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Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
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75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.achievementConfigurations.html">achievementConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070078 <code><a href="#delete">delete(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080079<p class="firstline">Delete the achievement configuration with the given ID.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#get">get(achievementId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Retrieves the metadata of the achievement configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Insert a new achievement configuration in this application.</p>
86<p class="toc_element">
Bu Sun Kim65020912020-05-20 12:08:20 -070087 <code><a href="#list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Returns a list of the achievement configurations in this application.</p>
89<p class="toc_element">
90 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
91<p class="firstline">Retrieves the next page of results.</p>
92<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070093 <code><a href="#update">update(achievementId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080094<p class="firstline">Update the metadata of the achievement configuration with the given ID.</p>
95<h3>Method Details</h3>
96<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -070097 <code class="details" id="delete">delete(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -080098 <pre>Delete the achievement configuration with the given ID.
99
100Args:
101 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700102 x__xgafv: string, V1 error format.
103 Allowed values
104 1 - v1 error format
105 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800106</pre>
107</div>
108
109<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 <code class="details" id="get">get(achievementId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800111 <pre>Retrieves the metadata of the achievement configuration with the given ID.
112
113Args:
114 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700115 x__xgafv: string, V1 error format.
116 Allowed values
117 1 - v1 error format
118 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800119
120Returns:
121 An object of the form:
122
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 { # An achievement configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700124 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
125 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
126 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
127 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
128 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
129 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
130 # string `gamesConfiguration#localizedStringBundle`.
131 &quot;translations&quot;: [ # The locale strings.
132 { # A localized string resource.
133 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
134 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
135 # string `gamesConfiguration#localizedString`.
136 &quot;value&quot;: &quot;A String&quot;, # The string value.
137 },
138 ],
139 },
140 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
141 # string `gamesConfiguration#achievementConfigurationDetail`.
142 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
143 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
144 # string `gamesConfiguration#localizedStringBundle`.
145 &quot;translations&quot;: [ # The locale strings.
146 { # A localized string resource.
147 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
148 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
149 # string `gamesConfiguration#localizedString`.
150 &quot;value&quot;: &quot;A String&quot;, # The string value.
151 },
152 ],
153 },
154 &quot;pointValue&quot;: 42, # Point value for the achievement.
155 },
156 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
157 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
158 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
159 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
160 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
161 # string `gamesConfiguration#localizedStringBundle`.
162 &quot;translations&quot;: [ # The locale strings.
163 { # A localized string resource.
164 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
165 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
166 # string `gamesConfiguration#localizedString`.
167 &quot;value&quot;: &quot;A String&quot;, # The string value.
168 },
169 ],
170 },
171 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
172 # string `gamesConfiguration#achievementConfigurationDetail`.
173 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
174 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
175 # string `gamesConfiguration#localizedStringBundle`.
176 &quot;translations&quot;: [ # The locale strings.
177 { # A localized string resource.
178 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
179 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
180 # string `gamesConfiguration#localizedString`.
181 &quot;value&quot;: &quot;A String&quot;, # The string value.
182 },
183 ],
184 },
185 &quot;pointValue&quot;: 42, # Point value for the achievement.
186 },
187 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
188 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
189 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700190 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700191 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
192 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
Craig Citroe633be12015-03-02 13:40:36 -0800193 }</pre>
194</div>
195
196<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700197 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800198 <pre>Insert a new achievement configuration in this application.
199
200Args:
201 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700202 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800203 The object takes the form of:
204
Dan O'Mearadd494642020-05-01 07:42:23 -0700205{ # An achievement configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700206 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
207 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
208 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
209 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
210 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
211 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
212 # string `gamesConfiguration#localizedStringBundle`.
213 &quot;translations&quot;: [ # The locale strings.
214 { # A localized string resource.
215 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
216 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
217 # string `gamesConfiguration#localizedString`.
218 &quot;value&quot;: &quot;A String&quot;, # The string value.
219 },
220 ],
221 },
222 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
223 # string `gamesConfiguration#achievementConfigurationDetail`.
224 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
225 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
226 # string `gamesConfiguration#localizedStringBundle`.
227 &quot;translations&quot;: [ # The locale strings.
