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Brian00cdc0a2006-12-14 15:01:06 -07001/*
2 * Mesa 3-D graphics library
Brian6d4e5612007-01-23 17:39:25 -07003 * Version: 6.5.3
Brian00cdc0a2006-12-14 15:01:06 -07004 *
Brian6d4e5612007-01-23 17:39:25 -07005 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
Brian00cdc0a2006-12-14 15:01:06 -07006 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26/**
27 * \file prog_instruction.h
28 *
Brianc920d202007-01-23 17:41:25 -070029 * Vertex/fragment program instruction datatypes and constants.
Brian00cdc0a2006-12-14 15:01:06 -070030 *
31 * \author Brian Paul
32 * \author Keith Whitwell
33 * \author Ian Romanick <idr@us.ibm.com>
34 */
35
36
37#ifndef PROG_INSTRUCTION_H
38#define PROG_INSTRUCTION_H
39
40
Brian6d4e5612007-01-23 17:39:25 -070041/**
42 * Swizzle indexes.
43 * Do not change!
44 */
45/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070046#define SWIZZLE_X 0
47#define SWIZZLE_Y 1
48#define SWIZZLE_Z 2
49#define SWIZZLE_W 3
Brian6d4e5612007-01-23 17:39:25 -070050#define SWIZZLE_ZERO 4 /**< For SWZ instruction only */
51#define SWIZZLE_ONE 5 /**< For SWZ instruction only */
52/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070053
54#define MAKE_SWIZZLE4(a,b,c,d) (((a)<<0) | ((b)<<3) | ((c)<<6) | ((d)<<9))
55#define SWIZZLE_NOOP MAKE_SWIZZLE4(0,1,2,3)
56#define GET_SWZ(swz, idx) (((swz) >> ((idx)*3)) & 0x7)
57#define GET_BIT(msk, idx) (((msk) >> (idx)) & 0x1)
58
59
Brian6d4e5612007-01-23 17:39:25 -070060/**
61 * Writemask values, 1 bit per component.
62 */
63/*@{*/
Brian00cdc0a2006-12-14 15:01:06 -070064#define WRITEMASK_X 0x1
65#define WRITEMASK_Y 0x2
66#define WRITEMASK_XY 0x3
67#define WRITEMASK_Z 0x4
68#define WRITEMASK_XZ 0x5
69#define WRITEMASK_YZ 0x6
70#define WRITEMASK_XYZ 0x7
71#define WRITEMASK_W 0x8
72#define WRITEMASK_XW 0x9
73#define WRITEMASK_YW 0xa
74#define WRITEMASK_XYW 0xb
75#define WRITEMASK_ZW 0xc
76#define WRITEMASK_XZW 0xd
77#define WRITEMASK_YZW 0xe
78#define WRITEMASK_XYZW 0xf
Brian6d4e5612007-01-23 17:39:25 -070079/*@}*/
Brian00cdc0a2006-12-14 15:01:06 -070080
81
82/**
Brian6d4e5612007-01-23 17:39:25 -070083 * Condition codes
Brian00cdc0a2006-12-14 15:01:06 -070084 */
85/*@{*/
Brian6d4e5612007-01-23 17:39:25 -070086#define COND_GT 1 /**< greater than zero */
87#define COND_EQ 2 /**< equal to zero */
88#define COND_LT 3 /**< less than zero */
89#define COND_UN 4 /**< unordered (NaN) */
90#define COND_GE 5 /**< greater then or equal to zero */
91#define COND_LE 6 /**< less then or equal to zero */
92#define COND_NE 7 /**< not equal to zero */
93#define COND_TR 8 /**< always true */
94#define COND_FL 9 /**< always false */
Brian00cdc0a2006-12-14 15:01:06 -070095/*@}*/
96
97
98/**
99 * Instruction precision for GL_NV_fragment_program
100 */
101/*@{*/
102#define FLOAT32 0x1
103#define FLOAT16 0x2
104#define FIXED12 0x4
105/*@}*/
106
107
108/**
109 * Saturation modes when storing values.
110 */
111/*@{*/
112#define SATURATE_OFF 0
113#define SATURATE_ZERO_ONE 1
114#define SATURATE_PLUS_MINUS_ONE 2
115/*@}*/
116
117
118/**
119 * Per-component negation masks
120 */
121/*@{*/
122#define NEGATE_X 0x1
123#define NEGATE_Y 0x2
124#define NEGATE_Z 0x4
125#define NEGATE_W 0x8
126#define NEGATE_XYZW 0xf
127#define NEGATE_NONE 0x0
128/*@}*/
129
130
131/**
132 * Program instruction opcodes, for both vertex and fragment programs.
