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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@google.comac10a2d2010-12-22 21:39:39 +00009#include "GrGpuGL.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000010#include "GrGLStencilBuffer.h"
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000011#include "GrGLPath.h"
bsalomon@google.com6d003d12012-09-11 15:45:20 +000012#include "GrGLShaderBuilder.h"
bsalomon@google.coma3201942012-06-21 19:58:20 +000013#include "GrTemplates.h"
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +000014#include "GrTypes.h"
bsalomon@google.com3582bf92011-06-30 21:32:31 +000015#include "SkTemplates.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000016
caryclark@google.comcf6285b2012-06-06 12:09:01 +000017static const GrGLuint GR_MAX_GLUINT = ~0U;
twiz@google.com0f31ca72011-03-18 17:38:11 +000018static const GrGLint GR_INVAL_GLINT = ~0;
reed@google.comac10a2d2010-12-22 21:39:39 +000019
bsalomon@google.com0b77d682011-08-19 13:28:54 +000020#define GL_CALL(X) GR_GL_CALL(this->glInterface(), X)
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +000021#define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glInterface(), RET, X)
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022
bsalomon@google.com316f99232011-01-13 21:28:12 +000023// we use a spare texture unit to avoid
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000024// mucking with the state of any of the stages.
tomhudson@google.com93813632011-10-27 20:21:16 +000025static const int SPARE_TEX_UNIT = GrDrawState::kNumStages;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +000026
reed@google.comac10a2d2010-12-22 21:39:39 +000027#define SKIP_CACHE_CHECK true
28
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000029#if GR_GL_CHECK_ALLOC_WITH_GET_ERROR
30 #define CLEAR_ERROR_BEFORE_ALLOC(iface) GrGLClearErr(iface)
31 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL_NOERRCHECK(iface, call)
32 #define CHECK_ALLOC_ERROR(iface) GR_GL_GET_ERROR(iface)
rmistry@google.comfbfcd562012-08-23 18:09:54 +000033#else
bsalomon@google.com4f3c2532012-01-19 16:16:52 +000034 #define CLEAR_ERROR_BEFORE_ALLOC(iface)
35 #define GL_ALLOC_CALL(iface, call) GR_GL_CALL(iface, call)
36 #define CHECK_ALLOC_ERROR(iface) GR_GL_NO_ERROR
37#endif
38
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +000039
40///////////////////////////////////////////////////////////////////////////////
41
twiz@google.com0f31ca72011-03-18 17:38:11 +000042static const GrGLenum gXfermodeCoeff2Blend[] = {
43 GR_GL_ZERO,
44 GR_GL_ONE,
45 GR_GL_SRC_COLOR,
46 GR_GL_ONE_MINUS_SRC_COLOR,
47 GR_GL_DST_COLOR,
48 GR_GL_ONE_MINUS_DST_COLOR,
49 GR_GL_SRC_ALPHA,
50 GR_GL_ONE_MINUS_SRC_ALPHA,
51 GR_GL_DST_ALPHA,
52 GR_GL_ONE_MINUS_DST_ALPHA,
53 GR_GL_CONSTANT_COLOR,
54 GR_GL_ONE_MINUS_CONSTANT_COLOR,
55 GR_GL_CONSTANT_ALPHA,
56 GR_GL_ONE_MINUS_CONSTANT_ALPHA,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000057
58 // extended blend coeffs
59 GR_GL_SRC1_COLOR,
60 GR_GL_ONE_MINUS_SRC1_COLOR,
61 GR_GL_SRC1_ALPHA,
62 GR_GL_ONE_MINUS_SRC1_ALPHA,
reed@google.comac10a2d2010-12-22 21:39:39 +000063};
64
bsalomon@google.com271cffc2011-05-20 14:13:56 +000065bool GrGpuGL::BlendCoeffReferencesConstant(GrBlendCoeff coeff) {
bsalomon@google.com080773c2011-03-15 19:09:25 +000066 static const bool gCoeffReferencesBlendConst[] = {
67 false,
68 false,
69 false,
70 false,
71 false,
72 false,
73 false,
74 false,
75 false,
76 false,
77 true,
78 true,
79 true,
80 true,
bsalomon@google.com271cffc2011-05-20 14:13:56 +000081
82 // extended blend coeffs
83 false,
84 false,
85 false,
86 false,
bsalomon@google.com080773c2011-03-15 19:09:25 +000087 };
88 return gCoeffReferencesBlendConst[coeff];
bsalomon@google.com47059542012-06-06 20:51:20 +000089 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
90 GR_ARRAY_COUNT(gCoeffReferencesBlendConst));
bsalomon@google.com271cffc2011-05-20 14:13:56 +000091
bsalomon@google.com47059542012-06-06 20:51:20 +000092 GR_STATIC_ASSERT(0 == kZero_GrBlendCoeff);
93 GR_STATIC_ASSERT(1 == kOne_GrBlendCoeff);
94 GR_STATIC_ASSERT(2 == kSC_GrBlendCoeff);
95 GR_STATIC_ASSERT(3 == kISC_GrBlendCoeff);
96 GR_STATIC_ASSERT(4 == kDC_GrBlendCoeff);
97 GR_STATIC_ASSERT(5 == kIDC_GrBlendCoeff);
98 GR_STATIC_ASSERT(6 == kSA_GrBlendCoeff);
99 GR_STATIC_ASSERT(7 == kISA_GrBlendCoeff);
100 GR_STATIC_ASSERT(8 == kDA_GrBlendCoeff);
101 GR_STATIC_ASSERT(9 == kIDA_GrBlendCoeff);
102 GR_STATIC_ASSERT(10 == kConstC_GrBlendCoeff);
103 GR_STATIC_ASSERT(11 == kIConstC_GrBlendCoeff);
104 GR_STATIC_ASSERT(12 == kConstA_GrBlendCoeff);
105 GR_STATIC_ASSERT(13 == kIConstA_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000106
bsalomon@google.com47059542012-06-06 20:51:20 +0000107 GR_STATIC_ASSERT(14 == kS2C_GrBlendCoeff);
108 GR_STATIC_ASSERT(15 == kIS2C_GrBlendCoeff);
109 GR_STATIC_ASSERT(16 == kS2A_GrBlendCoeff);
110 GR_STATIC_ASSERT(17 == kIS2A_GrBlendCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000111
112 // assertion for gXfermodeCoeff2Blend have to be in GrGpu scope
bsalomon@google.com47059542012-06-06 20:51:20 +0000113 GR_STATIC_ASSERT(kTotalGrBlendCoeffCount ==
114 GR_ARRAY_COUNT(gXfermodeCoeff2Blend));
bsalomon@google.com080773c2011-03-15 19:09:25 +0000115}
116
reed@google.comac10a2d2010-12-22 21:39:39 +0000117///////////////////////////////////////////////////////////////////////////////
118
rileya@google.come38160c2012-07-03 18:03:04 +0000119static bool gPrintStartupSpew;
bsalomon@google.com42ab7ea2011-01-19 17:19:40 +0000120
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000121static bool fbo_test(const GrGLInterface* gl, int w, int h) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000122
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000123 GR_GL_CALL(gl, ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000124
twiz@google.com0f31ca72011-03-18 17:38:11 +0000125 GrGLuint testFBO;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000126 GR_GL_CALL(gl, GenFramebuffers(1, &testFBO));
127 GR_GL_CALL(gl, BindFramebuffer(GR_GL_FRAMEBUFFER, testFBO));
twiz@google.com0f31ca72011-03-18 17:38:11 +0000128 GrGLuint testRTTex;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000129 GR_GL_CALL(gl, GenTextures(1, &testRTTex));
130 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, testRTTex));
bsalomon@google.com2fbc7fa2011-01-05 16:34:41 +0000131 // some implementations require texture to be mip-map complete before
132 // FBO with level 0 bound as color attachment will be framebuffer complete.
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000133 GR_GL_CALL(gl, TexParameteri(GR_GL_TEXTURE_2D,
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000134 GR_GL_TEXTURE_MIN_FILTER,
135 GR_GL_NEAREST));
136 GR_GL_CALL(gl, TexImage2D(GR_GL_TEXTURE_2D, 0, GR_GL_RGBA, w, h,
137 0, GR_GL_RGBA, GR_GL_UNSIGNED_BYTE, NULL));
138 GR_GL_CALL(gl, BindTexture(GR_GL_TEXTURE_2D, 0));
139 GR_GL_CALL(gl, FramebufferTexture2D(GR_GL_FRAMEBUFFER,
140 GR_GL_COLOR_ATTACHMENT0,
141 GR_GL_TEXTURE_2D, testRTTex, 0));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000142 GrGLenum status;
143 GR_GL_CALL_RET(gl, status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000144 GR_GL_CALL(gl, DeleteFramebuffers(1, &testFBO));
145 GR_GL_CALL(gl, DeleteTextures(1, &testRTTex));
bsalomon@google.com316f99232011-01-13 21:28:12 +0000146
bsalomon@google.comc312bf92011-03-21 21:10:33 +0000147 return status == GR_GL_FRAMEBUFFER_COMPLETE;
reed@google.comac10a2d2010-12-22 21:39:39 +0000148}
149
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000150GrGpuGL::GrGpuGL(const GrGLContextInfo& ctxInfo) : fGLContextInfo(ctxInfo) {
151
152 GrAssert(ctxInfo.isInitialized());
tomhudson@google.com747bf292011-06-14 18:16:52 +0000153
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000154 fillInConfigRenderableTable();
155
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000156 fPrintedCaps = false;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000157
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000158 GrGLClearErr(fGLContextInfo.interface());
reed@google.comac10a2d2010-12-22 21:39:39 +0000159
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000160 if (gPrintStartupSpew) {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000161 const GrGLubyte* ext;
162 GL_CALL_RET(ext, GetString(GR_GL_EXTENSIONS));
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +0000163 const GrGLubyte* vendor;
164 const GrGLubyte* renderer;
165 const GrGLubyte* version;
166 GL_CALL_RET(vendor, GetString(GR_GL_VENDOR));
167 GL_CALL_RET(renderer, GetString(GR_GL_RENDERER));
168 GL_CALL_RET(version, GetString(GR_GL_VERSION));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000169 GrPrintf("------------------------- create GrGpuGL %p --------------\n",
170 this);
171 GrPrintf("------ VENDOR %s\n", vendor);
172 GrPrintf("------ RENDERER %s\n", renderer);
173 GrPrintf("------ VERSION %s\n", version);
174 GrPrintf("------ EXTENSIONS\n %s \n", ext);
175 }
176
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000177 this->initCaps();
tomhudson@google.com747bf292011-06-14 18:16:52 +0000178
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000179 fProgramCache = SkNEW_ARGS(ProgramCache, (this->glContextInfo()));
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000180
bsalomon@google.comfe676522011-06-17 18:12:21 +0000181 fLastSuccessfulStencilFmtIdx = 0;
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000182 if (false) { // avoid bit rot, suppress warning
183 fbo_test(this->glInterface(), 0, 0);
184 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000185}
186
187GrGpuGL::~GrGpuGL() {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000188 if (0 != fHWProgramID) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000189 // detach the current program so there is no confusion on OpenGL's part
190 // that we want it to be deleted
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000191 GrAssert(fHWProgramID == fCurrentProgram->fProgramID);
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000192 GL_CALL(UseProgram(0));
193 }
194
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000195 delete fProgramCache;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000196
bsalomon@google.com4a018bb2011-10-28 19:50:21 +0000197 // This must be called by before the GrDrawTarget destructor
198 this->releaseGeometry();
bsalomon@google.com15b11df2011-09-16 21:18:29 +0000199 // This subclass must do this before the base class destructor runs
200 // since we will unref the GrGLInterface.
201 this->releaseResources();
reed@google.comac10a2d2010-12-22 21:39:39 +0000202}
203
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000204///////////////////////////////////////////////////////////////////////////////
205
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000206void GrGpuGL::initCaps() {
207 GrGLint maxTextureUnits;
208 // check FS and fixed-function texture unit limits
209 // we only use textures in the fragment stage currently.
210 // checks are > to make sure we have a spare unit.
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000211 const GrGLInterface* gl = this->glInterface();
212 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000213 GrAssert(maxTextureUnits > GrDrawState::kNumStages);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000214
bsalomon@google.comf6601872012-08-28 21:11:35 +0000215 CapsInternals* caps = this->capsInternals();
216
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000217 GrGLint numFormats;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000218 GR_GL_GetIntegerv(gl, GR_GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000219 SkAutoSTMalloc<10, GrGLint> formats(numFormats);
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000220 GR_GL_GetIntegerv(gl, GR_GL_COMPRESSED_TEXTURE_FORMATS, formats);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000221 for (int i = 0; i < numFormats; ++i) {
222 if (formats[i] == GR_GL_PALETTE8_RGBA8) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000223 caps->f8BitPaletteSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000224 break;
225 }
226 }
227
228 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000229 // we could also look for GL_ATI_separate_stencil extension or
230 // GL_EXT_stencil_two_side but they use different function signatures
231 // than GL2.0+ (and than each other).
bsalomon@google.comf6601872012-08-28 21:11:35 +0000232 caps->fTwoSidedStencilSupport = (this->glVersion() >= GR_GL_VER(2,0));
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000233 // supported on GL 1.4 and higher or by extension
bsalomon@google.comf6601872012-08-28 21:11:35 +0000234 caps->fStencilWrapOpsSupport = (this->glVersion() >= GR_GL_VER(1,4)) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000235 this->hasExtension("GL_EXT_stencil_wrap");
236 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000237 // ES 2 has two sided stencil and stencil wrap
bsalomon@google.comf6601872012-08-28 21:11:35 +0000238 caps->fTwoSidedStencilSupport = true;
239 caps->fStencilWrapOpsSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000240 }
241
242 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000243 caps->fBufferLockSupport = true; // we require VBO support and the desktop VBO
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000244 // extension includes glMapBuffer.
