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junov@google.comf93e7172011-03-31 21:26:24 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
junov@google.comf93e7172011-03-31 21:26:24 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
junov@google.comf93e7172011-03-31 21:26:24 +00009#ifndef GrGLProgram_DEFINED
10#define GrGLProgram_DEFINED
11
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000012#include "GrDrawState.h"
bsalomon@google.com96399942012-02-13 14:39:16 +000013#include "GrGLContextInfo.h"
tomhudson@google.com086e5352011-12-08 14:44:10 +000014#include "GrGLSL.h"
bsalomon@google.com890e3b52012-06-01 19:01:37 +000015#include "GrGLTexture.h"
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000016//#include "GrGpu.h"
junov@google.comf93e7172011-03-31 21:26:24 +000017
bsalomon@google.comf0a104e2012-07-10 17:51:07 +000018#include "SkString.h"
Scroggo97c88c22011-05-11 14:05:25 +000019#include "SkXfermode.h"
20
junov@google.comf93e7172011-03-31 21:26:24 +000021class GrBinHashKeyBuilder;
tomhudson@google.com07eecdc2012-04-20 18:35:38 +000022class GrGLProgramStage;
tomhudson@google.comf9ad8862012-05-11 20:38:48 +000023class GrGLShaderBuilder;
junov@google.comf93e7172011-03-31 21:26:24 +000024
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +000025// optionally compile the experimental GS code. Set to GR_DEBUG
26// so that debug build bots will execute the code.
27#define GR_GL_EXPERIMENTAL_GS GR_DEBUG
28
junov@google.comf93e7172011-03-31 21:26:24 +000029/**
30 * This class manages a GPU program and records per-program information.
31 * We can specify the attribute locations so that they are constant
32 * across our shaders. But the driver determines the uniform locations
33 * at link time. We don't need to remember the sampler uniform location
34 * because we will bind a texture slot to it and never change it
35 * Uniforms are program-local so we can't rely on fHWState to hold the
36 * previous uniform state after a program change.
37 */
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000038class GrGLProgram : public GrRefCnt {
junov@google.comf93e7172011-03-31 21:26:24 +000039public:
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000040 SK_DECLARE_INST_COUNT(GrGLProgram)
bsalomon@google.com4fa66942011-09-20 19:06:12 +000041
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000042 struct Desc;
junov@google.comf93e7172011-03-31 21:26:24 +000043
44 GrGLProgram();
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000045 virtual ~GrGLProgram();
junov@google.comf93e7172011-03-31 21:26:24 +000046
47 /**
junov@google.comf93e7172011-03-31 21:26:24 +000048 * This is the heavy initilization routine for building a GLProgram.
junov@google.comf93e7172011-03-31 21:26:24 +000049 */
bsalomon@google.com96399942012-02-13 14:39:16 +000050 bool genProgram(const GrGLContextInfo& gl,
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000051 const Desc& desc,
52 GrCustomStage** customStages);
junov@google.comf93e7172011-03-31 21:26:24 +000053
bsalomon@google.com271cffc2011-05-20 14:13:56 +000054 /**
55 * The shader may modify the blend coeffecients. Params are in/out
56 */
57 void overrideBlend(GrBlendCoeff* srcCoeff, GrBlendCoeff* dstCoeff) const;
58
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000059 const Desc& getDesc() { return fDesc; }
60
bsalomon@google.com271cffc2011-05-20 14:13:56 +000061 /**
bsalomon@google.comb5b5eaf2011-10-19 13:25:46 +000062 * Attribute indices. These should not overlap. Matrices consume 3 slots.
