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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpuGL_DEFINED
11#define GrGpuGL_DEFINED
12
robertphillips@google.com37ebe3f2013-03-04 20:03:44 +000013
bsalomon@google.comc1d2a582012-06-01 15:08:19 +000014#include "GrBinHashKey.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000015#include "GrDrawState.h"
16#include "GrGpu.h"
robertphillips@google.com6177e692013-02-28 20:16:25 +000017#include "GrGLContext.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000018#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000019#include "GrGLIRect.h"
bsalomon@google.com5739d2c2012-05-31 15:07:19 +000020#include "GrGLProgram.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000021#include "GrGLStencilBuffer.h"
22#include "GrGLTexture.h"
bsalomon@google.com6918d482013-03-07 19:09:11 +000023#include "GrGLVertexArray.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000024#include "GrGLVertexBuffer.h"
bsalomon@google.comc1d2a582012-06-01 15:08:19 +000025#include "../GrTHashCache.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000026
commit-bot@chromium.org174db772013-03-21 12:46:01 +000027#ifdef SK_DEVELOPER
jvanverth@google.com94878772013-03-12 16:00:54 +000028#define PROGRAM_CACHE_STATS
29#endif
30
reed@google.comac10a2d2010-12-22 21:39:39 +000031class GrGpuGL : public GrGpu {
32public:
robertphillips@google.com6177e692013-02-28 20:16:25 +000033 GrGpuGL(const GrGLContext& ctx, GrContext* context);
reed@google.comac10a2d2010-12-22 21:39:39 +000034 virtual ~GrGpuGL();
35
robertphillips@google.com6177e692013-02-28 20:16:25 +000036 const GrGLInterface* glInterface() const { return fGLContext.interface(); }
37 GrGLBinding glBinding() const { return fGLContext.info().binding(); }
38 GrGLVersion glVersion() const { return fGLContext.info().version(); }
39 GrGLSLGeneration glslGeneration() const { return fGLContext.info().glslGeneration(); }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000040
bsalomon@google.com34cccde2013-01-04 18:34:30 +000041 // Used by GrGLProgram to bind necessary textures for GrGLEffects.
42 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
43
bsalomon@google.coma45afcf2013-02-04 18:46:49 +000044 bool programUnitTest(int maxStages);
bsalomon@google.com34cccde2013-01-04 18:34:30 +000045
bsalomon@google.com56d11e02011-11-30 19:59:08 +000046 // GrGpu overrides
bsalomon@google.com9c680582013-02-06 18:17:50 +000047 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config) const SK_OVERRIDE;
48 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config) const SK_OVERRIDE;
49 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000050 virtual bool readPixelsWillPayForYFlip(
51 GrRenderTarget* renderTarget,
52 int left, int top,
53 int width, int height,
54 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000055 size_t rowBytes) const SK_OVERRIDE;
56 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000057
bsalomon@google.comeb851172013-04-15 13:51:00 +000058 virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) SK_OVERRIDE;
59
bsalomon@google.com5739d2c2012-05-31 15:07:19 +000060 virtual void abandonResources() SK_OVERRIDE;
61
bsalomon@google.combcce8922013-03-25 15:38:39 +000062 const GrGLCaps& glCaps() const { return *fGLContext.info().caps(); }
bsalomon@google.com91207482013-02-12 21:45:24 +000063
bsalomon@google.com6918d482013-03-07 19:09:11 +000064 // These functions should be used to bind GL objects. They track the GL state and skip redundant
skia.committer@gmail.com754a3eb2013-03-08 07:01:25 +000065 // bindings. Making the equivalent glBind calls directly will confuse the state tracking.
bsalomon@google.com6918d482013-03-07 19:09:11 +000066 void bindVertexArray(GrGLuint id) {
67 fHWGeometryState.setVertexArrayID(this, id);
68 }
69 void bindIndexBufferAndDefaultVertexArray(GrGLuint id) {
70 fHWGeometryState.setIndexBufferIDOnDefaultVertexArray(this, id);
71 }
72 void bindVertexBuffer(GrGLuint id) {
73 fHWGeometryState.setVertexBufferID(this, id);
74 }
75
76 // These callbacks update state tracking when GL objects are deleted. They are called from
77 // GrGLResource onRelease functions.
