blob: 3d9be2d9e317254cb1e6b36ea784553546290829 [file] [log] [blame]
Chia-I Wuf5caeb02014-10-25 12:11:27 +08001/*
2 * Draw a textured triangle with depth testing. This is written against Intel
3 * ICD. It does not do state transition nor object memory binding like it
4 * should. It also does no error checking.
5 */
6
Chia-I Wuc19795a2014-09-13 11:12:55 +08007#include <stdio.h>
8#include <stdlib.h>
9#include <string.h>
10#include <stdbool.h>
11#include <assert.h>
12
13#include <xcb/xcb.h>
14#include <xgl.h>
15#include <xglDbg.h>
16#include <xglWsiX11Ext.h>
17
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -060018#include "icd-bil.h"
19
Chia-I Wuc19795a2014-09-13 11:12:55 +080020#define DEMO_BUFFER_COUNT 2
Chia-I Wub043fe32014-10-06 15:30:33 +080021#define DEMO_TEXTURE_COUNT 1
Chia-I Wuc19795a2014-09-13 11:12:55 +080022
23struct demo {
24 xcb_connection_t *connection;
25 xcb_screen_t *screen;
26
27 XGL_PHYSICAL_GPU gpu;
28 XGL_DEVICE device;
29 XGL_QUEUE queue;
30
31 int width, height;
32 XGL_FORMAT format;
33
34 struct {
35 XGL_IMAGE image;
36 XGL_GPU_MEMORY mem;
37
38 XGL_COLOR_ATTACHMENT_VIEW view;
Chia-I Wu68040a42014-11-07 14:30:34 +080039 XGL_FENCE fence;
Chia-I Wuc19795a2014-09-13 11:12:55 +080040 } buffers[DEMO_BUFFER_COUNT];
41
Chia-I Wub043fe32014-10-06 15:30:33 +080042 struct {
Chia-I Wu9ae87c92014-10-07 14:15:01 +080043 XGL_FORMAT format;
44
45 XGL_IMAGE image;
46 XGL_GPU_MEMORY mem;
47 XGL_DEPTH_STENCIL_VIEW view;
48 } depth;
49
50 struct {
Chia-I Wub043fe32014-10-06 15:30:33 +080051 XGL_SAMPLER sampler;
52
53 XGL_IMAGE image;
54 XGL_GPU_MEMORY mem;
55 XGL_IMAGE_VIEW view;
56 } textures[DEMO_TEXTURE_COUNT];
57
Chia-I Wu99621bc2014-10-08 11:52:22 +080058 struct {
59 XGL_GPU_MEMORY mem;
60 XGL_MEMORY_VIEW_ATTACH_INFO view;
Chia-I Wu8d29d022014-10-08 12:14:39 +080061
62 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
63 XGL_VERTEX_INPUT_BINDING_DESCRIPTION vi_bindings[1];
64 XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION vi_attrs[2];
Chia-I Wu99621bc2014-10-08 11:52:22 +080065 } vertices;
66
Chia-I Wub043fe32014-10-06 15:30:33 +080067 XGL_DESCRIPTOR_SET dset;
68
Chia-I Wuc19795a2014-09-13 11:12:55 +080069 XGL_PIPELINE pipeline;
70
71 XGL_VIEWPORT_STATE_OBJECT viewport;
72 XGL_RASTER_STATE_OBJECT raster;
73 XGL_MSAA_STATE_OBJECT msaa;
74 XGL_COLOR_BLEND_STATE_OBJECT color_blend;
75 XGL_DEPTH_STENCIL_STATE_OBJECT depth_stencil;
76
77 XGL_CMD_BUFFER cmd;
78
79 xcb_window_t window;
80
81 bool quit;
82 XGL_UINT current_buffer;
83};
84
85static void demo_draw_build_cmd(struct demo *demo)
86{
87 const XGL_COLOR_ATTACHMENT_BIND_INFO color_attachment = {
88 .view = demo->buffers[demo->current_buffer].view,
89 .colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
90 };
Chia-I Wu9ae87c92014-10-07 14:15:01 +080091 const XGL_DEPTH_STENCIL_BIND_INFO depth_stencil = {
92 .view = demo->depth.view,
93 .depthState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
94 .stencilState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL,
95 };
Chia-I Wua4e4a3f2014-10-25 12:47:33 +080096 const XGL_FLOAT clear_color[4] = { 0.2f, 0.2f, 0.2f, 0.2f };
97 const XGL_FLOAT clear_depth = 0.9f;
Chia-I Wu68a7de42014-10-25 12:40:28 +080098 XGL_IMAGE_SUBRESOURCE_RANGE clear_range;
Chia-I Wuc19795a2014-09-13 11:12:55 +080099 XGL_RESULT err;
100
101 err = xglBeginCommandBuffer(demo->cmd,
102 XGL_CMD_BUFFER_OPTIMIZE_GPU_SMALL_BATCH_BIT |
103 XGL_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT);
104 assert(!err);
105
106 xglCmdBindPipeline(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
107 demo->pipeline);
Chia-I Wub043fe32014-10-06 15:30:33 +0800108 xglCmdBindDescriptorSet(demo->cmd, XGL_PIPELINE_BIND_POINT_GRAPHICS,
109 0, demo->dset, 0);
Chia-I Wuc19795a2014-09-13 11:12:55 +0800110
111 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_VIEWPORT, demo->viewport);
112 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_RASTER, demo->raster);
113 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_MSAA, demo->msaa);
114 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_COLOR_BLEND,
115 demo->color_blend);
116 xglCmdBindStateObject(demo->cmd, XGL_STATE_BIND_DEPTH_STENCIL,
