tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "gl/GrGLShaderBuilder.h" |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 9 | #include "gl/GrGLProgram.h" |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 10 | |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 11 | // number of each input/output type in a single allocation block |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 12 | static const int kVarsPerBlock = 8; |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 13 | |
| 14 | // except FS outputs where we expect 2 at most. |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 15 | static const int kMaxFSOutputs = 2; |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 16 | |
bsalomon@google.com | d7727ce | 2012-07-12 16:40:03 +0000 | [diff] [blame^] | 17 | // ES2 FS only guarantees mediump and lowp support |
| 18 | static const GrGLShaderVar::Precision kDefaultFragmentPrecision = GrGLShaderVar::kMedium_Precision; |
| 19 | |
tomhudson@google.com | 9c639a4 | 2012-05-14 19:58:06 +0000 | [diff] [blame] | 20 | // Architectural assumption: always 2-d input coords. |
| 21 | // Likely to become non-constant and non-static, perhaps even |
| 22 | // varying by stage, if we use 1D textures for gradients! |
| 23 | //const int GrGLShaderBuilder::fCoordDims = 2; |
| 24 | |
bsalomon@google.com | ad5e937 | 2012-07-11 18:11:27 +0000 | [diff] [blame] | 25 | GrGLShaderBuilder::GrGLShaderBuilder(const GrGLContextInfo& ctx) |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 26 | : fVSUnis(kVarsPerBlock) |
| 27 | , fVSAttrs(kVarsPerBlock) |
| 28 | , fVSOutputs(kVarsPerBlock) |
| 29 | , fGSInputs(kVarsPerBlock) |
| 30 | , fGSOutputs(kVarsPerBlock) |
| 31 | , fFSInputs(kVarsPerBlock) |
| 32 | , fFSUnis(kVarsPerBlock) |
| 33 | , fFSOutputs(kMaxFSOutputs) |
tomhudson@google.com | 040c41a | 2012-05-18 14:57:40 +0000 | [diff] [blame] | 34 | , fUsesGS(false) |
tomhudson@google.com | 9c639a4 | 2012-05-14 19:58:06 +0000 | [diff] [blame] | 35 | , fVaryingDims(0) |
bsalomon@google.com | ad5e937 | 2012-07-11 18:11:27 +0000 | [diff] [blame] | 36 | , fComplexCoord(false) |
| 37 | , fContext(ctx) { |
tomhudson@google.com | f9ad886 | 2012-05-11 20:38:48 +0000 | [diff] [blame] | 38 | |
| 39 | } |
| 40 | |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 41 | void GrGLShaderBuilder::computeSwizzle(uint32_t configFlags) { |
| 42 | static const uint32_t kMulByAlphaMask = |
| 43 | (GrGLProgram::StageDesc::kMulRGBByAlpha_RoundUp_InConfigFlag | |
| 44 | GrGLProgram::StageDesc::kMulRGBByAlpha_RoundDown_InConfigFlag); |
| 45 | |
| 46 | fSwizzle = ""; |
| 47 | if (configFlags & GrGLProgram::StageDesc::kSwapRAndB_InConfigFlag) { |
| 48 | GrAssert(!(configFlags & |
| 49 | GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag)); |
| 50 | GrAssert(!(configFlags & |
| 51 | GrGLProgram::StageDesc::kSmearRed_InConfigFlag)); |
| 52 | fSwizzle = ".bgra"; |
| 53 | } else if (configFlags & GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag) { |
| 54 | GrAssert(!(configFlags & kMulByAlphaMask)); |
| 55 | GrAssert(!(configFlags & |
| 56 | GrGLProgram::StageDesc::kSmearRed_InConfigFlag)); |
| 57 | fSwizzle = ".aaaa"; |
| 58 | } else if (configFlags & GrGLProgram::StageDesc::kSmearRed_InConfigFlag) { |
| 59 | GrAssert(!(configFlags & kMulByAlphaMask)); |
| 60 | GrAssert(!(configFlags & |
| 61 | GrGLProgram::StageDesc::kSmearAlpha_InConfigFlag)); |
| 62 | fSwizzle = ".rrrr"; |
| 63 | } |
| 64 | } |
| 65 | |
