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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00003 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00004 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00006 */
7
epoger@google.comec3ed6a2011-07-28 14:26:00 +00008
reed@android.com8a1c16f2008-12-17 15:59:43 +00009#ifndef SkShader_DEFINED
10#define SkShader_DEFINED
11
12#include "SkBitmap.h"
13#include "SkFlattenable.h"
14#include "SkMask.h"
15#include "SkMatrix.h"
16#include "SkPaint.h"
17
18class SkPath;
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +000019class SkPicture;
rileya@google.com03c1c352012-07-20 20:02:43 +000020class GrContext;
bsalomon@google.com0ac6af42013-01-16 15:16:18 +000021class GrEffectRef;
reed@android.com8a1c16f2008-12-17 15:59:43 +000022
23/** \class SkShader
reed@google.comad917992011-04-11 19:01:12 +000024 *
reed@google.com880dc472012-05-11 14:47:03 +000025 * Shaders specify the source color(s) for what is being drawn. If a paint
26 * has no shader, then the paint's color is used. If the paint has a
27 * shader, then the shader's color(s) are use instead, but they are
28 * modulated by the paint's alpha. This makes it easy to create a shader
29 * once (e.g. bitmap tiling or gradient) and then change its transparency
30 * w/o having to modify the original shader... only the paint's alpha needs
31 * to be modified.
reed@google.comad917992011-04-11 19:01:12 +000032 */
ctguil@chromium.org7ffb1b22011-03-15 21:27:08 +000033class SK_API SkShader : public SkFlattenable {
reed@android.com8a1c16f2008-12-17 15:59:43 +000034public:
robertphillips@google.com0456e0b2012-06-27 14:03:26 +000035 SK_DECLARE_INST_COUNT(SkShader)
36
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +000037 SkShader(const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +000038 virtual ~SkShader();
39
reed@google.comad917992011-04-11 19:01:12 +000040 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +000041 * Returns true if the local matrix is not an identity matrix.
reed@google.comad917992011-04-11 19:01:12 +000042 */
bsalomon@google.comf94b3a42012-10-31 18:09:01 +000043 bool hasLocalMatrix() const { return !fLocalMatrix.isIdentity(); }
44
45 /**
46 * Returns the local matrix.
47 */
48 const SkMatrix& getLocalMatrix() const { return fLocalMatrix; }
reed@google.comad917992011-04-11 19:01:12 +000049
50 /**
51 * Set the shader's local matrix.
52 * @param localM The shader's new local matrix.
53 */
bsalomon@google.comf94b3a42012-10-31 18:09:01 +000054 void setLocalMatrix(const SkMatrix& localM) { fLocalMatrix = localM; }
reed@google.comad917992011-04-11 19:01:12 +000055
56 /**
57 * Reset the shader's local matrix to identity.
58 */
bsalomon@google.comf94b3a42012-10-31 18:09:01 +000059 void resetLocalMatrix() { fLocalMatrix.reset(); }
reed@android.com8a1c16f2008-12-17 15:59:43 +000060
61 enum TileMode {
reed@google.com0beaba52012-03-16 14:38:06 +000062 /** replicate the edge color if the shader draws outside of its
63 * original bounds
64 */
65 kClamp_TileMode,
66
67 /** repeat the shader's image horizontally and vertically */
68 kRepeat_TileMode,
69
70 /** repeat the shader's image horizontally and vertically, alternating
71 * mirror images so that adjacent images always seam
72 */
73 kMirror_TileMode,
74
75#if 0
76 /** only draw within the original domain, return 0 everywhere else */
77 kDecal_TileMode,
78#endif
reed@android.com8a1c16f2008-12-17 15:59:43 +000079
80 kTileModeCount
81 };
82
83 // override these in your subclass
84
85 enum Flags {
86 //!< set if all of the colors will be opaque
reed@android.com3c9b2a42009-08-27 19:28:37 +000087 kOpaqueAlpha_Flag = 0x01,
reed@android.com5119bdb2009-06-12 21:27:03 +000088
reed@android.com8a1c16f2008-12-17 15:59:43 +000089 //! set if this shader's shadeSpan16() method can be called
reed@android.com3c9b2a42009-08-27 19:28:37 +000090 kHasSpan16_Flag = 0x02,
reed@android.com5119bdb2009-06-12 21:27:03 +000091
reed@android.com8a1c16f2008-12-17 15:59:43 +000092 /** Set this bit if the shader's native data type is instrinsically 16
93 bit, meaning that calling the 32bit shadeSpan() entry point will
94 mean the the impl has to up-sample 16bit data into 32bit. Used as a
95 a means of clearing a dither request if the it will have no effect
96 */
reed@android.com5119bdb2009-06-12 21:27:03 +000097 kIntrinsicly16_Flag = 0x04,
98
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +000099 /** set if the spans only vary in X (const in Y).
