Brian Paul | fffb809 | 2000-03-29 18:46:11 +0000 | [diff] [blame^] | 1 | /* $Id: glapi.c,v 1.40 2000/03/29 18:46:11 brianp Exp $ */ |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 2 | |
| 3 | /* |
| 4 | * Mesa 3-D graphics library |
| 5 | * Version: 3.3 |
| 6 | * |
Brian Paul | acb6297 | 2000-01-14 16:35:25 +0000 | [diff] [blame] | 7 | * Copyright (C) 1999-2000 Brian Paul All Rights Reserved. |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 8 | * |
| 9 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 10 | * copy of this software and associated documentation files (the "Software"), |
| 11 | * to deal in the Software without restriction, including without limitation |
| 12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 13 | * and/or sell copies of the Software, and to permit persons to whom the |
| 14 | * Software is furnished to do so, subject to the following conditions: |
| 15 | * |
| 16 | * The above copyright notice and this permission notice shall be included |
| 17 | * in all copies or substantial portions of the Software. |
| 18 | * |
| 19 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| 20 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 21 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 22 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| 23 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| 24 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| 25 | */ |
| 26 | |
| 27 | |
Brian Paul | 7e1161b | 1999-11-25 18:17:04 +0000 | [diff] [blame] | 28 | /* |
| 29 | * This file manages the OpenGL API dispatch layer. |
| 30 | * The dispatch table (struct _glapi_table) is basically just a list |
| 31 | * of function pointers. |
| 32 | * There are functions to set/get the current dispatch table for the |
| 33 | * current thread and to manage registration/dispatch of dynamically |
| 34 | * added extension functions. |
Brian Paul | 9f94399 | 2000-01-28 19:03:33 +0000 | [diff] [blame] | 35 | * |
| 36 | * It's intended that this file and the other glapi*.[ch] files are |
| 37 | * flexible enough to be reused in several places: XFree86, DRI- |
| 38 | * based libGL.so, and perhaps the SGI SI. |
| 39 | * |
| 40 | * There are no dependencies on Mesa in this code. |
Brian Paul | 7e1161b | 1999-11-25 18:17:04 +0000 | [diff] [blame] | 41 | */ |
| 42 | |
| 43 | |
| 44 | |
Brian Paul | 3c27be3 | 2000-02-10 21:27:48 +0000 | [diff] [blame] | 45 | #include "glheader.h" |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 46 | #include "glapi.h" |
| 47 | #include "glapinoop.h" |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 48 | #include "glapioffsets.h" |
| 49 | #include "glapitable.h" |
Brian Paul | 9f94399 | 2000-01-28 19:03:33 +0000 | [diff] [blame] | 50 | #include "glthread.h" |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 51 | |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 52 | |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 53 | /* This is used when thread safety is disabled */ |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 54 | struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 55 | |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 56 | /* Used when thread safety disabled */ |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 57 | void *_glapi_Context = NULL; |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 58 | |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 59 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 60 | #if defined(THREADS) |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 61 | |
Brian Paul | 77aa8b9 | 2000-01-07 07:30:13 +0000 | [diff] [blame] | 62 | /* Flag to indicate whether thread-safe dispatch is enabled */ |
| 63 | static GLboolean ThreadSafe = GL_FALSE; |
| 64 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 65 | static _glthread_TSD DispatchTSD; |
| 66 | |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 67 | static _glthread_TSD ContextTSD; |
| 68 | |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 69 | #endif |
| 70 | |
| 71 | |
| 72 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 73 | static GLuint MaxDispatchOffset = sizeof(struct _glapi_table) / sizeof(void *) - 1; |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 74 | static GLboolean GetSizeCalled = GL_FALSE; |
Brian Paul | fbd8f21 | 1999-11-11 01:22:25 +0000 | [diff] [blame] | 75 | |
Randy Frank | d7361e1 | 2000-03-27 21:13:58 +0000 | [diff] [blame] | 76 | /* strdup is actually not a standard ANSI C or POSIX routine |
| 77 | Irix will not define it if ANSI mode is in effect. */ |
Brian Paul | fffb809 | 2000-03-29 18:46:11 +0000 | [diff] [blame^] | 78 | static char *str_dup(const char *str) |
Randy Frank | d7361e1 | 2000-03-27 21:13:58 +0000 | [diff] [blame] | 79 | { |
Brian Paul | fffb809 | 2000-03-29 18:46:11 +0000 | [diff] [blame^] | 80 | char *copy; |
| 81 | copy = (char*) malloc(strlen(str) + 1); |
| 82 | if (!copy) |
| 83 | return NULL; |
| 84 | strcpy(copy, str); |
| 85 | return copy; |
Randy Frank | d7361e1 | 2000-03-27 21:13:58 +0000 | [diff] [blame] | 86 | } |
| 87 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 88 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 89 | |
| 90 | /* |
| 91 | * We should call this periodically from a function such as glXMakeCurrent |
| 92 | * in order to test if multiple threads are being used. When we detect |
| 93 | * that situation we should then call _glapi_enable_thread_safety() |
| 94 | */ |
| 95 | void |
| 96 | _glapi_check_multithread(void) |
| 97 | { |
| 98 | #if defined(THREADS) |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame] | 99 | if (!ThreadSafe) { |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 100 | static unsigned long knownID; |
| 101 | static GLboolean firstCall = GL_TRUE; |
| 102 | if (firstCall) { |
| 103 | knownID = _glthread_GetID(); |
| 104 | firstCall = GL_FALSE; |
| 105 | } |
| 106 | else if (knownID != _glthread_GetID()) { |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame] | 107 | ThreadSafe = GL_TRUE; |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 108 | } |
| 109 | } |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame] | 110 | if (ThreadSafe) { |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 111 | /* make sure that this thread's dispatch pointer isn't null */ |
| 112 | if (!_glapi_get_dispatch()) { |
| 113 | _glapi_set_dispatch(NULL); |
| 114 | } |
| 115 | } |
| 116 | #endif |
| 117 | } |
| 118 | |
| 119 | |
| 120 | |
| 121 | /* |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 122 | * Set the current context pointer for this thread. |
| 123 | * The context pointer is an opaque type which should be cast to |
| 124 | * void from the real context pointer type. |
| 125 | */ |
| 126 | void |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 127 | _glapi_set_context(void *context) |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 128 | { |
| 129 | #if defined(THREADS) |
Brian Paul | 3c27be3 | 2000-02-10 21:27:48 +0000 | [diff] [blame] | 130 | _glthread_SetTSD(&ContextTSD, context); |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame] | 131 | if (ThreadSafe) |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 132 | _glapi_Context = NULL; |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 133 | else |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 134 | _glapi_Context = context; |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 135 | #else |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 136 | _glapi_Context = context; |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 137 | #endif |
| 138 | } |
| 139 | |
| 140 | |
| 141 | |
| 142 | /* |
| 143 | * Get the current context pointer for this thread. |
| 144 | * The context pointer is an opaque type which should be cast from |
| 145 | * void to the real context pointer type. |
| 146 | */ |
| 147 | void * |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 148 | _glapi_get_context(void) |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 149 | { |
| 150 | #if defined(THREADS) |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame] | 151 | if (ThreadSafe) { |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 152 | return _glthread_GetTSD(&ContextTSD); |
| 153 | } |
| 154 | else { |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 155 | return _glapi_Context; |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 156 | } |
| 157 | #else |
Brian Paul | f9b97d9 | 2000-01-28 20:17:42 +0000 | [diff] [blame] | 158 | return _glapi_Context; |
Brian Paul | 8f91fb6 | 1999-12-17 14:51:28 +0000 | [diff] [blame] | 159 | #endif |
| 160 | } |
| 161 | |
| 162 | |
| 163 | |
| 164 | /* |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 165 | * Set the global or per-thread dispatch table pointer. |
| 166 | */ |
| 167 | void |
| 168 | _glapi_set_dispatch(struct _glapi_table *dispatch) |
| 169 | { |
| 170 | if (!dispatch) { |
| 171 | /* use the no-op functions */ |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 172 | dispatch = (struct _glapi_table *) __glapi_noop_table; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 173 | } |
| 174 | #ifdef DEBUG |
| 175 | else { |
| 176 | _glapi_check_table(dispatch); |
| 177 | } |
| 178 | #endif |
| 179 | |
| 180 | #if defined(THREADS) |
Brian Paul | 3c27be3 | 2000-02-10 21:27:48 +0000 | [diff] [blame] | 181 | _glthread_SetTSD(&DispatchTSD, (void*) dispatch); |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame] | 182 | if (ThreadSafe) |
Brian Paul | c2319b4 | 2000-01-17 19:28:31 +0000 | [diff] [blame] | 183 | _glapi_Dispatch = NULL; |
Brian Paul | 590d347 | 1999-12-17 12:20:23 +0000 | [diff] [blame] | 184 | else |
Brian Paul | c2319b4 | 2000-01-17 19:28:31 +0000 | [diff] [blame] | 185 | _glapi_Dispatch = dispatch; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 186 | #else |
Brian Paul | c2319b4 | 2000-01-17 19:28:31 +0000 | [diff] [blame] | 187 | _glapi_Dispatch = dispatch; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 188 | #endif |
| 189 | } |
| 190 | |
| 191 | |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 192 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 193 | /* |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 194 | * Return pointer to current dispatch table for calling thread. |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 195 | */ |
| 196 | struct _glapi_table * |
| 197 | _glapi_get_dispatch(void) |
| 198 | { |
| 199 | #if defined(THREADS) |
Brian Paul | 26e14d2 | 2000-01-05 04:36:17 +0000 | [diff] [blame] | 200 | if (ThreadSafe) { |
Brian Paul | bb72d32 | 1999-12-16 17:31:59 +0000 | [diff] [blame] | 201 | return (struct _glapi_table *) _glthread_GetTSD(&DispatchTSD); |
| 202 | } |
Brian Paul | 590d347 | 1999-12-17 12:20:23 +0000 | [diff] [blame] | 203 | else { |
Brian Paul | c2319b4 | 2000-01-17 19:28:31 +0000 | [diff] [blame] | 204 | assert(_glapi_Dispatch); |
| 205 | return _glapi_Dispatch; |
