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Craig Citroe633be12015-03-02 13:40:36 -08001<html><body>
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75<h1><a href="gamesConfiguration_v1configuration.html">Google Play Game Services Publishing API</a> . <a href="gamesConfiguration_v1configuration.leaderboardConfigurations.html">leaderboardConfigurations</a></h1>
76<h2>Instance Methods</h2>
77<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070078 <code><a href="#delete">delete(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080079<p class="firstline">Delete the leaderboard configuration with the given ID.</p>
80<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070081 <code><a href="#get">get(leaderboardId, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080082<p class="firstline">Retrieves the metadata of the leaderboard configuration with the given ID.</p>
83<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070084 <code><a href="#insert">insert(applicationId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080085<p class="firstline">Insert a new leaderboard configuration in this application.</p>
86<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070087 <code><a href="#list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080088<p class="firstline">Returns a list of the leaderboard configurations in this application.</p>
89<p class="toc_element">
90 <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
91<p class="firstline">Retrieves the next page of results.</p>
92<p class="toc_element">
Dan O'Mearadd494642020-05-01 07:42:23 -070093 <code><a href="#update">update(leaderboardId, body=None, x__xgafv=None)</a></code></p>
Craig Citroe633be12015-03-02 13:40:36 -080094<p class="firstline">Update the metadata of the leaderboard configuration with the given ID.</p>
95<h3>Method Details</h3>
96<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -070097 <code class="details" id="delete">delete(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -080098 <pre>Delete the leaderboard configuration with the given ID.
99
100Args:
101 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700102 x__xgafv: string, V1 error format.
103 Allowed values
104 1 - v1 error format
105 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800106</pre>
107</div>
108
109<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700110 <code class="details" id="get">get(leaderboardId, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800111 <pre>Retrieves the metadata of the leaderboard configuration with the given ID.
112
113Args:
114 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700115 x__xgafv: string, V1 error format.
116 Allowed values
117 1 - v1 error format
118 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800119
120Returns:
121 An object of the form:
122
Dan O'Mearadd494642020-05-01 07:42:23 -0700123 { # An leaderboard configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700124 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
125 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
126 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
127 # string `gamesConfiguration#localizedStringBundle`.
128 &quot;translations&quot;: [ # The locale strings.
129 { # A localized string resource.
130 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
131 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
132 # string `gamesConfiguration#localizedString`.
133 &quot;value&quot;: &quot;A String&quot;, # The string value.
134 },
135 ],
136 },
137 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
138 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
139 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
140 # string `gamesConfiguration#leaderboardConfigurationDetail`.
141 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
142 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
143 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
144 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
145 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
146 # same &lt;a
147 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
148 # plural rules&lt;/a&gt; as all Android string resources.
149 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
150 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
151 # Polish).
152 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
153 # string `gamesConfiguration#localizedStringBundle`.
154 &quot;translations&quot;: [ # The locale strings.
155 { # A localized string resource.
156 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
157 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
158 # string `gamesConfiguration#localizedString`.
159 &quot;value&quot;: &quot;A String&quot;, # The string value.
160 },
161 ],
162 },
163 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
164 # the number 1 in English and most other languages; in Russian, any number
165 # ending in 1 but not ending in 11 is in this class).
166 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
167 # string `gamesConfiguration#localizedStringBundle`.
168 &quot;translations&quot;: [ # The locale strings.
169 { # A localized string resource.
170 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
171 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
172 # string `gamesConfiguration#localizedString`.
173 &quot;value&quot;: &quot;A String&quot;, # The string value.
174 },
175 ],
176 },
177 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
178 # Arabic).
179 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
180 # string `gamesConfiguration#localizedStringBundle`.
181 &quot;translations&quot;: [ # The locale strings.
182 { # A localized string resource.
183 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
184 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
185 # string `gamesConfiguration#localizedString`.
186 &quot;value&quot;: &quot;A String&quot;, # The string value.
187 },
188 ],
189 },
190 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
191 # (as with all numbers in Chinese, or 42 in English).
192 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
193 # string `gamesConfiguration#localizedStringBundle`.
194 &quot;translations&quot;: [ # The locale strings.
195 { # A localized string resource.
196 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
197 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
198 # string `gamesConfiguration#localizedString`.
199 &quot;value&quot;: &quot;A String&quot;, # The string value.
200 },
201 ],
202 },
203 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
204 # in Welsh, or 102 in Slovenian).
205 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
206 # string `gamesConfiguration#localizedStringBundle`.
207 &quot;translations&quot;: [ # The locale strings.
208 { # A localized string resource.
209 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
210 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
211 # string `gamesConfiguration#localizedString`.
212 &quot;value&quot;: &quot;A String&quot;, # The string value.
213 },
214 ],
215 },
216 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
217 # numbers ending 11-99 in Maltese).
218 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
219 # string `gamesConfiguration#localizedStringBundle`.
220 &quot;translations&quot;: [ # The locale strings.
221 { # A localized string resource.
222 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
223 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
224 # string `gamesConfiguration#localizedString`.
225 &quot;value&quot;: &quot;A String&quot;, # The string value.
226 },
227 ],
228 },
229 },
230 },
231 },
232 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
233 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
234 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
235 # string `gamesConfiguration#localizedStringBundle`.
236 &quot;translations&quot;: [ # The locale strings.
237 { # A localized string resource.
238 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
239 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
240 # string `gamesConfiguration#localizedString`.
241 &quot;value&quot;: &quot;A String&quot;, # The string value.
242 },
243 ],
244 },
245 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
246 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
247 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
248 # string `gamesConfiguration#leaderboardConfigurationDetail`.
249 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
250 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
251 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
252 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
253 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
254 # same &lt;a
255 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
256 # plural rules&lt;/a&gt; as all Android string resources.
257 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
258 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
259 # Polish).
260 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
261 # string `gamesConfiguration#localizedStringBundle`.
262 &quot;translations&quot;: [ # The locale strings.