228 { # A localized string resource.
229 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
230 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
231 # string `gamesConfiguration#localizedString`.
232 &quot;value&quot;: &quot;A String&quot;, # The string value.
233 },
234 ],
235 },
236 &quot;pointValue&quot;: 42, # Point value for the achievement.
237 },
238 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
239 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
240 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
241 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
242 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
243 # string `gamesConfiguration#localizedStringBundle`.
244 &quot;translations&quot;: [ # The locale strings.
245 { # A localized string resource.
246 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
247 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
248 # string `gamesConfiguration#localizedString`.
249 &quot;value&quot;: &quot;A String&quot;, # The string value.
250 },
251 ],
252 },
253 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
254 # string `gamesConfiguration#achievementConfigurationDetail`.
255 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
256 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
257 # string `gamesConfiguration#localizedStringBundle`.
258 &quot;translations&quot;: [ # The locale strings.
259 { # A localized string resource.
260 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
261 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
262 # string `gamesConfiguration#localizedString`.
263 &quot;value&quot;: &quot;A String&quot;, # The string value.
264 },
265 ],
266 },
267 &quot;pointValue&quot;: 42, # Point value for the achievement.
268 },
269 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
270 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
271 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700272 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700273 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
274 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
Craig Citroe633be12015-03-02 13:40:36 -0800275 }
276
Dan O'Mearadd494642020-05-01 07:42:23 -0700277 x__xgafv: string, V1 error format.
278 Allowed values
279 1 - v1 error format
280 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800281
282Returns:
283 An object of the form:
284
Dan O'Mearadd494642020-05-01 07:42:23 -0700285 { # An achievement configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700286 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
287 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
288 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
289 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
290 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
291 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
292 # string `gamesConfiguration#localizedStringBundle`.
293 &quot;translations&quot;: [ # The locale strings.
294 { # A localized string resource.
295 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
296 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
297 # string `gamesConfiguration#localizedString`.
298 &quot;value&quot;: &quot;A String&quot;, # The string value.
299 },
300 ],
301 },
302 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
303 # string `gamesConfiguration#achievementConfigurationDetail`.
304 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
305 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
306 # string `gamesConfiguration#localizedStringBundle`.
307 &quot;translations&quot;: [ # The locale strings.
308 { # A localized string resource.
309 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
310 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
311 # string `gamesConfiguration#localizedString`.
312 &quot;value&quot;: &quot;A String&quot;, # The string value.
313 },
314 ],
315 },
316 &quot;pointValue&quot;: 42, # Point value for the achievement.
317 },
318 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
319 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
320 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
321 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
322 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
323 # string `gamesConfiguration#localizedStringBundle`.
324 &quot;translations&quot;: [ # The locale strings.
325 { # A localized string resource.
326 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
327 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
328 # string `gamesConfiguration#localizedString`.
329 &quot;value&quot;: &quot;A String&quot;, # The string value.
330 },
331 ],
332 },
333 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
334 # string `gamesConfiguration#achievementConfigurationDetail`.
335 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
336 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
337 # string `gamesConfiguration#localizedStringBundle`.
338 &quot;translations&quot;: [ # The locale strings.
339 { # A localized string resource.
340 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
341 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
342 # string `gamesConfiguration#localizedString`.
343 &quot;value&quot;: &quot;A String&quot;, # The string value.
344 },
345 ],
346 },
347 &quot;pointValue&quot;: 42, # Point value for the achievement.
348 },
349 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
350 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
351 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700352 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700353 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
354 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
Craig Citroe633be12015-03-02 13:40:36 -0800355 }</pre>
356</div>
357
358<div class="method">
Bu Sun Kim65020912020-05-20 12:08:20 -0700359 <code class="details" id="list">list(applicationId, pageToken=None, maxResults=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800360 <pre>Returns a list of the achievement configurations in this application.
361
362Args:
363 applicationId: string, The application ID from the Google Play developer console. (required)
Bu Sun Kim65020912020-05-20 12:08:20 -0700364 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700365 maxResults: integer, The maximum number of resource configurations to return in the response,
366used for paging. For any response, the actual number of resources returned
367may be less than the specified `maxResults`.
