1. 641ac7d Make result of GrOp::combineIfPossible be an enum. by Brian Salomon · 7 years ago
  2. 986f64c Remove multitexturing support from GrTextureOp. by Brian Salomon · 7 years ago
  3. 512875a changed SkASSERT -> SkAssertResult in GrMtlPipelineStateBuilder.mm by Timothy Liang · 7 years ago
  4. 4a82396 Remove fPath and fTooLargeForAtlas from GrGlyph by Herb Derby · 7 years ago
  5. 9a52a39 Move path fallback logic into drawer by Herb Derby · 7 years ago
  6. 7ac582e implemented the pipeline state builder for metal gpu backend by Timothy Liang · 7 years ago
  7. b948572 Store GrMeshDrawOps' meshes in GrOpFlushState's arena. by Brian Salomon · 7 years ago
  8. c0b03d8 Start adding support for some base extensions which others build on. by Greg Daniel · 7 years ago
  9. 12fb9cf added SkSL saturate() function by Ethan Nicholas · 7 years ago
  10. e42dc2d Hoist path check into regenerateGlyphRunList. by Herb Derby · 7 years ago
  11. 607be37 GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement. by Brian Salomon · 7 years ago
  12. af87483 Move GrGeometryProcessor's textures out of classes and into by Brian Salomon · 7 years ago
  13. 057ad70 Update GrTextureStripAtlas for DDLs (take 2) by Robert Phillips · 7 years ago
  14. 9047c06 validate GrMtlBuffer after forcing it to be static by Timothy Liang · 7 years ago
  15. 9a24fee Avoid coverage bleed for AA arcs with tiny sweep angles by Brian Osman · 7 years ago
  16. 1400d38 Revert "Hoist path check" by Jim Van Verth · 7 years ago
  17. f513682 Make fixed dynamic states be conditionally allocated by Brian Salomon · 7 years ago
  18. 6de0fca Hoist path check by Herb Derby · 7 years ago
  19. 270239d For filled arcs, merge coverage by simply adding by Brian Osman · 7 years ago
  20. 49528b6 implemented GrMtlBuffer for Metal gpu backend by Timothy Liang · 7 years ago
  21. 92aef4b Support using vulkan 1.1. by Greg Daniel · 7 years ago
  22. 3644360 Have GrVkBackendContext take a VkPhysicalDeviceFeatures struct. by Greg Daniel · 7 years ago
  23. 20ee171 Revert "Update GrTextureStripAtlas for DDLs" by Robert Phillips · 7 years ago
  24. c042d41 Update GrTextureStripAtlas for DDLs by Robert Phillips · 7 years ago
  25. dfec99f Move mip map regen from GrGLProgram to GrGLGpu by Brian Salomon · 7 years ago
  26. a31f4e5 Make sure we check the version number of Vulkan Extensions. by Greg Daniel · 7 years ago
  27. 049b5d9 Combine the append glyphs by Herb Derby · 7 years ago
  28. 04ae8ee Add color space to SkColorFilter::filterColor4f by Brian Osman · 7 years ago
  29. 96d275a Move GrTextureStripAtlas to its own file by Robert Phillips · 7 years ago
  30. 98bffae Reland "Reland "Let client pass in full extension to GrVkBackendContext."" by Greg Daniel · 7 years ago
  31. def5546 Include windows.h in debug windows vulkan to fix build. by Greg Daniel · 7 years ago
  32. b91c466 Don't change the front face direction in Vulkan by Chris Dalton · 7 years ago
  33. e632dfc Use GrTextureType to determine highest supported filter by Brian Salomon · 7 years ago
  34. ee78396 templatize GrSurfaceProxyRef by Brian Salomon · 7 years ago
  35. 70c787a implemented copy surface as draw then blit for metal gpu backend by Timothy Liang · 7 years ago
  36. d3e65aa Move GrVkInterface out of public API. by Greg Daniel · 7 years ago
  37. fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 7 years ago
  38. e2da5f9 Revert "Disable GPU clip masks" by Christopher Cameron · 7 years ago
  39. 0ab5ce1 Move path leaf loop to drawer by Herb Derby · 7 years ago
  40. e782f84 Remove GrResourceIOProcessor. by Brian Salomon · 7 years ago
  41. ae5f953 Remove unused GrGpuResourceRef and GrTGpuResourceRef by Brian Salomon · 7 years ago
  42. e30739a implemented copy surface as draw for metal gpu backend by Timothy Liang · 7 years ago
  43. c8ece3d Don't use glFrontFace by Chris Dalton · 7 years ago
  44. 0054311 Re-re-land "added GrSkSLFP and converted DitherEffect to use it" by Ethan Nicholas · 7 years ago
  45. 74c6ed3 Move one leaf loop from GPU to glyph drawer by Herb Derby · 7 years ago
  46. f7dcd76 Remove array of TextureSampler pointers from GrIOResourceProcessor. by Brian Salomon · 7 years ago
  47. 7226c23 Make GrTextureProxy store a GrTextureType. by Brian Salomon · 7 years ago
  48. 3ebd354 For TextureOp + Alpha texture, xform paint color to dest color space by Brian Osman · 7 years ago
  49. f9dfbc3 Combine GPU drawing routines into one large routine by Herb Derby · 7 years ago
  50. 60dd8c7 Introduce enum class for texture type. by Brian Salomon · 7 years ago
  51. 12e4256 Make a glyphrun version of DrawBmpPosTextAsPaths by Herb Derby · 7 years ago
