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Greg Daniel164a9f02016-02-22 09:56:40 -05001/*
2 * Copyright 2015 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "GrVkCaps.h"
9
10#include "GrVkUtil.h"
11#include "glsl/GrGLSLCaps.h"
12#include "vk/GrVkInterface.h"
jvanverthfd7bd452016-03-25 06:29:52 -070013#include "vk/GrVkBackendContext.h"
Greg Daniel164a9f02016-02-22 09:56:40 -050014
15GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface,
egdanielc5ec1402016-03-28 12:14:42 -070016 VkPhysicalDevice physDev, uint32_t featureFlags, uint32_t extensionFlags)
17 : INHERITED(contextOptions) {
18 fCanUseGLSLForShaderModule = false;
19
Greg Daniel164a9f02016-02-22 09:56:40 -050020 /**************************************************************************
21 * GrDrawTargetCaps fields
22 **************************************************************************/
jvanverth62340062016-04-26 08:01:44 -070023 fMipMapSupport = true; // always available in Vulkan
brianosmanf05ab1b2016-05-12 11:01:10 -070024 fSRGBSupport = true; // always available in Vulkan
brianosman88791862016-05-23 10:15:27 -070025 fNPOTTextureTileSupport = true; // always available in Vulkan
jvanverthc8ef0532016-05-03 10:45:48 -070026 fTwoSidedStencilSupport = true; // always available in Vulkan
Greg Daniel164a9f02016-02-22 09:56:40 -050027 fStencilWrapOpsSupport = false; //TODO: figure this out
28 fDiscardRenderTargetSupport = false; //TODO: figure this out
29 fReuseScratchTextures = true; //TODO: figure this out
30 fGpuTracingSupport = false; //TODO: figure this out
31 fCompressedTexSubImageSupport = false; //TODO: figure this out
32 fOversizedStencilSupport = false; //TODO: figure this out
33
34 fUseDrawInsteadOfClear = false; //TODO: figure this out
35
36 fMapBufferFlags = kNone_MapFlags; //TODO: figure this out
cdalton397536c2016-03-25 12:15:03 -070037 fBufferMapThreshold = SK_MaxS32; //TODO: figure this out
Greg Daniel164a9f02016-02-22 09:56:40 -050038
39 fMaxRenderTargetSize = 4096; // minimum required by spec
40 fMaxTextureSize = 4096; // minimum required by spec
41 fMaxColorSampleCount = 4; // minimum required by spec
42 fMaxStencilSampleCount = 4; // minimum required by spec
43
44
45 fShaderCaps.reset(new GrGLSLCaps(contextOptions));
46
egdanielc5ec1402016-03-28 12:14:42 -070047 this->init(contextOptions, vkInterface, physDev, featureFlags, extensionFlags);
Greg Daniel164a9f02016-02-22 09:56:40 -050048}
49
50void GrVkCaps::init(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface,
egdanielc5ec1402016-03-28 12:14:42 -070051 VkPhysicalDevice physDev, uint32_t featureFlags, uint32_t extensionFlags) {
Greg Daniel164a9f02016-02-22 09:56:40 -050052
egdanield5e3b9e2016-03-08 12:19:54 -080053 VkPhysicalDeviceProperties properties;
54 GR_VK_CALL(vkInterface, GetPhysicalDeviceProperties(physDev, &properties));
55
egdanield5e3b9e2016-03-08 12:19:54 -080056 VkPhysicalDeviceMemoryProperties memoryProperties;
57 GR_VK_CALL(vkInterface, GetPhysicalDeviceMemoryProperties(physDev, &memoryProperties));
58
jvanverthfd7bd452016-03-25 06:29:52 -070059 this->initGrCaps(properties, memoryProperties, featureFlags);
60 this->initGLSLCaps(properties, featureFlags);
egdaniel8f1dcaa2016-04-01 10:10:45 -070061 this->initConfigTable(vkInterface, physDev);
62 this->initStencilFormat(vkInterface, physDev);
Greg Daniel164a9f02016-02-22 09:56:40 -050063
egdanielc5ec1402016-03-28 12:14:42 -070064 if (SkToBool(extensionFlags & kNV_glsl_shader_GrVkExtensionFlag)) {
