blob: 771437c51af0ad3a1284bffb7c724a494cb9d1f8 [file] [log] [blame]
Chris Dalton133944a2018-11-16 23:30:29 -05001/*
2 * Copyright 2018 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
Mike Kleinc0bd9f92019-04-23 12:05:21 -05008#include "src/gpu/ops/GrFillRRectOp.h"
Chris Dalton133944a2018-11-16 23:30:29 -05009
Mike Kleinc0bd9f92019-04-23 12:05:21 -050010#include "include/private/GrRecordingContext.h"
11#include "src/core/SkRRectPriv.h"
12#include "src/gpu/GrCaps.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050013#include "src/gpu/GrMemoryPool.h"
14#include "src/gpu/GrOpFlushState.h"
Greg Daniel2d41d0d2019-08-26 11:08:51 -040015#include "src/gpu/GrOpsRenderPass.h"
Robert Phillips901aff02019-10-08 12:32:56 -040016#include "src/gpu/GrProgramInfo.h"
Mike Kleinc0bd9f92019-04-23 12:05:21 -050017#include "src/gpu/GrRecordingContextPriv.h"
18#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
19#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
20#include "src/gpu/glsl/GrGLSLVarying.h"
21#include "src/gpu/glsl/GrGLSLVertexGeoBuilder.h"
Robert Phillipscad8fba2020-03-20 15:39:29 -040022#include "src/gpu/ops/GrMeshDrawOp.h"
Robert Phillipsce978572020-02-28 11:56:44 -050023#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
Robert Phillips366176b2020-02-26 11:40:50 -050024
25namespace {
26
Robert Phillipscad8fba2020-03-20 15:39:29 -040027class FillRRectOp : public GrMeshDrawOp {
Robert Phillips360ec182020-03-26 13:29:50 -040028private:
29 using Helper = GrSimpleMeshDrawOpHelper;
30
Robert Phillips366176b2020-02-26 11:40:50 -050031public:
32 DEFINE_OP_CLASS_ID
33
34 static std::unique_ptr<GrDrawOp> Make(GrRecordingContext*,
Robert Phillips360ec182020-03-26 13:29:50 -040035 GrPaint&&,
Robert Phillips366176b2020-02-26 11:40:50 -050036 const SkMatrix& viewMatrix,
37 const SkRRect&,
Robert Phillips360ec182020-03-26 13:29:50 -040038 GrAAType);
Robert Phillips366176b2020-02-26 11:40:50 -050039
40 const char* name() const final { return "GrFillRRectOp"; }
41
Robert Phillips360ec182020-03-26 13:29:50 -040042 FixedFunctionFlags fixedFunctionFlags() const final { return fHelper.fixedFunctionFlags(); }
43
Robert Phillips366176b2020-02-26 11:40:50 -050044 GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*,
45 bool hasMixedSampledCoverage, GrClampType) final;
46 CombineResult onCombineIfPossible(GrOp*, GrRecordingContext::Arenas*, const GrCaps&) final;
Robert Phillips360ec182020-03-26 13:29:50 -040047
Robert Phillips366176b2020-02-26 11:40:50 -050048 void visitProxies(const VisitProxyFunc& fn) const override {
49 if (fProgramInfo) {
Chris Daltonbe457422020-03-16 18:05:03 -060050 fProgramInfo->visitFPProxies(fn);
Robert Phillips366176b2020-02-26 11:40:50 -050051 } else {
Robert Phillips360ec182020-03-26 13:29:50 -040052 fHelper.visitProxies(fn);
Robert Phillips366176b2020-02-26 11:40:50 -050053 }
54 }
55
Robert Phillipscad8fba2020-03-20 15:39:29 -040056 void onPrepareDraws(Target*) final;
Robert Phillips366176b2020-02-26 11:40:50 -050057
58 void onExecute(GrOpFlushState*, const SkRect& chainBounds) final;
59
60private:
Robert Phillips360ec182020-03-26 13:29:50 -040061 friend class ::GrSimpleMeshDrawOpHelper; // for access to ctor
62 friend class ::GrOpMemoryPool; // for access to ctor
63
64 enum class ProcessorFlags {
Robert Phillips366176b2020-02-26 11:40:50 -050065 kNone = 0,
66 kUseHWDerivatives = 1 << 0,
67 kHasPerspective = 1 << 1,
68 kHasLocalCoords = 1 << 2,
69 kWideColor = 1 << 3
70 };
71
Robert Phillips360ec182020-03-26 13:29:50 -040072 GR_DECL_BITFIELD_CLASS_OPS_FRIENDS(ProcessorFlags);
Robert Phillips366176b2020-02-26 11:40:50 -050073
74 class Processor;
75
Robert Phillips360ec182020-03-26 13:29:50 -040076 FillRRectOp(const Helper::MakeArgs&,
77 const SkPMColor4f& paintColor,
78 const SkMatrix& totalShapeMatrix,
79 const SkRRect&,
80 GrAAType,
81 ProcessorFlags,
82 const SkRect& devBounds);
Robert Phillips366176b2020-02-26 11:40:50 -050083
84 // These methods are used to append data of various POD types to our internal array of instance
85 // data. The actual layout of the instance buffer can vary from Op to Op.
86 template <typename T> inline T* appendInstanceData(int count) {
87 static_assert(std::is_pod<T>::value, "");
88 static_assert(4 == alignof(T), "");
89 return reinterpret_cast<T*>(fInstanceData.push_back_n(sizeof(T) * count));
90 }
91
92 template <typename T, typename... Args>
93 inline void writeInstanceData(const T& val, const Args&... remainder) {
94 memcpy(this->appendInstanceData<T>(1), &val, sizeof(T));
95 this->writeInstanceData(remainder...);
96 }
97
98 void writeInstanceData() {} // Halt condition.
99
Robert Phillipscad8fba2020-03-20 15:39:29 -0400100 GrProgramInfo* programInfo() final { return fProgramInfo; }
101
Robert Phillips366176b2020-02-26 11:40:50 -0500102 // Create a GrProgramInfo object in the provided arena
Robert Phillipscad8fba2020-03-20 15:39:29 -0400103 void onCreateProgramInfo(const GrCaps*,
104 SkArenaAlloc*,
Brian Salomon8afde5f2020-04-01 16:22:00 -0400105 const GrSurfaceProxyView* writeView,
Robert Phillipscad8fba2020-03-20 15:39:29 -0400106 GrAppliedClip&&,
107 const GrXferProcessor::DstProxyView&) final;
Robert Phillips366176b2020-02-26 11:40:50 -0500108
Robert Phillips360ec182020-03-26 13:29:50 -0400109 Helper fHelper;
110 SkPMColor4f fColor;
111 const SkRect fLocalRect;
112 ProcessorFlags fProcessorFlags;
Robert Phillips366176b2020-02-26 11:40:50 -0500113
114 SkSTArray<sizeof(float) * 16 * 4, char, /*MEM_MOVE=*/ true> fInstanceData;
115 int fInstanceCount = 1;
116 int fInstanceStride = 0;
117
118 sk_sp<const GrBuffer> fInstanceBuffer;
119 sk_sp<const GrBuffer> fVertexBuffer;
120 sk_sp<const GrBuffer> fIndexBuffer;
121 int fBaseInstance = 0;
122 int fIndexCount = 0;
123
124 // If this op is prePrepared the created programInfo will be stored here for use in
125 // onExecute. In the prePrepared case it will have been stored in the record-time arena.