263 { # A localized string resource.
264 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
265 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
266 # string `gamesConfiguration#localizedString`.
267 &quot;value&quot;: &quot;A String&quot;, # The string value.
268 },
269 ],
270 },
271 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
272 # the number 1 in English and most other languages; in Russian, any number
273 # ending in 1 but not ending in 11 is in this class).
274 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
275 # string `gamesConfiguration#localizedStringBundle`.
276 &quot;translations&quot;: [ # The locale strings.
277 { # A localized string resource.
278 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
279 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
280 # string `gamesConfiguration#localizedString`.
281 &quot;value&quot;: &quot;A String&quot;, # The string value.
282 },
283 ],
284 },
285 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
286 # Arabic).
287 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
288 # string `gamesConfiguration#localizedStringBundle`.
289 &quot;translations&quot;: [ # The locale strings.
290 { # A localized string resource.
291 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
292 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
293 # string `gamesConfiguration#localizedString`.
294 &quot;value&quot;: &quot;A String&quot;, # The string value.
295 },
296 ],
297 },
298 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
299 # (as with all numbers in Chinese, or 42 in English).
300 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
301 # string `gamesConfiguration#localizedStringBundle`.
302 &quot;translations&quot;: [ # The locale strings.
303 { # A localized string resource.
304 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
305 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
306 # string `gamesConfiguration#localizedString`.
307 &quot;value&quot;: &quot;A String&quot;, # The string value.
308 },
309 ],
310 },
311 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
312 # in Welsh, or 102 in Slovenian).
313 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
314 # string `gamesConfiguration#localizedStringBundle`.
315 &quot;translations&quot;: [ # The locale strings.
316 { # A localized string resource.
317 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
318 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
319 # string `gamesConfiguration#localizedString`.
320 &quot;value&quot;: &quot;A String&quot;, # The string value.
321 },
322 ],
323 },
324 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
325 # numbers ending 11-99 in Maltese).
326 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
327 # string `gamesConfiguration#localizedStringBundle`.
328 &quot;translations&quot;: [ # The locale strings.
329 { # A localized string resource.
330 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
331 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
332 # string `gamesConfiguration#localizedString`.
333 &quot;value&quot;: &quot;A String&quot;, # The string value.
334 },
335 ],
336 },
337 },
338 },
339 },
340 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
341 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700342 # string `gamesConfiguration#leaderboardConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700343 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
344 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
345 &quot;scoreOrder&quot;: &quot;A String&quot;,
346 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Craig Citroe633be12015-03-02 13:40:36 -0800347 }</pre>
348</div>
349
350<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700351 <code class="details" id="insert">insert(applicationId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800352 <pre>Insert a new leaderboard configuration in this application.
353
354Args:
355 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700356 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -0800357 The object takes the form of:
358
Dan O'Mearadd494642020-05-01 07:42:23 -0700359{ # An leaderboard configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700360 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
361 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
362 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
363 # string `gamesConfiguration#localizedStringBundle`.
364 &quot;translations&quot;: [ # The locale strings.
365 { # A localized string resource.
366 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
367 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
368 # string `gamesConfiguration#localizedString`.
369 &quot;value&quot;: &quot;A String&quot;, # The string value.
370 },
371 ],
372 },
373 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
374 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
375 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
376 # string `gamesConfiguration#leaderboardConfigurationDetail`.
377 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
378 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
379 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
380 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
381 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
382 # same &lt;a
383 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
384 # plural rules&lt;/a&gt; as all Android string resources.
385 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
386 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
387 # Polish).
388 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
389 # string `gamesConfiguration#localizedStringBundle`.
390 &quot;translations&quot;: [ # The locale strings.
391 { # A localized string resource.
392 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
393 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
394 # string `gamesConfiguration#localizedString`.
395 &quot;value&quot;: &quot;A String&quot;, # The string value.
396 },
397 ],
398 },
399 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
400 # the number 1 in English and most other languages; in Russian, any number
401 # ending in 1 but not ending in 11 is in this class).
402 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
403 # string `gamesConfiguration#localizedStringBundle`.
404 &quot;translations&quot;: [ # The locale strings.
405 { # A localized string resource.
406 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
407 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
408 # string `gamesConfiguration#localizedString`.
409 &quot;value&quot;: &quot;A String&quot;, # The string value.
410 },
411 ],
412 },
413 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
414 # Arabic).
415 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
416 # string `gamesConfiguration#localizedStringBundle`.
417 &quot;translations&quot;: [ # The locale strings.
418 { # A localized string resource.
419 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
420 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
421 # string `gamesConfiguration#localizedString`.
422 &quot;value&quot;: &quot;A String&quot;, # The string value.
423 },
424 ],
425 },
426 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
427 # (as with all numbers in Chinese, or 42 in English).
428 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
429 # string `gamesConfiguration#localizedStringBundle`.
430 &quot;translations&quot;: [ # The locale strings.
431 { # A localized string resource.
432 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
433 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
434 # string `gamesConfiguration#localizedString`.
435 &quot;value&quot;: &quot;A String&quot;, # The string value.
436 },
437 ],
438 },
439 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
440 # in Welsh, or 102 in Slovenian).
441 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
442 # string `gamesConfiguration#localizedStringBundle`.
443 &quot;translations&quot;: [ # The locale strings.
444 { # A localized string resource.
445 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
446 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
447 # string `gamesConfiguration#localizedString`.
448 &quot;value&quot;: &quot;A String&quot;, # The string value.
449 },
450 ],
451 },
452 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
453 # numbers ending 11-99 in Maltese).
454 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
455 # string `gamesConfiguration#localizedStringBundle`.
456 &quot;translations&quot;: [ # The locale strings.
457 { # A localized string resource.
458 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
459 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
460 # string `gamesConfiguration#localizedString`.
461 &quot;value&quot;: &quot;A String&quot;, # The string value.