bsalomon@google.com271cffc2011-05-20 14:13:56 +000063 */
bsalomon@google.com91961302011-05-09 18:39:58 +000064 static int PositionAttributeIdx() { return 0; }
65 static int TexCoordAttributeIdx(int tcIdx) { return 1 + tcIdx; }
tomhudson@google.com93813632011-10-27 20:21:16 +000066 static int ColorAttributeIdx() { return 1 + GrDrawState::kMaxTexCoords; }
bsalomon@google.coma3108262011-10-10 14:08:47 +000067 static int CoverageAttributeIdx() {
tomhudson@google.com93813632011-10-27 20:21:16 +000068 return 2 + GrDrawState::kMaxTexCoords;
bsalomon@google.coma3108262011-10-10 14:08:47 +000069 }
tomhudson@google.com93813632011-10-27 20:21:16 +000070 static int EdgeAttributeIdx() { return 3 + GrDrawState::kMaxTexCoords; }
bsalomon@google.comaeb21602011-08-30 18:13:44 +000071
tomhudson@google.com0d831722011-06-02 15:37:14 +000072 static int ViewMatrixAttributeIdx() {
tomhudson@google.com93813632011-10-27 20:21:16 +000073 return 4 + GrDrawState::kMaxTexCoords;
bsalomon@google.com91961302011-05-09 18:39:58 +000074 }
tomhudson@google.com0d831722011-06-02 15:37:14 +000075 static int TextureMatrixAttributeIdx(int stage) {
tomhudson@google.com93813632011-10-27 20:21:16 +000076 return 7 + GrDrawState::kMaxTexCoords + 3 * stage;
bsalomon@google.com91961302011-05-09 18:39:58 +000077 }
78
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000079 enum {
80 kUnusedUniform = -1,
81 };
junov@google.comf93e7172011-03-31 21:26:24 +000082
tomhudson@google.com0d831722011-06-02 15:37:14 +000083 // Parameters that affect code generation
84 // These structs should be kept compact; they are the input to an
85 // expensive hash key generator.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000086 struct Desc {
87 Desc() {
bsalomon@google.com4be283f2011-04-19 21:15:09 +000088 // since we use this as part of a key we can't have any unitialized
89 // padding
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +000090 memset(this, 0, sizeof(Desc));
91 }
92
93 // returns this as a uint32_t array to be used as a key in the program cache
94 const uint32_t* asKey() const {
95 return reinterpret_cast<const uint32_t*>(this);
bsalomon@google.com4be283f2011-04-19 21:15:09 +000096 }
97
bsalomon@google.coma91e9232012-02-23 15:39:54 +000098 enum OutputConfig {
bsalomon@google.comc4364992011-11-07 15:54:49 +000099 // PM-color OR color with no alpha channel
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000100 kPremultiplied_OutputConfig,
101 // nonPM-color with alpha channel. Round components up after
102 // dividing by alpha. Assumes output is 8 bits for r, g, and b
103 kUnpremultiplied_RoundUp_OutputConfig,
104 // nonPM-color with alpha channel. Round components down after
105 // dividing by alpha. Assumes output is 8 bits for r, g, and b
106 kUnpremultiplied_RoundDown_OutputConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000107
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000108 kOutputConfigCnt
bsalomon@google.comc4364992011-11-07 15:54:49 +0000109 };
110
tomhudson@google.com0d831722011-06-02 15:37:14 +0000111 struct StageDesc {
112 enum OptFlagBits {
113 kNoPerspective_OptFlagBit = 1 << 0,
114 kIdentityMatrix_OptFlagBit = 1 << 1,
tomhudson@google.com0d831722011-06-02 15:37:14 +0000115 kIsEnabled_OptFlagBit = 1 << 7
116 };
bsalomon@google.comb505a122012-05-31 18:40:36 +0000117
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000118 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000119 Flags set based on a src texture's pixel config. The operations
120 described are performed after reading a texel.
bsalomon@google.com0a97be22011-11-08 19:20:57 +0000121 */
bsalomon@google.com74b98712011-11-11 19:46:16 +0000122 enum InConfigFlags {
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000123 kNone_InConfigFlag = 0x00,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000124
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000125 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000126 Swap the R and B channels. This is incompatible with
127 kSmearAlpha. It is prefereable to perform the swizzle outside
128 the shader using GL_ARB_texture_swizzle if possible rather
129 than setting this flag.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000130 */
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000131 kSwapRAndB_InConfigFlag = 0x01,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000132
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000133 /**
bsalomon@google.com74b98712011-11-11 19:46:16 +0000134 Smear alpha across all four channels. This is incompatible with
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000135 kSwapRAndB, kMulRGBByAlpha* and kSmearRed. It is prefereable
136 to perform the smear outside the shader using
137 GL_ARB_texture_swizzle if possible rather than setting this
138 flag.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000139 */
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000140 kSmearAlpha_InConfigFlag = 0x02,
141
142 /**
143 Smear the red channel across all four channels. This flag is
144 incompatible with kSwapRAndB, kMulRGBByAlpha*and kSmearAlpha.
