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Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -06001/*
2 * XGL Tests
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Courtney Goeltzenleuchter <courtney@lunarg.com>
26 */
27
28#ifndef XGLRENDERFRAMEWORK_H
29#define XGLRENDERFRAMEWORK_H
30
31#include "xgltestframework.h"
Chia-I Wufb1459b2014-12-29 15:23:20 +080032
Tony Barbour1c45ce02015-03-27 17:03:18 -060033
Chia-I Wufb1459b2014-12-29 15:23:20 +080034class XglDevice : public xgl_testing::Device
35{
36public:
Mark Lobodzinski17caf572015-01-29 08:55:56 -060037 XglDevice(uint32_t id, XGL_PHYSICAL_GPU obj);
Chia-I Wufb1459b2014-12-29 15:23:20 +080038
39 XGL_DEVICE device() { return obj(); }
40 void get_device_queue();
41
Mark Lobodzinski17caf572015-01-29 08:55:56 -060042 uint32_t id;
Chia-I Wufb1459b2014-12-29 15:23:20 +080043 XGL_PHYSICAL_GPU_PROPERTIES props;
44 const XGL_PHYSICAL_GPU_QUEUE_PROPERTIES *queue_props;
45
46 XGL_QUEUE m_queue;
47};
48
Tony Barbour1c45ce02015-03-27 17:03:18 -060049class XglDepthStencilObj : public xgl_testing::Image
50{
51public:
52 XglDepthStencilObj();
53 void Init(XglDevice *device, int32_t width, int32_t height);
54 bool Initialized();
55 XGL_DEPTH_STENCIL_BIND_INFO* BindInfo();
56
57protected:
58 XglDevice *m_device;
59 bool m_initialized;
60 xgl_testing::DepthStencilView m_depthStencilView;
61 XGL_FORMAT m_depth_stencil_fmt;
62 XGL_DEPTH_STENCIL_BIND_INFO m_depthStencilBindInfo;
63};
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060064
65class XglRenderFramework : public XglTestFramework
66{
67public:
68 XglRenderFramework();
69 ~XglRenderFramework();
70
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060071 XGL_DEVICE device() {return m_device->device();}
Tobin Ehlisca915872014-11-18 11:28:33 -070072 XGL_PHYSICAL_GPU gpu() {return objs[0];}
Jon Ashburncdc40be2015-01-02 18:27:14 -070073 XGL_RENDER_PASS renderPass() {return m_renderPass;}
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -060074 XGL_FRAMEBUFFER framebuffer() {return m_framebuffer;}
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060075 void InitViewport(float width, float height);
Courtney Goeltzenleuchter02d33c12014-10-08 14:26:40 -060076 void InitViewport();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060077 void InitRenderTarget();
Courtney Goeltzenleuchterb4337c12015-03-05 16:47:18 -070078 void InitRenderTarget(uint32_t targets);
Tony Barbour1c45ce02015-03-27 17:03:18 -060079 void InitRenderTarget(XGL_DEPTH_STENCIL_BIND_INFO *dsBinding);
80 void InitRenderTarget(uint32_t targets, XGL_DEPTH_STENCIL_BIND_INFO *dsBinding);
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060081 void InitFramework();
Courtney Goeltzenleuchter53d8d892014-10-08 12:20:26 -060082 void ShutdownFramework();
83 void InitState();
Tony Barboure2c58df2014-11-25 13:18:32 -070084
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -060085
86protected:
Tony Barbourf52346d2015-01-16 14:27:35 -070087 XGL_APPLICATION_INFO app_info;
Jon Ashburn1e464892015-01-29 15:48:00 -070088 XGL_INSTANCE inst;
Tony Barbourf52346d2015-01-16 14:27:35 -070089 XGL_PHYSICAL_GPU objs[XGL_MAX_PHYSICAL_GPUS];
Mark Lobodzinski17caf572015-01-29 08:55:56 -060090 uint32_t gpu_count;
Tony Barbourf52346d2015-01-16 14:27:35 -070091 XglDevice *m_device;