462 },
463 ],
464 },
465 },
466 },
467 },
468 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
469 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
470 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
471 # string `gamesConfiguration#localizedStringBundle`.
472 &quot;translations&quot;: [ # The locale strings.
473 { # A localized string resource.
474 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
475 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
476 # string `gamesConfiguration#localizedString`.
477 &quot;value&quot;: &quot;A String&quot;, # The string value.
478 },
479 ],
480 },
481 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
482 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
483 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
484 # string `gamesConfiguration#leaderboardConfigurationDetail`.
485 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
486 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
487 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
488 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
489 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
490 # same &lt;a
491 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
492 # plural rules&lt;/a&gt; as all Android string resources.
493 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
494 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
495 # Polish).
496 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
497 # string `gamesConfiguration#localizedStringBundle`.
498 &quot;translations&quot;: [ # The locale strings.
499 { # A localized string resource.
500 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
501 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
502 # string `gamesConfiguration#localizedString`.
503 &quot;value&quot;: &quot;A String&quot;, # The string value.
504 },
505 ],
506 },
507 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
508 # the number 1 in English and most other languages; in Russian, any number
509 # ending in 1 but not ending in 11 is in this class).
510 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
511 # string `gamesConfiguration#localizedStringBundle`.
512 &quot;translations&quot;: [ # The locale strings.
513 { # A localized string resource.
514 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
515 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
516 # string `gamesConfiguration#localizedString`.
517 &quot;value&quot;: &quot;A String&quot;, # The string value.
518 },
519 ],
520 },
521 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
522 # Arabic).
523 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
524 # string `gamesConfiguration#localizedStringBundle`.
525 &quot;translations&quot;: [ # The locale strings.
526 { # A localized string resource.
527 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
528 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
529 # string `gamesConfiguration#localizedString`.
530 &quot;value&quot;: &quot;A String&quot;, # The string value.
531 },
532 ],
533 },
534 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
535 # (as with all numbers in Chinese, or 42 in English).
536 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
537 # string `gamesConfiguration#localizedStringBundle`.
538 &quot;translations&quot;: [ # The locale strings.
539 { # A localized string resource.
540 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
541 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
542 # string `gamesConfiguration#localizedString`.
543 &quot;value&quot;: &quot;A String&quot;, # The string value.
544 },
545 ],
546 },
547 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
548 # in Welsh, or 102 in Slovenian).
549 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
550 # string `gamesConfiguration#localizedStringBundle`.
551 &quot;translations&quot;: [ # The locale strings.
552 { # A localized string resource.
553 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
554 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
555 # string `gamesConfiguration#localizedString`.
556 &quot;value&quot;: &quot;A String&quot;, # The string value.
557 },
558 ],
559 },
560 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
561 # numbers ending 11-99 in Maltese).
562 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
563 # string `gamesConfiguration#localizedStringBundle`.
564 &quot;translations&quot;: [ # The locale strings.
565 { # A localized string resource.
566 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
567 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
568 # string `gamesConfiguration#localizedString`.
569 &quot;value&quot;: &quot;A String&quot;, # The string value.
570 },
571 ],
572 },
573 },
574 },
575 },
576 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
577 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700578 # string `gamesConfiguration#leaderboardConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700579 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
580 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
581 &quot;scoreOrder&quot;: &quot;A String&quot;,
582 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Craig Citroe633be12015-03-02 13:40:36 -0800583 }
584
Dan O'Mearadd494642020-05-01 07:42:23 -0700585 x__xgafv: string, V1 error format.
586 Allowed values
587 1 - v1 error format
588 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800589
590Returns:
591 An object of the form:
592
Dan O'Mearadd494642020-05-01 07:42:23 -0700593 { # An leaderboard configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -0700594 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
595 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
596 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
597 # string `gamesConfiguration#localizedStringBundle`.
598 &quot;translations&quot;: [ # The locale strings.
599 { # A localized string resource.
600 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
601 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
602 # string `gamesConfiguration#localizedString`.
603 &quot;value&quot;: &quot;A String&quot;, # The string value.
604 },
605 ],
606 },
607 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
608 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
609 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
610 # string `gamesConfiguration#leaderboardConfigurationDetail`.
611 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
612 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
613 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
614 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
615 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
616 # same &lt;a
617 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
618 # plural rules&lt;/a&gt; as all Android string resources.
619 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
620 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
621 # Polish).
622 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
623 # string `gamesConfiguration#localizedStringBundle`.
624 &quot;translations&quot;: [ # The locale strings.
625 { # A localized string resource.
626 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
627 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
628 # string `gamesConfiguration#localizedString`.
629 &quot;value&quot;: &quot;A String&quot;, # The string value.
630 },
631 ],
632 },
633 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
634 # the number 1 in English and most other languages; in Russian, any number
635 # ending in 1 but not ending in 11 is in this class).
636 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
637 # string `gamesConfiguration#localizedStringBundle`.
638 &quot;translations&quot;: [ # The locale strings.
639 { # A localized string resource.
640 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
641 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
642 # string `gamesConfiguration#localizedString`.
643 &quot;value&quot;: &quot;A String&quot;, # The string value.
644 },
645 ],
646 },
647 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
648 # Arabic).
649 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
650 # string `gamesConfiguration#localizedStringBundle`.
651 &quot;translations&quot;: [ # The locale strings.
652 { # A localized string resource.
653 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
654 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
655 # string `gamesConfiguration#localizedString`.
656 &quot;value&quot;: &quot;A String&quot;, # The string value.
657 },
658 ],
659 },
660 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
661 # (as with all numbers in Chinese, or 42 in English).
662 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
663 # string `gamesConfiguration#localizedStringBundle`.
664 &quot;translations&quot;: [ # The locale strings.
665 { # A localized string resource.
666 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
667 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
668 # string `gamesConfiguration#localizedString`.
669 &quot;value&quot;: &quot;A String&quot;, # The string value.
