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gerrit-public.fairphone.software
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platform
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external
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skia
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a51e93c9a0a52a90fe31c8eaebceedd6ea4f3635
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src
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gpu
a51e93c
Fix up readPixels, writePixels, and copies when dealing with ycbcr textures in vulkan.
by Greg Daniel
· 5 years ago
0223bd0
Delete in favor of autogenerated file
by Kevin Lubick
· 5 years ago
41f9c3c
Avoid special shader for opaque alpha when drawing simple rectangles.
by Brian Salomon
· 5 years ago
7b1cf20
Delete old assembleInterface code
by Kevin Lubick
· 5 years ago
42197c0
Add support for 1010102 on ES2 devices with EXT_texture_type_2_10_10_10_REV
by Brian Osman
· 5 years ago
2839884
Respect stroke width in Android rrect clip optimization
by Michael Ludwig
· 5 years ago
93b3dce
Generate GrGLInterface and GrGlAssembleInterface* from table
by Kevin Lubick
· 5 years ago
7dcc616
Reland "Simplify two more clients of proxy provider (mipped vs. non-mipped)"
by Brian Osman
· 5 years ago
ddba4e6
SkBaseDevice::drawAtlas doesn't antialias either, so remove fallback
by Brian Osman
· 5 years ago
4d92b89
Revert "Remove GrDrawAtlasOp"
by Brian Osman
· 5 years ago
97d957d
Remove GrDrawAtlasOp
by Brian Osman
· 5 years ago
a5b0b1e
Revert "Reland "Fix blurry edges on large ovals.""
by Jim Van Verth
· 5 years ago
4dd7c1d
Reland "Fix blurry edges on large ovals."
by Jim Van Verth
· 5 years ago
de49665
Fold together mippped and non-mippped bitmap to proxy functions
by Brian Osman
· 5 years ago
7609ac6
Revert "Revert "Use glTexStorage for non-MIP mapped textures.""
by Brian Salomon
· 5 years ago
d18cf5f
Revert "Use glTexStorage for non-MIP mapped textures."
by Brian Salomon
· 5 years ago
4acd359
Use glTexStorage for non-MIP mapped textures.
by Brian Salomon
· 5 years ago
82eb9e7
Rename GrAAFillRRectOp to GrFillRectOp
by Chris Dalton
· 5 years ago
5ad6fd3
Put SkImageInfo on SkImage to avoid cost of reconstructing for queries.
by Brian Salomon
· 5 years ago
9445f8e
Revert "Fix blurry edges on large ovals."
by Jim Van Verth
· 5 years ago
d9958f8
Use YUV effect in drawEdgeAAImageSet
by Michael Ludwig
· 5 years ago
c7aed03
Fix blurry edges on large ovals.
by Jim Van Verth
· 5 years ago
d6ab77a
restore .clang-format
by Mike Klein
· 5 years ago
2dd1b47
Add support for Y410 (i.e., 1010102) to wacky_yuv_formats
by Robert Phillips
· 5 years ago
27ba703
Add GN args for GL/GLES interface
by Kevin Lubick
· 5 years ago
44e69f9
Reduce use of map buffers on ARM vulkan.
by Greg Daniel
· 5 years ago
10e93b6
Revert "Revert "more relaxed precision decorations for SPIR-V output""
by Ethan Nicholas
· 5 years ago
ba91f65
Tweaks to Metal pipeline state.
by Jim Van Verth
· 5 years ago
6b2ccfc
Reland "Add small offset to t in GrLinearGradientLayout."
by Brian Salomon
· 5 years ago
4da3f3d
Respect strict constraint in drawEdgeAAImageSet
by Michael Ludwig
· 5 years ago
78e6a4c
Don't directly map vertex/index buffers on qualcomm vulkan.