reed@android.com5119bdb2009-06-12 21:27:03 +0000100 e.g. an Nx1 bitmap that is being tiled in Y, or a linear-gradient
reed@android.com3c9b2a42009-08-27 19:28:37 +0000101 that varies from left-to-right. This flag specifies this for
102 shadeSpan().
reed@android.com5119bdb2009-06-12 21:27:03 +0000103 */
reed@android.com3c9b2a42009-08-27 19:28:37 +0000104 kConstInY32_Flag = 0x08,
reed@google.com7c2f27d2011-03-07 19:29:00 +0000105
reed@android.com3c9b2a42009-08-27 19:28:37 +0000106 /** same as kConstInY32_Flag, but is set if this is true for shadeSpan16
107 which may not always be the case, since shadeSpan16 may be
108 predithered, which would mean it was not const in Y, even though
109 the 32bit shadeSpan() would be const.
110 */
111 kConstInY16_Flag = 0x10
reed@android.com8a1c16f2008-12-17 15:59:43 +0000112 };
113
reed@google.comad917992011-04-11 19:01:12 +0000114 /**
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000115 * Returns true if the shader is guaranteed to produce only opaque
116 * colors, subject to the SkPaint using the shader to apply an opaque
117 * alpha value. Subclasses should override this to allow some
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000118 * optimizations.
junov@chromium.orgb6e16192011-12-09 15:48:03 +0000119 */
120 virtual bool isOpaque() const { return false; }
121
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000122 /**
123 * ContextRec acts as a parameter bundle for creating Contexts.
124 */
125 struct ContextRec {
126 ContextRec() : fDevice(NULL), fPaint(NULL), fMatrix(NULL) {}
127 ContextRec(const ContextRec& other)
128 : fDevice(other.fDevice), fPaint(other.fPaint), fMatrix(other.fMatrix) {}
129 ContextRec(const SkBitmap& device, const SkPaint& paint, const SkMatrix& matrix)
130 : fDevice(&device)
131 , fPaint(&paint)
132 , fMatrix(&matrix) {}
133
134 const SkBitmap* fDevice; // the bitmap we are drawing into
135 const SkPaint* fPaint; // the current paint associated with the draw
136 const SkMatrix* fMatrix; // the current matrix in the canvas
137 };
138
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000139 class Context : public ::SkNoncopyable {
140 public:
commit-bot@chromium.orge901b6d2014-05-01 19:31:31 +0000141 Context(const SkShader& shader, const ContextRec&);
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000142
143 virtual ~Context();
144
145 /**
146 * Called sometimes before drawing with this shader. Return the type of
147 * alpha your shader will return. The default implementation returns 0.
148 * Your subclass should override if it can (even sometimes) report a
149 * non-zero value, since that will enable various blitters to perform
150 * faster.
151 */
152 virtual uint32_t getFlags() const { return 0; }
153
154 /**
155 * Return the alpha associated with the data returned by shadeSpan16(). If
156 * kHasSpan16_Flag is not set, this value is meaningless.
157 */
158 virtual uint8_t getSpan16Alpha() const { return fPaintAlpha; }
159
160 /**
161 * Called for each span of the object being drawn. Your subclass should
162 * set the appropriate colors (with premultiplied alpha) that correspond
163 * to the specified device coordinates.
164 */
165 virtual void shadeSpan(int x, int y, SkPMColor[], int count) = 0;
166
167 typedef void (*ShadeProc)(void* ctx, int x, int y, SkPMColor[], int count);
168 virtual ShadeProc asAShadeProc(void** ctx);
169
170 /**
171 * Called only for 16bit devices when getFlags() returns
172 * kOpaqueAlphaFlag | kHasSpan16_Flag
173 */
174 virtual void shadeSpan16(int x, int y, uint16_t[], int count);
175
176 /**
177 * Similar to shadeSpan, but only returns the alpha-channel for a span.
178 * The default implementation calls shadeSpan() and then extracts the alpha
179 * values from the returned colors.
180 */
181 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count);
182
183 /**
184 * Helper function that returns true if this shader's shadeSpan16() method
185 * can be called.
186 */
187 bool canCallShadeSpan16() {
188 return SkShader::CanCallShadeSpan16(this->getFlags());
189 }
190
191 protected:
192 // Reference to shader, so we don't have to dupe information.