78 void notifyVertexArrayDelete(GrGLuint id) {
79 fHWGeometryState.notifyVertexArrayDelete(id);
80 }
81 void notifyVertexBufferDelete(GrGLuint id) {
82 fHWGeometryState.notifyVertexBufferDelete(id);
83 }
84 void notifyIndexBufferDelete(GrGLuint id) {
85 fHWGeometryState.notifyIndexBufferDelete(id);
86 }
bsalomon@google.com880b8fc2013-02-19 20:17:28 +000087 void notifyTextureDelete(GrGLTexture* texture);
88 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
89
commit-bot@chromium.org63150af2013-04-11 22:00:22 +000090protected:
91 virtual bool onCopySurface(GrSurface* dst,
92 GrSurface* src,
93 const SkIRect& srcRect,
94 const SkIPoint& dstPoint) SK_OVERRIDE;
95
96 virtual bool onCanCopySurface(GrSurface* dst,
97 GrSurface* src,
98 const SkIRect& srcRect,
99 const SkIPoint& dstPoint) SK_OVERRIDE;
100
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000101private:
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000102 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000103 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000104
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000105 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000106 const void* srcData,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000107 size_t rowBytes) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000108 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000109 bool dynamic) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000110 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000111 bool dynamic) SK_OVERRIDE;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000112 virtual GrPath* onCreatePath(const SkPath&) SK_OVERRIDE;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +0000113 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE;
114 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000115 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000116 int width,
117 int height) SK_OVERRIDE;
118 virtual bool attachStencilBufferToRenderTarget(
119 GrStencilBuffer* sb,
120 GrRenderTarget* rt) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000121
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000122 virtual void onClear(const GrIRect* rect, GrColor color) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000123
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000124 virtual void onForceRenderTargetFlush() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000125
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000126 virtual bool onReadPixels(GrRenderTarget* target,
rmistry@google.comd6176b02012-08-23 18:14:13 +0000127 int left, int top,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000128 int width, int height,
rmistry@google.comd6176b02012-08-23 18:14:13 +0000129 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000130 void* buffer,
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +0000131 size_t rowBytes) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000132
bsalomon@google.com9c680582013-02-06 18:17:50 +0000133 virtual bool onWriteTexturePixels(GrTexture* texture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000134 int left, int top, int width, int height,
135 GrPixelConfig config, const void* buffer,
136 size_t rowBytes) SK_OVERRIDE;
137
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000138 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
139
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000140 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE;
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000141
142 virtual void setStencilPathSettings(const GrPath&,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000143 SkPath::FillType,
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000144 GrStencilSettings* settings)
145 SK_OVERRIDE;
sugoi@google.com12b4e272012-12-06 20:13:11 +0000146 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000147
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000148 virtual void clearStencil() SK_OVERRIDE;
149 virtual void clearStencilClip(const GrIRect& rect,
150 bool insideClip) SK_OVERRIDE;
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000151 virtual bool flushGraphicsState(DrawType, const GrDeviceCoordTexture* dstCopy) SK_OVERRIDE;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000152
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000153 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000154 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000155
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000156 // Sets up vertex attribute pointers and strides. On return indexOffsetInBytes gives the offset
157 // an into the index buffer. It does not account for drawInfo.startIndex() but rather the start
158 // index is relative to the returned offset.
159 void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000160
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000161 // Subclasses should call this to flush the blend state.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000162 // The params should be the final coefficients to apply
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000163 // (after any blending optimizations or dual source blending considerations
164 // have been accounted for).
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000165 void flushBlend(bool isLines, GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000166
robertphillips@google.com6177e692013-02-28 20:16:25 +0000167 bool hasExtension(const char* ext) const { return fGLContext.info().hasExtension(ext); }
bsalomon@google.com96399942012-02-13 14:39:16 +0000168
robertphillips@google.com6177e692013-02-28 20:16:25 +0000169 const GrGLContext& glContext() const { return fGLContext; }
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000170
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000171 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000172
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000173 class ProgramCache : public ::GrNoncopyable {
174 public:
robertphillips@google.com6177e692013-02-28 20:16:25 +0000175 ProgramCache(const GrGLContext& gl);
jvanverth@google.com94878772013-03-12 16:00:54 +0000176 ~ProgramCache();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000177
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000178 void abandon();
bsalomon@google.com31ec7982013-03-27 18:14:57 +0000179 GrGLProgram* getProgram(const GrGLProgramDesc& desc, const GrEffectStage* stages[]);
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000180
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000181 private:
182 enum {
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000183 // We may actually have kMaxEntries+1 shaders in the GL context because we create a new
184 // shader before evicting from the cache.
