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bsalomond309e7a2015-04-30 14:18:54 -07001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrResourceProvider_DEFINED
9#define GrResourceProvider_DEFINED
10
cdalton397536c2016-03-25 12:15:03 -070011#include "GrBuffer.h"
bsalomon706f08f2015-05-22 07:35:58 -070012#include "GrPathRange.h"
Robert Phillipseafd48a2017-11-16 07:52:08 -050013#include "GrResourceCache.h"
Robert Phillips646e4292017-06-13 12:44:56 -040014#include "SkImageInfo.h"
Robert Phillips009e9af2017-06-15 14:01:04 -040015#include "SkScalerContext.h"
bsalomond309e7a2015-04-30 14:18:54 -070016
Greg Danielbcf612b2017-05-01 13:50:58 +000017class GrBackendRenderTarget;
Greg Daniela5cb7812017-06-16 09:45:32 -040018class GrBackendSemaphore;
19class GrBackendTexture;
Robert Phillips009e9af2017-06-15 14:01:04 -040020class GrGpu;
bsalomon706f08f2015-05-22 07:35:58 -070021class GrPath;
egdanielec00d942015-09-14 12:56:10 -070022class GrRenderTarget;
Greg Daniel8982dc12018-01-05 12:56:15 -050023class GrResourceProviderPriv;
Robert Phillips646e4292017-06-13 12:44:56 -040024class GrSemaphore;
joshualitt6d0872d2016-01-11 08:27:48 -080025class GrSingleOwner;
egdanielec00d942015-09-14 12:56:10 -070026class GrStencilAttachment;
Robert Phillips646e4292017-06-13 12:44:56 -040027class GrTexture;
Robert Phillips646e4292017-06-13 12:44:56 -040028
bsalomon6663acf2016-05-10 09:14:17 -070029class GrStyle;
bsalomon706f08f2015-05-22 07:35:58 -070030class SkDescriptor;
31class SkPath;
32class SkTypeface;
bsalomoned0bcad2015-05-04 10:36:42 -070033
bsalomond309e7a2015-04-30 14:18:54 -070034/**
Brian Osman32342f02017-03-04 08:12:46 -050035 * A factory for arbitrary resource types. This class is intended for use within the Gr code base.
bsalomoneae62002015-07-31 13:59:30 -070036 *
Brian Osman32342f02017-03-04 08:12:46 -050037 * Some members force callers to make a flags (pendingIO) decision. This can be relaxed once
38 * https://bug.skia.org/4156 is fixed.
bsalomond309e7a2015-04-30 14:18:54 -070039 */
Brian Osman32342f02017-03-04 08:12:46 -050040class GrResourceProvider {
bsalomond309e7a2015-04-30 14:18:54 -070041public:
joshualitt6d0872d2016-01-11 08:27:48 -080042 GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* owner);
bsalomoned0bcad2015-05-04 10:36:42 -070043
Brian Salomond28a79d2017-10-16 13:01:07 -040044 /**
45 * Finds a resource in the cache, based on the specified key. Prior to calling this, the caller
46 * must be sure that if a resource of exists in the cache with the given unique key then it is
47 * of type T.
48 */
49 template <typename T>
50 sk_sp<T> findByUniqueKey(const GrUniqueKey& key) {
51 return sk_sp<T>(static_cast<T*>(this->findResourceByUniqueKey(key).release()));
bsalomoned0bcad2015-05-04 10:36:42 -070052 }
53
Brian Osman32342f02017-03-04 08:12:46 -050054 ///////////////////////////////////////////////////////////////////////////
55 // Textures
56
Brian Osman32342f02017-03-04 08:12:46 -050057 /**
58 * Finds a texture that approximately matches the descriptor. Will be at least as large in width
59 * and height as desc specifies. If desc specifies that the texture should be a render target
60 * then result will be a render target. Format and sample count will always match the request.
Robert Phillips67d52cf2017-06-05 13:38:13 -040061 * The contents of the texture are undefined.
Brian Osman32342f02017-03-04 08:12:46 -050062 */
Robert Phillips67d52cf2017-06-05 13:38:13 -040063 sk_sp<GrTexture> createApproxTexture(const GrSurfaceDesc&, uint32_t flags);
Brian Osman32342f02017-03-04 08:12:46 -050064
Robert Phillipse78b7252017-04-06 07:59:41 -040065 /** Create an exact fit texture with no initial data to upload.
