1. ae632af st/mesa/glsl: set num_images directly in shader_info by Timothy Arceri · 8 years ago
  2. a4fd84e mesa: Introduce a compiler enum for tessellation spacing. by Kenneth Graunke · 8 years ago
  3. a46bd79 glsl: Support gl_TessLevelInner/Outer[] as TES input variables. by Kenneth Graunke · 8 years ago
  4. 076ab15 st/mesa/glsl: move SamplerTargets to gl_program by Timothy Arceri · 8 years ago
  5. 9375239 st/mesa/glsl: set SamplersUsed directly in gl_program by Timothy Arceri · 8 years ago
  6. 53a5097 mesa/glsl: set sampler units directly in gl_program by Timothy Arceri · 8 years ago
  7. 4807a83 mesa/glsl: set num_textures per stage directly in shader_info by Timothy Arceri · 8 years ago
  8. c46a630 mesa: make _CurrentFragmentProgram a gl_program struct pointer by Timothy Arceri · 8 years ago
  9. f584f38 st/mesa/glsl: add new is_arb_asm flag in gl_program by Timothy Arceri · 8 years ago
  10. f5bc127 st/mesa/glsl/i965: move ShaderStorageBlocks to gl_program by Timothy Arceri · 8 years ago
  11. f62eb6c st/mesa/glsl/i965: set num_ssbos directly in shader_info by Timothy Arceri · 8 years ago
  12. 0e7eec1 st/mesa/glsl/i965: move per stage UniformBlocks to gl_program by Timothy Arceri · 8 years ago
  13. b792c38 st/mesa/glsl/i965: set num_ubos directly in shader_info by Timothy Arceri · 8 years ago
  14. a1da57c st/mesa/glsl/i965: move ImageUnits and ImageAccess fields to gl_program by Timothy Arceri · 8 years ago
  15. 0a5018c mesa: add gl_constants::GLSLOptimizeConservatively by Marek Olšák · 8 years ago
  16. 68245aa glsl/mesa: add reference to gl_shader_program_data from gl_program by Timothy Arceri · 8 years ago
  17. 9d99dc4 mesa: make union in gl_program a struct and add FIXME by Timothy Arceri · 8 years ago
  18. 8417bf5 mesa/glsl: move BlendSupport bitfield to gl_program by Timothy Arceri · 8 years ago
  19. 3177eef mesa: store gl_program in gl_transform_feedback_object rather than gl_shader_program by Timothy Arceri · 8 years ago
  20. 700bc94 mesa/glsl: move LinkedTransformFeedback from gl_shader_program to gl_program by Timothy Arceri · 8 years ago
  21. 29d70f5 mesa: move _Used to gl_program by Timothy Arceri · 8 years ago
  22. 41dd6c3 mesa/glsl: move subroutine metadata to gl_program by Timothy Arceri · 8 years ago
  23. d56bd07 glsl: Track the linearized array index for each UBO instance array element by Ian Romanick · 8 years ago
  24. 9854a3b main: use new driver flag for conservative rasterization state by Lionel Landwerlin · 8 years ago
  25. 039d836 mesa: add support for GL_INTEL_conservative_rasterization by Lionel Landwerlin · 8 years ago
  26. 8481386 mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+). by Plamena Manolova · 8 years ago
  27. ab8c013 st/mesa/glsl: move Version to gl_shader_program_data by Timothy Arceri · 8 years ago
  28. 34953f8 mesa/glsl: add bitmask to track stages a program was linked against by Timothy Arceri · 8 years ago
  29. b818df1 glsl: add gl_linked_shader::SourceChecksum by Marek Olšák · 8 years ago
  30. a56a505 mesa/glsl: remove unused uses_builtin_functions field by Timothy Arceri · 8 years ago
  31. 203c879 st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program by Timothy Arceri · 8 years ago
  32. 65cd0a0 mesa: create new gl_shader_program_data struct by Timothy Arceri · 8 years ago
