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Chris Daltonb832ce62020-01-06 19:49:37 -07001/*
2 * Copyright 2019 Google LLC.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Chris Dalton0a22b1e2020-03-26 11:52:15 -06008#include "src/gpu/tessellate/GrTessellationPathRenderer.h"
Chris Daltonb832ce62020-01-06 19:49:37 -07009
Chris Dalton50c3c242021-06-14 16:32:35 -060010#include "include/private/SkVx.h"
Chris Daltond2dc8dd2020-05-19 16:32:02 -060011#include "src/core/SkIPoint16.h"
Chris Daltonb832ce62020-01-06 19:49:37 -070012#include "src/core/SkPathPriv.h"
13#include "src/gpu/GrClip.h"
14#include "src/gpu/GrMemoryPool.h"
15#include "src/gpu/GrRecordingContextPriv.h"
Brian Salomoneebe7352020-12-09 16:37:04 -050016#include "src/gpu/GrSurfaceDrawContext.h"
Chris Dalton50c3c242021-06-14 16:32:35 -060017#include "src/gpu/GrVx.h"
Michael Ludwig2686d692020-04-17 20:21:37 +000018#include "src/gpu/geometry/GrStyledShape.h"
Michael Ludwig4e9d5e22021-05-11 10:00:12 -040019#include "src/gpu/geometry/GrWangsFormula.h"
Chris Daltonc3b67eb2020-02-10 21:09:58 -070020#include "src/gpu/ops/GrFillRectOp.h"
Chris Dalton4e998532020-02-10 11:06:42 -070021#include "src/gpu/tessellate/GrDrawAtlasPathOp.h"
Chris Daltonebb37e72021-01-27 17:59:45 -070022#include "src/gpu/tessellate/GrPathInnerTriangulateOp.h"
Chris Dalton031d76b2021-06-08 16:32:00 -060023#include "src/gpu/tessellate/GrPathStencilCoverOp.h"
Chris Dalton7ae272f2021-06-10 11:45:14 -060024#include "src/gpu/tessellate/GrPathTessellateOp.h"
Chris Dalton05007df2021-02-04 00:24:52 -070025#include "src/gpu/tessellate/GrStrokeTessellateOp.h"
Chris Daltonb832ce62020-01-06 19:49:37 -070026
Chris Dalton4e998532020-02-10 11:06:42 -070027constexpr static SkISize kAtlasInitialSize{512, 512};
28constexpr static int kMaxAtlasSize = 2048;
29
Chris Daltond72cb4c2020-07-16 17:50:17 -060030constexpr static auto kAtlasAlpha8Type = GrColorType::kAlpha_8;
31
Chris Daltond2dc8dd2020-05-19 16:32:02 -060032// The atlas is only used for small-area paths, which means at least one dimension of every path is
33// guaranteed to be quite small. So if we transpose tall paths, then every path will have a small
34// height, which lends very well to efficient pow2 atlas packing.
35constexpr static auto kAtlasAlgorithm = GrDynamicAtlas::RectanizerAlgorithm::kPow2;
36
37// Ensure every path in the atlas falls in or below the 128px high rectanizer band.
38constexpr static int kMaxAtlasPathHeight = 128;
39
Chris Dalton1413d112020-07-09 11:26:31 -060040bool GrTessellationPathRenderer::IsSupported(const GrCaps& caps) {
Chris Dalton8f282f52021-01-06 11:47:58 -070041 return !caps.avoidStencilBuffers() &&
42 caps.drawInstancedSupport() &&
Chris Daltoneae5c162020-12-29 10:18:21 -070043 caps.shaderCaps()->vertexIDSupport() &&
44 !caps.disableTessellationPathRenderer();
Chris Dalton1413d112020-07-09 11:26:31 -060045}
46
Chris Dalton9213e612020-10-09 17:22:43 -060047GrTessellationPathRenderer::GrTessellationPathRenderer(GrRecordingContext* rContext)
Chris Daltond72cb4c2020-07-16 17:50:17 -060048 : fAtlas(kAtlasAlpha8Type, GrDynamicAtlas::InternalMultisample::kYes, kAtlasInitialSize,
Chris Dalton31634282020-09-17 12:16:54 -060049 std::min(kMaxAtlasSize, rContext->priv().caps()->maxPreferredRenderTargetSize()),
50 *rContext->priv().caps(), kAtlasAlgorithm) {
Chris Dalton31634282020-09-17 12:16:54 -060051 const GrCaps& caps = *rContext->priv().caps();
Chris Dalton9213e612020-10-09 17:22:43 -060052 auto atlasFormat = caps.getDefaultBackendFormat(kAtlasAlpha8Type, GrRenderable::kYes);
Chris Dalton569c01b2021-05-25 10:11:46 -060053 if (rContext->asDirectContext() && // The atlas doesn't support DDL yet.