145 It is preferable to use GL_ARB_texture_swizzle instead of this
146 flag.
147 */
148 kSmearRed_InConfigFlag = 0x04,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000149
150 /**
151 Multiply r,g,b by a after texture reads. This flag incompatible
bsalomon@google.comd2ae1fa2012-06-04 20:06:02 +0000152 with kSmearAlpha.
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000153
154 It is assumed the src texture has 8bit color components. After
155 reading the texture one version rounds up to the next multiple
156 of 1/255.0 and the other rounds down. At most one of these
157 flags may be set.
bsalomon@google.com74b98712011-11-11 19:46:16 +0000158 */
robertphillips@google.com443e5a52012-04-30 20:01:21 +0000159 kMulRGBByAlpha_RoundUp_InConfigFlag = 0x08,
160 kMulRGBByAlpha_RoundDown_InConfigFlag = 0x10,
bsalomon@google.com74b98712011-11-11 19:46:16 +0000161
162 kDummyInConfigFlag,
163 kInConfigBitMask = (kDummyInConfigFlag-1) |
164 (kDummyInConfigFlag-2)
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000165 };
junov@google.comf93e7172011-03-31 21:26:24 +0000166
tomhudson@google.com0d831722011-06-02 15:37:14 +0000167 uint8_t fOptFlags;
bsalomon@google.com74b98712011-11-11 19:46:16 +0000168 uint8_t fInConfigFlags; // bitfield of InConfigFlags values
tomhudson@google.com0d831722011-06-02 15:37:14 +0000169
tomhudson@google.com07eecdc2012-04-20 18:35:38 +0000170 /** Non-zero if user-supplied code will write the stage's
171 contribution to the fragment shader. */
172 uint16_t fCustomStageKey;
173
bsalomon@google.com74b98712011-11-11 19:46:16 +0000174 GR_STATIC_ASSERT((InConfigFlags)(uint8_t)kInConfigBitMask ==
175 kInConfigBitMask);
176
tomhudson@google.com0d831722011-06-02 15:37:14 +0000177 inline bool isEnabled() const {
bsalomon@google.comc2c9b972011-10-03 13:17:22 +0000178 return SkToBool(fOptFlags & kIsEnabled_OptFlagBit);
tomhudson@google.com0d831722011-06-02 15:37:14 +0000179 }
180 inline void setEnabled(bool newValue) {
181 if (newValue) {
182 fOptFlags |= kIsEnabled_OptFlagBit;
183 } else {
184 fOptFlags &= ~kIsEnabled_OptFlagBit;
185 }
186 }
187 };
188
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000189 // Specifies where the intitial color comes from before the stages are
190 // applied.
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000191 enum ColorInput {
192 kSolidWhite_ColorInput,
193 kTransBlack_ColorInput,
194 kAttribute_ColorInput,
195 kUniform_ColorInput,
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000196
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000197 kColorInputCnt
tomhudson@google.com0d831722011-06-02 15:37:14 +0000198 };
199 // Dual-src blending makes use of a secondary output color that can be
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000200 // used as a per-pixel blend coeffecient. This controls whether a
201 // secondary source is output and what value it holds.