66 */
Robert Phillips45fdae12017-04-17 12:57:27 -040067 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, uint32_t flags = 0);
68
Robert Phillips8e8c7552017-07-10 12:06:05 -040069 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted,
Robert Phillips590533f2017-07-11 14:22:35 -040070 const GrMipLevel texels[], int mipLevelCount,
Robert Phillips8e8c7552017-07-10 12:06:05 -040071 SkDestinationSurfaceColorMode mipColorMode);
72
Robert Phillips1afd4cd2018-01-08 13:40:32 -050073 // Create a potentially loose fit texture with the provided data
74 sk_sp<GrTexture> createTexture(const GrSurfaceDesc&, SkBudgeted, const GrMipLevel&);
Robert Phillipse78b7252017-04-06 07:59:41 -040075
Brian Osman32342f02017-03-04 08:12:46 -050076 ///////////////////////////////////////////////////////////////////////////
77 // Wrapped Backend Surfaces
78
79 /**
80 * Wraps an existing texture with a GrTexture object.
81 *
82 * OpenGL: if the object is a texture Gr may change its GL texture params
83 * when it is drawn.
84 *
85 * @return GrTexture object or NULL on failure.
86 */
Greg Daniel7ef28f32017-04-20 16:41:55 +000087 sk_sp<GrTexture> wrapBackendTexture(const GrBackendTexture& tex,
Brian Osman32342f02017-03-04 08:12:46 -050088 GrWrapOwnership = kBorrow_GrWrapOwnership);
89
90 /**
Brian Salomond17f6582017-07-19 18:28:58 -040091 * This makes the backend texture be renderable. If sampleCnt is > 0 and the underlying API
92 * uses separate MSAA render buffers then a MSAA render buffer is created that resolves
93 * to the texture.
94 */
95 sk_sp<GrTexture> wrapRenderableBackendTexture(const GrBackendTexture& tex,
Brian Salomond17f6582017-07-19 18:28:58 -040096 int sampleCnt,
97 GrWrapOwnership = kBorrow_GrWrapOwnership);
98
99 /**
Brian Osman32342f02017-03-04 08:12:46 -0500100 * Wraps an existing render target with a GrRenderTarget object. It is
101 * similar to wrapBackendTexture but can be used to draw into surfaces
102 * that are not also textures (e.g. FBO 0 in OpenGL, or an MSAA buffer that
103 * the client will resolve to a texture). Currently wrapped render targets
104 * always use the kBorrow_GrWrapOwnership semantics.
105 *
106 * @return GrRenderTarget object or NULL on failure.
107 */
Robert Phillipsb0e93a22017-08-29 08:26:54 -0400108 sk_sp<GrRenderTarget> wrapBackendRenderTarget(const GrBackendRenderTarget&);
Brian Osman32342f02017-03-04 08:12:46 -0500109
Robert Phillips1bfece82017-06-01 13:56:52 -0400110 static const uint32_t kMinScratchTextureSize;
Brian Osman32342f02017-03-04 08:12:46 -0500111
bsalomoned0bcad2015-05-04 10:36:42 -0700112 /**
Chris Dalton5d2de082017-12-19 10:40:23 -0700113 * Either finds and refs, or creates a static buffer with the given parameters and contents.
114 *
115 * @param intendedType hint to the graphics subsystem about what the buffer will be used for.
116 * @param size minimum size of buffer to return.
117 * @param data optional data with which to initialize the buffer.
118 * @param key Key to be assigned to the buffer.
119 *
120 * @return The buffer if successful, otherwise nullptr.
121 */
122 sk_sp<const GrBuffer> findOrMakeStaticBuffer(GrBufferType intendedType, size_t size,
123 const void* data, const GrUniqueKey& key);
124
125 /**
Chris Daltonff926502017-05-03 14:36:54 -0400126 * Either finds and refs, or creates an index buffer with a repeating pattern for drawing
127 * contiguous vertices of a repeated mesh. If the return is non-null, the caller owns a ref on
128 * the returned GrBuffer.
bsalomoned0bcad2015-05-04 10:36:42 -0700129 *
130 * @param pattern the pattern of indices to repeat
131 * @param patternSize size in bytes of the pattern
132 * @param reps number of times to repeat the pattern
133 * @param vertCount number of vertices the pattern references
134 * @param key Key to be assigned to the index buffer.