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000185 kMaxEntries = 32,
186 kHashBits = 6,
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000187 };
188
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000189 struct Entry;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000190
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000191 struct ProgDescLess;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000192
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000193 // binary search for entry matching desc. returns index into fEntries that matches desc or ~
194 // of the index of where it should be inserted.
195 int search(const GrGLProgramDesc& desc) const;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000196
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000197 // sorted array of all the entries
198 Entry* fEntries[kMaxEntries];
199 // hash table based on lowest kHashBits bits of the program key. Used to avoid binary
200 // searching fEntries.
201 Entry* fHashTable[1 << kHashBits];
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000202
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000203 int fCount;
204 unsigned int fCurrLRUStamp;
robertphillips@google.com6177e692013-02-28 20:16:25 +0000205 const GrGLContext& fGL;
jvanverth@google.com94878772013-03-12 16:00:54 +0000206#ifdef PROGRAM_CACHE_STATS
207 int fTotalRequests;
208 int fCacheMisses;
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000209 int fHashMisses; // cache hit but hash table missed
jvanverth@google.com94878772013-03-12 16:00:54 +0000210#endif
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000211 };
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000212
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000213 // sets the matrix for path stenciling (uses the GL fixed pipe matrices)
214 void flushPathStencilMatrix();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000215
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +0000216 // flushes dithering, color-mask, and face culling stat
217 void flushMiscFixedFunctionState();
218
bsalomon@google.coma3201942012-06-21 19:58:20 +0000219 // flushes the scissor. see the note on flushBoundTextureAndParams about
220 // flushing the scissor after that function is called.
221 void flushScissor();
222
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000223 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000224
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000225 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000226 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000227
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000228 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000229
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000230 // bound is region that may be modified and therefore has to be resolved.
231 // NULL means whole target. Can be an empty rect.
232 void flushRenderTarget(const GrIRect* bound);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000233 void flushStencil(DrawType);
234 void flushAAState(DrawType);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000235
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000236 bool configToGLFormats(GrPixelConfig config,
237 bool getSizedInternal,
238 GrGLenum* internalFormat,
239 GrGLenum* externalFormat,
240 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000241 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000242 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000243 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000244 int left, int top, int width, int height,
245 GrPixelConfig dataConfig,
246 const void* data,
247 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000248
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000249 bool createRenderTargetObjects(int width, int height,
250 GrGLuint texID,
251 GrGLRenderTarget::Desc* desc);
252
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000253 void fillInConfigRenderableTable();
254
robertphillips@google.com6177e692013-02-28 20:16:25 +0000255 GrGLContext fGLContext;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000256
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000257 // GL program-related state
258 ProgramCache* fProgramCache;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000259 SkAutoTUnref<GrGLProgram> fCurrentProgram;
bsalomon@google.com49209392012-06-05 15:13:46 +0000260
261 ///////////////////////////////////////////////////////////////////////////
262 ///@name Caching of GL State
263 ///@{
264 int fHWActiveTextureUnitIdx;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000265 GrGLuint fHWProgramID;
bsalomon@google.com91207482013-02-12 21:45:24 +0000266
267 GrGLProgram::SharedGLState fSharedGLProgramState;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000268
bsalomon@google.com49209392012-06-05 15:13:46 +0000269 enum TriState {
270 kNo_TriState,
271 kYes_TriState,
272 kUnknown_TriState
273 };
274
bsalomon@google.coma3201942012-06-21 19:58:20 +0000275 // last scissor / viewport scissor state seen by the GL.