245 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000246 caps->fBufferLockSupport = this->hasExtension("GL_OES_mapbuffer");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000247 }
248
249 if (kDesktop_GrGLBinding == this->glBinding()) {
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000250 if (this->glVersion() >= GR_GL_VER(2,0) ||
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000251 this->hasExtension("GL_ARB_texture_non_power_of_two")) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000252 caps->fNPOTTextureTileSupport = true;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000253 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000254 caps->fNPOTTextureTileSupport = false;
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000255 }
256 } else {
bsalomon@google.com1dcf5062011-11-14 19:29:53 +0000257 // Unextended ES2 supports NPOT textures with clamp_to_edge and non-mip filters only
bsalomon@google.comf6601872012-08-28 21:11:35 +0000258 caps->fNPOTTextureTileSupport = this->hasExtension("GL_OES_texture_npot");
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000259 }
260
bsalomon@google.comf6601872012-08-28 21:11:35 +0000261 caps->fHWAALineSupport = (kDesktop_GrGLBinding == this->glBinding());
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000262
bsalomon@google.comf6601872012-08-28 21:11:35 +0000263 GR_GL_GetIntegerv(gl, GR_GL_MAX_TEXTURE_SIZE, &caps->fMaxTextureSize);
264 GR_GL_GetIntegerv(gl, GR_GL_MAX_RENDERBUFFER_SIZE, &caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000265 // Our render targets are always created with textures as the color
266 // attachment, hence this min:
bsalomon@google.comf6601872012-08-28 21:11:35 +0000267 caps->fMaxRenderTargetSize = GrMin(caps->fMaxTextureSize, caps->fMaxRenderTargetSize);
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000268
bsalomon@google.comf6601872012-08-28 21:11:35 +0000269 caps->fFSAASupport = GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType();
270 caps->fPathStencilingSupport = GR_GL_USE_NV_PATH_RENDERING &&
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000271 this->hasExtension("GL_NV_path_rendering");
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000272
273 // Enable supported shader-related caps
274 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000275 caps->fDualSourceBlendingSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000276 this->glVersion() >= GR_GL_VER(3,3) ||
277 this->hasExtension("GL_ARB_blend_func_extended");
bsalomon@google.comf6601872012-08-28 21:11:35 +0000278 caps->fShaderDerivativeSupport = true;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000279 // we don't support GL_ARB_geometry_shader4, just GL 3.2+ GS
bsalomon@google.comf6601872012-08-28 21:11:35 +0000280 caps->fGeometryShaderSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000281 this->glVersion() >= GR_GL_VER(3,2) &&
282 this->glslGeneration() >= k150_GrGLSLGeneration;
283 } else {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000284 caps->fShaderDerivativeSupport =
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000285 this->hasExtension("GL_OES_standard_derivatives");
286 }
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000287}
288
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000289void GrGpuGL::fillInConfigRenderableTable() {
290
291 // OpenGL < 3.0
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000292 // no support for render targets unless the GL_ARB_framebuffer_object
293 // extension is supported (in which case we get ALPHA, RED, RG, RGB,
294 // RGBA (ALPHA8, RGBA4, RGBA8) for OpenGL > 1.1). Note that we
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000295 // probably don't get R8 in this case.
296
297 // OpenGL 3.0
298 // base color renderable: ALPHA, RED, RG, RGB, and RGBA
299 // sized derivatives: ALPHA8, R8, RGBA4, RGBA8
300
301 // >= OpenGL 3.1
302 // base color renderable: RED, RG, RGB, and RGBA
303 // sized derivatives: R8, RGBA4, RGBA8
304 // if the GL_ARB_compatibility extension is supported then we get back
305 // support for GL_ALPHA and ALPHA8
306
307 // GL_EXT_bgra adds BGRA render targets to any version
308
309 // ES 2.0
310 // color renderable: RGBA4, RGB5_A1, RGB565
311 // GL_EXT_texture_rg adds support for R8 as a color render target
312 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
313 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888
314 // added BGRA support
315
316 if (kDesktop_GrGLBinding == this->glBinding()) {
317 // Post 3.0 we will get R8
318 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
319 if (this->glVersion() >= GR_GL_VER(3,0) ||
320 this->hasExtension("GL_ARB_framebuffer_object")) {
321 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
322 }
323 } else {
324 // On ES we can only hope for R8
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000325 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000326 this->glCaps().textureRedSupport();
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000327 }
328
329 if (kDesktop_GrGLBinding != this->glBinding()) {
330 // only available in ES
331 fConfigRenderSupport[kRGB_565_GrPixelConfig] = true;
332 }
333
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000334 // Pre 3.0, Ganesh relies on either GL_ARB_framebuffer_object or
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000335 // GL_EXT_framebuffer_object for FBO support. Both of these
336 // allow RGBA4 render targets so this is always supported.
337 fConfigRenderSupport[kRGBA_4444_GrPixelConfig] = true;
338
339 if (this->glCaps().rgba8RenderbufferSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000340 fConfigRenderSupport[kRGBA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000341 }
342
343 if (this->glCaps().bgraFormatSupport()) {
bsalomon@google.com0342a852012-08-20 19:22:38 +0000344 fConfigRenderSupport[kBGRA_8888_GrPixelConfig] = true;
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000345 }
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000346}
347
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000348GrPixelConfig GrGpuGL::preferredReadPixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000349 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
350 return GrPixelConfigSwapRAndB(config);
351 } else {
352 return config;
353 }
354}
355
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000356GrPixelConfig GrGpuGL::preferredWritePixelsConfig(GrPixelConfig config) const {
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000357 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && GrPixelConfigIsRGBA8888(config)) {
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000358 return GrPixelConfigSwapRAndB(config);
359 } else {
360 return config;
361 }
362}
363
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000364bool GrGpuGL::fullReadPixelsIsFasterThanPartial() const {
365 return SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL);
366}
367
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000368void GrGpuGL::onResetContext() {
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000369 if (gPrintStartupSpew && !fPrintedCaps) {
370 fPrintedCaps = true;
371 this->getCaps().print();
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000372 this->glCaps().print();
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000373 }
374
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000375 // we don't use the zb at all
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000376 GL_CALL(Disable(GR_GL_DEPTH_TEST));
377 GL_CALL(DepthMask(GR_GL_FALSE));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +0000378
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000379 fHWDrawFace = GrDrawState::kInvalid_DrawFace;
380 fHWDitherEnabled = kUnknown_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +0000381
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000382 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000383 // Desktop-only state that we never change
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000384 GL_CALL(Disable(GR_GL_POINT_SMOOTH));
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000385 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
386 GL_CALL(Disable(GR_GL_POLYGON_SMOOTH));
387 GL_CALL(Disable(GR_GL_POLYGON_STIPPLE));
388 GL_CALL(Disable(GR_GL_COLOR_LOGIC_OP));
bsalomon@google.come76b7cc2012-06-18 12:47:06 +0000389 if (this->glCaps().imagingSupport()) {
390 GL_CALL(Disable(GR_GL_COLOR_TABLE));
391 }
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000392 GL_CALL(Disable(GR_GL_INDEX_LOGIC_OP));
393 GL_CALL(Disable(GR_GL_POLYGON_OFFSET_FILL));
394 // Since ES doesn't support glPointSize at all we always use the VS to
395 // set the point size
396 GL_CALL(Enable(GR_GL_VERTEX_PROGRAM_POINT_SIZE));
397
398 // We should set glPolygonMode(FRONT_AND_BACK,FILL) here, too. It isn't
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000399 // currently part of our gl interface. There are probably others as
bsalomon@google.com469d0dd2012-05-21 20:14:29 +0000400 // well.
twiz@google.comb65e0cb2011-03-18 20:41:44 +0000401 }
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000402 fHWAAState.invalidate();
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000403 fHWWriteToColor = kUnknown_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +0000404
reed@google.comac10a2d2010-12-22 21:39:39 +0000405 // we only ever use lines in hairline mode
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000406 GL_CALL(LineWidth(1));
reed@google.comac10a2d2010-12-22 21:39:39 +0000407
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000408 // invalid
bsalomon@google.com49209392012-06-05 15:13:46 +0000409 fHWActiveTextureUnitIdx = -1;
reed@google.comac10a2d2010-12-22 21:39:39 +0000410
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000411 fHWBlendState.invalidate();
bsalomon@google.com080773c2011-03-15 19:09:25 +0000412
tomhudson@google.com93813632011-10-27 20:21:16 +0000413 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000414 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000415 }
bsalomon@google.com316f99232011-01-13 21:28:12 +0000416
bsalomon@google.coma3201942012-06-21 19:58:20 +0000417 fHWScissorSettings.invalidate();
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000418
bsalomon@google.coma3201942012-06-21 19:58:20 +0000419 fHWViewport.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +0000420
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000421 fHWStencilSettings.invalidate();
bsalomon@google.coma3201942012-06-21 19:58:20 +0000422 fHWStencilTestEnabled = kUnknown_TriState;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000423
reed@google.comac10a2d2010-12-22 21:39:39 +0000424 fHWGeometryState.fIndexBuffer = NULL;
425 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.coma3201942012-06-21 19:58:20 +0000426
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000427 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000428
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000429 fHWBoundRenderTarget = NULL;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000430
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000431 fHWPathMatrixState.invalidate();
bsalomon@google.comf6601872012-08-28 21:11:35 +0000432 if (fCaps.pathStencilingSupport()) {
bsalomon@google.com05a718c2012-06-29 14:01:53 +0000433 // we don't use the model view matrix.
434 GL_CALL(MatrixMode(GR_GL_MODELVIEW));
435 GL_CALL(LoadIdentity());
436 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000437
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000438 // we assume these values
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000439 if (this->glCaps().unpackRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000440 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
441 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000442 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000443 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
444 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000445 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000446 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
447 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000448 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +0000449 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, GR_GL_FALSE));
450 }
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000451
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000452 fHWGeometryState.fVertexOffset = ~0U;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000453
454 // Third party GL code may have left vertex attributes enabled. Some GL
455 // implementations (osmesa) may read vetex attributes that are not required
456 // by the current shader. Therefore, we have to ensure that only the
457 // attributes we require for the current draw are enabled or we may cause an
458 // invalid read.
459
460 // Disable all vertex layout bits so that next flush will assume all
461 // optional vertex attributes are disabled.
462 fHWGeometryState.fVertexLayout = 0;
463
464 // We always use the this attribute and assume it is always enabled.
465 int posAttrIdx = GrGLProgram::PositionAttributeIdx();
466 GL_CALL(EnableVertexAttribArray(posAttrIdx));
467 // Disable all other vertex attributes.
bsalomon@google.com60da4172012-06-01 19:25:00 +0000468 for (int va = 0; va < this->glCaps().maxVertexAttributes(); ++va) {
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000469 if (va != posAttrIdx) {
470 GL_CALL(DisableVertexAttribArray(va));
471 }
472 }
473
474 fHWProgramID = 0;
475 fHWConstAttribColor = GrColor_ILLEGAL;
476 fHWConstAttribCoverage = GrColor_ILLEGAL;
reed@google.comac10a2d2010-12-22 21:39:39 +0000477}
478
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000479GrTexture* GrGpuGL::onWrapBackendTexture(const GrBackendTextureDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000480 GrGLTexture::Desc glTexDesc;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000481 if (!this->configToGLFormats(desc.fConfig, false, NULL, NULL, NULL)) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000482 return NULL;
483 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000484
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000485 // next line relies on GrBackendTextureDesc's flags matching GrTexture's
robertphillips@google.com32716282012-06-04 12:48:45 +0000486 glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000487 glTexDesc.fWidth = desc.fWidth;
488 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.come269f212011-11-07 13:29:52 +0000489 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000490 glTexDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.come269f212011-11-07 13:29:52 +0000491 glTexDesc.fTextureID = static_cast<GrGLuint>(desc.fTextureHandle);
492 glTexDesc.fOwnsID = false;
493 glTexDesc.fOrientation = GrGLTexture::kBottomUp_Orientation;
494
495 GrGLTexture* texture = NULL;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000496 if (desc.fFlags & kRenderTarget_GrBackendTextureFlag) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000497 GrGLRenderTarget::Desc glRTDesc;
498 glRTDesc.fRTFBOID = 0;
499 glRTDesc.fTexFBOID = 0;
500 glRTDesc.fMSColorRenderbufferID = 0;
501 glRTDesc.fOwnIDs = true;
502 glRTDesc.fConfig = desc.fConfig;
503 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.com99621082011-11-15 16:47:16 +0000504 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
505 glTexDesc.fHeight,
bsalomon@google.come269f212011-11-07 13:29:52 +0000506 glTexDesc.fTextureID,
507 &glRTDesc)) {
508 return NULL;
509 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000510 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000511 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000512 texture = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
bsalomon@google.come269f212011-11-07 13:29:52 +0000513 }
514 if (NULL == texture) {
515 return NULL;
516 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000517
bsalomon@google.come269f212011-11-07 13:29:52 +0000518 this->setSpareTextureUnit();
519 return texture;
520}
521
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000522GrRenderTarget* GrGpuGL::onWrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000523 GrGLRenderTarget::Desc glDesc;
524 glDesc.fConfig = desc.fConfig;
525 glDesc.fRTFBOID = static_cast<GrGLuint>(desc.fRenderTargetHandle);
526 glDesc.fMSColorRenderbufferID = 0;
527 glDesc.fTexFBOID = GrGLRenderTarget::kUnresolvableFBOID;
528 glDesc.fSampleCnt = desc.fSampleCnt;
529 glDesc.fOwnIDs = false;
530 GrGLIRect viewport;
531 viewport.fLeft = 0;
532 viewport.fBottom = 0;
533 viewport.fWidth = desc.fWidth;
534 viewport.fHeight = desc.fHeight;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000535
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000536 GrRenderTarget* tgt = SkNEW_ARGS(GrGLRenderTarget,
537 (this, glDesc, viewport));
bsalomon@google.come269f212011-11-07 13:29:52 +0000538 if (desc.fStencilBits) {
539 GrGLStencilBuffer::Format format;
540 format.fInternalFormat = GrGLStencilBuffer::kUnknownInternalFormat;
541 format.fPacked = false;
542 format.fStencilBits = desc.fStencilBits;
543 format.fTotalBits = desc.fStencilBits;
tomhudson@google.comc377baf2012-07-09 20:17:56 +0000544 GrGLStencilBuffer* sb = SkNEW_ARGS(GrGLStencilBuffer,
545 (this,
546 0,
547 desc.fWidth,
548 desc.fHeight,
549 desc.fSampleCnt,
550 format));
bsalomon@google.come269f212011-11-07 13:29:52 +0000551 tgt->setStencilBuffer(sb);
552 sb->unref();
553 }
554 return tgt;
555}
556
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000557////////////////////////////////////////////////////////////////////////////////
558
bsalomon@google.com6f379512011-11-16 20:36:03 +0000559void GrGpuGL::onWriteTexturePixels(GrTexture* texture,
560 int left, int top, int width, int height,
561 GrPixelConfig config, const void* buffer,
562 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000563 if (NULL == buffer) {
564 return;
565 }
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000566 GrGLTexture* glTex = static_cast<GrGLTexture*>(texture);
567
bsalomon@google.com6f379512011-11-16 20:36:03 +0000568 this->setSpareTextureUnit();
569 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTex->textureID()));
570 GrGLTexture::Desc desc;
robertphillips@google.com32716282012-06-04 12:48:45 +0000571 desc.fFlags = glTex->desc().fFlags;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000572 desc.fWidth = glTex->width();
573 desc.fHeight = glTex->height();
robertphillips@google.com32716282012-06-04 12:48:45 +0000574 desc.fConfig = glTex->config();
575 desc.fSampleCnt = glTex->desc().fSampleCnt;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000576 desc.fTextureID = glTex->textureID();
robertphillips@google.com32716282012-06-04 12:48:45 +0000577 desc.fOrientation = glTex->orientation();
bsalomon@google.com9d6cfd82011-11-05 13:25:21 +0000578
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000579 this->uploadTexData(desc, false,
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000580 left, top, width, height,
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000581 config, buffer, rowBytes);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000582}
583
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000584namespace {
585bool adjust_pixel_ops_params(int surfaceWidth,
586 int surfaceHeight,
587 size_t bpp,
588 int* left, int* top, int* width, int* height,
589 const void** data,
590 size_t* rowBytes) {
591 if (!*rowBytes) {
592 *rowBytes = *width * bpp;
593 }
594
595 GrIRect subRect = GrIRect::MakeXYWH(*left, *top, *width, *height);
596 GrIRect bounds = GrIRect::MakeWH(surfaceWidth, surfaceHeight);
597
598 if (!subRect.intersect(bounds)) {
599 return false;
600 }
601 *data = reinterpret_cast<const void*>(reinterpret_cast<intptr_t>(*data) +
602 (subRect.fTop - *top) * *rowBytes + (subRect.fLeft - *left) * bpp);
603
604 *left = subRect.fLeft;
605 *top = subRect.fTop;
606 *width = subRect.width();
607 *height = subRect.height();
608 return true;
609}
610}
611
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000612bool GrGpuGL::uploadTexData(const GrGLTexture::Desc& desc,
613 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000614 int left, int top, int width, int height,
615 GrPixelConfig dataConfig,
616 const void* data,
617 size_t rowBytes) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000618 GrAssert(NULL != data || isNewTexture);
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000619
620 size_t bpp = GrBytesPerPixel(dataConfig);
621 if (!adjust_pixel_ops_params(desc.fWidth, desc.fHeight, bpp, &left, &top,
622 &width, &height, &data, &rowBytes)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000623 return false;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000624 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000625 size_t trimRowBytes = width * bpp;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000626
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000627 // in case we need a temporary, trimmed copy of the src pixels
628 SkAutoSMalloc<128 * 128> tempStorage;
629
bsalomon@google.com313f0192012-07-10 17:21:02 +0000630 // paletted textures cannot be partially updated
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000631 bool useTexStorage = isNewTexture &&
bsalomon@google.com313f0192012-07-10 17:21:02 +0000632 desc.fConfig != kIndex_8_GrPixelConfig &&
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000633 this->glCaps().texStorageSupport();
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000634
bsalomon@google.com313f0192012-07-10 17:21:02 +0000635 if (useTexStorage && kDesktop_GrGLBinding == this->glBinding()) {
636 // 565 is not a sized internal format on desktop GL. So on desktop with
637 // 565 we always use an unsized internal format to let the system pick
638 // the best sized format to convert the 565 data to. Since TexStorage
639 // only allows sized internal formats we will instead use TexImage2D.
