1. 5e81a12 Add support for dynamic state GP textures in Vulkan backend. by Brian Salomon · 6 years ago
  2. 46a1338 Switch GrTextTarget from drawPath to drawShape by Robert Phillips · 6 years ago
  3. a522d66 Fold directFilterRRectMaskGPU into directFilterMaskGPU by Robert Phillips · 6 years ago
  4. 31c080b Add GPU-side caching of mask-filtered path masks (take 2) by Robert Phillips · 6 years ago
  5. 6f72bbc Revert "Add GPU-side caching of mask-filtered path masks" by Greg Daniel · 6 years ago
  6. 0b4a253 Add GPU-side caching of mask-filtered path masks by Robert Phillips · 6 years ago
  7. cbf64e3 Revert "Add support for unpremul image sources in the GPU backend" by Brian Osman · 6 years ago
  8. 70e468f Add disable_texture_storage workaround by Adrienne Walker · 6 years ago
  9. 2f4c09b Add remove_pow_with_constant_exponent workaround by Adrienne Walker · 6 years ago
  10. 8b23ca6 Add rewrite_do_while_loops workaround by Adrienne Walker · 6 years ago
  11. 73653b4 Address perf regression due adding GrRenderTargetContext::drawShape method by Robert Phillips · 6 years ago
  12. d22a023 Reland "Disable GPU clip masks" by Chris Dalton · 6 years ago
  13. f06240d Add support for unpremul image sources in the GPU backend by Brian Osman · 6 years ago
  14. 92b161f Add emulate_abs_int_function workaround by Adrienne Walker · 6 years ago
  15. e03a176 streamline interface to GrColorSpaceXform::Make() by Mike Klein · 6 years ago
  16. c02165f Add unfold_short_circuit_as_ternary workaround by Adrienne Walker · 6 years ago
  17. 2d0a6a1 Reland "Add ability to specify different GP textures for each mesh in a draw." by Brian Salomon · 6 years ago
  18. e6ab998 Revert "added support for sk_Dimensions to SkSL" by Greg Daniel · 6 years ago
  19. 6595687 Rename SkGlyphRunListDrawer to SkGlyphRunListPainter by Herb Derby · 6 years ago
  20. ee8295c Add add_and_true_to_loop_condition workaround by Adrienne Walker · 6 years ago
  21. 1734dd3 Address fuzzer issue by Robert Phillips · 6 years ago
  22. d8c5b43 Disable FB Fetch in metal ios by Greg Daniel · 6 years ago
  23. 9335c28 added support for sk_Dimensions to SkSL by Ethan Nicholas · 6 years ago
  24. 764e546 Fix op chaining painter's order violation in GrRenderTargetOpList. by Brian Salomon · 6 years ago
  25. ea60b95 IWYU: SkUtils.h by Hal Canary · 6 years ago
  26. ca0cdef Add flush_on_framebuffer_change workaround by Adrienne Walker · 6 years ago
  27. e163969 ccpr: Rename GrCCPathParser to GrCCFiller by Chris Dalton · 6 years ago
  28. 27927a5 Change drawPathWithMaskFilter to drawShapeWithMaskFilter by Robert Phillips · 6 years ago
  29. 20390c3 Pull non-substantive changes out of GrShape mask drawing CL by Robert Phillips · 6 years ago
  30. b889f20 Reland "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission" by Robert Phillips · 6 years ago
  31. 12d13ae Revert "Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission" by Robert Phillips · 6 years ago
  32. da135c3 Make directFilterMaskGPU & directFilterRRectMaskGPU no longer require canFilterMaskGPU's permission by Robert Phillips · 6 years ago
  33. ab5fec9 Revert "avoid illegal enum values in GrGLGpu" by Mike Klein · 6 years ago
  34. deeb655 Revert "Add ability to specify different GP textures for each mesh in a draw." by Derek Sollenberger · 6 years ago
  35. 7ca217b avoid illegal enum values in GrGLGpu by Mike Klein · 6 years ago
  36. 6d10f8b move patheffect virtuals to protected and rename by Mike Reed · 6 years ago
  37. c97a339 added optimizations to speed up skinning by Ruiqi Mao · 6 years ago
  38. 137ca52 Remove prePathMatrix from SkDevice::drawPath by Robert Phillips · 6 years ago
  39. 916c498 Consolidate the scissor enums into one "GrScissorTest" enum by Chris Dalton · 6 years ago
  40. e4643cc Remove unused parameter from drawPathWithMaskFilter by Robert Phillips · 6 years ago
  41. 8f3d36c add dstAT param to xform steps by Mike Klein · 6 years ago
  42. 609fbe3 fixed the size in bytes of vec3s to match Metal standard in Metal gpu backend by Timothy Liang · 6 years ago
  43. de0be80 only set color index if using dual source blending in Metal gpu backend by Timothy Liang · 6 years ago
  44. 5422f9a implemented GrMtlGpuCommandBuffer for draws in Metal gpu backend by Timothy Liang · 6 years ago
  45. c1b482c Rename GrTextUtils::Target to GrTextTarget by Herb Derby · 6 years ago
  46. 6ed6396 implemented GrMtlPipelineState for metal gpu backend by Timothy Liang · 6 years ago
  47. c27eb72 Make sure GrResourceCache frees resources waiting on messages during destruction. by Greg Daniel · 6 years ago
  48. 5b5d84c Cache the command buffer objects by Robert Phillips · 6 years ago
  49. bc6f9c9 Remove GrTextUtil::Paint by Herb Derby · 6 years ago