92 XGL_CMD_BUFFER m_cmdBuffer;
93 XGL_RENDER_PASS m_renderPass;
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -060094 XGL_FRAMEBUFFER m_framebuffer;
Tony Barbourf52346d2015-01-16 14:27:35 -070095 XGL_MEMORY_REF m_memRefs[5];
96 XGL_DYNAMIC_RS_STATE_OBJECT m_stateRaster;
97 XGL_DYNAMIC_CB_STATE_OBJECT m_colorBlend;
98 XGL_DYNAMIC_VP_STATE_OBJECT m_stateViewport;
99 XGL_DYNAMIC_DS_STATE_OBJECT m_stateDepthStencil;
100 vector<XglImage*> m_renderTargets;
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600101 float m_width, m_height;
Tony Barbourf52346d2015-01-16 14:27:35 -0700102 XGL_FORMAT m_render_target_fmt;
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -0700103 XGL_FORMAT m_depth_stencil_fmt;
Tony Barbourf52346d2015-01-16 14:27:35 -0700104 XGL_COLOR_ATTACHMENT_BIND_INFO m_colorBindings[8];
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -0700105 XGL_CLEAR_COLOR m_clear_color;
106 float m_depth_clear_color;
107 uint32_t m_stencil_clear_color;
Tony Barbour1c45ce02015-03-27 17:03:18 -0600108 XglDepthStencilObj *m_depthStencil;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600109
110 /*
111 * SetUp and TearDown are called by the Google Test framework
112 * to initialize a test framework based on this class.
113 */
114 virtual void SetUp() {
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600115 this->app_info.sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO;
116 this->app_info.pNext = NULL;
Chia-I Wuf1a5a742014-12-27 15:16:07 +0800117 this->app_info.pAppName = "base";
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600118 this->app_info.appVersion = 1;
Chia-I Wuf1a5a742014-12-27 15:16:07 +0800119 this->app_info.pEngineName = "unittest";
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600120 this->app_info.engineVersion = 1;
Courtney Goeltzenleuchter5adee1c2015-02-23 17:40:15 -0700121 this->app_info.apiVersion = XGL_API_VERSION;
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600122
Chia-I Wu8089cc12014-12-29 15:18:43 +0800123 InitFramework();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600124 }
125
126 virtual void TearDown() {
Chia-I Wu8089cc12014-12-29 15:18:43 +0800127 ShutdownFramework();
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600128 }
129};
130
Tony Barbour30cc9e82014-12-17 11:53:55 -0700131class XglIndexBufferObj;
132class XglConstantBufferObj;
133
Chia-I Wu11078b02015-01-04 16:27:24 +0800134class XglCommandBufferObj : public xgl_testing::CmdBuffer
Tony Barbour6d047bf2014-12-10 14:34:45 -0700135{
136public:
137 XglCommandBufferObj(XglDevice *device);
Tony Barbour471338d2014-12-10 17:28:39 -0700138 XGL_CMD_BUFFER GetBufferHandle();
Jon Ashburnc4164b12014-12-31 17:10:47 -0700139 XGL_RESULT BeginCommandBuffer(XGL_CMD_BUFFER_BEGIN_INFO *pInfo);
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -0600140 XGL_RESULT BeginCommandBuffer(XGL_RENDER_PASS renderpass_obj, XGL_FRAMEBUFFER framebuffer_obj);
Jeremy Hayesd65ae082015-01-14 16:17:08 -0700141 XGL_RESULT BeginCommandBuffer();
Tony Barbour471338d2014-12-10 17:28:39 -0700142 XGL_RESULT EndCommandBuffer();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000143 void PipelineBarrier(XGL_PIPELINE_BARRIER *barrierPtr);
Tony Barbour30cc9e82014-12-17 11:53:55 -0700144 void AddRenderTarget(XglImage *renderTarget);
145 void AddDepthStencil();