by Greg Daniel
· 5 years ago
8aa203c
Add macro to decide GrGLStandard
by Kevin Lubick
· 5 years ago
a2a5cc0
regen from .fp files after .clang-format change
by Mike Klein
· 5 years ago
390f0cc
Reland "Reland "Update SkCanvas' experimental SkiaRenderer API""
by Michael Ludwig
· 5 years ago
389b4b2
Fix the preallocated size of string arrays in GrGLSLShaderBuilder
by Brian Osman
· 5 years ago
d79ba79
Remove unused variant of compileAndAttachShaders
by Brian Osman
· 5 years ago
686046b
Fix more failing tests on Metal.
by Jim Van Verth
· 5 years ago
bbb9281
Break out GrGLAssembleInterface into a few files
by Kevin Lubick
· 5 years ago
4a20dbe
Revert "Add small offset to t in GrLinearGradientLayout."
by Brian Salomon
· 5 years ago
f774818
Reland "Disable coverage counting by default"
by Chris Dalton
· 5 years ago
9ff956e
Revert "Disable coverage counting by default"
by Chris Dalton
· 5 years ago
3e7eb0f
Unblock Flutter
by Robert Phillips
· 5 years ago
1a15723
Add small offset to t in GrLinearGradientLayout.
by Brian Salomon
· 5 years ago
8fa7ab4
Delay half-float vertex color determination until Op::finalize
by Brian Osman
· 5 years ago
576b2a5
Disable coverage counting by default
by Chris Dalton
· 5 years ago
a3407ab
Fix asserts in Metal tests.
by Jim Van Verth
· 5 years ago
b651aac
Reduce work done by GrYUVtoRGBEffect for kIdentity_SkYUVColorSpace
by Robert Phillips
· 5 years ago
605c6d5
Standardize naming on CoverageAsAlpha (rather than AlphaAsCoverage)
by Brian Osman
· 5 years ago
e80b809
Revert "Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture.""
by Brian Salomon
· 5 years ago
5ced0bf
Add shader based blending of kPlus for configs that need clamping
by Brian Osman
· 5 years ago
138a06d
Revert "Reland "Update SkCanvas' experimental SkiaRenderer API""
by Brian Salomon
· 5 years ago
65cdd61
Ganesh: Clamp blend inputs when using F16_Clamped pixel config
by Brian Osman
· 5 years ago
f419139
Clamp override color to bytes in GrFillRectOp when half float vertex
by Brian Salomon
· 5 years ago
832787a
[canvaskit] Fallback to CPU more gracefully
by Kevin Lubick
· 5 years ago
a89cc05
Avoid unsafe casts to int in SkNx
by Michael Ludwig
· 5 years ago
bd9d88a
Reland "Update SkCanvas' experimental SkiaRenderer API"
by Michael Ludwig
· 5 years ago
45fe947
Update color type after color override in GrFillRectOp.
by Brian Salomon
· 5 years ago
8a5d362
Set RG_float to be texturable on Metal
by Jim Van Verth
· 5 years ago
876a017
Reland "Reintroduce deinstantiate lazy proxy types and use for promise images."
by Brian Salomon
· 5 years ago
90791c2
Revert "Update SkCanvas' experimental SkiaRenderer API"
by Michael Ludwig
· 5 years ago
8a63a4d
SkLumaColorFilter: Keep alpha in [0,1]
by Brian Osman
· 5 years ago
4bf9646
Update SkCanvas' experimental SkiaRenderer API
by Michael Ludwig
· 5 years ago
1d83542
Reland "Try to avoid vertex colors in Texture/FillRect ops when possible."
by Brian Salomon
· 5 years ago
368ea4f
Revert "Try to avoid vertex colors in Texture/FillRect ops when possible."
by Brian Salomon
· 5 years ago
e0b989e
Try to avoid vertex colors in Texture/FillRect ops when possible.