  33. c20564a glsl/i965: move per stage AtomicBuffers list to gl_program by Timothy Arceri · 8 years ago
  34. c3df65c st/mesa/r200/i915/i965: move ARB program fields into a union by Timothy Arceri · 8 years ago
  35. cd72420 mesa: if MESA_DEBUG=context, create a debug context by Brian Paul · 8 years ago
  36. f500c36 mesa: remove LowerShaderSharedVariables by Marek Olšák · 8 years ago
  37. f304aca mesa: move shader_info to the start of gl_program by Timothy Arceri · 8 years ago
  38. c538846 mesa: rename gl_client_array -> gl_vertex_array by Brian Paul · 8 years ago
  39. 910bc4d mesa: rename gl_vertex_array_object::VertexBinding to BufferBinding by Brian Paul · 8 years ago
  40. ef16003 mesa: add missing CONTEXT_ROBUST_ACCESS enum by Tapani Pälli · 8 years ago
  41. 9972c59 glsl: set uses texture gather directly in shader_info by Timothy Arceri · 8 years ago
  42. 4016f08 glsl/st/mesa: use common system values read field by Timothy Arceri · 8 years ago
  43. 2f59f3e glsl: set patch outputs written directly in shader_info by Timothy Arceri · 8 years ago
  44. 419de30 glsl: set patch inputs read directly in shader_info by Timothy Arceri · 8 years ago
  45. fdf42d3 glsl: set outputs read directly in shader_info by Timothy Arceri · 8 years ago
  46. 5346630 r200/glsl/st/mesa: use common outputs written field by Timothy Arceri · 8 years ago
  47. b4b450a mesa/glsl: set double inputs read directly in shader_info by Timothy Arceri · 8 years ago
  48. e81aaeb r200/i915/st/mesa/compiler: use common inputs read field by Timothy Arceri · 8 years ago
  49. 3423488 st/mesa/r200/i915/i965: eliminate gl_fragment_program by Timothy Arceri · 8 years ago
  50. 91d5b0e mesa: remove now unused IsCentroid from gl_fragment_program by Timothy Arceri · 8 years ago
  51. aa881e4 glsl: remove now unused InterpQualifier by Timothy Arceri · 8 years ago
  52. 9605b98 i965/mesa/st: eliminate gl_compute_program by Timothy Arceri · 8 years ago
  53. 81faead mesa/i965/i915/r200: eliminate gl_vertex_program by Timothy Arceri · 8 years ago
  54. 92f77e9 i965/mesa/st: eliminate gl_geometry_program by Timothy Arceri · 8 years ago
  55. 67c2d80 i965/mesa/st: eliminate gl_tess_eval_program by Timothy Arceri · 8 years ago
  56. 64d9773 i965/mesa/st: eliminate gl_tess_ctrl_program by Timothy Arceri · 8 years ago
  57. debed12 glsl: add a shader info field to the gl_program type by Timothy Arceri · 8 years ago
  58. 537dce0 glsl: add matrix layout information to interface block types by Iago Toral Quiroga · 8 years ago
  59. 740a8fa mesa: remove unused LocalSizeVariable by Timothy Arceri · 8 years ago
  60. c64da9d mesa: remove gl_shader_compiler_options::EmitNoNoise by Marek Olšák · 8 years ago
  61. 15fb88e mesa: rename gl_vertex_attrib_array gl_array_attributes by Brian Paul · 8 years ago
  62. c89802a mesa: rename gl_vertex_attrib_array::VertexBinding by Brian Paul · 8 years ago
  63. ff00ab7 mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers by Brian Paul · 8 years ago
  64. 45ab63c mesa/main: add support for ARB_compute_variable_groups_size by Samuel Pitoiset · 8 years ago
  65. 201f940 mesa: remove the UsesDFdy flag by Timothy Arceri · 8 years ago
  66. 913e029 mesa: use uint32_t rather than unsigned for xfb struct members by Timothy Arceri · 8 years ago
  67. ecd6fce mesa/st: support lowering multi-planar YUV by Rob Clark · 8 years ago
