blob: bf2685eb1c9cc1fa5228d4b8d7286e9885e4171a [file] [log] [blame]
twiz@google.com59a190b2011-03-14 21:23:01 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
twiz@google.com59a190b2011-03-14 21:23:01 +00006 */
7
twiz@google.com59a190b2011-03-14 21:23:01 +00008#ifndef GrGLInterface_DEFINED
9#define GrGLInterface_DEFINED
10
bsalomon@google.com637d5e92012-05-07 21:33:56 +000011#include "GrGLFunctions.h"
commit-bot@chromium.org90313cc2014-01-17 15:05:38 +000012#include "GrGLExtensions.h"
commit-bot@chromium.orga4de8c22013-09-09 13:38:37 +000013#include "SkRefCnt.h"
twiz@google.com59a190b2011-03-14 21:23:01 +000014
twiz@google.com59a190b2011-03-14 21:23:01 +000015////////////////////////////////////////////////////////////////////////////////
16
Brian Salomon3d6801e2017-12-11 10:06:31 -050017typedef void(*GrGLFuncPtr)();
18struct GrGLInterface;
19
20
twiz@google.com59a190b2011-03-14 21:23:01 +000021/**
bsalomon@google.com0b77d682011-08-19 13:28:54 +000022 * Rather than depend on platform-specific GL headers and libraries, we require
23 * the client to provide a struct of GL function pointers. This struct can be
Brian Salomonc1b9c102018-04-06 09:18:00 -040024 * specified per-GrContext as a parameter to GrContext::MakeGL. If no interface is
25 * passed to MakeGL then a default GL interface is created using GrGLMakeNativeInterface().
26 * If this returns nullptr then GrContext::MakeGL() will fail.
bsalomon@google.com0b77d682011-08-19 13:28:54 +000027 *
Brian Salomonc1b9c102018-04-06 09:18:00 -040028 * The implementation of GrGLMakeNativeInterface is platform-specific. Several
29 * implementations have been provided (for GLX, WGL, EGL, etc), along with an
30 * implementation that simply returns nullptr. Clients should select the most
31 * appropriate one to build.
twiz@google.com59a190b2011-03-14 21:23:01 +000032 */
Brian Salomon3d6801e2017-12-11 10:06:31 -050033SK_API sk_sp<const GrGLInterface> GrGLMakeNativeInterface();
34// Deprecated alternative to GrGLMakeNativeInterface().
halcanary0fc1dbe2015-09-21 08:22:19 -070035SK_API const GrGLInterface* GrGLCreateNativeInterface();
bsalomon@google.com373a6632011-10-19 20:43:20 +000036
bsalomon@google.com74913722011-10-27 20:44:19 +000037/**
38 * Creates a null GrGLInterface that doesn't draw anything. Used for measuring
bsalomon3724e572016-03-30 18:56:19 -070039 * CPU overhead. TODO: We would like to move this to tools/gpu/gl/null but currently
40 * Chromium is using it in its unit tests.
bsalomon@google.com74913722011-10-27 20:44:19 +000041 */
svaisanenb988ecf2016-04-20 00:36:53 -070042const SK_API GrGLInterface* GrGLCreateNullInterface(bool enableNVPR = false);
bsalomon@google.com74913722011-10-27 20:44:19 +000043
commit-bot@chromium.orgd8ed8512014-01-24 20:49:44 +000044/**
bsalomon@google.comcc61b172012-05-07 21:45:48 +000045 * GrContext uses the following interface to make all calls into OpenGL. When a
46 * GrContext is created it is given a GrGLInterface. The interface's function
47 * pointers must be valid for the OpenGL context associated with the GrContext.
48 * On some platforms, such as Windows, function pointers for OpenGL extensions
49 * may vary between OpenGL contexts. So the caller must be careful to use a
50 * GrGLInterface initialized for the correct context. All functions that should
51 * be available based on the OpenGL's version and extension string must be
52 * non-NULL or GrContext creation will fail. This can be tested with the
53 * validate() method when the OpenGL context has been made current.
bsalomon@google.combf2a4692011-05-04 12:35:39 +000054 */
commit-bot@chromium.orga4de8c22013-09-09 13:38:37 +000055struct SK_API GrGLInterface : public SkRefCnt {
bsalomon@google.comba800e22012-03-29 21:04:52 +000056private:
commit-bot@chromium.orga4de8c22013-09-09 13:38:37 +000057 typedef SkRefCnt INHERITED;
robertphillips@google.com15e9d3e2012-06-21 20:25:03 +000058
bsalomon@google.comba800e22012-03-29 21:04:52 +000059public:
bsalomon@google.com0b77d682011-08-19 13:28:54 +000060 GrGLInterface();
61
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +000062 // Validates that the GrGLInterface supports its advertised standard. This means the necessary
63 // function pointers have been initialized for both the GL version and any advertised
64 // extensions.