193 const SkShader& fShader;
194
195 enum MatrixClass {
196 kLinear_MatrixClass, // no perspective
197 kFixedStepInX_MatrixClass, // fast perspective, need to call fixedStepInX() each
198 // scanline
199 kPerspective_MatrixClass // slow perspective, need to mappoints each pixel
200 };
201 static MatrixClass ComputeMatrixClass(const SkMatrix&);
202
203 uint8_t getPaintAlpha() const { return fPaintAlpha; }
204 const SkMatrix& getTotalInverse() const { return fTotalInverse; }
205 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInverseClass; }
206
207 private:
208 SkMatrix fTotalInverse;
209 uint8_t fPaintAlpha;
210 uint8_t fTotalInverseClass;
211
212 typedef SkNoncopyable INHERITED;
213 };
reed@google.com7c2f27d2011-03-07 19:29:00 +0000214
reed@google.comad917992011-04-11 19:01:12 +0000215 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000216 * Create the actual object that does the shading.
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000217 * Size of storage must be >= contextSize.
reed@google.coma641f3f2012-12-13 22:16:30 +0000218 */
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000219 Context* createContext(const ContextRec&, void* storage) const;
reed@google.coma641f3f2012-12-13 22:16:30 +0000220
221 /**
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000222 * Return the size of a Context returned by createContext.
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000223 *
224 * Override this if your subclass overrides createContext, to return the correct size of
225 * your subclass' context.
reed@google.comad917992011-04-11 19:01:12 +0000226 */
commit-bot@chromium.orgf3e50592014-04-30 23:29:02 +0000227 virtual size_t contextSize() const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000228
reed@google.comad917992011-04-11 19:01:12 +0000229 /**
230 * Helper to check the flags to know if it is legal to call shadeSpan16()
231 */
reed@android.com8a1c16f2008-12-17 15:59:43 +0000232 static bool CanCallShadeSpan16(uint32_t flags) {
233 return (flags & kHasSpan16_Flag) != 0;
234 }
235
reed@google.comad917992011-04-11 19:01:12 +0000236 /**
reed@android.comf2b98d62010-12-20 18:26:13 +0000237 Gives method bitmap should be read to implement a shader.
238 Also determines number and interpretation of "extra" parameters returned
239 by asABitmap
240 */
241 enum BitmapType {
242 kNone_BitmapType, //<! Shader is not represented as a bitmap
reed@google.com7c2f27d2011-03-07 19:29:00 +0000243 kDefault_BitmapType,//<! Access bitmap using local coords transformed
reed@android.comf2b98d62010-12-20 18:26:13 +0000244 // by matrix. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000245 kRadial_BitmapType, //<! Access bitmap by transforming local coordinates
246 // by the matrix and taking the distance of result
247 // from (0,0) as bitmap column. Bitmap is 1 pixel
reed@android.comf2b98d62010-12-20 18:26:13 +0000248 // tall. No extras
reed@google.com7c2f27d2011-03-07 19:29:00 +0000249 kSweep_BitmapType, //<! Access bitmap by transforming local coordinates
reed@android.comf2b98d62010-12-20 18:26:13 +0000250 // by the matrix and taking the angle of result
251 // to (0,0) as bitmap x coord, where angle = 0 is
reed@google.com7c2f27d2011-03-07 19:29:00 +0000252 // bitmap left edge of bitmap = 2pi is the
reed@android.comf2b98d62010-12-20 18:26:13 +0000253 // right edge. Bitmap is 1 pixel tall. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000254 kTwoPointRadial_BitmapType,
reed@google.com7c2f27d2011-03-07 19:29:00 +0000255 //<! Matrix transforms to space where (0,0) is
reed@android.comf2b98d62010-12-20 18:26:13 +0000256 // the center of the starting circle. The second
reed@google.com7c2f27d2011-03-07 19:29:00 +0000257 // circle will be centered (x, 0) where x may be
258 // 0. The post-matrix space is normalized such
reed@android.comf2b98d62010-12-20 18:26:13 +0000259 // that 1 is the second radius - first radius.
260 // Three extra parameters are returned:
reed@google.com7c2f27d2011-03-07 19:29:00 +0000261 // 0: x-offset of second circle center
reed@android.comf2b98d62010-12-20 18:26:13 +0000262 // to first.
reed@google.com7c2f27d2011-03-07 19:29:00 +0000263 // 1: radius of first circle in post-matrix
reed@android.comf2b98d62010-12-20 18:26:13 +0000264 // space
265 // 2: the second radius minus the first radius
reed@google.com7c2f27d2011-03-07 19:29:00 +0000266 // in pre-transformed space.
rileya@google.com3e332582012-07-03 13:43:35 +0000267 kTwoPointConical_BitmapType,
268 //<! Matrix transforms to space where (0,0) is
269 // the center of the starting circle. The second
270 // circle will be centered (x, 0) where x may be
271 // 0.