Courtney Goeltzenleuchter679bbfa2015-03-05 17:26:38 -0700146 void ClearAllBuffers(XGL_CLEAR_COLOR clear_color, float depth_clear_color, uint32_t stencil_clear_color, XGL_DEPTH_STENCIL_BIND_INFO *depthStencilBinding, XGL_IMAGE depthStencilImage);
Jon Ashburncdc40be2015-01-02 18:27:14 -0700147 void PrepareAttachments();
Tony Barbour30cc9e82014-12-17 11:53:55 -0700148 void BindPipeline(XGL_PIPELINE pipeline);
149 void BindDescriptorSet(XGL_DESCRIPTOR_SET descriptorSet);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600150 void BindVertexBuffer(XglConstantBufferObj *vertexBuffer, uint32_t offset, uint32_t binding);
151 void BindIndexBuffer(XglIndexBufferObj *indexBuffer, uint32_t offset);
Tony Barbourf52346d2015-01-16 14:27:35 -0700152 void BindStateObject(XGL_STATE_BIND_POINT stateBindPoint, XGL_DYNAMIC_STATE_OBJECT stateObject);
Courtney Goeltzenleuchter69894b72015-04-03 15:25:24 -0600153 void BeginRenderPass(XGL_RENDER_PASS renderpass, XGL_FRAMEBUFFER framebuffer);
154 void EndRenderPass(XGL_RENDER_PASS renderpass);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600155 void Draw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount);
156 void DrawIndexed(uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount);
157 void QueueCommandBuffer(XGL_MEMORY_REF *memRefs, uint32_t numMemRefs);
Tony Barbour6d047bf2014-12-10 14:34:45 -0700158
159protected:
160 XglDevice *m_device;
Tony Barbour30cc9e82014-12-17 11:53:55 -0700161 vector<XglImage*> m_renderTargets;
Tony Barbour6d047bf2014-12-10 14:34:45 -0700162
163};
164
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800165class XglConstantBufferObj : public xgl_testing::Buffer
Tony Barbour9d951a02014-11-19 16:33:11 -0700166{
167public:
Courtney Goeltzenleuchter3b0a8152014-12-04 15:18:47 -0700168 XglConstantBufferObj(XglDevice *device);
Tony Barbourac3692c2014-11-20 15:06:56 -0700169 XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data);
Tony Barbour044703b2015-03-26 12:37:52 -0600170 ~XglConstantBufferObj();
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000171 void BufferMemoryBarrier(
172 XGL_FLAGS outputMask =
173 XGL_MEMORY_OUTPUT_CPU_WRITE_BIT |
174 XGL_MEMORY_OUTPUT_SHADER_WRITE_BIT |
175 XGL_MEMORY_OUTPUT_COLOR_ATTACHMENT_BIT |
176 XGL_MEMORY_OUTPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
177 XGL_MEMORY_OUTPUT_COPY_BIT,
178 XGL_FLAGS inputMask =
179 XGL_MEMORY_INPUT_CPU_READ_BIT |
180 XGL_MEMORY_INPUT_INDIRECT_COMMAND_BIT |
181 XGL_MEMORY_INPUT_INDEX_FETCH_BIT |
182 XGL_MEMORY_INPUT_VERTEX_ATTRIBUTE_FETCH_BIT |
183 XGL_MEMORY_INPUT_UNIFORM_READ_BIT |
184 XGL_MEMORY_INPUT_SHADER_READ_BIT |
185 XGL_MEMORY_INPUT_COLOR_ATTACHMENT_BIT |
186 XGL_MEMORY_INPUT_DEPTH_STENCIL_ATTACHMENT_BIT |
187 XGL_MEMORY_INPUT_COPY_BIT);
188
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600189 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, uint32_t binding);
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800190
191 XGL_BUFFER_VIEW_ATTACH_INFO m_bufferViewInfo;
Tony Barbour9d951a02014-11-19 16:33:11 -0700192
193protected:
Tony Barbourac3692c2014-11-20 15:06:56 -0700194 XglDevice *m_device;
Chia-I Wu1a28fe02015-01-01 07:55:04 +0800195 xgl_testing::BufferView m_bufferView;
Tony Barbourac3692c2014-11-20 15:06:56 -0700196 int m_numVertices;
197 int m_stride;