| 66 | void GrGLShaderBuilder::computeModulate(const char* fsInColor) { |
| 67 | if (NULL != fsInColor) { |
| 68 | fModulate.printf(" * %s", fsInColor); |
robertphillips@google.com | e9b3f7d | 2012-05-30 12:26:39 +0000 | [diff] [blame] | 69 | } else { |
| 70 | fModulate.reset(); |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 71 | } |
| 72 | } |
| 73 | |
tomhudson@google.com | 5440f06 | 2012-06-01 15:55:50 +0000 | [diff] [blame] | 74 | void GrGLShaderBuilder::setupTextureAccess(SamplerMode samplerMode, |
| 75 | int stageNum) { |
bsalomon@google.com | f0a104e | 2012-07-10 17:51:07 +0000 | [diff] [blame] | 76 | SkString retval; |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 77 | |
tomhudson@google.com | 5440f06 | 2012-06-01 15:55:50 +0000 | [diff] [blame] | 78 | fTexFunc = "texture2D"; |
| 79 | switch (samplerMode) { |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 80 | case kDefault_SamplerMode: |
tomhudson@google.com | 5440f06 | 2012-06-01 15:55:50 +0000 | [diff] [blame] | 81 | GrAssert(fVaryingDims == fCoordDims); |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 82 | // Do nothing |
| 83 | break; |
tomhudson@google.com | 5440f06 | 2012-06-01 15:55:50 +0000 | [diff] [blame] | 84 | case kProj_SamplerMode: |
| 85 | fTexFunc.append("Proj"); |
| 86 | break; |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 87 | case kExplicitDivide_SamplerMode: |
| 88 | retval = "inCoord"; |
tomhudson@google.com | 5440f06 | 2012-06-01 15:55:50 +0000 | [diff] [blame] | 89 | retval.appendS32(stageNum); |
| 90 | fFSCode.appendf("\t%s %s = %s%s / %s%s;\n", |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 91 | GrGLShaderVar::TypeString |
| 92 | (GrSLFloatVectorType(fCoordDims)), |
| 93 | retval.c_str(), |
| 94 | fSampleCoords.c_str(), |
| 95 | GrGLSLVectorNonhomogCoords(fVaryingDims), |
| 96 | fSampleCoords.c_str(), |
| 97 | GrGLSLVectorHomogCoord(fVaryingDims)); |
| 98 | fSampleCoords = retval; |
| 99 | break; |
| 100 | } |
tomhudson@google.com | 5440f06 | 2012-06-01 15:55:50 +0000 | [diff] [blame] | 101 | fComplexCoord = false; |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 102 | } |
| 103 | |
| 104 | void GrGLShaderBuilder::emitTextureLookup(const char* samplerName, |
| 105 | const char* coordName) { |
| 106 | if (NULL == coordName) { |
| 107 | coordName = fSampleCoords.c_str(); |
| 108 | } |
tomhudson@google.com | 5440f06 | 2012-06-01 15:55:50 +0000 | [diff] [blame] | 109 | fFSCode.appendf("%s(%s, %s)", fTexFunc.c_str(), samplerName, coordName); |
tomhudson@google.com | 5259814 | 2012-05-24 17:44:30 +0000 | [diff] [blame] | 110 | } |
| 111 | |
| 112 | void GrGLShaderBuilder::emitDefaultFetch(const char* outColor, |
| 113 | const char* samplerName) { |
| 114 | fFSCode.appendf("\t%s = ", outColor); |
| 115 | this->emitTextureLookup(samplerName); |
| 116 | fFSCode.appendf("%s%s;\n", fSwizzle.c_str(), fModulate.c_str()); |
| 117 | } |
| 118 | |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 119 | const GrGLShaderVar& GrGLShaderBuilder::addUniform(uint32_t visibility, |
| 120 | GrSLType type, |
| 121 | const char* name, |
| 122 | int stageNum, |
| 123 | int count) { |
tomhudson@google.com | 242ed6f | 2012-05-30 17:38:57 +0000 | [diff] [blame] | 124 | GrAssert(name && strlen(name)); |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 125 | static const uint32_t kVisibilityMask = kVertex_ShaderType | kFragment_ShaderType; |
| 126 | GrAssert(0 == (~kVisibilityMask & visibility)); |
| 127 | GrAssert(0 != visibility); |
