blob: 4572a4250d7c63e035db2f9266187d230ba25bf5 [file] [log] [blame]
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrGLProgramEffects_DEFINED
9#define GrGLProgramEffects_DEFINED
10
11#include "GrBackendEffectFactory.h"
12#include "GrTexture.h"
13#include "GrTextureAccess.h"
14#include "GrGLUniformManager.h"
15
16class GrEffectStage;
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000017class GrGLVertexProgramEffectsBuilder;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000018class GrGLShaderBuilder;
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000019class GrGLFullShaderBuilder;
commit-bot@chromium.org6b30e452013-10-04 20:02:53 +000020class GrGLFragmentOnlyShaderBuilder;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000021
22/**
23 * This class encapsulates an array of GrGLEffects and their supporting data (coord transforms
24 * and textures). It is built with GrGLProgramEffectsBuilder, then used to manage the necessary GL
25 * state and shader uniforms.
26 */
27class GrGLProgramEffects {
28public:
29 typedef GrBackendEffectFactory::EffectKey EffectKey;
30 typedef GrGLUniformManager::UniformHandle UniformHandle;
31
32 /**
33 * These methods generate different portions of an effect's final key.
34 */
35 static EffectKey GenAttribKey(const GrDrawEffect&);
36 static EffectKey GenTransformKey(const GrDrawEffect&);
37 static EffectKey GenTextureKey(const GrDrawEffect&, const GrGLCaps&);
38
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000039 virtual ~GrGLProgramEffects();
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000040
41 /**
42 * Assigns a texture unit to each sampler. It starts on *texUnitIdx and writes the next
43 * available unit to *texUnitIdx when it returns.
44 */
45 void initSamplers(const GrGLUniformManager&, int* texUnitIdx);
46
47 /**
48 * Calls setData() on each effect, and sets their transformation matrices and texture bindings.
49 */
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000050 virtual void setData(GrGpuGL*,
51 const GrGLUniformManager&,
52 const GrEffectStage* effectStages[]) = 0;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000053
54 /**
55 * Passed to GrGLEffects so they can add transformed coordinates to their shader code.
56 */
57 class TransformedCoords {
58 public:
commit-bot@chromium.org6b30e452013-10-04 20:02:53 +000059 TransformedCoords(const SkString& name, GrSLType type)
commit-bot@chromium.org5fd7d5c2013-10-04 01:20:09 +000060 : fName(name), fType(type) {
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000061 }
62
63 const char* c_str() const { return fName.c_str(); }
64 GrSLType type() const { return fType; }
65 const SkString& getName() const { return fName; }
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000066
67 private:
68 SkString fName;
69 GrSLType fType;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +000070 };
71
72 typedef SkTArray<TransformedCoords> TransformedCoordsArray;
73
74 /**
75 * Passed to GrGLEffects so they can add texture reads to their shader code.
76 */
77 class TextureSampler {
78 public:
79 TextureSampler(UniformHandle uniform, const GrTextureAccess& access)
80 : fSamplerUniform(uniform)
81 , fConfigComponentMask(GrPixelConfigComponentMask(access.getTexture()->config())) {
82 SkASSERT(0 != fConfigComponentMask);
83 memcpy(fSwizzle, access.getSwizzle(), 5);
84 }
85
86 UniformHandle samplerUniform() const { return fSamplerUniform; }
87 // bitfield of GrColorComponentFlags present in the texture's config.
88 uint32_t configComponentMask() const { return fConfigComponentMask; }
89 const char* swizzle() const { return fSwizzle; }
90
91 private:
92 UniformHandle fSamplerUniform;
93 uint32_t fConfigComponentMask;
94 char fSwizzle[5];
95 };
96
97 typedef SkTArray<TextureSampler> TextureSamplerArray;
98
commit-bot@chromium.org261dc562013-10-04 15:42:56 +000099protected:
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000100 GrGLProgramEffects(int reserveCount)
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000101 : fGLEffects(reserveCount)
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000102 , fSamplers(reserveCount) {
103 }
104
105 /**
commit-bot@chromium.org6b30e452013-10-04 20:02:53 +0000106 * Helper for emitEffect() in a subclasses. Emits uniforms for an effect's texture accesses and
107 * appends the necessary data to the TextureSamplerArray* object so effects can add texture
108 * lookups to their code. This method is only meant to be called during the construction phase.