670 },
671 ],
672 },
673 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
674 # in Welsh, or 102 in Slovenian).
675 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
676 # string `gamesConfiguration#localizedStringBundle`.
677 &quot;translations&quot;: [ # The locale strings.
678 { # A localized string resource.
679 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
680 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
681 # string `gamesConfiguration#localizedString`.
682 &quot;value&quot;: &quot;A String&quot;, # The string value.
683 },
684 ],
685 },
686 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
687 # numbers ending 11-99 in Maltese).
688 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
689 # string `gamesConfiguration#localizedStringBundle`.
690 &quot;translations&quot;: [ # The locale strings.
691 { # A localized string resource.
692 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
693 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
694 # string `gamesConfiguration#localizedString`.
695 &quot;value&quot;: &quot;A String&quot;, # The string value.
696 },
697 ],
698 },
699 },
700 },
701 },
702 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
703 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
704 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
705 # string `gamesConfiguration#localizedStringBundle`.
706 &quot;translations&quot;: [ # The locale strings.
707 { # A localized string resource.
708 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
709 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
710 # string `gamesConfiguration#localizedString`.
711 &quot;value&quot;: &quot;A String&quot;, # The string value.
712 },
713 ],
714 },
715 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
716 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
717 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
718 # string `gamesConfiguration#leaderboardConfigurationDetail`.
719 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
720 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
721 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
722 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
723 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
724 # same &lt;a
725 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
726 # plural rules&lt;/a&gt; as all Android string resources.
727 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
728 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
729 # Polish).
730 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
731 # string `gamesConfiguration#localizedStringBundle`.
732 &quot;translations&quot;: [ # The locale strings.
733 { # A localized string resource.
734 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
735 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
736 # string `gamesConfiguration#localizedString`.
737 &quot;value&quot;: &quot;A String&quot;, # The string value.
738 },
739 ],
740 },
741 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
742 # the number 1 in English and most other languages; in Russian, any number
743 # ending in 1 but not ending in 11 is in this class).
744 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
745 # string `gamesConfiguration#localizedStringBundle`.
746 &quot;translations&quot;: [ # The locale strings.
747 { # A localized string resource.
748 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
749 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
750 # string `gamesConfiguration#localizedString`.
751 &quot;value&quot;: &quot;A String&quot;, # The string value.
752 },
753 ],
754 },
755 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
756 # Arabic).
757 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
758 # string `gamesConfiguration#localizedStringBundle`.
759 &quot;translations&quot;: [ # The locale strings.
760 { # A localized string resource.
761 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
762 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
763 # string `gamesConfiguration#localizedString`.
764 &quot;value&quot;: &quot;A String&quot;, # The string value.
765 },
766 ],
767 },
768 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
769 # (as with all numbers in Chinese, or 42 in English).
770 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
771 # string `gamesConfiguration#localizedStringBundle`.
772 &quot;translations&quot;: [ # The locale strings.
773 { # A localized string resource.
774 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
775 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
776 # string `gamesConfiguration#localizedString`.
777 &quot;value&quot;: &quot;A String&quot;, # The string value.
778 },
779 ],
780 },
781 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
782 # in Welsh, or 102 in Slovenian).
783 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
784 # string `gamesConfiguration#localizedStringBundle`.
785 &quot;translations&quot;: [ # The locale strings.
786 { # A localized string resource.
787 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
788 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
789 # string `gamesConfiguration#localizedString`.
790 &quot;value&quot;: &quot;A String&quot;, # The string value.
791 },
792 ],
793 },
794 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
795 # numbers ending 11-99 in Maltese).
796 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
797 # string `gamesConfiguration#localizedStringBundle`.
798 &quot;translations&quot;: [ # The locale strings.
799 { # A localized string resource.
800 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
801 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
802 # string `gamesConfiguration#localizedString`.
803 &quot;value&quot;: &quot;A String&quot;, # The string value.
804 },
805 ],
806 },
807 },
808 },
809 },
810 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
811 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700812 # string `gamesConfiguration#leaderboardConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700813 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
814 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
815 &quot;scoreOrder&quot;: &quot;A String&quot;,
816 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Craig Citroe633be12015-03-02 13:40:36 -0800817 }</pre>
818</div>
819
820<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -0700821 <code class="details" id="list">list(applicationId, maxResults=None, pageToken=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -0800822 <pre>Returns a list of the leaderboard configurations in this application.
823
824Args:
825 applicationId: string, The application ID from the Google Play developer console. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -0700826 maxResults: integer, The maximum number of resource configurations to return in the response,
827used for paging. For any response, the actual number of resources returned
828may be less than the specified `maxResults`.
Craig Citroe633be12015-03-02 13:40:36 -0800829 pageToken: string, The token returned by the previous request.
Dan O'Mearadd494642020-05-01 07:42:23 -0700830 x__xgafv: string, V1 error format.
831 Allowed values
832 1 - v1 error format
833 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -0800834
835Returns:
836 An object of the form:
837
Dan O'Mearadd494642020-05-01 07:42:23 -0700838 { # A ListConfigurations response.
Bu Sun Kim65020912020-05-20 12:08:20 -0700839 &quot;nextPageToken&quot;: &quot;A String&quot;, # The pagination token for the next page of results.
840 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -0700841 # string
842 # `gamesConfiguration#leaderboardConfigurationListResponse`.
Bu Sun Kim65020912020-05-20 12:08:20 -0700843 &quot;items&quot;: [ # The leaderboard configurations.
844 { # An leaderboard configuration resource.
845 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
846 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
847 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
848 # string `gamesConfiguration#localizedStringBundle`.
849 &quot;translations&quot;: [ # The locale strings.
850 { # A localized string resource.
851 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
852 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
853 # string `gamesConfiguration#localizedString`.
854 &quot;value&quot;: &quot;A String&quot;, # The string value.
855 },
856 ],
857 },
858 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
859 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
860 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
861 # string `gamesConfiguration#leaderboardConfigurationDetail`.
