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gerrit-public.fairphone.software
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platform
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mesa3d
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eddd5cb2fa36d6c8028296f8993bfeb2b1907693
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src
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mesa
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main
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mtypes.h
ae632af
st/mesa/glsl: set num_images directly in shader_info
by Timothy Arceri
· 8 years ago
a4fd84e
mesa: Introduce a compiler enum for tessellation spacing.
by Kenneth Graunke
· 8 years ago
a46bd79
glsl: Support gl_TessLevelInner/Outer[] as TES input variables.
by Kenneth Graunke
· 8 years ago
076ab15
st/mesa/glsl: move SamplerTargets to gl_program
by Timothy Arceri
· 8 years ago
9375239
st/mesa/glsl: set SamplersUsed directly in gl_program
by Timothy Arceri
· 8 years ago
53a5097
mesa/glsl: set sampler units directly in gl_program
by Timothy Arceri
· 8 years ago
4807a83
mesa/glsl: set num_textures per stage directly in shader_info
by Timothy Arceri
· 8 years ago
c46a630
mesa: make _CurrentFragmentProgram a gl_program struct pointer
by Timothy Arceri
· 8 years ago
f584f38
st/mesa/glsl: add new is_arb_asm flag in gl_program
by Timothy Arceri
· 8 years ago
f5bc127
st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program
by Timothy Arceri
· 8 years ago
f62eb6c
st/mesa/glsl/i965: set num_ssbos directly in shader_info
by Timothy Arceri
· 8 years ago
0e7eec1
st/mesa/glsl/i965: move per stage UniformBlocks to gl_program
by Timothy Arceri
· 8 years ago
b792c38
st/mesa/glsl/i965: set num_ubos directly in shader_info
by Timothy Arceri
· 8 years ago
a1da57c
st/mesa/glsl/i965: move ImageUnits and ImageAccess fields to gl_program
by Timothy Arceri
· 8 years ago
0a5018c
mesa: add gl_constants::GLSLOptimizeConservatively
by Marek Olšák
· 8 years ago
68245aa
glsl/mesa: add reference to gl_shader_program_data from gl_program
by Timothy Arceri
· 8 years ago
9d99dc4
mesa: make union in gl_program a struct and add FIXME
by Timothy Arceri
· 8 years ago
8417bf5
mesa/glsl: move BlendSupport bitfield to gl_program
by Timothy Arceri
· 8 years ago
3177eef
mesa: store gl_program in gl_transform_feedback_object rather than gl_shader_program
by Timothy Arceri
· 8 years ago
700bc94
mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program
by Timothy Arceri
· 8 years ago
29d70f5
mesa: move _Used to gl_program
by Timothy Arceri
· 8 years ago
41dd6c3
mesa/glsl: move subroutine metadata to gl_program
by Timothy Arceri
· 8 years ago
d56bd07
glsl: Track the linearized array index for each UBO instance array element
by Ian Romanick
· 8 years ago
9854a3b
main: use new driver flag for conservative rasterization state
by Lionel Landwerlin
· 8 years ago
039d836
mesa: add support for GL_INTEL_conservative_rasterization
by Lionel Landwerlin
· 8 years ago
8481386
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
by Plamena Manolova
· 8 years ago
ab8c013
st/mesa/glsl: move Version to gl_shader_program_data
by Timothy Arceri
· 8 years ago
34953f8
mesa/glsl: add bitmask to track stages a program was linked against
by Timothy Arceri
· 8 years ago
b818df1
glsl: add gl_linked_shader::SourceChecksum
by Marek Olšák
· 8 years ago
a56a505
mesa/glsl: remove unused uses_builtin_functions field
by Timothy Arceri
· 8 years ago
203c879
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program
by Timothy Arceri
· 8 years ago
65cd0a0
mesa: create new gl_shader_program_data struct
by Timothy Arceri
· 8 years ago
c20564a
glsl/i965: move per stage AtomicBuffers list to gl_program
by Timothy Arceri
· 8 years ago
c3df65c
st/mesa/r200/i915/i965: move ARB program fields into a union
by Timothy Arceri
· 8 years ago
cd72420
mesa: if MESA_DEBUG=context, create a debug context
by Brian Paul
· 8 years ago
f500c36
mesa: remove LowerShaderSharedVariables
by Marek Olšák
· 8 years ago
f304aca
mesa: move shader_info to the start of gl_program
by Timothy Arceri
· 8 years ago
c538846
mesa: rename gl_client_array -> gl_vertex_array
by Brian Paul
· 8 years ago
910bc4d
mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding
by Brian Paul
· 8 years ago
ef16003
mesa: add missing CONTEXT_ROBUST_ACCESS enum
by Tapani Pälli
· 8 years ago
9972c59
glsl: set uses texture gather directly in shader_info
by Timothy Arceri
· 8 years ago
4016f08
glsl/st/mesa: use common system values read field
by Timothy Arceri
· 8 years ago
2f59f3e
glsl: set patch outputs written directly in shader_info
by Timothy Arceri
· 8 years ago
419de30
glsl: set patch inputs read directly in shader_info
by Timothy Arceri
· 8 years ago
fdf42d3
glsl: set outputs read directly in shader_info
by Timothy Arceri
· 8 years ago
5346630
r200/glsl/st/mesa: use common outputs written field
by Timothy Arceri
· 8 years ago
b4b450a
mesa/glsl: set double inputs read directly in shader_info
by Timothy Arceri
