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Brian Osman6b797fe2019-04-08 13:56:36 -04001/*
2 * Copyright 2019 Google LLC.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrPersistentCacheEntry_DEFINED
9#define GrPersistentCacheEntry_DEFINED
10
Mike Kleinc0bd9f92019-04-23 12:05:21 -050011#include "include/core/SkData.h"
12#include "include/private/GrTypesPriv.h"
Ethan Nicholasdaed2592021-03-04 14:30:25 -050013#include "include/private/SkSLString.h"
Brian Osman9e4e4c72020-06-10 07:19:34 -040014#include "src/core/SkReadBuffer.h"
15#include "src/core/SkWriteBuffer.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050016#include "src/sksl/ir/SkSLProgram.h"
Brian Osman6b797fe2019-04-08 13:56:36 -040017
Brian Osmana5a010b2019-04-08 15:01:32 -040018// The GrPersistentCache stores opaque blobs, as far as clients are concerned. It's helpful to
19// inspect certain kinds of cached data within our tools, so for those cases (GLSL, SPIR-V), we
20// put the serialization logic here, to be shared by the backend code and the tool code.
Brian Osman6b797fe2019-04-08 13:56:36 -040021namespace GrPersistentCacheUtils {
22
Brian Osman4524e842019-09-24 16:03:41 -040023struct ShaderMetadata {
24 SkSL::Program::Settings* fSettings = nullptr;
25 SkTArray<SkSL::String> fAttributeNames;
26 bool fHasCustomColorOutput = false;
27 bool fHasSecondaryColorOutput = false;
Jim Van Verth36a814b2021-03-12 16:02:29 -050028 sk_sp<SkData> fPlatformData;
Brian Osman4524e842019-09-24 16:03:41 -040029};
30
Brian Osman1facd5e2020-03-16 16:21:24 -040031// Increment this whenever the serialization format of cached shaders changes
Jim Van Verth36a814b2021-03-12 16:02:29 -050032static constexpr int kCurrentVersion = 4;
Brian Osman1facd5e2020-03-16 16:21:24 -040033
Brian Osmana085a412019-04-25 09:44:43 -040034static inline sk_sp<SkData> PackCachedShaders(SkFourByteTag shaderType,
35 const SkSL::String shaders[],
36 const SkSL::Program::Inputs inputs[],
Brian Osmaned58e002019-09-06 14:42:43 -040037 int numInputs,
Brian Osman4524e842019-09-24 16:03:41 -040038 const ShaderMetadata* meta = nullptr) {
Brian Osmana085a412019-04-25 09:44:43 -040039 // For consistency (so tools can blindly pack and unpack cached shaders), we always write
40 // kGrShaderTypeCount inputs. If the backend gives us fewer, we just replicate the last one.
41 SkASSERT(numInputs >= 1 && numInputs <= kGrShaderTypeCount);
Brian Osman6b797fe2019-04-08 13:56:36 -040042
Brian Osman9e4e4c72020-06-10 07:19:34 -040043 SkBinaryWriteBuffer writer;
44 writer.writeInt(kCurrentVersion);
45 writer.writeUInt(shaderType);
Brian Osmana5a010b2019-04-08 15:01:32 -040046 for (int i = 0; i < kGrShaderTypeCount; ++i) {
Brian Osman9e4e4c72020-06-10 07:19:34 -040047 writer.writeByteArray(shaders[i].c_str(), shaders[i].size());
48 writer.writePad32(&inputs[std::min(i, numInputs - 1)], sizeof(SkSL::Program::Inputs));
Brian Osmana5a010b2019-04-08 15:01:32 -040049 }
Brian Osman4524e842019-09-24 16:03:41 -040050 writer.writeBool(SkToBool(meta));
51 if (meta) {
52 writer.writeBool(SkToBool(meta->fSettings));
53 if (meta->fSettings) {
54 writer.writeBool(meta->fSettings->fFlipY);
55 writer.writeBool(meta->fSettings->fFragColorIsInOut);
56 writer.writeBool(meta->fSettings->fForceHighPrecision);
Jim Van Verth35906e02021-03-02 13:24:53 -050057 writer.writeBool(meta->fSettings->fUsePushConstants);
Brian Osman4524e842019-09-24 16:03:41 -040058 }
59
60 writer.writeInt(meta->fAttributeNames.count());
61 for (const auto& attr : meta->fAttributeNames) {
Brian Osman9e4e4c72020-06-10 07:19:34 -040062 writer.writeByteArray(attr.c_str(), attr.size());
