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Chris Daltonb832ce62020-01-06 19:49:37 -07001/*
2 * Copyright 2019 Google LLC.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Chris Dalton0a22b1e2020-03-26 11:52:15 -06008#include "src/gpu/tessellate/GrTessellationPathRenderer.h"
Chris Daltonb832ce62020-01-06 19:49:37 -07009
Chris Daltonb96995d2020-06-04 16:44:29 -060010#include "include/pathops/SkPathOps.h"
Chris Daltond2dc8dd2020-05-19 16:32:02 -060011#include "src/core/SkIPoint16.h"
Chris Daltonb832ce62020-01-06 19:49:37 -070012#include "src/core/SkPathPriv.h"
13#include "src/gpu/GrClip.h"
14#include "src/gpu/GrMemoryPool.h"
15#include "src/gpu/GrRecordingContextPriv.h"
Brian Salomoneebe7352020-12-09 16:37:04 -050016#include "src/gpu/GrSurfaceDrawContext.h"
Michael Ludwig2686d692020-04-17 20:21:37 +000017#include "src/gpu/geometry/GrStyledShape.h"
Chris Daltonc3b67eb2020-02-10 21:09:58 -070018#include "src/gpu/ops/GrFillRectOp.h"
Chris Dalton4e998532020-02-10 11:06:42 -070019#include "src/gpu/tessellate/GrDrawAtlasPathOp.h"
Chris Daltonebb37e72021-01-27 17:59:45 -070020#include "src/gpu/tessellate/GrPathInnerTriangulateOp.h"
Chris Daltonc2a17462020-12-09 16:46:22 -070021#include "src/gpu/tessellate/GrStrokeIndirectOp.h"
Chris Dalton078f8752020-07-30 19:50:46 -060022#include "src/gpu/tessellate/GrStrokeTessellateOp.h"
Chris Daltonb03f4a12021-01-27 17:45:52 -070023#include "src/gpu/tessellate/GrTessellatingStencilFillOp.h"
Chris Daltonb96995d2020-06-04 16:44:29 -060024#include "src/gpu/tessellate/GrWangsFormula.h"
Chris Daltonb832ce62020-01-06 19:49:37 -070025
Chris Dalton4e998532020-02-10 11:06:42 -070026constexpr static SkISize kAtlasInitialSize{512, 512};
27constexpr static int kMaxAtlasSize = 2048;
28
Chris Daltond72cb4c2020-07-16 17:50:17 -060029constexpr static auto kAtlasAlpha8Type = GrColorType::kAlpha_8;
30
Chris Daltond2dc8dd2020-05-19 16:32:02 -060031// The atlas is only used for small-area paths, which means at least one dimension of every path is
32// guaranteed to be quite small. So if we transpose tall paths, then every path will have a small
33// height, which lends very well to efficient pow2 atlas packing.
34constexpr static auto kAtlasAlgorithm = GrDynamicAtlas::RectanizerAlgorithm::kPow2;
35
36// Ensure every path in the atlas falls in or below the 128px high rectanizer band.
37constexpr static int kMaxAtlasPathHeight = 128;
38
Chris Dalton1413d112020-07-09 11:26:31 -060039bool GrTessellationPathRenderer::IsSupported(const GrCaps& caps) {
Chris Dalton8f282f52021-01-06 11:47:58 -070040 return !caps.avoidStencilBuffers() &&
41 caps.drawInstancedSupport() &&
42 // We see perf regressions on platforms that don't have native support for indirect
43 // draws. Disable while we investigate.