640 useTexStorage = desc.fConfig != kRGB_565_GrPixelConfig;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000641 }
642
643 GrGLenum internalFormat;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000644 GrGLenum externalFormat;
645 GrGLenum externalType;
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000646 // glTexStorage requires sized internal formats on both desktop and ES. ES
647 // glTexImage requires an unsized format.
648 if (!this->configToGLFormats(dataConfig, useTexStorage, &internalFormat,
649 &externalFormat, &externalType)) {
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000650 return false;
bsalomon@google.com6f379512011-11-16 20:36:03 +0000651 }
652
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000653 if (!isNewTexture && GR_GL_PALETTE8_RGBA8 == internalFormat) {
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000654 // paletted textures cannot be updated
655 return false;
656 }
657
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000658 /*
bsalomon@google.com6f379512011-11-16 20:36:03 +0000659 * check whether to allocate a temporary buffer for flipping y or
660 * because our srcData has extra bytes past each row. If so, we need
661 * to trim those off here, since GL ES may not let us specify
662 * GL_UNPACK_ROW_LENGTH.
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000663 */
bsalomon@google.com6f379512011-11-16 20:36:03 +0000664 bool restoreGLRowLength = false;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000665 bool swFlipY = false;
666 bool glFlipY = false;
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000667 if (NULL != data) {
668 if (GrGLTexture::kBottomUp_Orientation == desc.fOrientation) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000669 if (this->glCaps().unpackFlipYSupport()) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000670 glFlipY = true;
671 } else {
672 swFlipY = true;
673 }
674 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000675 if (this->glCaps().unpackRowLengthSupport() && !swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000676 // can't use this for flipping, only non-neg values allowed. :(
677 if (rowBytes != trimRowBytes) {
678 GrGLint rowLength = static_cast<GrGLint>(rowBytes / bpp);
679 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, rowLength));
680 restoreGLRowLength = true;
681 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000682 } else {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000683 if (trimRowBytes != rowBytes || swFlipY) {
684 // copy data into our new storage, skipping the trailing bytes
685 size_t trimSize = height * trimRowBytes;
686 const char* src = (const char*)data;
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000687 if (swFlipY) {
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000688 src += (height - 1) * rowBytes;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000689 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000690 char* dst = (char*)tempStorage.reset(trimSize);
691 for (int y = 0; y < height; y++) {
692 memcpy(dst, src, trimRowBytes);
693 if (swFlipY) {
694 src -= rowBytes;
695 } else {
696 src += rowBytes;
697 }
698 dst += trimRowBytes;
699 }
700 // now point data to our copied version
701 data = tempStorage.get();
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000702 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000703 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000704 if (glFlipY) {
705 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_TRUE));
706 }
707 GL_CALL(PixelStorei(GR_GL_UNPACK_ALIGNMENT, static_cast<GrGLint>(bpp)));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000708 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000709 bool succeeded = true;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000710 if (isNewTexture &&
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000711 0 == left && 0 == top &&
bsalomon@google.coma85449d2011-11-19 02:36:05 +0000712 desc.fWidth == width && desc.fHeight == height) {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000713 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000714 if (useTexStorage) {
715 // We never resize or change formats of textures. We don't use
716 // mipmaps currently.
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000717 GL_ALLOC_CALL(this->glInterface(),
718 TexStorage2D(GR_GL_TEXTURE_2D,
719 1, // levels
720 internalFormat,
721 desc.fWidth, desc.fHeight));
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000722 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000723 if (GR_GL_PALETTE8_RGBA8 == internalFormat) {
724 GrGLsizei imageSize = desc.fWidth * desc.fHeight +
725 kGrColorTableSize;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000726 GL_ALLOC_CALL(this->glInterface(),
727 CompressedTexImage2D(GR_GL_TEXTURE_2D,
728 0, // level
729 internalFormat,
730 desc.fWidth, desc.fHeight,
731 0, // border
732 imageSize,
733 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000734 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000735 GL_ALLOC_CALL(this->glInterface(),
736 TexImage2D(GR_GL_TEXTURE_2D,
737 0, // level
738 internalFormat,
739 desc.fWidth, desc.fHeight,
740 0, // border
741 externalFormat, externalType,
742 data));
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000743 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +0000744 }
bsalomon@google.com4f3c2532012-01-19 16:16:52 +0000745 GrGLenum error = CHECK_ALLOC_ERROR(this->glInterface());
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000746 if (error != GR_GL_NO_ERROR) {
747 succeeded = false;
748 } else {
749 // if we have data and we used TexStorage to create the texture, we
750 // now upload with TexSubImage.
751 if (NULL != data && useTexStorage) {
752 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
753 0, // level
754 left, top,
755 width, height,
756 externalFormat, externalType,
757 data));
758 }
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000759 }
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000760 } else {
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000761 if (swFlipY || glFlipY) {
bsalomon@google.com6f379512011-11-16 20:36:03 +0000762 top = desc.fHeight - (top + height);
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000763 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000764 GL_CALL(TexSubImage2D(GR_GL_TEXTURE_2D,
765 0, // level
766 left, top,
767 width, height,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000768 externalFormat, externalType, data));
769 }
770
771 if (restoreGLRowLength) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000772 GrAssert(this->glCaps().unpackRowLengthSupport());
bsalomon@google.com6f379512011-11-16 20:36:03 +0000773 GL_CALL(PixelStorei(GR_GL_UNPACK_ROW_LENGTH, 0));
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000774 }
bsalomon@google.com8ef3fd02011-11-21 15:53:13 +0000775 if (glFlipY) {
776 GL_CALL(PixelStorei(GR_GL_UNPACK_FLIP_Y, GR_GL_FALSE));
777 }
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +0000778 return succeeded;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000779}
780
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000781namespace {
782bool renderbuffer_storage_msaa(GrGLContextInfo& ctxInfo,
783 int sampleCount,
784 GrGLenum format,
785 int width, int height) {
786 CLEAR_ERROR_BEFORE_ALLOC(ctxInfo.interface());
787 GrAssert(GrGLCaps::kNone_MSFBOType != ctxInfo.caps().msFBOType());
788 bool created = false;
789 if (GrGLCaps::kNVDesktop_CoverageAAType ==
790 ctxInfo.caps().coverageAAType()) {
791 const GrGLCaps::MSAACoverageMode& mode =
792 ctxInfo.caps().getMSAACoverageMode(sampleCount);
793 GL_ALLOC_CALL(ctxInfo.interface(),
794 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER,
795 mode.fCoverageSampleCnt,
796 mode.fColorSampleCnt,
797 format,
798 width, height));
799 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
800 }
801 if (!created) {
bsalomon@google.comf6b070d2012-04-27 14:25:44 +0000802 // glRBMS will fail if requested samples is > max samples.
803 sampleCount = GrMin(sampleCount, ctxInfo.caps().maxSampleCount());
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000804 GL_ALLOC_CALL(ctxInfo.interface(),
805 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER,
806 sampleCount,
807 format,
808 width, height));
809 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctxInfo.interface()));
810 }
811 return created;
812}
813}
814
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000815bool GrGpuGL::createRenderTargetObjects(int width, int height,
816 GrGLuint texID,
817 GrGLRenderTarget::Desc* desc) {
818 desc->fMSColorRenderbufferID = 0;
819 desc->fRTFBOID = 0;
820 desc->fTexFBOID = 0;
821 desc->fOwnIDs = true;
822
823 GrGLenum status;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000824
bsalomon@google.comab15d612011-08-09 12:57:56 +0000825 GrGLenum msColorFormat = 0; // suppress warning
826
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000827 GL_CALL(GenFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000828 if (!desc->fTexFBOID) {
829 goto FAILED;
830 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000831
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000832
833 // If we are using multisampling we will create two FBOS. We render
834 // to one and then resolve to the texture bound to the other.
bsalomon@google.come269f212011-11-07 13:29:52 +0000835 if (desc->fSampleCnt > 0) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000836 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.come269f212011-11-07 13:29:52 +0000837 goto FAILED;
838 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000839 GL_CALL(GenFramebuffers(1, &desc->fRTFBOID));
840 GL_CALL(GenRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000841 if (!desc->fRTFBOID ||
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000842 !desc->fMSColorRenderbufferID ||
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000843 !this->configToGLFormats(desc->fConfig,
844 // GLES requires sized internal formats
845 kES2_GrGLBinding == this->glBinding(),
846 &msColorFormat, NULL, NULL)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000847 goto FAILED;
848 }
849 } else {
850 desc->fRTFBOID = desc->fTexFBOID;
851 }
852
bsalomon@google.com0e9b41a2012-01-04 22:11:43 +0000853 // below here we may bind the FBO
bsalomon@google.comc811ea32012-05-21 15:33:09 +0000854 fHWBoundRenderTarget = NULL;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000855 if (desc->fRTFBOID != desc->fTexFBOID) {
856 GrAssert(desc->fSampleCnt > 1);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000857 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000858 desc->fMSColorRenderbufferID));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +0000859 if (!renderbuffer_storage_msaa(fGLContextInfo,
860 desc->fSampleCnt,
861 msColorFormat,
862 width, height)) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000863 goto FAILED;
864 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000865 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fRTFBOID));
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000866 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000867 GR_GL_COLOR_ATTACHMENT0,
868 GR_GL_RENDERBUFFER,
869 desc->fMSColorRenderbufferID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000870 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000871 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
872 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
873 goto FAILED;
874 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000875 fGLContextInfo.caps().markConfigAsValidColorAttachment(
876 desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000877 }
878 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000879 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000880
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000881 GL_CALL(FramebufferTexture2D(GR_GL_FRAMEBUFFER,
882 GR_GL_COLOR_ATTACHMENT0,
883 GR_GL_TEXTURE_2D,
884 texID, 0));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000885 if (!this->glCaps().isConfigVerifiedColorAttachment(desc->fConfig)) {
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +0000886 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
887 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
888 goto FAILED;
889 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000890 fGLContextInfo.caps().markConfigAsValidColorAttachment(desc->fConfig);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000891 }
892
893 return true;
894
895FAILED:
896 if (desc->fMSColorRenderbufferID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000897 GL_CALL(DeleteRenderbuffers(1, &desc->fMSColorRenderbufferID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000898 }
899 if (desc->fRTFBOID != desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000900 GL_CALL(DeleteFramebuffers(1, &desc->fRTFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000901 }
902 if (desc->fTexFBOID) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000903 GL_CALL(DeleteFramebuffers(1, &desc->fTexFBOID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000904 }
905 return false;
906}
907
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000908// good to set a break-point here to know when createTexture fails
909static GrTexture* return_null_texture() {
910// GrAssert(!"null texture");
911 return NULL;
912}
913
caryclark@google.comcf6285b2012-06-06 12:09:01 +0000914#if 0 && GR_DEBUG
bsalomon@google.com3f3ffd62011-01-18 17:14:52 +0000915static size_t as_size_t(int x) {
916 return x;
917}
918#endif
919
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000920GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000921 const void* srcData,
922 size_t rowBytes) {
reed@google.comac10a2d2010-12-22 21:39:39 +0000923
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000924 GrGLTexture::Desc glTexDesc;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000925 GrGLRenderTarget::Desc glRTDesc;
reed@google.comac10a2d2010-12-22 21:39:39 +0000926
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000927 // Attempt to catch un- or wrongly initialized sample counts;
928 GrAssert(desc.fSampleCnt >= 0 && desc.fSampleCnt <= 64);
929
robertphillips@google.com32716282012-06-04 12:48:45 +0000930 glTexDesc.fFlags = desc.fFlags;
bsalomon@google.com99621082011-11-15 16:47:16 +0000931 glTexDesc.fWidth = desc.fWidth;
932 glTexDesc.fHeight = desc.fHeight;
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000933 glTexDesc.fConfig = desc.fConfig;
robertphillips@google.com32716282012-06-04 12:48:45 +0000934 glTexDesc.fSampleCnt = desc.fSampleCnt;
935
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000936 glTexDesc.fOwnsID = true;
reed@google.comac10a2d2010-12-22 21:39:39 +0000937
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000938 glRTDesc.fMSColorRenderbufferID = 0;
939 glRTDesc.fRTFBOID = 0;
940 glRTDesc.fTexFBOID = 0;
941 glRTDesc.fOwnIDs = true;
bsalomon@google.com64c4fe42011-11-05 14:51:01 +0000942 glRTDesc.fConfig = glTexDesc.fConfig;
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000943
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000944 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
reed@google.comac10a2d2010-12-22 21:39:39 +0000945
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000946 const Caps& caps = this->getCaps();
947
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000948 // We keep GrRenderTargets in GL's normal orientation so that they
949 // can be drawn to by the outside world without the client having
950 // to render upside down.