Brian Osman4524e842019-09-24 16:03:41 -040063 }
64
65 writer.writeBool(meta->fHasCustomColorOutput);
66 writer.writeBool(meta->fHasSecondaryColorOutput);
Jim Van Verth36a814b2021-03-12 16:02:29 -050067
68 if (meta->fPlatformData) {
69 writer.writeByteArray(meta->fPlatformData->data(), meta->fPlatformData->size());
70 }
Brian Osmaned58e002019-09-06 14:42:43 -040071 }
Brian Osmane6ef03d2019-04-11 14:38:27 -040072 return writer.snapshotAsData();
Brian Osmana5a010b2019-04-08 15:01:32 -040073}
74
Jim Van Verth07c84012021-02-26 14:42:11 -050075static inline SkFourByteTag GetType(SkReadBuffer* reader) {
Brian Osman1facd5e2020-03-16 16:21:24 -040076 constexpr SkFourByteTag kInvalidTag = ~0;
Brian Osman9e4e4c72020-06-10 07:19:34 -040077 int version = reader->readInt();
78 SkFourByteTag typeTag = reader->readUInt();
79 return reader->validate(version == kCurrentVersion) ? typeTag : kInvalidTag;
Brian Osman1facd5e2020-03-16 16:21:24 -040080}
81
Brian Osman9e4e4c72020-06-10 07:19:34 -040082static inline bool UnpackCachedShaders(SkReadBuffer* reader,
Brian Osmana66081d2019-09-03 14:59:26 -040083 SkSL::String shaders[],
84 SkSL::Program::Inputs inputs[],
Brian Osmaned58e002019-09-06 14:42:43 -040085 int numInputs,
Brian Osman4524e842019-09-24 16:03:41 -040086 ShaderMetadata* meta = nullptr) {
Brian Osmana5a010b2019-04-08 15:01:32 -040087 for (int i = 0; i < kGrShaderTypeCount; ++i) {
Brian Osman9e4e4c72020-06-10 07:19:34 -040088 size_t shaderLen = 0;
89 const char* shaderBuf = static_cast<const char*>(reader->skipByteArray(&shaderLen));
90 if (shaderBuf) {
91 shaders[i].assign(shaderBuf, shaderLen);
92 }
Brian Osmana085a412019-04-25 09:44:43 -040093
94 // GL, for example, only wants one set of Inputs
95 if (i < numInputs) {
Brian Osman9e4e4c72020-06-10 07:19:34 -040096 reader->readPad32(&inputs[i], sizeof(inputs[i]));
Brian Osmana085a412019-04-25 09:44:43 -040097 } else {
Brian Osmana66081d2019-09-03 14:59:26 -040098 reader->skip(sizeof(SkSL::Program::Inputs));
Brian Osmana085a412019-04-25 09:44:43 -040099 }
Brian Osmana5a010b2019-04-08 15:01:32 -0400100 }
Brian Osman4524e842019-09-24 16:03:41 -0400101 if (reader->readBool() && meta) {
102 SkASSERT(meta->fSettings != nullptr);
103
104 if (reader->readBool()) {
105 meta->fSettings->fFlipY = reader->readBool();
106 meta->fSettings->fFragColorIsInOut = reader->readBool();
107 meta->fSettings->fForceHighPrecision = reader->readBool();
Jim Van Verth35906e02021-03-02 13:24:53 -0500108 meta->fSettings->fUsePushConstants = reader->readBool();
Brian Osman4524e842019-09-24 16:03:41 -0400109 }
110
111 meta->fAttributeNames.resize(reader->readInt());
Brian Osman9e4e4c72020-06-10 07:19:34 -0400112 for (auto& attr : meta->fAttributeNames) {
113 size_t attrLen = 0;
114 const char* attrName = static_cast<const char*>(reader->skipByteArray(&attrLen));
115 if (attrName) {
116 attr.assign(attrName, attrLen);
117 }
Brian Osman4524e842019-09-24 16:03:41 -0400118 }
119
120 meta->fHasCustomColorOutput = reader->readBool();
121 meta->fHasSecondaryColorOutput = reader->readBool();
Jim Van Verth36a814b2021-03-12 16:02:29 -0500122
123 // a given platform will be responsible for reading its data
Brian Osmaned58e002019-09-06 14:42:43 -0400124 }
Brian Osman9e4e4c72020-06-10 07:19:34 -0400125
126 if (!reader->isValid()) {
127 for (int i = 0; i < kGrShaderTypeCount; ++i) {
128 shaders[i].clear();
129 }
130 }
131 return reader->isValid();
Brian Osmana5a010b2019-04-08 15:01:32 -0400132}
133
John Stilesa6841be2020-08-06 14:11:56 -0400134} // namespace GrPersistentCacheUtils
Brian Osman6b797fe2019-04-08 13:56:36 -0400135
136#endif