44 // (crbug.com/1163441, skbug.com/11138, skbug.com/11139)
45 caps.nativeDrawIndirectSupport() &&
Chris Daltoneae5c162020-12-29 10:18:21 -070046 caps.shaderCaps()->vertexIDSupport() &&
47 !caps.disableTessellationPathRenderer();
Chris Dalton1413d112020-07-09 11:26:31 -060048}
49
Chris Dalton9213e612020-10-09 17:22:43 -060050GrTessellationPathRenderer::GrTessellationPathRenderer(GrRecordingContext* rContext)
Chris Daltond72cb4c2020-07-16 17:50:17 -060051 : fAtlas(kAtlasAlpha8Type, GrDynamicAtlas::InternalMultisample::kYes, kAtlasInitialSize,
Chris Dalton31634282020-09-17 12:16:54 -060052 std::min(kMaxAtlasSize, rContext->priv().caps()->maxPreferredRenderTargetSize()),
53 *rContext->priv().caps(), kAtlasAlgorithm) {
54 this->initAtlasFlags(rContext);
Chris Daltonb96995d2020-06-04 16:44:29 -060055}
56
Chris Dalton9213e612020-10-09 17:22:43 -060057void GrTessellationPathRenderer::initAtlasFlags(GrRecordingContext* rContext) {
58 fMaxAtlasPathWidth = 0;
59
60 if (!rContext->asDirectContext()) {
61 // The atlas is not compatible with DDL. Leave it disabled on non-direct contexts.
62 return;
63 }
64
Chris Dalton31634282020-09-17 12:16:54 -060065 const GrCaps& caps = *rContext->priv().caps();
Chris Dalton9213e612020-10-09 17:22:43 -060066 auto atlasFormat = caps.getDefaultBackendFormat(kAtlasAlpha8Type, GrRenderable::kYes);
67 if (caps.internalMultisampleCount(atlasFormat) <= 1) {
68 // MSAA is not supported on kAlpha8. Leave the atlas disabled.
69 return;
70 }
Chris Dalton31634282020-09-17 12:16:54 -060071
Chris Dalton70a0d2c2021-01-26 12:01:21 -070072 fStencilAtlasFlags = OpFlags::kStencilOnly | OpFlags::kDisableHWTessellation;
Chris Daltonb96995d2020-06-04 16:44:29 -060073 fMaxAtlasPathWidth = fAtlas.maxAtlasSize() / 2;
Chris Daltond72cb4c2020-07-16 17:50:17 -060074
Chris Daltond72cb4c2020-07-16 17:50:17 -060075 // The atlas usually does better with hardware tessellation. If hardware tessellation is
76 // supported, we will next choose a max atlas path width that is guaranteed to never require
77 // more tessellation segments than are supported by the hardware.
78 if (!caps.shaderCaps()->tessellationSupport()) {
79 return;
80 }
81
Chris Daltonb96995d2020-06-04 16:44:29 -060082 // Since we limit the area of paths in the atlas to kMaxAtlasPathHeight^2, taller paths can't
83 // get very wide anyway. Find the tallest path whose width is limited by
84 // GrWangsFormula::worst_case_cubic() rather than the max area constraint, and use that for our
85 // max atlas path width.
86 //
87 // Solve the following equation for w:
88 //
89 // GrWangsFormula::worst_case_cubic(kLinearizationIntolerance, w, kMaxAtlasPathHeight^2 / w)
90 // == maxTessellationSegments
91 //
Chris Dalton4dd3c8c2020-10-30 22:45:58 -060092 float k = GrWangsFormula::length_term<3>(kLinearizationIntolerance);
Chris Daltonb96995d2020-06-04 16:44:29 -060093 float h = kMaxAtlasPathHeight;
Chris Daltond72cb4c2020-07-16 17:50:17 -060094 float s = caps.shaderCaps()->maxTessellationSegments();
Chris Daltonb96995d2020-06-04 16:44:29 -060095 // Quadratic formula from Numerical Recipes in C:
96 //
97 // q = -1/2 [b + sign(b) sqrt(b*b - 4*a*c)]
98 // x1 = q/a
99 // x2 = c/q
100 //
101 // float a = 1; // 'a' is always 1 in our specific equation.
102 float b = -s*s*s*s / (4*k*k); // Always negative.
103 float c = h*h*h*h; // Always positive.
Chris Dalton31634282020-09-17 12:16:54 -0600104 float discr = b*b - 4*1*c;
105 if (discr <= 0) {
Chris Daltonb96995d2020-06-04 16:44:29 -0600106 // maxTessellationSegments is too small for any path whose area == kMaxAtlasPathHeight^2.
107 // (This is unexpected because the GL spec mandates a minimum of 64 segments.)
