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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpuGL_DEFINED
11#define GrGpuGL_DEFINED
12
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000013#include "GrDrawState.h"
14#include "GrGpu.h"
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000015#include "GrGLContextInfo.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000016#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000017#include "GrGLIRect.h"
18#include "GrGLStencilBuffer.h"
19#include "GrGLTexture.h"
20#include "GrGLVertexBuffer.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000021
22class GrGpuGL : public GrGpu {
23public:
reed@google.comac10a2d2010-12-22 21:39:39 +000024 virtual ~GrGpuGL();
25
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000026 const GrGLInterface* glInterface() const {
27 return fGLContextInfo.interface();
28 }
tomhudson@google.comdd182cb2012-02-10 21:01:00 +000029 GrGLBinding glBinding() const { return fGLContextInfo.binding(); }
30 GrGLVersion glVersion() const { return fGLContextInfo.version(); }
31 GrGLSLGeneration glslGeneration() const {
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000032 return fGLContextInfo.glslGeneration();
33 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000034
bsalomon@google.com56d11e02011-11-30 19:59:08 +000035 // GrGpu overrides
bsalomon@google.com0a97be22011-11-08 19:20:57 +000036 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000037 const SK_OVERRIDE;
bsalomon@google.coma85449d2011-11-19 02:36:05 +000038 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config)
bsalomon@google.com56d11e02011-11-30 19:59:08 +000039 const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000040 virtual bool readPixelsWillPayForYFlip(
41 GrRenderTarget* renderTarget,
42 int left, int top,
43 int width, int height,
44 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000045 size_t rowBytes) const SK_OVERRIDE;
46 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000047
bsalomon@google.coma91e9232012-02-23 15:39:54 +000048 virtual bool canPreserveReadWriteUnpremulPixels() SK_OVERRIDE;
49
bsalomon@google.com88939ae2011-12-14 15:58:11 +000050protected:
bsalomon@google.com89ec61e2012-02-10 20:05:18 +000051 GrGpuGL(const GrGLContextInfo& ctxInfo);
bsalomon@google.com6aa25c32011-04-27 19:55:29 +000052
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +000053 enum TriState {
54 kNo_TriState,
55 kYes_TriState,
56 kUnknown_TriState
57 };
58
reed@google.comac10a2d2010-12-22 21:39:39 +000059 struct {
bsalomon@google.com1c13c962011-02-14 16:51:21 +000060 size_t fVertexOffset;
reed@google.comac10a2d2010-12-22 21:39:39 +000061 GrVertexLayout fVertexLayout;
62 const GrVertexBuffer* fVertexBuffer;
63 const GrIndexBuffer* fIndexBuffer;
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +000064 bool fArrayPtrsDirty;
reed@google.comac10a2d2010-12-22 21:39:39 +000065 } fHWGeometryState;
66
bsalomon@google.comf954d8d2011-04-06 17:50:02 +000067 struct AAState {
68 bool fMSAAEnabled;
69 bool fSmoothLineEnabled;
70 } fHWAAState;
71
bsalomon@google.coma91e9232012-02-23 15:39:54 +000072 enum UnpremulConversion {
73 kUpOnWrite_DownOnRead_UnpremulConversion,
74 kDownOnWrite_UpOnRead_UnpremulConversion
75 } fUnpremulConversion;
76
tomhudson@google.com93813632011-10-27 20:21:16 +000077 GrDrawState fHWDrawState;
78 bool fHWStencilClip;
reed@google.comac10a2d2010-12-22 21:39:39 +000079
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000080 // As flush of GL state proceeds it updates fHDrawState
81 // to reflect the new state. Later parts of the state flush
82 // may perform cascaded changes but cannot refer to fHWDrawState.