126 GrProgramInfo* fProgramInfo = nullptr;
127
Robert Phillipscad8fba2020-03-20 15:39:29 -0400128 typedef GrMeshDrawOp INHERITED;
Robert Phillips366176b2020-02-26 11:40:50 -0500129};
130
Robert Phillips360ec182020-03-26 13:29:50 -0400131GR_MAKE_BITFIELD_CLASS_OPS(FillRRectOp::ProcessorFlags)
Chris Dalton133944a2018-11-16 23:30:29 -0500132
133// Hardware derivatives are not always accurate enough for highly elliptical corners. This method
134// checks to make sure the corners will still all look good if we use HW derivatives.
Robert Phillips360ec182020-03-26 13:29:50 -0400135static bool can_use_hw_derivatives_with_coverage(const GrShaderCaps&,
136 const SkMatrix&,
137 const SkRRect&);
Chris Dalton133944a2018-11-16 23:30:29 -0500138
Robert Phillips366176b2020-02-26 11:40:50 -0500139std::unique_ptr<GrDrawOp> FillRRectOp::Make(GrRecordingContext* ctx,
Robert Phillips360ec182020-03-26 13:29:50 -0400140 GrPaint&& paint,
Robert Phillips366176b2020-02-26 11:40:50 -0500141 const SkMatrix& viewMatrix,
142 const SkRRect& rrect,
Robert Phillips360ec182020-03-26 13:29:50 -0400143 GrAAType aaType) {
144 using Helper = GrSimpleMeshDrawOpHelper;
145
146 const GrCaps* caps = ctx->priv().caps();
147
148 if (!caps->instanceAttribSupport()) {
Chris Dalton133944a2018-11-16 23:30:29 -0500149 return nullptr;
150 }
151
Robert Phillips360ec182020-03-26 13:29:50 -0400152 ProcessorFlags flags = ProcessorFlags::kNone;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600153 if (GrAAType::kCoverage == aaType) {
154 // TODO: Support perspective in a follow-on CL. This shouldn't be difficult, since we
155 // already use HW derivatives. The only trick will be adjusting the AA outset to account for
156 // perspective. (i.e., outset = 0.5 * z.)
157 if (viewMatrix.hasPerspective()) {
158 return nullptr;
159 }
Robert Phillips360ec182020-03-26 13:29:50 -0400160 if (can_use_hw_derivatives_with_coverage(*caps->shaderCaps(), viewMatrix, rrect)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600161 // HW derivatives (more specifically, fwidth()) are consistently faster on all platforms
162 // in coverage mode. We use them as long as the approximation will be accurate enough.
Robert Phillips360ec182020-03-26 13:29:50 -0400163 flags |= ProcessorFlags::kUseHWDerivatives;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600164 }
165 } else {
166 if (GrAAType::kMSAA == aaType) {
Robert Phillips360ec182020-03-26 13:29:50 -0400167 if (!caps->sampleLocationsSupport() || !caps->shaderCaps()->sampleMaskSupport() ||
168 caps->shaderCaps()->canOnlyUseSampleMaskWithStencil()) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600169 return nullptr;
170 }
171 }
172 if (viewMatrix.hasPerspective()) {
173 // HW derivatives are consistently slower on all platforms in sample mask mode. We
174 // therefore only use them when there is perspective, since then we can't interpolate
175 // the symbolic screen-space gradient.
Robert Phillips360ec182020-03-26 13:29:50 -0400176 flags |= ProcessorFlags::kUseHWDerivatives | ProcessorFlags::kHasPerspective;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600177 }
Chris Dalton133944a2018-11-16 23:30:29 -0500178 }
179
180 // Produce a matrix that draws the round rect from normalized [-1, -1, +1, +1] space.
181 float l = rrect.rect().left(), r = rrect.rect().right(),
182 t = rrect.rect().top(), b = rrect.rect().bottom();
183 SkMatrix m;
184 // Unmap the normalized rect [-1, -1, +1, +1] back to [l, t, r, b].
185 m.setScaleTranslate((r - l)/2, (b - t)/2, (l + r)/2, (t + b)/2);
186 // Map to device space.
187 m.postConcat(viewMatrix);
188
Chris Dalton0dffbab2019-03-27 13:08:50 -0600189 SkRect devBounds;
Robert Phillips360ec182020-03-26 13:29:50 -0400190 if (!(flags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600191 // Since m is an affine matrix that maps the rect [-1, -1, +1, +1] into the shape's
192 // device-space quad, it's quite simple to find the bounding rectangle:
193 devBounds = SkRect::MakeXYWH(m.getTranslateX(), m.getTranslateY(), 0, 0);
194 devBounds.outset(SkScalarAbs(m.getScaleX()) + SkScalarAbs(m.getSkewX()),
195 SkScalarAbs(m.getSkewY()) + SkScalarAbs(m.getScaleY()));
196 } else {
197 viewMatrix.mapRect(&devBounds, rrect.rect());
198 }
199
Robert Phillips360ec182020-03-26 13:29:50 -0400200 if (GrAAType::kMSAA == aaType && caps->preferTrianglesOverSampleMask()) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600201 // We are on a platform that prefers fine triangles instead of using the sample mask. See if
202 // the round rect is large enough that it will be faster for us to send it off to the
203 // default path renderer instead. The 200x200 threshold was arrived at using the
204 // "shapes_rrect" benchmark on an ARM Galaxy S9.
205 if (devBounds.height() * devBounds.width() > 200 * 200) {
206 return nullptr;
207 }
208 }
209
Robert Phillips360ec182020-03-26 13:29:50 -0400210 return Helper::FactoryHelper<FillRRectOp>(ctx, std::move(paint), m, rrect, aaType,
211 flags, devBounds);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600212}
213
Robert Phillips360ec182020-03-26 13:29:50 -0400214FillRRectOp::FillRRectOp(const GrSimpleMeshDrawOpHelper::MakeArgs& helperArgs,
215 const SkPMColor4f& paintColor,
216 const SkMatrix& totalShapeMatrix,
217 const SkRRect& rrect,
218 GrAAType aaType,
219 ProcessorFlags processorFlags,
Robert Phillips366176b2020-02-26 11:40:50 -0500220 const SkRect& devBounds)
Robert Phillipscad8fba2020-03-20 15:39:29 -0400221 : INHERITED(ClassID())
Robert Phillips360ec182020-03-26 13:29:50 -0400222 , fHelper(helperArgs, aaType)
223 , fColor(paintColor)
Chris Dalton0dffbab2019-03-27 13:08:50 -0600224 , fLocalRect(rrect.rect())
Robert Phillips360ec182020-03-26 13:29:50 -0400225 , fProcessorFlags(processorFlags & ~(ProcessorFlags::kHasLocalCoords |
226 ProcessorFlags::kWideColor)) {
227 SkASSERT((fProcessorFlags & ProcessorFlags::kHasPerspective) ==
228 totalShapeMatrix.hasPerspective());
Greg Daniel5faf4742019-10-01 15:14:44 -0400229 this->setBounds(devBounds, GrOp::HasAABloat::kYes, GrOp::IsHairline::kNo);
Chris Dalton133944a2018-11-16 23:30:29 -0500230
231 // Write the matrix attribs.
Chris Dalton0dffbab2019-03-27 13:08:50 -0600232 const SkMatrix& m = totalShapeMatrix;
Robert Phillips360ec182020-03-26 13:29:50 -0400233 if (!(fProcessorFlags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600234 // Affine 2D transformation (float2x2 plus float2 translate).
235 SkASSERT(!m.hasPerspective());
236 this->writeInstanceData(m.getScaleX(), m.getSkewX(), m.getSkewY(), m.getScaleY());
237 this->writeInstanceData(m.getTranslateX(), m.getTranslateY());
238 } else {
239 // Perspective float3x3 transformation matrix.
240 SkASSERT(m.hasPerspective());
241 m.get9(this->appendInstanceData<float>(9));
242 }
Chris Dalton133944a2018-11-16 23:30:29 -0500243
244 // Convert the radii to [-1, -1, +1, +1] space and write their attribs.