Chris Dalton31634282020-09-17 12:16:54 -0600108 rContext->priv().printWarningMessage(SkStringPrintf(
109 "WARNING: maxTessellationSegments seems too low. (%i)\n",
110 caps.shaderCaps()->maxTessellationSegments()).c_str());
Chris Daltonb96995d2020-06-04 16:44:29 -0600111 return;
112 }
Chris Dalton31634282020-09-17 12:16:54 -0600113 float q = -.5f * (b - std::sqrt(discr)); // Always positive.
Chris Daltonb96995d2020-06-04 16:44:29 -0600114 // The two roots represent the width^2 and height^2 of the tallest rectangle that is limited by
115 // GrWangsFormula::worst_case_cubic().
116 float r0 = q; // Always positive.
117 float r1 = c/q; // Always positive.
118 float worstCaseWidth = std::sqrt(std::max(r0, r1));
119#ifdef SK_DEBUG
120 float worstCaseHeight = std::sqrt(std::min(r0, r1));
121 // Verify the above equation worked as expected. It should have found a width and height whose
122 // area == kMaxAtlasPathHeight^2.
123 SkASSERT(SkScalarNearlyEqual(worstCaseHeight * worstCaseWidth, h*h, 1));
124 // Verify GrWangsFormula::worst_case_cubic() still works as we expect. The worst case number of
125 // segments for this bounding box should be maxTessellationSegments.
126 SkASSERT(SkScalarNearlyEqual(GrWangsFormula::worst_case_cubic(
127 kLinearizationIntolerance, worstCaseWidth, worstCaseHeight), s, 1));
128#endif
129 fStencilAtlasFlags &= ~OpFlags::kDisableHWTessellation;
130 fMaxAtlasPathWidth = std::min(fMaxAtlasPathWidth, (int)worstCaseWidth);
Chris Dalton4e998532020-02-10 11:06:42 -0700131}
132
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600133GrPathRenderer::CanDrawPath GrTessellationPathRenderer::onCanDrawPath(
Chris Daltonb832ce62020-01-06 19:49:37 -0700134 const CanDrawPathArgs& args) const {
Chris Dalton1c62a7b2020-06-29 22:01:14 -0600135 const GrStyledShape& shape = *args.fShape;
Chris Dalton8f282f52021-01-06 11:47:58 -0700136 if (shape.style().hasPathEffect() ||
Chris Dalton06b52ad2020-12-15 10:01:35 -0700137 args.fViewMatrix->hasPerspective() ||
138 shape.style().strokeRec().getStyle() == SkStrokeRec::kStrokeAndFill_Style ||
Chris Dalton2078cbe2020-12-14 19:04:55 -0700139 shape.inverseFilled() ||
140 args.fHasUserStencilSettings) {
Chris Daltonb832ce62020-01-06 19:49:37 -0700141 return CanDrawPath::kNo;
142 }
143 if (GrAAType::kCoverage == args.fAAType) {
144 SkASSERT(1 == args.fProxy->numSamples());
145 if (!args.fProxy->canUseMixedSamples(*args.fCaps)) {
146 return CanDrawPath::kNo;
147 }
148 }
Chris Daltonb832ce62020-01-06 19:49:37 -0700149 return CanDrawPath::kYes;
150}
151
Chris Daltonb0643342020-12-15 01:04:12 -0700152static GrOp::Owner make_op(GrRecordingContext* rContext, const GrSurfaceContext* surfaceContext,
153 GrTessellationPathRenderer::OpFlags opFlags, GrAAType aaType,
154 const SkRect& shapeDevBounds, const SkMatrix& viewMatrix,
155 const GrStyledShape& shape, GrPaint&& paint) {
156 constexpr static auto kLinearizationIntolerance =
157 GrTessellationPathRenderer::kLinearizationIntolerance;
158 constexpr static auto kMaxResolveLevel = GrTessellationPathRenderer::kMaxResolveLevel;
159 using OpFlags = GrTessellationPathRenderer::OpFlags;
160
161 const GrShaderCaps& shaderCaps = *rContext->priv().caps()->shaderCaps();
162
163 SkPath path;
164 shape.asPath(&path);
165
166 // Find the worst-case log2 number of line segments that a curve in this path might need to be
167 // divided into.