862 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
863 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
864 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
865 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
866 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
867 # same &lt;a
868 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
869 # plural rules&lt;/a&gt; as all Android string resources.
870 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
871 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
872 # Polish).
873 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
874 # string `gamesConfiguration#localizedStringBundle`.
875 &quot;translations&quot;: [ # The locale strings.
876 { # A localized string resource.
877 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
878 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
879 # string `gamesConfiguration#localizedString`.
880 &quot;value&quot;: &quot;A String&quot;, # The string value.
881 },
882 ],
883 },
884 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
885 # the number 1 in English and most other languages; in Russian, any number
886 # ending in 1 but not ending in 11 is in this class).
887 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
888 # string `gamesConfiguration#localizedStringBundle`.
889 &quot;translations&quot;: [ # The locale strings.
890 { # A localized string resource.
891 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
892 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
893 # string `gamesConfiguration#localizedString`.
894 &quot;value&quot;: &quot;A String&quot;, # The string value.
895 },
896 ],
897 },
898 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
899 # Arabic).
900 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
901 # string `gamesConfiguration#localizedStringBundle`.
902 &quot;translations&quot;: [ # The locale strings.
903 { # A localized string resource.
904 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
905 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
906 # string `gamesConfiguration#localizedString`.
907 &quot;value&quot;: &quot;A String&quot;, # The string value.
908 },
909 ],
910 },
911 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
912 # (as with all numbers in Chinese, or 42 in English).
913 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
914 # string `gamesConfiguration#localizedStringBundle`.
915 &quot;translations&quot;: [ # The locale strings.
916 { # A localized string resource.
917 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
918 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
919 # string `gamesConfiguration#localizedString`.
920 &quot;value&quot;: &quot;A String&quot;, # The string value.
921 },
922 ],
923 },
924 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
925 # in Welsh, or 102 in Slovenian).
926 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
927 # string `gamesConfiguration#localizedStringBundle`.
928 &quot;translations&quot;: [ # The locale strings.
929 { # A localized string resource.
930 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
931 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
932 # string `gamesConfiguration#localizedString`.
933 &quot;value&quot;: &quot;A String&quot;, # The string value.
934 },
935 ],
936 },
937 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
938 # numbers ending 11-99 in Maltese).
939 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
940 # string `gamesConfiguration#localizedStringBundle`.
941 &quot;translations&quot;: [ # The locale strings.
942 { # A localized string resource.
943 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
944 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
945 # string `gamesConfiguration#localizedString`.
946 &quot;value&quot;: &quot;A String&quot;, # The string value.
947 },
948 ],
949 },
950 },
951 },
952 },
953 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
954 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
955 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
956 # string `gamesConfiguration#localizedStringBundle`.
957 &quot;translations&quot;: [ # The locale strings.
958 { # A localized string resource.
959 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
960 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
961 # string `gamesConfiguration#localizedString`.
962 &quot;value&quot;: &quot;A String&quot;, # The string value.
963 },
964 ],
965 },
966 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
967 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
968 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
969 # string `gamesConfiguration#leaderboardConfigurationDetail`.
970 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
971 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
972 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
973 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
974 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
975 # same &lt;a
976 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
977 # plural rules&lt;/a&gt; as all Android string resources.
978 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
979 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
980 # Polish).
981 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
982 # string `gamesConfiguration#localizedStringBundle`.
983 &quot;translations&quot;: [ # The locale strings.
984 { # A localized string resource.
985 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
986 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
987 # string `gamesConfiguration#localizedString`.
988 &quot;value&quot;: &quot;A String&quot;, # The string value.
989 },
990 ],
991 },
992 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
993 # the number 1 in English and most other languages; in Russian, any number
994 # ending in 1 but not ending in 11 is in this class).
995 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
996 # string `gamesConfiguration#localizedStringBundle`.
997 &quot;translations&quot;: [ # The locale strings.
998 { # A localized string resource.
999 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1000 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1001 # string `gamesConfiguration#localizedString`.
1002 &quot;value&quot;: &quot;A String&quot;, # The string value.
1003 },
1004 ],
1005 },
1006 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1007 # Arabic).
1008 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1009 # string `gamesConfiguration#localizedStringBundle`.
1010 &quot;translations&quot;: [ # The locale strings.
1011 { # A localized string resource.
1012 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1013 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1014 # string `gamesConfiguration#localizedString`.
1015 &quot;value&quot;: &quot;A String&quot;, # The string value.
1016 },
1017 ],
1018 },
1019 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1020 # (as with all numbers in Chinese, or 42 in English).
1021 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1022 # string `gamesConfiguration#localizedStringBundle`.
1023 &quot;translations&quot;: [ # The locale strings.
1024 { # A localized string resource.
1025 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1026 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1027 # string `gamesConfiguration#localizedString`.
1028 &quot;value&quot;: &quot;A String&quot;, # The string value.
1029 },
1030 ],
1031 },
1032 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1033 # in Welsh, or 102 in Slovenian).
1034 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1035 # string `gamesConfiguration#localizedStringBundle`.
1036 &quot;translations&quot;: [ # The locale strings.
1037 { # A localized string resource.
1038 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1039 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1040 # string `gamesConfiguration#localizedString`.
1041 &quot;value&quot;: &quot;A String&quot;, # The string value.
1042 },
1043 ],
1044 },
1045 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1046 # numbers ending 11-99 in Maltese).
1047 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1048 # string `gamesConfiguration#localizedStringBundle`.
1049 &quot;translations&quot;: [ # The locale strings.
1050 { # A localized string resource.
1051 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1052 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1053 # string `gamesConfiguration#localizedString`.
1054 &quot;value&quot;: &quot;A String&quot;, # The string value.
1055 },
1056 ],
1057 },
1058 },
1059 },
1060 },
1061 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1062 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1063 # string `gamesConfiguration#leaderboardConfiguration`.
