1. 935a35d Reland "Enable msaa ccpr on vulkan" by Chris Dalton · 5 years ago
  2. d4cfee8 Remove fallback flag from subrun by Herb Derby · 5 years ago
  3. d34e20a Add basic line table to VTune hooks by Mike Klein · 5 years ago
  4. d667e61 Fallback direct glyphs not translating properly by Herb Derby · 5 years ago
  5. 59f991a Set fixed pitch bit in DirectWrite port. by Ben Wagner · 5 years ago
  6. 9fdebfb ccpr: Fix an assumption about weights from the tessellator by Chris Dalton · 5 years ago
  7. e0ce128 add VTune integration to SkVM by Mike Klein · 5 years ago
  8. 706e9dd Detect empty triangles in CropRect by Michael Ludwig · 5 years ago
  9. e678b79 Remove use of kCTFontOpticalSizeAttribute by Ben Wagner · 5 years ago
  10. 417d299 Fix windows DLL builds with shaper included by Brian Osman · 5 years ago
  11. ff2f380 Only access the scissorState's rect when it is valid by Robert Phillips · 5 years ago
  12. b1b1452 Remove some SK_API from src/ by Brian Osman · 5 years ago
  13. 22a04cd Make TessellationHelper resettable by Michael Ludwig · 5 years ago
  14. 39da10b Optimize SkWuffsCodec pixbuf zero-initialization by Nigel Tao · 5 years ago
  15. 301015c Make GrSemaphore no longer derive from GrGPUResource. by Greg Daniel · 5 years ago
  16. 7c4ea90 Metal: Fix buffer alignment issues on Mac by Jim Van Verth · 5 years ago
  17. 63edc57 restructure EdgeClipper to accommodate other callers (e.g. half-plane) by Mike Reed · 5 years ago
  18. 9042d46 Add Metal support for dynamic texture state by Jim Van Verth · 5 years ago
  19. d4fb7c7 Rename opPODAllocator to recordTimeAllocator by Robert Phillips · 5 years ago
  20. 24cbdab SKQP Build for Fuchsia SDK by John Rosasco · 5 years ago
  21. 78fa08b Revert "Enable msaa ccpr on vulkan" by Chris Dalton · 5 years ago
  22. cb73b62 Enable msaa ccpr on vulkan by Chris Dalton · 5 years ago
  23. 0d59368 Add subspan() to SkZip by Herb Derby · 5 years ago
  24. c9dcd09 Add last() to SkZip by Herb Derby · 5 years ago
  25. 170de01 Revert "Replace GrTextureDomainEffect with GrDomainEffect." by Michael Ludwig · 5 years ago
  26. aee681d Revert "fix issue introduced in f29caf1433e3185df01b4a286d0fc9715ad32ae2" by Michael Ludwig · 5 years ago
  27. a2b3b9e Expose the owning surface to a canvas? by Mike Reed · 5 years ago
  28. 67a625e Make GrProgramInfo take pointers to the GrPipeline and the GrPrimitiveProcessor by Robert Phillips · 5 years ago
  29. 0de310f Ummm, why are we including SkUTF.h? by Mike Reed · 5 years ago
  30. df70f15 Add ClockwiseTestOp::onPrePrepare by Robert Phillips · 5 years ago
  31. 55a0a03 fix issue introduced in f29caf1433e3185df01b4a286d0fc9715ad32ae2 by Brian Salomon · 5 years ago
  32. 2284aab Reland "Reland "Reland "Reland "Implement sample mask and sample locations support in Vulkan"""" by Chris Dalton · 5 years ago
  33. 8bc157e Reduce max # of AA Quads that can be merged or chained into a single GrTextureOp (take 2) by Robert Phillips · 5 years ago
  34. 2319b80 remove unused (by clients) SkMultiPictureDraw by Mike Reed · 5 years ago
  35. f29caf1 Replace GrTextureDomainEffect with GrDomainEffect. by Brian Salomon · 5 years ago
  36. e837e61 Respect the max indexBuffer limits in the bulk texture draw API (take 2) by Robert Phillips · 5 years ago
  37. 660c2ff Remove indexes from Geometry in the text op by Herb Derby · 5 years ago
  38. b3d3551 Revert "Reland "Reland "Reland "Implement sample mask and sample locations support in Vulkan"""" by Robert Phillips · 5 years ago
  39. 091c02f Reland "Reland "Reland "Implement sample mask and sample locations support in Vulkan""" by Chris Dalton · 5 years ago
  40. c1c4634 add some api helpers (extracted from different CL) by Mike Reed · 5 years ago
  41. 3a4f227 Hoist regenGlyphs out of per glyph loop by Herb Derby · 5 years ago
  42. a7e4fe4 Issue- >Skia tiled bitmap rendering is too slow when tildmodeX is not same as tileModeY. by Bharat Ahuja · 5 years ago
  43. 34b72ae Reduce scaling of large SDF glyphs on Mac. by Jim Van Verth · 5 years ago
  44. 3120d03 Revert "Reland "Reland "Implement sample mask and sample locations support in Vulkan""" by Chris Dalton · 5 years ago
  45. 438d986 Respect max index buffer sizes in GrFillRectOp::MakeSet by Robert Phillips · 5 years ago
  46. 8a0f509 Reland "Reland "Implement sample mask and sample locations support in Vulkan"" by Chris Dalton · 5 years ago
  47. 3876a9f Reset SkWuffsCodec frame-count decoder less often by Nigel Tao · 5 years ago
  48. bf5c0c0 Fixed sampling non-SkSL FPs with coordinates by Brian Salomon · 5 years ago