83 // These code paths can refer to the dirty flags. Subclass should
84 // call resetDirtyFlags after its flush is complete
85 struct {
86 bool fRenderTargetChanged : 1;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000087 int fTextureChangedMask;
88 } fDirtyFlags;
tomhudson@google.com93813632011-10-27 20:21:16 +000089 GR_STATIC_ASSERT(8 * sizeof(int) >= GrDrawState::kNumStages);
bsalomon@google.comc6cf7232011-02-17 16:43:10 +000090
91 // clears the dirty flags
92 void resetDirtyFlags();
93
94 // last scissor / viewport scissor state seen by the GL.
bsalomon@google.com8895a7a2011-02-18 16:09:55 +000095 struct {
96 bool fScissorEnabled;
97 GrGLIRect fScissorRect;
98 GrGLIRect fViewportRect;
99 } fHWBounds;
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000100
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000101 const GrGLCaps& glCaps() const { return fGLContextInfo.caps(); }
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000102
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000103 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +0000104 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000105
bsalomon@google.comfea37b52011-04-25 15:51:06 +0000106 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000107 const void* srcData,
108 size_t rowBytes);
109 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
110 bool dynamic);
111 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
112 bool dynamic);
bsalomon@google.come269f212011-11-07 13:29:52 +0000113 virtual GrTexture* onCreatePlatformTexture(const GrPlatformTextureDesc& desc) SK_OVERRIDE;
114 virtual GrRenderTarget* onCreatePlatformRenderTarget(const GrPlatformRenderTargetDesc& desc) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000115 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
116 int width, int height);
117 virtual bool attachStencilBufferToRenderTarget(GrStencilBuffer* sb,
118 GrRenderTarget* rt);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000119
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000120 virtual void onClear(const GrIRect* rect, GrColor color);
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000121
bsalomon@google.combcdbbe62011-04-12 15:40:00 +0000122 virtual void onForceRenderTargetFlush();
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000123
bsalomon@google.com5877ffd2011-04-11 17:58:48 +0000124 virtual bool onReadPixels(GrRenderTarget* target,
bsalomon@google.comc6980972011-11-02 19:57:21 +0000125 int left, int top,
126 int width, int height,
127 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +0000128 void* buffer,
129 size_t rowBytes,
130 bool invertY) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000131
bsalomon@google.com6f379512011-11-16 20:36:03 +0000132 virtual void onWriteTexturePixels(GrTexture* texture,
133 int left, int top, int width, int height,
134 GrPixelConfig config, const void* buffer,
135 size_t rowBytes) SK_OVERRIDE;
136
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000137 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
138
139
bsalomon@google.com25fb21f2011-06-21 18:17:25 +0000140 virtual void onGpuDrawIndexed(GrPrimitiveType type,
141 uint32_t startVertex,
142 uint32_t startIndex,
143 uint32_t vertexCount,
144 uint32_t indexCount);
145 virtual void onGpuDrawNonIndexed(GrPrimitiveType type,
146 uint32_t vertexCount,
147 uint32_t numVertices);
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000148 virtual void enableScissoring(const GrIRect& rect);
149 virtual void disableScissor();
150
bsalomon@google.comedc177d2011-08-05 15:46:40 +0000151 virtual void clearStencil();
bsalomon@google.comab3dee52011-08-29 15:18:41 +0000152 virtual void clearStencilClip(const GrIRect& rect, bool insideClip);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000153
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000154 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000155 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000156
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000157 // binds appropriate vertex and index buffers, also returns any extra
158 // extra verts or indices to offset by.
159 void setBuffers(bool indexed,
160 int* extraVertexOffset,
161 int* extraIndexOffset);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000162
reed@google.comac10a2d2010-12-22 21:39:39 +0000163 // flushes state that is common to fixed and programmable GL
164 // dither
165 // line smoothing
reed@google.comac10a2d2010-12-22 21:39:39 +0000166 // texture binding
167 // sampler state (filtering, tiling)
168 // FBO binding
169 // line width
bsalomon@google.comffca4002011-02-22 20:34:01 +0000170 bool flushGLStateCommon(GrPrimitiveType type);
reed@google.comac10a2d2010-12-22 21:39:39 +0000171
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000172 // Subclasses should call this to flush the blend state.
173 // The params should be the final coeffecients to apply
174 // (after any blending optimizations or dual source blending considerations
175 // have been accounted for).
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000176 void flushBlend(GrPrimitiveType type,
177 GrBlendCoeff srcCoeff,
178 GrBlendCoeff dstCoeff);
179
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000180 bool hasExtension(const char* ext) const {
181 return fGLContextInfo.hasExtension(ext);
bsalomon@google.com96399942012-02-13 14:39:16 +0000182 }
183
184 const GrGLContextInfo& glContextInfo() const { return fGLContextInfo; }
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000185
bsalomon@google.com99621082011-11-15 16:47:16 +0000186 // adjusts texture matrix to account for orientation
bsalomon@google.comc6cf7232011-02-17 16:43:10 +0000187 static void AdjustTextureMatrix(const GrGLTexture* texture,
188 GrSamplerState::SampleMode mode,
189 GrMatrix* matrix);
bsalomon@google.com88939ae2011-12-14 15:58:11 +0000190
191 // subclass may try to take advantage of identity tex matrices.
