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f1b647fdd1028bf475ed258c4dd8b833339ec796
f1b647f
glsl: Apply memory qualifiers to buffer variables
by Iago Toral Quiroga
· 9 years ago
f4c8c01
glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object.
by Iago Toral Quiroga
· 9 years ago
3b2037f
glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer object is bound
by Samuel Iglesias Gonsalvez
· 9 years ago
2e16dd1
mesa: Add queries for GL_SHADER_STORAGE_BUFFER
by Iago Toral Quiroga
· 9 years ago
4b7b1cf
mesa: add glShaderStorageBlockBinding()
by Samuel Iglesias Gonsalvez
· 10 years ago
a07d0c2
glsl: First argument to atomic functions must be a buffer variable
by Iago Toral Quiroga
· 9 years ago
5ef1690
i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*
by Iago Toral Quiroga
· 9 years ago
14af6f4
i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
by Iago Toral Quiroga
· 9 years ago
9d5c0be
nir: Implement lowered SSBO atomic intrinsics
by Iago Toral Quiroga
· 9 years ago
d2719b6
glsl: lower SSBO atomic intrinsics
by Iago Toral Quiroga
· 9 years ago
da65908
glsl: use ir_rvalue instead of ir_dereference in auxiliary functions
by Samuel Iglesias Gonsalvez
· 9 years ago
ea0a1f5
glsl: Add atomic functions from ARB_shader_storage_buffer_object
by Iago Toral Quiroga
· 10 years ago
2caceba
glsl: Rename atomic counter functions
by Iago Toral Quiroga
· 10 years ago
5861426
glsl: atomic counters can be declared as buffer-qualified variables
by Samuel Iglesias Gonsalvez
· 9 years ago
475d9c3
nir/glsl_to_nir: ignore an instruction's dest if it hasn't any
by Iago Toral Quiroga
· 9 years ago
e3f9c78
i965/nir/vec4: Implement nir_intrinsic_load_ssbo
by Iago Toral Quiroga
· 9 years ago
5b186aa
i965/nir/fs: Implement nir_intrinsic_load_ssbo
by Iago Toral Quiroga
· 9 years ago
e59ae238
nir: Implement __intrinsic_load_ssbo
by Iago Toral Quiroga
· 9 years ago
3e70c96
nir: modify the instruction insertion in nir_visitor::visit(ir_call *ir)
by Samuel Iglesias Gonsalvez
· 9 years ago
922b3d1
i965/nir/vec4: Implement nir_intrinsic_store_ssbo
by Iago Toral Quiroga
· 9 years ago
337dad8
i965/nir/fs: Implement nir_intrinsic_store_ssbo
by Iago Toral Quiroga
· 9 years ago
9bb7d9e
nir: Implement __intrinsic_store_ssbo
by Iago Toral Quiroga
· 9 years ago
f17c6b9
i965/vec4: Import surface message builder functions.
by Francisco Jerez
· 9 years ago
d5503ce
i965/vec4: Import helpers to convert vectors into arrays and back.
by Francisco Jerez
· 9 years ago
402cb7c
i965/vec4: Introduce VEC4 IR builder.