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000951 glTexDesc.fOrientation = renderTarget ? GrGLTexture::kBottomUp_Orientation :
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000952 GrGLTexture::kTopDown_Orientation;
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000953
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000954 glRTDesc.fSampleCnt = desc.fSampleCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000955 if (GrGLCaps::kNone_MSFBOType == this->glCaps().msFBOType() &&
bsalomon@google.com78d6cf92012-01-30 18:09:31 +0000956 desc.fSampleCnt) {
bsalomon@google.com945bbe12012-06-15 14:30:34 +0000957 //GrPrintf("MSAA RT requested but not supported on this platform.");
958 return return_null_texture();
reed@google.comac10a2d2010-12-22 21:39:39 +0000959 }
960
reed@google.comac10a2d2010-12-22 21:39:39 +0000961 if (renderTarget) {
bsalomon@google.comf6601872012-08-28 21:11:35 +0000962 if (glTexDesc.fWidth > caps.maxRenderTargetSize() ||
963 glTexDesc.fHeight > caps.maxRenderTargetSize()) {
bsalomon@google.com91958362011-06-13 17:58:13 +0000964 return return_null_texture();
965 }
reed@google.comac10a2d2010-12-22 21:39:39 +0000966 }
967
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000968 GL_CALL(GenTextures(1, &glTexDesc.fTextureID));
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000969 if (renderTarget && this->glCaps().textureUsageSupport()) {
bsalomon@google.com07dd2bf2011-12-09 19:40:36 +0000970 // provides a hint about how this texture will be used
971 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
972 GR_GL_TEXTURE_USAGE,
973 GR_GL_FRAMEBUFFER_ATTACHMENT));
974 }
bsalomon@google.com5bfc2172011-07-29 20:29:05 +0000975 if (!glTexDesc.fTextureID) {
bsalomon@google.comd9f826c2011-07-18 15:25:04 +0000976 return return_null_texture();
977 }
978
bsalomon@google.com71f341a2011-08-01 13:36:00 +0000979 this->setSpareTextureUnit();
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000980 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, glTexDesc.fTextureID));
bsalomon@google.come269f212011-11-07 13:29:52 +0000981
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000982 // Some drivers like to know filter/wrap before seeing glTexImage2D. Some
983 // drivers have a bug where an FBO won't be complete if it includes a
984 // texture that is not mipmap complete (considering the filter in use).
985 GrGLTexture::TexParams initialTexParams;
986 // we only set a subset here so invalidate first
987 initialTexParams.invalidate();
988 initialTexParams.fFilter = GR_GL_NEAREST;
989 initialTexParams.fWrapS = GR_GL_CLAMP_TO_EDGE;
990 initialTexParams.fWrapT = GR_GL_CLAMP_TO_EDGE;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000991 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
992 GR_GL_TEXTURE_MAG_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000993 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000994 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
995 GR_GL_TEXTURE_MIN_FILTER,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000996 initialTexParams.fFilter));
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000997 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
998 GR_GL_TEXTURE_WRAP_S,
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000999 initialTexParams.fWrapS));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001000 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
1001 GR_GL_TEXTURE_WRAP_T,
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001002 initialTexParams.fWrapT));
bsalomon@google.comb1d14fd2011-12-09 18:41:34 +00001003 if (!this->uploadTexData(glTexDesc, true, 0, 0,
1004 glTexDesc.fWidth, glTexDesc.fHeight,
1005 desc.fConfig, srcData, rowBytes)) {
1006 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
1007 return return_null_texture();
bsalomon@google.com6f379512011-11-16 20:36:03 +00001008 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001009
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001010 GrGLTexture* tex;
reed@google.comac10a2d2010-12-22 21:39:39 +00001011 if (renderTarget) {
robertphillips@google.comba0cc3e2012-03-26 17:58:35 +00001012 // unbind the texture from the texture unit before binding it to the frame buffer
1013 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0));
1014
bsalomon@google.com99621082011-11-15 16:47:16 +00001015 if (!this->createRenderTargetObjects(glTexDesc.fWidth,
1016 glTexDesc.fHeight,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001017 glTexDesc.fTextureID,
1018 &glRTDesc)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001019 GL_CALL(DeleteTextures(1, &glTexDesc.fTextureID));
reed@google.comac10a2d2010-12-22 21:39:39 +00001020 return return_null_texture();
1021 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001022 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc, glRTDesc));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001023 } else {
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001024 tex = SkNEW_ARGS(GrGLTexture, (this, glTexDesc));
reed@google.comac10a2d2010-12-22 21:39:39 +00001025 }
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001026 tex->setCachedTexParams(initialTexParams, this->getResetTimestamp());
reed@google.comac10a2d2010-12-22 21:39:39 +00001027#ifdef TRACE_TEXTURE_CREATION
bsalomon@google.com64c4fe42011-11-05 14:51:01 +00001028 GrPrintf("--- new texture [%d] size=(%d %d) config=%d\n",
1029 glTexDesc.fTextureID, desc.fWidth, desc.fHeight, desc.fConfig);
reed@google.comac10a2d2010-12-22 21:39:39 +00001030#endif
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001031 return tex;
1032}
1033
1034namespace {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001035
1036const GrGLuint kUnknownBitCount = GrGLStencilBuffer::kUnknownBitCount;
1037
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001038void inline get_stencil_rb_sizes(const GrGLInterface* gl,
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001039 GrGLuint rb,
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001040 GrGLStencilBuffer::Format* format) {
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001041 // we shouldn't ever know one size and not the other
1042 GrAssert((kUnknownBitCount == format->fStencilBits) ==
1043 (kUnknownBitCount == format->fTotalBits));
1044 if (kUnknownBitCount == format->fStencilBits) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001045 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001046 GR_GL_RENDERBUFFER_STENCIL_SIZE,
1047 (GrGLint*)&format->fStencilBits);
1048 if (format->fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001049 GR_GL_GetRenderbufferParameteriv(gl, GR_GL_RENDERBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001050 GR_GL_RENDERBUFFER_DEPTH_SIZE,
1051 (GrGLint*)&format->fTotalBits);
1052 format->fTotalBits += format->fStencilBits;
1053 } else {
1054 format->fTotalBits = format->fStencilBits;
1055 }
1056 }
1057}
1058}
1059
1060bool GrGpuGL::createStencilBufferForRenderTarget(GrRenderTarget* rt,
1061 int width, int height) {
1062
1063 // All internally created RTs are also textures. We don't create
robertphillips@google.com1f47f4f2012-08-16 14:49:16 +00001064 // SBs for a client's standalone RT (that is a RT that isn't also a texture).
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001065 GrAssert(rt->asTexture());
bsalomon@google.com99621082011-11-15 16:47:16 +00001066 GrAssert(width >= rt->width());
1067 GrAssert(height >= rt->height());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001068
1069 int samples = rt->numSamples();
1070 GrGLuint sbID;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001071 GL_CALL(GenRenderbuffers(1, &sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001072 if (!sbID) {
1073 return false;
1074 }
1075
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001076 int stencilFmtCnt = this->glCaps().stencilFormats().count();
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001077 for (int i = 0; i < stencilFmtCnt; ++i) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001078 GL_CALL(BindRenderbuffer(GR_GL_RENDERBUFFER, sbID));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001079 // we start with the last stencil format that succeeded in hopes
1080 // that we won't go through this loop more than once after the
1081 // first (painful) stencil creation.
1082 int sIdx = (i + fLastSuccessfulStencilFmtIdx) % stencilFmtCnt;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001083 const GrGLCaps::StencilFormat& sFmt =
1084 this->glCaps().stencilFormats()[sIdx];
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001085 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001086 // we do this "if" so that we don't call the multisample
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001087 // version on a GL that doesn't have an MSAA extension.
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001088 bool created;
1089 if (samples > 0) {
1090 created = renderbuffer_storage_msaa(fGLContextInfo,
1091 samples,
1092 sFmt.fInternalFormat,
1093 width, height);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001094 } else {
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001095 GL_ALLOC_CALL(this->glInterface(),
1096 RenderbufferStorage(GR_GL_RENDERBUFFER,
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001097 sFmt.fInternalFormat,
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001098 width, height));
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001099 created =
1100 (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(this->glInterface()));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001101 }
bsalomon@google.comc9668ec2012-04-11 18:16:41 +00001102 if (created) {
1103 // After sized formats we attempt an unsized format and take
1104 // whatever sizes GL gives us. In that case we query for the size.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001105 GrGLStencilBuffer::Format format = sFmt;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001106 get_stencil_rb_sizes(this->glInterface(), sbID, &format);
robertphillips@google.comf2e93fc2012-09-05 19:44:18 +00001107 SkAutoTUnref<GrStencilBuffer> sb(SkNEW_ARGS(GrGLStencilBuffer,
1108 (this, sbID, width, height,
1109 samples, format)));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001110 if (this->attachStencilBufferToRenderTarget(sb, rt)) {
1111 fLastSuccessfulStencilFmtIdx = sIdx;
robertphillips@google.com9fbcad02012-09-09 14:44:15 +00001112 sb->transferToCache();
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001113 rt->setStencilBuffer(sb);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001114 return true;
1115 }
1116 sb->abandon(); // otherwise we lose sbID
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001117 }
1118 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001119 GL_CALL(DeleteRenderbuffers(1, &sbID));
bsalomon@google.com558a75b2011-08-08 17:01:14 +00001120 return false;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001121}
1122
1123bool GrGpuGL::attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
1124 GrRenderTarget* rt) {
1125 GrGLRenderTarget* glrt = (GrGLRenderTarget*) rt;
1126
1127 GrGLuint fbo = glrt->renderFBOID();
1128
1129 if (NULL == sb) {
1130 if (NULL != rt->getStencilBuffer()) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001131 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001132 GR_GL_STENCIL_ATTACHMENT,
1133 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001134 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001135 GR_GL_DEPTH_ATTACHMENT,
1136 GR_GL_RENDERBUFFER, 0));
1137#if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001138 GrGLenum status;
1139 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001140 GrAssert(GR_GL_FRAMEBUFFER_COMPLETE == status);
1141#endif
1142 }
1143 return true;
1144 } else {
1145 GrGLStencilBuffer* glsb = (GrGLStencilBuffer*) sb;
1146 GrGLuint rb = glsb->renderbufferID();
1147
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001148 fHWBoundRenderTarget = NULL;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001149 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, fbo));
1150 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001151 GR_GL_STENCIL_ATTACHMENT,
1152 GR_GL_RENDERBUFFER, rb));
1153 if (glsb->format().fPacked) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001154 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001155 GR_GL_DEPTH_ATTACHMENT,
1156 GR_GL_RENDERBUFFER, rb));
1157 } else {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001158 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001159 GR_GL_DEPTH_ATTACHMENT,
1160 GR_GL_RENDERBUFFER, 0));
reed@google.comac10a2d2010-12-22 21:39:39 +00001161 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001162
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001163 GrGLenum status;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001164 if (!this->glCaps().isColorConfigAndStencilFormatVerified(rt->config(),
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001165 glsb->format())) {
1166 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
1167 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001168 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001169 GR_GL_STENCIL_ATTACHMENT,
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001170 GR_GL_RENDERBUFFER, 0));
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001171 if (glsb->format().fPacked) {
1172 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER,
1173 GR_GL_DEPTH_ATTACHMENT,
1174 GR_GL_RENDERBUFFER, 0));
1175 }
1176 return false;
1177 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001178 fGLContextInfo.caps().markColorConfigAndStencilFormatAsVerified(
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001179 rt->config(),
1180 glsb->format());
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001181 }
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001182 }
bsalomon@google.com4bcb0c62012-02-07 16:06:47 +00001183 return true;
reed@google.comac10a2d2010-12-22 21:39:39 +00001184 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001185}
1186
bsalomon@google.com71f341a2011-08-01 13:36:00 +00001187////////////////////////////////////////////////////////////////////////////////
1188
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001189GrVertexBuffer* GrGpuGL::onCreateVertexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001190 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001191 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001192 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001193 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, id));
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001194 fHWGeometryState.fArrayPtrsDirty = true;
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001195 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001196 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001197 GL_ALLOC_CALL(this->glInterface(),
1198 BufferData(GR_GL_ARRAY_BUFFER,
1199 size,
1200 NULL, // data ptr
1201 dynamic ? GR_GL_DYNAMIC_DRAW :
1202 GR_GL_STATIC_DRAW));
1203 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001204 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001205 // deleting bound buffer does implicit bind to 0
1206 fHWGeometryState.fVertexBuffer = NULL;
1207 return NULL;
1208 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001209 GrGLVertexBuffer* vertexBuffer = SkNEW_ARGS(GrGLVertexBuffer,
1210 (this, id,
1211 size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001212 fHWGeometryState.fVertexBuffer = vertexBuffer;
1213 return vertexBuffer;
1214 }
1215 return NULL;
1216}
1217
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001218GrIndexBuffer* GrGpuGL::onCreateIndexBuffer(uint32_t size, bool dynamic) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001219 GrGLuint id;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001220 GL_CALL(GenBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001221 if (id) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001222 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001223 CLEAR_ERROR_BEFORE_ALLOC(this->glInterface());
reed@google.comac10a2d2010-12-22 21:39:39 +00001224 // make sure driver can allocate memory for this buffer
bsalomon@google.com4f3c2532012-01-19 16:16:52 +00001225 GL_ALLOC_CALL(this->glInterface(),
1226 BufferData(GR_GL_ELEMENT_ARRAY_BUFFER,
1227 size,
1228 NULL, // data ptr
1229 dynamic ? GR_GL_DYNAMIC_DRAW :
1230 GR_GL_STATIC_DRAW));
1231 if (CHECK_ALLOC_ERROR(this->glInterface()) != GR_GL_NO_ERROR) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001232 GL_CALL(DeleteBuffers(1, &id));
reed@google.comac10a2d2010-12-22 21:39:39 +00001233 // deleting bound buffer does implicit bind to 0
1234 fHWGeometryState.fIndexBuffer = NULL;
1235 return NULL;
1236 }
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001237 GrIndexBuffer* indexBuffer = SkNEW_ARGS(GrGLIndexBuffer,
1238 (this, id, size, dynamic));
reed@google.comac10a2d2010-12-22 21:39:39 +00001239 fHWGeometryState.fIndexBuffer = indexBuffer;
1240 return indexBuffer;
1241 }
1242 return NULL;
1243}
1244
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001245GrPath* GrGpuGL::onCreatePath(const SkPath& inPath) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001246 GrAssert(fCaps.pathStencilingSupport());
tomhudson@google.comc377baf2012-07-09 20:17:56 +00001247 return SkNEW_ARGS(GrGLPath, (this, inPath));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001248}
1249
bsalomon@google.coma3201942012-06-21 19:58:20 +00001250void GrGpuGL::flushScissor() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001251 const GrDrawState& drawState = this->getDrawState();
1252 const GrGLRenderTarget* rt =
1253 static_cast<const GrGLRenderTarget*>(drawState.getRenderTarget());
1254
1255 GrAssert(NULL != rt);
1256 const GrGLIRect& vp = rt->getViewport();
reed@google.comac10a2d2010-12-22 21:39:39 +00001257
bsalomon@google.coma3201942012-06-21 19:58:20 +00001258 if (fScissorState.fEnabled) {
1259 GrGLIRect scissor;
1260 scissor.setRelativeTo(vp,
1261 fScissorState.fRect.fLeft,
1262 fScissorState.fRect.fTop,
1263 fScissorState.fRect.width(),
1264 fScissorState.fRect.height());
1265 // if the scissor fully contains the viewport then we fall through and
1266 // disable the scissor test.
