1. f988895 Optimize for size. by Nicolas Capens · 9 years ago
  2. 5a105bc Statically link LLVM on OSX. by Nicolas Capens · 9 years ago
  3. e836835 Fix OSX retina display support. by Nicolas Capens · 9 years ago
  4. cd0a457 Port to OSX. by Corentin Wallez · 9 years ago
  5. bc5a17a Add OSX version of OGLES2HelloAPI sample. by Corentin Wallez · 9 years ago
  6. 27654c2 Make SwiftShader compile on Mac (with unimplemented functions) by Corentin Wallez · 9 years ago
  7. dd0d338 Add LLVM config headers for OSX. by Corentin Wallez · 9 years ago
  8. 0866b29 Add a CMakelists.txt to compile on Linux and Mac by Corentin Wallez · 9 years ago
  9. e63db96 Store the native display as an opaque pointer. by Nicolas Capens · 9 years ago
  10. 5524f05 Fix missing abs() declaration. by Nicolas Capens · 9 years ago
  11. 1629c2b Remove unnecessary header includes. by Nicolas Capens · 9 years ago
  12. f999a00 Implemented support for RGB10_A2 in blitter by Alexis Hetu · 9 years ago
  13. c4d0446 Sending magnification filter info to the sampler by Alexis Hetu · 9 years ago
  14. d9a2e7b Fixed format validations by Alexis Hetu · 9 years ago
  15. d18c069 Blitter int to int copy fix by Alexis Hetu · 9 years ago
  16. 358a144 Fixed stencil clear by Alexis Hetu · 9 years ago
  17. f1ea989 Fixed blitter operation from alphaless types by Alexis Hetu · 9 years ago
  18. e727775 Added new extensions by Alexis Hetu · 9 years ago
  19. 98ad14f Update eglplatform.h to latest Khronos version. by Nicolas Capens · 9 years ago
  20. f15e894 Enabled 2D array textures by Alexis Hetu · 9 years ago
  21. 9c025c0 Use stlport prior to Marshmallow. by Nicolas Capens · 9 years ago
  22. 137364a Framebuffer completeness multisample fix by Alexis Hetu · 9 years ago
  23. e23029a FramebufferTextureLayer fix by Alexis Hetu · 9 years ago
  24. 3641d2e Remove unused header. by Nicolas Capens · 9 years ago
  25. 3b876b9 Fixes for JBMR0 compile (API 16) by Greg Hartman · 9 years ago
  26. 0b91619 Remove legacy build script. by Nicolas Capens · 9 years ago
  27. b4d30d9 Enable x86-64 builds for Android. by Nicolas Capens · 9 years ago
  28. 036125e Only build for x86 Android architectures. by Nicolas Capens · 9 years ago
  29. c68dd27 Fixed BindRenderbuffer by Alexis Hetu · 9 years ago
  30. 175d634 Minor bug fixes and cleanup by Alexis Hetu · 9 years ago
  31. 5dcf88b Fixed fbo related validations by Alexis Hetu · 9 years ago
  32. 3e02f68 Increased the number of color attachments enums supported by Alexis Hetu · 9 years ago
  33. 3412d87 Added integer type texture support to SamplerCore code by Alexis Hetu · 9 years ago
  34. 2b052f8 Fixed stencil masking by Alexis Hetu · 9 years ago
  35. 25d47fc Texture function refactoring by Alexis Hetu · 9 years ago
  36. 2ea6f55 Renderbuffer allocation fix for GLES3 by Alexis Hetu · 9 years ago
  37. 360361a Fix GL and D3D9 compilation. by Nicolas Capens · 9 years ago
  38. a2d2055 Build SwiftShader for sdk_google targets. by Nicolas Capens · 9 years ago
  39. 4fd9665 Use original PowerVR ColourGrading ES 3.0 sample. by Nicolas Capens · 9 years ago
  40. cc6fe65 Update OpenGL ES header files. by Nicolas Capens · 9 years ago
  41. 5143ef5 Implement trivial glInvalidate[Sub]Framebuffer. by Nicolas Capens · 9 years ago
  42. 22bc79c Use explicit stride for framebuffer blit. by Nicolas Capens · 9 years ago
  43. 925c282 Adding RGB support to the blitter by Alexis Hetu · 9 years ago
  44. 75b650f Blitter clear implementation by Alexis Hetu · 9 years ago
  45. c8f95e8 Floating point renderbuffer support by Alexis Hetu · 9 years ago
  46. f14891d Fragment output fix by Alexis Hetu · 9 years ago
  47. 77dfab4 Added some truncation constructors in Nucleus by Alexis Hetu · 9 years ago
  48. 34cab51 Blitter fix by Alexis Hetu · 9 years ago
  49. 1edcd8b Multiple draw buffers implementation by Alexis Hetu · 9 years ago
  50. f59ad06 Fix strict ordering of EGL configs. by Nicolas Capens · 9 years ago
  51. 6efe2d0 Don't mark any EGL configs as slow. by Nicolas Capens · 9 years ago