Brian Paul | 590d347 | 1999-12-17 12:20:23 +0000 | [diff] [blame] | 206 | } |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 207 | #else |
Brian Paul | c2319b4 | 2000-01-17 19:28:31 +0000 | [diff] [blame] | 208 | return _glapi_Dispatch; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 209 | #endif |
| 210 | } |
| 211 | |
| 212 | |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 213 | |
| 214 | /* |
| 215 | * Return size of dispatch table struct as number of functions (or |
| 216 | * slots). |
| 217 | */ |
| 218 | GLuint |
| 219 | _glapi_get_dispatch_table_size(void) |
| 220 | { |
Brian Paul | 0f71025 | 1999-12-15 15:02:30 +0000 | [diff] [blame] | 221 | /* return sizeof(struct _glapi_table) / sizeof(void *);*/ |
| 222 | GetSizeCalled = GL_TRUE; |
| 223 | return MaxDispatchOffset + 1; |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 224 | } |
| 225 | |
| 226 | |
| 227 | |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 228 | /* |
| 229 | * Get API dispatcher version string. |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 230 | */ |
| 231 | const char * |
| 232 | _glapi_get_version(void) |
| 233 | { |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 234 | return "20000223"; /* YYYYMMDD */ |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 235 | } |
| 236 | |
| 237 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 238 | /* |
| 239 | * For each entry in static_functions[] which use this function |
| 240 | * we should implement a dispatch function in glapitemp.h and |
| 241 | * in glapinoop.c |
| 242 | */ |
Brian Paul | b367409 | 2000-01-08 11:01:24 +0000 | [diff] [blame] | 243 | static int NotImplemented(void) |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 244 | { |
Brian Paul | b367409 | 2000-01-08 11:01:24 +0000 | [diff] [blame] | 245 | return 0; |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 246 | } |
| 247 | |
| 248 | |
Brian Paul | 959f802 | 2000-03-19 01:10:11 +0000 | [diff] [blame] | 249 | struct name_address_offset { |
| 250 | const char *Name; |
| 251 | GLvoid *Address; |
| 252 | GLuint Offset; |
| 253 | }; |
| 254 | |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 255 | |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 256 | static struct name_address_offset static_functions[] = { |
Brian Paul | 0c239fc | 1999-12-16 12:38:11 +0000 | [diff] [blame] | 257 | /* GL 1.1 */ |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 258 | { "glNewList", (GLvoid *) glNewList, _gloffset_NewList }, |
| 259 | { "glEndList", (GLvoid *) glEndList, _gloffset_EndList }, |
| 260 | { "glCallList", (GLvoid *) glCallList, _gloffset_CallList }, |
| 261 | { "glCallLists", (GLvoid *) glCallLists, _gloffset_CallLists }, |
| 262 | { "glDeleteLists", (GLvoid *) glDeleteLists, _gloffset_DeleteLists }, |
| 263 | { "glGenLists", (GLvoid *) glGenLists, _gloffset_GenLists }, |
| 264 | { "glListBase", (GLvoid *) glListBase, _gloffset_ListBase }, |
| 265 | { "glBegin", (GLvoid *) glBegin, _gloffset_Begin }, |
| 266 | { "glBitmap", (GLvoid *) glBitmap, _gloffset_Bitmap }, |
| 267 | { "glColor3b", (GLvoid *) glColor3b, _gloffset_Color3b }, |
| 268 | { "glColor3bv", (GLvoid *) glColor3bv, _gloffset_Color3bv }, |
| 269 | { "glColor3d", (GLvoid *) glColor3d, _gloffset_Color3d }, |
| 270 | { "glColor3dv", (GLvoid *) glColor3dv, _gloffset_Color3dv }, |
| 271 | { "glColor3f", (GLvoid *) glColor3f, _gloffset_Color3f }, |
| 272 | { "glColor3fv", (GLvoid *) glColor3fv, _gloffset_Color3fv }, |
| 273 | { "glColor3i", (GLvoid *) glColor3i, _gloffset_Color3i }, |
| 274 | { "glColor3iv", (GLvoid *) glColor3iv, _gloffset_Color3iv }, |
| 275 | { "glColor3s", (GLvoid *) glColor3s, _gloffset_Color3s }, |
| 276 | { "glColor3sv", (GLvoid *) glColor3sv, _gloffset_Color3sv }, |
| 277 | { "glColor3ub", (GLvoid *) glColor3ub, _gloffset_Color3ub }, |
| 278 | { "glColor3ubv", (GLvoid *) glColor3ubv, _gloffset_Color3ubv }, |
| 279 | { "glColor3ui", (GLvoid *) glColor3ui, _gloffset_Color3ui }, |
| 280 | { "glColor3uiv", (GLvoid *) glColor3uiv, _gloffset_Color3uiv }, |
| 281 | { "glColor3us", (GLvoid *) glColor3us, _gloffset_Color3us }, |
| 282 | { "glColor3usv", (GLvoid *) glColor3usv, _gloffset_Color3usv }, |
| 283 | { "glColor4b", (GLvoid *) glColor4b, _gloffset_Color4b }, |
| 284 | { "glColor4bv", (GLvoid *) glColor4bv, _gloffset_Color4bv }, |
| 285 | { "glColor4d", (GLvoid *) glColor4d, _gloffset_Color4d }, |
| 286 | { "glColor4dv", (GLvoid *) glColor4dv, _gloffset_Color4dv }, |
| 287 | { "glColor4f", (GLvoid *) glColor4f, _gloffset_Color4f }, |
| 288 | { "glColor4fv", (GLvoid *) glColor4fv, _gloffset_Color4fv }, |
| 289 | { "glColor4i", (GLvoid *) glColor4i, _gloffset_Color4i }, |
| 290 | { "glColor4iv", (GLvoid *) glColor4iv, _gloffset_Color4iv }, |
| 291 | { "glColor4s", (GLvoid *) glColor4s, _gloffset_Color4s }, |
| 292 | { "glColor4sv", (GLvoid *) glColor4sv, _gloffset_Color4sv }, |
| 293 | { "glColor4ub", (GLvoid *) glColor4ub, _gloffset_Color4ub }, |
| 294 | { "glColor4ubv", (GLvoid *) glColor4ubv, _gloffset_Color4ubv }, |
| 295 | { "glColor4ui", (GLvoid *) glColor4ui, _gloffset_Color4ui }, |
| 296 | { "glColor4uiv", (GLvoid *) glColor4uiv, _gloffset_Color4uiv }, |
| 297 | { "glColor4us", (GLvoid *) glColor4us, _gloffset_Color4us }, |
| 298 | { "glColor4usv", (GLvoid *) glColor4usv, _gloffset_Color4usv }, |
| 299 | { "glEdgeFlag", (GLvoid *) glEdgeFlag, _gloffset_EdgeFlag }, |
| 300 | { "glEdgeFlagv", (GLvoid *) glEdgeFlagv, _gloffset_EdgeFlagv }, |
| 301 | { "glEnd", (GLvoid *) glEnd, _gloffset_End }, |
| 302 | { "glIndexd", (GLvoid *) glIndexd, _gloffset_Indexd }, |
| 303 | { "glIndexdv", (GLvoid *) glIndexdv, _gloffset_Indexdv }, |
| 304 | { "glIndexf", (GLvoid *) glIndexf, _gloffset_Indexf }, |
| 305 | { "glIndexfv", (GLvoid *) glIndexfv, _gloffset_Indexfv }, |
| 306 | { "glIndexi", (GLvoid *) glIndexi, _gloffset_Indexi }, |
| 307 | { "glIndexiv", (GLvoid *) glIndexiv, _gloffset_Indexiv }, |
| 308 | { "glIndexs", (GLvoid *) glIndexs, _gloffset_Indexs }, |
| 309 | { "glIndexsv", (GLvoid *) glIndexsv, _gloffset_Indexsv }, |
| 310 | { "glNormal3b", (GLvoid *) glNormal3b, _gloffset_Normal3b }, |
| 311 | { "glNormal3bv", (GLvoid *) glNormal3bv, _gloffset_Normal3bv }, |
| 312 | { "glNormal3d", (GLvoid *) glNormal3d, _gloffset_Normal3d }, |
| 313 | { "glNormal3dv", (GLvoid *) glNormal3dv, _gloffset_Normal3dv }, |
| 314 | { "glNormal3f", (GLvoid *) glNormal3f, _gloffset_Normal3f }, |
| 315 | { "glNormal3fv", (GLvoid *) glNormal3fv, _gloffset_Normal3fv }, |
| 316 | { "glNormal3i", (GLvoid *) glNormal3i, _gloffset_Normal3i }, |
| 317 | { "glNormal3iv", (GLvoid *) glNormal3iv, _gloffset_Normal3iv }, |
| 318 | { "glNormal3s", (GLvoid *) glNormal3s, _gloffset_Normal3s }, |
| 319 | { "glNormal3sv", (GLvoid *) glNormal3sv, _gloffset_Normal3sv }, |
| 320 | { "glRasterPos2d", (GLvoid *) glRasterPos2d, _gloffset_RasterPos2d }, |
| 321 | { "glRasterPos2dv", (GLvoid *) glRasterPos2dv, _gloffset_RasterPos2dv }, |
| 322 | { "glRasterPos2f", (GLvoid *) glRasterPos2f, _gloffset_RasterPos2f }, |
| 323 | { "glRasterPos2fv", (GLvoid *) glRasterPos2fv, _gloffset_RasterPos2fv }, |
| 324 | { "glRasterPos2i", (GLvoid *) glRasterPos2i, _gloffset_RasterPos2i }, |
| 325 | { "glRasterPos2iv", (GLvoid *) glRasterPos2iv, _gloffset_RasterPos2iv }, |
| 326 | { "glRasterPos2s", (GLvoid *) glRasterPos2s, _gloffset_RasterPos2s }, |
| 327 | { "glRasterPos2sv", (GLvoid *) glRasterPos2sv, _gloffset_RasterPos2sv }, |
| 328 | { "glRasterPos3d", (GLvoid *) glRasterPos3d, _gloffset_RasterPos3d }, |
| 329 | { "glRasterPos3dv", (GLvoid *) glRasterPos3dv, _gloffset_RasterPos3dv }, |
| 330 | { "glRasterPos3f", (GLvoid *) glRasterPos3f, _gloffset_RasterPos3f }, |
| 331 | { "glRasterPos3fv", (GLvoid *) glRasterPos3fv, _gloffset_RasterPos3fv }, |
| 332 | { "glRasterPos3i", (GLvoid *) glRasterPos3i, _gloffset_RasterPos3i }, |
| 333 | { "glRasterPos3iv", (GLvoid *) glRasterPos3iv, _gloffset_RasterPos3iv }, |
| 334 | { "glRasterPos3s", (GLvoid *) glRasterPos3s, _gloffset_RasterPos3s }, |
| 335 | { "glRasterPos3sv", (GLvoid *) glRasterPos3sv, _gloffset_RasterPos3sv }, |
| 336 | { "glRasterPos4d", (GLvoid *) glRasterPos4d, _gloffset_RasterPos4d }, |
| 337 | { "glRasterPos4dv", (GLvoid *) glRasterPos4dv, _gloffset_RasterPos4dv }, |
| 338 | { "glRasterPos4f", (GLvoid *) glRasterPos4f, _gloffset_RasterPos4f }, |
| 339 | { "glRasterPos4fv", (GLvoid *) glRasterPos4fv, _gloffset_RasterPos4fv }, |
| 340 | { "glRasterPos4i", (GLvoid *) glRasterPos4i, _gloffset_RasterPos4i }, |
| 341 | { "glRasterPos4iv", (GLvoid *) glRasterPos4iv, _gloffset_RasterPos4iv }, |
| 342 | { "glRasterPos4s", (GLvoid *) glRasterPos4s, _gloffset_RasterPos4s }, |
| 343 | { "glRasterPos4sv", (GLvoid *) glRasterPos4sv, _gloffset_RasterPos4sv }, |
| 344 | { "glRectd", (GLvoid *) glRectd, _gloffset_Rectd }, |
| 345 | { "glRectdv", (GLvoid *) glRectdv, _gloffset_Rectdv }, |
| 346 | { "glRectf", (GLvoid *) glRectf, _gloffset_Rectf }, |
| 347 | { "glRectfv", (GLvoid *) glRectfv, _gloffset_Rectfv }, |
| 348 | { "glRecti", (GLvoid *) glRecti, _gloffset_Recti }, |
| 349 | { "glRectiv", (GLvoid *) glRectiv, _gloffset_Rectiv }, |
| 350 | { "glRects", (GLvoid *) glRects, _gloffset_Rects }, |
| 351 | { "glRectsv", (GLvoid *) glRectsv, _gloffset_Rectsv }, |
| 352 | { "glTexCoord1d", (GLvoid *) glTexCoord1d, _gloffset_TexCoord1d }, |
| 353 | { "glTexCoord1dv", (GLvoid *) glTexCoord1dv, _gloffset_TexCoord1dv }, |
| 354 | { "glTexCoord1f", (GLvoid *) glTexCoord1f, _gloffset_TexCoord1f }, |
| 355 | { "glTexCoord1fv", (GLvoid *) glTexCoord1fv, _gloffset_TexCoord1fv }, |
| 356 | { "glTexCoord1i", (GLvoid *) glTexCoord1i, _gloffset_TexCoord1i }, |
| 357 | { "glTexCoord1iv", (GLvoid *) glTexCoord1iv, _gloffset_TexCoord1iv }, |
| 358 | { "glTexCoord1s", (GLvoid *) glTexCoord1s, _gloffset_TexCoord1s }, |
| 359 | { "glTexCoord1sv", (GLvoid *) glTexCoord1sv, _gloffset_TexCoord1sv }, |
| 360 | { "glTexCoord2d", (GLvoid *) glTexCoord2d, _gloffset_TexCoord2d }, |
| 361 | { "glTexCoord2dv", (GLvoid *) glTexCoord2dv, _gloffset_TexCoord2dv }, |
| 362 | { "glTexCoord2f", (GLvoid *) glTexCoord2f, _gloffset_TexCoord2f }, |
| 363 | { "glTexCoord2fv", (GLvoid *) glTexCoord2fv, _gloffset_TexCoord2fv }, |
| 364 | { "glTexCoord2i", (GLvoid *) glTexCoord2i, _gloffset_TexCoord2i }, |
| 365 | { "glTexCoord2iv", (GLvoid *) glTexCoord2iv, _gloffset_TexCoord2iv }, |
| 366 | { "glTexCoord2s", (GLvoid *) glTexCoord2s, _gloffset_TexCoord2s }, |
| 367 | { "glTexCoord2sv", (GLvoid *) glTexCoord2sv, _gloffset_TexCoord2sv }, |
| 368 | { "glTexCoord3d", (GLvoid *) glTexCoord3d, _gloffset_TexCoord3d }, |
| 369 | { "glTexCoord3dv", (GLvoid *) glTexCoord3dv, _gloffset_TexCoord3dv }, |
| 370 | { "glTexCoord3f", (GLvoid *) glTexCoord3f, _gloffset_TexCoord3f }, |
| 371 | { "glTexCoord3fv", (GLvoid *) glTexCoord3fv, _gloffset_TexCoord3fv }, |
| 372 | { "glTexCoord3i", (GLvoid *) glTexCoord3i, _gloffset_TexCoord3i }, |
| 373 | { "glTexCoord3iv", (GLvoid *) glTexCoord3iv, _gloffset_TexCoord3iv }, |
| 374 | { "glTexCoord3s", (GLvoid *) glTexCoord3s, _gloffset_TexCoord3s }, |