168 int worstCaseResolveLevel = GrWangsFormula::worst_case_cubic_log2(kLinearizationIntolerance,
169 shapeDevBounds.width(),
170 shapeDevBounds.height());
171 if (worstCaseResolveLevel > kMaxResolveLevel) {
172 // The path is too large for our internal indirect draw shaders. Crop it to the viewport.
173 auto viewport = SkRect::MakeIWH(surfaceContext->width(), surfaceContext->height());
174 float inflationRadius = 1;
175 const SkStrokeRec& stroke = shape.style().strokeRec();
176 if (stroke.getStyle() == SkStrokeRec::kHairline_Style) {
177 inflationRadius += SkStrokeRec::GetInflationRadius(stroke.getJoin(), stroke.getMiter(),
178 stroke.getCap(), 1);
179 } else if (stroke.getStyle() != SkStrokeRec::kFill_Style) {
180 inflationRadius += stroke.getInflationRadius() * viewMatrix.getMaxScale();
181 }
182 viewport.outset(inflationRadius, inflationRadius);
183
184 SkPath viewportPath;
185 viewportPath.addRect(viewport);
186 // Perform the crop in device space so it's a simple rect-path intersection.
187 path.transform(viewMatrix);
188 if (!Op(viewportPath, path, kIntersect_SkPathOp, &path)) {
189 // The crop can fail if the PathOps encounter NaN or infinities. Return true
190 // because drawing nothing is acceptable behavior for FP overflow.
191 return nullptr;
192 }
193
194 // Transform the path back to its own local space.
195 SkMatrix inverse;
196 if (!viewMatrix.invert(&inverse)) {
197 return nullptr; // Singular view matrix. Nothing would have drawn anyway. Return null.
198 }
199 path.transform(inverse);
200 path.setIsVolatile(true);
201
202 SkRect newDevBounds;
203 viewMatrix.mapRect(&newDevBounds, path.getBounds());
204 worstCaseResolveLevel = GrWangsFormula::worst_case_cubic_log2(kLinearizationIntolerance,
205 newDevBounds.width(),
206 newDevBounds.height());
207 // kMaxResolveLevel should be large enough to tessellate paths the size of any screen we
208 // might encounter.
209 SkASSERT(worstCaseResolveLevel <= kMaxResolveLevel);
210 }
211
212 if (!shape.style().isSimpleFill()) {
213 const SkStrokeRec& stroke = shape.style().strokeRec();
214 SkASSERT(stroke.getStyle() != SkStrokeRec::kStrokeAndFill_Style);
215 // Only use hardware tessellation if the path has a somewhat large number of verbs.
216 // Otherwise we seem to be better off using indirect draws. Our back door for HW
217 // tessellation shaders isn't currently capable of passing varyings to the fragment shader
218 // either, so if the paint uses varyings we need to use indirect draws.
219 if (shaderCaps.tessellationSupport() &&
220 path.countVerbs() > 50 &&
221 !paint.usesVaryingCoords() &&
222 !SkPathPriv::ConicWeightCnt(path)) {
223 return GrOp::Make<GrStrokeTessellateOp>(rContext, aaType, viewMatrix, stroke, path,
224 std::move(paint));
225 } else {
226 return GrOp::Make<GrStrokeIndirectOp>(rContext, aaType, viewMatrix, path, stroke,
227 std::move(paint));
228 }
Chris Daltonc2a17462020-12-09 16:46:22 -0700229 } else {
Chris Daltonb0643342020-12-15 01:04:12 -0700230 if ((1 << worstCaseResolveLevel) > shaderCaps.maxTessellationSegments()) {
231 // The path is too large for hardware tessellation; a curve in this bounding box could
232 // potentially require more segments than are supported by the hardware. Fall back on
233 // indirect draws.
