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bsalomon@google.com31ec7982013-03-27 18:14:57 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#ifndef GrGLProgramDesc_DEFINED
9#define GrGLProgramDesc_DEFINED
10
11#include "GrGLEffect.h"
bsalomon@google.com798c8c42013-03-27 19:50:27 +000012#include "GrDrawState.h"
commit-bot@chromium.org0a6fe712014-04-23 19:26:26 +000013#include "GrGpu.h"
bsalomon@google.com31ec7982013-03-27 18:14:57 +000014
15class GrGpuGL;
16
commit-bot@chromium.org515dcd32013-08-28 14:17:03 +000017#ifdef SK_DEBUG
18 // Optionally compile the experimental GS code. Set to SK_DEBUG so that debug build bots will
19 // execute the code.
20 #define GR_GL_EXPERIMENTAL_GS 1
21#else
22 #define GR_GL_EXPERIMENTAL_GS 0
23#endif
bsalomon@google.com31ec7982013-03-27 18:14:57 +000024
25
bsalomon@google.com26e18b52013-03-29 19:22:36 +000026/** This class describes a program to generate. It also serves as a program cache key. Very little
bsalomon63e99f72014-07-21 08:03:14 -070027 of this is GL-specific. The GL-specific parts could be factored out into a subclass. */
bsalomon@google.com31ec7982013-03-27 18:14:57 +000028class GrGLProgramDesc {
29public:
bsalomon848faf02014-07-11 10:01:02 -070030 GrGLProgramDesc() {}
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000031 GrGLProgramDesc(const GrGLProgramDesc& desc) { *this = desc; }
32
skia.committer@gmail.com2d816ad2013-05-23 07:01:22 +000033 // Returns this as a uint32_t array to be used as a key in the program cache.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000034 const uint32_t* asKey() const {
bsalomon848faf02014-07-11 10:01:02 -070035 return reinterpret_cast<const uint32_t*>(fKey.begin());
bsalomon@google.com31ec7982013-03-27 18:14:57 +000036 }
37
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000038 // Gets the number of bytes in asKey(). It will be a 4-byte aligned value. When comparing two
39 // keys the size of either key can be used with memcmp() since the lengths themselves begin the
40 // keys and thus the memcmp will exit early if the keys are of different lengths.
41 uint32_t keyLength() const { return *this->atOffset<uint32_t, kLengthOffset>(); }
42
43 // Gets the a checksum of the key. Can be used as a hash value for a fast lookup in a cache.
44 uint32_t getChecksum() const { return *this->atOffset<uint32_t, kChecksumOffset>(); }
bsalomon@google.com31ec7982013-03-27 18:14:57 +000045
46 // For unit testing.
bsalomon848faf02014-07-11 10:01:02 -070047 bool setRandom(SkRandom*,
bsalomon@google.com31ec7982013-03-27 18:14:57 +000048 const GrGpuGL* gpu,
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000049 const GrRenderTarget* dummyDstRenderTarget,
50 const GrTexture* dummyDstCopyTexture,
joshualittbd769d02014-09-04 08:56:46 -070051 const GrEffectStage* geometryProcessor,
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000052 const GrEffectStage* stages[],
53 int numColorStages,
54 int numCoverageStages,
jvanverth@google.com054ae992013-04-01 20:06:51 +000055 int currAttribIndex);
bsalomon@google.com31ec7982013-03-27 18:14:57 +000056
57 /**
58 * Builds a program descriptor from a GrDrawState. Whether the primitive type is points, the
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000059 * output of GrDrawState::getBlendOpts, and the caps of the GrGpuGL are also inputs. It also
bsalomon@google.com2c84aa32013-06-06 20:28:57 +000060 * outputs the color and coverage stages referenced by the generated descriptor. This may
61 * not contain all stages from the draw state and coverage stages from the drawState may
62 * be treated as color stages in the output.
