1. f1b647f glsl: Apply memory qualifiers to buffer variables by Iago Toral Quiroga · 9 years ago
  2. f4c8c01 glsl: Allow use of memory qualifiers with ARB_shader_storage_buffer_object. by Iago Toral Quiroga · 9 years ago
  3. 3b2037f glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE query when no buffer object is bound by Samuel Iglesias Gonsalvez · 9 years ago
  4. 2e16dd1 mesa: Add queries for GL_SHADER_STORAGE_BUFFER by Iago Toral Quiroga · 9 years ago
  5. 4b7b1cf mesa: add glShaderStorageBlockBinding() by Samuel Iglesias Gonsalvez · 10 years ago
  6. a07d0c2 glsl: First argument to atomic functions must be a buffer variable by Iago Toral Quiroga · 9 years ago
  7. 5ef1690 i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_* by Iago Toral Quiroga · 9 years ago
  8. 14af6f4 i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_* by Iago Toral Quiroga · 9 years ago
  9. 9d5c0be nir: Implement lowered SSBO atomic intrinsics by Iago Toral Quiroga · 9 years ago
  10. d2719b6 glsl: lower SSBO atomic intrinsics by Iago Toral Quiroga · 9 years ago
  11. da65908 glsl: use ir_rvalue instead of ir_dereference in auxiliary functions by Samuel Iglesias Gonsalvez · 9 years ago
  12. ea0a1f5 glsl: Add atomic functions from ARB_shader_storage_buffer_object by Iago Toral Quiroga · 10 years ago
  13. 2caceba glsl: Rename atomic counter functions by Iago Toral Quiroga · 10 years ago
  14. 5861426 glsl: atomic counters can be declared as buffer-qualified variables by Samuel Iglesias Gonsalvez · 9 years ago
  15. 475d9c3 nir/glsl_to_nir: ignore an instruction's dest if it hasn't any by Iago Toral Quiroga · 9 years ago
  16. e3f9c78 i965/nir/vec4: Implement nir_intrinsic_load_ssbo by Iago Toral Quiroga · 9 years ago
  17. 5b186aa i965/nir/fs: Implement nir_intrinsic_load_ssbo by Iago Toral Quiroga · 9 years ago
  18. e59ae238 nir: Implement __intrinsic_load_ssbo by Iago Toral Quiroga · 9 years ago
  19. 3e70c96 nir: modify the instruction insertion in nir_visitor::visit(ir_call *ir) by Samuel Iglesias Gonsalvez · 9 years ago
  20. 922b3d1 i965/nir/vec4: Implement nir_intrinsic_store_ssbo by Iago Toral Quiroga · 9 years ago
  21. 337dad8 i965/nir/fs: Implement nir_intrinsic_store_ssbo by Iago Toral Quiroga · 9 years ago
  22. 9bb7d9e nir: Implement __intrinsic_store_ssbo by Iago Toral Quiroga · 9 years ago
  23. f17c6b9 i965/vec4: Import surface message builder functions. by Francisco Jerez · 9 years ago
  24. d5503ce i965/vec4: Import helpers to convert vectors into arrays and back. by Francisco Jerez · 9 years ago
  25. 402cb7c i965/vec4: Introduce VEC4 IR builder. by Francisco Jerez · 9 years ago
  26. 203cd1b glsl: shader storage blocks use different max block size values than uniforms by Samuel Iglesias Gonsalvez · 9 years ago
  27. eb9a9b6 glsl: ignore buffer variables when counting uniform components by Samuel Iglesias Gonsalvez · 9 years ago
  28. 138e4ae glsl: number of active shader storage blocks must be within allowed limits by Samuel Iglesias Gonsalvez · 10 years ago
  29. a7b4ab4 glsl: a shader storage buffer must be smaller than the maximum size allowed by Samuel Iglesias Gonsalvez · 10 years ago
  30. e854a98 glsl: add std430 interface packing support to ssbo related operations by Samuel Iglesias Gonsalvez · 10 years ago
  31. 1be180b glsl: Add std430 support to program_resource_visitor's member functions by Samuel Iglesias Gonsalvez · 9 years ago
  32. 8f0167c glsl: Add parser/compiler support for std430 interface packing qualifier by Samuel Iglesias Gonsalvez · 9 years ago