1267 if (!scissor.contains(vp)) {
1268 if (fHWScissorSettings.fRect != scissor) {
1269 scissor.pushToGLScissor(this->glInterface());
1270 fHWScissorSettings.fRect = scissor;
1271 }
1272 if (kYes_TriState != fHWScissorSettings.fEnabled) {
1273 GL_CALL(Enable(GR_GL_SCISSOR_TEST));
1274 fHWScissorSettings.fEnabled = kYes_TriState;
1275 }
1276 return;
1277 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001278 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001279 if (kNo_TriState != fHWScissorSettings.fEnabled) {
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001280 GL_CALL(Disable(GR_GL_SCISSOR_TEST));
bsalomon@google.coma3201942012-06-21 19:58:20 +00001281 fHWScissorSettings.fEnabled = kNo_TriState;
1282 return;
reed@google.comac10a2d2010-12-22 21:39:39 +00001283 }
1284}
1285
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001286void GrGpuGL::onClear(const GrIRect* rect, GrColor color) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001287 const GrDrawState& drawState = this->getDrawState();
1288 const GrRenderTarget* rt = drawState.getRenderTarget();
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001289 // parent class should never let us get here with no RT
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001290 GrAssert(NULL != rt);
bsalomon@google.com0ba52fc2011-11-10 22:16:06 +00001291
bsalomon@google.com74b98712011-11-11 19:46:16 +00001292 GrIRect clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001293 if (NULL != rect) {
1294 // flushScissor expects rect to be clipped to the target.
bsalomon@google.com74b98712011-11-11 19:46:16 +00001295 clippedRect = *rect;
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001296 GrIRect rtRect = SkIRect::MakeWH(rt->width(), rt->height());
bsalomon@google.com74b98712011-11-11 19:46:16 +00001297 if (clippedRect.intersect(rtRect)) {
1298 rect = &clippedRect;
bsalomon@google.com6aa25c32011-04-27 19:55:29 +00001299 } else {
1300 return;
1301 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001302 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001303 this->flushRenderTarget(rect);
bsalomon@google.coma3201942012-06-21 19:58:20 +00001304 GrAutoTRestore<ScissorState> asr(&fScissorState);
1305 fScissorState.fEnabled = (NULL != rect);
1306 if (fScissorState.fEnabled) {
1307 fScissorState.fRect = *rect;
1308 }
1309 this->flushScissor();
bsalomon@google.com74b98712011-11-11 19:46:16 +00001310
1311 GrGLfloat r, g, b, a;
1312 static const GrGLfloat scale255 = 1.f / 255.f;
1313 a = GrColorUnpackA(color) * scale255;
1314 GrGLfloat scaleRGB = scale255;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001315 r = GrColorUnpackR(color) * scaleRGB;
1316 g = GrColorUnpackG(color) * scaleRGB;
1317 b = GrColorUnpackB(color) * scaleRGB;
1318
1319 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00001320 fHWWriteToColor = kYes_TriState;
bsalomon@google.com74b98712011-11-11 19:46:16 +00001321 GL_CALL(ClearColor(r, g, b, a));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001322 GL_CALL(Clear(GR_GL_COLOR_BUFFER_BIT));
reed@google.comac10a2d2010-12-22 21:39:39 +00001323}
1324
bsalomon@google.comedc177d2011-08-05 15:46:40 +00001325void GrGpuGL::clearStencil() {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001326 if (NULL == this->getDrawState().getRenderTarget()) {
bsalomon@google.com7d34d2e2011-01-24 17:41:47 +00001327 return;
1328 }
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001329
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001330 this->flushRenderTarget(&GrIRect::EmptyIRect());
1331
bsalomon@google.coma3201942012-06-21 19:58:20 +00001332 GrAutoTRestore<ScissorState> asr(&fScissorState);
1333 fScissorState.fEnabled = false;
1334 this->flushScissor();
robertphillips@google.com730ebe52012-04-16 16:33:13 +00001335
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001336 GL_CALL(StencilMask(0xffffffff));
1337 GL_CALL(ClearStencil(0));
1338 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001339 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001340}
1341
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001342void GrGpuGL::clearStencilClip(const GrIRect& rect, bool insideClip) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001343 const GrDrawState& drawState = this->getDrawState();
1344 const GrRenderTarget* rt = drawState.getRenderTarget();
1345 GrAssert(NULL != rt);
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001346
1347 // this should only be called internally when we know we have a
1348 // stencil buffer.
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001349 GrAssert(NULL != rt->getStencilBuffer());
1350 GrGLint stencilBitCount = rt->getStencilBuffer()->bits();
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001351#if 0
reed@google.comac10a2d2010-12-22 21:39:39 +00001352 GrAssert(stencilBitCount > 0);
twiz@google.com0f31ca72011-03-18 17:38:11 +00001353 GrGLint clipStencilMask = (1 << (stencilBitCount - 1));
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001354#else
1355 // we could just clear the clip bit but when we go through
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +00001356 // ANGLE a partial stencil mask will cause clears to be
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001357 // turned into draws. Our contract on GrDrawTarget says that
1358 // changing the clip between stencil passes may or may not
1359 // zero the client's clip bits. So we just clear the whole thing.
twiz@google.com0f31ca72011-03-18 17:38:11 +00001360 static const GrGLint clipStencilMask = ~0;
bsalomon@google.com5aaa69e2011-03-04 20:29:08 +00001361#endif
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001362 GrGLint value;
1363 if (insideClip) {
1364 value = (1 << (stencilBitCount - 1));
1365 } else {
1366 value = 0;
1367 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001368 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001369
1370 GrAutoTRestore<ScissorState> asr(&fScissorState);
1371 fScissorState.fEnabled = true;
1372 fScissorState.fRect = rect;
1373 this->flushScissor();
1374
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001375 GL_CALL(StencilMask((uint32_t) clipStencilMask));
bsalomon@google.comab3dee52011-08-29 15:18:41 +00001376 GL_CALL(ClearStencil(value));
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001377 GL_CALL(Clear(GR_GL_STENCIL_BUFFER_BIT));
bsalomon@google.com457b8a32012-05-21 21:19:58 +00001378 fHWStencilSettings.invalidate();
reed@google.comac10a2d2010-12-22 21:39:39 +00001379}
1380
bsalomon@google.combcdbbe62011-04-12 15:40:00 +00001381void GrGpuGL::onForceRenderTargetFlush() {
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001382 this->flushRenderTarget(&GrIRect::EmptyIRect());
reed@google.comac10a2d2010-12-22 21:39:39 +00001383}
1384
bsalomon@google.comc4364992011-11-07 15:54:49 +00001385bool GrGpuGL::readPixelsWillPayForYFlip(GrRenderTarget* renderTarget,
1386 int left, int top,
1387 int width, int height,
1388 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001389 size_t rowBytes) const {
1390 // if GL can do the flip then we'll never pay for it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001391 if (this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001392 return false;
1393 }
1394
1395 // If we have to do memcpy to handle non-trim rowBytes then we
bsalomon@google.com7107fa72011-11-10 14:54:14 +00001396 // get the flip for free. Otherwise it costs.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001397 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001398 return true;
1399 }
1400 // If we have to do memcpys to handle rowBytes then y-flip is free
1401 // Note the rowBytes might be tight to the passed in data, but if data
1402 // gets clipped in x to the target the rowBytes will no longer be tight.
1403 if (left >= 0 && (left + width) < renderTarget->width()) {
1404 return 0 == rowBytes ||
1405 GrBytesPerPixel(config) * width == rowBytes;
1406 } else {
1407 return false;
1408 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001409}
1410
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001411bool GrGpuGL::onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001412 int left, int top,
1413 int width, int height,
bsalomon@google.comc4364992011-11-07 15:54:49 +00001414 GrPixelConfig config,
1415 void* buffer,
1416 size_t rowBytes,
1417 bool invertY) {
twiz@google.com0f31ca72011-03-18 17:38:11 +00001418 GrGLenum format;
1419 GrGLenum type;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00001420 if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001421 return false;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001422 }
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001423 size_t bpp = GrBytesPerPixel(config);
1424 if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
1425 &left, &top, &width, &height,
1426 const_cast<const void**>(&buffer),
1427 &rowBytes)) {
1428 return false;
1429 }
bsalomon@google.comc4364992011-11-07 15:54:49 +00001430
bsalomon@google.comc6980972011-11-02 19:57:21 +00001431 // resolve the render target if necessary
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001432 GrGLRenderTarget* tgt = static_cast<GrGLRenderTarget*>(target);
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001433 GrDrawState::AutoRenderTargetRestore artr;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001434 switch (tgt->getResolveType()) {
1435 case GrGLRenderTarget::kCantResolve_ResolveType:
1436 return false;
1437 case GrGLRenderTarget::kAutoResolves_ResolveType:
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001438 artr.set(this->drawState(), target);
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001439 this->flushRenderTarget(&GrIRect::EmptyIRect());
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001440 break;
1441 case GrGLRenderTarget::kCanResolve_ResolveType:
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001442 this->onResolveRenderTarget(tgt);
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001443 // we don't track the state of the READ FBO ID.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001444 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1445 tgt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001446 break;
1447 default:
1448 GrCrash("Unknown resolve type");
reed@google.comac10a2d2010-12-22 21:39:39 +00001449 }
1450
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001451 const GrGLIRect& glvp = tgt->getViewport();
bsalomon@google.comd302f142011-03-03 13:54:13 +00001452
bsalomon@google.com8895a7a2011-02-18 16:09:55 +00001453 // the read rect is viewport-relative
1454 GrGLIRect readRect;
1455 readRect.setRelativeTo(glvp, left, top, width, height);
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001456
bsalomon@google.coma85449d2011-11-19 02:36:05 +00001457 size_t tightRowBytes = bpp * width;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001458 if (0 == rowBytes) {
1459 rowBytes = tightRowBytes;
1460 }
1461 size_t readDstRowBytes = tightRowBytes;
1462 void* readDst = buffer;
rmistry@google.comfbfcd562012-08-23 18:09:54 +00001463
bsalomon@google.comc6980972011-11-02 19:57:21 +00001464 // determine if GL can read using the passed rowBytes or if we need
1465 // a scratch buffer.
1466 SkAutoSMalloc<32 * sizeof(GrColor)> scratch;
1467 if (rowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001468 if (this->glCaps().packRowLengthSupport()) {
bsalomon@google.comc6980972011-11-02 19:57:21 +00001469 GrAssert(!(rowBytes % sizeof(GrColor)));
1470 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, rowBytes / sizeof(GrColor)));
1471 readDstRowBytes = rowBytes;
1472 } else {
1473 scratch.reset(tightRowBytes * height);
1474 readDst = scratch.get();
1475 }
1476 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001477 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001478 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 1));
1479 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001480 GL_CALL(ReadPixels(readRect.fLeft, readRect.fBottom,
1481 readRect.fWidth, readRect.fHeight,
bsalomon@google.comc6980972011-11-02 19:57:21 +00001482 format, type, readDst));
1483 if (readDstRowBytes != tightRowBytes) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001484 GrAssert(this->glCaps().packRowLengthSupport());
bsalomon@google.comc6980972011-11-02 19:57:21 +00001485 GL_CALL(PixelStorei(GR_GL_PACK_ROW_LENGTH, 0));
1486 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001487 if (!invertY && this->glCaps().packFlipYSupport()) {
bsalomon@google.com56d11e02011-11-30 19:59:08 +00001488 GL_CALL(PixelStorei(GR_GL_PACK_REVERSE_ROW_ORDER, 0));
1489 invertY = true;
1490 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001491
1492 // now reverse the order of the rows, since GL's are bottom-to-top, but our
bsalomon@google.comc6980972011-11-02 19:57:21 +00001493 // API presents top-to-bottom. We must preserve the padding contents. Note
1494 // that the above readPixels did not overwrite the padding.
1495 if (readDst == buffer) {
1496 GrAssert(rowBytes == readDstRowBytes);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001497 if (!invertY) {
1498 scratch.reset(tightRowBytes);
1499 void* tmpRow = scratch.get();
1500 // flip y in-place by rows
1501 const int halfY = height >> 1;
1502 char* top = reinterpret_cast<char*>(buffer);
1503 char* bottom = top + (height - 1) * rowBytes;
1504 for (int y = 0; y < halfY; y++) {
1505 memcpy(tmpRow, top, tightRowBytes);
1506 memcpy(top, bottom, tightRowBytes);
1507 memcpy(bottom, tmpRow, tightRowBytes);
1508 top += rowBytes;
1509 bottom -= rowBytes;
1510 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001511 }
1512 } else {
bsalomon@google.comc4364992011-11-07 15:54:49 +00001513 GrAssert(readDst != buffer); GrAssert(rowBytes != tightRowBytes);
bsalomon@google.comc6980972011-11-02 19:57:21 +00001514 // copy from readDst to buffer while flipping y
caryclark@google.comcf6285b2012-06-06 12:09:01 +00001515 // const int halfY = height >> 1;
bsalomon@google.comc6980972011-11-02 19:57:21 +00001516 const char* src = reinterpret_cast<const char*>(readDst);
bsalomon@google.comc4364992011-11-07 15:54:49 +00001517 char* dst = reinterpret_cast<char*>(buffer);
1518 if (!invertY) {
1519 dst += (height-1) * rowBytes;
1520 }
bsalomon@google.comc6980972011-11-02 19:57:21 +00001521 for (int y = 0; y < height; y++) {
1522 memcpy(dst, src, tightRowBytes);
1523 src += readDstRowBytes;
bsalomon@google.comc4364992011-11-07 15:54:49 +00001524 if (invertY) {
1525 dst += rowBytes;
1526 } else {
1527 dst -= rowBytes;
1528 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001529 }
1530 }
1531 return true;
1532}
1533
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001534void GrGpuGL::flushRenderTarget(const GrIRect* bound) {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001535
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001536 GrGLRenderTarget* rt =
1537 static_cast<GrGLRenderTarget*>(this->drawState()->getRenderTarget());
1538 GrAssert(NULL != rt);
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00001539
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001540 if (fHWBoundRenderTarget != rt) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001541 GL_CALL(BindFramebuffer(GR_GL_FRAMEBUFFER, rt->renderFBOID()));
reed@google.comac10a2d2010-12-22 21:39:39 +00001542 #if GR_DEBUG
bsalomon@google.com56bfc5a2011-09-01 13:28:16 +00001543 GrGLenum status;
1544 GL_CALL_RET(status, CheckFramebufferStatus(GR_GL_FRAMEBUFFER));
bsalomon@google.comc312bf92011-03-21 21:10:33 +00001545 if (status != GR_GL_FRAMEBUFFER_COMPLETE) {
reed@google.comb9255d52011-06-13 18:54:59 +00001546 GrPrintf("GrGpuGL::flushRenderTarget glCheckFramebufferStatus %x\n", status);
reed@google.comac10a2d2010-12-22 21:39:39 +00001547 }
1548 #endif
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001549 fHWBoundRenderTarget = rt;
bsalomon@google.comd302f142011-03-03 13:54:13 +00001550 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.coma3201942012-06-21 19:58:20 +00001551 if (fHWViewport != vp) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001552 vp.pushToGLViewport(this->glInterface());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001553 fHWViewport = vp;
reed@google.comac10a2d2010-12-22 21:39:39 +00001554 }
1555 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001556 if (NULL == bound || !bound->isEmpty()) {
1557 rt->flagAsNeedingResolve(bound);
1558 }
reed@google.comac10a2d2010-12-22 21:39:39 +00001559}
1560
twiz@google.com0f31ca72011-03-18 17:38:11 +00001561GrGLenum gPrimitiveType2GLMode[] = {
1562 GR_GL_TRIANGLES,
1563 GR_GL_TRIANGLE_STRIP,
1564 GR_GL_TRIANGLE_FAN,
1565 GR_GL_POINTS,
1566 GR_GL_LINES,
1567 GR_GL_LINE_STRIP
reed@google.comac10a2d2010-12-22 21:39:39 +00001568};
1569
bsalomon@google.comd302f142011-03-03 13:54:13 +00001570#define SWAP_PER_DRAW 0
1571
bsalomon@google.coma7f84e12011-03-10 14:13:19 +00001572#if SWAP_PER_DRAW
bsalomon@google.comd302f142011-03-03 13:54:13 +00001573 #if GR_MAC_BUILD
1574 #include <AGL/agl.h>
1575 #elif GR_WIN32_BUILD
bsalomon@google.comce7357d2012-06-25 17:49:25 +00001576 #include <gl/GL.h>
bsalomon@google.comd302f142011-03-03 13:54:13 +00001577 void SwapBuf() {
1578 DWORD procID = GetCurrentProcessId();
1579 HWND hwnd = GetTopWindow(GetDesktopWindow());
1580 while(hwnd) {
1581 DWORD wndProcID = 0;
1582 GetWindowThreadProcessId(hwnd, &wndProcID);
1583 if(wndProcID == procID) {
1584 SwapBuffers(GetDC(hwnd));
1585 }
1586 hwnd = GetNextWindow(hwnd, GW_HWNDNEXT);
1587 }
1588 }
1589 #endif
1590#endif
1591
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001592void GrGpuGL::onGpuDrawIndexed(GrPrimitiveType type,
1593 uint32_t startVertex,
1594 uint32_t startIndex,
1595 uint32_t vertexCount,
1596 uint32_t indexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001597 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1598
twiz@google.com0f31ca72011-03-18 17:38:11 +00001599 GrGLvoid* indices = (GrGLvoid*)(sizeof(uint16_t) * startIndex);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00001600
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001601 GrAssert(NULL != fHWGeometryState.fIndexBuffer);
1602 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1603
1604 // our setupGeometry better have adjusted this to zero since
1605 // DrawElements always draws from the begining of the arrays for idx 0.