  68. 29c174a Revert "glsl: move xfb BufferStride into gl_transform_feedback_info" by Timothy Arceri · 8 years ago
  69. f5a6aab glsl: move xfb BufferStride into gl_transform_feedback_info by Timothy Arceri · 8 years ago
  70. 5644a90 mesa: add GL_OES_viewport_array to the extension string by Ilia Mirkin · 8 years ago
  71. d4bf9ba mesa: Implement ARB_shader_viewport_layer_array for i965 by Dylan Baker · 8 years ago
  72. 89a49af glsl: add core plumbing for GL_ANDROID_extension_pack_es31a by Ilia Mirkin · 8 years ago
  73. 891d7e3 glsl: add gl_BoundingBox and associated varying slots by Ilia Mirkin · 8 years ago
  74. 10663c6 mesa: add support for GL_PRIMITIVE_BOUNDING_BOX storage and query by Ilia Mirkin · 8 years ago
  75. 3b81c99 mesa: add scaffolding for OES/EXT_primitive_bounding_box by Ilia Mirkin · 8 years ago
  76. cb4b38a glsl: Calculate bitset of secondary outputs written in ir_set_program_inouts. by Francisco Jerez · 8 years ago
  77. 4ec1c2b mesa: remove OES_shader_io_blocks enable by Ilia Mirkin · 8 years ago
  78. dc4f53b mesa: Add support for OES_texture_cube_map_array by Ian Romanick · 8 years ago
  79. 1bf9b2a mesa: Implement GL_KHR_blend_equation_advanced_coherent. by Kenneth Graunke · 8 years ago
  80. 0745e03 mesa: Track the current advanced blending mode. by Kenneth Graunke · 8 years ago
  81. 4b6819b glsl: process blend_support_* qualifiers by Ilia Mirkin · 8 years ago
  82. 3b04064 mesa: add KHR_blend_equation_advanced enable and extension string by Ilia Mirkin · 8 years ago
  83. 2018371 glsl: Keep track of the set of fragment outputs read by a GL program. by Francisco Jerez · 8 years ago
  84. 115a273 mesa: Add extension enables for framebuffer fetch extensions. by Francisco Jerez · 8 years ago
  85. 4566aaa mesa/subroutines: start adding per-context subroutine index support (v1.1) by Dave Airlie · 8 years ago
  86. 49741e1 mesa: Dynamically allocate the matrix stack. by Eric Anholt · 8 years ago
  87. b730960 mesa: Remove set but not used gl_client_array::Stride. by Mathias Fröhlich · 8 years ago
  88. 56c65cd mesa: Remove set but not used gl_client_array::Enabled. by Mathias Fröhlich · 8 years ago
  89. 15c4ae4 MESA_shader_integer_functions: Boiler plate extension tracking by Ian Romanick · 8 years ago
  90. 15dea5c mesa: Add the infrastructure for KHR_texture_compression_astc_sliced_3d by Anuj Phogat · 8 years ago
  91. ac1181f compiler: Rename INTERP_QUALIFIER_* to INTERP_MODE_*. by Kenneth Graunke · 8 years ago
  92. f78a6b1 glsl: add driconf to zero-init unintialized vars by Rob Clark · 8 years ago
  93. 1591e66 glsl/mesa: move duplicate shader fields into new struct gl_shader_info by Timothy Arceri · 8 years ago
  94. 1fb8c6d glsl/mesa: split gl_shader in two by Timothy Arceri · 8 years ago
  95. ab99196 glsl/mesa: stop duplicating geom and tcs layout values by Timothy Arceri · 8 years ago
  96. 24b3be0 glsl/mesa: stop duplicating tes layout values by Timothy Arceri · 8 years ago
  97. d3a5cae mesa: Fix incorrect "see also" comments by Ian Romanick · 8 years ago
  98. d68c1e2 mesa: add GL_EXT_window_rectangles state storage/retrieval functionality by Ilia Mirkin · 8 years ago
  99. b582075 mesa: Remove the linked list of enabled lights by Mathias Fröhlich · 8 years ago
  100. b60c730 mesa: Track enabled lights in a bitmask by Mathias Fröhlich · 8 years ago