1. a51e93c Fix up readPixels, writePixels, and copies when dealing with ycbcr textures in vulkan. by Greg Daniel · 5 years ago
  2. 0223bd0 Delete in favor of autogenerated file by Kevin Lubick · 5 years ago
  3. 41f9c3c Avoid special shader for opaque alpha when drawing simple rectangles. by Brian Salomon · 5 years ago
  4. 7b1cf20 Delete old assembleInterface code by Kevin Lubick · 5 years ago
  5. 42197c0 Add support for 1010102 on ES2 devices with EXT_texture_type_2_10_10_10_REV by Brian Osman · 5 years ago
  6. 2839884 Respect stroke width in Android rrect clip optimization by Michael Ludwig · 5 years ago
  7. 93b3dce Generate GrGLInterface and GrGlAssembleInterface* from table by Kevin Lubick · 5 years ago
  8. 7dcc616 Reland "Simplify two more clients of proxy provider (mipped vs. non-mipped)" by Brian Osman · 5 years ago
  9. ddba4e6 SkBaseDevice::drawAtlas doesn't antialias either, so remove fallback by Brian Osman · 5 years ago
  10. 4d92b89 Revert "Remove GrDrawAtlasOp" by Brian Osman · 5 years ago
  11. 97d957d Remove GrDrawAtlasOp by Brian Osman · 5 years ago
  12. a5b0b1e Revert "Reland "Fix blurry edges on large ovals."" by Jim Van Verth · 5 years ago
  13. 4dd7c1d Reland "Fix blurry edges on large ovals." by Jim Van Verth · 5 years ago
  14. de49665 Fold together mippped and non-mippped bitmap to proxy functions by Brian Osman · 5 years ago
  15. 7609ac6 Revert "Revert "Use glTexStorage for non-MIP mapped textures."" by Brian Salomon · 5 years ago
  16. d18cf5f Revert "Use glTexStorage for non-MIP mapped textures." by Brian Salomon · 5 years ago
  17. 4acd359 Use glTexStorage for non-MIP mapped textures. by Brian Salomon · 5 years ago
  18. 82eb9e7 Rename GrAAFillRRectOp to GrFillRectOp by Chris Dalton · 5 years ago
  19. 5ad6fd3 Put SkImageInfo on SkImage to avoid cost of reconstructing for queries. by Brian Salomon · 5 years ago
  20. 9445f8e Revert "Fix blurry edges on large ovals." by Jim Van Verth · 5 years ago
  21. d9958f8 Use YUV effect in drawEdgeAAImageSet by Michael Ludwig · 5 years ago
  22. c7aed03 Fix blurry edges on large ovals. by Jim Van Verth · 5 years ago
  23. d6ab77a restore .clang-format by Mike Klein · 5 years ago
  24. 2dd1b47 Add support for Y410 (i.e., 1010102) to wacky_yuv_formats by Robert Phillips · 5 years ago
  25. 27ba703 Add GN args for GL/GLES interface by Kevin Lubick · 5 years ago
  26. 44e69f9 Reduce use of map buffers on ARM vulkan. by Greg Daniel · 5 years ago
  27. 10e93b6 Revert "Revert "more relaxed precision decorations for SPIR-V output"" by Ethan Nicholas · 5 years ago
  28. ba91f65 Tweaks to Metal pipeline state. by Jim Van Verth · 5 years ago
  29. 6b2ccfc Reland "Add small offset to t in GrLinearGradientLayout." by Brian Salomon · 5 years ago
  30. 4da3f3d Respect strict constraint in drawEdgeAAImageSet by Michael Ludwig · 5 years ago
  31. 78e6a4c Don't directly map vertex/index buffers on qualcomm vulkan. by Greg Daniel · 5 years ago
  32. 8aa203c Add macro to decide GrGLStandard by Kevin Lubick · 5 years ago
  33. a2a5cc0 regen from .fp files after .clang-format change by Mike Klein · 5 years ago
  34. 390f0cc Reland "Reland "Update SkCanvas' experimental SkiaRenderer API"" by Michael Ludwig · 5 years ago