54 caps.internalMultisampleCount(atlasFormat) > 1) {
55 fMaxAtlasPathWidth = fAtlas.maxAtlasSize() / 2; // Enable the atlas.
Chris Dalton9213e612020-10-09 17:22:43 -060056 }
Chris Dalton4e998532020-02-10 11:06:42 -070057}
58
Chris Dalton7ae272f2021-06-10 11:45:14 -060059GrPathRenderer::StencilSupport GrTessellationPathRenderer::onGetStencilSupport(
60 const GrStyledShape& shape) const {
61 if (!shape.style().isSimpleFill()) {
62 // Don't bother with stroke stencilling yet. Skia probably shouldn't support this at all
63 // since you can't clip by a stroke.
64 return kNoSupport_StencilSupport;
65 }
66 return shape.knownToBeConvex() ? kNoRestriction_StencilSupport : kStencilOnly_StencilSupport;
67}
68
Chris Dalton0a22b1e2020-03-26 11:52:15 -060069GrPathRenderer::CanDrawPath GrTessellationPathRenderer::onCanDrawPath(
Chris Daltonb832ce62020-01-06 19:49:37 -070070 const CanDrawPathArgs& args) const {
Chris Dalton1c62a7b2020-06-29 22:01:14 -060071 const GrStyledShape& shape = *args.fShape;
Chris Dalton57ab06c2021-04-22 12:57:28 -060072 if (args.fAAType == GrAAType::kCoverage ||
73 shape.style().hasPathEffect() ||
Chris Dalton06b52ad2020-12-15 10:01:35 -070074 args.fViewMatrix->hasPerspective() ||
75 shape.style().strokeRec().getStyle() == SkStrokeRec::kStrokeAndFill_Style ||
Chris Dalton2078cbe2020-12-14 19:04:55 -070076 shape.inverseFilled() ||
Chris Dalton537293bf2021-05-03 15:54:24 -060077 !args.fProxy->canUseStencil(*args.fCaps)) {
Chris Daltonb832ce62020-01-06 19:49:37 -070078 return CanDrawPath::kNo;
79 }
Chris Dalton8606cec2021-05-04 15:06:14 -060080 if (shape.style().strokeRec().getStyle() != SkStrokeRec::kStroke_Style) {
81 // On platforms that don't have native support for indirect draws and/or hardware
82 // tessellation, we find that the default path renderer can draw fills faster sometimes. Let
83 // fills fall through to the default renderer on these platforms for now.
84 // (crbug.com/1163441, skbug.com/11138, skbug.com/11139)
85 if (!args.fCaps->nativeDrawIndirectSupport() &&
86 !args.fCaps->shaderCaps()->tessellationSupport() &&
87 // Is the path cacheable? TODO: This check is outdated. Remove it next.
88 shape.hasUnstyledKey()) {
89 return CanDrawPath::kNo;
90 }
Chris Dalton46d0c042021-05-04 20:43:12 +000091 }
Chris Dalton7ae272f2021-06-10 11:45:14 -060092 if (args.fHasUserStencilSettings) {
93 // Non-convex paths and strokes use the stencil buffer internally, so they can't support
94 // draws with stencil settings.
95 if (!shape.style().isSimpleFill() || !shape.knownToBeConvex()) {
96 return CanDrawPath::kNo;
97 }
98 }
Chris Daltonb832ce62020-01-06 19:49:37 -070099 return CanDrawPath::kYes;
100}
101
Chris Dalton7ae272f2021-06-10 11:45:14 -0600102static GrOp::Owner make_non_convex_fill_op(GrRecordingContext* rContext,
103 GrTessellationPathRenderer::PathFlags pathFlags,
104 GrAAType aaType, const SkRect& pathDevBounds,
105 const SkMatrix& viewMatrix, const SkPath& path,
106 GrPaint&& paint) {
107 SkASSERT(!path.isConvex());
108 int numVerbs = path.countVerbs();
109 if (numVerbs > 0) {
110 // Check if the path is large and/or simple enough that we can triangulate the inner fan
111 // on the CPU. This is our fastest approach. It allows us to stencil only the curves,
112 // and then fill the inner fan directly to the final render target, thus drawing the
113 // majority of pixels in a single render pass.