| 375 | { "glTexCoord3sv", (GLvoid *) glTexCoord3sv, _gloffset_TexCoord3sv }, |
| 376 | { "glTexCoord4d", (GLvoid *) glTexCoord4d, _gloffset_TexCoord4d }, |
| 377 | { "glTexCoord4dv", (GLvoid *) glTexCoord4dv, _gloffset_TexCoord4dv }, |
| 378 | { "glTexCoord4f", (GLvoid *) glTexCoord4f, _gloffset_TexCoord4f }, |
| 379 | { "glTexCoord4fv", (GLvoid *) glTexCoord4fv, _gloffset_TexCoord4fv }, |
| 380 | { "glTexCoord4i", (GLvoid *) glTexCoord4i, _gloffset_TexCoord4i }, |
| 381 | { "glTexCoord4iv", (GLvoid *) glTexCoord4iv, _gloffset_TexCoord4iv }, |
| 382 | { "glTexCoord4s", (GLvoid *) glTexCoord4s, _gloffset_TexCoord4s }, |
| 383 | { "glTexCoord4sv", (GLvoid *) glTexCoord4sv, _gloffset_TexCoord4sv }, |
| 384 | { "glVertex2d", (GLvoid *) glVertex2d, _gloffset_Vertex2d }, |
| 385 | { "glVertex2dv", (GLvoid *) glVertex2dv, _gloffset_Vertex2dv }, |
| 386 | { "glVertex2f", (GLvoid *) glVertex2f, _gloffset_Vertex2f }, |
| 387 | { "glVertex2fv", (GLvoid *) glVertex2fv, _gloffset_Vertex2fv }, |
| 388 | { "glVertex2i", (GLvoid *) glVertex2i, _gloffset_Vertex2i }, |
| 389 | { "glVertex2iv", (GLvoid *) glVertex2iv, _gloffset_Vertex2iv }, |
| 390 | { "glVertex2s", (GLvoid *) glVertex2s, _gloffset_Vertex2s }, |
| 391 | { "glVertex2sv", (GLvoid *) glVertex2sv, _gloffset_Vertex2sv }, |
| 392 | { "glVertex3d", (GLvoid *) glVertex3d, _gloffset_Vertex3d }, |
| 393 | { "glVertex3dv", (GLvoid *) glVertex3dv, _gloffset_Vertex3dv }, |
| 394 | { "glVertex3f", (GLvoid *) glVertex3f, _gloffset_Vertex3f }, |
| 395 | { "glVertex3fv", (GLvoid *) glVertex3fv, _gloffset_Vertex3fv }, |
| 396 | { "glVertex3i", (GLvoid *) glVertex3i, _gloffset_Vertex3i }, |
| 397 | { "glVertex3iv", (GLvoid *) glVertex3iv, _gloffset_Vertex3iv }, |
| 398 | { "glVertex3s", (GLvoid *) glVertex3s, _gloffset_Vertex3s }, |
| 399 | { "glVertex3sv", (GLvoid *) glVertex3sv, _gloffset_Vertex3sv }, |
| 400 | { "glVertex4d", (GLvoid *) glVertex4d, _gloffset_Vertex4d }, |
| 401 | { "glVertex4dv", (GLvoid *) glVertex4dv, _gloffset_Vertex4dv }, |
| 402 | { "glVertex4f", (GLvoid *) glVertex4f, _gloffset_Vertex4f }, |
| 403 | { "glVertex4fv", (GLvoid *) glVertex4fv, _gloffset_Vertex4fv }, |
| 404 | { "glVertex4i", (GLvoid *) glVertex4i, _gloffset_Vertex4i }, |
| 405 | { "glVertex4iv", (GLvoid *) glVertex4iv, _gloffset_Vertex4iv }, |
| 406 | { "glVertex4s", (GLvoid *) glVertex4s, _gloffset_Vertex4s }, |
| 407 | { "glVertex4sv", (GLvoid *) glVertex4sv, _gloffset_Vertex4sv }, |
| 408 | { "glClipPlane", (GLvoid *) glClipPlane, _gloffset_ClipPlane }, |
| 409 | { "glColorMaterial", (GLvoid *) glColorMaterial, _gloffset_ColorMaterial }, |
| 410 | { "glCullFace", (GLvoid *) glCullFace, _gloffset_CullFace }, |
| 411 | { "glFogf", (GLvoid *) glFogf, _gloffset_Fogf }, |
| 412 | { "glFogfv", (GLvoid *) glFogfv, _gloffset_Fogfv }, |
| 413 | { "glFogi", (GLvoid *) glFogi, _gloffset_Fogi }, |
| 414 | { "glFogiv", (GLvoid *) glFogiv, _gloffset_Fogiv }, |
| 415 | { "glFrontFace", (GLvoid *) glFrontFace, _gloffset_FrontFace }, |
| 416 | { "glHint", (GLvoid *) glHint, _gloffset_Hint }, |
| 417 | { "glLightf", (GLvoid *) glLightf, _gloffset_Lightf }, |
| 418 | { "glLightfv", (GLvoid *) glLightfv, _gloffset_Lightfv }, |
| 419 | { "glLighti", (GLvoid *) glLighti, _gloffset_Lighti }, |
| 420 | { "glLightiv", (GLvoid *) glLightiv, _gloffset_Lightiv }, |
| 421 | { "glLightModelf", (GLvoid *) glLightModelf, _gloffset_LightModelf }, |
| 422 | { "glLightModelfv", (GLvoid *) glLightModelfv, _gloffset_LightModelfv }, |
| 423 | { "glLightModeli", (GLvoid *) glLightModeli, _gloffset_LightModeli }, |
| 424 | { "glLightModeliv", (GLvoid *) glLightModeliv, _gloffset_LightModeliv }, |
| 425 | { "glLineStipple", (GLvoid *) glLineStipple, _gloffset_LineStipple }, |
| 426 | { "glLineWidth", (GLvoid *) glLineWidth, _gloffset_LineWidth }, |
| 427 | { "glMaterialf", (GLvoid *) glMaterialf, _gloffset_Materialf }, |
| 428 | { "glMaterialfv", (GLvoid *) glMaterialfv, _gloffset_Materialfv }, |
| 429 | { "glMateriali", (GLvoid *) glMateriali, _gloffset_Materiali }, |
| 430 | { "glMaterialiv", (GLvoid *) glMaterialiv, _gloffset_Materialiv }, |
| 431 | { "glPointSize", (GLvoid *) glPointSize, _gloffset_PointSize }, |
| 432 | { "glPolygonMode", (GLvoid *) glPolygonMode, _gloffset_PolygonMode }, |
| 433 | { "glPolygonStipple", (GLvoid *) glPolygonStipple, _gloffset_PolygonStipple }, |
| 434 | { "glScissor", (GLvoid *) glScissor, _gloffset_Scissor }, |
| 435 | { "glShadeModel", (GLvoid *) glShadeModel, _gloffset_ShadeModel }, |
| 436 | { "glTexParameterf", (GLvoid *) glTexParameterf, _gloffset_TexParameterf }, |
| 437 | { "glTexParameterfv", (GLvoid *) glTexParameterfv, _gloffset_TexParameterfv }, |
| 438 | { "glTexParameteri", (GLvoid *) glTexParameteri, _gloffset_TexParameteri }, |
| 439 | { "glTexParameteriv", (GLvoid *) glTexParameteriv, _gloffset_TexParameteriv }, |
| 440 | { "glTexImage1D", (GLvoid *) glTexImage1D, _gloffset_TexImage1D }, |
| 441 | { "glTexImage2D", (GLvoid *) glTexImage2D, _gloffset_TexImage2D }, |
| 442 | { "glTexEnvf", (GLvoid *) glTexEnvf, _gloffset_TexEnvf }, |
| 443 | { "glTexEnvfv", (GLvoid *) glTexEnvfv, _gloffset_TexEnvfv }, |
| 444 | { "glTexEnvi", (GLvoid *) glTexEnvi, _gloffset_TexEnvi }, |
| 445 | { "glTexEnviv", (GLvoid *) glTexEnviv, _gloffset_TexEnviv }, |
| 446 | { "glTexGend", (GLvoid *) glTexGend, _gloffset_TexGend }, |
| 447 | { "glTexGendv", (GLvoid *) glTexGendv, _gloffset_TexGendv }, |
| 448 | { "glTexGenf", (GLvoid *) glTexGenf, _gloffset_TexGenf }, |
| 449 | { "glTexGenfv", (GLvoid *) glTexGenfv, _gloffset_TexGenfv }, |
| 450 | { "glTexGeni", (GLvoid *) glTexGeni, _gloffset_TexGeni }, |
| 451 | { "glTexGeniv", (GLvoid *) glTexGeniv, _gloffset_TexGeniv }, |
| 452 | { "glFeedbackBuffer", (GLvoid *) glFeedbackBuffer, _gloffset_FeedbackBuffer }, |
| 453 | { "glSelectBuffer", (GLvoid *) glSelectBuffer, _gloffset_SelectBuffer }, |
| 454 | { "glRenderMode", (GLvoid *) glRenderMode, _gloffset_RenderMode }, |
| 455 | { "glInitNames", (GLvoid *) glInitNames, _gloffset_InitNames }, |
| 456 | { "glLoadName", (GLvoid *) glLoadName, _gloffset_LoadName }, |
| 457 | { "glPassThrough", (GLvoid *) glPassThrough, _gloffset_PassThrough }, |
| 458 | { "glPopName", (GLvoid *) glPopName, _gloffset_PopName }, |
| 459 | { "glPushName", (GLvoid *) glPushName, _gloffset_PushName }, |
| 460 | { "glDrawBuffer", (GLvoid *) glDrawBuffer, _gloffset_DrawBuffer }, |
| 461 | { "glClear", (GLvoid *) glClear, _gloffset_Clear }, |
| 462 | { "glClearAccum", (GLvoid *) glClearAccum, _gloffset_ClearAccum }, |
| 463 | { "glClearIndex", (GLvoid *) glClearIndex, _gloffset_ClearIndex }, |
| 464 | { "glClearColor", (GLvoid *) glClearColor, _gloffset_ClearColor }, |
| 465 | { "glClearStencil", (GLvoid *) glClearStencil, _gloffset_ClearStencil }, |
| 466 | { "glClearDepth", (GLvoid *) glClearDepth, _gloffset_ClearDepth }, |
| 467 | { "glStencilMask", (GLvoid *) glStencilMask, _gloffset_StencilMask }, |
| 468 | { "glColorMask", (GLvoid *) glColorMask, _gloffset_ColorMask }, |
| 469 | { "glDepthMask", (GLvoid *) glDepthMask, _gloffset_DepthMask }, |
| 470 | { "glIndexMask", (GLvoid *) glIndexMask, _gloffset_IndexMask }, |
| 471 | { "glAccum", (GLvoid *) glAccum, _gloffset_Accum }, |
| 472 | { "glDisable", (GLvoid *) glDisable, _gloffset_Disable }, |
| 473 | { "glEnable", (GLvoid *) glEnable, _gloffset_Enable }, |
| 474 | { "glFinish", (GLvoid *) glFinish, _gloffset_Finish }, |
| 475 | { "glFlush", (GLvoid *) glFlush, _gloffset_Flush }, |
| 476 | { "glPopAttrib", (GLvoid *) glPopAttrib, _gloffset_PopAttrib }, |
| 477 | { "glPushAttrib", (GLvoid *) glPushAttrib, _gloffset_PushAttrib }, |
| 478 | { "glMap1d", (GLvoid *) glMap1d, _gloffset_Map1d }, |
| 479 | { "glMap1f", (GLvoid *) glMap1f, _gloffset_Map1f }, |
| 480 | { "glMap2d", (GLvoid *) glMap2d, _gloffset_Map2d }, |
| 481 | { "glMap2f", (GLvoid *) glMap2f, _gloffset_Map2f }, |
| 482 | { "glMapGrid1d", (GLvoid *) glMapGrid1d, _gloffset_MapGrid1d }, |
| 483 | { "glMapGrid1f", (GLvoid *) glMapGrid1f, _gloffset_MapGrid1f }, |
| 484 | { "glMapGrid2d", (GLvoid *) glMapGrid2d, _gloffset_MapGrid2d }, |
| 485 | { "glMapGrid2f", (GLvoid *) glMapGrid2f, _gloffset_MapGrid2f }, |
| 486 | { "glEvalCoord1d", (GLvoid *) glEvalCoord1d, _gloffset_EvalCoord1d }, |
| 487 | { "glEvalCoord1dv", (GLvoid *) glEvalCoord1dv, _gloffset_EvalCoord1dv }, |
| 488 | { "glEvalCoord1f", (GLvoid *) glEvalCoord1f, _gloffset_EvalCoord1f }, |
| 489 | { "glEvalCoord1fv", (GLvoid *) glEvalCoord1fv, _gloffset_EvalCoord1fv }, |
| 490 | { "glEvalCoord2d", (GLvoid *) glEvalCoord2d, _gloffset_EvalCoord2d }, |
| 491 | { "glEvalCoord2dv", (GLvoid *) glEvalCoord2dv, _gloffset_EvalCoord2dv }, |
| 492 | { "glEvalCoord2f", (GLvoid *) glEvalCoord2f, _gloffset_EvalCoord2f }, |
| 493 | { "glEvalCoord2fv", (GLvoid *) glEvalCoord2fv, _gloffset_EvalCoord2fv }, |
| 494 | { "glEvalMesh1", (GLvoid *) glEvalMesh1, _gloffset_EvalMesh1 }, |
| 495 | { "glEvalPoint1", (GLvoid *) glEvalPoint1, _gloffset_EvalPoint1 }, |
| 496 | { "glEvalMesh2", (GLvoid *) glEvalMesh2, _gloffset_EvalMesh2 }, |
| 497 | { "glEvalPoint2", (GLvoid *) glEvalPoint2, _gloffset_EvalPoint2 }, |
| 498 | { "glAlphaFunc", (GLvoid *) glAlphaFunc, _gloffset_AlphaFunc }, |
| 499 | { "glBlendFunc", (GLvoid *) glBlendFunc, _gloffset_BlendFunc }, |
| 500 | { "glLogicOp", (GLvoid *) glLogicOp, _gloffset_LogicOp }, |
| 501 | { "glStencilFunc", (GLvoid *) glStencilFunc, _gloffset_StencilFunc }, |
| 502 | { "glStencilOp", (GLvoid *) glStencilOp, _gloffset_StencilOp }, |
| 503 | { "glDepthFunc", (GLvoid *) glDepthFunc, _gloffset_DepthFunc }, |
| 504 | { "glPixelZoom", (GLvoid *) glPixelZoom, _gloffset_PixelZoom }, |
| 505 | { "glPixelTransferf", (GLvoid *) glPixelTransferf, _gloffset_PixelTransferf }, |
| 506 | { "glPixelTransferi", (GLvoid *) glPixelTransferi, _gloffset_PixelTransferi }, |
| 507 | { "glPixelStoref", (GLvoid *) glPixelStoref, _gloffset_PixelStoref }, |
| 508 | { "glPixelStorei", (GLvoid *) glPixelStorei, _gloffset_PixelStorei }, |
| 509 | { "glPixelMapfv", (GLvoid *) glPixelMapfv, _gloffset_PixelMapfv }, |
| 510 | { "glPixelMapuiv", (GLvoid *) glPixelMapuiv, _gloffset_PixelMapuiv }, |
| 511 | { "glPixelMapusv", (GLvoid *) glPixelMapusv, _gloffset_PixelMapusv }, |
| 512 | { "glReadBuffer", (GLvoid *) glReadBuffer, _gloffset_ReadBuffer }, |
| 513 | { "glCopyPixels", (GLvoid *) glCopyPixels, _gloffset_CopyPixels }, |
| 514 | { "glReadPixels", (GLvoid *) glReadPixels, _gloffset_ReadPixels }, |
| 515 | { "glDrawPixels", (GLvoid *) glDrawPixels, _gloffset_DrawPixels }, |
| 516 | { "glGetBooleanv", (GLvoid *) glGetBooleanv, _gloffset_GetBooleanv }, |
| 517 | { "glGetClipPlane", (GLvoid *) glGetClipPlane, _gloffset_GetClipPlane }, |
| 518 | { "glGetDoublev", (GLvoid *) glGetDoublev, _gloffset_GetDoublev }, |
| 519 | { "glGetError", (GLvoid *) glGetError, _gloffset_GetError }, |
| 520 | { "glGetFloatv", (GLvoid *) glGetFloatv, _gloffset_GetFloatv }, |
| 521 | { "glGetIntegerv", (GLvoid *) glGetIntegerv, _gloffset_GetIntegerv }, |
| 522 | { "glGetLightfv", (GLvoid *) glGetLightfv, _gloffset_GetLightfv }, |