1064 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1065 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1066 &quot;scoreOrder&quot;: &quot;A String&quot;,
1067 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
1068 },
1069 ],
Craig Citroe633be12015-03-02 13:40:36 -08001070 }</pre>
1071</div>
1072
1073<div class="method">
1074 <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
1075 <pre>Retrieves the next page of results.
1076
1077Args:
1078 previous_request: The request for the previous page. (required)
1079 previous_response: The response from the request for the previous page. (required)
1080
1081Returns:
Bu Sun Kim65020912020-05-20 12:08:20 -07001082 A request object that you can call &#x27;execute()&#x27; on to request the next
Craig Citroe633be12015-03-02 13:40:36 -08001083 page. Returns None if there are no more items in the collection.
1084 </pre>
1085</div>
1086
1087<div class="method">
Dan O'Mearadd494642020-05-01 07:42:23 -07001088 <code class="details" id="update">update(leaderboardId, body=None, x__xgafv=None)</code>
Craig Citroe633be12015-03-02 13:40:36 -08001089 <pre>Update the metadata of the leaderboard configuration with the given ID.
1090
1091Args:
1092 leaderboardId: string, The ID of the leaderboard. (required)
Dan O'Mearadd494642020-05-01 07:42:23 -07001093 body: object, The request body.
Craig Citroe633be12015-03-02 13:40:36 -08001094 The object takes the form of:
1095
Dan O'Mearadd494642020-05-01 07:42:23 -07001096{ # An leaderboard configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -07001097 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1098 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1099 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1100 # string `gamesConfiguration#localizedStringBundle`.
1101 &quot;translations&quot;: [ # The locale strings.
1102 { # A localized string resource.
1103 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1104 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1105 # string `gamesConfiguration#localizedString`.
1106 &quot;value&quot;: &quot;A String&quot;, # The string value.
1107 },
1108 ],
1109 },
1110 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1111 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1112 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1113 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1114 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1115 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1116 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1117 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1118 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1119 # same &lt;a
1120 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1121 # plural rules&lt;/a&gt; as all Android string resources.
1122 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1123 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1124 # Polish).
1125 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1126 # string `gamesConfiguration#localizedStringBundle`.
1127 &quot;translations&quot;: [ # The locale strings.
1128 { # A localized string resource.
1129 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1130 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1131 # string `gamesConfiguration#localizedString`.
1132 &quot;value&quot;: &quot;A String&quot;, # The string value.
1133 },
1134 ],
1135 },
1136 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1137 # the number 1 in English and most other languages; in Russian, any number
1138 # ending in 1 but not ending in 11 is in this class).
1139 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1140 # string `gamesConfiguration#localizedStringBundle`.
1141 &quot;translations&quot;: [ # The locale strings.
1142 { # A localized string resource.
1143 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1144 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1145 # string `gamesConfiguration#localizedString`.
1146 &quot;value&quot;: &quot;A String&quot;, # The string value.
1147 },
1148 ],
1149 },
1150 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1151 # Arabic).
1152 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1153 # string `gamesConfiguration#localizedStringBundle`.
1154 &quot;translations&quot;: [ # The locale strings.
1155 { # A localized string resource.
1156 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1157 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1158 # string `gamesConfiguration#localizedString`.
1159 &quot;value&quot;: &quot;A String&quot;, # The string value.
1160 },
1161 ],
1162 },
1163 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1164 # (as with all numbers in Chinese, or 42 in English).
1165 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1166 # string `gamesConfiguration#localizedStringBundle`.
1167 &quot;translations&quot;: [ # The locale strings.
1168 { # A localized string resource.
1169 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1170 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1171 # string `gamesConfiguration#localizedString`.
1172 &quot;value&quot;: &quot;A String&quot;, # The string value.
1173 },
1174 ],
1175 },
1176 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1177 # in Welsh, or 102 in Slovenian).
1178 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1179 # string `gamesConfiguration#localizedStringBundle`.
1180 &quot;translations&quot;: [ # The locale strings.
1181 { # A localized string resource.
1182 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1183 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1184 # string `gamesConfiguration#localizedString`.
1185 &quot;value&quot;: &quot;A String&quot;, # The string value.
1186 },
1187 ],
1188 },
1189 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1190 # numbers ending 11-99 in Maltese).
1191 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1192 # string `gamesConfiguration#localizedStringBundle`.
1193 &quot;translations&quot;: [ # The locale strings.
1194 { # A localized string resource.
1195 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1196 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1197 # string `gamesConfiguration#localizedString`.
1198 &quot;value&quot;: &quot;A String&quot;, # The string value.
1199 },
1200 ],
1201 },
1202 },
1203 },
1204 },
1205 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
1206 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1207 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1208 # string `gamesConfiguration#localizedStringBundle`.
1209 &quot;translations&quot;: [ # The locale strings.
1210 { # A localized string resource.
1211 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1212 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1213 # string `gamesConfiguration#localizedString`.
1214 &quot;value&quot;: &quot;A String&quot;, # The string value.
1215 },
1216 ],
1217 },
1218 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1219 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1220 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1221 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1222 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1223 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1224 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1225 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1226 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1227 # same &lt;a
1228 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1229 # plural rules&lt;/a&gt; as all Android string resources.
1230 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1231 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1232 # Polish).
1233 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1234 # string `gamesConfiguration#localizedStringBundle`.
1235 &quot;translations&quot;: [ # The locale strings.
1236 { # A localized string resource.
1237 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1238 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1239 # string `gamesConfiguration#localizedString`.
1240 &quot;value&quot;: &quot;A String&quot;, # The string value.
1241 },
1242 ],
1243 },
1244 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1245 # the number 1 in English and most other languages; in Russian, any number
1246 # ending in 1 but not ending in 11 is in this class).
1247 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1248 # string `gamesConfiguration#localizedStringBundle`.
1249 &quot;translations&quot;: [ # The locale strings.
1250 { # A localized string resource.