133 * \note changes to this opcode list must be reflected in t_vb_arbprogram.c
134 */
135typedef enum prog_opcode {
Brian6d4e5612007-01-23 17:39:25 -0700136 /* ARB_vp ARB_fp NV_vp NV_fp GLSL */
137 /*------------------------------------------*/
138 OPCODE_NOP = 0, /* X */
139 OPCODE_ABS, /* X X 1.1 X */
140 OPCODE_ADD, /* X X X X X */
141 OPCODE_ARA, /* 2 */
142 OPCODE_ARL, /* X X */
143 OPCODE_ARL_NV, /* 2 */
144 OPCODE_ARR, /* 2 */
145 OPCODE_BRA, /* 2 X */
146 OPCODE_CAL, /* 2 2 */
147 OPCODE_CMP, /* X */
148 OPCODE_COS, /* X 2 X X */
149 OPCODE_DDX, /* X X */
150 OPCODE_DDY, /* X X */
151 OPCODE_DP3, /* X X X X X */
152 OPCODE_DP4, /* X X X X X */
153 OPCODE_DPH, /* X X 1.1 */
154 OPCODE_DST, /* X X X X */
155 OPCODE_ELSE, /* X */
156 OPCODE_END, /* X X X X X */
157 OPCODE_ENDIF, /* X */
158 OPCODE_EX2, /* X X 2 X X */
159 OPCODE_EXP, /* X X X */
160 OPCODE_FLR, /* X X 2 X X */
161 OPCODE_FRC, /* X X 2 X X */
162 OPCODE_IF, /* X */
163 OPCODE_INT, /* X */
164 OPCODE_KIL, /* X */
165 OPCODE_KIL_NV, /* X X */
166 OPCODE_LG2, /* X X 2 X X */
167 OPCODE_LIT, /* X X X X */
168 OPCODE_LOG, /* X X X */
169 OPCODE_LRP, /* X X */
170 OPCODE_MAD, /* X X X X X */
171 OPCODE_MAX, /* X X X X X */
172 OPCODE_MIN, /* X X X X X */
173 OPCODE_MOV, /* X X X X X */
174 OPCODE_MUL, /* X X X X X */
175 OPCODE_PK2H, /* X */
176 OPCODE_PK2US, /* X */
177 OPCODE_PK4B, /* X */
178 OPCODE_PK4UB, /* X */
179 OPCODE_POW, /* X X X X */
180 OPCODE_POPA, /* 3 */
181 OPCODE_PRINT, /* X X */
182 OPCODE_PUSHA, /* 3 */
183 OPCODE_RCC, /* 1.1 */
184 OPCODE_RCP, /* X X X X X */
185 OPCODE_RET, /* 2 2 */
186 OPCODE_RFL, /* X X */
187 OPCODE_RSQ, /* X X X X X */
188 OPCODE_SCS, /* X */
189 OPCODE_SEQ, /* 2 X X */
190 OPCODE_SFL, /* 2 X */
191 OPCODE_SGE, /* X X X X X */
192 OPCODE_SGT, /* 2 X X */
193 OPCODE_SIN, /* X 2 X X */
194 OPCODE_SLE, /* 2 X X */
195 OPCODE_SLT, /* X X X X X */
196 OPCODE_SNE, /* 2 X X */
197 OPCODE_SSG, /* 2 */
198 OPCODE_STR, /* 2 X */
199 OPCODE_SUB, /* X X 1.1 X X */
200 OPCODE_SWZ, /* X X */
201 OPCODE_TEX, /* X 3 X X */
202 OPCODE_TXB, /* X 3 X */
203 OPCODE_TXD, /* X X */
204 OPCODE_TXL, /* 3 2 X */
205 OPCODE_TXP, /* X X */
206 OPCODE_TXP_NV, /* 3 X */
207 OPCODE_UP2H, /* X */
208 OPCODE_UP2US, /* X */
209 OPCODE_UP4B, /* X */
210 OPCODE_UP4UB, /* X */
211 OPCODE_X2D, /* X */
212 OPCODE_XPD, /* X X X */
Brian00cdc0a2006-12-14 15:01:06 -0700213 MAX_OPCODE
214} gl_inst_opcode;
215
216
217/**
218 * Instruction source register.
219 */
220struct prog_src_register
221{
222 GLuint File:4; /**< One of the PROGRAM_* register file values. */
223 GLint Index:9; /**< May be negative for relative addressing. */
224 GLuint Swizzle:12;
225 GLuint RelAddr:1;
226
227 /**
228 * \name Source register "sign" control.
229 *
230 * The ARB and NV extensions allow varrying degrees of control over the
231 * sign of the source vector components. These values allow enough control
232 * for all flavors of the extensions.
233 */
234 /*@{*/
235 /**
236 * Per-component negation for the SWZ instruction. For non-SWZ
237 * instructions the only possible values are NEGATE_XYZW and NEGATE_NONE.
238 *
239 * \since
240 * ARB_vertex_program, ARB_fragment_program
241 */
242 GLuint NegateBase:4;
243
244 /**
245 * Take the component-wise absolute value.
246 *
247 * \since
248 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
249 * NV_vertex_program2_option.