135 *
halcanary96fcdcc2015-08-27 07:41:13 -0700136 * @return The index buffer if successful, otherwise nullptr.
bsalomoned0bcad2015-05-04 10:36:42 -0700137 */
Brian Salomond28a79d2017-10-16 13:01:07 -0400138 sk_sp<const GrBuffer> findOrCreatePatternedIndexBuffer(const uint16_t* pattern,
139 int patternSize,
140 int reps,
141 int vertCount,
142 const GrUniqueKey& key) {
143 if (auto buffer = this->findByUniqueKey<GrBuffer>(key)) {
bsalomoned0bcad2015-05-04 10:36:42 -0700144 return buffer;
145 }
Chris Daltonff926502017-05-03 14:36:54 -0400146 return this->createPatternedIndexBuffer(pattern, patternSize, reps, vertCount, key);
bsalomoned0bcad2015-05-04 10:36:42 -0700147 }
148
149 /**
150 * Returns an index buffer that can be used to render quads.
Brian Salomon57caa662017-10-18 12:21:05 +0000151 * Six indices per quad: 0, 1, 2, 2, 1, 3, etc.
cdalton397536c2016-03-25 12:15:03 -0700152 * The max number of quads is the buffer's index capacity divided by 6.
Chris Dalton3809bab2017-06-13 10:55:06 -0600153 * Draw with GrPrimitiveType::kTriangles
bsalomoned0bcad2015-05-04 10:36:42 -0700154 * @ return the quad index buffer
155 */
Brian Salomond28a79d2017-10-16 13:01:07 -0400156 sk_sp<const GrBuffer> refQuadIndexBuffer() {
157 if (auto buffer = this->findByUniqueKey<const GrBuffer>(fQuadIndexBufferKey)) {
bsalomoned0bcad2015-05-04 10:36:42 -0700158 return buffer;
159 }
160 return this->createQuadIndexBuffer();
161 }
162
Brian Salomon34169692017-08-28 15:32:01 -0400163 static int QuadCountOfQuadBuffer();
164
bsalomon706f08f2015-05-22 07:35:58 -0700165 /**
166 * Factories for GrPath and GrPathRange objects. It's an error to call these if path rendering
167 * is not supported.
168 */
Robert Phillips67d52cf2017-06-05 13:38:13 -0400169 sk_sp<GrPath> createPath(const SkPath&, const GrStyle&);
170 sk_sp<GrPathRange> createPathRange(GrPathRange::PathGenerator*, const GrStyle&);
171 sk_sp<GrPathRange> createGlyphs(const SkTypeface*, const SkScalerContextEffects&,
172 const SkDescriptor*, const GrStyle&);
bsalomon706f08f2015-05-22 07:35:58 -0700173
Brian Osman32342f02017-03-04 08:12:46 -0500174 /** These flags govern which scratch resources we are allowed to return */
bsalomoneae62002015-07-31 13:59:30 -0700175 enum Flags {
176 /** If the caller intends to do direct reads/writes to/from the CPU then this flag must be
Robert Phillipsf2361d22016-10-25 14:20:06 -0400177 * set when accessing resources during a GrOpList flush. This includes the execution of
Brian Salomon25a88092016-12-01 09:36:50 -0500178 * GrOp objects. The reason is that these memory operations are done immediately and
bsalomoneae62002015-07-31 13:59:30 -0700179 * will occur out of order WRT the operations being flushed.
halcanary6950de62015-11-07 05:29:00 -0800180 * Make this automatic: https://bug.skia.org/4156
bsalomoneae62002015-07-31 13:59:30 -0700181 */
Greg Daniel29bf84f2017-09-25 12:25:12 -0400182 kNoPendingIO_Flag = 0x1,
Greg Daniel21918232017-09-08 14:46:23 -0400183
csmartdalton485a1202016-07-13 10:16:32 -0700184 /** Normally the caps may indicate a preference for client-side buffers. Set this flag when
185 * creating a buffer to guarantee it resides in GPU memory.