117 demo->depth_stencil);
118
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800119 xglCmdBindAttachments(demo->cmd, 1, &color_attachment, &depth_stencil);
Chia-I Wuc19795a2014-09-13 11:12:55 +0800120
Chia-I Wu68a7de42014-10-25 12:40:28 +0800121 clear_range.aspect = XGL_IMAGE_ASPECT_COLOR;
122 clear_range.baseMipLevel = 0;
123 clear_range.mipLevels = 1;
124 clear_range.baseArraySlice = 0;
125 clear_range.arraySize = 1;
126 xglCmdClearColorImage(demo->cmd,
127 demo->buffers[demo->current_buffer].image,
128 clear_color, 1, &clear_range);
129
130 clear_range.aspect = XGL_IMAGE_ASPECT_DEPTH;
131 xglCmdClearDepthStencil(demo->cmd, demo->depth.image,
132 clear_depth, 0, 1, &clear_range);
133
Chia-I Wuc19795a2014-09-13 11:12:55 +0800134 xglCmdDraw(demo->cmd, 0, 3, 0, 1);
135
136 err = xglEndCommandBuffer(demo->cmd);
137 assert(!err);
138}
139
140static void demo_draw(struct demo *demo)
141{
142 const XGL_WSI_X11_PRESENT_INFO present = {
143 .destWindow = demo->window,
144 .srcImage = demo->buffers[demo->current_buffer].image,
145 };
Chia-I Wu68040a42014-11-07 14:30:34 +0800146 XGL_FENCE fence = demo->buffers[demo->current_buffer].fence;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800147 XGL_RESULT err;
148
149 demo_draw_build_cmd(demo);
150
Chia-I Wu68040a42014-11-07 14:30:34 +0800151 err = xglWaitForFences(demo->device, 1, &fence, XGL_TRUE, ~((XGL_UINT64) 0));
152 assert(err == XGL_SUCCESS || err == XGL_ERROR_UNAVAILABLE);
153
Chia-I Wuc19795a2014-09-13 11:12:55 +0800154 err = xglQueueSubmit(demo->queue, 1, &demo->cmd,
155 0, NULL, XGL_NULL_HANDLE);
156 assert(!err);
157
Chia-I Wu68040a42014-11-07 14:30:34 +0800158 err = xglWsiX11QueuePresent(demo->queue, &present, fence);
Chia-I Wuc19795a2014-09-13 11:12:55 +0800159 assert(!err);
160
161 demo->current_buffer = (demo->current_buffer + 1) % DEMO_BUFFER_COUNT;
162}
163
164static void demo_prepare_buffers(struct demo *demo)
165{
166 const XGL_WSI_X11_PRESENTABLE_IMAGE_CREATE_INFO presentable_image = {
167 .format = demo->format,
168 .usage = XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
169 .extent = {
170 .width = demo->width,
171 .height = demo->height,
172 },
173 .flags = 0,
174 };
Chia-I Wu68040a42014-11-07 14:30:34 +0800175 const XGL_FENCE_CREATE_INFO fence = {
176 .sType = XGL_STRUCTURE_TYPE_FENCE_CREATE_INFO,
177 .pNext = NULL,
178 .flags = 0,
179 };
Chia-I Wuc19795a2014-09-13 11:12:55 +0800180 XGL_RESULT err;
181 XGL_UINT i;
182
183 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
184 XGL_COLOR_ATTACHMENT_VIEW_CREATE_INFO color_attachment_view = {
185 .sType = XGL_STRUCTURE_TYPE_COLOR_ATTACHMENT_VIEW_CREATE_INFO,
186 .pNext = NULL,
187 .format = demo->format,
188 .mipLevel = 0,
189 .baseArraySlice = 0,
190 .arraySize = 1,
191 };
192
193 err = xglWsiX11CreatePresentableImage(demo->device, &presentable_image,
194 &demo->buffers[i].image, &demo->buffers[i].mem);
195 assert(!err);
196
197 color_attachment_view.image = demo->buffers[i].image;
198
199 err = xglCreateColorAttachmentView(demo->device,
200 &color_attachment_view, &demo->buffers[i].view);
201 assert(!err);
Chia-I Wu68040a42014-11-07 14:30:34 +0800202
203 err = xglCreateFence(demo->device,
204 &fence, &demo->buffers[i].fence);
205 assert(!err);
Chia-I Wuc19795a2014-09-13 11:12:55 +0800206 }
207}
208
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800209static void demo_prepare_depth(struct demo *demo)
210{
211 const XGL_FORMAT depth_format = { XGL_CH_FMT_R16, XGL_NUM_FMT_DS };
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800212 const XGL_IMAGE_CREATE_INFO image = {
213 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
214 .pNext = NULL,
215 .imageType = XGL_IMAGE_2D,
216 .format = depth_format,
217 .extent = { demo->width, demo->height, 1 },
218 .mipLevels = 1,
219 .arraySize = 1,
220 .samples = 1,
221 .tiling = XGL_OPTIMAL_TILING,
222 .usage = XGL_IMAGE_USAGE_DEPTH_STENCIL_BIT,
223 .flags = 0,
224 };
225 XGL_MEMORY_ALLOC_INFO mem_alloc = {
226 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
227 .pNext = NULL,
228 .allocationSize = 0,
229 .alignment = 0,
230 .flags = 0,
231 .heapCount = 0,
232 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
