1. 5af72c1 Move mesh buffers over to new vulkan buffer class. by Greg Daniel · 3 years, 7 months ago
  2. a6a3d05 Add a writer class for indirect draw commands by Chris Dalton · 3 years, 7 months ago
  3. 2e967df Reland "Switch vulkan transfer buffers to new buffer class." by Greg Daniel · 3 years, 7 months ago
  4. a3987cc Remove deferred proxy machinery by Adlai Holler · 3 years, 8 months ago
  5. 393debc Revert "Switch vulkan transfer buffers to new buffer class." by Greg Daniel · 3 years, 8 months ago
  6. 2d4c329 Switch vulkan transfer buffers to new buffer class. by Greg Daniel · 3 years, 8 months ago
  7. 05007df Rename GrStrokeOp -> GrStrokeTessellateOp by Chris Dalton · 3 years, 8 months ago
  8. 2224100 Create an abstract GrStrokeTessellator class by Chris Dalton · 3 years, 8 months ago
  9. 8eb119a Move uniform buffers over to new vulkan buffer class. by Greg Daniel · 3 years, 8 months ago
  10. 87d784f Add new GrVkBuffer class to merge all types in one. by Greg Daniel · 3 years, 8 months ago
  11. c27273a Revert "Add missing Gr headers to GN file." by Greg Daniel · 3 years, 8 months ago
  12. 3b82040 Add missing Gr headers to GN file. by John Stiles · 3 years, 8 months ago
  13. ebb37e7 Rewrite GrPathTessellateOp as GrPathInnerTriangulateOp by Chris Dalton · 3 years, 8 months ago
  14. b03f4a1 Rename GrPathStencilFillOp -> GrTessellatingStencilFillOp by Chris Dalton · 3 years, 8 months ago
  15. be1084b Reland "Write pixels goes through GrRenderTask system." by Brian Salomon · 3 years, 8 months ago
  16. 70a0d2c Rewrite GrPathTessellateOp without inner fan triangulation by Chris Dalton · 3 years, 8 months ago
  17. 1eea1ea Revert "Write pixels goes through GrRenderTask system." by Brian Salomon · 3 years, 8 months ago
  18. 27efe6c Write pixels goes through GrRenderTask system. by Brian Salomon · 3 years, 8 months ago
  19. e465205 Remove the offthread triangulation from GrPathTessellateOp by Chris Dalton · 3 years, 8 months ago
  20. 08f5311 Detemplatize render task clustering by Adlai Holler · 3 years, 8 months ago
  21. d717743 Extract some GrPathTessellatoOp logic into virtual helper classes by Chris Dalton · 3 years, 8 months ago
  22. 0857bef Reland "Push SkYUVAInfo into GrYUVToRGBEffect." by Brian Salomon · 3 years, 8 months ago
  23. 0e4a29a Revert "Push SkYUVAInfo into GrYUVToRGBEffect." by Brian Salomon · 3 years, 8 months ago
  24. b602550 Push SkYUVAInfo into GrYUVToRGBEffect. by Brian Salomon · 3 years, 8 months ago
  25. 47114db Move GrAATriangulator into its own file by Chris Dalton · 3 years, 9 months ago
  26. 7803608 Add a new implementation of reduceOpsTaskSplitting by Adlai Holler · 3 years, 9 months ago
  27. 99c4c83 Move GrcommandBufferRef.h to more generic GrRefCnt.h by Greg Daniel · 3 years, 9 months ago
  28. a8c3210 Add support for manually loading vk resolve in msaa with extra subpass. by Greg Daniel · 3 years, 9 months ago
  29. 05487ab Add GrPixmap. Like SkPixmap but uses GrColorType. by Brian Salomon · 3 years, 9 months ago
  30. 590f567 Add GrSurfaceFillContext by Brian Salomon · 3 years, 9 months ago
  31. 0263bff Revert "Add GrSurfaceFillContext" by Brian Salomon · 3 years, 9 months ago
  32. b339bbe Add GrSurfaceFillContext by Brian Salomon · 3 years, 9 months ago
  33. 1fd8ac8 Add gr_cb class to help tracking command buffer uses of GrGpuResources. by Greg Daniel · 3 years, 9 months ago
  34. eebe735 GrRenderTargetContext->GrSurfaceDrawContext by Brian Salomon · 3 years, 9 months ago