234 opFlags |= OpFlags::kDisableHWTessellation;
235 }
Chris Dalton70a0d2c2021-01-26 12:01:21 -0700236 int numVerbs = path.countVerbs();
237 if (numVerbs > 0) {
238 // Check if the path is large and/or simple enough that we can triangulate the inner fan
239 // on the CPU. This is our fastest approach. It allows us to stencil only the curves,
240 // and then fill the inner fan directly to the final render target, thus drawing the
241 // majority of pixels in a single render pass.
242 SkScalar scales[2];
243 SkAssertResult(viewMatrix.getMinMaxScales(scales)); // Will fail if perspective.
244 const SkRect& bounds = path.getBounds();
245 float gpuFragmentWork = bounds.height() * scales[0] * bounds.width() * scales[1];
246 float cpuTessellationWork = numVerbs * SkNextLog2(numVerbs); // N log N.
247 constexpr static float kCpuWeight = 512;
248 constexpr static float kMinNumPixelsToTriangulate = 256 * 256;
249 if (cpuTessellationWork * kCpuWeight + kMinNumPixelsToTriangulate < gpuFragmentWork) {
Chris Daltonebb37e72021-01-27 17:59:45 -0700250 return GrOp::Make<GrPathInnerTriangulateOp>(rContext, viewMatrix, path,
251 std::move(paint), aaType, opFlags);
Chris Dalton70a0d2c2021-01-26 12:01:21 -0700252 }
253 }
Chris Daltonb03f4a12021-01-27 17:45:52 -0700254 return GrOp::Make<GrTessellatingStencilFillOp>(rContext, viewMatrix, path, std::move(paint),
255 aaType, opFlags);
Chris Daltonc2a17462020-12-09 16:46:22 -0700256 }
257}
258
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600259bool GrTessellationPathRenderer::onDrawPath(const DrawPathArgs& args) {
Brian Salomon1aa1f5f2020-12-11 17:25:17 -0500260 GrSurfaceDrawContext* surfaceDrawContext = args.fRenderTargetContext;
Chris Daltonb832ce62020-01-06 19:49:37 -0700261
Chris Daltonb96995d2020-06-04 16:44:29 -0600262 SkRect devBounds;
Chris Daltonb0643342020-12-15 01:04:12 -0700263 args.fViewMatrix->mapRect(&devBounds, args.fShape->bounds());
Chris Daltonb96995d2020-06-04 16:44:29 -0600264
Chris Dalton4e998532020-02-10 11:06:42 -0700265 // See if the path is small and simple enough to atlas instead of drawing directly.
266 //
267 // NOTE: The atlas uses alpha8 coverage even for msaa render targets. We could theoretically
268 // render the sample mask to an integer texture, but such a scheme would probably require
269 // GL_EXT_post_depth_coverage, which appears to have low adoption.
270 SkIRect devIBounds;
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600271 SkIPoint16 locationInAtlas;
272 bool transposedInAtlas;
Chris Daltonb0643342020-12-15 01:04:12 -0700273 if (this->tryAddPathToAtlas(*args.fContext->priv().caps(), *args.fViewMatrix, *args.fShape,
274 devBounds, args.fAAType, &devIBounds, &locationInAtlas,
275 &transposedInAtlas)) {
Chris Dalton9213e612020-10-09 17:22:43 -0600276 // The atlas is not compatible with DDL. We should only be using it on direct contexts.
277 SkASSERT(args.fContext->asDirectContext());
Chris Daltonb96995d2020-06-04 16:44:29 -0600278#ifdef SK_DEBUG
279 // If using hardware tessellation in the atlas, make sure the max number of segments is
280 // sufficient for this path. fMaxAtlasPathWidth should have been tuned for this to always be
281 // the case.