  33. 35476c2 glsl: Add std430 related member functions to glsl_type class by Samuel Iglesias Gonsalvez · 9 years ago
  34. a40f917 glsl: allow default qualifiers for shader storage block definitions by Samuel Iglesias Gonsalvez · 9 years ago
  35. 3763a0e glsl: Move interface block processing to glsl_parser_extras.cpp by Samuel Iglesias Gonsalvez · 9 years ago
  36. 9c1f10b glsl: ignore default qualifier declarations when checking for duplicate layout qualifiers by Samuel Iglesias Gonsalvez · 9 years ago
  37. 1300311 glsl: layout qualifier can appear more than once since OpenGL 4.20 by Samuel Iglesias Gonsalvez · 9 years ago
  38. 5bb5eee i965/wm: surfaces should have the API buffer size, not the drm buffer size by Samuel Iglesias Gonsalvez · 9 years ago
  39. eaa6f01 i965/wm: emit null buffer surfaces when null buffers are attached by Samuel Iglesias Gonsalvez · 10 years ago
  40. f5dd2c1 i965/fs/nir: implement nir_intrinsic_get_buffer_size by Samuel Iglesias Gonsalvez · 9 years ago
  41. b23eb64 i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE by Samuel Iglesias Gonsalvez · 10 years ago
  42. 65d7f5f i965/vec4/nir: implement nir_intrinsic_get_buffer_size by Samuel Iglesias Gonsalvez · 9 years ago
  43. 6485880 i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE by Samuel Iglesias Gonsalvez · 9 years ago
  44. 003ce30 nir: Implement ir_unop_get_buffer_size by Samuel Iglesias Gonsalvez · 9 years ago
  45. 750c694 glsl: implement unsized array length by Samuel Iglesias Gonsalvez · 9 years ago
  46. 273f61a glsl: Add parser/compiler support for unsized array's length() by Samuel Iglesias Gonsalvez · 10 years ago
  47. 1440d2a glsl: Add unsized array support to glsl_type::std140_size() by Samuel Iglesias Gonsalvez · 9 years ago
  48. 68f5a4e glsl: fix indention in glsl_types.cpp by Samuel Iglesias Gonsalvez · 9 years ago
  49. f3f64cd glsl: add support for unsized arrays in shader storage blocks by Samuel Iglesias Gonsalvez · 10 years ago
  50. f45d39f6 glsl: return error if unsized arrays are found in OpenGL ES by Samuel Iglesias Gonsalvez · 9 years ago
  51. 6335c79 i965/fs: Do not split buffer variables by Iago Toral Quiroga · 10 years ago
  52. 2773a7c i965: handle visiting of ir_var_shader_storage variables by Iago Toral Quiroga · 10 years ago
  53. 37da6a2 i965: Upload Shader Storage Buffer Object surfaces by Iago Toral Quiroga · 10 years ago
  54. bdbabc5 i965: Set MaxShaderStorageBuffers for compute shaders by Iago Toral Quiroga · 10 years ago
  55. 36f392c i965: set ARB_shader_storage_buffer_object related constant values by Samuel Iglesias Gonsalvez · 9 years ago
  56. dfdeb94 i965: Implement DriverFlags.NewShaderStorageBuffer by Iago Toral Quiroga · 10 years ago
  57. 332ff00 i965: Use 64-byte offset alignment for shader storage buffers by Iago Toral Quiroga · 10 years ago
  58. 4cf908f mesa: set MAX_SHADER_STORAGE_BUFFERS to 16. by Samuel Iglesias Gonsalvez · 9 years ago
  59. 4639cea glsl: add packed varyings to program resource list by Tapani Pälli · 9 years ago
  60. a6b55be mesa: add packed_varyings list to gl_shader by Tapani Pälli · 9 years ago
  61. ebbe6cd i965/cs: Implement DispatchComputeIndirect support by Jordan Justen · 9 years ago
  62. d11d018 mesa/cs: Implement glDispatchComputeIndirect by Jordan Justen · 9 years ago
  63. 12cf91d mesa/cs: Support GL_DISPATCH_INDIRECT_BUFFER by Jordan Justen · 9 years ago
  64. 4a1ba7e mesa/cs: Add _mesa_validate_DispatchCompute by Jordan Justen · 9 years ago
  65. 19604d3 mesa: fix mipmap generation for immutable, compressed textures by Roland Scheidegger · 9 years ago