109 */
110 void emitSamplers(GrGLShaderBuilder*, const GrEffectRef&, TextureSamplerArray*);
111
112 /**
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000113 * Helper for setData(). Binds all the textures for an effect.
114 */
115 void bindTextures(GrGpuGL*, const GrEffectRef&, int effectIdx);
116
117 struct Sampler {
118 SkDEBUGCODE(Sampler() : fTextureUnit(-1) {})
119 UniformHandle fUniform;
120 int fTextureUnit;
121 };
122
123 SkTArray<GrGLEffect*> fGLEffects;
124 SkTArray<SkSTArray<4, Sampler, true> > fSamplers;
125};
126
127/**
commit-bot@chromium.org6b30e452013-10-04 20:02:53 +0000128 * This is an abstract base class for constructing different types of GrGLProgramEffects objects.
129 */
130class GrGLProgramEffectsBuilder {
131public:
132 /**
133 * Emits the effect's shader code, and stores the necessary uniforms internally.
134 */
135 virtual void emitEffect(const GrEffectStage&,
136 GrGLProgramEffects::EffectKey,
137 const char* outColor,
138 const char* inColor,
139 int stageIndex) = 0;
140};
141
142////////////////////////////////////////////////////////////////////////////////
143
144/**
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000145 * This is a GrGLProgramEffects implementation that does coord transforms with the vertex shader.
146 */
147class GrGLVertexProgramEffects : public GrGLProgramEffects {
148public:
149 virtual void setData(GrGpuGL*,
150 const GrGLUniformManager&,
151 const GrEffectStage* effectStages[]) SK_OVERRIDE;
152
153private:
154 friend class GrGLVertexProgramEffectsBuilder;
155
156 GrGLVertexProgramEffects(int reserveCount, bool explicitLocalCoords)
157 : INHERITED(reserveCount)
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000158 , fTransforms(reserveCount)
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000159 , fHasExplicitLocalCoords(explicitLocalCoords) {
160 }
161
162 /**
commit-bot@chromium.org6b30e452013-10-04 20:02:53 +0000163 * Helper for GrGLProgramEffectsBuilder::emitEfffect(). This method is meant to only be called
164 * during the construction phase.
165 */
166 void emitEffect(GrGLFullShaderBuilder*,
167 const GrEffectStage&,
168 GrGLProgramEffects::EffectKey,
169 const char* outColor,
170 const char* inColor,
171 int stageIndex);
172
173 /**
174 * Helper for emitEffect(). Emits any attributes an effect may have.
175 */
176 void emitAttributes(GrGLFullShaderBuilder*, const GrEffectStage&);
177
178 /**
179 * Helper for emitEffect(). Emits code to implement an effect's coord transforms in the VS.
180 * Varyings are added as an outputs of the VS and inputs to the FS. The varyings may be either a
181 * vec2f or vec3f depending upon whether perspective interpolation is required or not. The names
182 * of the varyings in the VS and FS as well their types are appended to the
183 * TransformedCoordsArray* object, which is in turn passed to the effect's emitCode() function.
184 */
185 void emitTransforms(GrGLFullShaderBuilder*,
186 const GrEffectRef&,
187 EffectKey,
188 TransformedCoordsArray*);
189
190 /**
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000191 * Helper for setData(). Sets all the transform matrices for an effect.
192 */
193 void setTransformData(const GrGLUniformManager&, const GrDrawEffect&, int effectIdx);
194
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000195 struct Transform {
196 Transform() { fCurrentValue = SkMatrix::InvalidMatrix(); }
197 UniformHandle fHandle;
198 GrSLType fType;
199 SkMatrix fCurrentValue;
200 };
201
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000202 SkTArray<SkSTArray<2, Transform, true> > fTransforms;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000203 bool fHasExplicitLocalCoords;
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000204
205 typedef GrGLProgramEffects INHERITED;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000206};
207
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000208/**
commit-bot@chromium.org6b30e452013-10-04 20:02:53 +0000209 * This class is used to construct a GrGLVertexProgramEffects* object.