| 523 | { "glGetLightiv", (GLvoid *) glGetLightiv, _gloffset_GetLightiv }, |
| 524 | { "glGetMapdv", (GLvoid *) glGetMapdv, _gloffset_GetMapdv }, |
| 525 | { "glGetMapfv", (GLvoid *) glGetMapfv, _gloffset_GetMapfv }, |
| 526 | { "glGetMapiv", (GLvoid *) glGetMapiv, _gloffset_GetMapiv }, |
| 527 | { "glGetMaterialfv", (GLvoid *) glGetMaterialfv, _gloffset_GetMaterialfv }, |
| 528 | { "glGetMaterialiv", (GLvoid *) glGetMaterialiv, _gloffset_GetMaterialiv }, |
| 529 | { "glGetPixelMapfv", (GLvoid *) glGetPixelMapfv, _gloffset_GetPixelMapfv }, |
| 530 | { "glGetPixelMapuiv", (GLvoid *) glGetPixelMapuiv, _gloffset_GetPixelMapuiv }, |
| 531 | { "glGetPixelMapusv", (GLvoid *) glGetPixelMapusv, _gloffset_GetPixelMapusv }, |
| 532 | { "glGetPolygonStipple", (GLvoid *) glGetPolygonStipple, _gloffset_GetPolygonStipple }, |
| 533 | { "glGetString", (GLvoid *) glGetString, _gloffset_GetString }, |
| 534 | { "glGetTexEnvfv", (GLvoid *) glGetTexEnvfv, _gloffset_GetTexEnvfv }, |
| 535 | { "glGetTexEnviv", (GLvoid *) glGetTexEnviv, _gloffset_GetTexEnviv }, |
| 536 | { "glGetTexGendv", (GLvoid *) glGetTexGendv, _gloffset_GetTexGendv }, |
| 537 | { "glGetTexGenfv", (GLvoid *) glGetTexGenfv, _gloffset_GetTexGenfv }, |
| 538 | { "glGetTexGeniv", (GLvoid *) glGetTexGeniv, _gloffset_GetTexGeniv }, |
| 539 | { "glGetTexImage", (GLvoid *) glGetTexImage, _gloffset_GetTexImage }, |
| 540 | { "glGetTexParameterfv", (GLvoid *) glGetTexParameterfv, _gloffset_GetTexParameterfv }, |
| 541 | { "glGetTexParameteriv", (GLvoid *) glGetTexParameteriv, _gloffset_GetTexParameteriv }, |
| 542 | { "glGetTexLevelParameterfv", (GLvoid *) glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv }, |
| 543 | { "glGetTexLevelParameteriv", (GLvoid *) glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv }, |
| 544 | { "glIsEnabled", (GLvoid *) glIsEnabled, _gloffset_IsEnabled }, |
| 545 | { "glIsList", (GLvoid *) glIsList, _gloffset_IsList }, |
| 546 | { "glDepthRange", (GLvoid *) glDepthRange, _gloffset_DepthRange }, |
| 547 | { "glFrustum", (GLvoid *) glFrustum, _gloffset_Frustum }, |
| 548 | { "glLoadIdentity", (GLvoid *) glLoadIdentity, _gloffset_LoadIdentity }, |
| 549 | { "glLoadMatrixf", (GLvoid *) glLoadMatrixf, _gloffset_LoadMatrixf }, |
| 550 | { "glLoadMatrixd", (GLvoid *) glLoadMatrixd, _gloffset_LoadMatrixd }, |
| 551 | { "glMatrixMode", (GLvoid *) glMatrixMode, _gloffset_MatrixMode }, |
| 552 | { "glMultMatrixf", (GLvoid *) glMultMatrixf, _gloffset_MultMatrixf }, |
| 553 | { "glMultMatrixd", (GLvoid *) glMultMatrixd, _gloffset_MultMatrixd }, |
| 554 | { "glOrtho", (GLvoid *) glOrtho, _gloffset_Ortho }, |
| 555 | { "glPopMatrix", (GLvoid *) glPopMatrix, _gloffset_PopMatrix }, |
| 556 | { "glPushMatrix", (GLvoid *) glPushMatrix, _gloffset_PushMatrix }, |
| 557 | { "glRotated", (GLvoid *) glRotated, _gloffset_Rotated }, |
| 558 | { "glRotatef", (GLvoid *) glRotatef, _gloffset_Rotatef }, |
| 559 | { "glScaled", (GLvoid *) glScaled, _gloffset_Scaled }, |
| 560 | { "glScalef", (GLvoid *) glScalef, _gloffset_Scalef }, |
| 561 | { "glTranslated", (GLvoid *) glTranslated, _gloffset_Translated }, |
| 562 | { "glTranslatef", (GLvoid *) glTranslatef, _gloffset_Translatef }, |
| 563 | { "glViewport", (GLvoid *) glViewport, _gloffset_Viewport }, |
| 564 | /* 1.1 */ |
| 565 | { "glArrayElement", (GLvoid *) glArrayElement, _gloffset_ArrayElement }, |
| 566 | { "glColorPointer", (GLvoid *) glColorPointer, _gloffset_ColorPointer }, |
| 567 | { "glDisableClientState", (GLvoid *) glDisableClientState, _gloffset_DisableClientState }, |
| 568 | { "glDrawArrays", (GLvoid *) glDrawArrays, _gloffset_DrawArrays }, |
| 569 | { "glDrawElements", (GLvoid *) glDrawElements, _gloffset_DrawElements }, |
| 570 | { "glEdgeFlagPointer", (GLvoid *) glEdgeFlagPointer, _gloffset_EdgeFlagPointer }, |
| 571 | { "glEnableClientState", (GLvoid *) glEnableClientState, _gloffset_EnableClientState }, |
| 572 | { "glGetPointerv", (GLvoid *) glGetPointerv, _gloffset_GetPointerv }, |
| 573 | { "glIndexPointer", (GLvoid *) glIndexPointer, _gloffset_IndexPointer }, |
| 574 | { "glInterleavedArrays", (GLvoid *) glInterleavedArrays, _gloffset_InterleavedArrays }, |
| 575 | { "glNormalPointer", (GLvoid *) glNormalPointer, _gloffset_NormalPointer }, |
| 576 | { "glTexCoordPointer", (GLvoid *) glTexCoordPointer, _gloffset_TexCoordPointer }, |
| 577 | { "glVertexPointer", (GLvoid *) glVertexPointer, _gloffset_VertexPointer }, |
| 578 | { "glPolygonOffset", (GLvoid *) glPolygonOffset, _gloffset_PolygonOffset }, |
| 579 | { "glCopyTexImage1D", (GLvoid *) glCopyTexImage1D, _gloffset_CopyTexImage1D }, |
| 580 | { "glCopyTexImage2D", (GLvoid *) glCopyTexImage2D, _gloffset_CopyTexImage2D }, |
| 581 | { "glCopyTexSubImage1D", (GLvoid *) glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D }, |
| 582 | { "glCopyTexSubImage2D", (GLvoid *) glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D }, |
| 583 | { "glTexSubImage1D", (GLvoid *) glTexSubImage1D, _gloffset_TexSubImage1D }, |
| 584 | { "glTexSubImage2D", (GLvoid *) glTexSubImage2D, _gloffset_TexSubImage2D }, |
| 585 | { "glAreTexturesResident", (GLvoid *) glAreTexturesResident, _gloffset_AreTexturesResident }, |
| 586 | { "glBindTexture", (GLvoid *) glBindTexture, _gloffset_BindTexture }, |
| 587 | { "glDeleteTextures", (GLvoid *) glDeleteTextures, _gloffset_DeleteTextures }, |
| 588 | { "glGenTextures", (GLvoid *) glGenTextures, _gloffset_GenTextures }, |
| 589 | { "glIsTexture", (GLvoid *) glIsTexture, _gloffset_IsTexture }, |
| 590 | { "glPrioritizeTextures", (GLvoid *) glPrioritizeTextures, _gloffset_PrioritizeTextures }, |
| 591 | { "glIndexub", (GLvoid *) glIndexub, _gloffset_Indexub }, |
| 592 | { "glIndexubv", (GLvoid *) glIndexubv, _gloffset_Indexubv }, |
| 593 | { "glPopClientAttrib", (GLvoid *) glPopClientAttrib, _gloffset_PopClientAttrib }, |
| 594 | { "glPushClientAttrib", (GLvoid *) glPushClientAttrib, _gloffset_PushClientAttrib }, |
| 595 | /* 1.2 */ |
Brian Paul | 77aa8b9 | 2000-01-07 07:30:13 +0000 | [diff] [blame] | 596 | #ifdef GL_VERSION_1_2 |
| 597 | #define NAME(X) X |
| 598 | #else |
| 599 | #define NAME(X) NotImplemented |
| 600 | #endif |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 601 | { "glBlendColor", (GLvoid *) NAME(glBlendColor), _gloffset_BlendColor }, |
| 602 | { "glBlendEquation", (GLvoid *) NAME(glBlendEquation), _gloffset_BlendEquation }, |
| 603 | { "glDrawRangeElements", (GLvoid *) NAME(glDrawRangeElements), _gloffset_DrawRangeElements }, |
| 604 | { "glColorTable", (GLvoid *) NAME(glColorTable), _gloffset_ColorTable }, |
| 605 | { "glColorTableParameterfv", (GLvoid *) NAME(glColorTableParameterfv), _gloffset_ColorTableParameterfv }, |
| 606 | { "glColorTableParameteriv", (GLvoid *) NAME(glColorTableParameteriv), _gloffset_ColorTableParameteriv }, |
| 607 | { "glCopyColorTable", (GLvoid *) NAME(glCopyColorTable), _gloffset_CopyColorTable }, |
| 608 | { "glGetColorTable", (GLvoid *) NAME(glGetColorTable), _gloffset_GetColorTable }, |
| 609 | { "glGetColorTableParameterfv", (GLvoid *) NAME(glGetColorTableParameterfv), _gloffset_GetColorTableParameterfv }, |
| 610 | { "glGetColorTableParameteriv", (GLvoid *) NAME(glGetColorTableParameteriv), _gloffset_GetColorTableParameteriv }, |
| 611 | { "glColorSubTable", (GLvoid *) NAME(glColorSubTable), _gloffset_ColorSubTable }, |
| 612 | { "glCopyColorSubTable", (GLvoid *) NAME(glCopyColorSubTable), _gloffset_CopyColorSubTable }, |
| 613 | { "glConvolutionFilter1D", (GLvoid *) NAME(glConvolutionFilter1D), _gloffset_ConvolutionFilter1D }, |
| 614 | { "glConvolutionFilter2D", (GLvoid *) NAME(glConvolutionFilter2D), _gloffset_ConvolutionFilter2D }, |
| 615 | { "glConvolutionParameterf", (GLvoid *) NAME(glConvolutionParameterf), _gloffset_ConvolutionParameterf }, |
| 616 | { "glConvolutionParameterfv", (GLvoid *) NAME(glConvolutionParameterfv), _gloffset_ConvolutionParameterfv }, |
| 617 | { "glConvolutionParameteri", (GLvoid *) NAME(glConvolutionParameteri), _gloffset_ConvolutionParameteri }, |
| 618 | { "glConvolutionParameteriv", (GLvoid *) NAME(glConvolutionParameteriv), _gloffset_ConvolutionParameteriv }, |
| 619 | { "glCopyConvolutionFilter1D", (GLvoid *) NAME(glCopyConvolutionFilter1D), _gloffset_CopyConvolutionFilter1D }, |
| 620 | { "glCopyConvolutionFilter2D", (GLvoid *) NAME(glCopyConvolutionFilter2D), _gloffset_CopyConvolutionFilter2D }, |
| 621 | { "glGetConvolutionFilter", (GLvoid *) NAME(glGetConvolutionFilter), _gloffset_GetConvolutionFilter }, |
| 622 | { "glGetConvolutionParameterfv", (GLvoid *) NAME(glGetConvolutionParameterfv), _gloffset_GetConvolutionParameterfv }, |
| 623 | { "glGetConvolutionParameteriv", (GLvoid *) NAME(glGetConvolutionParameteriv), _gloffset_GetConvolutionParameteriv }, |
| 624 | { "glGetSeparableFilter", (GLvoid *) NAME(glGetSeparableFilter), _gloffset_GetSeparableFilter }, |
| 625 | { "glSeparableFilter2D", (GLvoid *) NAME(glSeparableFilter2D), _gloffset_SeparableFilter2D }, |
| 626 | { "glGetHistogram", (GLvoid *) NAME(glGetHistogram), _gloffset_GetHistogram }, |
| 627 | { "glGetHistogramParameterfv", (GLvoid *) NAME(glGetHistogramParameterfv), _gloffset_GetHistogramParameterfv }, |
| 628 | { "glGetHistogramParameteriv", (GLvoid *) NAME(glGetHistogramParameteriv), _gloffset_GetHistogramParameteriv }, |
| 629 | { "glGetMinmax", (GLvoid *) NAME(glGetMinmax), _gloffset_GetMinmax }, |
| 630 | { "glGetMinmaxParameterfv", (GLvoid *) NAME(glGetMinmaxParameterfv), _gloffset_GetMinmaxParameterfv }, |
| 631 | { "glGetMinmaxParameteriv", (GLvoid *) NAME(glGetMinmaxParameteriv), _gloffset_GetMinmaxParameteriv }, |
| 632 | { "glHistogram", (GLvoid *) NAME(glHistogram), _gloffset_Histogram }, |
| 633 | { "glMinmax", (GLvoid *) NAME(glMinmax), _gloffset_Minmax }, |
| 634 | { "glResetHistogram", (GLvoid *) NAME(glResetHistogram), _gloffset_ResetHistogram }, |
| 635 | { "glResetMinmax", (GLvoid *) NAME(glResetMinmax), _gloffset_ResetMinmax }, |
| 636 | { "glTexImage3D", (GLvoid *) NAME(glTexImage3D), _gloffset_TexImage3D }, |
| 637 | { "glTexSubImage3D", (GLvoid *) NAME(glTexSubImage3D), _gloffset_TexSubImage3D }, |
| 638 | { "glCopyTexSubImage3D", (GLvoid *) NAME(glCopyTexSubImage3D), _gloffset_CopyTexSubImage3D }, |
Brian Paul | 77aa8b9 | 2000-01-07 07:30:13 +0000 | [diff] [blame] | 639 | #undef NAME |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 640 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 641 | /* GL_ARB_multitexture */ |
Brian Paul | 77aa8b9 | 2000-01-07 07:30:13 +0000 | [diff] [blame] | 642 | #ifdef GL_ARB_multitexture |
| 643 | #define NAME(X) X |
| 644 | #else |
| 645 | #define NAME(X) NotImplemented |
| 646 | #endif |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 647 | { "glActiveTextureARB", (GLvoid *) NAME(glActiveTextureARB), _gloffset_ActiveTextureARB }, |
| 648 | { "glClientActiveTextureARB", (GLvoid *) NAME(glClientActiveTextureARB), _gloffset_ClientActiveTextureARB }, |
| 649 | { "glMultiTexCoord1dARB", (GLvoid *) NAME(glMultiTexCoord1dARB), _gloffset_MultiTexCoord1dARB }, |