egdanield632bb42016-03-30 12:06:48 -070065 // Currently disabling this feature since it does not play well with validation layers which
66 // expect a SPIR-V shader
67 // fCanUseGLSLForShaderModule = true;
egdanielc5ec1402016-03-28 12:14:42 -070068 }
Greg Daniel164a9f02016-02-22 09:56:40 -050069
70 this->applyOptionsOverrides(contextOptions);
egdanielc5ec1402016-03-28 12:14:42 -070071 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get());
72 glslCaps->applyOptionsOverrides(contextOptions);
Greg Daniel164a9f02016-02-22 09:56:40 -050073}
74
75int get_max_sample_count(VkSampleCountFlags flags) {
76 SkASSERT(flags & VK_SAMPLE_COUNT_1_BIT);
77 if (!(flags & VK_SAMPLE_COUNT_2_BIT)) {
78 return 0;
79 }
80 if (!(flags & VK_SAMPLE_COUNT_4_BIT)) {
81 return 2;
82 }
83 if (!(flags & VK_SAMPLE_COUNT_8_BIT)) {
84 return 4;
85 }
86 if (!(flags & VK_SAMPLE_COUNT_16_BIT)) {
87 return 8;
88 }
89 if (!(flags & VK_SAMPLE_COUNT_32_BIT)) {
90 return 16;
91 }
92 if (!(flags & VK_SAMPLE_COUNT_64_BIT)) {
93 return 32;
94 }
95 return 64;
96}
97
98void GrVkCaps::initSampleCount(const VkPhysicalDeviceProperties& properties) {
99 VkSampleCountFlags colorSamples = properties.limits.framebufferColorSampleCounts;
100 VkSampleCountFlags stencilSamples = properties.limits.framebufferStencilSampleCounts;
101
102 fMaxColorSampleCount = get_max_sample_count(colorSamples);
103 fMaxStencilSampleCount = get_max_sample_count(stencilSamples);
104}
105
egdanield5e3b9e2016-03-08 12:19:54 -0800106void GrVkCaps::initGrCaps(const VkPhysicalDeviceProperties& properties,
jvanverthfd7bd452016-03-25 06:29:52 -0700107 const VkPhysicalDeviceMemoryProperties& memoryProperties,
108 uint32_t featureFlags) {
bsalomon7dbd45d2016-03-23 10:40:53 -0700109 fMaxVertexAttributes = properties.limits.maxVertexInputAttributes;
egdanield5e3b9e2016-03-08 12:19:54 -0800110 // We could actually query and get a max size for each config, however maxImageDimension2D will
111 // give the minimum max size across all configs. So for simplicity we will use that for now.
112 fMaxRenderTargetSize = properties.limits.maxImageDimension2D;
113 fMaxTextureSize = properties.limits.maxImageDimension2D;
114
115 this->initSampleCount(properties);
116
egdanield5e3b9e2016-03-08 12:19:54 -0800117 // Assuming since we will always map in the end to upload the data we might as well just map
118 // from the get go. There is no hard data to suggest this is faster or slower.
cdalton397536c2016-03-25 12:15:03 -0700119 fBufferMapThreshold = 0;
egdanield5e3b9e2016-03-08 12:19:54 -0800120
121 fMapBufferFlags = kCanMap_MapFlag | kSubset_MapFlag;
122
123 fStencilWrapOpsSupport = true;
124 fOversizedStencilSupport = true;
ethannicholas28ef4452016-03-25 09:26:03 -0700125 fSampleShadingSupport = SkToBool(featureFlags & kSampleRateShading_GrVkFeatureFlag);
egdanield5e3b9e2016-03-08 12:19:54 -0800126}
127
jvanverthfd7bd452016-03-25 06:29:52 -0700128void GrVkCaps::initGLSLCaps(const VkPhysicalDeviceProperties& properties,
129 uint32_t featureFlags) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500130 GrGLSLCaps* glslCaps = static_cast<GrGLSLCaps*>(fShaderCaps.get());
egdaniel3a15fd42016-04-05 11:00:29 -0700131 glslCaps->fVersionDeclString = "#version 330\n";
132
Greg Daniel164a9f02016-02-22 09:56:40 -0500133
134 // fConfigOutputSwizzle will default to RGBA so we only need to set it for alpha only config.
