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gerrit-public.fairphone.software
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platform
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external
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skia
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34d13313235fe7c3a44de1b896bd577d2fc17ae4
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src
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shaders
/
SkPerlinNoiseShader.cpp
9338c60
Switch FP creation over to GrRecordingContext
by Robert Phillips
· 6 years ago
1efecea
Make asFragmentProcessor entry point only take a GrRecordingContext (take 2)
by Robert Phillips
· 6 years ago
a7f0013
Revert "Make asFragmentProcessor entry point only take a GrRecordingContext"
by Robert Phillips
· 6 years ago
e821d21
Make asFragmentProcessor entry point only take a GrRecordingContext
by Robert Phillips
· 6 years ago
e1f5502
Reland "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 6 years ago
c83da98
Revert "SkSL is now pickier about type conversions"
by Ethan Nicholas
· 6 years ago
91c1d08
SkSL is now pickier about type conversions
by Ethan Nicholas
· 6 years ago
9da87e0
Rename GrContext::contextPriv to priv
by Robert Phillips
· 6 years ago
2ee498c
fixed uninitialized value in Perlin noise shader
by Ethan Nicholas
· 6 years ago
8294015
Fixed GPU perlin noise shaders under rotation.
by Ethan Nicholas
· 6 years ago
246bc3d
Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.""
by Brian Salomon
· 6 years ago
47be94a
Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."
by Brian Salomon
· 6 years ago
10273c1
Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.
by Brian Salomon
· 6 years ago
2335644
Fix occurrences of "-Wextra-semi-stmt"
by Brian Salomon
· 6 years ago
fa5f6ce
rename some flattenable routines
by Mike Klein
· 6 years ago
4fee323
override getTypeName() instead of using table
by Mike Klein
· 6 years ago
1295672
clean up flattenable macro cruft
by Mike Klein
· 6 years ago
e92aae6
make legacy shadercontext optional
by Mike Reed
· 6 years ago
cb3d087
Remove all remaining GrColor4f (other than gradients)
by Brian Osman
· 6 years ago
f28e55d
Add SkPMColor4f support to SkSL
by Brian Osman
· 6 years ago
e50efdf
Remove a few exit-time destructors.
by Nico Weber
· 6 years ago
82e0e44
Remove a largue quantity of 4444 and/or dithering code
by Brian Osman
· 6 years ago
12fb9cf
added SkSL saturate() function
by Ethan Nicholas
· 6 years ago
f7dcd76
Remove array of TextureSampler pointers from GrIOResourceProcessor.
by Brian Salomon
· 6 years ago
f18c756
Pull non-substantive changes out of omnibus CL
by Robert Phillips
· 6 years ago
27dddae
rebase
by Cary Clark
· 6 years ago
102c8cf
Harden SkPerlinNoiseShader StitchData initialization
by Florin Malita
· 6 years ago
89ad31e
Revert "Reland "remove toString""
by Cary Clark
· 6 years ago
92e37b6
Reland "remove toString"
by Cary Clark
· 6 years ago
32a4910
Revert "remove toString"
by Cary Clark
· 6 years ago
5191880
remove toString
by Cary Clark
· 6 years ago
832aa11
validate perlin inputs
by Mike Reed
· 6 years ago
6ee268d
Fix UBSAN warnings in SkPerlinNoiseShaderImpl
by Kevin Lubick
· 6 years ago
c6c5ead
Reland "Fix handling of MaskFilter matrices"
by Florin Malita
· 6 years ago
c64ee20
Revert "Fix handling of MaskFilter matrices"
by Robert Phillips
· 6 years ago
2097fd0
Fix handling of MaskFilter matrices
by Florin Malita
· 6 years ago
9988541
remove SK_IGNORE_TO_STRING
by Cary Clark
· 6 years ago
7e1912a
Move GrMakeCachedBitmapProxy work in lazy mode
by Greg Daniel
· 7 years ago
28eaed2
add gpu impl for shadermaskfilter
by Mike Reed
· 7 years ago
de5c502
move checkLE functionality directly onto readbuffer
by Mike Reed
· 7 years ago
bee2732
Fix some fuzzer bugs from Skia's image filter fuzzer
by Robert Phillips
· 7 years ago
e3429e6
rename inner AsFPArgs to stand-alone GrFPArgs
by Mike Reed
· 7 years ago
1afd4cd
Add GrProxyProvider
by Robert Phillips
· 7 years ago
e9d172a
converted ConstColorProcessor to SkSL
by Ethan Nicholas
· 7 years ago
63fd760
Remove trailing whitespace.
by Ben Wagner
· 7 years ago
abff956
initClassID no longer auto-allocates ids
by Ethan Nicholas
· 7 years ago
8aa4569
switched SkSL's temporary 'highfloat' type back to 'float'
by Ethan Nicholas
· 7 years ago
f7b8820
re-land of new SkSL precisions
by Ethan Nicholas
· 7 years ago
27185a9
Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half."""
by Ethan Nicholas
· 7 years ago
05d5a13
Revert "Revert "Switched highp float to highfloat and mediump float to half.""
by Ethan Nicholas
· 7 years ago
2bbdcc4
Rework GrSamplerParams to be more compact and use its own wrap mode enum.
by Brian Salomon
· 7 years ago
1d816b9
Revert "Switched highp float to highfloat and mediump float to half."
by Brian Salomon
· 7 years ago
88d99c6
Switched highp float to highfloat and mediump float to half.