114 float gpuFragmentWork = pathDevBounds.height() * pathDevBounds.width();
115 float cpuTessellationWork = numVerbs * SkNextLog2(numVerbs); // N log N.
116 constexpr static float kCpuWeight = 512;
117 constexpr static float kMinNumPixelsToTriangulate = 256 * 256;
118 if (cpuTessellationWork * kCpuWeight + kMinNumPixelsToTriangulate < gpuFragmentWork) {
119 return GrOp::Make<GrPathInnerTriangulateOp>(rContext, viewMatrix, path,
120 std::move(paint), aaType, pathFlags,
121 pathDevBounds);
Chris Dalton70a0d2c2021-01-26 12:01:21 -0700122 }
Chris Daltonc2a17462020-12-09 16:46:22 -0700123 }
Chris Dalton7ae272f2021-06-10 11:45:14 -0600124 return GrOp::Make<GrPathStencilCoverOp>(rContext, viewMatrix, path, std::move(paint), aaType,
125 pathFlags, pathDevBounds);
Chris Daltonc2a17462020-12-09 16:46:22 -0700126}
127
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600128bool GrTessellationPathRenderer::onDrawPath(const DrawPathArgs& args) {
John Stiles0fbc6a32021-06-04 14:40:57 -0400129 GrSurfaceDrawContext* surfaceDrawContext = args.fSurfaceDrawContext;
Chris Daltonb832ce62020-01-06 19:49:37 -0700130
Chris Dalton7ae272f2021-06-10 11:45:14 -0600131 SkPath path;
132 args.fShape->asPath(&path);
133
134 // Handle strokes first.
135 if (!args.fShape->style().isSimpleFill()) {
136 SkASSERT(args.fUserStencilSettings->isUnused());
137 const SkStrokeRec& stroke = args.fShape->style().strokeRec();
138 SkASSERT(stroke.getStyle() != SkStrokeRec::kStrokeAndFill_Style);
139 auto op = GrOp::Make<GrStrokeTessellateOp>(args.fContext, args.fAAType, *args.fViewMatrix,
140 path, stroke, std::move(args.fPaint));
141 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
142 return true;
143 }
144
145 SkRect pathDevBounds;
146 args.fViewMatrix->mapRect(&pathDevBounds, args.fShape->bounds());
Chris Daltonb96995d2020-06-04 16:44:29 -0600147
Chris Dalton4e998532020-02-10 11:06:42 -0700148 // See if the path is small and simple enough to atlas instead of drawing directly.
149 //
150 // NOTE: The atlas uses alpha8 coverage even for msaa render targets. We could theoretically
151 // render the sample mask to an integer texture, but such a scheme would probably require
152 // GL_EXT_post_depth_coverage, which appears to have low adoption.
153 SkIRect devIBounds;
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600154 SkIPoint16 locationInAtlas;
155 bool transposedInAtlas;
Chris Dalton7ae272f2021-06-10 11:45:14 -0600156 if (args.fUserStencilSettings->isUnused() &&
157 this->tryAddPathToAtlas(*args.fContext->priv().caps(), *args.fViewMatrix, path,
Chris Dalton50c3c242021-06-14 16:32:35 -0600158 pathDevBounds, args.fAAType != GrAAType::kNone, &devIBounds,
159 &locationInAtlas, &transposedInAtlas)) {
Chris Dalton9213e612020-10-09 17:22:43 -0600160 // The atlas is not compatible with DDL. We should only be using it on direct contexts.
161 SkASSERT(args.fContext->asDirectContext());
Chris Dalton50c3c242021-06-14 16:32:35 -0600162 auto op = GrOp::Make<GrDrawAtlasPathOp>(args.fContext, surfaceDrawContext->numSamples(),
163 sk_ref_sp(fAtlas.textureProxy()), devIBounds,
164 locationInAtlas, transposedInAtlas,
165 *args.fViewMatrix, std::move(args.fPaint));
Brian Salomon1aa1f5f2020-12-11 17:25:17 -0500166 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
Chris Dalton4e998532020-02-10 11:06:42 -0700167 return true;
168 }
Chris Daltonb832ce62020-01-06 19:49:37 -0700169
Chris Dalton7ae272f2021-06-10 11:45:14 -0600170 // Handle convex paths only if we couldn't fit them in the atlas. We give the atlas priority in
171 // an effort to reduce DMSAA triggers.