135 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
136 GrPixelConfig config = static_cast<GrPixelConfig>(i);
137 if (GrPixelConfigIsAlphaOnly(config)) {
138 glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::RRRR();
139 glslCaps->fConfigOutputSwizzle[i] = GrSwizzle::AAAA();
140 } else {
141 glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::RGBA();
142 }
143 }
egdaniel67acb832016-02-26 08:32:20 -0800144
egdanield5e3b9e2016-03-08 12:19:54 -0800145 // Vulkan is based off ES 3.0 so the following should all be supported
146 glslCaps->fUsesPrecisionModifiers = true;
147 glslCaps->fFlatInterpolationSupport = true;
148
149 // GrShaderCaps
150
egdaniel67acb832016-02-26 08:32:20 -0800151 glslCaps->fShaderDerivativeSupport = true;
jvanverthfd7bd452016-03-25 06:29:52 -0700152 glslCaps->fGeometryShaderSupport = SkToBool(featureFlags & kGeometryShader_GrVkFeatureFlag);
egdanield632bb42016-03-30 12:06:48 -0700153
jvanverthfd7bd452016-03-25 06:29:52 -0700154 glslCaps->fDualSourceBlendingSupport = SkToBool(featureFlags & kDualSrcBlend_GrVkFeatureFlag);
egdanield632bb42016-03-30 12:06:48 -0700155
egdanield5e3b9e2016-03-08 12:19:54 -0800156 glslCaps->fIntegerSupport = true;
cdalton9c3f1432016-03-11 10:07:37 -0800157
cdaltona6b92ad2016-04-11 12:03:08 -0700158 // Assume the minimum precisions mandated by the SPIR-V spec.
159 glslCaps->fShaderPrecisionVaries = true;
160 for (int s = 0; s < kGrShaderTypeCount; ++s) {
161 auto& highp = glslCaps->fFloatPrecisions[s][kHigh_GrSLPrecision];
162 highp.fLogRangeLow = highp.fLogRangeHigh = 127;
163 highp.fBits = 23;
164
165 auto& mediump = glslCaps->fFloatPrecisions[s][kMedium_GrSLPrecision];
166 mediump.fLogRangeLow = mediump.fLogRangeHigh = 14;
167 mediump.fBits = 10;
168
169 glslCaps->fFloatPrecisions[s][kLow_GrSLPrecision] = mediump;
170 }
171 glslCaps->initSamplerPrecisionTable();
172
cdalton9c3f1432016-03-11 10:07:37 -0800173 glslCaps->fMaxVertexSamplers =
174 glslCaps->fMaxGeometrySamplers =
175 glslCaps->fMaxFragmentSamplers = SkTMin(properties.limits.maxPerStageDescriptorSampledImages,
176 properties.limits.maxPerStageDescriptorSamplers);
177 glslCaps->fMaxCombinedSamplers = SkTMin(properties.limits.maxDescriptorSetSampledImages,
178 properties.limits.maxDescriptorSetSamplers);
Greg Daniel164a9f02016-02-22 09:56:40 -0500179}
180
egdaniel8f1dcaa2016-04-01 10:10:45 -0700181bool stencil_format_supported(const GrVkInterface* interface,
182 VkPhysicalDevice physDev,
183 VkFormat format) {
Greg Daniel164a9f02016-02-22 09:56:40 -0500184 VkFormatProperties props;
185 memset(&props, 0, sizeof(VkFormatProperties));
186 GR_VK_CALL(interface, GetPhysicalDeviceFormatProperties(physDev, format, &props));
egdaniel8f1dcaa2016-04-01 10:10:45 -0700187 return SkToBool(VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT & props.optimalTilingFeatures);
Greg Daniel164a9f02016-02-22 09:56:40 -0500188}
189
egdaniel8f1dcaa2016-04-01 10:10:45 -0700190void GrVkCaps::initStencilFormat(const GrVkInterface* interface, VkPhysicalDevice physDev) {
191 // List of legal stencil formats (though perhaps not supported on
192 // the particular gpu/driver) from most preferred to least. We are guaranteed to have either
jvanvertha4b0fed2016-04-27 11:42:21 -0700193 // VK_FORMAT_D24_UNORM_S8_UINT or VK_FORMAT_D32_SFLOAT_S8_UINT. VK_FORMAT_D32_SFLOAT_S8_UINT
egdaniel8f1dcaa2016-04-01 10:10:45 -0700194 // can optionally have 24 unused bits at the end so we assume the total bits is 64.