| 650 | { "glMultiTexCoord1dvARB", (GLvoid *) NAME(glMultiTexCoord1dvARB), _gloffset_MultiTexCoord1dvARB }, |
| 651 | { "glMultiTexCoord1fARB", (GLvoid *) NAME(glMultiTexCoord1fARB), _gloffset_MultiTexCoord1fARB }, |
| 652 | { "glMultiTexCoord1fvARB", (GLvoid *) NAME(glMultiTexCoord1fvARB), _gloffset_MultiTexCoord1fvARB }, |
| 653 | { "glMultiTexCoord1iARB", (GLvoid *) NAME(glMultiTexCoord1iARB), _gloffset_MultiTexCoord1iARB }, |
| 654 | { "glMultiTexCoord1ivARB", (GLvoid *) NAME(glMultiTexCoord1ivARB), _gloffset_MultiTexCoord1ivARB }, |
| 655 | { "glMultiTexCoord1sARB", (GLvoid *) NAME(glMultiTexCoord1sARB), _gloffset_MultiTexCoord1sARB }, |
| 656 | { "glMultiTexCoord1svARB", (GLvoid *) NAME(glMultiTexCoord1svARB), _gloffset_MultiTexCoord1svARB }, |
| 657 | { "glMultiTexCoord2dARB", (GLvoid *) NAME(glMultiTexCoord2dARB), _gloffset_MultiTexCoord2dARB }, |
| 658 | { "glMultiTexCoord2dvARB", (GLvoid *) NAME(glMultiTexCoord2dvARB), _gloffset_MultiTexCoord2dvARB }, |
| 659 | { "glMultiTexCoord2fARB", (GLvoid *) NAME(glMultiTexCoord2fARB), _gloffset_MultiTexCoord2fARB }, |
| 660 | { "glMultiTexCoord2fvARB", (GLvoid *) NAME(glMultiTexCoord2fvARB), _gloffset_MultiTexCoord2fvARB }, |
| 661 | { "glMultiTexCoord2iARB", (GLvoid *) NAME(glMultiTexCoord2iARB), _gloffset_MultiTexCoord2iARB }, |
| 662 | { "glMultiTexCoord2ivARB", (GLvoid *) NAME(glMultiTexCoord2ivARB), _gloffset_MultiTexCoord2ivARB }, |
| 663 | { "glMultiTexCoord2sARB", (GLvoid *) NAME(glMultiTexCoord2sARB), _gloffset_MultiTexCoord2sARB }, |
| 664 | { "glMultiTexCoord2svARB", (GLvoid *) NAME(glMultiTexCoord2svARB), _gloffset_MultiTexCoord2svARB }, |
| 665 | { "glMultiTexCoord3dARB", (GLvoid *) NAME(glMultiTexCoord3dARB), _gloffset_MultiTexCoord3dARB }, |
| 666 | { "glMultiTexCoord3dvARB", (GLvoid *) NAME(glMultiTexCoord3dvARB), _gloffset_MultiTexCoord3dvARB }, |
| 667 | { "glMultiTexCoord3fARB", (GLvoid *) NAME(glMultiTexCoord3fARB), _gloffset_MultiTexCoord3fARB }, |
| 668 | { "glMultiTexCoord3fvARB", (GLvoid *) NAME(glMultiTexCoord3fvARB), _gloffset_MultiTexCoord3fvARB }, |
| 669 | { "glMultiTexCoord3iARB", (GLvoid *) NAME(glMultiTexCoord3iARB), _gloffset_MultiTexCoord3iARB }, |
| 670 | { "glMultiTexCoord3ivARB", (GLvoid *) NAME(glMultiTexCoord3ivARB), _gloffset_MultiTexCoord3ivARB }, |
| 671 | { "glMultiTexCoord3sARB", (GLvoid *) NAME(glMultiTexCoord3sARB), _gloffset_MultiTexCoord3sARB }, |
| 672 | { "glMultiTexCoord3svARB", (GLvoid *) NAME(glMultiTexCoord3svARB), _gloffset_MultiTexCoord3svARB }, |
| 673 | { "glMultiTexCoord4dARB", (GLvoid *) NAME(glMultiTexCoord4dARB), _gloffset_MultiTexCoord4dARB }, |
| 674 | { "glMultiTexCoord4dvARB", (GLvoid *) NAME(glMultiTexCoord4dvARB), _gloffset_MultiTexCoord4dvARB }, |
| 675 | { "glMultiTexCoord4fARB", (GLvoid *) NAME(glMultiTexCoord4fARB), _gloffset_MultiTexCoord4fARB }, |
| 676 | { "glMultiTexCoord4fvARB", (GLvoid *) NAME(glMultiTexCoord4fvARB), _gloffset_MultiTexCoord4fvARB }, |
| 677 | { "glMultiTexCoord4iARB", (GLvoid *) NAME(glMultiTexCoord4iARB), _gloffset_MultiTexCoord4iARB }, |
| 678 | { "glMultiTexCoord4ivARB", (GLvoid *) NAME(glMultiTexCoord4ivARB), _gloffset_MultiTexCoord4ivARB }, |
| 679 | { "glMultiTexCoord4sARB", (GLvoid *) NAME(glMultiTexCoord4sARB), _gloffset_MultiTexCoord4sARB }, |
| 680 | { "glMultiTexCoord4svARB", (GLvoid *) NAME(glMultiTexCoord4svARB), _gloffset_MultiTexCoord4svARB }, |
Brian Paul | 77aa8b9 | 2000-01-07 07:30:13 +0000 | [diff] [blame] | 681 | #undef NAME |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 682 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 683 | /* GL_ARB_transpose_matrix */ |
Brian Paul | 77aa8b9 | 2000-01-07 07:30:13 +0000 | [diff] [blame] | 684 | #ifdef GL_ARB_transpose_matrix |
| 685 | #define NAME(X) X |
| 686 | #else |
| 687 | #define NAME(X) NotImplemented |
| 688 | #endif |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 689 | { "glLoadTransposeMatrixdARB", (GLvoid *) NAME(glLoadTransposeMatrixdARB), _gloffset_LoadTransposeMatrixdARB }, |
| 690 | { "glLoadTransposeMatrixfARB", (GLvoid *) NAME(glLoadTransposeMatrixfARB), _gloffset_LoadTransposeMatrixfARB }, |
| 691 | { "glMultTransposeMatrixdARB", (GLvoid *) NAME(glMultTransposeMatrixdARB), _gloffset_MultTransposeMatrixdARB }, |
| 692 | { "glMultTransposeMatrixfARB", (GLvoid *) NAME(glMultTransposeMatrixfARB), _gloffset_MultTransposeMatrixfARB }, |
Brian Paul | 77aa8b9 | 2000-01-07 07:30:13 +0000 | [diff] [blame] | 693 | #undef NAME |
| 694 | |
Brian Paul | 8ceb5c3 | 2000-02-24 22:14:04 +0000 | [diff] [blame] | 695 | /* GL_ARB_multisample */ |
| 696 | #ifdef GL_ARB_multisample |
| 697 | #define NAME(X) X |
| 698 | #else |
| 699 | #define NAME(X) NotImplemented |
| 700 | #endif |
| 701 | { "glSampleCoverageARB", (GLvoid *) NAME(glSampleCoverageARB), _gloffset_SampleCoverageARB }, |
| 702 | { "glSamplePassARB", (GLvoid *) NAME(glSamplePassARB), _gloffset_SamplePassARB }, |
| 703 | #undef NAME |
| 704 | |
| 705 | /* 2. GL_EXT_blend_color */ |
| 706 | #ifdef GL_EXT_blend_color |
| 707 | #define NAME(X) X |
| 708 | #else |
| 709 | #define NAME(X) NotImplemented |
| 710 | #endif |
| 711 | { "glBlendColorEXT", (GLvoid *) NAME(glBlendColorEXT), _gloffset_BlendColor }, |
| 712 | #undef NAME |
| 713 | |
| 714 | /* 3. GL_EXT_polygon_offset */ |
| 715 | #ifdef GL_EXT_polygon_offset |
| 716 | #define NAME(X) X |
| 717 | #else |
| 718 | #define NAME(X) NotImplemented |
| 719 | #endif |
| 720 | { "glPolygonOffsetEXT", (GLvoid *) NAME(glPolygonOffsetEXT), _gloffset_PolygonOffsetEXT }, |
| 721 | #undef NAME |
| 722 | |
| 723 | /* 6. GL_EXT_texture3D */ |
| 724 | #ifdef GL_EXT_texture3D |
| 725 | #define NAME(X) X |
| 726 | #else |
| 727 | #define NAME(X) NotImplemented |
| 728 | #endif |
| 729 | { "glCopyTexSubImage3DEXT", (GLvoid *) NAME(glCopyTexSubImage3DEXT), _gloffset_CopyTexSubImage3D }, |
| 730 | { "glTexImage3DEXT", (GLvoid *) NAME(glTexImage3DEXT), _gloffset_TexImage3D }, |
| 731 | { "glTexSubImage3DEXT", (GLvoid *) NAME(glTexSubImage3DEXT), _gloffset_TexSubImage3D }, |
| 732 | #undef NAME |
| 733 | |
| 734 | /* 7. GL_SGI_texture_filter4 */ |
| 735 | #ifdef GL_SGI_texture_filter4 |
| 736 | #define NAME(X) X |
| 737 | #else |
| 738 | #define NAME(X) NotImplemented |
| 739 | #endif |
| 740 | { "glGetTexFilterFuncSGIS", (GLvoid *) NAME(glGetTexFilterFuncSGIS), _gloffset_GetTexFilterFuncSGIS }, |
| 741 | { "glTexFilterFuncSGIS", (GLvoid *) NAME(glTexFilterFuncSGIS), _gloffset_TexFilterFuncSGIS }, |
| 742 | #undef NAME |
| 743 | |
| 744 | /* 9. GL_EXT_subtexture */ |
| 745 | #ifdef GL_EXT_subtexture |
| 746 | #define NAME(X) X |
| 747 | #else |
| 748 | #define NAME(X) NotImplemented |
| 749 | #endif |
| 750 | { "glTexSubImage1DEXT", (GLvoid *) NAME(glTexSubImage1DEXT), _gloffset_TexSubImage1D }, |
| 751 | { "glTexSubImage2DEXT", (GLvoid *) NAME(glTexSubImage2DEXT), _gloffset_TexSubImage2D }, |
| 752 | #undef NAME |
| 753 | |
| 754 | /* 10. GL_EXT_copy_texture */ |
| 755 | #ifdef GL_EXT_copy_texture |
| 756 | #define NAME(X) X |
| 757 | #else |
| 758 | #define NAME(X) NotImplemented |
| 759 | #endif |
| 760 | { "glCopyTexImage1DEXT", (GLvoid *) NAME(glCopyTexImage1DEXT), _gloffset_CopyTexImage1D }, |
| 761 | { "glCopyTexImage2DEXT", (GLvoid *) NAME(glCopyTexImage2DEXT), _gloffset_CopyTexImage2D }, |
| 762 | { "glCopyTexSubImage1DEXT", (GLvoid *) NAME(glCopyTexSubImage1DEXT), _gloffset_CopyTexSubImage1D }, |
| 763 | { "glCopyTexSubImage2DEXT", (GLvoid *) NAME(glCopyTexSubImage2DEXT), _gloffset_CopyTexSubImage2D }, |
| 764 | #undef NAME |
| 765 | |
| 766 | /* 11. GL_EXT_histogram */ |
| 767 | #ifdef GL_EXT_histogram |
| 768 | #define NAME(X) X |
| 769 | #else |
| 770 | #define NAME(X) NotImplemented |
| 771 | #endif |
| 772 | { "glGetHistogramEXT", (GLvoid *) NAME(glGetHistogramEXT), _gloffset_GetHistogramEXT }, |
| 773 | { "glGetHistogramParameterfvEXT", (GLvoid *) NAME(glGetHistogramParameterfvEXT), _gloffset_GetHistogramParameterfvEXT }, |
| 774 | { "glGetHistogramParameterivEXT", (GLvoid *) NAME(glGetHistogramParameterivEXT), _gloffset_GetHistogramParameterivEXT }, |
| 775 | { "glGetMinmaxEXT", (GLvoid *) NAME(glGetMinmaxEXT), _gloffset_GetMinmaxEXT }, |
| 776 | { "glGetMinmaxParameterfvEXT", (GLvoid *) NAME(glGetMinmaxParameterfvEXT), _gloffset_GetMinmaxParameterfvEXT }, |
| 777 | { "glGetMinmaxParameterivEXT", (GLvoid *) NAME(glGetMinmaxParameterivEXT), _gloffset_GetMinmaxParameterivEXT }, |
| 778 | { "glHistogramEXT", (GLvoid *) NAME(glHistogramEXT), _gloffset_Histogram }, |
| 779 | { "glMinmaxEXT", (GLvoid *) NAME(glMinmaxEXT), _gloffset_Minmax }, |
| 780 | { "glResetHistogramEXT", (GLvoid *) NAME(glResetHistogramEXT), _gloffset_ResetHistogram }, |
| 781 | { "glResetMinmaxEXT", (GLvoid *) NAME(glResetMinmaxEXT), _gloffset_ResetMinmax }, |
| 782 | #undef NAME |
| 783 | |
| 784 | /* 12. GL_EXT_convolution */ |
| 785 | #ifdef GL_EXT_convolution |
| 786 | #define NAME(X) X |
| 787 | #else |
| 788 | #define NAME(X) NotImplemented |
| 789 | #endif |
| 790 | { "glConvolutionFilter1DEXT", (GLvoid *) NAME(glConvolutionFilter1DEXT), _gloffset_ConvolutionFilter1D }, |
| 791 | { "glConvolutionFilter2DEXT", (GLvoid *) NAME(glConvolutionFilter2DEXT), _gloffset_ConvolutionFilter2D }, |
| 792 | { "glConvolutionParameterfEXT", (GLvoid *) NAME(glConvolutionParameterfEXT), _gloffset_ConvolutionParameterf }, |
| 793 | { "glConvolutionParameterfvEXT", (GLvoid *) NAME(glConvolutionParameterfvEXT), _gloffset_ConvolutionParameterfv }, |
| 794 | { "glConvolutionParameteriEXT", (GLvoid *) NAME(glConvolutionParameteriEXT), _gloffset_ConvolutionParameteri }, |
| 795 | { "glConvolutionParameterivEXT", (GLvoid *) NAME(glConvolutionParameterivEXT), _gloffset_ConvolutionParameteriv }, |
| 796 | { "glCopyConvolutionFilter1DEXT", (GLvoid *) NAME(glCopyConvolutionFilter1DEXT), _gloffset_CopyConvolutionFilter1D }, |
| 797 | { "glCopyConvolutionFilter2DEXT", (GLvoid *) NAME(glCopyConvolutionFilter2DEXT), _gloffset_CopyConvolutionFilter2D }, |
| 798 | { "glGetConvolutionFilterEXT", (GLvoid *) NAME(glGetConvolutionFilterEXT), _gloffset_GetConvolutionFilterEXT }, |
| 799 | { "glGetConvolutionParameterivEXT", (GLvoid *) NAME(glGetConvolutionParameterivEXT), _gloffset_GetConvolutionParameterivEXT }, |
| 800 | { "glGetConvolutionParameterfvEXT", (GLvoid *) NAME(glGetConvolutionParameterfvEXT), _gloffset_GetConvolutionParameterfvEXT }, |
| 801 | { "glGetSeparableFilterEXT", (GLvoid *) NAME(glGetSeparableFilterEXT), _gloffset_GetSeparableFilterEXT }, |
| 802 | { "glSeparableFilter2DEXT", (GLvoid *) NAME(glSeparableFilter2DEXT), _gloffset_SeparableFilter2D }, |
| 803 | #undef NAME |
| 804 | |
| 805 | /* 14. GL_SGI_color_table */ |
| 806 | #ifdef GL_SGI_color_table |
| 807 | #define NAME(X) X |
| 808 | #else |
| 809 | #define NAME(X) NotImplemented |
| 810 | #endif |
| 811 | { "glColorTableSGI", (GLvoid *) NAME(glColorTableSGI), _gloffset_ColorTable }, |
| 812 | { "glColorTableParameterfvSGI", (GLvoid *) NAME(glColorTableParameterfvSGI), _gloffset_ColorTableParameterfv }, |