  49. 95f0b16 Miscellaneous updates to handle more vulkan creation failures. by Greg Daniel · 5 years ago
  50. d04f123 Revert "Reland "Implement sample mask and sample locations support in Vulkan"" by Robert Phillips · 5 years ago
  51. 97e917a Reland "Implement sample mask and sample locations support in Vulkan" by Chris Dalton · 5 years ago
  52. 37be771 implement assert_true on ARM by Mike Klein · 5 years ago
  53. fce27ad Move the persistent GrMemoryPool to the heap by Brian Osman · 5 years ago
  54. 6006105 Implement mixed samples support in vulkan by Chris Dalton · 5 years ago
  55. 8367e11 Enforce extra constraints for mixed samples at GrCaps level by Chris Dalton · 5 years ago
  56. 4f32a29 Move SkWuffsCodec's reset_and_decode_image_config by Nigel Tao · 5 years ago
  57. ae01f62 Revert "Respect the max indexBuffer limits in the bulk texture draw API" by Robert Phillips · 5 years ago
  58. 98b9fd0 Put check for MTLTextureUsageShaderRead in available block. by Jim Van Verth · 5 years ago
  59. dd947ce Respect the max indexBuffer limits in the bulk texture draw API by Robert Phillips · 5 years ago
  60. 99e73fa Remove GL 4-bit stencil option by Robert Phillips · 5 years ago
  61. cb443a5 Force single glyph calls through bulk interface by Herb Derby · 5 years ago
  62. a9b348f Reland fully delineate GL usage w/ skia_use_gl. by John Rosasco · 5 years ago
  63. 9acf682 Fix detection of when we will have mixed sampled coverage by Chris Dalton · 5 years ago
  64. 8c1e0ef sketch out structure for ops with immediates by Mike Klein · 5 years ago
  65. 749eef6 implement assert_true on x86 by Mike Klein · 5 years ago
  66. 373bda6 Remove final usage of GrProgramDesc's header by Robert Phillips · 5 years ago
  67. 5e8cdfd Add 'numRasterSamples' and 'isMixedSampled' to GrProgramInfo by Chris Dalton · 5 years ago
  68. a87c529 Use a priori knowledge about the number of stencil bits in Dawn, Metal and Vulkan backends by Robert Phillips · 5 years ago
  69. 7cb52cb Dawn: implement dynamic primitive processor texture handling. by Stephen White · 5 years ago
  70. 9187e49 Detect whether trying to blit a Metal swapchain texture, and fail if so. by Jim Van Verth · 5 years ago
  71. 3a62ed4 Dawn: fix bug in stencil handling. by Stephen White · 5 years ago
  72. 5b27146 Free SkWuffsCodec frame-count decoder earlier by Nigel Tao · 5 years ago
  73. 2e4a8eb Track and force opsz axis on Mac. by Ben Wagner · 5 years ago
  74. 4bb189f Make metrics const on SkStrike by Herb Derby · 5 years ago
  75. 8a1a3e6 WS: SkStrike by Herb Derby · 5 years ago
  76. c75bc03 Clamp RGB outputs of GrYUVtoRGBEffect. by Brian Salomon · 5 years ago
  77. aa3f262 Remove belongsToCache from SkStrike by Herb Derby · 5 years ago
  78. 6c536a5 Roll Dawn, fix build issues in Skia Dawn by Sean Gilhuly · 5 years ago
  79. 323471e Remove GrProgramDesc's need for the GrGpu by Robert Phillips · 5 years ago
  80. ee5864a add int3, vptest, jc by Mike Klein · 5 years ago
  81. 1360117 add assert_true() by Mike Klein · 5 years ago
  82. 8283fa4 C++17 by Brian Salomon · 5 years ago
  83. 7844145 don't allocate an interpreter register for stores by Mike Klein · 5 years ago
  84. 4135cf0 use round() instead of trunc() to f32->unorm by Mike Klein · 5 years ago
  85. 6e4aad9 rename to_i32 -> trunc, and add round by Mike Klein · 5 years ago
  86. 049b58f avoid redundant clamps by Mike Klein · 5 years ago
  87. b97a919 don't clamp alpha, it's already [0,1] by Mike Klein · 5 years ago
  88. a53e47f native f32 min/max by Mike Klein · 5 years ago
  89. b9f2088 convert SkVMBlitter over to floats by Mike Klein · 5 years ago
  90. f00b95b Always attach stencil buffers with exact sample count matches by Chris Dalton · 5 years ago
  91. 0b68dda Defer stencil attachment until opsTask execution by Chris Dalton · 5 years ago
  92. b2ab7d1 add SkColorTypeIsNormalized() by Mike Klein · 5 years ago
  93. ed98476 Handle failure to create VkRenderPasses in vulkan backend. by Greg Daniel · 5 years ago
  94. 4d0fe38 Pre-flight SkTLS_pthread changes for C++17 by Mike Klein · 5 years ago
  95. 8c1e265 remove redundant comparison ops by Mike Klein · 5 years ago
  96. b204e4c Implement multisample "disable" in Vulkan by Chris Dalton · 5 years ago
  97. 81a8d28 Reland "hook up float comparisons to x86 JIT" by Mike Klein · 5 years ago
  98. 05f6a01 Remove unused methods from SkStrike by herb · 5 years ago
  99. 3f7c865 avoid the JIT on MSAN builds by Mike Klein · 5 years ago
  100. 252cdb7 One glyph() to rule them all!!! by herb · 5 years ago