Tony Barbour38422802014-12-10 14:36:31 -0700198 XglCommandBufferObj *m_commandBuffer;
Chia-I Wua07fee62014-12-28 15:26:08 +0800199 xgl_testing::Fence m_fence;
Tony Barbour9d951a02014-11-19 16:33:11 -0700200};
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700201
202class XglIndexBufferObj : public XglConstantBufferObj
203{
204public:
205 XglIndexBufferObj(XglDevice *device);
206 void CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE dataFormat, const void* data);
207 void Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset);
Tony Barbouraf1f9192014-12-17 10:57:58 -0700208 XGL_INDEX_TYPE GetIndexType();
Courtney Goeltzenleuchter8a785932014-12-04 15:24:05 -0700209
210protected:
211 XGL_INDEX_TYPE m_indexType;
212};
213
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800214class XglImage : public xgl_testing::Image
215{
216public:
217 XglImage(XglDevice *dev);
218
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800219public:
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600220 void init( uint32_t w, uint32_t h,
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800221 XGL_FORMAT fmt, XGL_FLAGS usage,
222 XGL_IMAGE_TILING tiling=XGL_LINEAR_TILING);
223
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600224 // void clear( CommandBuffer*, uint32_t[4] );
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800225 // void prepare( CommandBuffer*, XGL_IMAGE_STATE );
226
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000227 void layout( XGL_IMAGE_LAYOUT layout )
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800228 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000229 m_imageInfo.layout = layout;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800230 }
231 XGL_GPU_MEMORY memory() const
232 {
233 const std::vector<XGL_GPU_MEMORY> mems = memories();
234 return mems.empty() ? XGL_NULL_HANDLE : mems[0];
235 }
236
Tony Barbour5dc515d2015-04-01 17:47:06 -0600237 XGL_RESULT CopyImage(XglImage &fromImage);
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800238 XGL_IMAGE image() const
239 {
240 return obj();
241 }
Tony Barbour3c9a5102015-04-02 11:51:17 -0600242 XGL_COLOR_ATTACHMENT_VIEW targetView()
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800243 {
Tony Barbour3c9a5102015-04-02 11:51:17 -0600244 if (!m_targetView.initialized())
245 {
246 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO createView = {
247 XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
248 XGL_NULL_HANDLE,
249 obj(),
250 XGL_FMT_B8G8R8A8_UNORM,
251 0,
252 0,
253 1
254 };
255 m_targetView.init(*m_device, createView);
256 }
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800257 return m_targetView.obj();
258 }
259
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000260 XGL_IMAGE_LAYOUT layout() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800261 {
Mike Stroyanfb80d5f2014-12-04 11:08:39 +0000262 return ( XGL_IMAGE_LAYOUT )m_imageInfo.layout;
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800263 }
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600264 uint32_t width() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800265 {
266 return extent().width;
267 }
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600268 uint32_t height() const
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800269 {