bsalomon@google.com31ec7982013-03-27 18:14:57 +000063 */
bsalomon848faf02014-07-11 10:01:02 -070064 static bool Build(const GrDrawState&,
commit-bot@chromium.org0a6fe712014-04-23 19:26:26 +000065 GrGpu::DrawType drawType,
bsalomon@google.com31ec7982013-03-27 18:14:57 +000066 GrDrawState::BlendOptFlags,
67 GrBlendCoeff srcCoeff,
68 GrBlendCoeff dstCoeff,
69 const GrGpuGL* gpu,
bsalomon@google.com26e18b52013-03-29 19:22:36 +000070 const GrDeviceCoordTexture* dstCopy,
joshualittbd769d02014-09-04 08:56:46 -070071 const GrEffectStage** outGeometryProcessor,
bsalomon@google.com2c84aa32013-06-06 20:28:57 +000072 SkTArray<const GrEffectStage*, true>* outColorStages,
73 SkTArray<const GrEffectStage*, true>* outCoverageStages,
bsalomon@google.com31ec7982013-03-27 18:14:57 +000074 GrGLProgramDesc* outDesc);
75
joshualittbd769d02014-09-04 08:56:46 -070076 bool hasGeometryProcessor() const {
77 return SkToBool(this->getHeader().fHasGeometryProcessor);
78 }
79
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000080 int numColorEffects() const {
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000081 return this->getHeader().fColorEffectCnt;
82 }
83
84 int numCoverageEffects() const {
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000085 return this->getHeader().fCoverageEffectCnt;
86 }
87
88 int numTotalEffects() const { return this->numColorEffects() + this->numCoverageEffects(); }
89
90 GrGLProgramDesc& operator= (const GrGLProgramDesc& other);
91
92 bool operator== (const GrGLProgramDesc& other) const {
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000093 // The length is masked as a hint to the compiler that the address will be 4 byte aligned.
94 return 0 == memcmp(this->asKey(), other.asKey(), this->keyLength() & ~0x3);
95 }
96
97 bool operator!= (const GrGLProgramDesc& other) const {
98 return !(*this == other);
99 }
100
101 static bool Less(const GrGLProgramDesc& a, const GrGLProgramDesc& b) {
102 return memcmp(a.asKey(), b.asKey(), a.keyLength() & ~0x3) < 0;
103 }
104
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000105private:
106 // Specifies where the initial color comes from before the stages are applied.
107 enum ColorInput {
egdaniel842b0862014-09-02 10:01:30 -0700108 kAllOnes_ColorInput,
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000109 kAttribute_ColorInput,
110 kUniform_ColorInput,
111
112 kColorInputCnt
113 };
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000114
bsalomon@google.com5920ac22013-04-19 13:14:45 +0000115 enum CoverageOutput {
116 // modulate color and coverage, write result as the color output.
117 kModulate_CoverageOutput,
118 // Writes color*coverage as the primary color output and also writes coverage as the
119 // secondary output. Only set if dual source blending is supported.
120 kSecondaryCoverage_CoverageOutput,
121 // Writes color*coverage as the primary color output and also writes coverage * (1 - colorA)
122 // as the secondary output. Only set if dual source blending is supported.
123 kSecondaryCoverageISA_CoverageOutput,
124 // Writes color*coverage as the primary color output and also writes coverage *
125 // (1 - colorRGB) as the secondary output. Only set if dual source blending is supported.
126 kSecondaryCoverageISC_CoverageOutput,
127 // Combines the coverage, dst, and color as coverage * color + (1 - coverage) * dst. This
bsalomon@google.comb5158812013-05-13 18:50:25 +0000128 // can only be set if fDstReadKey is non-zero.
bsalomon@google.com5920ac22013-04-19 13:14:45 +0000129 kCombineWithDst_CoverageOutput,
130
131 kCoverageOutputCnt
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000132 };
133
bsalomon@google.com5920ac22013-04-19 13:14:45 +0000134 static bool CoverageOutputUsesSecondaryOutput(CoverageOutput co) {
135 switch (co) {
136 case kSecondaryCoverage_CoverageOutput: // fallthru
137 case kSecondaryCoverageISA_CoverageOutput:
138 case kSecondaryCoverageISC_CoverageOutput:
139 return true;
140 default:
141 return false;
142 }
143 }
144
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000145 struct KeyHeader {
bsalomon848faf02014-07-11 10:01:02 -0700146 uint8_t fDstReadKey; // set by GrGLShaderBuilder if there
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000147 // are effects that must read the dst.