by Francisco Jerez
· 9 years ago
203cd1b
glsl: shader storage blocks use different max block size values than uniforms
by Samuel Iglesias Gonsalvez
· 9 years ago
eb9a9b6
glsl: ignore buffer variables when counting uniform components
by Samuel Iglesias Gonsalvez
· 9 years ago
138e4ae
glsl: number of active shader storage blocks must be within allowed limits
by Samuel Iglesias Gonsalvez
· 10 years ago
a7b4ab4
glsl: a shader storage buffer must be smaller than the maximum size allowed
by Samuel Iglesias Gonsalvez
· 10 years ago
e854a98
glsl: add std430 interface packing support to ssbo related operations
by Samuel Iglesias Gonsalvez
· 10 years ago
1be180b
glsl: Add std430 support to program_resource_visitor's member functions
by Samuel Iglesias Gonsalvez
· 9 years ago
8f0167c
glsl: Add parser/compiler support for std430 interface packing qualifier
by Samuel Iglesias Gonsalvez
· 9 years ago
35476c2
glsl: Add std430 related member functions to glsl_type class
by Samuel Iglesias Gonsalvez
· 9 years ago
a40f917
glsl: allow default qualifiers for shader storage block definitions
by Samuel Iglesias Gonsalvez
· 9 years ago
3763a0e
glsl: Move interface block processing to glsl_parser_extras.cpp
by Samuel Iglesias Gonsalvez
· 9 years ago
9c1f10b
glsl: ignore default qualifier declarations when checking for duplicate layout qualifiers
by Samuel Iglesias Gonsalvez
· 9 years ago
1300311
glsl: layout qualifier can appear more than once since OpenGL 4.20
by Samuel Iglesias Gonsalvez
· 9 years ago
5bb5eee
i965/wm: surfaces should have the API buffer size, not the drm buffer size
by Samuel Iglesias Gonsalvez
· 9 years ago
eaa6f01
i965/wm: emit null buffer surfaces when null buffers are attached
by Samuel Iglesias Gonsalvez
· 10 years ago
f5dd2c1
i965/fs/nir: implement nir_intrinsic_get_buffer_size
by Samuel Iglesias Gonsalvez
· 9 years ago
b23eb64
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
by Samuel Iglesias Gonsalvez
· 10 years ago
65d7f5f
i965/vec4/nir: implement nir_intrinsic_get_buffer_size
by Samuel Iglesias Gonsalvez
· 9 years ago
6485880
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
by Samuel Iglesias Gonsalvez
· 9 years ago
003ce30
nir: Implement ir_unop_get_buffer_size
by Samuel Iglesias Gonsalvez
· 9 years ago
750c694
glsl: implement unsized array length
by Samuel Iglesias Gonsalvez
· 9 years ago
273f61a
glsl: Add parser/compiler support for unsized array's length()
by Samuel Iglesias Gonsalvez
· 10 years ago
1440d2a
glsl: Add unsized array support to glsl_type::std140_size()
by Samuel Iglesias Gonsalvez
· 9 years ago
68f5a4e
glsl: fix indention in glsl_types.cpp
by Samuel Iglesias Gonsalvez
· 9 years ago
f3f64cd
glsl: add support for unsized arrays in shader storage blocks
by Samuel Iglesias Gonsalvez
· 10 years ago
f45d39f6
glsl: return error if unsized arrays are found in OpenGL ES
by Samuel Iglesias Gonsalvez
· 9 years ago
6335c79
i965/fs: Do not split buffer variables
by Iago Toral Quiroga
· 10 years ago
2773a7c
i965: handle visiting of ir_var_shader_storage variables
by Iago Toral Quiroga
· 10 years ago
37da6a2
i965: Upload Shader Storage Buffer Object surfaces
by Iago Toral Quiroga
· 10 years ago
bdbabc5
i965: Set MaxShaderStorageBuffers for compute shaders
by Iago Toral Quiroga
· 10 years ago
36f392c
i965: set ARB_shader_storage_buffer_object related constant values
by Samuel Iglesias Gonsalvez
· 9 years ago
dfdeb94
i965: Implement DriverFlags.NewShaderStorageBuffer
by Iago Toral Quiroga
· 10 years ago
332ff00
i965: Use 64-byte offset alignment for shader storage buffers
by Iago Toral Quiroga
· 10 years ago
4cf908f
mesa: set MAX_SHADER_STORAGE_BUFFERS to 16.
by Samuel Iglesias Gonsalvez
· 9 years ago
4639cea
glsl: add packed varyings to program resource list
by Tapani Pälli
· 9 years ago
a6b55be
mesa: add packed_varyings list to gl_shader
by Tapani Pälli
· 9 years ago
ebbe6cd
i965/cs: Implement DispatchComputeIndirect support
by Jordan Justen
· 9 years ago
d11d018
mesa/cs: Implement glDispatchComputeIndirect
by Jordan Justen
· 9 years ago
12cf91d
mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFER
by Jordan Justen
· 9 years ago
4a1ba7e
mesa/cs: Add _mesa_validate_DispatchCompute
by Jordan Justen
· 9 years ago
19604d3
mesa: fix mipmap generation for immutable, compressed textures
by Roland Scheidegger
· 9 years ago
d6bb46b
glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.