233 };
234 XGL_DEPTH_STENCIL_VIEW_CREATE_INFO view = {
235 .sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_VIEW_CREATE_INFO,
236 .pNext = NULL,
237 .image = XGL_NULL_HANDLE,
238 .mipLevel = 0,
239 .baseArraySlice = 0,
240 .arraySize = 1,
241 .flags = 0,
242 };
243 XGL_MEMORY_REQUIREMENTS mem_reqs;
244 XGL_SIZE mem_reqs_size;
245 XGL_RESULT err;
246
247 demo->depth.format = depth_format;
248
249 /* create image */
250 err = xglCreateImage(demo->device, &image,
251 &demo->depth.image);
252 assert(!err);
253
254 err = xglGetObjectInfo(demo->depth.image,
255 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
256 &mem_reqs_size, &mem_reqs);
257 assert(!err && mem_reqs_size == sizeof(mem_reqs));
258
259 mem_alloc.allocationSize = mem_reqs.size;
260 mem_alloc.alignment = mem_reqs.alignment;
261 mem_alloc.heapCount = mem_reqs.heapCount;
262 memcpy(mem_alloc.heaps, mem_reqs.heaps,
263 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
264
265 /* allocate memory */
266 err = xglAllocMemory(demo->device, &mem_alloc,
267 &demo->depth.mem);
268 assert(!err);
269
270 /* bind memory */
271 err = xglBindObjectMemory(demo->depth.image,
272 demo->depth.mem, 0);
273 assert(!err);
274
275 /* create image view */
276 view.image = demo->depth.image;
277 err = xglCreateDepthStencilView(demo->device, &view,
278 &demo->depth.view);
279 assert(!err);
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800280}
281
Chia-I Wub043fe32014-10-06 15:30:33 +0800282static void demo_prepare_textures(struct demo *demo)
283{
284 const XGL_FORMAT tex_format = { XGL_CH_FMT_B8G8R8A8, XGL_NUM_FMT_UNORM };
285 const XGL_INT tex_width = 2;
286 const XGL_INT tex_height = 2;
287 const uint32_t tex_colors[DEMO_TEXTURE_COUNT][2] = {
288 { 0xffff0000, 0xff00ff00 },
289 };
290 XGL_RESULT err;
291 XGL_UINT i;
292
293 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
294 const XGL_SAMPLER_CREATE_INFO sampler = {
295 .sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,
296 .pNext = NULL,
297 .magFilter = XGL_TEX_FILTER_NEAREST,
298 .minFilter = XGL_TEX_FILTER_NEAREST,
299 .mipMode = XGL_TEX_MIPMAP_BASE,
300 .addressU = XGL_TEX_ADDRESS_WRAP,
301 .addressV = XGL_TEX_ADDRESS_WRAP,
302 .addressW = XGL_TEX_ADDRESS_WRAP,
303 .mipLodBias = 0.0f,
304 .maxAnisotropy = 0,
305 .compareFunc = XGL_COMPARE_NEVER,
306 .minLod = 0.0f,
307 .maxLod = 0.0f,
308 .borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE,
309 };
310 const XGL_IMAGE_CREATE_INFO image = {
311 .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
312 .pNext = NULL,
313 .imageType = XGL_IMAGE_2D,
314 .format = tex_format,
315 .extent = { tex_width, tex_height, 1 },
316 .mipLevels = 1,
317 .arraySize = 1,
318 .samples = 1,
319 .tiling = XGL_LINEAR_TILING,
320 .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT,
321 .flags = 0,
322 };
323 XGL_MEMORY_ALLOC_INFO mem_alloc = {
324 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
325 .pNext = NULL,
326 .allocationSize = 0,
327 .alignment = 0,
328 .flags = 0,
329 .heapCount = 0,
330 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
331 };
332 XGL_IMAGE_VIEW_CREATE_INFO view = {
333 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
334 .pNext = NULL,
335 .image = XGL_NULL_HANDLE,
336 .viewType = XGL_IMAGE_VIEW_2D,
337 .format = image.format,
338 .channels = { XGL_CHANNEL_SWIZZLE_R,
339 XGL_CHANNEL_SWIZZLE_G,
340 XGL_CHANNEL_SWIZZLE_B,
341 XGL_CHANNEL_SWIZZLE_A, },
342 .subresourceRange = { XGL_IMAGE_ASPECT_COLOR, 0, 1, 0, 1 },
343 .minLod = 0.0f,
344 };
345 XGL_MEMORY_REQUIREMENTS mem_reqs;
346 XGL_SIZE mem_reqs_size;
347
348 /* create sampler */
349 err = xglCreateSampler(demo->device, &sampler,
350 &demo->textures[i].sampler);
351 assert(!err);
352
353 /* create image */
354 err = xglCreateImage(demo->device, &image,
355 &demo->textures[i].image);
356 assert(!err);
357
358 err = xglGetObjectInfo(demo->textures[i].image,
359 XGL_INFO_TYPE_MEMORY_REQUIREMENTS,
360 &mem_reqs_size, &mem_reqs);
361 assert(!err && mem_reqs_size == sizeof(mem_reqs));
362
363 mem_alloc.allocationSize = mem_reqs.size;
364 mem_alloc.alignment = mem_reqs.alignment;
365 mem_alloc.heapCount = mem_reqs.heapCount;