65 bool validate() const;
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000066
commit-bot@chromium.org9e90aed2014-01-16 16:35:09 +000067 // Indicates the type of GL implementation
68 union {
69 GrGLStandard fStandard;
70 GrGLStandard fBindingsExported; // Legacy name, will be remove when Chromium is updated.
71 };
twiz@google.comb65e0cb2011-03-18 20:41:44 +000072
commit-bot@chromium.org90313cc2014-01-17 15:05:38 +000073 GrGLExtensions fExtensions;
74
commit-bot@chromium.orgf5355612014-02-28 20:28:50 +000075 bool hasExtension(const char ext[]) const { return fExtensions.has(ext); }
commit-bot@chromium.org90313cc2014-01-17 15:05:38 +000076
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +000077 /**
78 * The function pointers are in a struct so that we can have a compiler generated assignment
79 * operator.
80 */
81 struct Functions {
bsalomon9f2dc272016-02-08 07:22:17 -080082 GrGLFunction<GrGLActiveTextureProc> fActiveTexture;
83 GrGLFunction<GrGLAttachShaderProc> fAttachShader;
84 GrGLFunction<GrGLBeginQueryProc> fBeginQuery;
85 GrGLFunction<GrGLBindAttribLocationProc> fBindAttribLocation;
86 GrGLFunction<GrGLBindBufferProc> fBindBuffer;
87 GrGLFunction<GrGLBindFragDataLocationProc> fBindFragDataLocation;
88 GrGLFunction<GrGLBindFragDataLocationIndexedProc> fBindFragDataLocationIndexed;
89 GrGLFunction<GrGLBindFramebufferProc> fBindFramebuffer;
90 GrGLFunction<GrGLBindRenderbufferProc> fBindRenderbuffer;
91 GrGLFunction<GrGLBindTextureProc> fBindTexture;
92 GrGLFunction<GrGLBindVertexArrayProc> fBindVertexArray;
93 GrGLFunction<GrGLBlendBarrierProc> fBlendBarrier;
94 GrGLFunction<GrGLBlendColorProc> fBlendColor;
95 GrGLFunction<GrGLBlendEquationProc> fBlendEquation;
96 GrGLFunction<GrGLBlendFuncProc> fBlendFunc;
97 GrGLFunction<GrGLBlitFramebufferProc> fBlitFramebuffer;
98 GrGLFunction<GrGLBufferDataProc> fBufferData;
99 GrGLFunction<GrGLBufferSubDataProc> fBufferSubData;
100 GrGLFunction<GrGLCheckFramebufferStatusProc> fCheckFramebufferStatus;
101 GrGLFunction<GrGLClearProc> fClear;
102 GrGLFunction<GrGLClearColorProc> fClearColor;
103 GrGLFunction<GrGLClearStencilProc> fClearStencil;
Brian Salomond17b4a62017-05-23 16:53:47 -0400104 GrGLFunction<GrGLClearTexImageProc> fClearTexImage;
105 GrGLFunction<GrGLClearTexSubImageProc> fClearTexSubImage;
bsalomon9f2dc272016-02-08 07:22:17 -0800106 GrGLFunction<GrGLColorMaskProc> fColorMask;
107 GrGLFunction<GrGLCompileShaderProc> fCompileShader;
108 GrGLFunction<GrGLCompressedTexImage2DProc> fCompressedTexImage2D;
109 GrGLFunction<GrGLCompressedTexSubImage2DProc> fCompressedTexSubImage2D;
110 GrGLFunction<GrGLCopyTexSubImage2DProc> fCopyTexSubImage2D;
111 GrGLFunction<GrGLCreateProgramProc> fCreateProgram;
112 GrGLFunction<GrGLCreateShaderProc> fCreateShader;
113 GrGLFunction<GrGLCullFaceProc> fCullFace;
114 GrGLFunction<GrGLDeleteBuffersProc> fDeleteBuffers;
115 GrGLFunction<GrGLDeleteFramebuffersProc> fDeleteFramebuffers;
116 GrGLFunction<GrGLDeleteProgramProc> fDeleteProgram;
117 GrGLFunction<GrGLDeleteQueriesProc> fDeleteQueries;