186 */
Greg Daniel29bf84f2017-09-25 12:25:12 -0400187 kRequireGpuMemory_Flag = 0x2,
bsalomoneae62002015-07-31 13:59:30 -0700188 };
189
cdaltone2e71c22016-04-07 18:13:29 -0700190 /**
191 * Returns a buffer.
192 *
193 * @param size minimum size of buffer to return.
194 * @param intendedType hint to the graphics subsystem about what the buffer will be used for.
195 * @param GrAccessPattern hint to the graphics subsystem about how the data will be accessed.
196 * @param flags see Flags enum.
cdalton1bf3e712016-04-19 10:00:02 -0700197 * @param data optional data with which to initialize the buffer.
cdaltone2e71c22016-04-07 18:13:29 -0700198 *
199 * @return the buffer if successful, otherwise nullptr.
200 */
cdalton1bf3e712016-04-19 10:00:02 -0700201 GrBuffer* createBuffer(size_t size, GrBufferType intendedType, GrAccessPattern, uint32_t flags,
202 const void* data = nullptr);
bsalomoneae62002015-07-31 13:59:30 -0700203
robertphillips1b8e1b52015-06-24 06:54:10 -0700204
Brian Salomon2ee084e2016-12-16 18:59:19 -0500205 /**
Robert Phillipsc0192e32017-09-21 12:00:26 -0400206 * If passed in render target already has a stencil buffer, return true. Otherwise attempt to
207 * attach one and return true on success.
egdanielec00d942015-09-14 12:56:10 -0700208 */
Robert Phillipsc0192e32017-09-21 12:00:26 -0400209 bool attachStencilAttachment(GrRenderTarget* rt);
egdanielec00d942015-09-14 12:56:10 -0700210
ericrkf7b8b8a2016-02-24 14:49:51 -0800211 /**
212 * Wraps an existing texture with a GrRenderTarget object. This is useful when the provided
213 * texture has a format that cannot be textured from by Skia, but we want to raster to it.
214 *
kkinnunen49c4c222016-04-01 04:50:37 -0700215 * The texture is wrapped as borrowed. The texture object will not be freed once the
216 * render target is destroyed.
217 *
ericrkf7b8b8a2016-02-24 14:49:51 -0800218 * @return GrRenderTarget object or NULL on failure.
219 */
Greg Daniel7ef28f32017-04-20 16:41:55 +0000220 sk_sp<GrRenderTarget> wrapBackendTextureAsRenderTarget(const GrBackendTexture&,
Greg Daniel7ef28f32017-04-20 16:41:55 +0000221 int sampleCnt);
ericrkf7b8b8a2016-02-24 14:49:51 -0800222
Brian Osman32342f02017-03-04 08:12:46 -0500223 /**
224 * Assigns a unique key to a resource. If the key is associated with another resource that
225 * association is removed and replaced by this resource.
226 */
227 void assignUniqueKeyToResource(const GrUniqueKey&, GrGpuResource*);
228
Greg Daniela5cb7812017-06-16 09:45:32 -0400229 sk_sp<GrSemaphore> SK_WARN_UNUSED_RESULT makeSemaphore(bool isOwned = true);
230
Greg Daniel17b7c052018-01-09 13:55:33 -0500231 enum class SemaphoreWrapType {
232 kWillSignal,
233 kWillWait,
234 };
235
Greg Daniela5cb7812017-06-16 09:45:32 -0400236 sk_sp<GrSemaphore> wrapBackendSemaphore(const GrBackendSemaphore&,
Greg Daniel17b7c052018-01-09 13:55:33 -0500237 SemaphoreWrapType wrapType,
Greg Daniela5cb7812017-06-16 09:45:32 -0400238 GrWrapOwnership = kBorrow_GrWrapOwnership);
Greg Danield85f97d2017-03-07 13:37:21 -0500239
240 // Takes the GrSemaphore and sets the ownership of the semaphore to the GrGpu object used by
241 // this class. This call is only used when passing a GrSemaphore from one context to another.