366 memcpy(mem_alloc.heaps, mem_reqs.heaps,
367 sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount);
368
369 /* allocate memory */
370 err = xglAllocMemory(demo->device, &mem_alloc,
371 &demo->textures[i].mem);
372 assert(!err);
373
374 /* bind memory */
375 err = xglBindObjectMemory(demo->textures[i].image,
376 demo->textures[i].mem, 0);
377 assert(!err);
378
379 /* create image view */
380 view.image = demo->textures[i].image;
381 err = xglCreateImageView(demo->device, &view,
382 &demo->textures[i].view);
383 assert(!err);
384 }
385
386 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
387 const XGL_IMAGE_SUBRESOURCE subres = {
388 .aspect = XGL_IMAGE_ASPECT_COLOR,
389 .mipLevel = 0,
390 .arraySlice = 0,
391 };
392 XGL_SUBRESOURCE_LAYOUT layout;
393 XGL_SIZE layout_size;
394 XGL_VOID *data;
395 XGL_INT x, y;
396
397 err = xglGetImageSubresourceInfo(demo->textures[i].image, &subres,
398 XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout);
399 assert(!err && layout_size == sizeof(layout));
400
401 err = xglMapMemory(demo->textures[i].mem, 0, &data);
402 assert(!err);
403
404 for (y = 0; y < tex_height; y++) {
405 uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y);
406 for (x = 0; x < tex_width; x++)
407 row[x] = tex_colors[i][(x & 1) ^ (y & 1)];
408 }
409
410 err = xglUnmapMemory(demo->textures[i].mem);
411 assert(!err);
412 }
413}
414
Chia-I Wu99621bc2014-10-08 11:52:22 +0800415static void demo_prepare_vertices(struct demo *demo)
416{
417 const float vb[3][5] = {
418 /* position texcoord */
Chia-I Wua4e4a3f2014-10-25 12:47:33 +0800419 { -1.0f, -1.0f, -0.6f, 0.0f, 0.0f },
420 { 1.0f, -1.0f, -0.5f, 1.0f, 0.0f },
Chia-I Wu99621bc2014-10-08 11:52:22 +0800421 { 0.0f, 1.0f, 1.0f, 0.5f, 1.0f },
422 };
423 const XGL_MEMORY_ALLOC_INFO mem_alloc = {
424 .sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO,
425 .pNext = NULL,
426 .allocationSize = sizeof(vb),
427 .alignment = 0,
428 .flags = 0,
429 .heapCount = 1,
430 .heaps[0] = 0,
431 .memPriority = XGL_MEMORY_PRIORITY_NORMAL,
432 };
433 XGL_RESULT err;
434 void *data;
435
436 memset(&demo->vertices, 0, sizeof(demo->vertices));
437
438 err = xglAllocMemory(demo->device, &mem_alloc, &demo->vertices.mem);
439 assert(!err);
440
441 err = xglMapMemory(demo->vertices.mem, 0, &data);
442 assert(!err);
443
444 memcpy(data, vb, sizeof(vb));
445
446 err = xglUnmapMemory(demo->vertices.mem);
447 assert(!err);
448
449 demo->vertices.view.sType = XGL_STRUCTURE_TYPE_MEMORY_VIEW_ATTACH_INFO;
450 demo->vertices.view.pNext = NULL;
451 demo->vertices.view.mem = demo->vertices.mem;
452 demo->vertices.view.offset = 0;
453 demo->vertices.view.range = sizeof(vb);
454 demo->vertices.view.stride = sizeof(vb[0]);
455 demo->vertices.view.format.channelFormat = XGL_CH_FMT_UNDEFINED;
456 demo->vertices.view.format.numericFormat = XGL_NUM_FMT_UNDEFINED;
457 demo->vertices.view.state = XGL_MEMORY_STATE_GRAPHICS_SHADER_READ_ONLY;
Chia-I Wu8d29d022014-10-08 12:14:39 +0800458
459 demo->vertices.vi.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO;
460 demo->vertices.vi.pNext = NULL;
461 demo->vertices.vi.bindingCount = 1;
462 demo->vertices.vi.pVertexBindingDescriptions = demo->vertices.vi_bindings;
463 demo->vertices.vi.attributeCount = 2;
464 demo->vertices.vi.pVertexAttributeDescriptions = demo->vertices.vi_attrs;
465
466 demo->vertices.vi_bindings[0].strideInBytes = sizeof(vb[0]);
467 demo->vertices.vi_bindings[0].stepRate = XGL_VERTEX_INPUT_STEP_RATE_VERTEX;
468
469 demo->vertices.vi_attrs[0].binding = 0;
470 demo->vertices.vi_attrs[0].format.channelFormat = XGL_CH_FMT_R32G32B32;
471 demo->vertices.vi_attrs[0].format.numericFormat = XGL_NUM_FMT_FLOAT;
472 demo->vertices.vi_attrs[0].offsetInBytes = 0;
473
474 demo->vertices.vi_attrs[1].binding = 0;
475 demo->vertices.vi_attrs[1].format.channelFormat = XGL_CH_FMT_R32G32;
476 demo->vertices.vi_attrs[1].format.numericFormat = XGL_NUM_FMT_FLOAT;
477 demo->vertices.vi_attrs[1].offsetInBytes = sizeof(float) * 3;
Chia-I Wu99621bc2014-10-08 11:52:22 +0800478}
479
Chia-I Wub043fe32014-10-06 15:30:33 +0800480static void demo_prepare_descriptor_set(struct demo *demo)
481{