  52. 46dbfbb Make regenerateGlyphRunList on use the iterator by Herb Derby · 7 years ago
  53. 4818244 Remove unused kTexture2D_GrSLType and kSampler_GrSLType by Brian Salomon · 7 years ago
  54. db10ed0 Remove unused kBufferSampler_GrSLType by Brian Salomon · 7 years ago
  55. 49d14e9 sksl: Add a "sk_Clockwise" built-in by Chris Dalton · 7 years ago
  56. f4f6bbf Duplicate drawDFPosText into drawDFGlyphRun by Herb Derby · 7 years ago
  57. ab54e73 Hide SkTextBlob::GlyphPositioning from public API by Florin Malita · 7 years ago
  58. 504dd05 Reland "Go back to cleaning up MIP levels on texture export rather than assuming dirty on texture import." by Brian Salomon · 7 years ago
  59. da1be46 Add more optional debugging printouts for resource allocation by Robert Phillips · 7 years ago
  60. 2739ab0 Fix explicit resource allocator bug by Robert Phillips · 7 years ago
  61. 9acfc6c Add kAAHairline to GpuPathRenderers by Chris Dalton · 7 years ago
  62. b935cf8 const all the things by Herb Derby · 7 years ago
  63. a442526 Correctly distinguish hairline paths in the SW path renderer's cache by Brian Osman · 7 years ago
  64. d26b4d8 GrTessellator: fix for collinear edge merging. by Stephen White · 7 years ago
  65. 01a9128 Maybe fix numStencilBits TSAN crash by Robert Phillips · 7 years ago
  66. e28a6b5 add explicit accessor for sRGB singleton colorspaces by Mike Klein · 7 years ago
  67. 6668a51 Revert "Go back to cleaning up MIP levels on texture export rather than assuming dirty" by Mike Klein · 7 years ago
  68. 1d474dd Pin max curvature solutions to 0..1 by Chris Dalton · 7 years ago
  69. 4014ba6 SkUtils: remove some versions of UTF routines. by Hal Canary · 7 years ago
  70. ba5c439 Fix GPU explicit resource allocation bug by Robert Phillips · 7 years ago
  71. 01d6fc9 Go back to cleaning up MIP levels on texture export rather than assuming dirty by Brian Salomon · 7 years ago
  72. 6a4e60b Revert "Reduce arbitrary opList splitting when sorting (take 2)" by Robert Phillips · 7 years ago
  73. 20d4e54 Reduce arbitrary opList splitting when sorting (take 2) by Robert Phillips · 7 years ago
  74. b70beea ccpr: Blacklist Bay Trail and Sandybridge on Mesa by Chris Dalton · 7 years ago
  75. e35055f implemented copy surface as blit for metal gpu backend by Timothy Liang · 7 years ago
  76. 387eaff Vertex color xform bench by Brian Osman · 7 years ago
  77. 022b1e0 Re-add assert for mip maps. by Greg Daniel · 7 years ago
  78. 1c1391c ccpr: Blacklist Sandy Bridge by Chris Dalton · 7 years ago
  79. 8e9b4c4 Reland "Don't require mips in GrTextureProducer if texture is 1x1." by Greg Daniel · 7 years ago
  80. eff01a7 GL: Accept "_float" extensions for "_half_float" formats by Chris Dalton · 7 years ago
  81. c861eee Revert "Don't require mips in GrTextureProducer if texture is 1x1." by Greg Daniel · 7 years ago
  82. 5191fd7 Don't require mips in GrTextureProducer if texture is 1x1. by Greg Daniel · 7 years ago
  83. 6c48e4d Reland "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  84. a8046af implemented onWritePixels and related tests for metal gpu backend by Timothy Liang · 7 years ago
  85. 97ae0c8 Revert "Revert "added GrSkSLFP and converted DitherEffect to use it"" by Ethan Nicholas · 7 years ago
  86. cddab25 Use SkGlyphRunListIterator in gpu by Herb Derby · 7 years ago
  87. 30301c4 share helper for flagging when added to raster cache by Mike Reed · 7 years ago
  88. e70604e created stub for metal gpu command buffer by Timothy Liang · 7 years ago
  89. 7c0998a Revert "Add kAAHairline to GpuPathRenderers" by Ben Wagner · 7 years ago
  90. 880b9d3 Add kAAHairline to GpuPathRenderers by Chris Dalton · 7 years ago
  91. 5ed4df3 ccpr: Remove constant scale when solving the cubic midtangent by Chris Dalton · 7 years ago
  92. 715d08c Fix explicit allocation bug by Robert Phillips · 7 years ago
  93. ce3c28f Pull non-substantive changes out of "Reduce arbitrary opList splitting when sorting" by Robert Phillips · 7 years ago
  94. 760dbc4 Reland "implemented metal gpu backend texture upload testing" by Timothy Liang · 7 years ago
  95. 8f8bf88 ccpr: Account for stroke and style in path cache keys by Chris Dalton · 7 years ago
  96. dc97fdc Fix Valgrind skinning bug by Robert Phillips · 7 years ago
  97. 85dcf6b GrTessellator: fix overlap outer boundary winding. by Stephen White · 7 years ago
  98. d5148e3 Move SkNoncopyable to include/private. by Ben Wagner · 7 years ago
  99. a8cdbd7 Restore SkLightingShader and associated classes by Robert Phillips · 7 years ago
  100. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 7 years ago