245 Sk4f radiiX, radiiY;
246 Sk4f::Load2(SkRRectPriv::GetRadiiArray(rrect), &radiiX, &radiiY);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600247 (radiiX * (2/rrect.width())).store(this->appendInstanceData<float>(4));
248 (radiiY * (2/rrect.height())).store(this->appendInstanceData<float>(4));
Chris Dalton133944a2018-11-16 23:30:29 -0500249
250 // We will write the color and local rect attribs during finalize().
251}
252
Robert Phillips366176b2020-02-26 11:40:50 -0500253GrProcessorSet::Analysis FillRRectOp::finalize(
Chris Dalton6ce447a2019-06-23 18:07:38 -0600254 const GrCaps& caps, const GrAppliedClip* clip, bool hasMixedSampledCoverage,
255 GrClampType clampType) {
Chris Dalton133944a2018-11-16 23:30:29 -0500256 SkASSERT(1 == fInstanceCount);
257
Robert Phillips360ec182020-03-26 13:29:50 -0400258 bool isWideColor;
259 auto analysis = fHelper.finalizeProcessors(caps, clip, hasMixedSampledCoverage, clampType,
260 GrProcessorAnalysisCoverage::kSingleChannel,
261 &fColor, &isWideColor);
Chris Dalton133944a2018-11-16 23:30:29 -0500262
263 // Finish writing the instance attribs.
Robert Phillips360ec182020-03-26 13:29:50 -0400264 if (isWideColor) {
265 fProcessorFlags |= ProcessorFlags::kWideColor;
266 this->writeInstanceData(fColor);
Brian Osman5105d682019-02-13 16:06:14 -0500267 } else {
Robert Phillips360ec182020-03-26 13:29:50 -0400268 this->writeInstanceData(fColor.toBytes_RGBA());
Brian Osman5105d682019-02-13 16:06:14 -0500269 }
270
Chris Dalton133944a2018-11-16 23:30:29 -0500271 if (analysis.usesLocalCoords()) {
Robert Phillips360ec182020-03-26 13:29:50 -0400272 fProcessorFlags |= ProcessorFlags::kHasLocalCoords;
Chris Dalton133944a2018-11-16 23:30:29 -0500273 this->writeInstanceData(fLocalRect);
Chris Dalton133944a2018-11-16 23:30:29 -0500274 }
275 fInstanceStride = fInstanceData.count();
276
Chris Dalton4b62aed2019-01-15 11:53:00 -0700277 return analysis;
Chris Dalton133944a2018-11-16 23:30:29 -0500278}
279
Robert Phillips366176b2020-02-26 11:40:50 -0500280GrDrawOp::CombineResult FillRRectOp::onCombineIfPossible(GrOp* op,
281 GrRecordingContext::Arenas*,
Robert Phillips360ec182020-03-26 13:29:50 -0400282 const GrCaps& caps) {
Robert Phillips366176b2020-02-26 11:40:50 -0500283 const auto& that = *op->cast<FillRRectOp>();
Robert Phillips360ec182020-03-26 13:29:50 -0400284 if (!fHelper.isCompatible(that.fHelper, caps, this->bounds(), that.bounds())) {
285 return CombineResult::kCannotCombine;
286 }
287
288 if (fProcessorFlags != that.fProcessorFlags ||
Chris Dalton133944a2018-11-16 23:30:29 -0500289 fInstanceData.count() > std::numeric_limits<int>::max() - that.fInstanceData.count()) {
290 return CombineResult::kCannotCombine;
291 }
292
293 fInstanceData.push_back_n(that.fInstanceData.count(), that.fInstanceData.begin());
294 fInstanceCount += that.fInstanceCount;
295 SkASSERT(fInstanceStride == that.fInstanceStride);
296 return CombineResult::kMerged;
297}
298
Robert Phillips366176b2020-02-26 11:40:50 -0500299class FillRRectOp::Processor : public GrGeometryProcessor {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600300public:
Robert Phillips360ec182020-03-26 13:29:50 -0400301 static GrGeometryProcessor* Make(SkArenaAlloc* arena, GrAAType aaType, ProcessorFlags flags) {
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500302 return arena->make<Processor>(aaType, flags);
303 }
304
Robert Phillips8053c972019-11-21 10:44:53 -0500305 const char* name() const final { return "GrFillRRectOp::Processor"; }
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500306
Robert Phillips8053c972019-11-21 10:44:53 -0500307 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const final {
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500308 b->add32(((uint32_t)fFlags << 16) | (uint32_t)fAAType);
309 }
310
Robert Phillips8053c972019-11-21 10:44:53 -0500311 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500312
313private:
314 friend class ::SkArenaAlloc; // for access to ctor
315
Robert Phillips360ec182020-03-26 13:29:50 -0400316 Processor(GrAAType aaType, ProcessorFlags flags)
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500317 : INHERITED(kGrFillRRectOp_Processor_ClassID)
Chris Dalton0dffbab2019-03-27 13:08:50 -0600318 , fAAType(aaType)
319 , fFlags(flags) {
320 int numVertexAttribs = (GrAAType::kCoverage == fAAType) ? 3 : 2;
321 this->setVertexAttributes(kVertexAttribs, numVertexAttribs);
Chris Dalton133944a2018-11-16 23:30:29 -0500322
Robert Phillips360ec182020-03-26 13:29:50 -0400323 if (!(fFlags & ProcessorFlags::kHasPerspective)) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600324 // Affine 2D transformation (float2x2 plus float2 translate).
325 fInstanceAttribs.emplace_back("skew", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
326 fInstanceAttribs.emplace_back(
327 "translate", kFloat2_GrVertexAttribType, kFloat2_GrSLType);
328 } else {
329 // Perspective float3x3 transformation matrix.
330 fInstanceAttribs.emplace_back("persp_x", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
331 fInstanceAttribs.emplace_back("persp_y", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
332 fInstanceAttribs.emplace_back("persp_z", kFloat3_GrVertexAttribType, kFloat3_GrSLType);
333 }
334 fInstanceAttribs.emplace_back("radii_x", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
335 fInstanceAttribs.emplace_back("radii_y", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
336 fColorAttrib = &fInstanceAttribs.push_back(
Robert Phillips360ec182020-03-26 13:29:50 -0400337 MakeColorAttribute("color", (fFlags & ProcessorFlags::kWideColor)));
338 if (fFlags & ProcessorFlags::kHasLocalCoords) {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600339 fInstanceAttribs.emplace_back(
340 "local_rect", kFloat4_GrVertexAttribType, kFloat4_GrSLType);
341 }
342 this->setInstanceAttributes(fInstanceAttribs.begin(), fInstanceAttribs.count());
343
344 if (GrAAType::kMSAA == fAAType) {
345 this->setWillUseCustomFeature(CustomFeatures::kSampleLocations);
346 }
347 }
348
Chris Dalton0dffbab2019-03-27 13:08:50 -0600349 static constexpr Attribute kVertexAttribs[] = {
350 {"radii_selector", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
351 {"corner_and_radius_outsets", kFloat4_GrVertexAttribType, kFloat4_GrSLType},
352 // Coverage only.