270 return extent().height;
271 }
Tony Barbour84d448c2015-04-02 14:02:33 -0600272 XglDevice* device() const
273 {
274 return m_device;
275 }
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800276
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600277 XGL_RESULT MapMemory(void** ptr);
Chia-I Wua6bc0ce2014-12-29 14:38:28 +0800278 XGL_RESULT UnmapMemory();
279
280protected:
281 XglDevice *m_device;
282
283 xgl_testing::ColorAttachmentView m_targetView;
284 XGL_IMAGE_VIEW_ATTACH_INFO m_imageInfo;
285};
286
Tony Barbour5dc515d2015-04-01 17:47:06 -0600287class XglTextureObj : public XglImage
Tony Barbour9d951a02014-11-19 16:33:11 -0700288{
289public:
Tony Barbourebc093f2015-04-01 16:38:10 -0600290 XglTextureObj(XglDevice *device, uint32_t *colors = NULL);
Tony Barbour9d951a02014-11-19 16:33:11 -0700291 XGL_IMAGE_VIEW_ATTACH_INFO m_textureViewInfo;
Tony Barbour9d951a02014-11-19 16:33:11 -0700292
Tony Barbourebc093f2015-04-01 16:38:10 -0600293
Tony Barbour9d951a02014-11-19 16:33:11 -0700294protected:
295 XglDevice *m_device;
Chia-I Wu13a3aa82014-12-28 15:55:09 +0800296 xgl_testing::ImageView m_textureView;
297 XGL_GPU_SIZE m_rowPitch;
Tony Barbour9d951a02014-11-19 16:33:11 -0700298};
299
Chia-I Wue9864b52014-12-28 16:32:24 +0800300class XglSamplerObj : public xgl_testing::Sampler
Tony Barbour9d951a02014-11-19 16:33:11 -0700301{
302public:
303 XglSamplerObj(XglDevice *device);
Tony Barbour9d951a02014-11-19 16:33:11 -0700304
305protected:
Tony Barbour9d951a02014-11-19 16:33:11 -0700306 XglDevice *m_device;
307
308};
309
Chia-I Wu985ba162015-03-26 13:14:16 +0800310class XglDescriptorSetObj : public xgl_testing::DescriptorPool
Tony Barbour9d951a02014-11-19 16:33:11 -0700311{
312public:
Tony Barbourac3692c2014-11-20 15:06:56 -0700313 XglDescriptorSetObj(XglDevice *device);
Chia-I Wu11078b02015-01-04 16:27:24 +0800314 ~XglDescriptorSetObj();
315
316 int AppendDummy();
317 int AppendBuffer(XGL_DESCRIPTOR_TYPE type, XglConstantBufferObj* constantBuffer);
318 int AppendSamplerTexture(XglSamplerObj* sampler, XglTextureObj* texture);
319 void CreateXGLDescriptorSet(XglCommandBufferObj *cmdBuffer);
320
Tony Barbourb5f4d082014-12-17 10:54:03 -0700321 XGL_DESCRIPTOR_SET GetDescriptorSetHandle();
Chia-I Wu41126e52015-03-26 15:27:55 +0800322 XGL_DESCRIPTOR_SET_LAYOUT_CHAIN GetLayoutChain();
Tony Barbour9d951a02014-11-19 16:33:11 -0700323
324protected:
Tony Barbourac3692c2014-11-20 15:06:56 -0700325 XglDevice *m_device;
Chia-I Wu11078b02015-01-04 16:27:24 +0800326 vector<XGL_DESCRIPTOR_TYPE_COUNT> m_type_counts;
Tony Barbourac3692c2014-11-20 15:06:56 -0700327 int m_nextSlot;
Chia-I Wu11078b02015-01-04 16:27:24 +0800328
Chia-I Wu11078b02015-01-04 16:27:24 +0800329 vector<XGL_UPDATE_BUFFERS> m_updateBuffers;
330
331 vector<XGL_SAMPLER_IMAGE_VIEW_INFO> m_samplerTextureInfo;
332 vector<XGL_UPDATE_SAMPLER_TEXTURES> m_updateSamplerTextures;
333
334 xgl_testing::DescriptorSetLayout m_layout;
Chia-I Wu41126e52015-03-26 15:27:55 +0800335 xgl_testing::DescriptorSetLayoutChain m_layout_chain;
Chia-I Wu11078b02015-01-04 16:27:24 +0800336 xgl_testing::DescriptorSet *m_set;
Tony Barbour9d951a02014-11-19 16:33:11 -0700337};
Tony Barbourac3692c2014-11-20 15:06:56 -0700338
339
Chia-I Wubabc0fd2014-12-29 14:14:03 +0800340class XglShaderObj : public xgl_testing::Shader