118 GrGLFunction<GrGLDeleteRenderbuffersProc> fDeleteRenderbuffers;
119 GrGLFunction<GrGLDeleteShaderProc> fDeleteShader;
120 GrGLFunction<GrGLDeleteTexturesProc> fDeleteTextures;
121 GrGLFunction<GrGLDeleteVertexArraysProc> fDeleteVertexArrays;
122 GrGLFunction<GrGLDepthMaskProc> fDepthMask;
123 GrGLFunction<GrGLDisableProc> fDisable;
124 GrGLFunction<GrGLDisableVertexAttribArrayProc> fDisableVertexAttribArray;
125 GrGLFunction<GrGLDrawArraysProc> fDrawArrays;
126 GrGLFunction<GrGLDrawArraysIndirectProc> fDrawArraysIndirect;
127 GrGLFunction<GrGLDrawArraysInstancedProc> fDrawArraysInstanced;
128 GrGLFunction<GrGLDrawBufferProc> fDrawBuffer;
129 GrGLFunction<GrGLDrawBuffersProc> fDrawBuffers;
130 GrGLFunction<GrGLDrawElementsProc> fDrawElements;
131 GrGLFunction<GrGLDrawElementsIndirectProc> fDrawElementsIndirect;
132 GrGLFunction<GrGLDrawElementsInstancedProc> fDrawElementsInstanced;
bsalomonfc9527a2016-08-29 09:18:39 -0700133 GrGLFunction<GrGLDrawRangeElementsProc> fDrawRangeElements;
bsalomon9f2dc272016-02-08 07:22:17 -0800134 GrGLFunction<GrGLEnableProc> fEnable;
135 GrGLFunction<GrGLEnableVertexAttribArrayProc> fEnableVertexAttribArray;
136 GrGLFunction<GrGLEndQueryProc> fEndQuery;
137 GrGLFunction<GrGLFinishProc> fFinish;
138 GrGLFunction<GrGLFlushProc> fFlush;
139 GrGLFunction<GrGLFlushMappedBufferRangeProc> fFlushMappedBufferRange;
140 GrGLFunction<GrGLFramebufferRenderbufferProc> fFramebufferRenderbuffer;
141 GrGLFunction<GrGLFramebufferTexture2DProc> fFramebufferTexture2D;
142 GrGLFunction<GrGLFramebufferTexture2DMultisampleProc> fFramebufferTexture2DMultisample;
143 GrGLFunction<GrGLFrontFaceProc> fFrontFace;
144 GrGLFunction<GrGLGenBuffersProc> fGenBuffers;
145 GrGLFunction<GrGLGenFramebuffersProc> fGenFramebuffers;
146 GrGLFunction<GrGLGenerateMipmapProc> fGenerateMipmap;
147 GrGLFunction<GrGLGenQueriesProc> fGenQueries;
148 GrGLFunction<GrGLGenRenderbuffersProc> fGenRenderbuffers;
149 GrGLFunction<GrGLGenTexturesProc> fGenTextures;
150 GrGLFunction<GrGLGenVertexArraysProc> fGenVertexArrays;
151 GrGLFunction<GrGLGetBufferParameterivProc> fGetBufferParameteriv;
152 GrGLFunction<GrGLGetErrorProc> fGetError;
153 GrGLFunction<GrGLGetFramebufferAttachmentParameterivProc> fGetFramebufferAttachmentParameteriv;
154 GrGLFunction<GrGLGetIntegervProc> fGetIntegerv;
cdaltoneb79eea2016-02-26 10:39:34 -0800155 GrGLFunction<GrGLGetMultisamplefvProc> fGetMultisamplefv;
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400156 GrGLFunction<GrGLGetProgramBinaryProc> fGetProgramBinary;
157 GrGLFunction<GrGLGetProgramInfoLogProc> fGetProgramInfoLog;
158 GrGLFunction<GrGLGetProgramivProc> fGetProgramiv;
bsalomon9f2dc272016-02-08 07:22:17 -0800159 GrGLFunction<GrGLGetQueryObjecti64vProc> fGetQueryObjecti64v;
160 GrGLFunction<GrGLGetQueryObjectivProc> fGetQueryObjectiv;
161 GrGLFunction<GrGLGetQueryObjectui64vProc> fGetQueryObjectui64v;
162 GrGLFunction<GrGLGetQueryObjectuivProc> fGetQueryObjectuiv;
163 GrGLFunction<GrGLGetQueryivProc> fGetQueryiv;