250 */
251 GLuint Abs:1;
252
253 /**
254 * Post-absolute value negation (all components).
255 */
256 GLuint NegateAbs:1;
257 /*@}*/
258};
259
260
261/**
262 * Instruction destination register.
263 */
264struct prog_dst_register
265{
266 /**
267 * One of the PROGRAM_* register file values.
268 */
269 GLuint File:4;
270
271 GLuint Index:8;
272 GLuint WriteMask:4;
273
274 /**
275 * \name Conditional destination update control.
276 *
277 * \since
278 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
279 * NV_vertex_program2_option.
280 */
281 /*@{*/
282 /**
283 * Takes one of the 9 possible condition values (EQ, FL, GT, GE, LE, LT,
284 * NE, TR, or UN). Destination update is enabled if the matching
285 * (swizzled) condition code value passes. When a conditional update mask
286 * is not specified, this will be \c COND_TR.
287 */
288 GLuint CondMask:4;
289
290 /**
291 * Condition code swizzle value.
292 */
293 GLuint CondSwizzle:12;
294
295 /**
296 * Selects the condition code register to use for conditional destination
297 * update masking. In NV_fragmnet_program or NV_vertex_program2 mode, only
298 * condition code register 0 is available. In NV_vertex_program3 mode,
299 * condition code registers 0 and 1 are available.
300 */
301 GLuint CondSrc:1;
302 /*@}*/
303
304 GLuint pad:31;
305};
306
307
308/**
309 * Vertex/fragment program instruction.
310 */
311struct prog_instruction
312{
313 gl_inst_opcode Opcode;
314#if FEATURE_MESA_program_debug
315 GLshort StringPos;
316#endif
317 /**
318 * Arbitrary data. Used for the PRINT, CAL, and BRA instructions.
319 */
320 void *Data;
321
322 struct prog_src_register SrcReg[3];
323 struct prog_dst_register DstReg;
324
325 /**
326 * Indicates that the instruction should update the condition code
327 * register.
328 *
329 * \since
330 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
331 * NV_vertex_program2_option.
332 */
333 GLuint CondUpdate:1;
334
335 /**
336 * If prog_instruction::CondUpdate is \c GL_TRUE, this value selects the
337 * condition code register that is to be updated.
338 *
339 * In GL_NV_fragment_program or GL_NV_vertex_program2 mode, only condition
340 * code register 0 is available. In GL_NV_vertex_program3 mode, condition
341 * code registers 0 and 1 are available.
342 *
343 * \since
344 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program2,
345 * NV_vertex_program2_option.
346 */
347 GLuint CondDst:1;
348
349 /**
350 * Saturate each value of the vectored result to the range [0,1] or the
351 * range [-1,1]. \c SSAT mode (i.e., saturation to the range [-1,1]) is
352 * only available in NV_fragment_program2 mode.
353 * Value is one of the SATURATE_* tokens.
354 *
355 * \since
356 * NV_fragment_program, NV_fragment_program_option, NV_vertex_program3.
357 */
358 GLuint SaturateMode:2;
359
360 /**
361 * Per-instruction selectable precision.
362 *
363 * \since
364 * NV_fragment_program, NV_fragment_program_option.
365 */
366 GLuint Precision:3;
367
368 /**
369 * \name Texture source controls.
370 *
371 * The texture source controls are only used with the \c TEX, \c TXD,
372 * \c TXL, and \c TXP instructions.
373 *
374 * \since
375 * ARB_fragment_program, NV_fragment_program, NV_vertex_program3.
376 */
377 /*@{*/
378 /**
379 * Source texture unit. OpenGL supports a maximum of 32 texture
380 * units.
381 */
382 GLuint TexSrcUnit:5;
383
384 /**
385 * Source texture target, one of TEXTURE_{1D,2D,3D,CUBE,RECT}_INDEX.
386 */
387 GLuint TexSrcTarget:3;
388 /*@}*/
389
390 /**
391 * For BRA and CAL instructions, the location to jump to.
392 */
393 GLuint BranchTarget;
394
Brianeef70ff2007-01-05 16:01:26 -0700395 /**
396 * For TEX instructions in shaders, the sampler to use for the
397 * texture lookup.
398 */
399 GLint Sampler;
400
Brian00cdc0a2006-12-14 15:01:06 -0700401 const char *Comment;
402};
403
404
405extern void
406_mesa_init_instructions(struct prog_instruction *inst, GLuint count);
407
408extern struct prog_instruction *
409_mesa_alloc_instructions(GLuint numInst);
410
411extern struct prog_instruction *
412_mesa_realloc_instructions(struct prog_instruction *oldInst,
413 GLuint numOldInst, GLuint numNewInst);
414
415extern GLuint
416_mesa_num_inst_src_regs(gl_inst_opcode opcode);
417
418extern const char *
419_mesa_opcode_string(gl_inst_opcode opcode);
420
421
422#endif /* PROG_INSTRUCTION_H */