1606 GrAssert(0 == startVertex);
reed@google.comac10a2d2010-12-22 21:39:39 +00001607
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001608 GL_CALL(DrawElements(gPrimitiveType2GLMode[type], indexCount,
1609 GR_GL_UNSIGNED_SHORT, indices));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001610#if SWAP_PER_DRAW
1611 glFlush();
1612 #if GR_MAC_BUILD
1613 aglSwapBuffers(aglGetCurrentContext());
1614 int set_a_break_pt_here = 9;
1615 aglSwapBuffers(aglGetCurrentContext());
1616 #elif GR_WIN32_BUILD
1617 SwapBuf();
1618 int set_a_break_pt_here = 9;
1619 SwapBuf();
1620 #endif
1621#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001622}
1623
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00001624void GrGpuGL::onGpuDrawNonIndexed(GrPrimitiveType type,
1625 uint32_t startVertex,
1626 uint32_t vertexCount) {
reed@google.comac10a2d2010-12-22 21:39:39 +00001627 GrAssert((size_t)type < GR_ARRAY_COUNT(gPrimitiveType2GLMode));
1628
bsalomon@google.com1c13c962011-02-14 16:51:21 +00001629 GrAssert(NULL != fHWGeometryState.fVertexBuffer);
1630
1631 // our setupGeometry better have adjusted this to zero.
1632 // DrawElements doesn't take an offset so we always adjus the startVertex.
1633 GrAssert(0 == startVertex);
1634
1635 // pass 0 for parameter first. We have to adjust gl*Pointer() to
1636 // account for startVertex in the DrawElements case. So we always
1637 // rely on setupGeometry to have accounted for startVertex.
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001638 GL_CALL(DrawArrays(gPrimitiveType2GLMode[type], 0, vertexCount));
bsalomon@google.comd302f142011-03-03 13:54:13 +00001639#if SWAP_PER_DRAW
1640 glFlush();
1641 #if GR_MAC_BUILD
1642 aglSwapBuffers(aglGetCurrentContext());
1643 int set_a_break_pt_here = 9;
1644 aglSwapBuffers(aglGetCurrentContext());
1645 #elif GR_WIN32_BUILD
1646 SwapBuf();
1647 int set_a_break_pt_here = 9;
1648 SwapBuf();
1649 #endif
1650#endif
reed@google.comac10a2d2010-12-22 21:39:39 +00001651}
1652
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001653namespace {
bsalomon@google.com100abf42012-09-05 17:40:04 +00001654
1655static const uint16_t kOnes16 = static_cast<uint16_t>(~0);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001656const GrStencilSettings& winding_nv_path_stencil_settings() {
1657 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1658 kIncClamp_StencilOp,
1659 kIncClamp_StencilOp,
1660 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001661 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001662 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1663}
1664const GrStencilSettings& even_odd_nv_path_stencil_settings() {
1665 GR_STATIC_CONST_SAME_STENCIL_STRUCT(gSettings,
1666 kInvert_StencilOp,
1667 kInvert_StencilOp,
1668 kAlwaysIfInClip_StencilFunc,
bsalomon@google.com100abf42012-09-05 17:40:04 +00001669 kOnes16, kOnes16, kOnes16);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001670 return *GR_CONST_STENCIL_SETTINGS_PTR_FROM_STRUCT_PTR(&gSettings);
1671}
1672}
1673
1674
1675void GrGpuGL::setStencilPathSettings(const GrPath&,
1676 GrPathFill fill,
1677 GrStencilSettings* settings) {
1678 switch (fill) {
1679 case kEvenOdd_GrPathFill:
1680 *settings = even_odd_nv_path_stencil_settings();
1681 return;
1682 case kWinding_GrPathFill:
1683 *settings = winding_nv_path_stencil_settings();
1684 return;
1685 default:
1686 GrCrash("Unexpected path fill.");
1687 }
1688}
1689
1690void GrGpuGL::onGpuStencilPath(const GrPath* path, GrPathFill fill) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001691 GrAssert(fCaps.pathStencilingSupport());
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001692
1693 GrGLuint id = static_cast<const GrGLPath*>(path)->pathID();
1694 GrDrawState* drawState = this->drawState();
1695 GrAssert(NULL != drawState->getRenderTarget());
1696 if (NULL == drawState->getRenderTarget()->getStencilBuffer()) {
1697 return;
1698 }
1699
1700 // Decide how to manipulate the stencil buffer based on the fill rule.
1701 // Also, assert that the stencil settings we set in setStencilPathSettings
1702 // are present.
1703 GrAssert(!fStencilSettings.isTwoSided());
1704 GrGLenum fillMode;
1705 switch (fill) {
1706 case kWinding_GrPathFill:
1707 fillMode = GR_GL_COUNT_UP;
1708 GrAssert(kIncClamp_StencilOp ==
1709 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1710 GrAssert(kIncClamp_StencilOp ==
1711 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1712 break;
1713 case kEvenOdd_GrPathFill:
1714 fillMode = GR_GL_INVERT;
1715 GrAssert(kInvert_StencilOp ==
1716 fStencilSettings.passOp(GrStencilSettings::kFront_Face));
1717 GrAssert(kInvert_StencilOp ==
1718 fStencilSettings.failOp(GrStencilSettings::kFront_Face));
1719 break;
1720 default:
1721 // Only the above two fill rules are allowed.
1722 GrCrash("Unexpected path fill.");
bsalomon@google.com548a4332012-07-11 19:45:22 +00001723 return; // suppress unused var warning.
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001724 }
1725 GrGLint writeMask = fStencilSettings.writeMask(GrStencilSettings::kFront_Face);
1726 GL_CALL(StencilFillPath(id, fillMode, writeMask));
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001727}
1728
bsalomon@google.com75f9f252012-01-31 13:35:56 +00001729void GrGpuGL::onResolveRenderTarget(GrRenderTarget* target) {
1730
1731 GrGLRenderTarget* rt = static_cast<GrGLRenderTarget*>(target);
reed@google.comac10a2d2010-12-22 21:39:39 +00001732
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001733 if (rt->needsResolve()) {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001734 GrAssert(GrGLCaps::kNone_MSFBOType != this->glCaps().msFBOType());
reed@google.comac10a2d2010-12-22 21:39:39 +00001735 GrAssert(rt->textureFBOID() != rt->renderFBOID());
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001736 GL_CALL(BindFramebuffer(GR_GL_READ_FRAMEBUFFER,
1737 rt->renderFBOID()));
1738 GL_CALL(BindFramebuffer(GR_GL_DRAW_FRAMEBUFFER,
1739 rt->textureFBOID()));
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001740 // make sure we go through flushRenderTarget() since we've modified
1741 // the bound DRAW FBO ID.
bsalomon@google.comc811ea32012-05-21 15:33:09 +00001742 fHWBoundRenderTarget = NULL;
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001743 const GrGLIRect& vp = rt->getViewport();
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001744 const GrIRect dirtyRect = rt->getResolveRect();
1745 GrGLIRect r;
bsalomon@google.coma3201942012-06-21 19:58:20 +00001746 r.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop,
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001747 dirtyRect.width(), dirtyRect.height());
reed@google.comac10a2d2010-12-22 21:39:39 +00001748
bsalomon@google.coma3201942012-06-21 19:58:20 +00001749 GrAutoTRestore<ScissorState> asr;
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001750 if (GrGLCaps::kAppleES_MSFBOType == this->glCaps().msFBOType()) {
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001751 // Apple's extension uses the scissor as the blit bounds.
bsalomon@google.coma3201942012-06-21 19:58:20 +00001752 asr.reset(&fScissorState);
1753 fScissorState.fEnabled = true;
1754 fScissorState.fRect = dirtyRect;
1755 this->flushScissor();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001756 GL_CALL(ResolveMultisampleFramebuffer());
reed@google.comac10a2d2010-12-22 21:39:39 +00001757 } else {
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001758 if (GrGLCaps::kDesktopARB_MSFBOType != this->glCaps().msFBOType()) {
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001759 // this respects the scissor during the blit, so disable it.
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00001760 GrAssert(GrGLCaps::kDesktopEXT_MSFBOType ==
1761 this->glCaps().msFBOType());
bsalomon@google.coma3201942012-06-21 19:58:20 +00001762 asr.reset(&fScissorState);
1763 fScissorState.fEnabled = false;
1764 this->flushScissor();
bsalomon@google.coma9ecdad2011-03-23 13:50:34 +00001765 }
bsalomon@google.com8295dc12011-05-02 12:53:34 +00001766 int right = r.fLeft + r.fWidth;
1767 int top = r.fBottom + r.fHeight;
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001768 GL_CALL(BlitFramebuffer(r.fLeft, r.fBottom, right, top,
1769 r.fLeft, r.fBottom, right, top,
1770 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST));
reed@google.comac10a2d2010-12-22 21:39:39 +00001771 }
bsalomon@google.com5877ffd2011-04-11 17:58:48 +00001772 rt->flagAsResolved();
reed@google.comac10a2d2010-12-22 21:39:39 +00001773 }
1774}
1775
bsalomon@google.com411dad02012-06-05 20:24:20 +00001776namespace {
bsalomon@google.comd302f142011-03-03 13:54:13 +00001777
bsalomon@google.com411dad02012-06-05 20:24:20 +00001778GrGLenum gr_to_gl_stencil_func(GrStencilFunc basicFunc) {
1779 static const GrGLenum gTable[] = {
1780 GR_GL_ALWAYS, // kAlways_StencilFunc
1781 GR_GL_NEVER, // kNever_StencilFunc
1782 GR_GL_GREATER, // kGreater_StencilFunc
1783 GR_GL_GEQUAL, // kGEqual_StencilFunc
1784 GR_GL_LESS, // kLess_StencilFunc
1785 GR_GL_LEQUAL, // kLEqual_StencilFunc,
1786 GR_GL_EQUAL, // kEqual_StencilFunc,
1787 GR_GL_NOTEQUAL, // kNotEqual_StencilFunc,
1788 };
1789 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kBasicStencilFuncCount);
1790 GR_STATIC_ASSERT(0 == kAlways_StencilFunc);
1791 GR_STATIC_ASSERT(1 == kNever_StencilFunc);
1792 GR_STATIC_ASSERT(2 == kGreater_StencilFunc);
1793 GR_STATIC_ASSERT(3 == kGEqual_StencilFunc);
1794 GR_STATIC_ASSERT(4 == kLess_StencilFunc);
1795 GR_STATIC_ASSERT(5 == kLEqual_StencilFunc);
1796 GR_STATIC_ASSERT(6 == kEqual_StencilFunc);
1797 GR_STATIC_ASSERT(7 == kNotEqual_StencilFunc);
1798 GrAssert((unsigned) basicFunc < kBasicStencilFuncCount);
1799
1800 return gTable[basicFunc];
1801}
1802
1803GrGLenum gr_to_gl_stencil_op(GrStencilOp op) {
1804 static const GrGLenum gTable[] = {
1805 GR_GL_KEEP, // kKeep_StencilOp
1806 GR_GL_REPLACE, // kReplace_StencilOp
1807 GR_GL_INCR_WRAP, // kIncWrap_StencilOp
1808 GR_GL_INCR, // kIncClamp_StencilOp
1809 GR_GL_DECR_WRAP, // kDecWrap_StencilOp
1810 GR_GL_DECR, // kDecClamp_StencilOp
1811 GR_GL_ZERO, // kZero_StencilOp
1812 GR_GL_INVERT, // kInvert_StencilOp
1813 };
1814 GR_STATIC_ASSERT(GR_ARRAY_COUNT(gTable) == kStencilOpCount);
1815 GR_STATIC_ASSERT(0 == kKeep_StencilOp);
1816 GR_STATIC_ASSERT(1 == kReplace_StencilOp);
1817 GR_STATIC_ASSERT(2 == kIncWrap_StencilOp);
1818 GR_STATIC_ASSERT(3 == kIncClamp_StencilOp);
1819 GR_STATIC_ASSERT(4 == kDecWrap_StencilOp);
1820 GR_STATIC_ASSERT(5 == kDecClamp_StencilOp);
1821 GR_STATIC_ASSERT(6 == kZero_StencilOp);
1822 GR_STATIC_ASSERT(7 == kInvert_StencilOp);
1823 GrAssert((unsigned) op < kStencilOpCount);
1824 return gTable[op];
1825}
1826
1827void set_gl_stencil(const GrGLInterface* gl,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001828 const GrStencilSettings& settings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001829 GrGLenum glFace,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001830 GrStencilSettings::Face grFace) {
1831 GrGLenum glFunc = gr_to_gl_stencil_func(settings.func(grFace));
1832 GrGLenum glFailOp = gr_to_gl_stencil_op(settings.failOp(grFace));
1833 GrGLenum glPassOp = gr_to_gl_stencil_op(settings.passOp(grFace));
1834
1835 GrGLint ref = settings.funcRef(grFace);
1836 GrGLint mask = settings.funcMask(grFace);
1837 GrGLint writeMask = settings.writeMask(grFace);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001838
1839 if (GR_GL_FRONT_AND_BACK == glFace) {
1840 // we call the combined func just in case separate stencil is not
1841 // supported.