282 if (!(fStencilAtlasFlags & OpFlags::kDisableHWTessellation)) {
283 int worstCaseNumSegments = GrWangsFormula::worst_case_cubic(kLinearizationIntolerance,
284 devIBounds.width(),
285 devIBounds.height());
Chris Daltonb0643342020-12-15 01:04:12 -0700286 const GrShaderCaps& shaderCaps = *args.fContext->priv().caps()->shaderCaps();
Chris Daltonb96995d2020-06-04 16:44:29 -0600287 SkASSERT(worstCaseNumSegments <= shaderCaps.maxTessellationSegments());
288 }
289#endif
Herb Derbyc76d4092020-10-07 16:46:15 -0400290 auto op = GrOp::Make<GrDrawAtlasPathOp>(args.fContext,
Brian Salomon1aa1f5f2020-12-11 17:25:17 -0500291 surfaceDrawContext->numSamples(), sk_ref_sp(fAtlas.textureProxy()),
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600292 devIBounds, locationInAtlas, transposedInAtlas, *args.fViewMatrix,
Michael Ludwig7c12e282020-05-29 09:54:07 -0400293 std::move(args.fPaint));
Brian Salomon1aa1f5f2020-12-11 17:25:17 -0500294 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
Chris Dalton4e998532020-02-10 11:06:42 -0700295 return true;
296 }
Chris Daltonb832ce62020-01-06 19:49:37 -0700297
Chris Daltonb0643342020-12-15 01:04:12 -0700298 if (auto op = make_op(args.fContext, surfaceDrawContext, OpFlags::kNone, args.fAAType,
299 devBounds, *args.fViewMatrix, *args.fShape, std::move(args.fPaint))) {
300 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
Chris Daltonb96995d2020-06-04 16:44:29 -0600301 }
Chris Dalton4e998532020-02-10 11:06:42 -0700302 return true;
303}
304
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600305bool GrTessellationPathRenderer::tryAddPathToAtlas(
Chris Daltonb0643342020-12-15 01:04:12 -0700306 const GrCaps& caps, const SkMatrix& viewMatrix, const GrStyledShape& shape,
307 const SkRect& devBounds, GrAAType aaType, SkIRect* devIBounds, SkIPoint16* locationInAtlas,
Chris Daltonb96995d2020-06-04 16:44:29 -0600308 bool* transposedInAtlas) {
Chris Daltonb0643342020-12-15 01:04:12 -0700309 if (!shape.style().isSimpleFill()) {
310 return false;
311 }
312
Chris Daltond72cb4c2020-07-16 17:50:17 -0600313 if (!fMaxAtlasPathWidth) {
314 return false;
315 }
316
Chris Dalton4e998532020-02-10 11:06:42 -0700317 if (!caps.multisampleDisableSupport() && GrAAType::kNone == aaType) {
318 return false;
319 }
320
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600321 // Atlas paths require their points to be transformed on the CPU and copied into an "uber path".
322 // Check if this path has too many points to justify this extra work.
Chris Daltonb0643342020-12-15 01:04:12 -0700323 SkPath path;
324 shape.asPath(&path);
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600325 if (path.countPoints() > 200) {
Chris Dalton4e998532020-02-10 11:06:42 -0700326 return false;
327 }
328
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600329 // Transpose tall paths in the atlas. Since we limit ourselves to small-area paths, this
330 // guarantees that every atlas entry has a small height, which lends very well to efficient pow2
331 // atlas packing.
Chris Daltonb96995d2020-06-04 16:44:29 -0600332 devBounds.roundOut(devIBounds);
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600333 int maxDimenstion = devIBounds->width();
334 int minDimension = devIBounds->height();
335 *transposedInAtlas = minDimension > maxDimenstion;
336 if (*transposedInAtlas) {
337 std::swap(minDimension, maxDimenstion);
338 }
339
340 // Check if the path is too large for an atlas. Since we use "minDimension" for height in the
341 // atlas, limiting to kMaxAtlasPathHeight^2 pixels guarantees height <= kMaxAtlasPathHeight.