242 void takeOwnershipOfSemaphore(sk_sp<GrSemaphore>);
243 // Takes the GrSemaphore and resets the ownership of the semaphore so that it is not owned by
244 // any GrGpu. A follow up call to takeOwnershipofSemaphore must be made so that the underlying
245 // semaphore can be deleted. This call is only used when passing a GrSemaphore from one context
246 // to another.
247 void releaseOwnershipOfSemaphore(sk_sp<GrSemaphore>);
248
Brian Osman32342f02017-03-04 08:12:46 -0500249 void abandon() {
Robert Phillips26c90e02017-03-14 14:39:29 -0400250 fCache = nullptr;
251 fGpu = nullptr;
Brian Osman32342f02017-03-04 08:12:46 -0500252 }
253
Robert Phillips26c90e02017-03-14 14:39:29 -0400254 const GrCaps* caps() const { return fCaps.get(); }
Robert Phillipseafd48a2017-11-16 07:52:08 -0500255 bool overBudget() const { return fCache->overBudget(); }
Robert Phillips26c90e02017-03-14 14:39:29 -0400256
Greg Daniel8982dc12018-01-05 12:56:15 -0500257 inline GrResourceProviderPriv priv();
258 inline const GrResourceProviderPriv priv() const;
259
bsalomoned0bcad2015-05-04 10:36:42 -0700260private:
Brian Salomond28a79d2017-10-16 13:01:07 -0400261 sk_sp<GrGpuResource> findResourceByUniqueKey(const GrUniqueKey&);
Robert Phillips3798c862017-03-27 11:08:16 -0400262
Greg Daniel29bf84f2017-09-25 12:25:12 -0400263 // Attempts to find a resource in the cache that exactly matches the GrSurfaceDesc. Failing that
264 // it returns null. If non-null, the resulting texture is always budgeted.
Robert Phillips67d52cf2017-06-05 13:38:13 -0400265 sk_sp<GrTexture> refScratchTexture(const GrSurfaceDesc&, uint32_t scratchTextureFlags);
Brian Osman32342f02017-03-04 08:12:46 -0500266
Robert Phillips45fdae12017-04-17 12:57:27 -0400267 /*
268 * Try to find an existing scratch texture that exactly matches 'desc'. If successful
269 * update the budgeting accordingly.
270 */
Greg Daniel21918232017-09-08 14:46:23 -0400271 sk_sp<GrTexture> getExactScratch(const GrSurfaceDesc&, SkBudgeted, uint32_t flags);
Robert Phillips45fdae12017-04-17 12:57:27 -0400272
Brian Osman32342f02017-03-04 08:12:46 -0500273 GrResourceCache* cache() { return fCache; }
274 const GrResourceCache* cache() const { return fCache; }
275
Greg Daniel8982dc12018-01-05 12:56:15 -0500276 friend class GrResourceProviderPriv;
277
278 // Method made available via GrResourceProviderPriv
Brian Osman32342f02017-03-04 08:12:46 -0500279 GrGpu* gpu() { return fGpu; }
280 const GrGpu* gpu() const { return fGpu; }
281
282 bool isAbandoned() const {
283 SkASSERT(SkToBool(fGpu) == SkToBool(fCache));
284 return !SkToBool(fCache);
285 }
286
Brian Salomond28a79d2017-10-16 13:01:07 -0400287 sk_sp<const GrBuffer> createPatternedIndexBuffer(const uint16_t* pattern,
288 int patternSize,
289 int reps,
290 int vertCount,
291 const GrUniqueKey& key);
bsalomoned0bcad2015-05-04 10:36:42 -0700292
Brian Salomond28a79d2017-10-16 13:01:07 -0400293 sk_sp<const GrBuffer> createQuadIndexBuffer();
bsalomoned0bcad2015-05-04 10:36:42 -0700294
Robert Phillips26c90e02017-03-14 14:39:29 -0400295 GrResourceCache* fCache;
296 GrGpu* fGpu;
297 sk_sp<const GrCaps> fCaps;
298 GrUniqueKey fQuadIndexBufferKey;
bsalomoned0bcad2015-05-04 10:36:42 -0700299
Brian Osman32342f02017-03-04 08:12:46 -0500300 // In debug builds we guard against improper thread handling
301 SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
bsalomond309e7a2015-04-30 14:18:54 -0700302};
303
304#endif