1. 8e09837 Copy-paste error fixed by Alexis Hetu · 9 years ago
  2. c557bf9 Fixed Temporary issues by Alexis Hetu · 9 years ago
  3. 83dfdcb Disable R5G6B5 conversion in gralloc. by Nicolas Capens · 9 years ago
  4. 5a86ee9 Enable R5G6B5 as an internal format. by Nicolas Capens · 9 years ago
  5. 9c7f2d0 Fix makefile typo. by Nicolas Capens · 9 years ago
  6. 3e1fd3a Minor PixelRoutine cleanup by Alexis Hetu · 9 years ago
  7. 3ed1630 Floating point parameters should be rounded, not truncated by Alexis Hetu · 9 years ago
  8. cef7779 Fixed uint uniforms by Alexis Hetu · 9 years ago
  9. 0e12a92 Implement RGB565 multisample resolve. by Nicolas Capens · 9 years ago
  10. 6674726 Improve color clear precision. by Nicolas Capens · 9 years ago
  11. 64750b5 Remove unused readPixel() parameter. by Nicolas Capens · 9 years ago
  12. 26f3722 Fix RGB565 rounding. by Nicolas Capens · 9 years ago
  13. df01da3 Create debug builds of more SwiftShader projects by Greg Hartman · 9 years ago
  14. 1b50c55 Fixed condition too strict in glBindSampler by Alexis Hetu · 9 years ago
  15. 3f1d0b7 Fixed a few issues related to transform feedback buffers by Alexis Hetu · 9 years ago
  16. e479522 Fixed texture format checks by Alexis Hetu · 9 years ago
  17. fe30f67 Added gl_FragDepth by Alexis Hetu · 9 years ago
  18. 9f7cb67 Add missing stdlib.h, needed for atoi by Greg Hartman · 9 years ago
  19. a7ff3a4 Allow 0x0 dimension default framebuffers. by Nicolas Capens · 9 years ago
  20. b602f0d Enumerate multisampled EGL configs. by Nicolas Capens · 9 years ago
  21. 3ff330f Simplify and centralize multisample counts. by Nicolas Capens · 9 years ago
  22. 5767099 Fix glGetInternalformativ() by Nicolas Capens · 9 years ago
  23. 460e41f Handling ETC2, EAC and ASTC related enums by Alexis Hetu · 9 years ago
  24. 7a57040 Multisampling value of 1 by Alexis Hetu · 9 years ago
  25. 8e8a7e8 Implement support for YV12 texture sampling. by Nicolas Capens · 9 years ago
  26. 21bda85 Test for 8-bit components instead of not 16-bit components. by Nicolas Capens · 9 years ago
  27. 02a2bb8 Enable glsl integer code by Alexis Hetu · 9 years ago
  28. 8d78cf7 Handling new opcodes in PixelProgram and VertexProgram by Alexis Hetu · 9 years ago
  29. 79c7e27 Implement EGL_LARGEST_PBUFFER. by Nicolas Capens · 9 years ago
  30. f77786e Log parameters of invalid surface creation. by Nicolas Capens · 9 years ago
  31. d5c31da Build fix for Linux by Alexis Hetu · 9 years ago
  32. c4f2c29 New integer related core functions by Alexis Hetu · 9 years ago
  33. c4b57f5 New opcodes for integer operations by Alexis Hetu · 9 years ago
  34. 56dd42f ETC1 fix for npot textures by Alexis Hetu · 9 years ago
  35. 92ab198 Fix bit shift compilation by Alexis Hetu · 9 years ago
  36. d9d27bb Added missing Nucleus level operations by Alexis Hetu · 9 years ago
  37. 9a74a0e Fix Android EGL config attribute retrieval. by Nicolas Capens · 9 years ago
  38. 0c19ed8 Fix returning EGL_BAD_ATTRIBUTE on unknown EGL config attributes. by Nicolas Capens · 9 years ago
  39. cf0e85b Fix avoiding VBO use in glDrawTex(). by Nicolas Capens · 9 years ago
  40. a0355b7 Use a symbolic constant for the default thread count. by Nicolas Capens · 9 years ago
  41. 20248dd Use the main thread for draw execution when single-threaded. by Nicolas Capens · 9 years ago
  42. ffec96c Uniform blocks stores as pointers by Alexis Hetu · 9 years ago
  43. 0fecd6f Follow up on Framebuffer Layer query by Alexis Hetu · 9 years ago
  44. e5d0141 Add missing validation for negative GLsizei values. by Nicolas Capens · 9 years ago
  45. 769783c Implement glLoadMatrixx() and glMultMatrixx(). by Nicolas Capens · 9 years ago
  46. 44ffb65 Implement OpenGL single-color specular lighting. by Nicolas Capens · 9 years ago
  47. 6aea1b2 Refactor ambient lighting. by Nicolas Capens · 9 years ago
  48. a36f3f9 Implement exponential vertex fog. by Nicolas Capens · 9 years ago
  49. de8c7a5 Implement several fixed-point entry functions. by Nicolas Capens · 9 years ago
  50. b3a987c Implement missing vertex element functions. by Nicolas Capens · 9 years ago
  51. 2afcc80 Implement missing state and queries. by Nicolas Capens · 9 years ago