| 813 | { "glColorTableParameterivSGI", (GLvoid *) NAME(glColorTableParameterivSGI), _gloffset_ColorTableParameteriv }, |
| 814 | { "glCopyColorTableSGI", (GLvoid *) NAME(glCopyColorTableSGI), _gloffset_CopyColorTable }, |
| 815 | { "glGetColorTableSGI", (GLvoid *) NAME(glGetColorTableSGI), _gloffset_GetColorTableSGI }, |
| 816 | { "glGetColorTableParameterfvSGI", (GLvoid *) NAME(glGetColorTableParameterfvSGI), _gloffset_GetColorTableParameterfvSGI }, |
| 817 | { "glGetColorTableParameterivSGI", (GLvoid *) NAME(glGetColorTableParameterivSGI), _gloffset_GetColorTableParameterivSGI }, |
| 818 | #undef NAME |
| 819 | |
| 820 | /* 15. GL_SGIS_pixel_texture */ |
| 821 | #ifdef GL_SGIS_pixel_texture |
| 822 | #define NAME(X) X |
| 823 | #else |
| 824 | #define NAME(X) NotImplemented |
| 825 | #endif |
| 826 | { "glPixelTexGenParameterfSGIS", (GLvoid *) NAME(glPixelTexGenParameterfSGIS), _gloffset_PixelTexGenParameterfSGIS }, |
| 827 | { "glPixelTexGenParameteriSGIS", (GLvoid *) NAME(glPixelTexGenParameteriSGIS), _gloffset_PixelTexGenParameteriSGIS }, |
| 828 | { "glGetPixelTexGenParameterfvSGIS", (GLvoid *) NAME(glGetPixelTexGenParameterfvSGIS), _gloffset_GetPixelTexGenParameterfvSGIS }, |
| 829 | { "glGetPixelTexGenParameterivSGIS", (GLvoid *) NAME(glGetPixelTexGenParameterivSGIS), _gloffset_GetPixelTexGenParameterivSGIS }, |
| 830 | #undef NAME |
| 831 | |
| 832 | /* 16. GL_SGIS_texture4D */ |
| 833 | #ifdef GL_SGIS_texture4D |
| 834 | #define NAME(X) X |
| 835 | #else |
| 836 | #define NAME(X) NotImplemented |
| 837 | #endif |
| 838 | { "glTexImage4DSGIS", (GLvoid *) NAME(glTexImage4DSGIS), _gloffset_TexImage4DSGIS }, |
| 839 | { "glTexSubImage4DSGIS", (GLvoid *) NAME(glTexSubImage4DSGIS), _gloffset_TexSubImage4DSGIS }, |
| 840 | #undef NAME |
| 841 | |
| 842 | /* 20. GL_EXT_texture_object */ |
| 843 | #ifdef GL_EXT_texture_object |
| 844 | #define NAME(X) X |
| 845 | #else |
| 846 | #define NAME(X) NotImplemented |
| 847 | #endif |
| 848 | { "glAreTexturesResidentEXT", (GLvoid *) NAME(glAreTexturesResidentEXT), _gloffset_AreTexturesResidentEXT }, |
| 849 | { "glBindTextureEXT", (GLvoid *) NAME(glBindTextureEXT), _gloffset_BindTexture }, |
| 850 | { "glDeleteTexturesEXT", (GLvoid *) NAME(glDeleteTexturesEXT), _gloffset_DeleteTextures }, |
| 851 | { "glGenTexturesEXT", (GLvoid *) NAME(glGenTexturesEXT), _gloffset_GenTexturesEXT }, |
| 852 | { "glIsTextureEXT", (GLvoid *) NAME(glIsTextureEXT), _gloffset_IsTextureEXT }, |
| 853 | { "glPrioritizeTexturesEXT", (GLvoid *) NAME(glPrioritizeTexturesEXT), _gloffset_PrioritizeTextures }, |
| 854 | #undef NAME |
| 855 | |
| 856 | /* 21. GL_SGIS_detail_texture */ |
| 857 | #ifdef GL_SGIS_detail_texture |
| 858 | #define NAME(X) X |
| 859 | #else |
| 860 | #define NAME(X) NotImplemented |
| 861 | #endif |
| 862 | { "glDetailTexFuncSGIS", (GLvoid *) NAME(glDetailTexFuncSGIS), _gloffset_DetailTexFuncSGIS }, |
| 863 | { "glGetDetailTexFuncSGIS", (GLvoid *) NAME(glGetDetailTexFuncSGIS), _gloffset_GetDetailTexFuncSGIS }, |
| 864 | #undef NAME |
| 865 | |
| 866 | /* 22. GL_SGIS_sharpen_texture */ |
| 867 | #ifdef GL_SGIS_sharpen_texture |
| 868 | #define NAME(X) X |
| 869 | #else |
| 870 | #define NAME(X) NotImplemented |
| 871 | #endif |
| 872 | { "glGetSharpenTexFuncSGIS", (GLvoid *) NAME(glGetSharpenTexFuncSGIS), _gloffset_GetSharpenTexFuncSGIS }, |
| 873 | { "glSharpenTexFuncSGIS", (GLvoid *) NAME(glSharpenTexFuncSGIS), _gloffset_SharpenTexFuncSGIS }, |
| 874 | #undef NAME |
| 875 | |
| 876 | /* 25. GL_SGIS_multisample */ |
| 877 | #ifdef GL_SGIS_multisample |
| 878 | #define NAME(X) X |
| 879 | #else |
| 880 | #define NAME(X) NotImplemented |
| 881 | #endif |
| 882 | { "glSampleMaskSGIS", (GLvoid *) NAME(glSampleMaskSGIS), _gloffset_SampleMaskSGIS }, |
| 883 | { "glSamplePatternSGIS", (GLvoid *) NAME(glSamplePatternSGIS), _gloffset_SamplePatternSGIS }, |
| 884 | #undef NAME |
| 885 | |
| 886 | /* 30. GL_EXT_vertex_array */ |
| 887 | #ifdef GL_EXT_vertex_array |
| 888 | #define NAME(X) X |
| 889 | #else |
| 890 | #define NAME(X) NotImplemented |
| 891 | #endif |
| 892 | { "glArrayElementEXT", (GLvoid *) NAME(glArrayElementEXT), _gloffset_ArrayElement }, |
| 893 | { "glColorPointerEXT", (GLvoid *) NAME(glColorPointerEXT), _gloffset_ColorPointerEXT }, |
| 894 | { "glDrawArraysEXT", (GLvoid *) NAME(glDrawArraysEXT), _gloffset_DrawArrays }, |
| 895 | { "glEdgeFlagPointerEXT", (GLvoid *) NAME(glEdgeFlagPointerEXT), _gloffset_EdgeFlagPointerEXT }, |
| 896 | { "glGetPointervEXT", (GLvoid *) NAME(glGetPointervEXT), _gloffset_GetPointerv }, |
| 897 | { "glIndexPointerEXT", (GLvoid *) NAME(glIndexPointerEXT), _gloffset_IndexPointerEXT }, |
| 898 | { "glNormalPointerEXT", (GLvoid *) NAME(glNormalPointerEXT), _gloffset_NormalPointerEXT }, |
| 899 | { "glTexCoordPointerEXT", (GLvoid *) NAME(glTexCoordPointerEXT), _gloffset_TexCoordPointerEXT }, |
| 900 | { "glVertexPointerEXT", (GLvoid *) NAME(glVertexPointerEXT), _gloffset_VertexPointerEXT }, |
| 901 | #undef NAME |
| 902 | |
| 903 | /* 37. GL_EXT_blend_minmax */ |
| 904 | #ifdef GL_EXT_blend_minmax |
| 905 | #define NAME(X) X |
| 906 | #else |
| 907 | #define NAME(X) NotImplemented |
| 908 | #endif |
| 909 | { "glBlendEquationEXT", (GLvoid *) NAME(glBlendEquationEXT), _gloffset_BlendEquation }, |
| 910 | #undef NAME |
| 911 | |
| 912 | /* 52. GL_SGIX_sprite */ |
| 913 | #ifdef GL_SGIX_sprite |
| 914 | #define NAME(X) X |
| 915 | #else |
| 916 | #define NAME(X) NotImplemented |
| 917 | #endif |
| 918 | { "glSpriteParameterfSGIX", (GLvoid *) NAME(glSpriteParameterfSGIX), _gloffset_SpriteParameterfSGIX }, |
| 919 | { "glSpriteParameterfvSGIX", (GLvoid *) NAME(glSpriteParameterfvSGIX), _gloffset_SpriteParameterfvSGIX }, |
| 920 | { "glSpriteParameteriSGIX", (GLvoid *) NAME(glSpriteParameteriSGIX), _gloffset_SpriteParameteriSGIX }, |
| 921 | { "glSpriteParameterivSGIX", (GLvoid *) NAME(glSpriteParameterivSGIX), _gloffset_SpriteParameterivSGIX }, |
| 922 | #undef NAME |
| 923 | |
| 924 | /* 54. GL_EXT_point_parameters */ |
| 925 | #ifdef GL_EXT_point_parameters |
| 926 | #define NAME(X) X |
| 927 | #else |
| 928 | #define NAME(X) NotImplemented |
| 929 | #endif |
| 930 | { "glPointParameterfEXT", (GLvoid *) NAME(glPointParameterfEXT), _gloffset_PointParameterfEXT }, |
| 931 | { "glPointParameterfvEXT", (GLvoid *) NAME(glPointParameterfvEXT), _gloffset_PointParameterfvEXT }, |
| 932 | #undef NAME |
| 933 | |
| 934 | /* 55. GL_SGIX_instruments */ |
| 935 | #ifdef GL_SGIX_instruments |
| 936 | #define NAME(X) X |
| 937 | #else |
| 938 | #define NAME(X) NotImplemented |
| 939 | #endif |
| 940 | { "glInstrumentsBufferSGIX", (GLvoid *) NAME(glInstrumentsBufferSGIX), _gloffset_InstrumentsBufferSGIX }, |
| 941 | { "glStartInstrumentsSGIX", (GLvoid *) NAME(glStartInstrumentsSGIX), _gloffset_StartInstrumentsSGIX }, |
| 942 | { "glStopInstrumentsSGIX", (GLvoid *) NAME(glStopInstrumentsSGIX), _gloffset_StopInstrumentsSGIX }, |
| 943 | { "glReadInstrumentsSGIX", (GLvoid *) NAME(glReadInstrumentsSGIX), _gloffset_ReadInstrumentsSGIX }, |
| 944 | { "glPollInstrumentsSGIX", (GLvoid *) NAME(glPollInstrumentsSGIX), _gloffset_PollInstrumentsSGIX }, |
| 945 | { "glGetInstrumentsSGIX", (GLvoid *) NAME(glGetInstrumentsSGIX), _gloffset_GetInstrumentsSGIX }, |
| 946 | #undef NAME |
| 947 | |
| 948 | /* 57. GL_SGIX_framezoom */ |
| 949 | #ifdef GL_SGIX_framezoom |
| 950 | #define NAME(X) X |
| 951 | #else |
| 952 | #define NAME(X) NotImplemented |
| 953 | #endif |
| 954 | { "glFrameZoomSGIX", (GLvoid *) NAME(glFrameZoomSGIX), _gloffset_FrameZoomSGIX }, |
| 955 | #undef NAME |
| 956 | |
| 957 | /* 58. GL_SGIX_tag_sample_buffer */ |
| 958 | #ifdef GL_SGIX_tag_sample_buffer |
| 959 | #define NAME(X) X |
| 960 | #else |
| 961 | #define NAME(X) NotImplemented |
| 962 | #endif |
| 963 | { "glTagSampleBufferSGIX", (GLvoid *) NAME(glTagSampleBufferSGIX), _gloffset_TagSampleBufferSGIX }, |
| 964 | #undef NAME |
| 965 | |
| 966 | /* 60. GL_SGIX_reference_plane */ |
| 967 | #ifdef GL_SGIX_reference_plane |
| 968 | #define NAME(X) X |
| 969 | #else |
| 970 | #define NAME(X) NotImplemented |
| 971 | #endif |
| 972 | { "glReferencePlaneSGIX", (GLvoid *) NAME(glReferencePlaneSGIX), _gloffset_ReferencePlaneSGIX }, |
| 973 | #undef NAME |
| 974 | |
| 975 | /* 61. GL_SGIX_flush_raster */ |
| 976 | #ifdef GL_SGIX_flush_raster |
| 977 | #define NAME(X) X |
| 978 | #else |
| 979 | #define NAME(X) NotImplemented |
| 980 | #endif |
| 981 | { "glFlushRasterSGIX", (GLvoid *) NAME(glFlushRasterSGIX), _gloffset_FlushRasterSGIX }, |
| 982 | #undef NAME |
| 983 | |
| 984 | /* 66. GL_HP_image_transform */ |
| 985 | #if 0 |
| 986 | #ifdef GL_HP_image_transform |
| 987 | #define NAME(X) X |
| 988 | #else |
| 989 | #define NAME(X) NotImplemented |
| 990 | #endif |
| 991 | { "glGetImageTransformParameterfvHP", (GLvoid *) NAME(glGetImageTransformParameterfvHP), _gloffset_GetImageTransformParameterfvHP }, |
| 992 | { "glGetImageTransformParameterivHP", (GLvoid *) NAME(glGetImageTransformParameterivHP), _gloffset_GetImageTransformParameterivHP }, |
| 993 | { "glImageTransformParameterfHP", (GLvoid *) NAME(glImageTransformParameterfHP), _gloffset_ImageTransformParameterfHP }, |
| 994 | { "glImageTransformParameterfvHP", (GLvoid *) NAME(glImageTransformParameterfvHP), _gloffset_ImageTransformParameterfvHP }, |
| 995 | { "glImageTransformParameteriHP", (GLvoid *) NAME(glImageTransformParameteriHP), _gloffset_ImageTransformParameteriHP }, |
| 996 | { "glImageTransformParameterivHP", (GLvoid *) NAME(glImageTransformParameterivHP), _gloffset_ImageTransformParameterivHP }, |
| 997 | #undef NAME |
| 998 | #endif |
| 999 | |
| 1000 | /* 74. GL_EXT_color_subtable */ |
| 1001 | #ifdef GL_EXT_color_subtable |
| 1002 | #define NAME(X) X |
| 1003 | #else |
| 1004 | #define NAME(X) NotImplemented |
| 1005 | #endif |
| 1006 | { "glColorSubTableEXT", (GLvoid *) NAME(glColorSubTableEXT), _gloffset_ColorSubTable }, |
| 1007 | { "glCopyColorSubTableEXT", (GLvoid *) NAME(glCopyColorSubTableEXT), _gloffset_CopyColorSubTable }, |
| 1008 | #undef NAME |
| 1009 | |
| 1010 | /* 77. GL_PGI_misc_hints */ |
| 1011 | #ifdef GL_PGI_misc_hints |
| 1012 | #define NAME(X) X |
| 1013 | #else |
| 1014 | #define NAME(X) NotImplemented |
| 1015 | #endif |
| 1016 | { "glHintPGI", (GLvoid *) NAME(glHintPGI), _gloffset_HintPGI }, |
| 1017 | #undef NAME |
| 1018 | |
| 1019 | /* 78. GL_EXT_paletted_texture */ |
| 1020 | #ifdef GL_EXT_paletted_texture |
| 1021 | #define NAME(X) X |
| 1022 | #else |
| 1023 | #define NAME(X) NotImplemented |
| 1024 | #endif |
| 1025 | { "glColorTableEXT", (GLvoid *) NAME(glColorTableEXT), _gloffset_ColorTable }, |
| 1026 | { "glGetColorTableEXT", (GLvoid *) NAME(glGetColorTableEXT), _gloffset_GetColorTable }, |
| 1027 | { "glGetColorTableParameterfvEXT", (GLvoid *) NAME(glGetColorTableParameterfvEXT), _gloffset_GetColorTableParameterfv }, |
| 1028 | { "glGetColorTableParameterivEXT", (GLvoid *) NAME(glGetColorTableParameterivEXT), _gloffset_GetColorTableParameteriv }, |
| 1029 | #undef NAME |
| 1030 | |