353 {"aa_bloat_and_coverage", kFloat4_GrVertexAttribType, kFloat4_GrSLType}};
354
Robert Phillips360ec182020-03-26 13:29:50 -0400355 const GrAAType fAAType;
356 const ProcessorFlags fFlags;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600357
358 SkSTArray<6, Attribute> fInstanceAttribs;
359 const Attribute* fColorAttrib;
360
361 class CoverageImpl;
362 class MSAAImpl;
Robert Phillips7cd0bfe2019-11-20 16:08:10 -0500363
364 typedef GrGeometryProcessor INHERITED;
Chris Dalton0dffbab2019-03-27 13:08:50 -0600365};
366
Robert Phillips366176b2020-02-26 11:40:50 -0500367constexpr GrPrimitiveProcessor::Attribute FillRRectOp::Processor::kVertexAttribs[];
Chris Dalton0dffbab2019-03-27 13:08:50 -0600368
369// Our coverage geometry consists of an inset octagon with solid coverage, surrounded by linear
Chris Dalton133944a2018-11-16 23:30:29 -0500370// coverage ramps on the horizontal and vertical edges, and "arc coverage" pieces on the diagonal
371// edges. The Vertex struct tells the shader where to place its vertex within a normalized
372// ([l, t, r, b] = [-1, -1, +1, +1]) space, and how to calculate coverage. See onEmitCode.
Chris Dalton0dffbab2019-03-27 13:08:50 -0600373struct CoverageVertex {
Chris Dalton133944a2018-11-16 23:30:29 -0500374 std::array<float, 4> fRadiiSelector;
375 std::array<float, 2> fCorner;
376 std::array<float, 2> fRadiusOutset;
377 std::array<float, 2> fAABloatDirection;
378 float fCoverage;
379 float fIsLinearCoverage;
Chris Dalton133944a2018-11-16 23:30:29 -0500380};
381
382// This is the offset (when multiplied by radii) from the corners of a bounding box to the vertices
383// of its inscribed octagon. We draw the outside portion of arcs with quarter-octagons rather than
384// rectangles.
385static constexpr float kOctoOffset = 1/(1 + SK_ScalarRoot2Over2);
386
Chris Dalton0dffbab2019-03-27 13:08:50 -0600387static constexpr CoverageVertex kCoverageVertexData[] = {
Chris Dalton133944a2018-11-16 23:30:29 -0500388 // Left inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700389 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{+1,0}}, 1, 1},
390 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{+1,0}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500391
392 // Top inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700393 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,+1}}, 1, 1},
394 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,+1}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500395
396 // Right inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700397 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{-1,0}}, 1, 1},
398 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{-1,0}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500399
400 // Bottom inset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700401 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,-1}}, 1, 1},
402 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,-1}}, 1, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500403
404
405 // Left outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700406 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}, {{-1,0}}, 0, 1},
407 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}, {{-1,0}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500408
409 // Top outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700410 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}, {{0,-1}}, 0, 1},
411 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}, {{0,-1}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500412
413 // Right outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700414 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}, {{+1,0}}, 0, 1},
415 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}, {{+1,0}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500416
417 // Bottom outset edge.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700418 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}, {{0,+1}}, 0, 1},
419 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}, {{0,+1}}, 0, 1},
Chris Dalton133944a2018-11-16 23:30:29 -0500420
421
422 // Top-left corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700423 {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{-1, 0}}, 0, 0},
424 {{{1,0,0,0}}, {{-1,-1}}, {{ 0,+1}}, {{+1, 0}}, 1, 0},
425 {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,+1}}, 1, 0},
426 {{{1,0,0,0}}, {{-1,-1}}, {{+1, 0}}, {{ 0,-1}}, 0, 0},
427 {{{1,0,0,0}}, {{-1,-1}}, {{+kOctoOffset,0}}, {{-1,-1}}, 0, 0},
428 {{{1,0,0,0}}, {{-1,-1}}, {{0,+kOctoOffset}}, {{-1,-1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500429
430 // Top-right corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700431 {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,-1}}, 0, 0},
432 {{{0,1,0,0}}, {{+1,-1}}, {{-1, 0}}, {{ 0,+1}}, 1, 0},
433 {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{-1, 0}}, 1, 0},
434 {{{0,1,0,0}}, {{+1,-1}}, {{ 0,+1}}, {{+1, 0}}, 0, 0},
435 {{{0,1,0,0}}, {{+1,-1}}, {{0,+kOctoOffset}}, {{+1,-1}}, 0, 0},
436 {{{0,1,0,0}}, {{+1,-1}}, {{-kOctoOffset,0}}, {{+1,-1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500437
438 // Bottom-right corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700439 {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{+1, 0}}, 0, 0},
440 {{{0,0,1,0}}, {{+1,+1}}, {{ 0,-1}}, {{-1, 0}}, 1, 0},
441 {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,-1}}, 1, 0},
442 {{{0,0,1,0}}, {{+1,+1}}, {{-1, 0}}, {{ 0,+1}}, 0, 0},
443 {{{0,0,1,0}}, {{+1,+1}}, {{-kOctoOffset,0}}, {{+1,+1}}, 0, 0},
444 {{{0,0,1,0}}, {{+1,+1}}, {{0,-kOctoOffset}}, {{+1,+1}}, 0, 0},
Chris Dalton133944a2018-11-16 23:30:29 -0500445
446 // Bottom-left corner.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700447 {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,+1}}, 0, 0},
448 {{{0,0,0,1}}, {{-1,+1}}, {{+1, 0}}, {{ 0,-1}}, 1, 0},
449 {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{+1, 0}}, 1, 0},
450 {{{0,0,0,1}}, {{-1,+1}}, {{ 0,-1}}, {{-1, 0}}, 0, 0},
Chris Dalton2d07e862018-11-26 12:30:47 -0700451 {{{0,0,0,1}}, {{-1,+1}}, {{0,-kOctoOffset}}, {{-1,+1}}, 0, 0},
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700452 {{{0,0,0,1}}, {{-1,+1}}, {{+kOctoOffset,0}}, {{-1,+1}}, 0, 0}};
Chris Dalton133944a2018-11-16 23:30:29 -0500453
Chris Dalton0dffbab2019-03-27 13:08:50 -0600454GR_DECLARE_STATIC_UNIQUE_KEY(gCoverageVertexBufferKey);
Chris Dalton133944a2018-11-16 23:30:29 -0500455
Chris Dalton0dffbab2019-03-27 13:08:50 -0600456static constexpr uint16_t kCoverageIndexData[] = {
Chris Dalton133944a2018-11-16 23:30:29 -0500457 // Inset octagon (solid coverage).
458 0, 1, 7,
459 1, 2, 7,
460 7, 2, 6,
461 2, 3, 6,
462 6, 3, 5,
463 3, 4, 5,
464
465 // AA borders (linear coverage).
466 0, 1, 8, 1, 9, 8,
467 2, 3, 10, 3, 11, 10,
468 4, 5, 12, 5, 13, 12,
469 6, 7, 14, 7, 15, 14,
470
471 // Top-left arc.
472 16, 17, 21,
473 17, 21, 18,
474 21, 18, 20,
475 18, 20, 19,
476
477 // Top-right arc.
478 22, 23, 27,
479 23, 27, 24,
480 27, 24, 26,
481 24, 26, 25,
482
483 // Bottom-right arc.
484 28, 29, 33,
485 29, 33, 30,
486 33, 30, 32,
487 30, 32, 31,
488
489 // Bottom-left arc.
490 34, 35, 39,
491 35, 39, 36,
492 39, 36, 38,
493 36, 38, 37};
494
Chris Dalton0dffbab2019-03-27 13:08:50 -0600495GR_DECLARE_STATIC_UNIQUE_KEY(gCoverageIndexBufferKey);
Chris Dalton133944a2018-11-16 23:30:29 -0500496
Greg Danielf793de12019-09-05 13:23:23 -0400497
498// Our MSAA geometry consists of an inset octagon with full sample mask coverage, circumscribed
499// by a larger octagon that modifies the sample mask for the arc at each corresponding corner.
500struct MSAAVertex {
501 std::array<float, 4> fRadiiSelector;
502 std::array<float, 2> fCorner;
503 std::array<float, 2> fRadiusOutset;
504};
505
506static constexpr MSAAVertex kMSAAVertexData[] = {
507 // Left edge. (Negative radii selector indicates this is not an arc section.)