bsalomon9f2dc272016-02-08 07:22:17 -0800164 GrGLFunction<GrGLGetRenderbufferParameterivProc> fGetRenderbufferParameteriv;
165 GrGLFunction<GrGLGetShaderInfoLogProc> fGetShaderInfoLog;
166 GrGLFunction<GrGLGetShaderivProc> fGetShaderiv;
167 GrGLFunction<GrGLGetShaderPrecisionFormatProc> fGetShaderPrecisionFormat;
168 GrGLFunction<GrGLGetStringProc> fGetString;
169 GrGLFunction<GrGLGetStringiProc> fGetStringi;
170 GrGLFunction<GrGLGetTexLevelParameterivProc> fGetTexLevelParameteriv;
171 GrGLFunction<GrGLGetUniformLocationProc> fGetUniformLocation;
172 GrGLFunction<GrGLInsertEventMarkerProc> fInsertEventMarker;
173 GrGLFunction<GrGLInvalidateBufferDataProc> fInvalidateBufferData;
174 GrGLFunction<GrGLInvalidateBufferSubDataProc> fInvalidateBufferSubData;
175 GrGLFunction<GrGLInvalidateFramebufferProc> fInvalidateFramebuffer;
176 GrGLFunction<GrGLInvalidateSubFramebufferProc> fInvalidateSubFramebuffer;
177 GrGLFunction<GrGLInvalidateTexImageProc> fInvalidateTexImage;
178 GrGLFunction<GrGLInvalidateTexSubImageProc> fInvalidateTexSubImage;
179 GrGLFunction<GrGLIsTextureProc> fIsTexture;
180 GrGLFunction<GrGLLineWidthProc> fLineWidth;
181 GrGLFunction<GrGLLinkProgramProc> fLinkProgram;
Ethan Nicholasd1b2eec2017-11-01 15:45:43 -0400182 GrGLFunction<GrGLProgramBinaryProc> fProgramBinary;
183 GrGLFunction<GrGLProgramParameteriProc> fProgramParameteri;
bsalomon9f2dc272016-02-08 07:22:17 -0800184 GrGLFunction<GrGLMapBufferProc> fMapBuffer;
185 GrGLFunction<GrGLMapBufferRangeProc> fMapBufferRange;
186 GrGLFunction<GrGLMapBufferSubDataProc> fMapBufferSubData;
187 GrGLFunction<GrGLMapTexSubImage2DProc> fMapTexSubImage2D;
csmartdalton5cebf8c2016-06-03 08:28:47 -0700188 GrGLFunction<GrGLMultiDrawArraysIndirectProc> fMultiDrawArraysIndirect;
189 GrGLFunction<GrGLMultiDrawElementsIndirectProc> fMultiDrawElementsIndirect;
bsalomon9f2dc272016-02-08 07:22:17 -0800190 GrGLFunction<GrGLPixelStoreiProc> fPixelStorei;
Jim Van Verth609e7cc2017-03-30 14:28:08 -0400191 GrGLFunction<GrGLPolygonModeProc> fPolygonMode;
bsalomon9f2dc272016-02-08 07:22:17 -0800192 GrGLFunction<GrGLPopGroupMarkerProc> fPopGroupMarker;
193 GrGLFunction<GrGLPushGroupMarkerProc> fPushGroupMarker;
194 GrGLFunction<GrGLQueryCounterProc> fQueryCounter;
195 GrGLFunction<GrGLRasterSamplesProc> fRasterSamples;
196 GrGLFunction<GrGLReadBufferProc> fReadBuffer;
197 GrGLFunction<GrGLReadPixelsProc> fReadPixels;
198 GrGLFunction<GrGLRenderbufferStorageProc> fRenderbufferStorage;
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +0000199
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000200 // On OpenGL ES there are multiple incompatible extensions that add support for MSAA
201 // and ES3 adds MSAA support to the standard. On an ES3 driver we may still use the
202 // older extensions for performance reasons or due to ES3 driver bugs. We want the function
203 // that creates the GrGLInterface to provide all available functions and internally
204 // we will select among them. They all have a method called glRenderbufferStorageMultisample*.