· 8 years ago
e81aaeb
r200/i915/st/mesa/compiler: use common inputs read field
by Timothy Arceri
· 8 years ago
3423488
st/mesa/r200/i915/i965: eliminate gl_fragment_program
by Timothy Arceri
· 8 years ago
91d5b0e
mesa: remove now unused IsCentroid from gl_fragment_program
by Timothy Arceri
· 8 years ago
aa881e4
glsl: remove now unused InterpQualifier
by Timothy Arceri
· 8 years ago
9605b98
i965/mesa/st: eliminate gl_compute_program
by Timothy Arceri
· 8 years ago
81faead
mesa/i965/i915/r200: eliminate gl_vertex_program
by Timothy Arceri
· 8 years ago
92f77e9
i965/mesa/st: eliminate gl_geometry_program
by Timothy Arceri
· 8 years ago
67c2d80
i965/mesa/st: eliminate gl_tess_eval_program
by Timothy Arceri
· 8 years ago
64d9773
i965/mesa/st: eliminate gl_tess_ctrl_program
by Timothy Arceri
· 8 years ago
debed12
glsl: add a shader info field to the gl_program type
by Timothy Arceri
· 8 years ago
537dce0
glsl: add matrix layout information to interface block types
by Iago Toral Quiroga
· 8 years ago
740a8fa
mesa: remove unused LocalSizeVariable
by Timothy Arceri
· 8 years ago
c64da9d
mesa: remove gl_shader_compiler_options::EmitNoNoise
by Marek Olšák
· 8 years ago
15fb88e
mesa: rename gl_vertex_attrib_array gl_array_attributes
by Brian Paul
· 8 years ago
c89802a
mesa: rename gl_vertex_attrib_array::VertexBinding
by Brian Paul
· 8 years ago
ff00ab7
mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers
by Brian Paul
· 8 years ago
45ab63c
mesa/main: add support for ARB_compute_variable_groups_size
by Samuel Pitoiset
· 8 years ago
201f940
mesa: remove the UsesDFdy flag
by Timothy Arceri
· 8 years ago
913e029
mesa: use uint32_t rather than unsigned for xfb struct members
by Timothy Arceri
· 8 years ago
ecd6fce
mesa/st: support lowering multi-planar YUV
by Rob Clark
· 8 years ago
29c174a
Revert "glsl: move xfb BufferStride into gl_transform_feedback_info"
by Timothy Arceri
· 8 years ago
f5a6aab
glsl: move xfb BufferStride into gl_transform_feedback_info
by Timothy Arceri
· 8 years ago
5644a90
mesa: add GL_OES_viewport_array to the extension string
by Ilia Mirkin
· 8 years ago
d4bf9ba
mesa: Implement ARB_shader_viewport_layer_array for i965
by Dylan Baker
· 8 years ago
89a49af
glsl: add core plumbing for GL_ANDROID_extension_pack_es31a
by Ilia Mirkin
· 8 years ago
891d7e3
glsl: add gl_BoundingBox and associated varying slots
by Ilia Mirkin
· 8 years ago
10663c6
mesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage and query
by Ilia Mirkin
· 8 years ago
3b81c99
mesa: add scaffolding for OES/EXT_primitive_bounding_box
by Ilia Mirkin
· 8 years ago
cb4b38a
glsl: Calculate bitset of secondary outputs written in ir_set_program_inouts.
by Francisco Jerez
· 8 years ago
4ec1c2b
mesa: remove OES_shader_io_blocks enable
by Ilia Mirkin
· 8 years ago
dc4f53b
mesa: Add support for OES_texture_cube_map_array
by Ian Romanick
· 8 years ago
1bf9b2a
mesa: Implement GL_KHR_blend_equation_advanced_coherent.
by Kenneth Graunke
· 8 years ago
0745e03
mesa: Track the current advanced blending mode.
by Kenneth Graunke
· 8 years ago
4b6819b
glsl: process blend_support_* qualifiers
by Ilia Mirkin
· 8 years ago
3b04064
mesa: add KHR_blend_equation_advanced enable and extension string
by Ilia Mirkin
· 8 years ago
2018371
glsl: Keep track of the set of fragment outputs read by a GL program.
by Francisco Jerez
· 8 years ago
115a273
mesa: Add extension enables for framebuffer fetch extensions.
by Francisco Jerez
· 8 years ago
4566aaa
mesa/subroutines: start adding per-context subroutine index support (v1.1)
by Dave Airlie
· 8 years ago
49741e1
mesa: Dynamically allocate the matrix stack.
by Eric Anholt
· 8 years ago
b730960
mesa: Remove set but not used gl_client_array::Stride.
by Mathias Fröhlich
· 8 years ago
56c65cd
mesa: Remove set but not used gl_client_array::Enabled.
by Mathias Fröhlich
· 8 years ago
15c4ae4
MESA_shader_integer_functions: Boiler plate extension tracking
by Ian Romanick
· 8 years ago
15dea5c
mesa: Add the infrastructure for KHR_texture_compression_astc_sliced_3d
by Anuj Phogat
· 8 years ago
ac1181f
compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*.
by Kenneth Graunke
· 8 years ago
f78a6b1
glsl: add driconf to zero-init unintialized vars
by Rob Clark
· 8 years ago
1591e66
glsl/mesa: move duplicate shader fields into new struct gl_shader_info
by Timothy Arceri
· 8 years ago
1fb8c6d
glsl/mesa: split gl_shader in two
by Timothy Arceri
· 8 years ago
ab99196
glsl/mesa: stop duplicating geom and tcs layout values
by Timothy Arceri
· 8 years ago
24b3be0
glsl/mesa: stop duplicating tes layout values
by Timothy Arceri
· 8 years ago
d3a5cae
mesa: Fix incorrect "see also" comments
by Ian Romanick
· 8 years ago
d68c1e2
mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
by Ilia Mirkin
· 8 years ago
b582075
mesa: Remove the linked list of enabled lights
by Mathias Fröhlich
· 8 years ago
b60c730
mesa: Track enabled lights in a bitmask
by Mathias Fröhlich
· 8 years ago
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