508 {{{0,0,0,-1}}, {{-1,+1}}, {{0,-1}}},
509 {{{-1,0,0,0}}, {{-1,-1}}, {{0,+1}}},
510
511 // Top edge.
512 {{{-1,0,0,0}}, {{-1,-1}}, {{+1,0}}},
513 {{{0,-1,0,0}}, {{+1,-1}}, {{-1,0}}},
514
515 // Right edge.
516 {{{0,-1,0,0}}, {{+1,-1}}, {{0,+1}}},
517 {{{0,0,-1,0}}, {{+1,+1}}, {{0,-1}}},
518
519 // Bottom edge.
520 {{{0,0,-1,0}}, {{+1,+1}}, {{-1,0}}},
521 {{{0,0,0,-1}}, {{-1,+1}}, {{+1,0}}},
522
523 // Top-left corner.
524 {{{1,0,0,0}}, {{-1,-1}}, {{0,+1}}},
525 {{{1,0,0,0}}, {{-1,-1}}, {{0,+kOctoOffset}}},
526 {{{1,0,0,0}}, {{-1,-1}}, {{+1,0}}},
527 {{{1,0,0,0}}, {{-1,-1}}, {{+kOctoOffset,0}}},
528
529 // Top-right corner.
530 {{{0,1,0,0}}, {{+1,-1}}, {{-1,0}}},
531 {{{0,1,0,0}}, {{+1,-1}}, {{-kOctoOffset,0}}},
532 {{{0,1,0,0}}, {{+1,-1}}, {{0,+1}}},
533 {{{0,1,0,0}}, {{+1,-1}}, {{0,+kOctoOffset}}},
534
535 // Bottom-right corner.
536 {{{0,0,1,0}}, {{+1,+1}}, {{0,-1}}},
537 {{{0,0,1,0}}, {{+1,+1}}, {{0,-kOctoOffset}}},
538 {{{0,0,1,0}}, {{+1,+1}}, {{-1,0}}},
539 {{{0,0,1,0}}, {{+1,+1}}, {{-kOctoOffset,0}}},
540
541 // Bottom-left corner.
542 {{{0,0,0,1}}, {{-1,+1}}, {{+1,0}}},
543 {{{0,0,0,1}}, {{-1,+1}}, {{+kOctoOffset,0}}},
544 {{{0,0,0,1}}, {{-1,+1}}, {{0,-1}}},
545 {{{0,0,0,1}}, {{-1,+1}}, {{0,-kOctoOffset}}}};
546
547GR_DECLARE_STATIC_UNIQUE_KEY(gMSAAVertexBufferKey);
548
549static constexpr uint16_t kMSAAIndexData[] = {
550 // Inset octagon. (Full sample mask.)
551 0, 1, 2,
552 0, 2, 3,
553 0, 3, 6,
554 3, 4, 5,
555 3, 5, 6,
556 6, 7, 0,
557
558 // Top-left arc. (Sample mask is set to the arc.)
559 8, 9, 10,
560 9, 11, 10,
561
562 // Top-right arc.
563 12, 13, 14,
564 13, 15, 14,
565
566 // Bottom-right arc.
567 16, 17, 18,
568 17, 19, 18,
569
570 // Bottom-left arc.
571 20, 21, 22,
572 21, 23, 22};
573
574GR_DECLARE_STATIC_UNIQUE_KEY(gMSAAIndexBufferKey);
575
Robert Phillipscad8fba2020-03-20 15:39:29 -0400576void FillRRectOp::onPrepareDraws(Target* target) {
577 if (void* instanceData = target->makeVertexSpace(fInstanceStride, fInstanceCount,
578 &fInstanceBuffer, &fBaseInstance)) {
Greg Danielf793de12019-09-05 13:23:23 -0400579 SkASSERT(fInstanceStride * fInstanceCount == fInstanceData.count());
580 memcpy(instanceData, fInstanceData.begin(), fInstanceData.count());
581 }
582
Robert Phillips360ec182020-03-26 13:29:50 -0400583 if (GrAAType::kCoverage == fHelper.aaType()) {
Greg Danielf793de12019-09-05 13:23:23 -0400584 GR_DEFINE_STATIC_UNIQUE_KEY(gCoverageIndexBufferKey);
585
Robert Phillipscad8fba2020-03-20 15:39:29 -0400586 fIndexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400587 GrGpuBufferType::kIndex, sizeof(kCoverageIndexData), kCoverageIndexData,
588 gCoverageIndexBufferKey);
589
590 GR_DEFINE_STATIC_UNIQUE_KEY(gCoverageVertexBufferKey);
591
Robert Phillipscad8fba2020-03-20 15:39:29 -0400592 fVertexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400593 GrGpuBufferType::kVertex, sizeof(kCoverageVertexData), kCoverageVertexData,
594 gCoverageVertexBufferKey);
595
596 fIndexCount = SK_ARRAY_COUNT(kCoverageIndexData);
597 } else {
598 GR_DEFINE_STATIC_UNIQUE_KEY(gMSAAIndexBufferKey);
599
Robert Phillipscad8fba2020-03-20 15:39:29 -0400600 fIndexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400601 GrGpuBufferType::kIndex, sizeof(kMSAAIndexData), kMSAAIndexData,
602 gMSAAIndexBufferKey);
603
604 GR_DEFINE_STATIC_UNIQUE_KEY(gMSAAVertexBufferKey);
605
Robert Phillipscad8fba2020-03-20 15:39:29 -0400606 fVertexBuffer = target->resourceProvider()->findOrMakeStaticBuffer(
Greg Danielf793de12019-09-05 13:23:23 -0400607 GrGpuBufferType::kVertex, sizeof(kMSAAVertexData), kMSAAVertexData,
608 gMSAAVertexBufferKey);
609
610 fIndexCount = SK_ARRAY_COUNT(kMSAAIndexData);
611 }
612}
613
Robert Phillips366176b2020-02-26 11:40:50 -0500614class FillRRectOp::Processor::CoverageImpl : public GrGLSLGeometryProcessor {
Chris Dalton133944a2018-11-16 23:30:29 -0500615 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
616 const auto& proc = args.fGP.cast<Processor>();
Robert Phillips360ec182020-03-26 13:29:50 -0400617 bool useHWDerivatives = (proc.fFlags & ProcessorFlags::kUseHWDerivatives);
Chris Dalton133944a2018-11-16 23:30:29 -0500618
Chris Dalton0dffbab2019-03-27 13:08:50 -0600619 SkASSERT(proc.vertexStride() == sizeof(CoverageVertex));
620
Chris Dalton133944a2018-11-16 23:30:29 -0500621 GrGLSLVaryingHandler* varyings = args.fVaryingHandler;
622 varyings->emitAttributes(proc);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600623 varyings->addPassThroughAttribute(*proc.fColorAttrib, args.fOutputColor,
Chris Dalton133944a2018-11-16 23:30:29 -0500624 GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
625
626 // Emit the vertex shader.
627 GrGLSLVertexBuilder* v = args.fVertBuilder;
628
629 // Unpack vertex attribs.
630 v->codeAppend("float2 corner = corner_and_radius_outsets.xy;");
631 v->codeAppend("float2 radius_outset = corner_and_radius_outsets.zw;");
632 v->codeAppend("float2 aa_bloat_direction = aa_bloat_and_coverage.xy;");
633 v->codeAppend("float coverage = aa_bloat_and_coverage.z;");
634 v->codeAppend("float is_linear_coverage = aa_bloat_and_coverage.w;");
635
636 // Find the amount to bloat each edge for AA (in source space).