276 struct {
277 TriState fEnabled;
278 GrGLIRect fRect;
279 void invalidate() {
280 fEnabled = kUnknown_TriState;
281 fRect.invalidate();
282 }
283 } fHWScissorSettings;
284
285 GrGLIRect fHWViewport;
286
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000287 /**
288 * Tracks bound vertex and index buffers and vertex attrib array state.
289 */
290 class HWGeometryState {
291 public:
bsalomon@google.com6918d482013-03-07 19:09:11 +0000292 HWGeometryState() { fVBOVertexArray = NULL; this->invalidate(); }
skia.committer@gmail.com754a3eb2013-03-08 07:01:25 +0000293
bsalomon@google.com6918d482013-03-07 19:09:11 +0000294 ~HWGeometryState() { SkSafeUnref(fVBOVertexArray); }
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000295
bsalomon@google.com6918d482013-03-07 19:09:11 +0000296 void invalidate() {
297 fBoundVertexArrayIDIsValid = false;
298 fBoundVertexBufferIDIsValid = false;
299 fDefaultVertexArrayBoundIndexBufferID = false;
300 fDefaultVertexArrayBoundIndexBufferIDIsValid = false;
301 fDefaultVertexArrayAttribState.invalidate();
302 }
303
304 void notifyVertexArrayDelete(GrGLuint id) {
305 if (fBoundVertexArrayIDIsValid && fBoundVertexArrayID == id) {
306 // Does implicit bind to 0
307 fBoundVertexArrayID = 0;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000308 }
309 }
310
bsalomon@google.com6918d482013-03-07 19:09:11 +0000311 void setVertexArrayID(GrGpuGL* gpu, GrGLuint arrayID) {
312 if (!gpu->glCaps().vertexArrayObjectSupport()) {
313 GrAssert(0 == arrayID);
314 return;
315 }
316 if (!fBoundVertexArrayIDIsValid || arrayID != fBoundVertexArrayID) {
317 GR_GL_CALL(gpu->glInterface(), BindVertexArray(arrayID));
318 fBoundVertexArrayIDIsValid = true;
319 fBoundVertexArrayID = arrayID;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000320 }
321 }
322
bsalomon@google.come49ad452013-02-20 19:33:20 +0000323 void notifyVertexBufferDelete(GrGLuint id) {
bsalomon@google.com6918d482013-03-07 19:09:11 +0000324 if (fBoundVertexBufferIDIsValid && id == fBoundVertexBufferID) {
325 fBoundVertexBufferID = 0;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000326 }
bsalomon@google.com6918d482013-03-07 19:09:11 +0000327 if (NULL != fVBOVertexArray) {
328 fVBOVertexArray->notifyVertexBufferDelete(id);
329 }
330 fDefaultVertexArrayAttribState.notifyVertexBufferDelete(id);
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000331 }
332
bsalomon@google.come49ad452013-02-20 19:33:20 +0000333 void notifyIndexBufferDelete(GrGLuint id) {
bsalomon@google.com6918d482013-03-07 19:09:11 +0000334 if (fDefaultVertexArrayBoundIndexBufferIDIsValid &&
335 id == fDefaultVertexArrayBoundIndexBufferID) {
336 fDefaultVertexArrayBoundIndexBufferID = 0;
337 }
338 if (NULL != fVBOVertexArray) {
339 fVBOVertexArray->notifyIndexBufferDelete(id);
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000340 }
341 }
342
bsalomon@google.com6918d482013-03-07 19:09:11 +0000343 void setVertexBufferID(GrGpuGL* gpu, GrGLuint id) {
344 if (!fBoundVertexBufferIDIsValid || id != fBoundVertexBufferID) {
345 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ARRAY_BUFFER, id));
346 fBoundVertexBufferIDIsValid = true;
347 fBoundVertexBufferID = id;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000348 }
349 }
350
bsalomon@google.com6918d482013-03-07 19:09:11 +0000351 /**
352 * Binds the default vertex array and binds the index buffer. This is used when binding
353 * an index buffer in order to update it.