172 if (args.fShape->knownToBeConvex()) {
173 auto op = GrOp::Make<GrPathTessellateOp>(args.fContext, *args.fViewMatrix, path,
174 std::move(args.fPaint), args.fAAType,
175 args.fUserStencilSettings, pathDevBounds);
Chris Daltonb0643342020-12-15 01:04:12 -0700176 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
Chris Dalton7ae272f2021-06-10 11:45:14 -0600177 return true;
Chris Daltonb96995d2020-06-04 16:44:29 -0600178 }
Chris Dalton7ae272f2021-06-10 11:45:14 -0600179
180 SkASSERT(args.fUserStencilSettings->isUnused()); // See onGetStencilSupport().
181 auto op = make_non_convex_fill_op(args.fContext, PathFlags::kNone, args.fAAType, pathDevBounds,
182 *args.fViewMatrix, path, std::move(args.fPaint));
183 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
Chris Dalton4e998532020-02-10 11:06:42 -0700184 return true;
185}
186
Chris Dalton7ae272f2021-06-10 11:45:14 -0600187void GrTessellationPathRenderer::onStencilPath(const StencilPathArgs& args) {
188 SkASSERT(args.fShape->style().isSimpleFill()); // See onGetStencilSupport().
189
190 GrSurfaceDrawContext* surfaceDrawContext = args.fSurfaceDrawContext;
191 GrAAType aaType = (GrAA::kYes == args.fDoStencilMSAA) ? GrAAType::kMSAA : GrAAType::kNone;
192
193 SkRect pathDevBounds;
194 args.fViewMatrix->mapRect(&pathDevBounds, args.fShape->bounds());
195
196 SkPath path;
197 args.fShape->asPath(&path);
198
199 if (args.fShape->knownToBeConvex()) {
200 constexpr static GrUserStencilSettings kMarkStencil(
201 GrUserStencilSettings::StaticInit<
202 0x0001,
203 GrUserStencilTest::kAlways,
204 0xffff,
205 GrUserStencilOp::kReplace,
206 GrUserStencilOp::kKeep,
207 0xffff>());
208
209 GrPaint stencilPaint;
210 stencilPaint.setXPFactory(GrDisableColorXPFactory::Get());
211 auto op = GrOp::Make<GrPathTessellateOp>(args.fContext, *args.fViewMatrix, path,
212 std::move(stencilPaint), aaType, &kMarkStencil,
213 pathDevBounds);
214 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
215 return;
Chris Daltonb0643342020-12-15 01:04:12 -0700216 }
217
Chris Dalton7ae272f2021-06-10 11:45:14 -0600218 auto op = make_non_convex_fill_op(args.fContext, PathFlags::kStencilOnly, aaType, pathDevBounds,
219 *args.fViewMatrix, path, GrPaint());
220 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
221}
222
Chris Dalton50c3c242021-06-14 16:32:35 -0600223void GrTessellationPathRenderer::AtlasPathKey::set(const SkMatrix& m, bool antialias,
224 const SkPath& path) {
225 using grvx::float2;
226 fAffineMatrix[0] = m.getScaleX();
227 fAffineMatrix[1] = m.getSkewX();
228 fAffineMatrix[2] = m.getSkewY();
229 fAffineMatrix[3] = m.getScaleY();
230 float2 translate = {m.getTranslateX(), m.getTranslateY()};
231 float2 subpixelPosition = translate - skvx::floor(translate);
232 float2 subpixelPositionKey = skvx::trunc(subpixelPosition * kLinearizationPrecision);
233 skvx::cast<uint8_t>(subpixelPositionKey).store(fSubpixelPositionKey);
234 fAntialias = antialias;
235 fFillRule = (uint8_t)GrFillRuleForSkPath(path); // Fill rule doesn't affect the path's genID.
236 fPathGenID = path.getGenerationID();
237}
238
Chris Dalton7ae272f2021-06-10 11:45:14 -0600239bool GrTessellationPathRenderer::tryAddPathToAtlas(const GrCaps& caps, const SkMatrix& viewMatrix,
240 const SkPath& path, const SkRect& pathDevBounds,
Chris Dalton50c3c242021-06-14 16:32:35 -0600241 bool antialias, SkIRect* devIBounds,
Chris Dalton7ae272f2021-06-10 11:45:14 -0600242 SkIPoint16* locationInAtlas,
243 bool* transposedInAtlas) {
Chris Dalton50c3c242021-06-14 16:32:35 -0600244 SkASSERT(!viewMatrix.hasPerspective()); // See onCanDrawPath().