637 v->codeAppend("float2 pixellength = inversesqrt("
638 "float2(dot(skew.xz, skew.xz), dot(skew.yw, skew.yw)));");
639 v->codeAppend("float4 normalized_axis_dirs = skew * pixellength.xyxy;");
640 v->codeAppend("float2 axiswidths = (abs(normalized_axis_dirs.xy) + "
641 "abs(normalized_axis_dirs.zw));");
642 v->codeAppend("float2 aa_bloatradius = axiswidths * pixellength * .5;");
643
644 // Identify our radii.
Mike Reedd3efa992018-11-28 13:13:15 +0000645 v->codeAppend("float4 radii_and_neighbors = radii_selector"
646 "* float4x4(radii_x, radii_y, radii_x.yxwz, radii_y.wzyx);");
647 v->codeAppend("float2 radii = radii_and_neighbors.xy;");
648 v->codeAppend("float2 neighbor_radii = radii_and_neighbors.zw;");
Chris Dalton133944a2018-11-16 23:30:29 -0500649
650 v->codeAppend("if (any(greaterThan(aa_bloatradius, float2(1)))) {");
651 // The rrect is more narrow than an AA coverage ramp. We can't draw as-is
652 // or else opposite AA borders will overlap. Instead, fudge the size up to
653 // the width of a coverage ramp, and then reduce total coverage to make
654 // the rect appear more thin.
655 v->codeAppend( "corner = max(abs(corner), aa_bloatradius) * sign(corner);");
656 v->codeAppend( "coverage /= max(aa_bloatradius.x, 1) * max(aa_bloatradius.y, 1);");
657 // Set radii to zero to ensure we take the "linear coverage" codepath.
658 // (The "coverage" variable only has effect in the linear codepath.)
659 v->codeAppend( "radii = float2(0);");
660 v->codeAppend("}");
661
662 v->codeAppend("if (any(lessThan(radii, aa_bloatradius * 1.25))) {");
663 // The radii are very small. Demote this arc to a sharp 90 degree corner.
664 v->codeAppend( "radii = aa_bloatradius;");
665 // Snap octagon vertices to the corner of the bounding box.
666 v->codeAppend( "radius_outset = floor(abs(radius_outset)) * radius_outset;");
667 v->codeAppend( "is_linear_coverage = 1;");
668 v->codeAppend("} else {");
Mike Reedd3efa992018-11-28 13:13:15 +0000669 // Don't let radii get smaller than a pixel.
Chris Dalton133944a2018-11-16 23:30:29 -0500670 v->codeAppend( "radii = clamp(radii, pixellength, 2 - pixellength);");
Mike Reedd3efa992018-11-28 13:13:15 +0000671 v->codeAppend( "neighbor_radii = clamp(neighbor_radii, pixellength, 2 - pixellength);");
672 // Don't let neighboring radii get closer together than 1/16 pixel.
673 v->codeAppend( "float2 spacing = 2 - radii - neighbor_radii;");
674 v->codeAppend( "float2 extra_pad = max(pixellength * .0625 - spacing, float2(0));");
675 v->codeAppend( "radii -= extra_pad * .5;");
Chris Dalton133944a2018-11-16 23:30:29 -0500676 v->codeAppend("}");
Chris Dalton133944a2018-11-16 23:30:29 -0500677
678 // Find our vertex position, adjusted for radii and bloated for AA. Our rect is drawn in
679 // normalized [-1,-1,+1,+1] space.
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700680 v->codeAppend("float2 aa_outset = aa_bloat_direction.xy * aa_bloatradius;");
681 v->codeAppend("float2 vertexpos = corner + radius_outset * radii + aa_outset;");
Chris Dalton133944a2018-11-16 23:30:29 -0500682
683 // Emit transforms.
684 GrShaderVar localCoord("", kFloat2_GrSLType);
Robert Phillips360ec182020-03-26 13:29:50 -0400685 if (proc.fFlags & ProcessorFlags::kHasLocalCoords) {
Chris Dalton133944a2018-11-16 23:30:29 -0500686 v->codeAppend("float2 localcoord = (local_rect.xy * (1 - vertexpos) + "
687 "local_rect.zw * (1 + vertexpos)) * .5;");
688 localCoord.set(kFloat2_GrSLType, "localcoord");
689 }
690 this->emitTransforms(v, varyings, args.fUniformHandler, localCoord,
691 args.fFPCoordTransformHandler);
692
693 // Transform to device space.
Robert Phillips360ec182020-03-26 13:29:50 -0400694 SkASSERT(!(proc.fFlags & ProcessorFlags::kHasPerspective));
Chris Dalton133944a2018-11-16 23:30:29 -0500695 v->codeAppend("float2x2 skewmatrix = float2x2(skew.xy, skew.zw);");
696 v->codeAppend("float2 devcoord = vertexpos * skewmatrix + translate;");
697 gpArgs->fPositionVar.set(kFloat2_GrSLType, "devcoord");
698
699 // Setup interpolants for coverage.
700 GrGLSLVarying arcCoord(useHWDerivatives ? kFloat2_GrSLType : kFloat4_GrSLType);
701 varyings->addVarying("arccoord", &arcCoord);
702 v->codeAppend("if (0 != is_linear_coverage) {");
703 // We are a non-corner piece: Set x=0 to indicate built-in coverage, and
704 // interpolate linear coverage across y.
705 v->codeAppendf( "%s.xy = float2(0, coverage);", arcCoord.vsOut());
706 v->codeAppend("} else {");
Chris Daltonaa71f0a2018-11-21 18:14:45 -0700707 // Find the normalized arc coordinates for our corner ellipse.
708 // (i.e., the coordinate system where x^2 + y^2 == 1).
709 v->codeAppend( "float2 arccoord = 1 - abs(radius_outset) + aa_outset/radii * corner;");
Chris Dalton133944a2018-11-16 23:30:29 -0500710 // We are a corner piece: Interpolate the arc coordinates for coverage.
711 // Emit x+1 to ensure no pixel in the arc has a x value of 0 (since x=0
712 // instructs the fragment shader to use linear coverage).
713 v->codeAppendf( "%s.xy = float2(arccoord.x+1, arccoord.y);", arcCoord.vsOut());
714 if (!useHWDerivatives) {
715 // The gradient is order-1: Interpolate it across arccoord.zw.
716 v->codeAppendf("float2x2 derivatives = inverse(skewmatrix);");
717 v->codeAppendf("%s.zw = derivatives * (arccoord/radii * 2);", arcCoord.vsOut());
718 }
719 v->codeAppend("}");
720
721 // Emit the fragment shader.
722 GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
723
724 f->codeAppendf("float x_plus_1=%s.x, y=%s.y;", arcCoord.fsIn(), arcCoord.fsIn());
725 f->codeAppendf("half coverage;");
726 f->codeAppendf("if (0 == x_plus_1) {");
Chris Dalton0dffbab2019-03-27 13:08:50 -0600727 f->codeAppendf( "coverage = half(y);"); // We are a non-arc pixel (linear coverage).
Chris Dalton133944a2018-11-16 23:30:29 -0500728 f->codeAppendf("} else {");
729 f->codeAppendf( "float fn = x_plus_1 * (x_plus_1 - 2);"); // fn = (x+1)*(x-1) = x^2-1
730 f->codeAppendf( "fn = fma(y,y, fn);"); // fn = x^2 + y^2 - 1
731 if (useHWDerivatives) {
732 f->codeAppendf("float fnwidth = fwidth(fn);");
733 } else {
734 // The gradient is interpolated across arccoord.zw.