Dan O'Mearadd494642020-05-01 07:42:23 -0700368 x__xgafv: string, V1 error format.
369 Allowed values
370 1 - v1 error format
371 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800372
373Returns:
374 An object of the form:
375
Dan O'Mearadd494642020-05-01 07:42:23 -0700376 { # A ListConfigurations response.
Bu Sun Kim65020912020-05-20 12:08:20 -0700377 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
378 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
379 # string `gamesConfiguration#achievementConfigurationListResponse`.
380 &quot;items&quot;: [ # The achievement configurations.
Dan O'Mearadd494642020-05-01 07:42:23 -0700381 { # An achievement configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700382 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
383 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
384 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
385 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
386 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
387 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
388 # string `gamesConfiguration#localizedStringBundle`.
389 &quot;translations&quot;: [ # The locale strings.
390 { # A localized string resource.
391 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
392 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
393 # string `gamesConfiguration#localizedString`.
394 &quot;value&quot;: &quot;A String&quot;, # The string value.
395 },
396 ],
397 },
398 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
399 # string `gamesConfiguration#achievementConfigurationDetail`.
400 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
401 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
402 # string `gamesConfiguration#localizedStringBundle`.
403 &quot;translations&quot;: [ # The locale strings.
404 { # A localized string resource.
405 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
406 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
407 # string `gamesConfiguration#localizedString`.
408 &quot;value&quot;: &quot;A String&quot;, # The string value.
409 },
410 ],
411 },
412 &quot;pointValue&quot;: 42, # Point value for the achievement.
413 },
414 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
415 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
416 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
417 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
418 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
419 # string `gamesConfiguration#localizedStringBundle`.
420 &quot;translations&quot;: [ # The locale strings.
421 { # A localized string resource.
422 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
423 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
424 # string `gamesConfiguration#localizedString`.
425 &quot;value&quot;: &quot;A String&quot;, # The string value.
426 },
427 ],
428 },
429 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
430 # string `gamesConfiguration#achievementConfigurationDetail`.
431 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
432 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
433 # string `gamesConfiguration#localizedStringBundle`.
434 &quot;translations&quot;: [ # The locale strings.
435 { # A localized string resource.
436 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
437 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
438 # string `gamesConfiguration#localizedString`.
439 &quot;value&quot;: &quot;A String&quot;, # The string value.
440 },
441 ],
442 },
443 &quot;pointValue&quot;: 42, # Point value for the achievement.
444 },
445 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
446 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
447 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700448 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700449 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
450 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
Craig Citroe633be12015-03-02 13:40:36 -0800451 },
452 ],
Craig Citroe633be12015-03-02 13:40:36 -0800453 }</pre>
454</div>
455
456<div class="method">
457 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
458 <pre>Retrieves the next page of results.
459
460Args:
461 previous_request: The request for the previous page. (required)
462 previous_response: The response from the request for the previous page. (required)
463
464Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -0700465 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -0800466 page. Returns None if there are no more items in the collection.
467 </pre>
468</div>
469
470<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700471 <code class="details" id="update">update(achievementId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800472 <pre>Update the metadata of the achievement configuration with the given ID.
473
474Args:
475 achievementId: string, The ID of the achievement used by this method. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700476 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800477 The object takes the form of:
478
Dan O'Mearadd494642020-05-01 07:42:23 -0700479{ # An achievement configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700480 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
481 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
482 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
483 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
484 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
485 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
486 # string `gamesConfiguration#localizedStringBundle`.
487 &quot;translations&quot;: [ # The locale strings.
488 { # A localized string resource.
489 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
490 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
491 # string `gamesConfiguration#localizedString`.
492 &quot;value&quot;: &quot;A String&quot;, # The string value.
493 },
494 ],
495 },
496 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
497 # string `gamesConfiguration#achievementConfigurationDetail`.
498 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
499 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
500 # string `gamesConfiguration#localizedStringBundle`.
501 &quot;translations&quot;: [ # The locale strings.
502 { # A localized string resource.
503 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
504 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
505 # string `gamesConfiguration#localizedString`.
506 &quot;value&quot;: &quot;A String&quot;, # The string value.
507 },
508 ],
509 },
510 &quot;pointValue&quot;: 42, # Point value for the achievement.