  66. d6bb46b glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters. by Matt Turner · 9 years ago
  67. 7fee235 i965/vec4: check swizzle before discarding a uniform on a 3src operand by Alejandro Piñeiro · 9 years ago
  68. 1d04016 android: radeonsi: fix sid_tables.h missing LOCAL_MODULE_CLASS by Mauro Rossi · 9 years ago
  69. ebcc886 gallium/radeon: remove the percentage symbol from HUD temperature by Benjamin Bellec · 9 years ago
  70. 7bbce21 gallium/u_blitter: handle allocation failures by Marek Olšák · 9 years ago
  71. ae418a7 radeonsi: handle dummy constant buffer allocation failure by Marek Olšák · 9 years ago
  72. b737d9c radeonsi: don't forget to update scratch relocations for LS, HS, ES shaders by Marek Olšák · 9 years ago
  73. d556346 radeonsi: skip drawing if updating the scratch buffer fails by Marek Olšák · 9 years ago
  74. 1f99b0b radeonsi: skip drawing if PS fails to compile or upload by Marek Olšák · 9 years ago
  75. 237d7cc radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload by Marek Olšák · 9 years ago
  76. 9b6d9dd radeonsi: handle fixed-func TCS shader create failure by Marek Olšák · 9 years ago
  77. 5dbadb0 radeonsi: handle shader precompile failures by Marek Olšák · 9 years ago
  78. 263f5a2 radeonsi: skip drawing if GS ring allocations fail by Marek Olšák · 9 years ago
  79. 22d3ccf radeonsi: skip drawing if the tess factor ring allocation fails by Marek Olšák · 9 years ago
  80. 5c219ab radeonsi: add malloc fail paths to si_create_shader_state by Marek Olšák · 9 years ago
  81. 394d67a radeonsi: report alloc failure from si_shader_binary_read by Marek Olšák · 9 years ago
  82. dea834e gallium/radeon: add a fail path for depth MSAA texture readback by Marek Olšák · 9 years ago
  83. f95e695 gallium/radeon: handle buffer alloc failures in r600_draw_rectangle by Marek Olšák · 9 years ago
  84. 282b378 gallium/radeon: handle buffer_map staging buffer failures better by Marek Olšák · 9 years ago
  85. cd27ff6 radeonsi: handle constant buffer alloc failures by Marek Olšák · 9 years ago
  86. 29dff6f radeonsi: handle index buffer alloc failures by Marek Olšák · 9 years ago
  87. f3a0819 st/mesa: fix front buffer regression after dropping st_validate_state in Blit by Marek Olšák · 9 years ago
  88. 21c1c7f wayland: Add copyright notice for wayland-egl.c by Kristian Høgsberg Kristensen · 9 years ago
  89. 2ea1696 i965: Respect stride and subreg_offset for ATTR registers by Kristian Høgsberg Kristensen · 9 years ago
  90. 200aee4 mesa: rework Driver.CopyImageSubData() and related code by Brian Paul · 9 years ago
  91. c8cb5ed st/xa: Fixups for PIPE_FORMAT_R8_UNORM A8 usage v2. by Thomas Hellstrom · 9 years ago
  92. 1614c39 st/mesa: keep track of saturated writes when eliminating dead code by Ilia Mirkin · 9 years ago
  93. 827d794 glsl: correctly detect inactive UBO arrays by Timothy Arceri · 9 years ago
  94. 71e1874 i965: add ARB_texture_barrier support by Ilia Mirkin · 9 years ago
  95. 31a36ff i965/gs: Fix extra level of indentation left by the previous commit. by Kenneth Graunke · 9 years ago
  96. df31c18 i965/gs: Use new NIR intrinsics. by Kenneth Graunke · 9 years ago
  97. 542d40d nir: Add new GS intrinsics that maintain a count of emitted vertices. by Kenneth Graunke · 9 years ago
  98. 0a04097 nir: Add unit tests for control flow graphs. by Kenneth Graunke · 9 years ago
  99. fbaa1b1 nir/cf: Fix dominance metadata in the dead control flow pass. by Kenneth Graunke · 9 years ago
  100. 6560838 nir/cf: Fix unlink_block_successors to actually unlink the second one. by Kenneth Graunke · 9 years ago