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000210 */
211class GrGLVertexProgramEffectsBuilder : public GrGLProgramEffectsBuilder {
212public:
213 GrGLVertexProgramEffectsBuilder(GrGLFullShaderBuilder*, int reserveCount);
214
215 virtual void emitEffect(const GrEffectStage&,
216 GrGLProgramEffects::EffectKey,
217 const char* outColor,
218 const char* inColor,
219 int stageIndex) SK_OVERRIDE;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000220
221 /**
222 * Finalizes the building process and returns the effect array. After this call, the builder
223 * becomes invalid.
224 */
225 GrGLProgramEffects* finish() { return fProgramEffects.detach(); }
226
227private:
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000228 GrGLFullShaderBuilder* fBuilder;
229 SkAutoTDelete<GrGLVertexProgramEffects> fProgramEffects;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000230
commit-bot@chromium.org261dc562013-10-04 15:42:56 +0000231 typedef GrGLProgramEffectsBuilder INHERITED;
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000232};
233
commit-bot@chromium.org6b30e452013-10-04 20:02:53 +0000234////////////////////////////////////////////////////////////////////////////////
235
236/**
237 * This is a GrGLProgramEffects implementation that does coord transforms with the the built-in GL
238 * TexGen functionality.
239 */
240class GrGLTexGenProgramEffects : public GrGLProgramEffects {
241public:
242 virtual void setData(GrGpuGL*,
243 const GrGLUniformManager&,
244 const GrEffectStage* effectStages[]) SK_OVERRIDE;
245
246private:
247 friend class GrGLTexGenProgramEffectsBuilder;
248
249 GrGLTexGenProgramEffects(int reserveCount)
250 : INHERITED(reserveCount)
251 , fTransforms(reserveCount) {
252 }
253
254 /**
255 * Helper for GrGLProgramEffectsBuilder::emitEfffect(). This method is meant to only be called
256 * during the construction phase.
257 */
258 void emitEffect(GrGLFragmentOnlyShaderBuilder*,
259 const GrEffectStage&,
260 GrGLProgramEffects::EffectKey,
261 const char* outColor,
262 const char* inColor,
263 int stageIndex);
264
265 /**
266 * Helper for emitEffect(). Allocates texture units from the builder for each transform in an
267 * effect. The transforms all use adjacent texture units. They either use two or three of the
268 * coordinates at a given texture unit, depending on if they need perspective interpolation.
269 * The expressions to access the transformed coords (i.e. 'vec2(gl_TexCoord[0])') as well as the
270 * types are appended to the TransformedCoordsArray* object, which is in turn passed to the
271 * effect's emitCode() function.
272 */
273 void setupTexGen(GrGLFragmentOnlyShaderBuilder*,
274 const GrEffectRef&,
275 EffectKey,
276 TransformedCoordsArray*);
277
278 /**
279 * Helper for setData(). Sets the TexGen state for each transform in an effect.
280 */
281 void setTexGenState(GrGpuGL*, const GrDrawEffect&, int effectIdx);
282
283 struct Transforms {
284 Transforms(EffectKey transformKey, int texCoordIndex)
285 : fTransformKey(transformKey), fTexCoordIndex(texCoordIndex) {}
286 EffectKey fTransformKey;
287 int fTexCoordIndex;
288 };
289
290 SkTArray<Transforms> fTransforms;
291
292 typedef GrGLProgramEffects INHERITED;
293};
294
295/**
296 * This class is used to construct a GrGLTexGenProgramEffects* object.
297 */
298class GrGLTexGenProgramEffectsBuilder : public GrGLProgramEffectsBuilder {
299public:
300 GrGLTexGenProgramEffectsBuilder(GrGLFragmentOnlyShaderBuilder*, int reserveCount);
301
302 virtual void emitEffect(const GrEffectStage&,
303 GrGLProgramEffects::EffectKey,
304 const char* outColor,
305 const char* inColor,
306 int stageIndex) SK_OVERRIDE;
307
308 /**
309 * Finalizes the building process and returns the effect array. After this call, the builder
310 * becomes invalid.
311 */
312 GrGLProgramEffects* finish() { return fProgramEffects.detach(); }
313
314private:
315 GrGLFragmentOnlyShaderBuilder* fBuilder;
316 SkAutoTDelete<GrGLTexGenProgramEffects> fProgramEffects;
317
318 typedef GrGLProgramEffectsBuilder INHERITED;
319};
320
commit-bot@chromium.org3390b9a2013-10-03 15:17:58 +0000321#endif