  35. 389b4b2 Fix the preallocated size of string arrays in GrGLSLShaderBuilder by Brian Osman · 5 years ago
  36. d79ba79 Remove unused variant of compileAndAttachShaders by Brian Osman · 5 years ago
  37. 686046b Fix more failing tests on Metal. by Jim Van Verth · 5 years ago
  38. bbb9281 Break out GrGLAssembleInterface into a few files by Kevin Lubick · 5 years ago
  39. 4a20dbe Revert "Add small offset to t in GrLinearGradientLayout." by Brian Salomon · 5 years ago
  40. f774818 Reland "Disable coverage counting by default" by Chris Dalton · 5 years ago
  41. 9ff956e Revert "Disable coverage counting by default" by Chris Dalton · 5 years ago
  42. 3e7eb0f Unblock Flutter by Robert Phillips · 5 years ago
  43. 1a15723 Add small offset to t in GrLinearGradientLayout. by Brian Salomon · 5 years ago
  44. 8fa7ab4 Delay half-float vertex color determination until Op::finalize by Brian Osman · 5 years ago
  45. 576b2a5 Disable coverage counting by default by Chris Dalton · 5 years ago
  46. a3407ab Fix asserts in Metal tests. by Jim Van Verth · 5 years ago
  47. b651aac Reduce work done by GrYUVtoRGBEffect for kIdentity_SkYUVColorSpace by Robert Phillips · 5 years ago
  48. 605c6d5 Standardize naming on CoverageAsAlpha (rather than AlphaAsCoverage) by Brian Osman · 5 years ago
  49. e80b809 Revert "Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture."" by Brian Salomon · 5 years ago
  50. 5ced0bf Add shader based blending of kPlus for configs that need clamping by Brian Osman · 5 years ago
  51. 138a06d Revert "Reland "Update SkCanvas' experimental SkiaRenderer API"" by Brian Salomon · 5 years ago
  52. 65cdd61 Ganesh: Clamp blend inputs when using F16_Clamped pixel config by Brian Osman · 5 years ago
  53. f419139 Clamp override color to bytes in GrFillRectOp when half float vertex by Brian Salomon · 5 years ago
  54. 832787a [canvaskit] Fallback to CPU more gracefully by Kevin Lubick · 5 years ago
  55. a89cc05 Avoid unsafe casts to int in SkNx by Michael Ludwig · 5 years ago
  56. bd9d88a Reland "Update SkCanvas' experimental SkiaRenderer API" by Michael Ludwig · 5 years ago
  57. 45fe947 Update color type after color override in GrFillRectOp. by Brian Salomon · 5 years ago
  58. 8a5d362 Set RG_float to be texturable on Metal by Jim Van Verth · 5 years ago
  59. 876a017 Reland "Reintroduce deinstantiate lazy proxy types and use for promise images." by Brian Salomon · 5 years ago
  60. 90791c2 Revert "Update SkCanvas' experimental SkiaRenderer API" by Michael Ludwig · 5 years ago
  61. 8a63a4d SkLumaColorFilter: Keep alpha in [0,1] by Brian Osman · 5 years ago
  62. 4bf9646 Update SkCanvas' experimental SkiaRenderer API by Michael Ludwig · 5 years ago
  63. 1d83542 Reland "Try to avoid vertex colors in Texture/FillRect ops when possible." by Brian Salomon · 5 years ago
  64. 368ea4f Revert "Try to avoid vertex colors in Texture/FillRect ops when possible." by Brian Salomon · 5 years ago
  65. e0b989e Try to avoid vertex colors in Texture/FillRect ops when possible. by Brian Salomon · 5 years ago
  66. 7d6748e Remove GrAAType::kMixedSamples by Chris Dalton · 5 years ago
  67. 09e5689 Replace GrAAType with flags for path renderers by Chris Dalton · 5 years ago