by Ethan Nicholas
· 7 years ago
aff329b
Make GrFragmentProcessor be non-refcounted and use std::unique_ptr.
by Brian Salomon
· 7 years ago
5af9ea3
renamed SkSL types in preparation for killing precision modifiers
by Ethan Nicholas
· 7 years ago
4331e46
Implement GrFragmentProcessor::clone() for lighting and perlin noise classes
by Brian Salomon
· 7 years ago
0c26a9d
GR_TEST_UTILS fixes
by Brian Salomon
· 7 years ago
c352f3b
fixed improved perlin noise effect on ANGLE
by Ethan Nicholas
· 7 years ago
fbcef6e
Clean up GrResourceProvider usage
by Robert Phillips
· 7 years ago
83223bc
Store SkPerlinNoiseShaderImpl's PaintingData inline
by Florin Malita
· 7 years ago
b365cf5
Speculative fix for SkPerlinNoiseShaderImpl::asFragmentProcessor leak
by Florin Malita
· 7 years ago
5edba45
[Reland] Relocate shaders to own dir
by Florin Malita
· 7 years ago
[Renamed from src/effects/SkPerlinNoiseShader.cpp]
f2ae2b2
move perlinenoise2 into effects
by Mike Reed
· 7 years ago
d8872be
Revert "Relocate shaders to own dir"
by Stan Iliev
· 7 years ago
[Renamed from src/shaders/SkPerlinNoiseShader.cpp]
fabe0b2
Relocate shaders to own dir
by Florin Malita
· 7 years ago
[Renamed from src/effects/SkPerlinNoiseShader.cpp]
4aed138
Reland of SkShaderBase
by Florin Malita
· 7 years ago
d93e11c
Revert "SkShaderBase"
by Florin Malita
· 7 years ago
58a7564
SkShaderBase
by Florin Malita
· 7 years ago
14d54c2
Hide SkPerlinNoiseShader impl details
by Florin Malita
· 7 years ago
fda4600
SkPerlinNoiseShader: handle pathological inputs
by Hal Canary
· 7 years ago
ab015ef
Move the ability to access textures, buffers, and image storages out from GrProcessor.
by Brian Salomon
· 7 years ago
d3b6597
Mark overridden destructors with 'override' and remove 'virtual'
by Brian Salomon
· 7 years ago
26c90e0
Add GrRenderTargetContext::resourceProvider & GrResourceProvider::caps
by Robert Phillips
· 8 years ago
3b65598
Make SkGr.h private and remove unused functions
by Brian Osman
· 8 years ago
32342f0
Rebase and fix chromium
by Brian Osman
· 8 years ago
6f9f7eb
Expand use of GrMakeCachedBitmapProxy (take 2)
by Robert Phillips
· 8 years ago
eae7524
Revert "Expand use of GrMakeCachedBitmapProxy"
by Robert Phillips
· 8 years ago
561d1f8
Expand use of GrMakeCachedBitmapProxy
by Robert Phillips
· 8 years ago
8be952a
SkScalarMul is deprecated
by Mike Reed
· 8 years ago
cb30bb2
Remove GrFragmentProcessor::computeInvariantOutput
by Brian Salomon
· 8 years ago
83e939b
Use SkArenaAlloc in the SkAutoBlitterChoose code.
by Herb Derby
· 8 years ago
dd8b72a
Revert "Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code."
by Robert Phillips
· 8 years ago
2b57b7f
Use SkArenaAlloc instead of SkSmallAllocator in the SkAutoBlitterChoose code.
by Herb Derby
· 8 years ago
6f6961e
make GR_TEST_UTILS=0 work
by Hal Canary
· 8 years ago
587e08f
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
by Brian Salomon
· 8 years ago
052fd51
Revert "Start of rewrite of GrFragmentProcessor optimizations."
by Ethan Nicholas
· 8 years ago
85eb422
Start of rewrite of GrFragmentProcessor optimizations.
by Brian Salomon
· 8 years ago
bbeb573
Simplify SkShader::ContextRec::fLocalMatrix handling
by Florin Malita
· 8 years ago
5f13fba
Stop tracking whether GrFragmentProcessors read their input
by Brian Salomon
· 8 years ago
67c18d6
Continue making Ganesh use absolute texture coordinates - take 2
by Robert Phillips
· 8 years ago
a7d61a6
Revert "Continue making Ganesh use absolute texture coordinates"
by Joe Gregorio
· 8 years ago
4493a9d
Continue making Ganesh use absolute texture coordinates
by Robert Phillips
· 8 years ago
61624f0
Plumb dst color space in many places, rather than "mode"
by Brian Osman
· 8 years ago
94efbf5
Merge GrGLSLCaps into GrShaderCaps
by Brian Salomon
· 8 years ago
99938a8
Merge GrGLSLShaderVar and GrShaderVar
by Brian Salomon
· 8 years ago
514baff
Rename GrTextureParams to GrSamplerParams
by Brian Salomon
· 8 years ago
0bbecb2
Rename GrTextureAccess to GrProcessor::TextureSampler.
by Brian Salomon
· 8 years ago
7b8400d
Rename SkSourceGammaTreatment to SkDestinationSurfaceColorMode
by Brian Osman
· 8 years ago
67b39de
s/SkAutoTUnref/sk_sp/ in src/ part 1
by Hal Canary
· 8 years ago
618d304
GrConstColorProcessor uses 4f colors in the destination space
by Brian Osman
· 8 years ago
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