482 const XGL_DESCRIPTOR_SET_CREATE_INFO descriptor_set = {
483 .sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO,
484 .pNext = NULL,
Chia-I Wu99621bc2014-10-08 11:52:22 +0800485 .slots = DEMO_TEXTURE_COUNT * 2 + 1,
Chia-I Wub043fe32014-10-06 15:30:33 +0800486 };
487 XGL_RESULT err;
488 XGL_UINT i;
489
490 err = xglCreateDescriptorSet(demo->device, &descriptor_set, &demo->dset);
491 assert(!err);
492
493 xglBeginDescriptorSetUpdate(demo->dset);
Chia-I Wu99621bc2014-10-08 11:52:22 +0800494 xglClearDescriptorSetSlots(demo->dset, 0, DEMO_TEXTURE_COUNT * 2 + 1);
Chia-I Wub043fe32014-10-06 15:30:33 +0800495
496 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
497 const XGL_IMAGE_VIEW_ATTACH_INFO image_view = {
498 .sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO,
499 .pNext = NULL,
500 .view = demo->textures[i].view,
501 .state = XGL_IMAGE_STATE_GRAPHICS_SHADER_READ_ONLY,
502 };
503
504 xglAttachSamplerDescriptors(demo->dset, 2 * i, 1,
505 &demo->textures[i].sampler);
506 xglAttachImageViewDescriptors(demo->dset, 2 * i + 1, 1,
507 &image_view);
508 }
509
Chia-I Wu99621bc2014-10-08 11:52:22 +0800510 xglAttachMemoryViewDescriptors(demo->dset, 2 * i, 1, &demo->vertices.view);
511
Chia-I Wub043fe32014-10-06 15:30:33 +0800512 xglEndDescriptorSetUpdate(demo->dset);
513}
514
Chia-I Wuc19795a2014-09-13 11:12:55 +0800515static XGL_SHADER demo_prepare_shader(struct demo *demo,
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600516 XGL_PIPELINE_SHADER_STAGE stage,
Chia-I Wuc19795a2014-09-13 11:12:55 +0800517 const void *code,
518 XGL_SIZE size)
519{
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600520 XGL_SHADER_CREATE_INFO createInfo;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800521 XGL_SHADER shader;
522 XGL_RESULT err;
523
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600524 createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO;
525 createInfo.pNext = NULL;
526
527 // Create fake BIL structure to feed GLSL
528 // to the driver "under the covers"
529 createInfo.codeSize = 3 * sizeof(uint32_t) + size + 1;
530 createInfo.pCode = malloc(createInfo.codeSize);
531 createInfo.flags = 0;
532
533 /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */
534 ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC;
535 ((uint32_t *) createInfo.pCode)[1] = 0;
536 ((uint32_t *) createInfo.pCode)[2] = stage;
537 memcpy(((uint32_t *) createInfo.pCode + 3), code, size + 1);
538
539 err = xglCreateShader(demo->device, &createInfo, &shader);
540 if (err) {
541 free((void *) createInfo.pCode);
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800542 return NULL;
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600543 }
Chia-I Wuc19795a2014-09-13 11:12:55 +0800544
545 return shader;
546}
547
548static XGL_SHADER demo_prepare_vs(struct demo *demo)
549{
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600550 static const char *vertShaderText =
551 "#version 130\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800552 "in vec4 pos;\n"
553 "in vec2 attr;\n"
554 "out vec2 texcoord;\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600555 "void main() {\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800556 " texcoord = attr;\n"
557 " gl_Position = pos;\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600558 "}\n";
Courtney Goeltzenleuchteref7301b2014-09-17 13:17:12 -0600559
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600560 return demo_prepare_shader(demo, XGL_SHADER_STAGE_VERTEX,
561 (const void *) vertShaderText,
562 strlen(vertShaderText));
Chia-I Wuc19795a2014-09-13 11:12:55 +0800563}
564
565static XGL_SHADER demo_prepare_fs(struct demo *demo)
566{
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600567 static const char *fragShaderText =
Courtney Goeltzenleuchter865d5e12014-10-23 15:16:07 -0600568 "#version 130\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800569 "uniform sampler2D tex;\n"
570 "in vec2 texcoord;\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600571 "void main() {\n"
Chia-I Wuf5caeb02014-10-25 12:11:27 +0800572 " gl_FragColor = texture(tex, texcoord);\n"
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600573 "}\n";