Greg Daniel164a9f02016-02-22 09:56:40 -0500195 static const StencilFormat
196 // internal Format stencil bits total bits packed?
197 gS8 = { VK_FORMAT_S8_UINT, 8, 8, false },
egdaniel8f1dcaa2016-04-01 10:10:45 -0700198 gD24S8 = { VK_FORMAT_D24_UNORM_S8_UINT, 8, 32, true },
199 gD32S8 = { VK_FORMAT_D32_SFLOAT_S8_UINT, 8, 64, true };
Greg Daniel164a9f02016-02-22 09:56:40 -0500200
egdaniel8f1dcaa2016-04-01 10:10:45 -0700201 if (stencil_format_supported(interface, physDev, VK_FORMAT_S8_UINT)) {
202 fPreferedStencilFormat = gS8;
203 } else if (stencil_format_supported(interface, physDev, VK_FORMAT_D24_UNORM_S8_UINT)) {
204 fPreferedStencilFormat = gD24S8;
205 } else {
206 SkASSERT(stencil_format_supported(interface, physDev, VK_FORMAT_D32_SFLOAT_S8_UINT));
207 fPreferedStencilFormat = gD32S8;
208 }
209}
210
211void GrVkCaps::initConfigTable(const GrVkInterface* interface, VkPhysicalDevice physDev) {
212 for (int i = 0; i < kGrPixelConfigCnt; ++i) {
213 VkFormat format;
214 if (GrPixelConfigToVkFormat(static_cast<GrPixelConfig>(i), &format)) {
215 fConfigTable[i].init(interface, physDev, format);
216 }
217 }
218}
219
220void GrVkCaps::ConfigInfo::InitConfigFlags(VkFormatFeatureFlags vkFlags, uint16_t* flags) {
221 if (SkToBool(VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT & vkFlags) &&
222 SkToBool(VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT & vkFlags)) {
223 *flags = *flags | kTextureable_Flag;
224 }
225
226 if (SkToBool(VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT & vkFlags)) {
227 *flags = *flags | kRenderable_Flag;
228 }
229
230 if (SkToBool(VK_FORMAT_FEATURE_BLIT_SRC_BIT & vkFlags)) {
231 *flags = *flags | kBlitSrc_Flag;
232 }
233
234 if (SkToBool(VK_FORMAT_FEATURE_BLIT_DST_BIT & vkFlags)) {
235 *flags = *flags | kBlitDst_Flag;
236 }
237}
238
239void GrVkCaps::ConfigInfo::init(const GrVkInterface* interface,
240 VkPhysicalDevice physDev,
241 VkFormat format) {
242 VkFormatProperties props;
243 memset(&props, 0, sizeof(VkFormatProperties));
244 GR_VK_CALL(interface, GetPhysicalDeviceFormatProperties(physDev, format, &props));
245 InitConfigFlags(props.linearTilingFeatures, &fLinearFlags);
246 InitConfigFlags(props.optimalTilingFeatures, &fOptimalFlags);
Greg Daniel164a9f02016-02-22 09:56:40 -0500247}