511 },
512 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
513 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
514 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
515 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
516 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
517 # string `gamesConfiguration#localizedStringBundle`.
518 &quot;translations&quot;: [ # The locale strings.
519 { # A localized string resource.
520 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
521 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
522 # string `gamesConfiguration#localizedString`.
523 &quot;value&quot;: &quot;A String&quot;, # The string value.
524 },
525 ],
526 },
527 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
528 # string `gamesConfiguration#achievementConfigurationDetail`.
529 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
530 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
531 # string `gamesConfiguration#localizedStringBundle`.
532 &quot;translations&quot;: [ # The locale strings.
533 { # A localized string resource.
534 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
535 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
536 # string `gamesConfiguration#localizedString`.
537 &quot;value&quot;: &quot;A String&quot;, # The string value.
538 },
539 ],
540 },
541 &quot;pointValue&quot;: 42, # Point value for the achievement.
542 },
543 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
544 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
545 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700546 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700547 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
548 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
Craig Citroe633be12015-03-02 13:40:36 -0800549 }
550
Dan O'Mearadd494642020-05-01 07:42:23 -0700551 x__xgafv: string, V1 error format.
552 Allowed values
553 1 - v1 error format
554 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800555
556Returns:
557 An object of the form:
558
Dan O'Mearadd494642020-05-01 07:42:23 -0700559 { # An achievement configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700560 &quot;id&quot;: &quot;A String&quot;, # The ID of the achievement.
561 &quot;draft&quot;: { # An achievement configuration detail. # The draft data of the achievement.
562 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
563 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
564 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
565 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
566 # string `gamesConfiguration#localizedStringBundle`.
567 &quot;translations&quot;: [ # The locale strings.
568 { # A localized string resource.
569 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
570 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
571 # string `gamesConfiguration#localizedString`.
572 &quot;value&quot;: &quot;A String&quot;, # The string value.
573 },
574 ],
575 },
576 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
577 # string `gamesConfiguration#achievementConfigurationDetail`.
578 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
579 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
580 # string `gamesConfiguration#localizedStringBundle`.
581 &quot;translations&quot;: [ # The locale strings.
582 { # A localized string resource.
583 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
584 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
585 # string `gamesConfiguration#localizedString`.
586 &quot;value&quot;: &quot;A String&quot;, # The string value.
587 },
588 ],
589 },
590 &quot;pointValue&quot;: 42, # Point value for the achievement.
591 },
592 &quot;published&quot;: { # An achievement configuration detail. # The read-only published data of the achievement.
593 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this achievement. Writes to this field are ignored.
594 &quot;sortRank&quot;: 42, # The sort rank of this achievement. Writes to this field are ignored.
595 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the achievement name.
596 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
597 # string `gamesConfiguration#localizedStringBundle`.
598 &quot;translations&quot;: [ # The locale strings.
599 { # A localized string resource.
600 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
601 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
602 # string `gamesConfiguration#localizedString`.
603 &quot;value&quot;: &quot;A String&quot;, # The string value.
604 },
605 ],
606 },
607 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
608 # string `gamesConfiguration#achievementConfigurationDetail`.
609 &quot;description&quot;: { # A localized string bundle resource. # Localized strings for the achievement description.
610 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
611 # string `gamesConfiguration#localizedStringBundle`.
612 &quot;translations&quot;: [ # The locale strings.
613 { # A localized string resource.
614 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
615 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
616 # string `gamesConfiguration#localizedString`.
617 &quot;value&quot;: &quot;A String&quot;, # The string value.
618 },
619 ],
620 },
621 &quot;pointValue&quot;: 42, # Point value for the achievement.
622 },
623 &quot;achievementType&quot;: &quot;A String&quot;, # The type of the achievement.
624 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
625 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700626 # string `gamesConfiguration#achievementConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700627 &quot;initialState&quot;: &quot;A String&quot;, # The initial state of the achievement.
628 &quot;stepsToUnlock&quot;: 42, # Steps to unlock. Only applicable to incremental achievements.
Craig Citroe633be12015-03-02 13:40:36 -0800629 }</pre>
630</div>
631
632</body></html>