354 */
355 void setIndexBufferIDOnDefaultVertexArray(GrGpuGL* gpu, GrGLuint id) {
356 this->setVertexArrayID(gpu, 0);
357 if (!fDefaultVertexArrayBoundIndexBufferIDIsValid ||
358 id != fDefaultVertexArrayBoundIndexBufferID) {
359 GR_GL_CALL(gpu->glInterface(), BindBuffer(GR_GL_ELEMENT_ARRAY_BUFFER, id));
360 fDefaultVertexArrayBoundIndexBufferIDIsValid = true;
361 fDefaultVertexArrayBoundIndexBufferID = id;
362 }
363 }
364
365 /**
366 * Binds the vertex array object that should be used to render from the vertex buffer.
367 * The vertex array is bound and its attrib array state object is returned. The vertex
368 * buffer is bound. The index buffer (if non-NULL) is bound to the vertex array. The
skia.committer@gmail.com754a3eb2013-03-08 07:01:25 +0000369 * returned GrGLAttribArrayState should be used to set vertex attribute arrays.
bsalomon@google.com6918d482013-03-07 19:09:11 +0000370 */
371 GrGLAttribArrayState* bindArrayAndBuffersToDraw(GrGpuGL* gpu,
372 const GrGLVertexBuffer* vbuffer,
373 const GrGLIndexBuffer* ibuffer);
374
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000375 private:
bsalomon@google.com6918d482013-03-07 19:09:11 +0000376 GrGLuint fBoundVertexArrayID;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000377 GrGLuint fBoundVertexBufferID;
bsalomon@google.com6918d482013-03-07 19:09:11 +0000378 bool fBoundVertexArrayIDIsValid;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000379 bool fBoundVertexBufferIDIsValid;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000380
bsalomon@google.com6918d482013-03-07 19:09:11 +0000381 GrGLuint fDefaultVertexArrayBoundIndexBufferID;
382 bool fDefaultVertexArrayBoundIndexBufferIDIsValid;
383 // We return a non-const pointer to this from bindArrayAndBuffersToDraw when vertex array 0
384 // is bound. However, this class is internal to GrGpuGL and this object never leaks out of
385 // GrGpuGL.
386 GrGLAttribArrayState fDefaultVertexArrayAttribState;
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000387
bsalomon@google.com6918d482013-03-07 19:09:11 +0000388 // This is used when we're using a core profile and the vertices are in a VBO.
389 GrGLVertexArray* fVBOVertexArray;
bsalomon@google.com49209392012-06-05 15:13:46 +0000390 } fHWGeometryState;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000391
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000392 struct {
393 GrBlendCoeff fSrcCoeff;
394 GrBlendCoeff fDstCoeff;
395 GrColor fConstColor;
396 bool fConstColorValid;
397 TriState fEnabled;
398
399 void invalidate() {
bsalomon@google.com47059542012-06-06 20:51:20 +0000400 fSrcCoeff = kInvalid_GrBlendCoeff;
401 fDstCoeff = kInvalid_GrBlendCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000402 fConstColorValid = false;
403 fEnabled = kUnknown_TriState;
404 }
405 } fHWBlendState;
406
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000407 struct {
408 TriState fMSAAEnabled;
409 TriState fSmoothLineEnabled;
410 void invalidate() {
411 fMSAAEnabled = kUnknown_TriState;
412 fSmoothLineEnabled = kUnknown_TriState;
413 }
414 } fHWAAState;
415
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000416
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000417 GrGLProgram::MatrixState fHWPathStencilMatrixState;
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000418
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000419 GrStencilSettings fHWStencilSettings;
420 TriState fHWStencilTestEnabled;
421
422 GrDrawState::DrawFace fHWDrawFace;
423 TriState fHWWriteToColor;
424 TriState fHWDitherEnabled;
425 GrRenderTarget* fHWBoundRenderTarget;
426 GrTexture* fHWBoundTextures[GrDrawState::kNumStages];
bsalomon@google.com49209392012-06-05 15:13:46 +0000427 ///@}
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000428
bsalomon@google.comfe676522011-06-17 18:12:21 +0000429 // we record what stencil format worked last time to hopefully exit early
430 // from our loop that tries stencil formats and calls check fb status.
431 int fLastSuccessfulStencilFmtIdx;
432
reed@google.comac10a2d2010-12-22 21:39:39 +0000433 typedef GrGpu INHERITED;
434};
435
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000436#endif