tomhudson@google.com | 242ed6f | 2012-05-30 17:38:57 +0000 | [diff] [blame] | 128 | |
| 129 | GrGLShaderVar* var = NULL; |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 130 | if (kVertex_ShaderType & visibility) { |
tomhudson@google.com | 242ed6f | 2012-05-30 17:38:57 +0000 | [diff] [blame] | 131 | var = &fVSUnis.push_back(); |
| 132 | } else { |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 133 | GrAssert(kFragment_ShaderType & visibility); |
tomhudson@google.com | 242ed6f | 2012-05-30 17:38:57 +0000 | [diff] [blame] | 134 | var = &fFSUnis.push_back(); |
| 135 | } |
| 136 | var->setType(type); |
| 137 | var->setTypeModifier(GrGLShaderVar::kUniform_TypeModifier); |
| 138 | var->setName(name); |
| 139 | if (stageNum >= 0) { |
| 140 | var->accessName()->appendS32(stageNum); |
| 141 | } |
| 142 | var->setArrayCount(count); |
| 143 | |
bsalomon@google.com | eb715c8 | 2012-07-11 15:03:31 +0000 | [diff] [blame] | 144 | if ((kVertex_ShaderType | kFragment_ShaderType) == visibility) { |
bsalomon@google.com | d7727ce | 2012-07-12 16:40:03 +0000 | [diff] [blame^] | 145 | // the fragment and vertex precisions must match |
| 146 | var->setPrecision(kDefaultFragmentPrecision); |
tomhudson@google.com | 242ed6f | 2012-05-30 17:38:57 +0000 | [diff] [blame] | 147 | fFSUnis.push_back(*var); |
tomhudson@google.com | 242ed6f | 2012-05-30 17:38:57 +0000 | [diff] [blame] | 148 | } |
| 149 | |
| 150 | return *var; |
| 151 | } |
tomhudson@google.com | 23cb229 | 2012-05-30 18:26:03 +0000 | [diff] [blame] | 152 | |
| 153 | void GrGLShaderBuilder::addVarying(GrSLType type, |
| 154 | const char* name, |
| 155 | const char** vsOutName, |
| 156 | const char** fsInName) { |
| 157 | fVSOutputs.push_back(); |
| 158 | fVSOutputs.back().setType(type); |
| 159 | fVSOutputs.back().setTypeModifier(GrGLShaderVar::kOut_TypeModifier); |
| 160 | fVSOutputs.back().accessName()->printf("v%s", name); |
| 161 | if (vsOutName) { |
| 162 | *vsOutName = fVSOutputs.back().getName().c_str(); |
| 163 | } |
| 164 | // input to FS comes either from VS or GS |
bsalomon@google.com | f0a104e | 2012-07-10 17:51:07 +0000 | [diff] [blame] | 165 | const SkString* fsName; |
tomhudson@google.com | 23cb229 | 2012-05-30 18:26:03 +0000 | [diff] [blame] | 166 | if (fUsesGS) { |
| 167 | // if we have a GS take each varying in as an array |
| 168 | // and output as non-array. |
| 169 | fGSInputs.push_back(); |
| 170 | fGSInputs.back().setType(type); |
| 171 | fGSInputs.back().setTypeModifier(GrGLShaderVar::kIn_TypeModifier); |
| 172 | fGSInputs.back().setUnsizedArray(); |
| 173 | *fGSInputs.back().accessName() = fVSOutputs.back().getName(); |
| 174 | fGSOutputs.push_back(); |
| 175 | fGSOutputs.back().setType(type); |
| 176 | fGSOutputs.back().setTypeModifier(GrGLShaderVar::kOut_TypeModifier); |
| 177 | fGSOutputs.back().accessName()->printf("g%s", name); |
| 178 | fsName = fGSOutputs.back().accessName(); |
| 179 | } else { |
| 180 | fsName = fVSOutputs.back().accessName(); |
| 181 | } |
| 182 | fFSInputs.push_back(); |
| 183 | fFSInputs.back().setType(type); |
| 184 | fFSInputs.back().setTypeModifier(GrGLShaderVar::kIn_TypeModifier); |
| 185 | fFSInputs.back().setName(*fsName); |
| 186 | if (fsInName) { |
| 187 | *fsInName = fsName->c_str(); |
| 188 | } |
| 189 | } |
| 190 | |
tomhudson@google.com | 23cb229 | 2012-05-30 18:26:03 +0000 | [diff] [blame] | 191 | void GrGLShaderBuilder::addVarying(GrSLType type, |
| 192 | const char* name, |
| 193 | int stageNum, |
| 194 | const char** vsOutName, |