  68. e22dba8 Clamp in GrBicubicEffect (to match SW and for general sanity) by Brian Osman · 5 years ago
  69. 44b3519 Move GlyphAndPos and PathAndPos to interface and rename. by Herb Derby · 5 years ago
  70. 570f4e5 Always explicitly allocate except in Android Framework (take 3) by Robert Phillips · 5 years ago
  71. 2a2d732 Revert "Always explicitly allocate except in Android Framework (take 2)" by Robert Phillips · 5 years ago
  72. 60dd62b Revert "Always try to reduce opList splitting in DDL contexts/drawingManagers" by Robert Phillips · 5 years ago
  73. 2cce805 Always try to reduce opList splitting in DDL contexts/drawingManagers by Robert Phillips · 5 years ago
  74. 2f3b0dd GrQuadPerEdgeAA: Fix typo in 'if' check by Greg Kaiser · 5 years ago
  75. d0e1cef Revert "Reintroduce deinstantiate lazy proxy types and use for promise images." by Brian Salomon · 5 years ago
  76. 88b93da Always explicitly allocate except in Android Framework (take 2) by Robert Phillips · 5 years ago
  77. 8b40ac3 Reintroduce deinstantiate lazy proxy types and use for promise images. by Brian Salomon · 5 years ago
  78. d0626aa Add clamped half-float pixel config to Ganesh by Brian Osman · 5 years ago
  79. e6266a2 Handle arbitrary and degenerate quadrilaterals in GrQuadPerEdgeAA by Michael Ludwig · 5 years ago
  80. d40dc3f Revert "Always explicitly allocate except in Android Framework" by Robert Phillips · 5 years ago
  81. ac962c9 Convert templates to virtuals in SkGlyphRunPainter by Herb Derby · 5 years ago
  82. e157745 Always explicitly allocate except in Android Framework by Robert Phillips · 5 years ago
  83. 444b309 Improve Metal texture uploads. by Jim Van Verth · 5 years ago
  84. 387ec9a Make vulkan GrBackendFormats with ycbcr external texture types. by Greg Daniel · 5 years ago
  85. 0a22ba8 Add kIdentity_SkYUVColorSpace by Robert Phillips · 5 years ago
  86. 56181ba Make DDL contexts/drawing managers always sort opLists by Robert Phillips · 5 years ago
  87. 03896ae Fixed a couple of Vulkan bugs by Ethan Nicholas · 5 years ago
  88. d7291ba Restore support for multisample locations by Chris Dalton · 5 years ago
  89. 61610be Add Autorelease pools to clear out no longer needed Metal objects. by Jim Van Verth · 5 years ago
  90. 858fecc Got RelaxedPrecision decorations working again in SPIR-V, and removed by Ethan Nicholas · 5 years ago
  91. 88b8d11 Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture." by Brian Salomon · 5 years ago
  92. ae336bd Another stab at MTLRenderCommandEncoder memory leak. by Jim Van Verth · 5 years ago
  93. cc6cd85 Fix: set SDFT if there is only fallback by Herb Derby · 5 years ago
  94. c72594a Move process* closures into the GrTextBlob by Herb Derby · 5 years ago
  95. 2e4287f Fix stencil setup in Metal by Jim Van Verth · 5 years ago
  96. b085fa9 Add ddl support to drawing to wrapped vulkan secondary command buffers. by Greg Daniel · 5 years ago
  97. 8defcc1 Update YUVA mipmap generation path to take a GrRecordingContext by Robert Phillips · 5 years ago
  98. 7ae2ab5 Support per-entry transforms in image-set API by Michael Ludwig · 5 years ago
  99. b8fff0d Make mixed samples detection automatic by Chris Dalton · 5 years ago
  100. a00da61 Pointer to GrStrikeCache on GrTextBlob by Herb Derby · 5 years ago