245
Chris Daltond72cb4c2020-07-16 17:50:17 -0600246 if (!fMaxAtlasPathWidth) {
247 return false;
248 }
249
Chris Dalton50c3c242021-06-14 16:32:35 -0600250 if (!caps.multisampleDisableSupport() && !antialias) {
Chris Dalton4e998532020-02-10 11:06:42 -0700251 return false;
252 }
253
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600254 // Transpose tall paths in the atlas. Since we limit ourselves to small-area paths, this
255 // guarantees that every atlas entry has a small height, which lends very well to efficient pow2
256 // atlas packing.
Chris Dalton7ae272f2021-06-10 11:45:14 -0600257 pathDevBounds.roundOut(devIBounds);
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600258 int maxDimenstion = devIBounds->width();
259 int minDimension = devIBounds->height();
260 *transposedInAtlas = minDimension > maxDimenstion;
261 if (*transposedInAtlas) {
262 std::swap(minDimension, maxDimenstion);
263 }
264
Chris Dalton569c01b2021-05-25 10:11:46 -0600265 // Check if the path is too large for an atlas. Since we transpose paths in the atlas so height
266 // is always "minDimension", limiting to kMaxAtlasPathHeight^2 pixels guarantees height <=
267 // kMaxAtlasPathHeight, while also allowing paths that are very wide and short.
Chris Daltoneae5c162020-12-29 10:18:21 -0700268 if ((uint64_t)maxDimenstion * minDimension > kMaxAtlasPathHeight * kMaxAtlasPathHeight ||
Chris Daltonb96995d2020-06-04 16:44:29 -0600269 maxDimenstion > fMaxAtlasPathWidth) {
Chris Dalton4e998532020-02-10 11:06:42 -0700270 return false;
271 }
272
Chris Dalton50c3c242021-06-14 16:32:35 -0600273 // Check if this path is already in the atlas. This is mainly for clip paths.
274 AtlasPathKey atlasPathKey;
275 if (!path.isVolatile()) {
276 atlasPathKey.set(viewMatrix, antialias, path);
277 if (const SkIPoint16* existingLocation = fAtlasPathCache.find(atlasPathKey)) {
278 *locationInAtlas = *existingLocation;
279 return true;
280 }
281 }
282
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600283 if (!fAtlas.addRect(maxDimenstion, minDimension, locationInAtlas)) {
Chris Dalton4e998532020-02-10 11:06:42 -0700284 return false;
285 }
286
Chris Dalton50c3c242021-06-14 16:32:35 -0600287 // Remember this path's location in the atlas, in case it gets drawn again.
288 if (!path.isVolatile()) {
289 fAtlasPathCache.set(atlasPathKey, *locationInAtlas);
290 }
291
Chris Dalton4e998532020-02-10 11:06:42 -0700292 SkMatrix atlasMatrix = viewMatrix;
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600293 if (*transposedInAtlas) {
294 std::swap(atlasMatrix[0], atlasMatrix[3]);
295 std::swap(atlasMatrix[1], atlasMatrix[4]);
296 float tx=atlasMatrix.getTranslateX(), ty=atlasMatrix.getTranslateY();
297 atlasMatrix.setTranslateX(ty - devIBounds->y() + locationInAtlas->x());
298 atlasMatrix.setTranslateY(tx - devIBounds->x() + locationInAtlas->y());
299 } else {
300 atlasMatrix.postTranslate(locationInAtlas->x() - devIBounds->x(),
301 locationInAtlas->y() - devIBounds->y());
302 }
Chris Dalton4e998532020-02-10 11:06:42 -0700303
304 // Concatenate this path onto our uber path that matches its fill and AA types.
Chris Dalton50c3c242021-06-14 16:32:35 -0600305 SkPath* uberPath = this->getAtlasUberPath(path.getFillType(), antialias);
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600306 uberPath->moveTo(locationInAtlas->x(), locationInAtlas->y()); // Implicit moveTo(0,0).