735 f->codeAppendf("float gx=%s.z, gy=%s.w;", arcCoord.fsIn(), arcCoord.fsIn());
736 f->codeAppendf("float fnwidth = abs(gx) + abs(gy);");
737 }
Ethan Nicholase1f55022019-02-05 17:17:40 -0500738 f->codeAppendf( "half d = half(fn/fnwidth);");
Chris Dalton133944a2018-11-16 23:30:29 -0500739 f->codeAppendf( "coverage = clamp(.5 - d, 0, 1);");
740 f->codeAppendf("}");
741 f->codeAppendf("%s = half4(coverage);", args.fOutputCoverage);
742 }
743
744 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
Brian Salomonc241b582019-11-27 08:57:17 -0500745 const CoordTransformRange& transformRange) override {
746 this->setTransformDataHelper(SkMatrix::I(), pdman, transformRange);
Chris Dalton133944a2018-11-16 23:30:29 -0500747 }
748};
749
Chris Dalton0dffbab2019-03-27 13:08:50 -0600750
Robert Phillips366176b2020-02-26 11:40:50 -0500751class FillRRectOp::Processor::MSAAImpl : public GrGLSLGeometryProcessor {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600752 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override {
753 const auto& proc = args.fGP.cast<Processor>();
Robert Phillips360ec182020-03-26 13:29:50 -0400754 bool useHWDerivatives = (proc.fFlags & ProcessorFlags::kUseHWDerivatives);
755 bool hasPerspective = (proc.fFlags & ProcessorFlags::kHasPerspective);
756 bool hasLocalCoords = (proc.fFlags & ProcessorFlags::kHasLocalCoords);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600757 SkASSERT(useHWDerivatives == hasPerspective);
758
759 SkASSERT(proc.vertexStride() == sizeof(MSAAVertex));
760
761 // Emit the vertex shader.
762 GrGLSLVertexBuilder* v = args.fVertBuilder;
763
764 GrGLSLVaryingHandler* varyings = args.fVaryingHandler;
765 varyings->emitAttributes(proc);
766 varyings->addPassThroughAttribute(*proc.fColorAttrib, args.fOutputColor,
767 GrGLSLVaryingHandler::Interpolation::kCanBeFlat);
768
769 // Unpack vertex attribs.
770 v->codeAppendf("float2 corner = corner_and_radius_outsets.xy;");
771 v->codeAppendf("float2 radius_outset = corner_and_radius_outsets.zw;");
772
773 // Identify our radii.
774 v->codeAppend("float2 radii;");
775 v->codeAppend("radii.x = dot(radii_selector, radii_x);");
776 v->codeAppend("radii.y = dot(radii_selector, radii_y);");
777 v->codeAppendf("bool is_arc_section = (radii.x > 0);");
778 v->codeAppendf("radii = abs(radii);");
779
780 // Find our vertex position, adjusted for radii. Our rect is drawn in normalized
781 // [-1,-1,+1,+1] space.
782 v->codeAppend("float2 vertexpos = corner + radius_outset * radii;");
783
784 // Emit transforms.
785 GrShaderVar localCoord("", kFloat2_GrSLType);
786 if (hasLocalCoords) {
787 v->codeAppend("float2 localcoord = (local_rect.xy * (1 - vertexpos) + "
788 "local_rect.zw * (1 + vertexpos)) * .5;");
789 localCoord.set(kFloat2_GrSLType, "localcoord");
790 }
791 this->emitTransforms(v, varyings, args.fUniformHandler, localCoord,
792 args.fFPCoordTransformHandler);
793
794 // Transform to device space.
795 if (!hasPerspective) {
796 v->codeAppend("float2x2 skewmatrix = float2x2(skew.xy, skew.zw);");
797 v->codeAppend("float2 devcoord = vertexpos * skewmatrix + translate;");
798 gpArgs->fPositionVar.set(kFloat2_GrSLType, "devcoord");
799 } else {
800 v->codeAppend("float3x3 persp_matrix = float3x3(persp_x, persp_y, persp_z);");
801 v->codeAppend("float3 devcoord = float3(vertexpos, 1) * persp_matrix;");
802 gpArgs->fPositionVar.set(kFloat3_GrSLType, "devcoord");
803 }
804
805 // Determine normalized arc coordinates for the implicit function.
806 GrGLSLVarying arcCoord((useHWDerivatives) ? kFloat2_GrSLType : kFloat4_GrSLType);
807 varyings->addVarying("arccoord", &arcCoord);
808 v->codeAppendf("if (is_arc_section) {");
809 v->codeAppendf( "%s.xy = 1 - abs(radius_outset);", arcCoord.vsOut());
810 if (!useHWDerivatives) {
811 // The gradient is order-1: Interpolate it across arccoord.zw.
812 // This doesn't work with perspective.
813 SkASSERT(!hasPerspective);
814 v->codeAppendf("float2x2 derivatives = inverse(skewmatrix);");
815 v->codeAppendf("%s.zw = derivatives * (%s.xy/radii * corner * 2);",
816 arcCoord.vsOut(), arcCoord.vsOut());
817 }
818 v->codeAppendf("} else {");
819 if (useHWDerivatives) {
820 v->codeAppendf("%s = float2(0);", arcCoord.vsOut());
821 } else {
822 v->codeAppendf("%s = float4(0);", arcCoord.vsOut());
823 }
824 v->codeAppendf("}");
825
826 // Emit the fragment shader.
827 GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
828
829 f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
830
831 // If x,y == 0, then we are drawing a triangle that does not track an arc.
832 f->codeAppendf("if (float2(0) != %s.xy) {", arcCoord.fsIn());
833 f->codeAppendf( "float fn = dot(%s.xy, %s.xy) - 1;", arcCoord.fsIn(), arcCoord.fsIn());
834 if (GrAAType::kMSAA == proc.fAAType) {
835 using ScopeFlags = GrGLSLFPFragmentBuilder::ScopeFlags;
836 if (!useHWDerivatives) {
837 f->codeAppendf("float2 grad = %s.zw;", arcCoord.fsIn());
838 f->applyFnToMultisampleMask("fn", "grad", ScopeFlags::kInsidePerPrimitiveBranch);
839 } else {
840 f->applyFnToMultisampleMask("fn", nullptr, ScopeFlags::kInsidePerPrimitiveBranch);
841 }
842 } else {
843 f->codeAppendf("if (fn > 0) {");
844 f->codeAppendf( "%s = half4(0);", args.fOutputCoverage);
845 f->codeAppendf("}");
846 }
847 f->codeAppendf("}");
848 }
849
850 void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
Brian Salomonc241b582019-11-27 08:57:17 -0500851 const CoordTransformRange& transformRange) override {
852 this->setTransformDataHelper(SkMatrix::I(), pdman, transformRange);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600853 }
854};
855
Robert Phillips366176b2020-02-26 11:40:50 -0500856GrGLSLPrimitiveProcessor* FillRRectOp::Processor::createGLSLInstance(
Chris Dalton133944a2018-11-16 23:30:29 -0500857 const GrShaderCaps&) const {
Chris Dalton0dffbab2019-03-27 13:08:50 -0600858 if (GrAAType::kCoverage != fAAType) {
859 return new MSAAImpl();
860 }
861 return new CoverageImpl();
Chris Dalton133944a2018-11-16 23:30:29 -0500862}
863
Robert Phillipscad8fba2020-03-20 15:39:29 -0400864void FillRRectOp::onCreateProgramInfo(const GrCaps* caps,
865 SkArenaAlloc* arena,
Brian Salomon8afde5f2020-04-01 16:22:00 -0400866 const GrSurfaceProxyView* writeView,
Robert Phillipscad8fba2020-03-20 15:39:29 -0400867 GrAppliedClip&& appliedClip,
868 const GrXferProcessor::DstProxyView& dstProxyView) {
Robert Phillips360ec182020-03-26 13:29:50 -0400869 GrGeometryProcessor* gp = Processor::Make(arena, fHelper.aaType(), fProcessorFlags);
Robert Phillipsce978572020-02-28 11:56:44 -0500870 SkASSERT(gp->instanceStride() == (size_t)fInstanceStride);
Chris Dalton133944a2018-11-16 23:30:29 -0500871
Brian Salomon8afde5f2020-04-01 16:22:00 -0400872 fProgramInfo = fHelper.createProgramInfo(caps, arena, writeView, std::move(appliedClip),
Robert Phillips360ec182020-03-26 13:29:50 -0400873 dstProxyView, gp, GrPrimitiveType::kTriangles);
Robert Phillips8053c972019-11-21 10:44:53 -0500874}
875
Robert Phillips366176b2020-02-26 11:40:50 -0500876void FillRRectOp::onExecute(GrOpFlushState* flushState, const SkRect& chainBounds) {
Robert Phillips8053c972019-11-21 10:44:53 -0500877 if (!fInstanceBuffer || !fIndexBuffer || !fVertexBuffer) {
878 return; // Setup failed.