| 195 | const char** fsInName) { |
bsalomon@google.com | f0a104e | 2012-07-10 17:51:07 +0000 | [diff] [blame] | 196 | SkString nameWithStage(name); |
tomhudson@google.com | 23cb229 | 2012-05-30 18:26:03 +0000 | [diff] [blame] | 197 | nameWithStage.appendS32(stageNum); |
| 198 | this->addVarying(type, nameWithStage.c_str(), vsOutName, fsInName); |
| 199 | } |
| 200 | |
bsalomon@google.com | ad5e937 | 2012-07-11 18:11:27 +0000 | [diff] [blame] | 201 | namespace { |
bsalomon@google.com | d7727ce | 2012-07-12 16:40:03 +0000 | [diff] [blame^] | 202 | |
| 203 | inline void append_default_precision_qualifier(GrGLShaderVar::Precision p, |
| 204 | GrGLBinding binding, |
| 205 | SkString* str) { |
| 206 | // Desktop GLSL has added precision qualifiers but they don't do anything. |
| 207 | if (kES2_GrGLBinding == binding) { |
| 208 | switch (p) { |
| 209 | case GrGLShaderVar::kHigh_Precision: |
| 210 | str->append("precision highp float;\n"); |
| 211 | break; |
| 212 | case GrGLShaderVar::kMedium_Precision: |
| 213 | str->append("precision mediump float;\n"); |
| 214 | break; |
| 215 | case GrGLShaderVar::kLow_Precision: |
| 216 | str->append("precision lowp float;\n"); |
| 217 | break; |
| 218 | case GrGLShaderVar::kDefault_Precision: |
| 219 | GrCrash("Default precision now allowed."); |
| 220 | default: |
| 221 | GrCrash("Unknown precision value."); |
| 222 | } |
| 223 | } |
| 224 | } |
| 225 | |
bsalomon@google.com | ad5e937 | 2012-07-11 18:11:27 +0000 | [diff] [blame] | 226 | void append_decls(const GrGLShaderBuilder::VarArray& vars, |
| 227 | const GrGLContextInfo& ctx, |
| 228 | SkString* string) { |
| 229 | for (int i = 0; i < vars.count(); ++i) { |
| 230 | vars[i].appendDecl(ctx, string); |
| 231 | } |
| 232 | } |
| 233 | } |
| 234 | |
| 235 | void GrGLShaderBuilder::getShader(ShaderType type, SkString* shaderStr) const { |
| 236 | switch (type) { |
| 237 | case kVertex_ShaderType: |
| 238 | *shaderStr = fHeader; |
| 239 | append_decls(fVSUnis, fContext, shaderStr); |
| 240 | append_decls(fVSAttrs, fContext, shaderStr); |
| 241 | append_decls(fVSOutputs, fContext, shaderStr); |
| 242 | shaderStr->append(fVSCode); |
| 243 | break; |
| 244 | case kGeometry_ShaderType: |
| 245 | if (fUsesGS) { |
| 246 | *shaderStr = fHeader; |
| 247 | shaderStr->append(fGSHeader); |
| 248 | append_decls(fGSInputs, fContext, shaderStr); |
| 249 | append_decls(fGSOutputs, fContext, shaderStr); |
| 250 | shaderStr->append(fGSCode); |
| 251 | } else { |
| 252 | shaderStr->reset(); |
| 253 | } |
| 254 | break; |
| 255 | case kFragment_ShaderType: |
| 256 | *shaderStr = fHeader; |
bsalomon@google.com | d7727ce | 2012-07-12 16:40:03 +0000 | [diff] [blame^] | 257 | append_default_precision_qualifier(kDefaultFragmentPrecision, |
| 258 | fContext.binding(), |
| 259 | shaderStr); |
bsalomon@google.com | ad5e937 | 2012-07-11 18:11:27 +0000 | [diff] [blame] | 260 | append_decls(fFSUnis, fContext, shaderStr); |
| 261 | append_decls(fFSInputs, fContext, shaderStr); |
| 262 | // We shouldn't have declared outputs on 1.10 |
| 263 | GrAssert(k110_GrGLSLGeneration != fContext.glslGeneration() || fFSOutputs.empty()); |
| 264 | append_decls(fFSOutputs, fContext, shaderStr); |
| 265 | shaderStr->append(fFSFunctions); |
| 266 | shaderStr->append(fFSCode); |
| 267 | break; |
| 268 | } |
bsalomon@google.com | ad5e937 | 2012-07-11 18:11:27 +0000 | [diff] [blame] | 269 | } |
bsalomon@google.com | d7727ce | 2012-07-12 16:40:03 +0000 | [diff] [blame^] | 270 | |