1842 GR_GL_CALL(gl, StencilFunc(glFunc, ref, mask));
1843 GR_GL_CALL(gl, StencilMask(writeMask));
1844 GR_GL_CALL(gl, StencilOp(glFailOp, glPassOp, glPassOp));
1845 } else {
1846 GR_GL_CALL(gl, StencilFuncSeparate(glFace, glFunc, ref, mask));
1847 GR_GL_CALL(gl, StencilMaskSeparate(glFace, writeMask));
1848 GR_GL_CALL(gl, StencilOpSeparate(glFace, glFailOp, glPassOp, glPassOp));
1849 }
1850}
1851}
bsalomon@google.comd302f142011-03-03 13:54:13 +00001852
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001853void GrGpuGL::flushStencil(DrawType type) {
1854 if (kStencilPath_DrawType == type) {
1855 GrAssert(!fStencilSettings.isTwoSided());
1856 // Just the func, ref, and mask is set here. The op and write mask are params to the call
1857 // that draws the path to the SB (glStencilFillPath)
1858 GrGLenum func =
1859 gr_to_gl_stencil_func(fStencilSettings.func(GrStencilSettings::kFront_Face));
1860 GL_CALL(PathStencilFunc(func,
1861 fStencilSettings.funcRef(GrStencilSettings::kFront_Face),
1862 fStencilSettings.funcMask(GrStencilSettings::kFront_Face)));
1863 } else if (fHWStencilSettings != fStencilSettings) {
1864 if (fStencilSettings.isDisabled()) {
1865 if (kNo_TriState != fHWStencilTestEnabled) {
1866 GL_CALL(Disable(GR_GL_STENCIL_TEST));
1867 fHWStencilTestEnabled = kNo_TriState;
1868 }
1869 } else {
1870 if (kYes_TriState != fHWStencilTestEnabled) {
1871 GL_CALL(Enable(GR_GL_STENCIL_TEST));
1872 fHWStencilTestEnabled = kYes_TriState;
1873 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001874 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001875 if (!fStencilSettings.isDisabled()) {
bsalomon@google.comf6601872012-08-28 21:11:35 +00001876 if (this->getCaps().twoSidedStencilSupport()) {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001877 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001878 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001879 GR_GL_FRONT,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001880 GrStencilSettings::kFront_Face);
bsalomon@google.com411dad02012-06-05 20:24:20 +00001881 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001882 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001883 GR_GL_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001884 GrStencilSettings::kBack_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001885 } else {
bsalomon@google.com411dad02012-06-05 20:24:20 +00001886 set_gl_stencil(this->glInterface(),
bsalomon@google.coma3201942012-06-21 19:58:20 +00001887 fStencilSettings,
bsalomon@google.com411dad02012-06-05 20:24:20 +00001888 GR_GL_FRONT_AND_BACK,
bsalomon@google.coma3201942012-06-21 19:58:20 +00001889 GrStencilSettings::kFront_Face);
bsalomon@google.comd302f142011-03-03 13:54:13 +00001890 }
1891 }
bsalomon@google.coma3201942012-06-21 19:58:20 +00001892 fHWStencilSettings = fStencilSettings;
reed@google.comac10a2d2010-12-22 21:39:39 +00001893 }
1894}
1895
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001896void GrGpuGL::flushAAState(DrawType type) {
bsalomon@google.com8f9cbd62011-12-09 15:55:34 +00001897 const GrRenderTarget* rt = this->getDrawState().getRenderTarget();
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001898 if (kDesktop_GrGLBinding == this->glBinding()) {
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001899 // ES doesn't support toggling GL_MULTISAMPLE and doesn't have
1900 // smooth lines.
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001901 // we prefer smooth lines over multisampled lines
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001902 bool smoothLines = false;
1903
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001904 if (kDrawLines_DrawType == type) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001905 smoothLines = this->willUseHWAALines();
1906 if (smoothLines) {
1907 if (kYes_TriState != fHWAAState.fSmoothLineEnabled) {
1908 GL_CALL(Enable(GR_GL_LINE_SMOOTH));
1909 fHWAAState.fSmoothLineEnabled = kYes_TriState;
1910 // must disable msaa to use line smoothing
1911 if (rt->isMultisampled() &&
1912 kNo_TriState != fHWAAState.fMSAAEnabled) {
1913 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1914 fHWAAState.fMSAAEnabled = kNo_TriState;
1915 }
1916 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001917 } else {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001918 if (kNo_TriState != fHWAAState.fSmoothLineEnabled) {
1919 GL_CALL(Disable(GR_GL_LINE_SMOOTH));
1920 fHWAAState.fSmoothLineEnabled = kNo_TriState;
1921 }
1922 }
1923 }
bsalomon@google.comded4f4b2012-06-28 18:48:06 +00001924 if (!smoothLines && rt->isMultisampled()) {
1925 // FIXME: GL_NV_pr doesn't seem to like MSAA disabled. The paths
1926 // convex hulls of each segment appear to get filled.
1927 bool enableMSAA = kStencilPath_DrawType == type ||
1928 this->getDrawState().isHWAntialiasState();
1929 if (enableMSAA) {
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +00001930 if (kYes_TriState != fHWAAState.fMSAAEnabled) {
1931 GL_CALL(Enable(GR_GL_MULTISAMPLE));
1932 fHWAAState.fMSAAEnabled = kYes_TriState;
1933 }
1934 } else {
1935 if (kNo_TriState != fHWAAState.fMSAAEnabled) {
1936 GL_CALL(Disable(GR_GL_MULTISAMPLE));
1937 fHWAAState.fMSAAEnabled = kNo_TriState;
1938 }
bsalomon@google.comf954d8d2011-04-06 17:50:02 +00001939 }
1940 }
1941 }
1942}
1943
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001944void GrGpuGL::flushBlend(bool isLines,
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001945 GrBlendCoeff srcCoeff,
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001946 GrBlendCoeff dstCoeff) {
bsalomon@google.com64aef2b2012-06-11 15:36:13 +00001947 if (isLines && this->willUseHWAALines()) {
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001948 if (kYes_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001949 GL_CALL(Enable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001950 fHWBlendState.fEnabled = kYes_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001951 }
bsalomon@google.com47059542012-06-06 20:51:20 +00001952 if (kSA_GrBlendCoeff != fHWBlendState.fSrcCoeff ||
1953 kISA_GrBlendCoeff != fHWBlendState.fDstCoeff) {
1954 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[kSA_GrBlendCoeff],
1955 gXfermodeCoeff2Blend[kISA_GrBlendCoeff]));
1956 fHWBlendState.fSrcCoeff = kSA_GrBlendCoeff;
1957 fHWBlendState.fDstCoeff = kISA_GrBlendCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001958 }
1959 } else {
bsalomon@google.com86c1f712011-10-12 14:54:26 +00001960 // any optimization to disable blending should
1961 // have already been applied and tweaked the coeffs
1962 // to (1, 0).
bsalomon@google.com47059542012-06-06 20:51:20 +00001963 bool blendOff = kOne_GrBlendCoeff == srcCoeff &&
1964 kZero_GrBlendCoeff == dstCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001965 if (blendOff) {
1966 if (kNo_TriState != fHWBlendState.fEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001967 GL_CALL(Disable(GR_GL_BLEND));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001968 fHWBlendState.fEnabled = kNo_TriState;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001969 }
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001970 } else {
1971 if (kYes_TriState != fHWBlendState.fEnabled) {
1972 GL_CALL(Enable(GR_GL_BLEND));
1973 fHWBlendState.fEnabled = kYes_TriState;
1974 }
1975 if (fHWBlendState.fSrcCoeff != srcCoeff ||
1976 fHWBlendState.fDstCoeff != dstCoeff) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001977 GL_CALL(BlendFunc(gXfermodeCoeff2Blend[srcCoeff],
1978 gXfermodeCoeff2Blend[dstCoeff]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001979 fHWBlendState.fSrcCoeff = srcCoeff;
1980 fHWBlendState.fDstCoeff = dstCoeff;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001981 }
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00001982 GrColor blendConst = this->getDrawState().getBlendConstant();
bsalomon@google.com271cffc2011-05-20 14:13:56 +00001983 if ((BlendCoeffReferencesConstant(srcCoeff) ||
1984 BlendCoeffReferencesConstant(dstCoeff)) &&
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001985 (!fHWBlendState.fConstColorValid ||
1986 fHWBlendState.fConstColor != blendConst)) {
bsalomon@google.com75347472012-09-17 17:23:21 +00001987 GrGLfloat c[4];
1988 GrColorToRGBAFloat(blendConst, c);
bsalomon@google.com0b77d682011-08-19 13:28:54 +00001989 GL_CALL(BlendColor(c[0], c[1], c[2], c[3]));
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +00001990 fHWBlendState.fConstColor = blendConst;
1991 fHWBlendState.fConstColorValid = true;
bsalomon@google.com0650e812011-04-08 18:07:53 +00001992 }
1993 }
1994 }
1995}
bsalomon@google.com0a97be22011-11-08 19:20:57 +00001996namespace {
1997
bsalomon@google.com6d003d12012-09-11 15:45:20 +00001998inline void set_tex_swizzle(GrGLenum swizzle[4], const GrGLInterface* gl) {
bsalomon@google.com4d063de2012-05-31 17:59:23 +00001999 GR_GL_CALL(gl, TexParameteriv(GR_GL_TEXTURE_2D,
2000 GR_GL_TEXTURE_SWIZZLE_RGBA,
2001 reinterpret_cast<const GrGLint*>(swizzle)));
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002002}
bsalomon@google.comb8670992012-07-25 21:27:09 +00002003
bsalomon@google.com6c76d242012-09-07 16:52:24 +00002004inline GrGLenum tile_to_gl_wrap(SkShader::TileMode tm) {
bsalomon@google.comb8670992012-07-25 21:27:09 +00002005 static const GrGLenum gWrapModes[] = {
2006 GR_GL_CLAMP_TO_EDGE,
2007 GR_GL_REPEAT,
2008 GR_GL_MIRRORED_REPEAT
2009 };
2010 GrAssert((unsigned) tm <= SK_ARRAY_COUNT(gWrapModes));
2011 GR_STATIC_ASSERT(0 == SkShader::kClamp_TileMode);
2012 GR_STATIC_ASSERT(1 == SkShader::kRepeat_TileMode);
2013 GR_STATIC_ASSERT(2 == SkShader::kMirror_TileMode);
2014 return gWrapModes[tm];
2015}
2016
bsalomon@google.com0a97be22011-11-08 19:20:57 +00002017}
2018
bsalomon@google.com4c883782012-06-04 19:05:11 +00002019void GrGpuGL::flushBoundTextureAndParams(int stage) {
2020 GrDrawState* drawState = this->drawState();
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002021 // FIXME: Assuming at most one texture per effect
2022 const GrEffect* effect = drawState->sampler(stage)->getEffect();
2023 if (effect->numTextures() > 0) {
2024 GrGLTexture* nextTexture = static_cast<GrGLTexture*>(effect->texture(0));
bsalomon@google.com67e78c92012-10-17 13:36:14 +00002025 if (NULL != nextTexture) {
bsalomon@google.comf271cc72012-10-24 19:35:13 +00002026 const GrTextureParams& texParams = effect->textureAccess(0).getParams();
bsalomon@google.com67e78c92012-10-17 13:36:14 +00002027 this->flushBoundTextureAndParams(stage, texParams, nextTexture);
2028 }
bsalomon@google.com0982d352012-07-31 15:33:25 +00002029 }
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002030}
2031
bsalomon@google.comb8670992012-07-25 21:27:09 +00002032void GrGpuGL::flushBoundTextureAndParams(int stage,
2033 const GrTextureParams& params,
2034 GrGLTexture* nextTexture) {
tomhudson@google.comd0c1a062012-07-12 17:23:52 +00002035
bsalomon@google.com4c883782012-06-04 19:05:11 +00002036 // true for now, but maybe not with GrEffect.
2037 GrAssert(NULL != nextTexture);
bsalomon@google.comb8670992012-07-25 21:27:09 +00002038 // If we created a rt/tex and rendered to it without using a texture and now we're texturing
2039 // from the rt it will still be the last bound texture, but it needs resolving. So keep this
bsalomon@google.com4c883782012-06-04 19:05:11 +00002040 // out of the "last != next" check.