Chris Daltoneae5c162020-12-29 10:18:21 -0700342 if ((uint64_t)maxDimenstion * minDimension > kMaxAtlasPathHeight * kMaxAtlasPathHeight ||
Chris Daltonb96995d2020-06-04 16:44:29 -0600343 maxDimenstion > fMaxAtlasPathWidth) {
Chris Dalton4e998532020-02-10 11:06:42 -0700344 return false;
345 }
346
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600347 if (!fAtlas.addRect(maxDimenstion, minDimension, locationInAtlas)) {
Chris Dalton4e998532020-02-10 11:06:42 -0700348 return false;
349 }
350
351 SkMatrix atlasMatrix = viewMatrix;
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600352 if (*transposedInAtlas) {
353 std::swap(atlasMatrix[0], atlasMatrix[3]);
354 std::swap(atlasMatrix[1], atlasMatrix[4]);
355 float tx=atlasMatrix.getTranslateX(), ty=atlasMatrix.getTranslateY();
356 atlasMatrix.setTranslateX(ty - devIBounds->y() + locationInAtlas->x());
357 atlasMatrix.setTranslateY(tx - devIBounds->x() + locationInAtlas->y());
358 } else {
359 atlasMatrix.postTranslate(locationInAtlas->x() - devIBounds->x(),
360 locationInAtlas->y() - devIBounds->y());
361 }
Chris Dalton4e998532020-02-10 11:06:42 -0700362
363 // Concatenate this path onto our uber path that matches its fill and AA types.
364 SkPath* uberPath = this->getAtlasUberPath(path.getFillType(), GrAAType::kNone != aaType);
Chris Daltond2dc8dd2020-05-19 16:32:02 -0600365 uberPath->moveTo(locationInAtlas->x(), locationInAtlas->y()); // Implicit moveTo(0,0).
Chris Dalton4e998532020-02-10 11:06:42 -0700366 uberPath->addPath(path, atlasMatrix);
Chris Daltonb832ce62020-01-06 19:49:37 -0700367 return true;
368}
369
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600370void GrTessellationPathRenderer::onStencilPath(const StencilPathArgs& args) {
Chris Daltonb0643342020-12-15 01:04:12 -0700371 GrSurfaceDrawContext* surfaceDrawContext = args.fRenderTargetContext;
Chris Daltonb832ce62020-01-06 19:49:37 -0700372 GrAAType aaType = (GrAA::kYes == args.fDoStencilMSAA) ? GrAAType::kMSAA : GrAAType::kNone;
Chris Daltonb0643342020-12-15 01:04:12 -0700373 SkRect devBounds;
374 args.fViewMatrix->mapRect(&devBounds, args.fShape->bounds());
375 if (auto op = make_op(args.fContext, surfaceDrawContext, OpFlags::kStencilOnly, aaType,
376 devBounds, *args.fViewMatrix, *args.fShape, GrPaint())) {
377 surfaceDrawContext->addDrawOp(args.fClip, std::move(op));
378 }
Chris Daltonb832ce62020-01-06 19:49:37 -0700379}
Chris Dalton4e998532020-02-10 11:06:42 -0700380
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600381void GrTessellationPathRenderer::preFlush(GrOnFlushResourceProvider* onFlushRP,
Adlai Holler9902cff2020-11-11 08:51:25 -0500382 SkSpan<const uint32_t> /* taskIDs */) {
Chris Dalton4e998532020-02-10 11:06:42 -0700383 if (!fAtlas.drawBounds().isEmpty()) {
384 this->renderAtlas(onFlushRP);
385 fAtlas.reset(kAtlasInitialSize, *onFlushRP->caps());
386 }
387 for (SkPath& path : fAtlasUberPaths) {
388 path.reset();
389 }
390}
391
392constexpr static GrUserStencilSettings kTestStencil(
393 GrUserStencilSettings::StaticInit<
394 0x0000,
395 GrUserStencilTest::kNotEqual,
396 0xffff,
397 GrUserStencilOp::kKeep,
398 GrUserStencilOp::kKeep,
399 0xffff>());
400
401constexpr static GrUserStencilSettings kTestAndResetStencil(
402 GrUserStencilSettings::StaticInit<
403 0x0000,
404 GrUserStencilTest::kNotEqual,
405 0xffff,
406 GrUserStencilOp::kZero,
407 GrUserStencilOp::kKeep,
408 0xffff>());
409
Chris Dalton0a22b1e2020-03-26 11:52:15 -0600410void GrTessellationPathRenderer::renderAtlas(GrOnFlushResourceProvider* onFlushRP) {
Chris Dalton4e998532020-02-10 11:06:42 -0700411 auto rtc = fAtlas.instantiate(onFlushRP);
412 if (!rtc) {
413 return;
414 }
415
416 // Add ops to stencil the atlas paths.