1251 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1252 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1253 # string `gamesConfiguration#localizedString`.
1254 &quot;value&quot;: &quot;A String&quot;, # The string value.
1255 },
1256 ],
1257 },
1258 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1259 # Arabic).
1260 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1261 # string `gamesConfiguration#localizedStringBundle`.
1262 &quot;translations&quot;: [ # The locale strings.
1263 { # A localized string resource.
1264 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1265 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1266 # string `gamesConfiguration#localizedString`.
1267 &quot;value&quot;: &quot;A String&quot;, # The string value.
1268 },
1269 ],
1270 },
1271 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1272 # (as with all numbers in Chinese, or 42 in English).
1273 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1274 # string `gamesConfiguration#localizedStringBundle`.
1275 &quot;translations&quot;: [ # The locale strings.
1276 { # A localized string resource.
1277 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1278 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1279 # string `gamesConfiguration#localizedString`.
1280 &quot;value&quot;: &quot;A String&quot;, # The string value.
1281 },
1282 ],
1283 },
1284 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1285 # in Welsh, or 102 in Slovenian).
1286 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1287 # string `gamesConfiguration#localizedStringBundle`.
1288 &quot;translations&quot;: [ # The locale strings.
1289 { # A localized string resource.
1290 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1291 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1292 # string `gamesConfiguration#localizedString`.
1293 &quot;value&quot;: &quot;A String&quot;, # The string value.
1294 },
1295 ],
1296 },
1297 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1298 # numbers ending 11-99 in Maltese).
1299 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1300 # string `gamesConfiguration#localizedStringBundle`.
1301 &quot;translations&quot;: [ # The locale strings.
1302 { # A localized string resource.
1303 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1304 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1305 # string `gamesConfiguration#localizedString`.
1306 &quot;value&quot;: &quot;A String&quot;, # The string value.
1307 },
1308 ],
1309 },
1310 },
1311 },
1312 },
1313 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1314 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -07001315 # string `gamesConfiguration#leaderboardConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -07001316 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1317 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1318 &quot;scoreOrder&quot;: &quot;A String&quot;,
1319 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Craig Citroe633be12015-03-02 13:40:36 -08001320 }
1321
Dan O'Mearadd494642020-05-01 07:42:23 -07001322 x__xgafv: string, V1 error format.
1323 Allowed values
1324 1 - v1 error format
1325 2 - v2 error format
Craig Citroe633be12015-03-02 13:40:36 -08001326
1327Returns:
1328 An object of the form:
1329
Dan O'Mearadd494642020-05-01 07:42:23 -07001330 { # An leaderboard configuration resource.
Bu Sun Kim65020912020-05-20 12:08:20 -07001331 &quot;draft&quot;: { # A leaderboard configuration detail. # The draft data of the leaderboard.
1332 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1333 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1334 # string `gamesConfiguration#localizedStringBundle`.
1335 &quot;translations&quot;: [ # The locale strings.
1336 { # A localized string resource.
1337 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1338 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1339 # string `gamesConfiguration#localizedString`.
1340 &quot;value&quot;: &quot;A String&quot;, # The string value.
1341 },
1342 ],
1343 },
1344 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1345 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1346 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1347 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1348 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1349 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1350 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1351 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1352 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1353 # same &lt;a
1354 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1355 # plural rules&lt;/a&gt; as all Android string resources.
1356 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1357 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1358 # Polish).
1359 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1360 # string `gamesConfiguration#localizedStringBundle`.
1361 &quot;translations&quot;: [ # The locale strings.
1362 { # A localized string resource.
1363 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1364 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1365 # string `gamesConfiguration#localizedString`.
1366 &quot;value&quot;: &quot;A String&quot;, # The string value.
1367 },
1368 ],
1369 },
1370 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1371 # the number 1 in English and most other languages; in Russian, any number
1372 # ending in 1 but not ending in 11 is in this class).
1373 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1374 # string `gamesConfiguration#localizedStringBundle`.
1375 &quot;translations&quot;: [ # The locale strings.
1376 { # A localized string resource.
1377 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1378 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1379 # string `gamesConfiguration#localizedString`.
1380 &quot;value&quot;: &quot;A String&quot;, # The string value.
1381 },
1382 ],
1383 },
1384 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1385 # Arabic).
1386 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1387 # string `gamesConfiguration#localizedStringBundle`.
1388 &quot;translations&quot;: [ # The locale strings.
1389 { # A localized string resource.
1390 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1391 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1392 # string `gamesConfiguration#localizedString`.
1393 &quot;value&quot;: &quot;A String&quot;, # The string value.
1394 },
1395 ],
1396 },
1397 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1398 # (as with all numbers in Chinese, or 42 in English).
1399 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1400 # string `gamesConfiguration#localizedStringBundle`.
1401 &quot;translations&quot;: [ # The locale strings.
1402 { # A localized string resource.
1403 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1404 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1405 # string `gamesConfiguration#localizedString`.
1406 &quot;value&quot;: &quot;A String&quot;, # The string value.
1407 },
1408 ],
1409 },
1410 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1411 # in Welsh, or 102 in Slovenian).
1412 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1413 # string `gamesConfiguration#localizedStringBundle`.
1414 &quot;translations&quot;: [ # The locale strings.
1415 { # A localized string resource.
1416 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1417 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1418 # string `gamesConfiguration#localizedString`.
1419 &quot;value&quot;: &quot;A String&quot;, # The string value.
1420 },
1421 ],
1422 },
1423 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1424 # numbers ending 11-99 in Maltese).
1425 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1426 # string `gamesConfiguration#localizedStringBundle`.
1427 &quot;translations&quot;: [ # The locale strings.
1428 { # A localized string resource.
1429 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1430 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1431 # string `gamesConfiguration#localizedString`.
1432 &quot;value&quot;: &quot;A String&quot;, # The string value.