bsalomon@google.comb8670992012-07-25 21:27:09 +00002041 GrGLRenderTarget* texRT = static_cast<GrGLRenderTarget*>(nextTexture->asRenderTarget());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002042 if (NULL != texRT) {
2043 this->onResolveRenderTarget(texRT);
2044 }
2045
2046 if (fHWBoundTextures[stage] != nextTexture) {
2047 this->setTextureUnit(stage);
2048 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, nextTexture->textureID()));
bsalomon@google.com4c883782012-06-04 19:05:11 +00002049 //GrPrintf("---- bindtexture %d\n", nextTexture->textureID());
2050 fHWBoundTextures[stage] = nextTexture;
2051 }
2052
bsalomon@google.com4c883782012-06-04 19:05:11 +00002053 ResetTimestamp timestamp;
2054 const GrGLTexture::TexParams& oldTexParams =
2055 nextTexture->getCachedTexParams(&timestamp);
2056 bool setAll = timestamp < this->getResetTimestamp();
2057 GrGLTexture::TexParams newTexParams;
2058
bsalomon@google.comb8670992012-07-25 21:27:09 +00002059 newTexParams.fFilter = params.isBilerp() ? GR_GL_LINEAR : GR_GL_NEAREST;
bsalomon@google.com4c883782012-06-04 19:05:11 +00002060
bsalomon@google.comb8670992012-07-25 21:27:09 +00002061 newTexParams.fWrapS = tile_to_gl_wrap(params.getTileModeX());
2062 newTexParams.fWrapT = tile_to_gl_wrap(params.getTileModeY());
bsalomon@google.com4c883782012-06-04 19:05:11 +00002063 memcpy(newTexParams.fSwizzleRGBA,
bsalomon@google.com6d003d12012-09-11 15:45:20 +00002064 GrGLShaderBuilder::GetTexParamSwizzle(nextTexture->config(), this->glCaps()),
bsalomon@google.com4c883782012-06-04 19:05:11 +00002065 sizeof(newTexParams.fSwizzleRGBA));
2066 if (setAll || newTexParams.fFilter != oldTexParams.fFilter) {
2067 this->setTextureUnit(stage);
2068 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2069 GR_GL_TEXTURE_MAG_FILTER,
2070 newTexParams.fFilter));
2071 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2072 GR_GL_TEXTURE_MIN_FILTER,
2073 newTexParams.fFilter));
2074 }
2075 if (setAll || newTexParams.fWrapS != oldTexParams.fWrapS) {
2076 this->setTextureUnit(stage);
2077 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2078 GR_GL_TEXTURE_WRAP_S,
2079 newTexParams.fWrapS));
2080 }
2081 if (setAll || newTexParams.fWrapT != oldTexParams.fWrapT) {
2082 this->setTextureUnit(stage);
2083 GL_CALL(TexParameteri(GR_GL_TEXTURE_2D,
2084 GR_GL_TEXTURE_WRAP_T,
2085 newTexParams.fWrapT));
2086 }
2087 if (this->glCaps().textureSwizzleSupport() &&
2088 (setAll || memcmp(newTexParams.fSwizzleRGBA,
2089 oldTexParams.fSwizzleRGBA,
2090 sizeof(newTexParams.fSwizzleRGBA)))) {
2091 this->setTextureUnit(stage);
2092 set_tex_swizzle(newTexParams.fSwizzleRGBA,
2093 this->glInterface());
2094 }
2095 nextTexture->setCachedTexParams(newTexParams,
2096 this->getResetTimestamp());
2097}
2098
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002099void GrGpuGL::flushMiscFixedFunctionState() {
bsalomon@google.com2e7b43d2011-01-18 20:57:22 +00002100
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002101 const GrDrawState& drawState = this->getDrawState();
reed@google.comac10a2d2010-12-22 21:39:39 +00002102
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002103 if (drawState.isDitherState()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002104 if (kYes_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002105 GL_CALL(Enable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002106 fHWDitherEnabled = kYes_TriState;
2107 }
2108 } else {
2109 if (kNo_TriState != fHWDitherEnabled) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002110 GL_CALL(Disable(GR_GL_DITHER));
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002111 fHWDitherEnabled = kNo_TriState;
reed@google.comac10a2d2010-12-22 21:39:39 +00002112 }
2113 }
2114
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002115 if (drawState.isColorWriteDisabled()) {
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002116 if (kNo_TriState != fHWWriteToColor) {
2117 GL_CALL(ColorMask(GR_GL_FALSE, GR_GL_FALSE,
2118 GR_GL_FALSE, GR_GL_FALSE));
2119 fHWWriteToColor = kNo_TriState;
bsalomon@google.comd302f142011-03-03 13:54:13 +00002120 }
bsalomon@google.com978c8c62012-05-21 14:45:49 +00002121 } else {
2122 if (kYes_TriState != fHWWriteToColor) {
2123 GL_CALL(ColorMask(GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE, GR_GL_TRUE));
2124 fHWWriteToColor = kYes_TriState;
2125 }
bsalomon@google.comd302f142011-03-03 13:54:13 +00002126 }
2127
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002128 if (fHWDrawFace != drawState.getDrawFace()) {
bsalomon@google.coma5d056a2012-03-27 15:59:58 +00002129 switch (this->getDrawState().getDrawFace()) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002130 case GrDrawState::kCCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002131 GL_CALL(Enable(GR_GL_CULL_FACE));
2132 GL_CALL(CullFace(GR_GL_BACK));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002133 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002134 case GrDrawState::kCW_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002135 GL_CALL(Enable(GR_GL_CULL_FACE));
2136 GL_CALL(CullFace(GR_GL_FRONT));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002137 break;
tomhudson@google.com93813632011-10-27 20:21:16 +00002138 case GrDrawState::kBoth_DrawFace:
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002139 GL_CALL(Disable(GR_GL_CULL_FACE));
bsalomon@google.comd302f142011-03-03 13:54:13 +00002140 break;
2141 default:
2142 GrCrash("Unknown draw face.");
2143 }
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +00002144 fHWDrawFace = drawState.getDrawFace();
bsalomon@google.comd302f142011-03-03 13:54:13 +00002145 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002146}
2147
2148void GrGpuGL::notifyVertexBufferBind(const GrGLVertexBuffer* buffer) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002149 if (fHWGeometryState.fVertexBuffer != buffer) {
2150 fHWGeometryState.fArrayPtrsDirty = true;
2151 fHWGeometryState.fVertexBuffer = buffer;
2152 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002153}
2154
2155void GrGpuGL::notifyVertexBufferDelete(const GrGLVertexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002156 if (fHWGeometryState.fVertexBuffer == buffer) {
2157 // deleting bound buffer does implied bind to 0
2158 fHWGeometryState.fVertexBuffer = NULL;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002159 fHWGeometryState.fArrayPtrsDirty = true;
reed@google.comac10a2d2010-12-22 21:39:39 +00002160 }
2161}
2162
2163void GrGpuGL::notifyIndexBufferBind(const GrGLIndexBuffer* buffer) {
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002164 fHWGeometryState.fIndexBuffer = buffer;
reed@google.comac10a2d2010-12-22 21:39:39 +00002165}
2166
2167void GrGpuGL::notifyIndexBufferDelete(const GrGLIndexBuffer* buffer) {
reed@google.comac10a2d2010-12-22 21:39:39 +00002168 if (fHWGeometryState.fIndexBuffer == buffer) {
2169 // deleting bound buffer does implied bind to 0
2170 fHWGeometryState.fIndexBuffer = NULL;
2171 }
2172}
2173
reed@google.comac10a2d2010-12-22 21:39:39 +00002174void GrGpuGL::notifyRenderTargetDelete(GrRenderTarget* renderTarget) {
2175 GrAssert(NULL != renderTarget);
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002176 if (fHWBoundRenderTarget == renderTarget) {
2177 fHWBoundRenderTarget = NULL;
reed@google.comac10a2d2010-12-22 21:39:39 +00002178 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002179}
2180
2181void GrGpuGL::notifyTextureDelete(GrGLTexture* texture) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002182 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002183 if (fHWBoundTextures[s] == texture) {
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002184 // deleting bound texture does implied bind to 0
bsalomon@google.comc811ea32012-05-21 15:33:09 +00002185 fHWBoundTextures[s] = NULL;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002186 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002187 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002188}
2189
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002190bool GrGpuGL::configToGLFormats(GrPixelConfig config,
2191 bool getSizedInternalFormat,
2192 GrGLenum* internalFormat,
2193 GrGLenum* externalFormat,
2194 GrGLenum* externalType) {
2195 GrGLenum dontCare;
2196 if (NULL == internalFormat) {
2197 internalFormat = &dontCare;
2198 }
2199 if (NULL == externalFormat) {
2200 externalFormat = &dontCare;
2201 }
2202 if (NULL == externalType) {
2203 externalType = &dontCare;
2204 }
2205
reed@google.comac10a2d2010-12-22 21:39:39 +00002206 switch (config) {
bsalomon@google.com0342a852012-08-20 19:22:38 +00002207 case kRGBA_8888_GrPixelConfig:
bsalomon@google.comc4364992011-11-07 15:54:49 +00002208 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002209 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002210 if (getSizedInternalFormat) {
2211 *internalFormat = GR_GL_RGBA8;
2212 } else {
2213 *internalFormat = GR_GL_RGBA;
2214 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002215 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.comc4364992011-11-07 15:54:49 +00002216 break;
bsalomon@google.com0342a852012-08-20 19:22:38 +00002217 case kBGRA_8888_GrPixelConfig:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002218 if (!this->glCaps().bgraFormatSupport()) {
bsalomon@google.comc4364992011-11-07 15:54:49 +00002219 return false;
2220 }
bsalomon@google.comf7fa8062012-02-14 14:09:57 +00002221 if (this->glCaps().bgraIsInternalFormat()) {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002222 if (getSizedInternalFormat) {
2223 *internalFormat = GR_GL_BGRA8;
2224 } else {
2225 *internalFormat = GR_GL_BGRA;
2226 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002227 } else {
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002228 if (getSizedInternalFormat) {
2229 *internalFormat = GR_GL_RGBA8;
2230 } else {
2231 *internalFormat = GR_GL_RGBA;
2232 }
twiz@google.comb65e0cb2011-03-18 20:41:44 +00002233 }
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002234 *externalFormat = GR_GL_BGRA;
bsalomon@google.com6f379512011-11-16 20:36:03 +00002235 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002236 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002237 case kRGB_565_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002238 *internalFormat = GR_GL_RGB;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002239 *externalFormat = GR_GL_RGB;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002240 if (getSizedInternalFormat) {
2241 if (this->glBinding() == kDesktop_GrGLBinding) {
2242 return false;
2243 } else {
2244 *internalFormat = GR_GL_RGB565;
2245 }
2246 } else {
2247 *internalFormat = GR_GL_RGB;
2248 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002249 *externalType = GR_GL_UNSIGNED_SHORT_5_6_5;
reed@google.comac10a2d2010-12-22 21:39:39 +00002250 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002251 case kRGBA_4444_GrPixelConfig:
twiz@google.com0f31ca72011-03-18 17:38:11 +00002252 *internalFormat = GR_GL_RGBA;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002253 *externalFormat = GR_GL_RGBA;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002254 if (getSizedInternalFormat) {
2255 *internalFormat = GR_GL_RGBA4;
2256 } else {
2257 *internalFormat = GR_GL_RGBA;
2258 }
bsalomon@google.com6f379512011-11-16 20:36:03 +00002259 *externalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
reed@google.comac10a2d2010-12-22 21:39:39 +00002260 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002261 case kIndex_8_GrPixelConfig:
bsalomon@google.comf6601872012-08-28 21:11:35 +00002262 if (this->getCaps().eightBitPaletteSupport()) {
bsalomon@google.comc312bf92011-03-21 21:10:33 +00002263 *internalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002264 // glCompressedTexImage doesn't take external params
2265 *externalFormat = GR_GL_PALETTE8_RGBA8;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002266 // no sized/unsized internal format distinction here
2267 *internalFormat = GR_GL_PALETTE8_RGBA8;
2268 // unused with CompressedTexImage
bsalomon@google.com32e4d2a2011-12-09 16:14:25 +00002269 *externalType = GR_GL_UNSIGNED_BYTE;
reed@google.comac10a2d2010-12-22 21:39:39 +00002270 } else {
2271 return false;
2272 }
2273 break;
bsalomon@google.com669fdc42011-04-05 17:08:27 +00002274 case kAlpha_8_GrPixelConfig:
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002275 if (this->glCaps().textureRedSupport()) {
2276 *internalFormat = GR_GL_RED;
2277 *externalFormat = GR_GL_RED;
2278 if (getSizedInternalFormat) {
2279 *internalFormat = GR_GL_R8;
2280 } else {
2281 *internalFormat = GR_GL_RED;
2282 }
2283 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002284 } else {
2285 *internalFormat = GR_GL_ALPHA;
robertphillips@google.com443e5a52012-04-30 20:01:21 +00002286 *externalFormat = GR_GL_ALPHA;
2287 if (getSizedInternalFormat) {
2288 *internalFormat = GR_GL_ALPHA8;
2289 } else {
2290 *internalFormat = GR_GL_ALPHA;
2291 }
2292 *externalType = GR_GL_UNSIGNED_BYTE;
bsalomon@google.com280e99f2012-01-05 16:17:38 +00002293 }
reed@google.comac10a2d2010-12-22 21:39:39 +00002294 break;
2295 default:
2296 return false;
2297 }
2298 return true;
2299}
2300
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002301void GrGpuGL::setTextureUnit(int unit) {
tomhudson@google.com93813632011-10-27 20:21:16 +00002302 GrAssert(unit >= 0 && unit < GrDrawState::kNumStages);
bsalomon@google.com49209392012-06-05 15:13:46 +00002303 if (fHWActiveTextureUnitIdx != unit) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002304 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + unit));
bsalomon@google.com49209392012-06-05 15:13:46 +00002305 fHWActiveTextureUnitIdx = unit;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002306 }
2307}
bsalomon@google.com316f99232011-01-13 21:28:12 +00002308
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002309void GrGpuGL::setSpareTextureUnit() {
bsalomon@google.com49209392012-06-05 15:13:46 +00002310 if (fHWActiveTextureUnitIdx != (GR_GL_TEXTURE0 + SPARE_TEX_UNIT)) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002311 GL_CALL(ActiveTexture(GR_GL_TEXTURE0 + SPARE_TEX_UNIT));
bsalomon@google.com49209392012-06-05 15:13:46 +00002312 fHWActiveTextureUnitIdx = SPARE_TEX_UNIT;
bsalomon@google.com8531c1c2011-01-13 19:52:45 +00002313 }
2314}
2315
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002316void GrGpuGL::setBuffers(bool indexed,
2317 int* extraVertexOffset,
2318 int* extraIndexOffset) {
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002319
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002320 GrAssert(NULL != extraVertexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002321
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002322 const GeometryPoolState& geoPoolState = this->getGeomPoolState();
2323
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002324 GrGLVertexBuffer* vbuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002325 switch (this->getGeomSrc().fVertexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002326 case kBuffer_GeometrySrcType:
2327 *extraVertexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002328 vbuf = (GrGLVertexBuffer*) this->getGeomSrc().fVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002329 break;
2330 case kArray_GeometrySrcType:
2331 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002332 this->finalizeReservedVertices();
2333 *extraVertexOffset = geoPoolState.fPoolStartVertex;
2334 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002335 break;
2336 default:
2337 vbuf = NULL; // suppress warning
2338 GrCrash("Unknown geometry src type!");
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002339 }
2340
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002341 GrAssert(NULL != vbuf);
2342 GrAssert(!vbuf->isLocked());
2343 if (fHWGeometryState.fVertexBuffer != vbuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002344 GL_CALL(BindBuffer(GR_GL_ARRAY_BUFFER, vbuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002345 fHWGeometryState.fArrayPtrsDirty = true;
2346 fHWGeometryState.fVertexBuffer = vbuf;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002347 }
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002348
2349 if (indexed) {
2350 GrAssert(NULL != extraIndexOffset);
2351
2352 GrGLIndexBuffer* ibuf;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002353 switch (this->getGeomSrc().fIndexSrc) {
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002354 case kBuffer_GeometrySrcType:
2355 *extraIndexOffset = 0;
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002356 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002357 break;
2358 case kArray_GeometrySrcType:
2359 case kReserved_GeometrySrcType:
bsalomon@google.com25fb21f2011-06-21 18:17:25 +00002360 this->finalizeReservedIndices();
2361 *extraIndexOffset = geoPoolState.fPoolStartIndex;
2362 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002363 break;
2364 default:
2365 ibuf = NULL; // suppress warning
2366 GrCrash("Unknown geometry src type!");
2367 }
2368
2369 GrAssert(NULL != ibuf);
2370 GrAssert(!ibuf->isLocked());
2371 if (fHWGeometryState.fIndexBuffer != ibuf) {
bsalomon@google.com0b77d682011-08-19 13:28:54 +00002372 GL_CALL(BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, ibuf->bufferID()));
bsalomon@google.com1c13c962011-02-14 16:51:21 +00002373 fHWGeometryState.fIndexBuffer = ibuf;
2374 }
2375 }
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +00002376}
senorblanco@chromium.orgef3913b2011-05-19 17:11:07 +00002377