  35. c2a1746 Implement stroke tessellation with indirect draws by Chris Dalton · 3 years, 9 months ago
  36. 70fe17e Remove GrRenderTargetContextPriv and GrSurfaceContextPriv by Brian Salomon · 3 years, 10 months ago
  37. fbbc3bb Move SkTTopoSort to src/gpu and rename it to GrTTopoSort by Robert Phillips · 3 years, 10 months ago
  38. 07f675d Change UnrefDDLTask to just be the DDLTask (take 2) by Robert Phillips · 3 years, 10 months ago
  39. 351c9b5 Switch to using GrMtlBackendContext for GrDirectContext creation. by Jim Van Verth · 3 years, 10 months ago
  40. a0e248d Revert "Change UnrefDDLTask to just be the DDLTask" by Robert Phillips · 3 years, 10 months ago
  41. 02dd0ed Change UnrefDDLTask to just be the DDLTask by Robert Phillips · 3 years, 10 months ago
  42. 0e54309 Merge GrStrokePatchBuilder into GrStrokeTessellateOp by Chris Dalton · 3 years, 11 months ago
  43. c3cb099 Add GrVx.h by Chris Dalton · 3 years, 11 months ago
  44. 9ae860a Reland "Remove GrContext" by Adlai Holler · 4 years ago
  45. c1a249d Revert "Revert "New variant of SkImage::MakeFromYUVATextures."" by Brian Salomon · 4 years ago
  46. be8004d Revert "New variant of SkImage::MakeFromYUVATextures." by Brian Salomon · 4 years ago
  47. fea1223 New variant of SkImage::MakeFromYUVATextures. by Brian Salomon · 4 years ago
  48. 3172208 Revert "Remove GrContext" by Robert Phillips · 4 years ago
  49. 2edf18d Remove GrContext by Adlai Holler · 4 years ago
  50. a069304 Rename GrContextPriv to GrDirectContextPriv by Adlai Holler · 4 years ago
  51. c0d6915 Reland "Rename GrStencilAttachment class to generic GrAttachment" by Greg Daniel · 4 years ago
  52. 99b1a8b Revert "Rename GrStencilAttachment class to generic GrAttachment" by Jim Van Verth · 4 years ago
  53. 6113d50 Rename GrStencilAttachment class to generic GrAttachment by Greg Daniel · 4 years ago
  54. d464feb Rename GrThreadSafeUniquelyKeyedProxyViewCache by Robert Phillips · 4 years ago
  55. 0ce2c54 Reland "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"" by Adlai Holler · 4 years ago
  56. 0eca74c Move bytesPerPixel query off of GrCaps and add bytesPerBlock query. by Greg Daniel · 4 years ago
  57. cf43fc6 Revert "Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext"" by Adlai Holler · 4 years ago
  58. 1b89eb7 Add AMD allocator to D3D12 backend. by Jim Van Verth · 4 years ago
  59. ff13ffb Reland "Take GrContext private, GrDDLContext inherit from GrRecordingContext" by Adlai Holler · 4 years ago
  60. 1d3c8c1 Add optional param to setBackendTextureState to return previous state. by Greg Daniel · 4 years ago
  61. 89bdc90 Revert "Take GrContext private, GrDDLContext inherit from GrRecordingContext" by Adlai Holler · 4 years ago
  62. d2daa94 Take GrContext private, GrDDLContext inherit from GrRecordingContext by Adlai Holler · 4 years ago
  63. 26f3aeb Add initial GrThreadSafeUniquelyKeyedProxyViewCache implementation by Robert Phillips · 4 years ago
  64. a195d10 New GrClipStack supporting only intersect/difference by Michael Ludwig · 4 years ago
  65. 10c4213 Remove GrRenderTargetProxyPriv class and setGLRTFBOIDIs0 call. by Greg Daniel · 4 years, 1 month ago
  66. 5b68ed4 Remove GrStyledShape.h from GrSmallPathShapeData.h by Robert Phillips · 4 years, 1 month ago
  67. 46a324a Move GrSmallPathAtlasMgr to its own file and out-line by Robert Phillips · 4 years, 1 month ago