by Matt Turner
· 9 years ago
7fee235
i965/vec4: check swizzle before discarding a uniform on a 3src operand
by Alejandro Piñeiro
· 9 years ago
1d04016
android: radeonsi: fix sid_tables.h missing LOCAL_MODULE_CLASS
by Mauro Rossi
· 9 years ago
ebcc886
gallium/radeon: remove the percentage symbol from HUD temperature
by Benjamin Bellec
· 9 years ago
7bbce21
gallium/u_blitter: handle allocation failures
by Marek Olšák
· 9 years ago
ae418a7
radeonsi: handle dummy constant buffer allocation failure
by Marek Olšák
· 9 years ago
b737d9c
radeonsi: don't forget to update scratch relocations for LS, HS, ES shaders
by Marek Olšák
· 9 years ago
d556346
radeonsi: skip drawing if updating the scratch buffer fails
by Marek Olšák
· 9 years ago
1f99b0b
radeonsi: skip drawing if PS fails to compile or upload
by Marek Olšák
· 9 years ago
237d7cc
radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload
by Marek Olšák
· 9 years ago
9b6d9dd
radeonsi: handle fixed-func TCS shader create failure
by Marek Olšák
· 9 years ago
5dbadb0
radeonsi: handle shader precompile failures
by Marek Olšák
· 9 years ago
263f5a2
radeonsi: skip drawing if GS ring allocations fail
by Marek Olšák
· 9 years ago
22d3ccf
radeonsi: skip drawing if the tess factor ring allocation fails
by Marek Olšák
· 9 years ago
5c219ab
radeonsi: add malloc fail paths to si_create_shader_state
by Marek Olšák
· 9 years ago
394d67a
radeonsi: report alloc failure from si_shader_binary_read
by Marek Olšák
· 9 years ago
dea834e
gallium/radeon: add a fail path for depth MSAA texture readback
by Marek Olšák
· 9 years ago
f95e695
gallium/radeon: handle buffer alloc failures in r600_draw_rectangle
by Marek Olšák
· 9 years ago
282b378
gallium/radeon: handle buffer_map staging buffer failures better
by Marek Olšák
· 9 years ago
cd27ff6
radeonsi: handle constant buffer alloc failures
by Marek Olšák
· 9 years ago
29dff6f
radeonsi: handle index buffer alloc failures
by Marek Olšák
· 9 years ago
f3a0819
st/mesa: fix front buffer regression after dropping st_validate_state in Blit
by Marek Olšák
· 9 years ago
21c1c7f
wayland: Add copyright notice for wayland-egl.c
by Kristian Høgsberg Kristensen
· 9 years ago
2ea1696
i965: Respect stride and subreg_offset for ATTR registers
by Kristian Høgsberg Kristensen
· 9 years ago
200aee4
mesa: rework Driver.CopyImageSubData() and related code
by Brian Paul
· 9 years ago
c8cb5ed
st/xa: Fixups for PIPE_FORMAT_R8_UNORM A8 usage v2.
by Thomas Hellstrom
· 9 years ago
1614c39
st/mesa: keep track of saturated writes when eliminating dead code
by Ilia Mirkin
· 9 years ago
827d794
glsl: correctly detect inactive UBO arrays
by Timothy Arceri
· 9 years ago
71e1874
i965: add ARB_texture_barrier support
by Ilia Mirkin
· 9 years ago
31a36ff
i965/gs: Fix extra level of indentation left by the previous commit.
by Kenneth Graunke
· 9 years ago
df31c18
i965/gs: Use new NIR intrinsics.
by Kenneth Graunke
· 9 years ago
542d40d
nir: Add new GS intrinsics that maintain a count of emitted vertices.
by Kenneth Graunke
· 9 years ago
0a04097
nir: Add unit tests for control flow graphs.
by Kenneth Graunke
· 9 years ago
fbaa1b1
nir/cf: Fix dominance metadata in the dead control flow pass.
by Kenneth Graunke
· 9 years ago
6560838
nir/cf: Fix unlink_block_successors to actually unlink the second one.
by Kenneth Graunke
· 9 years ago
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