417 for (auto antialias : {false, true}) {
418 for (auto fillType : {SkPathFillType::kWinding, SkPathFillType::kEvenOdd}) {
419 SkPath* uberPath = this->getAtlasUberPath(fillType, antialias);
420 if (uberPath->isEmpty()) {
421 continue;
422 }
423 uberPath->setFillType(fillType);
424 GrAAType aaType = (antialias) ? GrAAType::kMSAA : GrAAType::kNone;
Chris Daltonb03f4a12021-01-27 17:45:52 -0700425 auto op = GrOp::Make<GrTessellatingStencilFillOp>(onFlushRP->recordingContext(),
Chris Daltonb96995d2020-06-04 16:44:29 -0600426 SkMatrix::I(), *uberPath, GrPaint(), aaType, fStencilAtlasFlags);
Michael Ludwig7c12e282020-05-29 09:54:07 -0400427 rtc->addDrawOp(nullptr, std::move(op));
Chris Dalton4e998532020-02-10 11:06:42 -0700428 }
429 }
430
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700431 // Finally, draw a fullscreen rect to convert our stencilled paths into alpha coverage masks.
Chris Daltond72cb4c2020-07-16 17:50:17 -0600432 auto aaType = GrAAType::kMSAA;
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700433 auto fillRectFlags = GrFillRectOp::InputFlags::kNone;
Chris Dalton4e998532020-02-10 11:06:42 -0700434
Brian Salomon1aa1f5f2020-12-11 17:25:17 -0500435 // This will be the final op in the surfaceDrawContext. So if Ganesh is planning to discard the
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700436 // stencil values anyway, then we might not actually need to reset the stencil values back to 0.
437 bool mustResetStencil = !onFlushRP->caps()->discardStencilValuesAfterRenderPass();
438
Chris Daltond72cb4c2020-07-16 17:50:17 -0600439 if (rtc->numSamples() == 1) {
440 // We are mixed sampled. We need to either enable conservative raster (preferred) or disable
441 // MSAA in order to avoid double blend artifacts. (Even if we disable MSAA for the cover
442 // geometry, the stencil test is still multisampled and will still produce smooth results.)
443 if (onFlushRP->caps()->conservativeRasterSupport()) {
444 fillRectFlags |= GrFillRectOp::InputFlags::kConservativeRaster;
445 } else {
446 aaType = GrAAType::kNone;
447 }
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700448 mustResetStencil = true;
449 }
450
451 SkRect coverRect = SkRect::MakeIWH(fAtlas.drawBounds().width(), fAtlas.drawBounds().height());
452 const GrUserStencilSettings* stencil;
453 if (mustResetStencil) {
454 // Outset the cover rect in case there are T-junctions in the path bounds.
455 coverRect.outset(1, 1);
456 stencil = &kTestAndResetStencil;
457 } else {
458 stencil = &kTestStencil;
459 }
460
461 GrQuad coverQuad(coverRect);
462 DrawQuad drawQuad{coverQuad, coverQuad, GrQuadAAFlags::kAll};
463
Chris Dalton4e998532020-02-10 11:06:42 -0700464 GrPaint paint;
465 paint.setColor4f(SK_PMColor4fWHITE);
Chris Daltonc3b67eb2020-02-10 21:09:58 -0700466
Brian Salomon70fe17e2020-11-30 14:33:58 -0500467 auto coverOp = GrFillRectOp::Make(rtc->recordingContext(), std::move(paint), aaType, &drawQuad,
468 stencil, fillRectFlags);
Michael Ludwig7c12e282020-05-29 09:54:07 -0400469 rtc->addDrawOp(nullptr, std::move(coverOp));
Chris Dalton4e998532020-02-10 11:06:42 -0700470
471 if (rtc->asSurfaceProxy()->requiresManualMSAAResolve()) {
472 onFlushRP->addTextureResolveTask(sk_ref_sp(rtc->asTextureProxy()),
473 GrSurfaceProxy::ResolveFlags::kMSAA);
474 }
475}