  52. e3ae428 Add "Google" to GL_RENDERER to be whitelisted by Chrome. by Nicolas Capens · 9 years ago
  53. 706cd1e Fix go/ab builds for jb-mr1 by Greg Hartman · 9 years ago
  54. 135f634 Display the watermark on AOSP images by Nicolas Capens · 9 years ago
  55. d9ff357 Adding libglesv3.cpp to code blocks. by Alexis Hetu · 9 years ago
  56. 8aac455 Protect the displays global map by Greg Hartman · 9 years ago
  57. cbb8b39 Fix using YV12 as a format instead of type. by Nicolas Capens · 9 years ago
  58. cb58584 Wait on fence sync status query. by Nicolas Capens · 9 years ago
  59. 8527e47 Ensure that make reaches deep enough in the tree. by Greg Hartman · 9 years ago
  60. 96c9169 Swap red and blue channel in the default Android config. by Greg Hartman · 9 years ago
  61. 7639485 Explicitly load shared libraries with local visibility. by Nicolas Capens · 9 years ago
  62. b7e6c32 Simplify Android window property queries. by Nicolas Capens · 9 years ago
  63. c8bae0b Refactor HAL to GL format conversions. by Nicolas Capens · 9 years ago
  64. b3c0c73 Set the EGL_NATIVE_VISUAL_ID attribute for Android HAL formats. by Nicolas Capens · 9 years ago
  65. 5716cf0 Enumerate RGB config formats. by Nicolas Capens · 9 years ago
  66. b77b877 Set EGL_FRAMEBUFFER_TARGET_ANDROID on configs matching the framebuffer. by Nicolas Capens · 9 years ago
  67. aaec29d Determine the framebuffer format from the fb0 device. by Nicolas Capens · 9 years ago
  68. e328681 Use the AOSP build configuration. by Nicolas Capens · 9 years ago
  69. 1aa4b61 Local variables hide function arguments by Veranika Liaukevich · 9 years ago
  70. eced26a Modify glslang.y to support Bison 3.0.2. by Veranika Liaukevich · 9 years ago
  71. f33f4bc Fix missing luminance and alpha floating-point format selection. by Nicolas Capens · 9 years ago
  72. 6ce5c33 Add missing bitcasts. by Nicolas Capens · 9 years ago
  73. 92ac42f Texture load functionality for integer types by Alexis Hetu · 9 years ago
  74. d3a2d3d New read/write cases for integer types by Alexis Hetu · 9 years ago
  75. 506ef48 Revert "Implementation of EGL_KHR_swap_buffers_with_damage." by Nicolas Capens · 9 years ago
  76. 43577b8 Integer types support in Blitter by Alexis Hetu · 9 years ago
  77. a60d825 Break the dependency on the wrapper libEGL. by Greg Hartman · 9 years ago
  78. 234e2fc Fix function signature for Windows. by Nicolas Capens · 9 years ago
  79. 43da568 Swizzle fix by Alexis Hetu · 9 years ago
  80. 6c7bbdf New enums for new texture formats by Alexis Hetu · 9 years ago
  81. 9bcb31d TextureSize implementation by Alexis Hetu · 9 years ago
  82. 810f99b Implementation of EGL_KHR_swap_buffers_with_damage. by Nicolas Capens · 9 years ago
  83. 7649300 Implementation of EGL_KHR_fence_sync. by Nicolas Capens · 9 years ago
  84. 1d01aa3 Added new swizzle parameters to Sampler's state by Alexis Hetu · 9 years ago
  85. 71e1e75 Adjusting texture completeness checks by Alexis Hetu · 9 years ago
  86. 4614009 Unpack row length fix by Alexis Hetu · 9 years ago
  87. 2aa852f New Short->Int and UShort->Int constructors by Alexis Hetu · 9 years ago
  88. 034dabf Fix mixed type call to max by Greg Hartman · 9 years ago
  89. 5d6c1c7 Set default thread count to 1 for debug builds. by Greg Hartman · 9 years ago
  90. feccd1d New format conversion classes and routines by Alexis Hetu · 9 years ago
  91. 8b4ea00 Remove the dependency on GCE for display size. by Nicolas Capens · 9 years ago
  92. 0de50d4 ETC2 decoder by Alexis Hetu · 9 years ago
  93. c3d95f3 Matrix determinant and inverse implementation by Alexis Hetu · 9 years ago
  94. 9b3388e Fixed non square matrix multiplication by Alexis Hetu · 9 years ago
  95. 8e09837 Copy-paste error fixed by Alexis Hetu · 9 years ago
  96. c557bf9 Fixed Temporary issues by Alexis Hetu · 9 years ago
  97. 83dfdcb Disable R5G6B5 conversion in gralloc. by Nicolas Capens · 9 years ago
  98. 5a86ee9 Enable R5G6B5 as an internal format. by Nicolas Capens · 9 years ago
  99. 9c7f2d0 Fix makefile typo. by Nicolas Capens · 9 years ago
  100. 3e1fd3a Minor PixelRoutine cleanup by Alexis Hetu · 9 years ago