879 }
880
881 if (!fProgramInfo) {
Robert Phillipscad8fba2020-03-20 15:39:29 -0400882 this->createProgramInfo(flushState);
Robert Phillips8053c972019-11-21 10:44:53 -0500883 }
Robert Phillips901aff02019-10-08 12:32:56 -0400884
Chris Daltonaa0e45c2020-03-16 10:05:11 -0600885 flushState->bindPipelineAndScissorClip(*fProgramInfo, this->bounds());
886 flushState->bindTextures(fProgramInfo->primProc(), nullptr, fProgramInfo->pipeline());
887 flushState->bindBuffers(fIndexBuffer.get(), fInstanceBuffer.get(), fVertexBuffer.get());
888 flushState->drawIndexedInstanced(fIndexCount, 0, fInstanceCount, fBaseInstance, 0);
Chris Dalton133944a2018-11-16 23:30:29 -0500889}
890
891// Will the given corner look good if we use HW derivatives?
Chris Dalton0dffbab2019-03-27 13:08:50 -0600892static bool can_use_hw_derivatives_with_coverage(const Sk2f& devScale, const Sk2f& cornerRadii) {
Chris Dalton133944a2018-11-16 23:30:29 -0500893 Sk2f devRadii = devScale * cornerRadii;
894 if (devRadii[1] < devRadii[0]) {
895 devRadii = SkNx_shuffle<1,0>(devRadii);
896 }
Brian Osman788b9162020-02-07 10:36:46 -0500897 float minDevRadius = std::max(devRadii[0], 1.f); // Shader clamps radius at a minimum of 1.
Chris Dalton133944a2018-11-16 23:30:29 -0500898 // Is the gradient smooth enough for this corner look ok if we use hardware derivatives?
899 // This threshold was arrived at subjevtively on an NVIDIA chip.
900 return minDevRadius * minDevRadius * 5 > devRadii[1];
901}
902
Chris Dalton0dffbab2019-03-27 13:08:50 -0600903static bool can_use_hw_derivatives_with_coverage(
904 const Sk2f& devScale, const SkVector& cornerRadii) {
905 return can_use_hw_derivatives_with_coverage(devScale, Sk2f::Load(&cornerRadii));
Chris Dalton133944a2018-11-16 23:30:29 -0500906}
907
908// Will the given round rect look good if we use HW derivatives?
Chris Dalton0dffbab2019-03-27 13:08:50 -0600909static bool can_use_hw_derivatives_with_coverage(
910 const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, const SkRRect& rrect) {
Chris Dalton133944a2018-11-16 23:30:29 -0500911 if (!shaderCaps.shaderDerivativeSupport()) {
912 return false;
913 }
914
915 Sk2f x = Sk2f(viewMatrix.getScaleX(), viewMatrix.getSkewX());
916 Sk2f y = Sk2f(viewMatrix.getSkewY(), viewMatrix.getScaleY());
917 Sk2f devScale = (x*x + y*y).sqrt();
918 switch (rrect.getType()) {
919 case SkRRect::kEmpty_Type:
920 case SkRRect::kRect_Type:
921 return true;
922
923 case SkRRect::kOval_Type:
924 case SkRRect::kSimple_Type:
Chris Dalton0dffbab2019-03-27 13:08:50 -0600925 return can_use_hw_derivatives_with_coverage(devScale, rrect.getSimpleRadii());
Chris Dalton133944a2018-11-16 23:30:29 -0500926
927 case SkRRect::kNinePatch_Type: {
928 Sk2f r0 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect));
929 Sk2f r1 = Sk2f::Load(SkRRectPriv::GetRadiiArray(rrect) + 2);
930 Sk2f minRadii = Sk2f::Min(r0, r1);
931 Sk2f maxRadii = Sk2f::Max(r0, r1);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600932 return can_use_hw_derivatives_with_coverage(devScale, Sk2f(minRadii[0], maxRadii[1])) &&
933 can_use_hw_derivatives_with_coverage(devScale, Sk2f(maxRadii[0], minRadii[1]));
Chris Dalton133944a2018-11-16 23:30:29 -0500934 }
935
936 case SkRRect::kComplex_Type: {
937 for (int i = 0; i < 4; ++i) {
938 auto corner = static_cast<SkRRect::Corner>(i);
Chris Dalton0dffbab2019-03-27 13:08:50 -0600939 if (!can_use_hw_derivatives_with_coverage(devScale, rrect.radii(corner))) {
Chris Dalton133944a2018-11-16 23:30:29 -0500940 return false;
941 }
942 }
943 return true;
944 }
945 }
Chris Dalton0dffbab2019-03-27 13:08:50 -0600946 SK_ABORT("Invalid round rect type.");
Chris Dalton133944a2018-11-16 23:30:29 -0500947}
Robert Phillips366176b2020-02-26 11:40:50 -0500948
949} // anonymous namespace
950
951
952std::unique_ptr<GrDrawOp> GrFillRRectOp::Make(GrRecordingContext* ctx,
Robert Phillips360ec182020-03-26 13:29:50 -0400953 GrPaint&& paint,
Robert Phillips366176b2020-02-26 11:40:50 -0500954 const SkMatrix& viewMatrix,
955 const SkRRect& rrect,
Robert Phillips360ec182020-03-26 13:29:50 -0400956 GrAAType aaType) {
957 return FillRRectOp::Make(ctx, std::move(paint), viewMatrix, rrect, aaType);
Robert Phillips366176b2020-02-26 11:40:50 -0500958}
959
960#if GR_TEST_UTILS
961
962#include "src/gpu/GrDrawOpTest.h"
963
964GR_DRAW_OP_TEST_DEFINE(FillRRectOp) {
Robert Phillips366176b2020-02-26 11:40:50 -0500965 SkMatrix viewMatrix = GrTest::TestMatrix(random);
966 GrAAType aaType = GrAAType::kNone;
967 if (random->nextBool()) {
968 aaType = (numSamples > 1) ? GrAAType::kMSAA : GrAAType::kCoverage;
969 }
970
971 SkRect rect = GrTest::TestRect(random);
972 float w = rect.width();
973 float h = rect.height();
974
975 SkRRect rrect;
976 // TODO: test out other rrect configurations
977 rrect.setNinePatch(rect, w / 3.0f, h / 4.0f, w / 5.0f, h / 6.0);
978
979 return GrFillRRectOp::Make(context,
Robert Phillips360ec182020-03-26 13:29:50 -0400980 std::move(paint),
Robert Phillips366176b2020-02-26 11:40:50 -0500981 viewMatrix,
982 rrect,
Robert Phillips360ec182020-03-26 13:29:50 -0400983 aaType);
Robert Phillips366176b2020-02-26 11:40:50 -0500984}
985
986#endif