205 // So we have separate function pointers for GL_IMG/EXT_multisampled_to_texture,
206 // GL_CHROMIUM/ANGLE_framebuffer_multisample/ES3, and GL_APPLE_framebuffer_multisample
207 // variations.
208 //
209 // If a driver supports multiple GL_ARB_framebuffer_multisample-style extensions then we will
210 // assume the function pointers for the standard (or equivalent GL_ARB) version have
211 // been preferred over GL_EXT, GL_CHROMIUM, or GL_ANGLE variations that have reduced
212 // functionality.
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +0000213
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000214 // GL_EXT_multisampled_render_to_texture (preferred) or GL_IMG_multisampled_render_to_texture
bsalomon9f2dc272016-02-08 07:22:17 -0800215 GrGLFunction<GrGLRenderbufferStorageMultisampleProc> fRenderbufferStorageMultisampleES2EXT;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000216 // GL_APPLE_framebuffer_multisample
bsalomon9f2dc272016-02-08 07:22:17 -0800217 GrGLFunction<GrGLRenderbufferStorageMultisampleProc> fRenderbufferStorageMultisampleES2APPLE;
commit-bot@chromium.org92b78842014-01-16 20:49:46 +0000218
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000219 // This is used to store the pointer for GL_ARB/EXT/ANGLE/CHROMIUM_framebuffer_multisample or
220 // the standard function in ES3+ or GL 3.0+.
bsalomon9f2dc272016-02-08 07:22:17 -0800221 GrGLFunction<GrGLRenderbufferStorageMultisampleProc> fRenderbufferStorageMultisample;
commit-bot@chromium.orga8e5a062013-09-05 23:44:09 +0000222
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000223 // Pointer to BindUniformLocationCHROMIUM from the GL_CHROMIUM_bind_uniform_location extension.
bsalomon9f2dc272016-02-08 07:22:17 -0800224 GrGLFunction<GrGLBindUniformLocationProc> fBindUniformLocation;
commit-bot@chromium.orgd3baf202013-11-07 22:06:08 +0000225
bsalomon9f2dc272016-02-08 07:22:17 -0800226 GrGLFunction<GrGLResolveMultisampleFramebufferProc> fResolveMultisampleFramebuffer;
227 GrGLFunction<GrGLScissorProc> fScissor;
228 GrGLFunction<GrGLShaderSourceProc> fShaderSource;
229 GrGLFunction<GrGLStencilFuncProc> fStencilFunc;
230 GrGLFunction<GrGLStencilFuncSeparateProc> fStencilFuncSeparate;
231 GrGLFunction<GrGLStencilMaskProc> fStencilMask;
232 GrGLFunction<GrGLStencilMaskSeparateProc> fStencilMaskSeparate;
233 GrGLFunction<GrGLStencilOpProc> fStencilOp;
234 GrGLFunction<GrGLStencilOpSeparateProc> fStencilOpSeparate;
cdaltonc04ce672016-03-11 14:07:38 -0800235 GrGLFunction<GrGLTexBufferProc> fTexBuffer;
cdaltonf8a6ce82016-04-11 13:02:05 -0700236 GrGLFunction<GrGLTexBufferRangeProc> fTexBufferRange;
bsalomon9f2dc272016-02-08 07:22:17 -0800237 GrGLFunction<GrGLTexImage2DProc> fTexImage2D;
238 GrGLFunction<GrGLTexParameteriProc> fTexParameteri;
239 GrGLFunction<GrGLTexParameterivProc> fTexParameteriv;
240 GrGLFunction<GrGLTexSubImage2DProc> fTexSubImage2D;
241 GrGLFunction<GrGLTexStorage2DProc> fTexStorage2D;
242 GrGLFunction<GrGLTextureBarrierProc> fTextureBarrier;
243 GrGLFunction<GrGLDiscardFramebufferProc> fDiscardFramebuffer;