by Brian Salomon
· 5 years ago
7d6748e
Remove GrAAType::kMixedSamples
by Chris Dalton
· 5 years ago
09e5689
Replace GrAAType with flags for path renderers
by Chris Dalton
· 5 years ago
e22dba8
Clamp in GrBicubicEffect (to match SW and for general sanity)
by Brian Osman
· 5 years ago
44b3519
Move GlyphAndPos and PathAndPos to interface and rename.
by Herb Derby
· 5 years ago
570f4e5
Always explicitly allocate except in Android Framework (take 3)
by Robert Phillips
· 5 years ago
2a2d732
Revert "Always explicitly allocate except in Android Framework (take 2)"
by Robert Phillips
· 5 years ago
60dd62b
Revert "Always try to reduce opList splitting in DDL contexts/drawingManagers"
by Robert Phillips
· 5 years ago
2cce805
Always try to reduce opList splitting in DDL contexts/drawingManagers
by Robert Phillips
· 5 years ago
2f3b0dd
GrQuadPerEdgeAA: Fix typo in 'if' check
by Greg Kaiser
· 5 years ago
d0e1cef
Revert "Reintroduce deinstantiate lazy proxy types and use for promise images."
by Brian Salomon
· 5 years ago
88b93da
Always explicitly allocate except in Android Framework (take 2)
by Robert Phillips
· 5 years ago
8b40ac3
Reintroduce deinstantiate lazy proxy types and use for promise images.
by Brian Salomon
· 5 years ago
d0626aa
Add clamped half-float pixel config to Ganesh
by Brian Osman
· 5 years ago
e6266a2
Handle arbitrary and degenerate quadrilaterals in GrQuadPerEdgeAA
by Michael Ludwig
· 5 years ago
d40dc3f
Revert "Always explicitly allocate except in Android Framework"
by Robert Phillips
· 5 years ago
ac962c9
Convert templates to virtuals in SkGlyphRunPainter
by Herb Derby
· 5 years ago
e157745
Always explicitly allocate except in Android Framework
by Robert Phillips
· 5 years ago
444b309
Improve Metal texture uploads.
by Jim Van Verth
· 5 years ago
387ec9a
Make vulkan GrBackendFormats with ycbcr external texture types.
by Greg Daniel
· 5 years ago
0a22ba8
Add kIdentity_SkYUVColorSpace
by Robert Phillips
· 5 years ago
56181ba
Make DDL contexts/drawing managers always sort opLists
by Robert Phillips
· 5 years ago
03896ae
Fixed a couple of Vulkan bugs
by Ethan Nicholas
· 5 years ago
d7291ba
Restore support for multisample locations
by Chris Dalton
· 5 years ago
61610be
Add Autorelease pools to clear out no longer needed Metal objects.
by Jim Van Verth
· 5 years ago
858fecc
Got RelaxedPrecision decorations working again in SPIR-V, and removed
by Ethan Nicholas
· 5 years ago
88b8d11
Revert "Distinguish between "flushed" and "finished" idle state callbacks on GrTexture."
by Brian Salomon
· 5 years ago
ae336bd
Another stab at MTLRenderCommandEncoder memory leak.
by Jim Van Verth
· 5 years ago
cc6cd85
Fix: set SDFT if there is only fallback
by Herb Derby
· 5 years ago
c72594a
Move process* closures into the GrTextBlob
by Herb Derby
· 5 years ago
2e4287f
Fix stencil setup in Metal
by Jim Van Verth
· 5 years ago
b085fa9
Add ddl support to drawing to wrapped vulkan secondary command buffers.
by Greg Daniel
· 5 years ago
8defcc1
Update YUVA mipmap generation path to take a GrRecordingContext
by Robert Phillips
· 5 years ago
7ae2ab5
Support per-entry transforms in image-set API
by Michael Ludwig
· 5 years ago
b8fff0d
Make mixed samples detection automatic
by Chris Dalton
· 5 years ago
a00da61
Pointer to GrStrikeCache on GrTextBlob
by Herb Derby
· 5 years ago
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