Courtney Goeltzenleuchteref7301b2014-09-17 13:17:12 -0600574
Courtney Goeltzenleuchter3f2606d2014-10-13 17:51:58 -0600575 return demo_prepare_shader(demo, XGL_SHADER_STAGE_FRAGMENT,
576 (const void *) fragShaderText,
577 strlen(fragShaderText));
Chia-I Wuc19795a2014-09-13 11:12:55 +0800578}
579
580static void demo_prepare_pipeline(struct demo *demo)
581{
582 XGL_GRAPHICS_PIPELINE_CREATE_INFO pipeline;
Chia-I Wu8d29d022014-10-08 12:14:39 +0800583 XGL_PIPELINE_VERTEX_INPUT_CREATE_INFO vi;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800584 XGL_PIPELINE_IA_STATE_CREATE_INFO ia;
585 XGL_PIPELINE_RS_STATE_CREATE_INFO rs;
586 XGL_PIPELINE_CB_STATE cb;
587 XGL_PIPELINE_DB_STATE_CREATE_INFO db;
588 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO vs;
589 XGL_PIPELINE_SHADER_STAGE_CREATE_INFO fs;
Chia-I Wu99621bc2014-10-08 11:52:22 +0800590 XGL_DESCRIPTOR_SLOT_INFO vs_slots[DEMO_TEXTURE_COUNT * 2 + 1];
591 XGL_DESCRIPTOR_SLOT_INFO fs_slots[DEMO_TEXTURE_COUNT * 2 + 1];
Chia-I Wuc19795a2014-09-13 11:12:55 +0800592 XGL_RESULT err;
Chia-I Wub043fe32014-10-06 15:30:33 +0800593 XGL_UINT i;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800594
595 memset(&pipeline, 0, sizeof(pipeline));
596 pipeline.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
597
Chia-I Wu8d29d022014-10-08 12:14:39 +0800598 vi = demo->vertices.vi;
599
Chia-I Wuc19795a2014-09-13 11:12:55 +0800600 memset(&ia, 0, sizeof(ia));
601 ia.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO;
602 ia.topology = XGL_TOPOLOGY_TRIANGLE_LIST;
603
604 memset(&rs, 0, sizeof(rs));
605 rs.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO;
606
607 memset(&cb, 0, sizeof(cb));
608 cb.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO;
609 cb.attachment[0].format = demo->format;
610 cb.attachment[0].channelWriteMask = 0xf;
611
612 memset(&db, 0, sizeof(db));
613 db.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800614 db.format = demo->depth.format;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800615
Chia-I Wu99621bc2014-10-08 11:52:22 +0800616 memset(&vs_slots, 0, sizeof(vs_slots));
Chia-I Wu8d29d022014-10-08 12:14:39 +0800617 vs_slots[2 * DEMO_TEXTURE_COUNT].slotObjectType = XGL_SLOT_VERTEX_INPUT;
Chia-I Wu99621bc2014-10-08 11:52:22 +0800618 vs_slots[2 * DEMO_TEXTURE_COUNT].shaderEntityIndex = 0;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800619
Chia-I Wu99621bc2014-10-08 11:52:22 +0800620 memset(&fs_slots, 0, sizeof(fs_slots));
Chia-I Wub043fe32014-10-06 15:30:33 +0800621 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
622 fs_slots[2 * i].slotObjectType = XGL_SLOT_SHADER_SAMPLER;
623 fs_slots[2 * i].shaderEntityIndex = i;
624 fs_slots[2 * i + 1].slotObjectType = XGL_SLOT_SHADER_RESOURCE;
625 fs_slots[2 * i + 1].shaderEntityIndex = i;
626 }
Chia-I Wu99621bc2014-10-08 11:52:22 +0800627
628 memset(&vs, 0, sizeof(vs));
629 vs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
630 vs.shader.stage = XGL_SHADER_STAGE_VERTEX;
631 vs.shader.shader = demo_prepare_vs(demo);
632 vs.shader.descriptorSetMapping[0].descriptorCount =
633 DEMO_TEXTURE_COUNT * 2 + 1;
634 vs.shader.descriptorSetMapping[0].pDescriptorInfo = vs_slots;
635
636 memset(&fs, 0, sizeof(fs));
637 fs.sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
638 fs.shader.stage = XGL_SHADER_STAGE_FRAGMENT;
639 fs.shader.shader = demo_prepare_fs(demo);
640 fs.shader.descriptorSetMapping[0].descriptorCount =
641 DEMO_TEXTURE_COUNT * 2 + 1;
Chia-I Wub043fe32014-10-06 15:30:33 +0800642 fs.shader.descriptorSetMapping[0].pDescriptorInfo = fs_slots;
643
Chia-I Wu8d29d022014-10-08 12:14:39 +0800644 pipeline.pNext = (const XGL_VOID *) &vi;
645 vi.pNext = (XGL_VOID *) &ia;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800646 ia.pNext = (const XGL_VOID *) &rs;
647 rs.pNext = (const XGL_VOID *) &cb;
648 cb.pNext = (const XGL_VOID *) &db;
649 db.pNext = (const XGL_VOID *) &vs;
650 vs.pNext = (const XGL_VOID *) &fs;
651
652 err = xglCreateGraphicsPipeline(demo->device, &pipeline, &demo->pipeline);
653 assert(!err);
654
655 xglDestroyObject(vs.shader.shader);
656 xglDestroyObject(fs.shader.shader);
657}
658
659static void demo_prepare_dynamic_states(struct demo *demo)