244 GrGLFunction<GrGLUniform1fProc> fUniform1f;
245 GrGLFunction<GrGLUniform1iProc> fUniform1i;
246 GrGLFunction<GrGLUniform1fvProc> fUniform1fv;
247 GrGLFunction<GrGLUniform1ivProc> fUniform1iv;
248 GrGLFunction<GrGLUniform2fProc> fUniform2f;
249 GrGLFunction<GrGLUniform2iProc> fUniform2i;
250 GrGLFunction<GrGLUniform2fvProc> fUniform2fv;
251 GrGLFunction<GrGLUniform2ivProc> fUniform2iv;
252 GrGLFunction<GrGLUniform3fProc> fUniform3f;
253 GrGLFunction<GrGLUniform3iProc> fUniform3i;
254 GrGLFunction<GrGLUniform3fvProc> fUniform3fv;
255 GrGLFunction<GrGLUniform3ivProc> fUniform3iv;
256 GrGLFunction<GrGLUniform4fProc> fUniform4f;
257 GrGLFunction<GrGLUniform4iProc> fUniform4i;
258 GrGLFunction<GrGLUniform4fvProc> fUniform4fv;
259 GrGLFunction<GrGLUniform4ivProc> fUniform4iv;
260 GrGLFunction<GrGLUniformMatrix2fvProc> fUniformMatrix2fv;
261 GrGLFunction<GrGLUniformMatrix3fvProc> fUniformMatrix3fv;
262 GrGLFunction<GrGLUniformMatrix4fvProc> fUniformMatrix4fv;
263 GrGLFunction<GrGLUnmapBufferProc> fUnmapBuffer;
264 GrGLFunction<GrGLUnmapBufferSubDataProc> fUnmapBufferSubData;
265 GrGLFunction<GrGLUnmapTexSubImage2DProc> fUnmapTexSubImage2D;
266 GrGLFunction<GrGLUseProgramProc> fUseProgram;
267 GrGLFunction<GrGLVertexAttrib1fProc> fVertexAttrib1f;
268 GrGLFunction<GrGLVertexAttrib2fvProc> fVertexAttrib2fv;
269 GrGLFunction<GrGLVertexAttrib3fvProc> fVertexAttrib3fv;
270 GrGLFunction<GrGLVertexAttrib4fvProc> fVertexAttrib4fv;
271 GrGLFunction<GrGLVertexAttribDivisorProc> fVertexAttribDivisor;
cdalton793dc262016-02-08 10:11:47 -0800272 GrGLFunction<GrGLVertexAttribIPointerProc> fVertexAttribIPointer;
bsalomon9f2dc272016-02-08 07:22:17 -0800273 GrGLFunction<GrGLVertexAttribPointerProc> fVertexAttribPointer;
274 GrGLFunction<GrGLViewportProc> fViewport;
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000275
cdalton626e1ff2015-06-12 13:56:46 -0700276 /* GL_NV_path_rendering */
bsalomon9f2dc272016-02-08 07:22:17 -0800277 GrGLFunction<GrGLMatrixLoadfProc> fMatrixLoadf;
278 GrGLFunction<GrGLMatrixLoadIdentityProc> fMatrixLoadIdentity;
279 GrGLFunction<GrGLGetProgramResourceLocationProc> fGetProgramResourceLocation;
280 GrGLFunction<GrGLPathCommandsProc> fPathCommands;
281 GrGLFunction<GrGLPathParameteriProc> fPathParameteri;
282 GrGLFunction<GrGLPathParameterfProc> fPathParameterf;
283 GrGLFunction<GrGLGenPathsProc> fGenPaths;
284 GrGLFunction<GrGLDeletePathsProc> fDeletePaths;
285 GrGLFunction<GrGLIsPathProc> fIsPath;
286 GrGLFunction<GrGLPathStencilFuncProc> fPathStencilFunc;
287 GrGLFunction<GrGLStencilFillPathProc> fStencilFillPath;
288 GrGLFunction<GrGLStencilStrokePathProc> fStencilStrokePath;
289 GrGLFunction<GrGLStencilFillPathInstancedProc> fStencilFillPathInstanced;
290 GrGLFunction<GrGLStencilStrokePathInstancedProc> fStencilStrokePathInstanced;
291 GrGLFunction<GrGLCoverFillPathProc> fCoverFillPath;
292 GrGLFunction<GrGLCoverStrokePathProc> fCoverStrokePath;
293 GrGLFunction<GrGLCoverFillPathInstancedProc> fCoverFillPathInstanced;
294 GrGLFunction<GrGLCoverStrokePathInstancedProc> fCoverStrokePathInstanced;