| 1031 | /* 80. GL_SGIX_list_priority */ |
| 1032 | #ifdef GL_SGIX_list_priority |
| 1033 | #define NAME(X) X |
| 1034 | #else |
| 1035 | #define NAME(X) NotImplemented |
| 1036 | #endif |
| 1037 | { "glGetListParameterfvSGIX", (GLvoid *) NAME(glGetListParameterfvSGIX), _gloffset_GetListParameterfvSGIX }, |
| 1038 | { "glGetListParameterivSGIX", (GLvoid *) NAME(glGetListParameterivSGIX), _gloffset_GetListParameterivSGIX }, |
| 1039 | { "glListParameterfSGIX", (GLvoid *) NAME(glListParameterfSGIX), _gloffset_ListParameterfSGIX }, |
| 1040 | { "glListParameterfvSGIX", (GLvoid *) NAME(glListParameterfvSGIX), _gloffset_ListParameterfvSGIX }, |
| 1041 | { "glListParameteriSGIX", (GLvoid *) NAME(glListParameteriSGIX), _gloffset_ListParameteriSGIX }, |
| 1042 | { "glListParameterivSGIX", (GLvoid *) NAME(glListParameterivSGIX), _gloffset_ListParameterivSGIX }, |
| 1043 | #undef NAME |
| 1044 | |
| 1045 | /* 94. GL_EXT_index_material */ |
| 1046 | #ifdef GL_EXT_index_material |
| 1047 | #define NAME(X) X |
| 1048 | #else |
| 1049 | #define NAME(X) NotImplemented |
| 1050 | #endif |
| 1051 | { "glIndexMaterialEXT", (GLvoid *) NAME(glIndexMaterialEXT), _gloffset_IndexMaterialEXT }, |
| 1052 | #undef NAME |
| 1053 | |
| 1054 | /* 95. GL_EXT_index_func */ |
| 1055 | #ifdef GL_EXT_index_func |
| 1056 | #define NAME(X) X |
| 1057 | #else |
| 1058 | #define NAME(X) NotImplemented |
| 1059 | #endif |
| 1060 | { "glIndexFuncEXT", (GLvoid *) NAME(glIndexFuncEXT), _gloffset_IndexFuncEXT }, |
| 1061 | #undef NAME |
| 1062 | |
| 1063 | /* 97. GL_EXT_compiled_vertex_array */ |
| 1064 | #ifdef GL_EXT_compiled_vertex_array |
| 1065 | #define NAME(X) X |
| 1066 | #else |
| 1067 | #define NAME(X) NotImplemented |
| 1068 | #endif |
| 1069 | { "glLockArraysEXT", (GLvoid *) NAME(glLockArraysEXT), _gloffset_LockArraysEXT }, |
| 1070 | { "glUnlockArraysEXT", (GLvoid *) NAME(glUnlockArraysEXT), _gloffset_UnlockArraysEXT }, |
| 1071 | #undef NAME |
| 1072 | |
| 1073 | /* 98. GL_EXT_cull_vertex */ |
| 1074 | #ifdef GL_EXT_cull_vertex |
| 1075 | #define NAME(X) X |
| 1076 | #else |
| 1077 | #define NAME(X) NotImplemented |
| 1078 | #endif |
| 1079 | { "glCullParameterfvEXT", (GLvoid *) NAME(glCullParameterfvEXT), _gloffset_CullParameterfvEXT }, |
| 1080 | { "glCullParameterdvEXT", (GLvoid *) NAME(glCullParameterdvEXT), _gloffset_CullParameterdvEXT }, |
| 1081 | #undef NAME |
| 1082 | |
| 1083 | /* 102. GL_SGIX_fragment_lighting */ |
| 1084 | #ifdef GL_SGIX_fragment_lighting |
| 1085 | #define NAME(X) X |
| 1086 | #else |
| 1087 | #define NAME(X) NotImplemented |
| 1088 | #endif |
| 1089 | { "glFragmentColorMaterialSGIX", (GLvoid *) NAME(glFragmentColorMaterialSGIX), _gloffset_FragmentColorMaterialSGIX }, |
| 1090 | { "glFragmentLightfSGIX", (GLvoid *) NAME(glFragmentLightfSGIX), _gloffset_FragmentLightfSGIX }, |
| 1091 | { "glFragmentLightfvSGIX", (GLvoid *) NAME(glFragmentLightfvSGIX), _gloffset_FragmentLightfvSGIX }, |
| 1092 | { "glFragmentLightiSGIX", (GLvoid *) NAME(glFragmentLightiSGIX), _gloffset_FragmentLightiSGIX }, |
| 1093 | { "glFragmentLightivSGIX", (GLvoid *) NAME(glFragmentLightivSGIX), _gloffset_FragmentLightivSGIX }, |
| 1094 | { "glFragmentLightModelfSGIX", (GLvoid *) NAME(glFragmentLightModelfSGIX), _gloffset_FragmentLightModelfSGIX }, |
| 1095 | { "glFragmentLightModelfvSGIX", (GLvoid *) NAME(glFragmentLightModelfvSGIX), _gloffset_FragmentLightModelfvSGIX }, |
| 1096 | { "glFragmentLightModeliSGIX", (GLvoid *) NAME(glFragmentLightModeliSGIX), _gloffset_FragmentLightModeliSGIX }, |
| 1097 | { "glFragmentLightModelivSGIX", (GLvoid *) NAME(glFragmentLightModelivSGIX), _gloffset_FragmentLightModelivSGIX }, |
| 1098 | { "glFragmentMaterialfSGIX", (GLvoid *) NAME(glFragmentMaterialfSGIX), _gloffset_FragmentMaterialfSGIX }, |
| 1099 | { "glFragmentMaterialfvSGIX", (GLvoid *) NAME(glFragmentMaterialfvSGIX), _gloffset_FragmentMaterialfvSGIX }, |
| 1100 | { "glFragmentMaterialiSGIX", (GLvoid *) NAME(glFragmentMaterialiSGIX), _gloffset_FragmentMaterialiSGIX }, |
| 1101 | { "glFragmentMaterialivSGIX", (GLvoid *) NAME(glFragmentMaterialivSGIX), _gloffset_FragmentMaterialivSGIX }, |
| 1102 | { "glGetFragmentLightfvSGIX", (GLvoid *) NAME(glGetFragmentLightfvSGIX), _gloffset_GetFragmentLightfvSGIX }, |
| 1103 | { "glGetFragmentLightivSGIX", (GLvoid *) NAME(glGetFragmentLightivSGIX), _gloffset_GetFragmentLightivSGIX }, |
| 1104 | { "glGetFragmentMaterialfvSGIX", (GLvoid *) NAME(glGetFragmentMaterialfvSGIX), _gloffset_GetFragmentMaterialfvSGIX }, |
| 1105 | { "glGetFragmentMaterialivSGIX", (GLvoid *) NAME(glGetFragmentMaterialivSGIX), _gloffset_GetFragmentMaterialivSGIX }, |
| 1106 | { "glLightEnviSGIX", (GLvoid *) NAME(glLightEnviSGIX), _gloffset_LightEnviSGIX }, |
| 1107 | #undef NAME |
| 1108 | |
| 1109 | /* 149. GL_EXT_fog_coord */ |
| 1110 | #ifdef GL_EXT_fog_coord |
| 1111 | #define NAME(X) X |
| 1112 | #else |
| 1113 | #define NAME(X) NotImplemented |
| 1114 | #endif |
| 1115 | { "glFogCoordfEXT", (GLvoid *) NAME(glFogCoordfEXT), _gloffset_FogCoordfEXT }, |
| 1116 | { "glFogCoordfvEXT", (GLvoid *) NAME(glFogCoordfvEXT), _gloffset_FogCoordfvEXT }, |
| 1117 | { "glFogCoorddEXT", (GLvoid *) NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT }, |
| 1118 | { "glFogCoorddEXT", (GLvoid *) NAME(glFogCoorddEXT), _gloffset_FogCoorddEXT }, |
| 1119 | { "glFogCoordPointerEXT", (GLvoid *) NAME(glFogCoordPointerEXT), _gloffset_FogCoordPointerEXT }, |
| 1120 | #undef NAME |
| 1121 | |
| 1122 | /* 173. GL_EXT/INGR_blend_func_separate */ |
| 1123 | #ifdef GL_EXT_blend_func_separate |
| 1124 | #define NAME(X) X |
| 1125 | #else |
| 1126 | #define NAME(X) NotImplemented |
| 1127 | #endif |
| 1128 | { "glBlendFuncSeparateEXT", (GLvoid *) NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT }, |
| 1129 | { "glBlendFuncSeparateINGR", (GLvoid *) NAME(glBlendFuncSeparateEXT), _gloffset_BlendFuncSeparateEXT }, |
| 1130 | #undef NAME |
| 1131 | |
| 1132 | /* 188. GL_EXT_vertex_weighting */ |
| 1133 | #ifdef GL_EXT_vertex_weighting |
| 1134 | #define NAME(X) X |
| 1135 | #else |
| 1136 | #define NAME(X) NotImplemented |
| 1137 | #endif |
| 1138 | { "glVertexWeightfEXT", (GLvoid *) NAME(glVertexWeightfEXT), _gloffset_VertexWeightfEXT }, |
| 1139 | { "glVertexWeightfvEXT", (GLvoid *) NAME(glVertexWeightfvEXT), _gloffset_VertexWeightfvEXT }, |
| 1140 | { "glVertexWeightPointerEXT", (GLvoid *) NAME(glVertexWeightPointerEXT), _gloffset_VertexWeightPointerEXT }, |
| 1141 | #undef NAME |
| 1142 | |
| 1143 | /* 190. GL_NV_vertex_array_range */ |
| 1144 | #ifdef GL_NV_vertex_array_range |
| 1145 | #define NAME(X) X |
| 1146 | #else |
| 1147 | #define NAME(X) NotImplemented |
| 1148 | #endif |
| 1149 | { "glFlushVertexArrayRangeNV", (GLvoid *) NAME(glFlushVertexArrayRangeNV), _gloffset_FlushVertexArrayRangeNV }, |
| 1150 | { "glVertexArrayRangeNV", (GLvoid *) NAME(glVertexArrayRangeNV), _gloffset_VertexArrayRangeNV }, |
| 1151 | #undef NAME |
| 1152 | |
| 1153 | /* 191. GL_NV_register_combiners */ |
| 1154 | #ifdef GL_NV_register_combiners |
| 1155 | #define NAME(X) X |
| 1156 | #else |
| 1157 | #define NAME(X) NotImplemented |
| 1158 | #endif |
| 1159 | { "glCombinerParameterfvNV", (GLvoid *) NAME(glCombinerParameterfvNV), _gloffset_CombinerParameterfvNV }, |
| 1160 | { "glCombinerParameterfNV", (GLvoid *) NAME(glCombinerParameterfNV), _gloffset_CombinerParameterfNV }, |
| 1161 | { "glCombinerParameterivNV", (GLvoid *) NAME(glCombinerParameterivNV), _gloffset_CombinerParameterivNV }, |
| 1162 | { "glCombinerParameteriNV", (GLvoid *) NAME(glCombinerParameteriNV), _gloffset_CombinerParameteriNV }, |
| 1163 | { "glCombinerInputNV", (GLvoid *) NAME(glCombinerInputNV), _gloffset_CombinerInputNV }, |
| 1164 | { "glCombinerOutputNV", (GLvoid *) NAME(glCombinerOutputNV), _gloffset_CombinerOutputNV }, |
| 1165 | { "glFinalCombinerInputNV", (GLvoid *) NAME(glFinalCombinerInputNV), _gloffset_FinalCombinerInputNV }, |
| 1166 | { "glGetCombinerInputParameterfvNV", (GLvoid *) NAME(glGetCombinerInputParameterfvNV), _gloffset_GetCombinerInputParameterfvNV }, |
| 1167 | { "glGetCombinerInputParameterivNV", (GLvoid *) NAME(glGetCombinerInputParameterivNV), _gloffset_GetCombinerInputParameterivNV }, |
| 1168 | { "glGetCombinerOutputParameterfvNV", (GLvoid *) NAME(glGetCombinerOutputParameterfvNV), _gloffset_GetCombinerOutputParameterfvNV }, |
| 1169 | { "glGetCombinerOutputParameterivNV", (GLvoid *) NAME(glGetCombinerOutputParameterivNV), _gloffset_GetCombinerOutputParameterivNV }, |
| 1170 | { "glGetFinalCombinerInputParameterfvNV", (GLvoid *) NAME(glGetFinalCombinerInputParameterfvNV), _gloffset_GetFinalCombinerInputParameterfvNV }, |
| 1171 | { "glGetFinalCombinerInputParameterivNV", (GLvoid *) NAME(glGetFinalCombinerInputParameterivNV), _gloffset_GetFinalCombinerInputParameterivNV }, |
| 1172 | #undef NAME |
| 1173 | |
| 1174 | /* 196. GL_MESA_resize_buffers */ |
| 1175 | #ifdef MESA_resize_buffers |
| 1176 | #define NAME(X) X |
| 1177 | #else |
| 1178 | #define NAME(X) NotImplemented |
| 1179 | #endif |
| 1180 | { "glResizeBuffersMESA", (GLvoid *) NAME(glResizeBuffersMESA), _gloffset_ResizeBuffersMESA }, |
| 1181 | #undef NAME |
| 1182 | |
| 1183 | /* 197. GL_MESA_window_pos */ |
| 1184 | #ifdef MESA_window_pos |
| 1185 | #define NAME(X) X |
| 1186 | #else |
| 1187 | #define NAME(X) NotImplemented |
| 1188 | #endif |
| 1189 | { "glWindowPos4fMESA", (GLvoid *) NAME(glWindowPos4fMESA), _gloffset_WindowPos4fMESA }, |
| 1190 | #undef NAME |
| 1191 | |
Brian Paul | cd96388 | 1999-12-10 20:01:06 +0000 | [diff] [blame] | 1192 | |
Brian Paul | 67661b0 | 1999-12-15 12:52:31 +0000 | [diff] [blame] | 1193 | { NULL, NULL } /* end of list marker */ |
Brian Paul | 91bcefa | 1999-11-27 21:30:40 +0000 | [diff] [blame] | 1194 | }; |
Brian Paul | 7fb54ae | 1999-11-19 22:33:50 +0000 | [diff] [blame] | 1195 | |
Brian Paul | 959f802 | 2000-03-19 01:10:11 +0000 | [diff] [blame] | 1196 | |
| 1197 | |
| 1198 | /* |
| 1199 | * Return dispatch table offset of the named static (built-in) function. |
| 1200 | * Return -1 if function not found. |
| 1201 | */ |
| 1202 | static GLint |
| 1203 | get_static_proc_offset(const char *funcName) |
| 1204 | { |
| 1205 | GLuint i; |
| 1206 | for (i = 0; static_functions[i].Name; i++) { |
| 1207 | if (strcmp(static_functions[i].Name, funcName) == 0) { |
| 1208 | return static_functions[i].Offset; |
| 1209 | } |
| 1210 | } |
| 1211 | return -1; |
| 1212 | } |
| 1213 | |
| 1214 | |
| 1215 | /* |
| 1216 | * Return dispatch function address the named static (built-in) function. |
| 1217 | * Return NULL if function not found. |
| 1218 | */ |
| 1219 | static GLvoid * |
| 1220 | get_static_proc_address(const char *funcName) |
| 1221 | { |
| 1222 | GLint i = get_static_proc_offset(funcName); |
| 1223 | if (i >= 0) |
| 1224 | return static_functions[i].Address; |
| 1225 | else |
| 1226 | return NULL; |
| 1227 | } |
| 1228 | |
| 1229 | |
| 1230 | |
| 1231 | /********************************************************************** |
| 1232 | * Extension function management. |