Tony Barbour9d951a02014-11-19 16:33:11 -0700341{
342public:
Tony Barboure2c58df2014-11-25 13:18:32 -0700343 XglShaderObj(XglDevice *device, const char * shaderText, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework);
Chia-I Wu11078b02015-01-04 16:27:24 +0800344 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* GetStageCreateInfo();
Tony Barbour9d951a02014-11-19 16:33:11 -0700345
346protected:
347 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO stage_info;
Tony Barbour9d951a02014-11-19 16:33:11 -0700348 XGL_PIPELINE_SHADER_STAGE m_stage;
349 XglDevice *m_device;
Tony Barbour9d951a02014-11-19 16:33:11 -0700350
351};
352
Chia-I Wu2648d092014-12-29 14:24:14 +0800353class XglPipelineObj : public xgl_testing::Pipeline
Tony Barbour9d951a02014-11-19 16:33:11 -0700354{
355public:
356 XglPipelineObj(XglDevice *device);
Tony Barbour5420af02014-12-03 13:58:15 -0700357 void BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet);
Tony Barbour9d951a02014-11-19 16:33:11 -0700358 void AddShader(XglShaderObj* shaderObj);
359 void AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count);
360 void AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count);
361 void AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding);
Mark Lobodzinski17caf572015-01-29 08:55:56 -0600362 void AddColorAttachment(uint32_t binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att);
Tony Barbourf52346d2015-01-16 14:27:35 -0700363 void SetDepthStencil(XGL_PIPELINE_DS_STATE_CREATE_INFO *);
Tony Barbour976e1cf2014-12-17 11:57:31 -0700364 void CreateXGLPipeline(XglDescriptorSetObj *descriptorSet);
365 XGL_PIPELINE GetPipelineHandle();
Tony Barbour9d951a02014-11-19 16:33:11 -0700366
367protected:
Tony Barbour9d951a02014-11-19 16:33:11 -0700368 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO m_vi_state;
369 XGL_PIPELINE_IA_STATE_CREATE_INFO m_ia_state;
370 XGL_PIPELINE_RS_STATE_CREATE_INFO m_rs_state;
Tony Barbourf52346d2015-01-16 14:27:35 -0700371 XGL_PIPELINE_CB_STATE_CREATE_INFO m_cb_state;
372 XGL_PIPELINE_DS_STATE_CREATE_INFO m_ds_state;
373 XGL_PIPELINE_MS_STATE_CREATE_INFO m_ms_state;
Tony Barbour9d951a02014-11-19 16:33:11 -0700374 XglDevice *m_device;
Tony Barbour9d951a02014-11-19 16:33:11 -0700375 vector<XglShaderObj*> m_shaderObjs;
376 vector<XglConstantBufferObj*> m_vertexBufferObjs;
377 vector<int> m_vertexBufferBindings;
Tony Barbourf52346d2015-01-16 14:27:35 -0700378 vector<XGL_PIPELINE_CB_ATTACHMENT_STATE> m_colorAttachments;
Tony Barbour9d951a02014-11-19 16:33:11 -0700379 int m_vertexBufferCount;
380
381};
382class XglMemoryRefManager{
383public:
384 XglMemoryRefManager();
Tony Barbour1c45ce02015-03-27 17:03:18 -0600385 void AddMemoryRef(xgl_testing::Object *xglObject);
Mark Lobodzinskic52b7752015-02-18 16:38:17 -0600386 void AddMemoryRef(XGL_GPU_MEMORY *mem, uint32_t refCount);
387 void AddRTMemoryRefs(vector<XglImage *>images, uint32_t rtCount);
Tony Barbour9d951a02014-11-19 16:33:11 -0700388 XGL_MEMORY_REF* GetMemoryRefList();
389 int GetNumRefs();
390
391protected:
392 int m_numRefs;
Chia-I Wu283d7a62014-12-28 15:43:42 +0800393 vector<XGL_GPU_MEMORY> m_bufferObjs;
Tony Barbour9d951a02014-11-19 16:33:11 -0700394
395};
396
397
Courtney Goeltzenleuchtera4b278b2014-10-08 08:50:49 -0600398#endif // XGLRENDERFRAMEWORK_H