272 // Three extra parameters are returned:
273 // 0: x-offset of second circle center
274 // to first.
275 // 1: radius of first circle
276 // 2: the second radius minus the first radius
rileya@google.com22e57f92012-07-19 15:16:19 +0000277 kLinear_BitmapType, //<! Access bitmap using local coords transformed
278 // by matrix. No extras
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000279
rileya@google.com22e57f92012-07-19 15:16:19 +0000280 kLast_BitmapType = kLinear_BitmapType
reed@android.comf2b98d62010-12-20 18:26:13 +0000281 };
reed@android.com8a1c16f2008-12-17 15:59:43 +0000282 /** Optional methods for shaders that can pretend to be a bitmap/texture
reed@google.com7c2f27d2011-03-07 19:29:00 +0000283 to play along with opengl. Default just returns kNone_BitmapType and
reed@android.comf2b98d62010-12-20 18:26:13 +0000284 ignores the out parameters.
285
286 @param outTexture if non-NULL will be the bitmap representing the shader
287 after return.
288 @param outMatrix if non-NULL will be the matrix to apply to vertices
289 to access the bitmap after return.
290 @param xy if non-NULL will be the tile modes that should be
291 used to access the bitmap after return.
292 @param twoPointRadialParams Two extra return values needed for two point
293 radial bitmaps. The first is the x-offset of
294 the second point and the second is the radius
295 about the first point.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000296 */
reed@android.comf2b98d62010-12-20 18:26:13 +0000297 virtual BitmapType asABitmap(SkBitmap* outTexture, SkMatrix* outMatrix,
rileya@google.com91f319c2012-07-25 17:18:31 +0000298 TileMode xy[2]) const;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000299
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000300 /**
301 * If the shader subclass can be represented as a gradient, asAGradient
302 * returns the matching GradientType enum (or kNone_GradientType if it
303 * cannot). Also, if info is not null, asAGradient populates info with
304 * the relevant (see below) parameters for the gradient. fColorCount
305 * is both an input and output parameter. On input, it indicates how
306 * many entries in fColors and fColorOffsets can be used, if they are
307 * non-NULL. After asAGradient has run, fColorCount indicates how
308 * many color-offset pairs there are in the gradient. If there is
309 * insufficient space to store all of the color-offset pairs, fColors
310 * and fColorOffsets will not be altered. fColorOffsets specifies
311 * where on the range of 0 to 1 to transition to the given color.
312 * The meaning of fPoint and fRadius is dependant on the type of gradient.
313 *
314 * None:
315 * info is ignored.
316 * Color:
317 * fColorOffsets[0] is meaningless.
318 * Linear:
319 * fPoint[0] and fPoint[1] are the end-points of the gradient
320 * Radial:
321 * fPoint[0] and fRadius[0] are the center and radius
322 * Radial2:
323 * fPoint[0] and fRadius[0] are the center and radius of the 1st circle
324 * fPoint[1] and fRadius[1] are the center and radius of the 2nd circle
325 * Sweep:
326 * fPoint[0] is the center of the sweep.
327 */
328
329 enum GradientType {
330 kNone_GradientType,
331 kColor_GradientType,
332 kLinear_GradientType,
333 kRadial_GradientType,
334 kRadial2_GradientType,
335 kSweep_GradientType,
reed@google.com83226972012-06-07 20:26:47 +0000336 kConical_GradientType,
337 kLast_GradientType = kConical_GradientType
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000338 };
339
340 struct GradientInfo {
341 int fColorCount; //!< In-out parameter, specifies passed size
342 // of fColors/fColorOffsets on input, and
343 // actual number of colors/offsets on
344 // output.
345 SkColor* fColors; //!< The colors in the gradient.
346 SkScalar* fColorOffsets; //!< The unit offset for color transitions.
347 SkPoint fPoint[2]; //!< Type specific, see above.
348 SkScalar fRadius[2]; //!< Type specific, see above.
349 TileMode fTileMode; //!< The tile mode used.
reed@google.com3d3a8602013-05-24 14:58:44 +0000350 uint32_t fGradientFlags; //!< see SkGradientShader::Flags
vandebo@chromium.orgd3ae7792011-02-24 00:21:06 +0000351 };
352
353 virtual GradientType asAGradient(GradientInfo* info) const;
354
rileya@google.com03c1c352012-07-20 20:02:43 +0000355 /**
commit-bot@chromium.org91a798f2013-09-06 15:31:06 +0000356 * If the shader subclass has a GrEffect implementation, this resturns the effect to install.