| 1233 | */ |
| 1234 | |
| 1235 | |
| 1236 | #define MAX_EXTENSION_FUNCS 1000 |
| 1237 | |
| 1238 | static struct name_address_offset ExtEntryTable[MAX_EXTENSION_FUNCS]; |
| 1239 | static GLuint NumExtEntryPoints = 0; |
| 1240 | |
| 1241 | |
| 1242 | |
| 1243 | /* |
| 1244 | * Generate a dispatch function (entrypoint) which jumps through |
| 1245 | * the given slot number (offset) in the current dispatch table. |
| 1246 | * We need assembly language in order to accomplish this. |
| 1247 | */ |
| 1248 | static void * |
| 1249 | generate_entrypoint(GLuint functionOffset) |
| 1250 | { |
| 1251 | #if defined(USE_X86_ASM) |
| 1252 | /* |
| 1253 | * This x86 code contributed by Josh Vanderhoof. |
| 1254 | * |
| 1255 | * 0: a1 10 32 54 76 movl __glapi_Dispatch,%eax |
| 1256 | * 00 01 02 03 04 |
| 1257 | * 5: 85 c0 testl %eax,%eax |
| 1258 | * 05 06 |
| 1259 | * 7: 74 06 je f <entrypoint+0xf> |
| 1260 | * 07 08 |
| 1261 | * 9: ff a0 10 32 54 76 jmp *0x76543210(%eax) |
| 1262 | * 09 0a 0b 0c 0d 0e |
| 1263 | * f: e8 fc ff ff ff call __glapi_get_dispatch |
| 1264 | * 0f 10 11 12 13 |
| 1265 | * 14: ff a0 10 32 54 76 jmp *0x76543210(%eax) |
| 1266 | * 14 15 16 17 18 19 |
| 1267 | */ |
| 1268 | static const unsigned char temp[] = { |
| 1269 | 0xa1, 0x00, 0x00, 0x00, 0x00, |
| 1270 | 0x85, 0xc0, |
| 1271 | 0x74, 0x06, |
| 1272 | 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00, |
| 1273 | 0xe8, 0x00, 0x00, 0x00, 0x00, |
| 1274 | 0xff, 0xa0, 0x00, 0x00, 0x00, 0x00 |
| 1275 | }; |
| 1276 | unsigned char *code = malloc(sizeof(temp)); |
| 1277 | unsigned int next_insn; |
| 1278 | if (code) { |
| 1279 | memcpy(code, temp, sizeof(temp)); |
| 1280 | |
| 1281 | *(unsigned int *)(code + 0x01) = (unsigned int)&_glapi_Dispatch; |
| 1282 | *(unsigned int *)(code + 0x0b) = (unsigned int)functionOffset * 4; |
| 1283 | next_insn = (unsigned int)(code + 0x14); |
| 1284 | *(unsigned int *)(code + 0x10) = (unsigned int)_glapi_get_dispatch - next_insn; |
| 1285 | *(unsigned int *)(code + 0x16) = (unsigned int)functionOffset * 4; |
| 1286 | } |
| 1287 | return code; |
| 1288 | #else |
| 1289 | return NULL; |
| 1290 | #endif |
| 1291 | } |
| 1292 | |
| 1293 | |
| 1294 | |
| 1295 | /* |
| 1296 | * Add a new extension function entrypoint. |
| 1297 | * Return: GL_TRUE = success or GL_FALSE = failure |
| 1298 | */ |
| 1299 | GLboolean |
| 1300 | _glapi_add_entrypoint(const char *funcName, GLuint offset) |
| 1301 | { |
| 1302 | /* Make sure we don't try to add a new entrypoint after someone |
| 1303 | * has already called _glapi_get_dispatch_table_size()! If that's |
| 1304 | * happened the caller's information will now be out of date. |
| 1305 | */ |
| 1306 | assert(!GetSizeCalled); |
| 1307 | |
| 1308 | /* first check if the named function is already statically present */ |
| 1309 | { |
| 1310 | GLint index = get_static_proc_offset(funcName); |
| 1311 | if (index >= 0) { |
| 1312 | return (GLboolean) (index == offset); /* bad offset! */ |
| 1313 | } |
| 1314 | } |
| 1315 | |
| 1316 | { |
| 1317 | /* make sure this offset/name pair is legal */ |
| 1318 | const char *name = _glapi_get_proc_name(offset); |
| 1319 | if (name && strcmp(name, funcName) != 0) |
| 1320 | return GL_FALSE; /* bad name! */ |
| 1321 | } |
| 1322 | |
| 1323 | { |
| 1324 | /* be sure index and name match known data */ |
| 1325 | GLuint i; |
| 1326 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 1327 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
| 1328 | /* function already registered with api */ |
| 1329 | if (ExtEntryTable[i].Offset == offset) { |
| 1330 | return GL_TRUE; /* offsets match */ |
| 1331 | } |
| 1332 | else { |
| 1333 | return GL_FALSE; /* bad offset! */ |
| 1334 | } |
| 1335 | } |
| 1336 | } |
| 1337 | |
| 1338 | /* make sure we have space */ |
| 1339 | if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) { |
| 1340 | return GL_FALSE; |
| 1341 | } |
| 1342 | else { |
| 1343 | void *entrypoint = generate_entrypoint(offset); |
| 1344 | if (!entrypoint) |
| 1345 | return GL_FALSE; |
| 1346 | |
Brian Paul | fffb809 | 2000-03-29 18:46:11 +0000 | [diff] [blame^] | 1347 | ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName); |
Brian Paul | 959f802 | 2000-03-19 01:10:11 +0000 | [diff] [blame] | 1348 | ExtEntryTable[NumExtEntryPoints].Offset = offset; |
| 1349 | ExtEntryTable[NumExtEntryPoints].Address = entrypoint; |
| 1350 | NumExtEntryPoints++; |
| 1351 | |
| 1352 | if (offset > MaxDispatchOffset) |
| 1353 | MaxDispatchOffset = offset; |
| 1354 | |
| 1355 | return GL_TRUE; /* success */ |
| 1356 | } |
| 1357 | } |
| 1358 | |
| 1359 | /* should never get here, but play it safe */ |
| 1360 | return GL_FALSE; |
| 1361 | } |
| 1362 | |
| 1363 | |
| 1364 | |
| 1365 | #if 0000 /* prototype code for dynamic extension slot allocation */ |
| 1366 | |
| 1367 | static int NextFreeOffset = 409; /*XXX*/ |
| 1368 | #define MAX_DISPATCH_TABLE_SIZE 1000 |
| 1369 | |
| 1370 | /* |
| 1371 | * Dynamically allocate a dispatch slot for an extension entrypoint |
| 1372 | * and generate the assembly language dispatch stub. |
| 1373 | * Return the dispatch offset for the function or -1 if no room or error. |
| 1374 | */ |
| 1375 | GLint |
| 1376 | _glapi_add_entrypoint2(const char *funcName) |
| 1377 | { |
| 1378 | int offset; |
| 1379 | |
| 1380 | /* first see if extension func is already known */ |
| 1381 | offset = _glapi_get_proc_offset(funcName); |
| 1382 | if (offset >= 0) |
| 1383 | return offset; |
| 1384 | |
| 1385 | if (NumExtEntryPoints < MAX_EXTENSION_FUNCS |
| 1386 | && NextFreeOffset < MAX_DISPATCH_TABLE_SIZE) { |
| 1387 | void *entryPoint; |
| 1388 | offset = NextFreeOffset; |
| 1389 | entryPoint = generate_entrypoint(offset); |
| 1390 | if (entryPoint) { |
| 1391 | NextFreeOffset++; |
Brian Paul | fffb809 | 2000-03-29 18:46:11 +0000 | [diff] [blame^] | 1392 | ExtEntryTable[NumExtEntryPoints].Name = str_dup(funcName); |
Brian Paul | 959f802 | 2000-03-19 01:10:11 +0000 | [diff] [blame] | 1393 | ExtEntryTable[NumExtEntryPoints].Offset = offset; |
| 1394 | ExtEntryTable[NumExtEntryPoints].Address = entryPoint; |
| 1395 | NumExtEntryPoints++; |
| 1396 | return offset; |
| 1397 | } |
| 1398 | } |
| 1399 | return -1; |
| 1400 | } |
| 1401 | |
| 1402 | #endif |
| 1403 | |
| 1404 | |
| 1405 | |
| 1406 | /* |
| 1407 | * Return offset of entrypoint for named function within dispatch table. |
| 1408 | */ |
| 1409 | GLint |
| 1410 | _glapi_get_proc_offset(const char *funcName) |
| 1411 | { |
| 1412 | /* search extension functions first */ |
| 1413 | GLint i; |
| 1414 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 1415 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
| 1416 | return ExtEntryTable[i].Offset; |
| 1417 | } |
| 1418 | } |
| 1419 | |
| 1420 | /* search static functions */ |
| 1421 | return get_static_proc_offset(funcName); |
| 1422 | } |
| 1423 | |
| 1424 | |
| 1425 | |
| 1426 | /* |
| 1427 | * Return entrypoint for named function. |
| 1428 | */ |
| 1429 | const GLvoid * |
| 1430 | _glapi_get_proc_address(const char *funcName) |
| 1431 | { |
| 1432 | /* search extension functions first */ |
| 1433 | GLint i; |
| 1434 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 1435 | if (strcmp(ExtEntryTable[i].Name, funcName) == 0) { |
| 1436 | return ExtEntryTable[i].Address; |
| 1437 | } |
| 1438 | } |
| 1439 | |
| 1440 | /* search static functions */ |
| 1441 | return get_static_proc_address(funcName); |
| 1442 | } |
| 1443 | |
| 1444 | |
| 1445 | |
| 1446 | |
| 1447 | /* |
| 1448 | * Return the name of the function at the given dispatch offset. |
| 1449 | * This is only intended for debugging. |
| 1450 | */ |
| 1451 | const char * |
| 1452 | _glapi_get_proc_name(GLuint offset) |
| 1453 | { |
| 1454 | const GLuint n = sizeof(static_functions) / sizeof(struct name_address_offset); |
| 1455 | GLuint i; |
| 1456 | for (i = 0; i < n; i++) { |
| 1457 | if (static_functions[i].Offset == offset) |
| 1458 | return static_functions[i].Name; |
| 1459 | } |
| 1460 | |
| 1461 | /* search added extension functions */ |
| 1462 | for (i = 0; i < NumExtEntryPoints; i++) { |
| 1463 | if (ExtEntryTable[i].Offset == offset) { |
| 1464 | return ExtEntryTable[i].Name; |
| 1465 | } |
| 1466 | } |
| 1467 | return NULL; |
| 1468 | } |
| 1469 | |
| 1470 | |
| 1471 | |
| 1472 | /* |
| 1473 | * Make sure there are no NULL pointers in the given dispatch table. |
| 1474 | * Intented for debugging purposes. |
| 1475 | */ |
| 1476 | void |
| 1477 | _glapi_check_table(const struct _glapi_table *table) |
| 1478 | { |
| 1479 | const GLuint entries = _glapi_get_dispatch_table_size(); |
| 1480 | const void **tab = (const void **) table; |
| 1481 | GLuint i; |
| 1482 | for (i = 1; i < entries; i++) { |
| 1483 | assert(tab[i]); |
| 1484 | } |
| 1485 | |
| 1486 | #ifdef DEBUG |
| 1487 | /* Do some spot checks to be sure that the dispatch table |
| 1488 | * slots are assigned correctly. |
| 1489 | */ |
| 1490 | { |
| 1491 | GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); |
| 1492 | char *BeginFunc = (char*) &table->Begin; |
| 1493 | GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); |
| 1494 | assert(BeginOffset == _gloffset_Begin); |
| 1495 | assert(BeginOffset == offset); |
| 1496 | } |
| 1497 | { |
| 1498 | GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); |
| 1499 | char *viewportFunc = (char*) &table->Viewport; |
| 1500 | GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); |
| 1501 | assert(viewportOffset == _gloffset_Viewport); |
| 1502 | assert(viewportOffset == offset); |
| 1503 | } |
| 1504 | { |
| 1505 | GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); |
| 1506 | char *VertexPointerFunc = (char*) &table->VertexPointer; |
| 1507 | GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); |
| 1508 | assert(VertexPointerOffset == _gloffset_VertexPointer); |
| 1509 | assert(VertexPointerOffset == offset); |
| 1510 | } |
| 1511 | { |
| 1512 | GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); |
| 1513 | char *ResetMinMaxFunc = (char*) &table->ResetMinmax; |
| 1514 | GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); |
| 1515 | assert(ResetMinMaxOffset == _gloffset_ResetMinmax); |
| 1516 | assert(ResetMinMaxOffset == offset); |
| 1517 | } |
| 1518 | { |
| 1519 | GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); |
| 1520 | char *blendColorFunc = (char*) &table->BlendColor; |
| 1521 | GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); |
| 1522 | assert(blendColorOffset == _gloffset_BlendColor); |
| 1523 | assert(blendColorOffset == offset); |
| 1524 | } |
| 1525 | { |
| 1526 | GLuint istextureOffset = _glapi_get_proc_offset("glIsTextureEXT"); |
| 1527 | char *istextureFunc = (char*) &table->IsTextureEXT; |
| 1528 | GLuint offset = (istextureFunc - (char *) table) / sizeof(void *); |
| 1529 | assert(istextureOffset == _gloffset_IsTextureEXT); |
| 1530 | assert(istextureOffset == offset); |
| 1531 | } |
| 1532 | #endif |
| 1533 | } |
| 1534 | |
| 1535 | |
| 1536 | |
| 1537 | |