202 enum DualSrcOutput {
203 kNone_DualSrcOutput,
204 kCoverage_DualSrcOutput,
205 kCoverageISA_DualSrcOutput,
206 kCoverageISC_DualSrcOutput,
bsalomon@google.com1e257a52011-07-06 19:52:16 +0000207
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000208 kDualSrcOutputCnt
tomhudson@google.com0d831722011-06-02 15:37:14 +0000209 };
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000210
tomhudson@google.com93813632011-10-27 20:21:16 +0000211 GrDrawState::VertexEdgeType fVertexEdgeType;
bsalomon@google.comaeb21602011-08-30 18:13:44 +0000212
tomhudson@google.com0d831722011-06-02 15:37:14 +0000213 // stripped of bits that don't affect prog generation
214 GrVertexLayout fVertexLayout;
junov@google.comf93e7172011-03-31 21:26:24 +0000215
tomhudson@google.com93813632011-10-27 20:21:16 +0000216 StageDesc fStages[GrDrawState::kNumStages];
Scroggo97c88c22011-05-11 14:05:25 +0000217
bsalomon@google.comedfe1aa2011-09-29 14:40:26 +0000218 // To enable experimental geometry shader code (not for use in
219 // production)
220#if GR_GL_EXPERIMENTAL_GS
221 bool fExperimentalGS;
222#endif
223
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000224 uint8_t fColorInput; // casts to enum ColorInput
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000225 uint8_t fCoverageInput; // casts to enum CoverageInput
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000226 uint8_t fOutputConfig; // casts to enum OutputConfig
bsalomon@google.com85b505b2011-11-07 14:56:51 +0000227 uint8_t fDualSrcOutput; // casts to enum DualSrcOutput
tomhudson@google.com0d831722011-06-02 15:37:14 +0000228 int8_t fFirstCoverageStage;
229 SkBool8 fEmitsPointSize;
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000230 SkBool8 fColorMatrixEnabled;
junov@google.comf93e7172011-03-31 21:26:24 +0000231
tomhudson@google.com0d831722011-06-02 15:37:14 +0000232 uint8_t fColorFilterXfermode; // casts to enum SkXfermode::Mode
bsalomon@google.com7ffe6812012-05-11 17:32:43 +0000233 int8_t fPadding[1];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000234 };
235 GR_STATIC_ASSERT(!(sizeof(Desc) % 4));
junov@google.comf93e7172011-03-31 21:26:24 +0000236
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000237 // for code readability
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000238 typedef Desc::StageDesc StageDesc;
bsalomon@google.com22c5dea2011-07-07 14:38:03 +0000239
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000240private:
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000241 void genInputColor(GrGLShaderBuilder* builder, SkString* inColor);
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000242
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000243 // Determines which uniforms will need to be bound.
244 void genStageCode(const GrGLContextInfo& gl,
245 int stageNum,
246 const char* fsInColor, // NULL means no incoming color
247 const char* fsOutColor,
248 const char* vsInCoord,
249 GrGLShaderBuilder* builder);
250
251 void genGeometryShader(const GrGLContextInfo& gl, GrGLShaderBuilder* segments) const;
252
253 void genUniformCoverage(GrGLShaderBuilder* segments, SkString* inOutCoverage);
254
255 // generates code to compute coverage based on edge AA.
256 void genEdgeCoverage(const GrGLContextInfo& gl,
257 SkString* coverageVar,
258 GrGLShaderBuilder* builder) const;
259
260 // Creates a GL program ID, binds shader attributes to GL vertex attrs, and links the program
261 bool bindOutputsAttribsAndLinkProgram(const GrGLContextInfo& gl,
262 SkString texCoordAttrNames[GrDrawState::kMaxTexCoords],
263 bool bindColorOut,
264 bool bindDualSrcOut);
265
266 // Binds uniforms; initializes cache to invalid values.