192 // This helper determines if matrix will be identity after all
193 // adjustments are applied.
194 static bool TextureMatrixIsIdentity(const GrGLTexture* texture,
195 const GrSamplerState& sampler);
196
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000197 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000198
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000199private:
bsalomon@google.comf7fa8062012-02-14 14:09:57 +0000200 // Inits GrDrawTarget::Caps, sublcass may enable additional caps.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000201 void initCaps();
202
203 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000204
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000205 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000206 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000207
reed@google.comac10a2d2010-12-22 21:39:39 +0000208 // notify callbacks to update state tracking when related
209 // objects are bound to GL or deleted outside of the class
210 void notifyVertexBufferBind(const GrGLVertexBuffer* buffer);
211 void notifyVertexBufferDelete(const GrGLVertexBuffer* buffer);
212 void notifyIndexBufferBind(const GrGLIndexBuffer* buffer);
213 void notifyIndexBufferDelete(const GrGLIndexBuffer* buffer);
reed@google.comac10a2d2010-12-22 21:39:39 +0000214 void notifyTextureDelete(GrGLTexture* texture);
215 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
bsalomon@google.com5782d712011-01-21 21:03:59 +0000216
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000217 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000218
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000219 // bound is region that may be modified and therefore has to be resolved.
220 // NULL means whole target. Can be an empty rect.
221 void flushRenderTarget(const GrIRect* bound);
reed@google.comac10a2d2010-12-22 21:39:39 +0000222 void flushStencil();
bsalomon@google.comf954d8d2011-04-06 17:50:02 +0000223 void flushAAState(GrPrimitiveType type);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000224
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000225 bool configToGLFormats(GrPixelConfig config,
226 bool getSizedInternal,
227 GrGLenum* internalFormat,
228 GrGLenum* externalFormat,
229 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000230 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000231 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000232 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000233 int left, int top, int width, int height,
234 GrPixelConfig dataConfig,
235 const void* data,
236 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000237
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000238 bool createRenderTargetObjects(int width, int height,
239 GrGLuint texID,
240 GrGLRenderTarget::Desc* desc);
241
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000242 void fillInConfigRenderableTable();
243
reed@google.comac10a2d2010-12-22 21:39:39 +0000244 friend class GrGLVertexBuffer;
245 friend class GrGLIndexBuffer;
246 friend class GrGLTexture;
247 friend class GrGLRenderTarget;
248
bsalomon@google.com89ec61e2012-02-10 20:05:18 +0000249 GrGLContextInfo fGLContextInfo;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000250
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000251 int fActiveTextureUnitIdx;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000252
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000253 struct {
254 GrBlendCoeff fSrcCoeff;
255 GrBlendCoeff fDstCoeff;
256 GrColor fConstColor;
257 bool fConstColorValid;
258 TriState fEnabled;
259
260 void invalidate() {
261 fSrcCoeff = kInvalid_BlendCoeff;
262 fDstCoeff = kInvalid_BlendCoeff;
263 fConstColorValid = false;
264 fEnabled = kUnknown_TriState;
265 }
266 } fHWBlendState;
267
bsalomon@google.comfe676522011-06-17 18:12:21 +0000268 // we record what stencil format worked last time to hopefully exit early
269 // from our loop that tries stencil formats and calls check fb status.
270 int fLastSuccessfulStencilFmtIdx;
271
bsalomon@google.coma91e9232012-02-23 15:39:54 +0000272 enum CanPreserveUnpremulRoundtrip {
273 kUnknown_CanPreserveUnpremulRoundtrip,
274 kNo_CanPreserveUnpremulRoundtrip,
275 kYes_CanPreserveUnpremulRoundtrip,
276 } fCanPreserveUnpremulRoundtrip;
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000277
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000278 bool fPrintedCaps;
279
reed@google.comac10a2d2010-12-22 21:39:39 +0000280 typedef GrGpu INHERITED;
281};
282
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000283#endif
bsalomon@google.comfe676522011-06-17 18:12:21 +0000284