  68. 34949e3 Pull ShapeData into its own header file and rename to GrSmallPathShapeData by Robert Phillips · 4 years, 2 months ago
  69. 4b9b345 Migrate GrGetIntelGpuFamily into a cpp file. by John Stiles · 4 years, 2 months ago
  70. 1cf1593 Remove GrTextureGradientColorizer and use GrTextureEffect instead. by John Stiles · 4 years, 2 months ago
  71. 078f875 Rename GrTessellateStroke* -> GrStrokeTessellate* and friends by Chris Dalton · 4 years, 2 months ago
  72. f7f5433 Remove GrSurfacePriv and GrRenderTargetPriv by Brian Salomon · 4 years, 2 months ago
  73. 711b039 Reland "Make GrRingBuffer more generic so it can be used over all backends" by Jim Van Verth · 4 years, 2 months ago
  74. e888fb2 Remove GrYUVProvider. by Brian Salomon · 4 years, 2 months ago
  75. c8bc99f Revert "Make GrRingBuffer more generic so it can be used over all backends" by Jim Van Verth · 4 years, 2 months ago
  76. f743d4e Rename Xfermode fragment processor to Blend. by John Stiles · 4 years, 2 months ago
  77. 4cfae3b Remove GrTexturePriv by Brian Salomon · 4 years, 2 months ago
  78. b6d4ad9 Make GrRingBuffer more generic so it can be used over all backends by Jim Van Verth · 4 years, 2 months ago
  79. f617b4d Rename GrStrokeGeometry -> GrStrokePatchBuilder by Chris Dalton · 4 years, 2 months ago
  80. cc848b5 Rename GrTAllocator to GrTBlockList by Michael Ludwig · 4 years, 2 months ago
  81. 07531a0 Switch the DDLRecorder over to holding a GrRecordingContext ... by Robert Phillips · 4 years, 2 months ago
  82. a58db7f Add GrStagingBufferManager and use GrGpuBuffers to manage caching. by Greg Daniel · 4 years, 2 months ago
  83. 8589430 Replace ModulateRGBA effect with Xfermode using modulate blend. by John Stiles · 4 years, 2 months ago
  84. 7bf2600 Replace ModulateAlpha effect with Xfermode using src-in blend. by John Stiles · 4 years, 2 months ago
  85. 7c19677 Split GrConstColorProcessor into three separate .fp effects. by John Stiles · 4 years, 2 months ago
  86. 8c7c709 Convert GLHighContrastFilterEffect to an .fp file. by John Stiles · 4 years, 2 months ago
  87. a9c9b53 Convert the arithmetic runtime effect to a regular .fp effect. by John Stiles · 4 years, 2 months ago
  88. d342cc9 Add indirect draws to D3D. by Jim Van Verth · 4 years, 2 months ago
  89. 53ee0fc Convert the dither runtime effect into a regular .fp effect. by John Stiles · 4 years, 2 months ago
  90. 60a4986 Remove GrTextTarget and GrRenderTargetContext::TextTarget by Herb Derby · 4 years, 2 months ago
  91. 362245e Remove unused GrTRecorder by Michael Ludwig · 4 years, 2 months ago
  92. 9cf98dc Remove GrCoordTransform entirely by Brian Osman · 4 years, 3 months ago
  93. b750806 Combine GrTessellateStrokeOps when possible by Chris Dalton · 4 years, 3 months ago
  94. b7bfbc2 Move GrRecordingContext.h and GrDirectContext.h into include/gpu by Robert Phillips · 4 years, 3 months ago
  95. 1c62a7b Implement stroking with GPU tessellation by Chris Dalton · 4 years, 3 months ago
  96. ad24845 Make the GrDirectContext a thing and move it to include/private by Robert Phillips · 4 years, 3 months ago
  97. c7ed7e6 Revert "Add storage on the surface for its last render task" by Robert Phillips · 4 years, 3 months ago
  98. ca5b36c Add storage on the surface for its last render task by Adlai Holler · 4 years, 3 months ago
  99. c1a67b5 Implement Direct3D semaphores by Jim Van Verth · 4 years, 3 months ago
  100. 6c9bb62 Have the drawing manager ref & unref DDLs on playback by Adlai Holler · 4 years, 3 months ago