660{
661 XGL_VIEWPORT_STATE_CREATE_INFO viewport;
662 XGL_RASTER_STATE_CREATE_INFO raster;
663 XGL_MSAA_STATE_CREATE_INFO msaa;
664 XGL_COLOR_BLEND_STATE_CREATE_INFO color_blend;
665 XGL_DEPTH_STENCIL_STATE_CREATE_INFO depth_stencil;
666 XGL_RESULT err;
667
668 memset(&viewport, 0, sizeof(viewport));
669 viewport.viewportCount = 1;
670 viewport.scissorEnable = XGL_FALSE;
671 viewport.viewports[0].width = (XGL_FLOAT) demo->width;
672 viewport.viewports[0].height = (XGL_FLOAT) demo->height;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800673 viewport.viewports[0].minDepth = (XGL_FLOAT) 0.0f;
674 viewport.viewports[0].maxDepth = (XGL_FLOAT) 1.0f;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800675
676 memset(&raster, 0, sizeof(raster));
677 raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO;
678 raster.fillMode = XGL_FILL_SOLID;
679 raster.cullMode = XGL_CULL_NONE;
680 raster.frontFace = XGL_FRONT_FACE_CCW;
681
682 memset(&msaa, 0, sizeof(msaa));
683 msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO;
684 msaa.samples = 1;
685 msaa.sampleMask = 0x1;
686
687 memset(&color_blend, 0, sizeof(color_blend));
688 color_blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO;
689
690 memset(&depth_stencil, 0, sizeof(depth_stencil));
691 depth_stencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800692 depth_stencil.depthTestEnable = XGL_TRUE;
693 depth_stencil.depthWriteEnable = XGL_TRUE;
Chia-I Wua4e4a3f2014-10-25 12:47:33 +0800694 depth_stencil.depthFunc = XGL_COMPARE_LESS_EQUAL;
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800695 depth_stencil.depthBoundsEnable = XGL_FALSE;
Chia-I Wuc19795a2014-09-13 11:12:55 +0800696
697 err = xglCreateViewportState(demo->device, &viewport, &demo->viewport);
698 assert(!err);
699
700 err = xglCreateRasterState(demo->device, &raster, &demo->raster);
701 assert(!err);
702
703 err = xglCreateMsaaState(demo->device, &msaa, &demo->msaa);
704 assert(!err);
705
706 err = xglCreateColorBlendState(demo->device,
707 &color_blend, &demo->color_blend);
708 assert(!err);
709
710 err = xglCreateDepthStencilState(demo->device,
711 &depth_stencil, &demo->depth_stencil);
712 assert(!err);
713}
714
715static void demo_prepare(struct demo *demo)
716{
717 const XGL_CMD_BUFFER_CREATE_INFO cmd = {
718 .sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO,
719 .pNext = NULL,
720 .queueType = XGL_QUEUE_TYPE_GRAPHICS,
721 .flags = 0,
722 };
723 XGL_RESULT err;
724
725 demo_prepare_buffers(demo);
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800726 demo_prepare_depth(demo);
Chia-I Wub043fe32014-10-06 15:30:33 +0800727 demo_prepare_textures(demo);
Chia-I Wu99621bc2014-10-08 11:52:22 +0800728 demo_prepare_vertices(demo);
Chia-I Wub043fe32014-10-06 15:30:33 +0800729 demo_prepare_descriptor_set(demo);
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800730
Chia-I Wuc19795a2014-09-13 11:12:55 +0800731 demo_prepare_pipeline(demo);
732 demo_prepare_dynamic_states(demo);
733
734 err = xglCreateCommandBuffer(demo->device, &cmd, &demo->cmd);
735 assert(!err);
736}
737
738static void demo_handle_event(struct demo *demo,
739 const xcb_generic_event_t *event)
740{
741 switch (event->response_type & 0x7f) {
742 case XCB_EXPOSE:
743 demo_draw(demo);
744 break;
745 case XCB_KEY_RELEASE:
746 {
747 const xcb_key_release_event_t *key =
748 (const xcb_key_release_event_t *) event;
749
750 if (key->detail == 0x9)
751 demo->quit = true;
752 }
753 break;
754 default:
755 break;
756 }
757}
758
759static void demo_run(struct demo *demo)
760{
761 xcb_flush(demo->connection);
762
763 while (!demo->quit) {
764 xcb_generic_event_t *event;
765
766 event = xcb_wait_for_event(demo->connection);
767 if (event) {
768 demo_handle_event(demo, event);
769 free(event);
770 }
771 }
772}
773
774static void demo_create_window(struct demo *demo)
775{
776 uint32_t value_mask, value_list[32];
777
778 demo->window = xcb_generate_id(demo->connection);
779
780 value_mask = XCB_CW_BACK_PIXEL | XCB_CW_EVENT_MASK;
781 value_list[0] = demo->screen->black_pixel;
782 value_list[1] = XCB_EVENT_MASK_KEY_RELEASE |
783 XCB_EVENT_MASK_EXPOSURE;
784
785 xcb_create_window(demo->connection,