267 void getUniformLocationsAndInitCache(const GrGLContextInfo& gl,
268 const GrGLShaderBuilder& builder);
269
270 bool compileShaders(const GrGLContextInfo& gl, const GrGLShaderBuilder& builder);
271
bsalomon@google.comf0a104e2012-07-10 17:51:07 +0000272 const char* adjustInColor(const SkString& inColor) const;
tomhudson@google.com2a2e3ef2011-10-25 19:51:09 +0000273
junov@google.comf93e7172011-03-31 21:26:24 +0000274 struct StageUniLocations {
275 GrGLint fTextureMatrixUni;
276 GrGLint fSamplerUni;
junov@google.com6acc9b32011-05-16 18:32:07 +0000277 GrGLint fTexDomUni;
bsalomon@google.com91961302011-05-09 18:39:58 +0000278 void reset() {
279 fTextureMatrixUni = kUnusedUniform;
bsalomon@google.com91961302011-05-09 18:39:58 +0000280 fSamplerUni = kUnusedUniform;
junov@google.com6acc9b32011-05-16 18:32:07 +0000281 fTexDomUni = kUnusedUniform;
bsalomon@google.com91961302011-05-09 18:39:58 +0000282 }
junov@google.comf93e7172011-03-31 21:26:24 +0000283 };
284
285 struct UniLocations {
286 GrGLint fViewMatrixUni;
bsalomon@google.com4be283f2011-04-19 21:15:09 +0000287 GrGLint fColorUni;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000288 GrGLint fCoverageUni;
Scroggo97c88c22011-05-11 14:05:25 +0000289 GrGLint fColorFilterUni;
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000290 GrGLint fColorMatrixUni;
291 GrGLint fColorMatrixVecUni;
tomhudson@google.com93813632011-10-27 20:21:16 +0000292 StageUniLocations fStages[GrDrawState::kNumStages];
bsalomon@google.com91961302011-05-09 18:39:58 +0000293 void reset() {
294 fViewMatrixUni = kUnusedUniform;
295 fColorUni = kUnusedUniform;
bsalomon@google.com2401ae82012-01-17 21:03:05 +0000296 fCoverageUni = kUnusedUniform;
Scroggo97c88c22011-05-11 14:05:25 +0000297 fColorFilterUni = kUnusedUniform;
senorblanco@chromium.org50bdad82012-01-03 20:51:57 +0000298 fColorMatrixUni = kUnusedUniform;
299 fColorMatrixVecUni = kUnusedUniform;
tomhudson@google.com93813632011-10-27 20:21:16 +0000300 for (int s = 0; s < GrDrawState::kNumStages; ++s) {
bsalomon@google.com91961302011-05-09 18:39:58 +0000301 fStages[s].reset();
302 }
303 }
junov@google.comf93e7172011-03-31 21:26:24 +0000304 };
305
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000306 // IDs
307 GrGLuint fVShaderID;
308 GrGLuint fGShaderID;
309 GrGLuint fFShaderID;
310 GrGLuint fProgramID;
311 // shader uniform locations (-1 if shader doesn't use them)
312 UniLocations fUniLocations;
junov@google.comf93e7172011-03-31 21:26:24 +0000313
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000314 // The matrix sent to GL is determined by both the client's matrix and
315 // the size of the viewport.
316 GrMatrix fViewMatrix;
317 SkISize fViewportSize;
junov@google.comf93e7172011-03-31 21:26:24 +0000318
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000319 // these reflect the current values of uniforms
320 // (GL uniform values travel with program)
321 GrColor fColor;
322 GrColor fCoverage;
323 GrColor fColorFilterColor;
tomhudson@google.com2f68e762012-07-17 18:43:21 +0000324 /// When it is sent to GL, the texture matrix will be flipped if the texture orientation
325 /// (below) requires.
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000326 GrMatrix fTextureMatrices[GrDrawState::kNumStages];
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000327 GrGLTexture::Orientation fTextureOrientation[GrDrawState::kNumStages];
junov@google.comf93e7172011-03-31 21:26:24 +0000328
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000329 GrGLProgramStage* fProgramStage[GrDrawState::kNumStages];
junov@google.comf93e7172011-03-31 21:26:24 +0000330
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000331 Desc fDesc;
junov@google.comf93e7172011-03-31 21:26:24 +0000332
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000333 friend class GrGpuGL; // TODO: remove this by adding getters and moving functionality.
junov@google.comf93e7172011-03-31 21:26:24 +0000334
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000335 typedef GrRefCnt INHERITED;
junov@google.comf93e7172011-03-31 21:26:24 +0000336};
337
338#endif