cdaltonc7103a12014-08-11 14:05:05 -0700295 // NV_path_rendering v1.2
bsalomon9f2dc272016-02-08 07:22:17 -0800296 GrGLFunction<GrGLStencilThenCoverFillPathProc> fStencilThenCoverFillPath;
297 GrGLFunction<GrGLStencilThenCoverStrokePathProc> fStencilThenCoverStrokePath;
298 GrGLFunction<GrGLStencilThenCoverFillPathInstancedProc> fStencilThenCoverFillPathInstanced;
299 GrGLFunction<GrGLStencilThenCoverStrokePathInstancedProc> fStencilThenCoverStrokePathInstanced;
cdaltonc7103a12014-08-11 14:05:05 -0700300 // NV_path_rendering v1.3
bsalomon9f2dc272016-02-08 07:22:17 -0800301 GrGLFunction<GrGLProgramPathFragmentInputGenProc> fProgramPathFragmentInputGen;
kkinnunen6bb6d402015-07-14 10:59:23 -0700302 // CHROMIUM_path_rendering
bsalomon9f2dc272016-02-08 07:22:17 -0800303 GrGLFunction<GrGLBindFragmentInputLocationProc> fBindFragmentInputLocation;
cdalton626e1ff2015-06-12 13:56:46 -0700304
305 /* NV_framebuffer_mixed_samples */
bsalomon9f2dc272016-02-08 07:22:17 -0800306 GrGLFunction<GrGLCoverageModulationProc> fCoverageModulation;
cdalton626e1ff2015-06-12 13:56:46 -0700307
ethannicholas28ef4452016-03-25 09:26:03 -0700308 /* ARB_sample_shading */
309 GrGLFunction<GrGLMinSampleShadingProc> fMinSampleShading;
310
jvanverth84741b32016-09-30 08:39:02 -0700311 /* ARB_sync */
312 GrGLFunction<GrGLFenceSyncProc> fFenceSync;
Greg Danieldba7e7c2017-07-20 15:47:30 -0400313 GrGLFunction<GrGLIsSyncProc> fIsSync;
jvanverth84741b32016-09-30 08:39:02 -0700314 GrGLFunction<GrGLClientWaitSyncProc> fClientWaitSync;
Greg Daniel6be35232017-03-01 17:01:09 -0500315 GrGLFunction<GrGLWaitSyncProc> fWaitSync;
jvanverth84741b32016-09-30 08:39:02 -0700316 GrGLFunction<GrGLDeleteSyncProc> fDeleteSync;
317
Greg Daniel81e7bf82017-07-19 14:47:42 -0400318 /* ARB_internalforamt_query */
319 GrGLFunction<GrGLGetInternalformativProc> fGetInternalformativ;
320
cdalton626e1ff2015-06-12 13:56:46 -0700321 /* KHR_debug */
bsalomon9f2dc272016-02-08 07:22:17 -0800322 GrGLFunction<GrGLDebugMessageControlProc> fDebugMessageControl;
323 GrGLFunction<GrGLDebugMessageInsertProc> fDebugMessageInsert;
324 GrGLFunction<GrGLDebugMessageCallbackProc> fDebugMessageCallback;
325 GrGLFunction<GrGLGetDebugMessageLogProc> fGetDebugMessageLog;
326 GrGLFunction<GrGLPushDebugGroupProc> fPushDebugGroup;
327 GrGLFunction<GrGLPopDebugGroupProc> fPopDebugGroup;
328 GrGLFunction<GrGLObjectLabelProc> fObjectLabel;
bsalomonb1a32ad2015-11-16 06:48:44 -0800329
csmartdalton9bc11872016-08-09 12:42:47 -0700330 /* EXT_window_rectangles */
331 GrGLFunction<GrGLWindowRectanglesProc> fWindowRectangles;
332
bsalomonb1a32ad2015-11-16 06:48:44 -0800333 /* EGL functions */
bsalomon9f2dc272016-02-08 07:22:17 -0800334 GrGLFunction<GrEGLCreateImageProc> fEGLCreateImage;
335 GrGLFunction<GrEGLDestroyImageProc> fEGLDestroyImage;
commit-bot@chromium.orgc72425a2014-01-21 16:09:18 +0000336 } fFunctions;
337
bsalomon944bcf02014-07-29 08:01:52 -0700338 // This exists for internal testing.
339 virtual void abandon() const {}
bsalomon@google.combf2a4692011-05-04 12:35:39 +0000340};
twiz@google.com59a190b2011-03-14 21:23:01 +0000341
342#endif