  50. 2eb8e02 Reland "implemented GrMtlSampler for metal gpu backend" by Timothy Liang · 6 years ago
  51. 87785d5 Add max_fragment_uniform_vectors_32 workaround by Adrienne Walker · 6 years ago
  52. 9f49148 Remove RunPaint by Herb Derby · 6 years ago
  53. 2d010b6 Remove old sRGB config support from backend render target tool utilities by Brian Osman · 6 years ago
  54. 35f9637 Revert "implemented GrMtlSampler for metal gpu backend" by Timothy Liang · 6 years ago
  55. 919a784 Remove use of RunPaint from regenerateGlyphRunList by Herb Derby · 6 years ago
  56. eb7e529 Remove CachedFormat remnants by Brian Osman · 6 years ago
  57. 93fa10f implemented GrMtlSampler for metal gpu backend by Timothy Liang · 6 years ago
  58. 97879cb Performance: Move GPU code to GlyphRun and inline - v3 by Herb Derby · 6 years ago
  59. b547579 switch SkTDArray from push to push_back by Mike Reed · 6 years ago
  60. 4e67984 made GrMtlBuffer compatible with iOS by Timothy Liang · 6 years ago
  61. 44636e9 created GrMtlPipelineStateDataManager for metal gpu backend by Timothy Liang · 6 years ago
  62. 44a017e Revert "Performance: Move GPU code to GlyphRun and inline - v2" by Herb Derby · 6 years ago
  63. d1b8a16 Add ability to specify different GP textures for each mesh in a draw. by Brian Salomon · 6 years ago
  64. c7ef517 Performance: Move GPU code to GlyphRun and inline - v2 by Herb Derby · 6 years ago
  65. df25e3a Add fast path for tail insertion in GrResourceAllocator::IntervalList by Robert Phillips · 6 years ago
  66. d25f5bc Allow GrOps to chain themselves together instead of merging. by Brian Salomon · 6 years ago
  67. c296068 Revert "Performance: Move GPU code to GlyphRun and inline" by Robert Phillips · 6 years ago
  68. 057c390 attached uniform and varying handlers to GrMtlPipelineStateBuilder by Timothy Liang · 6 years ago
  69. 5edcd31 migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  70. 0c5b0b1 Performance: Move GPU code to GlyphRun and inline by Herb Derby · 6 years ago
  71. f9ecb4e Revert "migrating SkTDArray towards std::vector api" by Mike Reed · 6 years ago
  72. 79884be migrating SkTDArray towards std::vector api by Mike Reed · 6 years ago
  73. 313c695 Add support for Advanced blend extension to vulkan. by Greg Daniel · 6 years ago
  74. a0651ac Update vulkan features (again) to support extension features. by Greg Daniel · 6 years ago
  75. 0f40756 Remove unused TextPathIter by Herb Derby · 6 years ago
  76. ae64e49 Simplify blob's appendGlyph interface by Herb Derby · 6 years ago
  77. 7eae3e0 Reland "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  78. e6d0618 Add list of dependents to GrOpList class by Robert Phillips · 6 years ago
  79. fdf05f4 Revert "Move GrGeometryProcessor's textures out of classes and into" by Brian Salomon · 6 years ago
  80. 82c11e0 Remove posText system from GrTextContext by Herb Derby · 6 years ago
  81. 641ac7d Make result of GrOp::combineIfPossible be an enum. by Brian Salomon · 6 years ago
  82. 986f64c Remove multitexturing support from GrTextureOp. by Brian Salomon · 6 years ago
  83. 512875a changed SkASSERT -> SkAssertResult in GrMtlPipelineStateBuilder.mm by Timothy Liang · 6 years ago
  84. 4a82396 Remove fPath and fTooLargeForAtlas from GrGlyph by Herb Derby · 6 years ago
  85. 9a52a39 Move path fallback logic into drawer by Herb Derby · 6 years ago
  86. 7ac582e implemented the pipeline state builder for metal gpu backend by Timothy Liang · 6 years ago
  87. b948572 Store GrMeshDrawOps' meshes in GrOpFlushState's arena. by Brian Salomon · 6 years ago
  88. c0b03d8 Start adding support for some base extensions which others build on. by Greg Daniel · 6 years ago
  89. 12fb9cf added SkSL saturate() function by Ethan Nicholas · 6 years ago
  90. e42dc2d Hoist path check into regenerateGlyphRunList. by Herb Derby · 6 years ago
  91. 607be37 GrGeometryProcessor derives from GrNonAtomicRef not GrProgramElement. by Brian Salomon · 6 years ago
  92. af87483 Move GrGeometryProcessor's textures out of classes and into by Brian Salomon · 6 years ago
  93. 057ad70 Update GrTextureStripAtlas for DDLs (take 2) by Robert Phillips · 6 years ago
  94. 9047c06 validate GrMtlBuffer after forcing it to be static by Timothy Liang · 6 years ago
  95. 9a24fee Avoid coverage bleed for AA arcs with tiny sweep angles by Brian Osman · 6 years ago
  96. 1400d38 Revert "Hoist path check" by Jim Van Verth · 6 years ago
  97. f513682 Make fixed dynamic states be conditionally allocated by Brian Salomon · 6 years ago
  98. 6de0fca Hoist path check by Herb Derby · 6 years ago
  99. 270239d For filled arcs, merge coverage by simply adding by Brian Osman · 6 years ago
  100. 49528b6 implemented GrMtlBuffer for Metal gpu backend by Timothy Liang · 6 years ago