357 * The incoming color to the effect has r=g=b=a all extracted from the SkPaint's alpha.
358 * The output color should be the computed SkShader premul color modulated by the incoming
359 * color. The GrContext may be used by the effect to create textures. The GPU device does not
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000360 * call createContext. Instead we pass the SkPaint here in case the shader needs paint info.
rileya@google.com03c1c352012-07-20 20:02:43 +0000361 */
bsalomon@google.com0ac6af42013-01-16 15:16:18 +0000362 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const;
rileya@google.com03c1c352012-07-20 20:02:43 +0000363
reed@android.com8a1c16f2008-12-17 15:59:43 +0000364 //////////////////////////////////////////////////////////////////////////
365 // Factory methods for stock shaders
366
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000367 /**
368 * Call this to create a new "empty" shader, that will not draw anything.
369 */
370 static SkShader* CreateEmptyShader();
371
reed@android.com8a1c16f2008-12-17 15:59:43 +0000372 /** Call this to create a new shader that will draw with the specified bitmap.
reed@google.com99c114e2012-05-03 20:14:26 +0000373 *
374 * If the bitmap cannot be used (e.g. has no pixels, or its dimensions
375 * exceed implementation limits (currently at 64K - 1)) then SkEmptyShader
376 * may be returned.
377 *
commit-bot@chromium.org91246b92013-12-05 15:43:19 +0000378 * If the src is kA8_Config then that mask will be colorized using the color on
379 * the paint.
380 *
reed@google.com99c114e2012-05-03 20:14:26 +0000381 * @param src The bitmap to use inside the shader
382 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
383 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
384 * @return Returns a new shader object. Note: this function never returns null.
reed@android.com8a1c16f2008-12-17 15:59:43 +0000385 */
386 static SkShader* CreateBitmapShader(const SkBitmap& src,
commit-bot@chromium.org9c9005a2014-04-28 14:55:39 +0000387 TileMode tmx, TileMode tmy,
388 const SkMatrix* localMatrix = NULL);
reed@android.com8a1c16f2008-12-17 15:59:43 +0000389
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000390 /** Call this to create a new shader that will draw with the specified picture.
391 *
392 * @param src The picture to use inside the shader (if not NULL, its ref count
commit-bot@chromium.org855e88e2014-04-21 19:33:12 +0000393 * is incremented). The SkPicture must not be changed after
394 * successfully creating a picture shader.
395 * FIXME: src cannot be const due to SkCanvas::drawPicture
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000396 * @param tmx The tiling mode to use when sampling the bitmap in the x-direction.
397 * @param tmy The tiling mode to use when sampling the bitmap in the y-direction.
398 * @return Returns a new shader object. Note: this function never returns null.
399 */
commit-bot@chromium.org5aacfe92014-05-02 21:23:52 +0000400 static SkShader* CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy,
401 const SkMatrix* localMatrix = NULL);
commit-bot@chromium.orgc5d9bb02014-04-08 15:19:34 +0000402
commit-bot@chromium.org0f10f7b2014-03-13 18:02:17 +0000403 SK_TO_STRING_VIRT()
commit-bot@chromium.orgc0b7e102013-10-23 17:06:21 +0000404 SK_DEFINE_FLATTENABLE_TYPE(SkShader)
405
reed@android.com8a1c16f2008-12-17 15:59:43 +0000406protected:
commit-bot@chromium.org8b0e8ac2014-01-30 18:58:24 +0000407 SkShader(SkReadBuffer& );
408 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000409
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000410 bool computeTotalInverse(const ContextRec&, SkMatrix* totalInverse) const;
commit-bot@chromium.org87fcd952014-04-23 19:10:51 +0000411
commit-bot@chromium.orgce56d962014-05-05 18:39:18 +0000412 /**
413 * Your subclass must also override contextSize() if it overrides onCreateContext().
414 * Base class impl returns NULL.
415 */
416 virtual Context* onCreateContext(const ContextRec&, void* storage) const;
417
418private:
419 SkMatrix fLocalMatrix;
reed@android.com8a1c16f2008-12-17 15:59:43 +0000420
reed@android.com8a1c16f2008-12-17 15:59:43 +0000421 typedef SkFlattenable INHERITED;
422};
423
424#endif