Chris Dalton4e998532020-02-10 11:06:42 -0700307 uberPath->addPath(path, atlasMatrix);
Chris Daltonb832ce62020-01-06 19:49:37 -0700308 return true;
309}
310
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600311void GrTessellationPathRenderer::preFlush(GrOnFlushResourceProvider* onFlushRP,
Adlai Holler9902cff2020-11-11 08:51:25 -0500312 SkSpan<const uint32_t> /* taskIDs */) {
Chris Dalton4e998532020-02-10 11:06:42 -0700313 if (!fAtlas.drawBounds().isEmpty()) {
314 this->renderAtlas(onFlushRP);
315 fAtlas.reset(kAtlasInitialSize, *onFlushRP->caps());
316 }
317 for (SkPath& path : fAtlasUberPaths) {
318 path.reset();
319 }
Chris Dalton50c3c242021-06-14 16:32:35 -0600320 fAtlasPathCache.reset();
Chris Dalton4e998532020-02-10 11:06:42 -0700321}
322
323constexpr static GrUserStencilSettings kTestStencil(
324 GrUserStencilSettings::StaticInit<
325 0x0000,
326 GrUserStencilTest::kNotEqual,
327 0xffff,
328 GrUserStencilOp::kKeep,
329 GrUserStencilOp::kKeep,
330 0xffff>());
331
332constexpr static GrUserStencilSettings kTestAndResetStencil(
333 GrUserStencilSettings::StaticInit<
334 0x0000,
335 GrUserStencilTest::kNotEqual,
336 0xffff,
337 GrUserStencilOp::kZero,
338 GrUserStencilOp::kKeep,
339 0xffff>());
340
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600341void GrTessellationPathRenderer::renderAtlas(GrOnFlushResourceProvider* onFlushRP) {
Chris Dalton4e998532020-02-10 11:06:42 -0700342 auto rtc = fAtlas.instantiate(onFlushRP);
343 if (!rtc) {
344 return;
345 }
346
Chris Dalton569c01b2021-05-25 10:11:46 -0600347 SkRect atlasRect = SkRect::MakeIWH(fAtlas.drawBounds().width(), fAtlas.drawBounds().height());
348
Chris Dalton4e998532020-02-10 11:06:42 -0700349 // Add ops to stencil the atlas paths.
350 for (auto antialias : {false, true}) {
351 for (auto fillType : {SkPathFillType::kWinding, SkPathFillType::kEvenOdd}) {
352 SkPath* uberPath = this->getAtlasUberPath(fillType, antialias);
353 if (uberPath->isEmpty()) {
354 continue;
355 }
356 uberPath->setFillType(fillType);
357 GrAAType aaType = (antialias) ? GrAAType::kMSAA : GrAAType::kNone;
Chris Dalton031d76b2021-06-08 16:32:00 -0600358 auto op = GrOp::Make<GrPathStencilCoverOp>(onFlushRP->recordingContext(), SkMatrix::I(),
359 *uberPath, GrPaint(), aaType,
360 PathFlags::kStencilOnly, atlasRect);
Michael Ludwig7c12e282020-05-29 09:54:07 -0400361 rtc->addDrawOp(nullptr, std::move(op));
Chris Dalton4e998532020-02-10 11:06:42 -0700362 }
363 }
364
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700365 // Finally, draw a fullscreen rect to convert our stencilled paths into alpha coverage masks.
Chris Dalton569c01b2021-05-25 10:11:46 -0600366 GrPaint paint;
367 paint.setColor4f(SK_PMColor4fWHITE);
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700368 const GrUserStencilSettings* stencil;
Chris Dalton57ab06c2021-04-22 12:57:28 -0600369 if (onFlushRP->caps()->discardStencilValuesAfterRenderPass()) {
370 // This is the final op in the surfaceDrawContext. Since Ganesh is planning to discard the
371 // stencil values anyway, there is no need to reset the stencil values back to 0.
372 stencil = &kTestStencil;
373 } else {
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700374 // Outset the cover rect in case there are T-junctions in the path bounds.
Chris Dalton569c01b2021-05-25 10:11:46 -0600375 atlasRect.outset(1, 1);
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700376 stencil = &kTestAndResetStencil;
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700377 }
Chris Dalton569c01b2021-05-25 10:11:46 -0600378 rtc->stencilRect(nullptr, stencil, std::move(paint), GrAA::kYes, SkMatrix::I(), atlasRect);
Chris Dalton4e998532020-02-10 11:06:42 -0700379
380 if (rtc->asSurfaceProxy()->requiresManualMSAAResolve()) {
381 onFlushRP->addTextureResolveTask(sk_ref_sp(rtc->asTextureProxy()),
382 GrSurfaceProxy::ResolveFlags::kMSAA);
383 }
384}