  52. d62eca3 Validate vertex element sizes. by Nicolas Capens · 9 years ago
  53. 345084e Validate glOrtho() and glFrustum() parameters. by Nicolas Capens · 9 years ago
  54. d55a095 Renamed boolean state variables and setters. by Nicolas Capens · 9 years ago
  55. 48621bd Support homogeneous coordinates with w != 1. by Nicolas Capens · 9 years ago
  56. f6c1d96 Implement texture environment src, operand, and color. by Nicolas Capens · 9 years ago
  57. d15c3ea Support matrix stack overflow/underflow errors. by Nicolas Capens · 9 years ago
  58. 0080f71 Use the gce_x86_tablet config by Greg Hartman · 9 years ago
  59. 10bcf37 Remove const modifiers that break implicit operator= generation. by Greg Hartman · 9 years ago
  60. 5228d3c Uniform buffer related fixes by Alexis Hetu · 9 years ago
  61. e04b5cf Support for new texture function names by Alexis Hetu · 9 years ago
  62. 887bc44 Skip half-pixel shift on pre-transformed coordinates. by Nicolas Capens · 9 years ago
  63. 35227c8 Move back-tranform of pre-transformed vertices to postTransform. by Nicolas Capens · 9 years ago
  64. 00555c4 Fix ETC1 decoding writing outside of internal buffer. by Nicolas Capens · 9 years ago
  65. b938c3c Uniform blocks implementation by Alexis Hetu · 9 years ago
  66. f2a8c37 Splitting PixelRoutine into PixelProgram and PixelPipeline by Alexis Hetu · 9 years ago
  67. d9e4c61 Add an attach debugger dialog. by Nicolas Capens · 9 years ago
  68. 8d31422 Reimplement Direct3D GetFunction(). by Nicolas Capens · 9 years ago
  69. 813f97d Fix D3D9 shader opcode mapping. by Nicolas Capens · 9 years ago
  70. 6683943 Adapt D3D9 to Renderer changes. by Nicolas Capens · 9 years ago
  71. 2876e09 Add the D3D9 project to the solution. by Nicolas Capens · 9 years ago
  72. ee16f0d Add back the D3D9 code from before the April 2014 code dump. by Nicolas Capens · 9 years ago
  73. 074c641 Framebuffer Layer query by Alexis Hetu · 9 years ago
  74. 910b6b6 Added location to Attribute by Alexis Hetu · 9 years ago
  75. fef22a6 Added missing binary related functions to Program by Alexis Hetu · 9 years ago
  76. 6001570 Changed default buffer usage type by Alexis Hetu · 9 years ago
  77. dcbabfa Fixed Framebuffer attachment checks by Alexis Hetu · 9 years ago
  78. 0f6c030 fwidth fix by Alexis Hetu · 9 years ago
  79. 909b8bc Non square matrices related fixes by Alexis Hetu · 9 years ago
  80. b1a071f LOD should be rounded to int by Alexis Hetu · 9 years ago
  81. 8eada88 Handling proper sampler types by Alexis Hetu · 9 years ago
  82. 5b9d7eb Make the debug messages more descriptive by Greg Hartman · 9 years ago
  83. 069f950 Forward declare struct Constants to fix a compile error. by Greg Hartman · 9 years ago
  84. d976274 Implementation of glLogicOp by Maxime Grégoire · 9 years ago
  85. 04c967a Replaced some hardcoded constants by Alexis Hetu · 9 years ago
  86. 7df892d Minor unary math cleanup by Alexis Hetu · 9 years ago
  87. 950cb44 Completing the "length()" intrinsic function implementation by Alexis Hetu · 9 years ago
  88. 1aa40a8 Add commands to the Andriod build log. by Greg Hartman · 9 years ago
  89. 19f8b59 Treat rebinding the same image as a noop. by Greg Hartman · 9 years ago
  90. 0ef53db CreateSampler should create a Sampler object by default by Alexis Hetu · 9 years ago
  91. ad52775 Invariant keyword support by Alexis Hetu · 9 years ago
  92. 253fdd1 Completed conversion of TSourceLoc into a struct by Alexis Hetu · 9 years ago
  93. 76079bc Small named variable cleanup by Alexis Hetu · 9 years ago
  94. eee212e Ternary selection cleanup by Alexis Hetu · 9 years ago
  95. e573229 Save a log file of build commands and errors by Greg Hartman · 9 years ago
  96. e2b43f0 Transform feedback varyings gather operation by Alexis Hetu · 9 years ago
  97. a734c0f Added more GLES 3.0 specific cases in GetFramebufferAttachmentParameteriv by Alexis Hetu · 9 years ago
  98. 36427ff Proper handling of Interface Block indexing by Alexis Hetu · 9 years ago
  99. 3e9e208 Added more info to ES3 only errors in parser by Alexis Hetu · 9 years ago
  100. b3ff42c Moved function creation code from glslang.y to TParseContext. by Alexis Hetu · 9 years ago