148 // Otherwise, 0.
bsalomon848faf02014-07-11 10:01:02 -0700149 uint8_t fFragPosKey; // set by GrGLShaderBuilder if there are
bsalomon@google.comb5158812013-05-13 18:50:25 +0000150 // effects that read the fragment position.
151 // Otherwise, 0.
commit-bot@chromium.org949eef02013-10-01 18:43:29 +0000152 ColorInput fColorInput : 8;
153 ColorInput fCoverageInput : 8;
154 CoverageOutput fCoverageOutput : 8;
jvanverth@google.com054ae992013-04-01 20:06:51 +0000155
kkinnunenec56e452014-08-25 22:21:16 -0700156 SkBool8 fRequiresVertexShader;
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000157 SkBool8 fEmitsPointSize;
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000158
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000159 // To enable experimental geometry shader code (not for use in
160 // production)
161#if GR_GL_EXPERIMENTAL_GS
162 SkBool8 fExperimentalGS;
163#endif
164
165 int8_t fPositionAttributeIndex;
166 int8_t fLocalCoordAttributeIndex;
167 int8_t fColorAttributeIndex;
168 int8_t fCoverageAttributeIndex;
skia.committer@gmail.com2d816ad2013-05-23 07:01:22 +0000169
joshualittbd769d02014-09-04 08:56:46 -0700170 SkBool8 fHasGeometryProcessor;
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000171 int8_t fColorEffectCnt;
172 int8_t fCoverageEffectCnt;
173 };
174
bsalomon848faf02014-07-11 10:01:02 -0700175 // The key, stored in fKey, is composed of five parts:
176 // 1. uint32_t for total key length.
177 // 2. uint32_t for a checksum.
178 // 3. Header struct defined above.
bsalomon929f29a2014-07-17 07:55:11 -0700179 // 4. An array of offsets to effect keys and their sizes (see 5). uint16_t for each
180 // offset and size.
bsalomon848faf02014-07-11 10:01:02 -0700181 // 5. per-effect keys. Each effect's key is a variable length array of uint32_t.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000182 enum {
bsalomon929f29a2014-07-17 07:55:11 -0700183 // Part 1.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000184 kLengthOffset = 0,
bsalomon929f29a2014-07-17 07:55:11 -0700185 // Part 2.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000186 kChecksumOffset = kLengthOffset + sizeof(uint32_t),
bsalomon929f29a2014-07-17 07:55:11 -0700187 // Part 3.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000188 kHeaderOffset = kChecksumOffset + sizeof(uint32_t),
189 kHeaderSize = SkAlign4(sizeof(KeyHeader)),
bsalomon929f29a2014-07-17 07:55:11 -0700190 // Part 4.
191 // This is the offset in the overall key to the array of per-effect offset,length pairs.
192 kEffectKeyOffsetsAndLengthOffset = kHeaderOffset + kHeaderSize,
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000193 };
194
195 template<typename T, size_t OFFSET> T* atOffset() {
bsalomon848faf02014-07-11 10:01:02 -0700196 return reinterpret_cast<T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000197 }
198
199 template<typename T, size_t OFFSET> const T* atOffset() const {
bsalomon848faf02014-07-11 10:01:02 -0700200 return reinterpret_cast<const T*>(reinterpret_cast<intptr_t>(fKey.begin()) + OFFSET);
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000201 }
202
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000203 KeyHeader* header() { return this->atOffset<KeyHeader, kHeaderOffset>(); }
bsalomon848faf02014-07-11 10:01:02 -0700204
bsalomon929f29a2014-07-17 07:55:11 -0700205 // Shared code between setRandom() and Build().