1433 },
1434 ],
1435 },
1436 },
1437 },
1438 },
1439 &quot;published&quot;: { # A leaderboard configuration detail. # The read-only published data of the leaderboard.
1440 &quot;name&quot;: { # A localized string bundle resource. # Localized strings for the leaderboard name.
1441 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1442 # string `gamesConfiguration#localizedStringBundle`.
1443 &quot;translations&quot;: [ # The locale strings.
1444 { # A localized string resource.
1445 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1446 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1447 # string `gamesConfiguration#localizedString`.
1448 &quot;value&quot;: &quot;A String&quot;, # The string value.
1449 },
1450 ],
1451 },
1452 &quot;iconUrl&quot;: &quot;A String&quot;, # The icon url of this leaderboard. Writes to this field are ignored.
1453 &quot;sortRank&quot;: 42, # The sort rank of this leaderboard. Writes to this field are ignored.
1454 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1455 # string `gamesConfiguration#leaderboardConfigurationDetail`.
1456 &quot;scoreFormat&quot;: { # A number format resource. # The score formatting for the leaderboard.
1457 &quot;numberFormatType&quot;: &quot;A String&quot;, # The formatting for the number.
1458 &quot;numDecimalPlaces&quot;: 42, # The number of decimal places for number. Only used for NUMERIC format type.
1459 &quot;currencyCode&quot;: &quot;A String&quot;, # The curreny code string. Only used for CURRENCY format type.
1460 &quot;suffix&quot;: { # A number affix resource. # An optional suffix for the NUMERIC format type. These strings follow the
1461 # same &lt;a
1462 # href=&quot;http://developer.android.com/guide/topics/resources/string-resource.html#Plurals&quot;&gt;
1463 # plural rules&lt;/a&gt; as all Android string resources.
1464 &quot;few&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;small&quot; numbers (as with 2,
1465 # 3, and 4 in Czech; or numbers ending 2, 3, or 4 but not 12, 13, or 14 in
1466 # Polish).
1467 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1468 # string `gamesConfiguration#localizedStringBundle`.
1469 &quot;translations&quot;: [ # The locale strings.
1470 { # A localized string resource.
1471 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1472 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1473 # string `gamesConfiguration#localizedString`.
1474 &quot;value&quot;: &quot;A String&quot;, # The string value.
1475 },
1476 ],
1477 },
1478 &quot;one&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like one (as with
1479 # the number 1 in English and most other languages; in Russian, any number
1480 # ending in 1 but not ending in 11 is in this class).
1481 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1482 # string `gamesConfiguration#localizedStringBundle`.
1483 &quot;translations&quot;: [ # The locale strings.
1484 { # A localized string resource.
1485 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1486 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1487 # string `gamesConfiguration#localizedString`.
1488 &quot;value&quot;: &quot;A String&quot;, # The string value.
1489 },
1490 ],
1491 },
1492 &quot;zero&quot;: { # A localized string bundle resource. # When the language requires special treatment of the number 0 (as in
1493 # Arabic).
1494 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1495 # string `gamesConfiguration#localizedStringBundle`.
1496 &quot;translations&quot;: [ # The locale strings.
1497 { # A localized string resource.
1498 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1499 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1500 # string `gamesConfiguration#localizedString`.
1501 &quot;value&quot;: &quot;A String&quot;, # The string value.
1502 },
1503 ],
1504 },
1505 &quot;other&quot;: { # A localized string bundle resource. # When the language does not require special treatment of the given quantity
1506 # (as with all numbers in Chinese, or 42 in English).
1507 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1508 # string `gamesConfiguration#localizedStringBundle`.
1509 &quot;translations&quot;: [ # The locale strings.
1510 { # A localized string resource.
1511 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1512 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1513 # string `gamesConfiguration#localizedString`.
1514 &quot;value&quot;: &quot;A String&quot;, # The string value.
1515 },
1516 ],
1517 },
1518 &quot;two&quot;: { # A localized string bundle resource. # When the language requires special treatment of numbers like two (as with 2
1519 # in Welsh, or 102 in Slovenian).
1520 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1521 # string `gamesConfiguration#localizedStringBundle`.
1522 &quot;translations&quot;: [ # The locale strings.
1523 { # A localized string resource.
1524 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1525 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1526 # string `gamesConfiguration#localizedString`.
1527 &quot;value&quot;: &quot;A String&quot;, # The string value.
1528 },
1529 ],
1530 },
1531 &quot;many&quot;: { # A localized string bundle resource. # When the language requires special treatment of &quot;large&quot; numbers (as with
1532 # numbers ending 11-99 in Maltese).
1533 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1534 # string `gamesConfiguration#localizedStringBundle`.
1535 &quot;translations&quot;: [ # The locale strings.
1536 { # A localized string resource.
1537 &quot;locale&quot;: &quot;A String&quot;, # The locale string.
1538 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
1539 # string `gamesConfiguration#localizedString`.
1540 &quot;value&quot;: &quot;A String&quot;, # The string value.
1541 },
1542 ],
1543 },
1544 },
1545 },
1546 },
1547 &quot;token&quot;: &quot;A String&quot;, # The token for this resource.
1548 &quot;kind&quot;: &quot;A String&quot;, # Uniquely identifies the type of this resource. Value is always the fixed
Dan O'Mearadd494642020-05-01 07:42:23 -07001549 # string `gamesConfiguration#leaderboardConfiguration`.
Bu Sun Kim65020912020-05-20 12:08:20 -07001550 &quot;scoreMin&quot;: &quot;A String&quot;, # Minimum score that can be posted to this leaderboard.
1551 &quot;scoreMax&quot;: &quot;A String&quot;, # Maximum score that can be posted to this leaderboard.
1552 &quot;scoreOrder&quot;: &quot;A String&quot;,
1553 &quot;id&quot;: &quot;A String&quot;, # The ID of the leaderboard.
Craig Citroe633be12015-03-02 13:40:36 -08001554 }</pre>
1555</div>
1556
1557</body></html>