206 static bool GetEffectKeyAndUpdateStats(const GrEffectStage& stage,
207 const GrGLCaps& caps,
208 bool useExplicitLocalCoords,
209 GrEffectKeyBuilder* b,
210 uint16_t* effectKeySize,
211 bool* setTrueIfReadsDst,
212 bool* setTrueIfReadsPos,
kkinnunenec56e452014-08-25 22:21:16 -0700213 bool* setTrueIfRequiresVertexShader);
bsalomon929f29a2014-07-17 07:55:11 -0700214
bsalomon848faf02014-07-11 10:01:02 -0700215 void finalize();
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000216
217 const KeyHeader& getHeader() const { return *this->atOffset<KeyHeader, kHeaderOffset>(); }
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000218
bsalomon848faf02014-07-11 10:01:02 -0700219 /** Used to provide effects' keys to their emitCode() function. */
220 class EffectKeyProvider {
221 public:
222 enum EffectType {
joshualittbd769d02014-09-04 08:56:46 -0700223 kGeometryProcessor_EffectType,
bsalomon848faf02014-07-11 10:01:02 -0700224 kColor_EffectType,
225 kCoverage_EffectType,
226 };
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000227
bsalomon848faf02014-07-11 10:01:02 -0700228 EffectKeyProvider(const GrGLProgramDesc* desc, EffectType type) : fDesc(desc) {
joshualittbd769d02014-09-04 08:56:46 -0700229 switch (type) {
230 case kGeometryProcessor_EffectType:
231 // there can be only one
232 fBaseIndex = 0;
233 break;
234 case kColor_EffectType:
235 fBaseIndex = desc->hasGeometryProcessor() ? 1 : 0;
236 break;
237 case kCoverage_EffectType:
238 fBaseIndex = desc->numColorEffects() + (desc->hasGeometryProcessor() ? 1 : 0);
239 break;
240 }
bsalomon848faf02014-07-11 10:01:02 -0700241 }
242
bsalomon63e99f72014-07-21 08:03:14 -0700243 GrEffectKey get(int index) const {
244 const uint16_t* offsetsAndLengths = reinterpret_cast<const uint16_t*>(
bsalomon929f29a2014-07-17 07:55:11 -0700245 fDesc->fKey.begin() + kEffectKeyOffsetsAndLengthOffset);
246 // We store two uint16_ts per effect, one for the offset to the effect's key and one for
247 // its length. Here we just need the offset.
bsalomon63e99f72014-07-21 08:03:14 -0700248 uint16_t offset = offsetsAndLengths[2 * (fBaseIndex + index) + 0];
249 uint16_t length = offsetsAndLengths[2 * (fBaseIndex + index) + 1];
250 // Currently effects must add to the key in units of uint32_t.
251 SkASSERT(0 == (length % sizeof(uint32_t)));
252 return GrEffectKey(reinterpret_cast<const uint32_t*>(fDesc->fKey.begin() + offset),
253 length / sizeof(uint32_t));
bsalomon848faf02014-07-11 10:01:02 -0700254 }
255 private:
256 const GrGLProgramDesc* fDesc;
257 int fBaseIndex;
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000258 };
259
bsalomon848faf02014-07-11 10:01:02 -0700260 enum {
261 kMaxPreallocEffects = 8,
262 kIntsPerEffect = 4, // This is an overestimate of the average effect key size.
bsalomon929f29a2014-07-17 07:55:11 -0700263 kPreAllocSize = kEffectKeyOffsetsAndLengthOffset +
bsalomon848faf02014-07-11 10:01:02 -0700264 kMaxPreallocEffects * sizeof(uint32_t) * kIntsPerEffect,
265 };
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000266
bsalomon848faf02014-07-11 10:01:02 -0700267 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
268
269 // GrGLProgram and GrGLShaderBuilder read the private fields to generate code. TODO: Split out
270 // part of GrGLShaderBuilder that is used by effects so that this header doesn't need to be
271 // visible to GrGLEffects. Then make public accessors as necessary and remove friends.
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000272 friend class GrGLProgram;
joshualitt30ba4362014-08-21 20:18:45 -0700273 friend class GrGLProgramBuilder;
274 friend class GrGLFullProgramBuilder;
275 friend class GrGLFragmentOnlyProgramBuilder;
276 friend class GrGLVertexShaderBuilder;
277 friend class GrGLFragmentShaderBuilder;
278 friend class GrGLGeometryShaderBuilder;
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000279};
280
281#endif