786 XCB_COPY_FROM_PARENT,
787 demo->window, demo->screen->root,
788 0, 0, demo->width, demo->height, 0,
789 XCB_WINDOW_CLASS_INPUT_OUTPUT,
790 demo->screen->root_visual,
791 value_mask, value_list);
792
793 xcb_map_window(demo->connection, demo->window);
794}
795
796static void demo_init_xgl(struct demo *demo)
797{
798 const XGL_APPLICATION_INFO app = {
799 .sType = XGL_STRUCTURE_TYPE_APPLICATION_INFO,
800 .pNext = NULL,
801 .pAppName = (const XGL_CHAR *) "tri",
802 .appVersion = 0,
803 .pEngineName = (const XGL_CHAR *) "tri",
804 .engineVersion = 0,
805 .apiVersion = XGL_MAKE_VERSION(0, 22, 0),
806 };
807 const XGL_WSI_X11_CONNECTION_INFO connection = {
808 .pConnection = demo->connection,
809 .root = demo->screen->root,
810 .provider = 0,
811 };
812 const XGL_DEVICE_QUEUE_CREATE_INFO queue = {
813 .queueNodeIndex = 0,
814 .queueCount = 1,
815 };
816 const XGL_CHAR *ext_names[] = {
817 (const XGL_CHAR *) "XGL_WSI_X11",
818 };
819 const XGL_DEVICE_CREATE_INFO device = {
820 .sType = XGL_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
821 .pNext = NULL,
822 .queueRecordCount = 1,
823 .pRequestedQueues = &queue,
824 .extensionCount = 1,
825 .ppEnabledExtensionNames = ext_names,
826 .maxValidationLevel = XGL_VALIDATION_LEVEL_END_RANGE,
827 .flags = XGL_DEVICE_CREATE_VALIDATION_BIT,
828 };
829 XGL_RESULT err;
830 XGL_UINT gpu_count;
831 XGL_UINT i;
832
833 err = xglInitAndEnumerateGpus(&app, NULL, 1, &gpu_count, &demo->gpu);
834 assert(!err && gpu_count == 1);
835
836 for (i = 0; i < device.extensionCount; i++) {
837 err = xglGetExtensionSupport(demo->gpu, ext_names[i]);
838 assert(!err);
839 }
840
841 err = xglWsiX11AssociateConnection(demo->gpu, &connection);
842 assert(!err);
843
844 err = xglCreateDevice(demo->gpu, &device, &demo->device);
845 assert(!err);
846
847 err = xglGetDeviceQueue(demo->device, XGL_QUEUE_TYPE_GRAPHICS,
848 0, &demo->queue);
849 assert(!err);
850}
851
852static void demo_init_connection(struct demo *demo)
853{
854 const xcb_setup_t *setup;
855 xcb_screen_iterator_t iter;
856 int scr;
857
858 demo->connection = xcb_connect(NULL, &scr);
859
860 setup = xcb_get_setup(demo->connection);
861 iter = xcb_setup_roots_iterator(setup);
862 while (scr-- > 0)
863 xcb_screen_next(&iter);
864
865 demo->screen = iter.data;
866}
867
868static void demo_init(struct demo *demo)
869{
870 memset(demo, 0, sizeof(*demo));
871
872 demo_init_connection(demo);
873 demo_init_xgl(demo);
874
875 demo->width = 300;
876 demo->height = 300;
877 demo->format.channelFormat = XGL_CH_FMT_B8G8R8A8;
878 demo->format.numericFormat = XGL_NUM_FMT_UNORM;
879}
880
881static void demo_cleanup(struct demo *demo)
882{
883 XGL_UINT i;
884
885 xglDestroyObject(demo->cmd);
886
887 xglDestroyObject(demo->viewport);
888 xglDestroyObject(demo->raster);
889 xglDestroyObject(demo->msaa);
890 xglDestroyObject(demo->color_blend);
891 xglDestroyObject(demo->depth_stencil);
892
893 xglDestroyObject(demo->pipeline);
894
Chia-I Wub043fe32014-10-06 15:30:33 +0800895 xglDestroyObject(demo->dset);
896
Chia-I Wu99621bc2014-10-08 11:52:22 +0800897 xglFreeMemory(demo->vertices.mem);
898
Chia-I Wub043fe32014-10-06 15:30:33 +0800899 for (i = 0; i < DEMO_TEXTURE_COUNT; i++) {
900 xglDestroyObject(demo->textures[i].view);
901 xglDestroyObject(demo->textures[i].image);
902 xglFreeMemory(demo->textures[i].mem);
903 xglDestroyObject(demo->textures[i].sampler);
904 }
905
Chia-I Wu9ae87c92014-10-07 14:15:01 +0800906 xglDestroyObject(demo->depth.view);
907 xglDestroyObject(demo->depth.image);
908 xglFreeMemory(demo->depth.mem);
909
Chia-I Wuc19795a2014-09-13 11:12:55 +0800910 for (i = 0; i < DEMO_BUFFER_COUNT; i++) {
Chia-I Wu68040a42014-11-07 14:30:34 +0800911 xglDestroyObject(demo->buffers[i].fence);
Chia-I Wuc19795a2014-09-13 11:12:55 +0800912 xglDestroyObject(demo->buffers[i].view);
913 xglDestroyObject(demo->buffers[i].image);
914 }
915
916 xglDestroyDevice(demo->device);
917
918 xcb_destroy_window(demo->connection, demo->window);
919 xcb_disconnect(demo->connection);
920}
921
922int main(void)
923{
924 struct demo demo;
925
926 demo_init(&demo);
927
928 demo_prepare(&demo);
929 demo_create_window(&demo);
930 demo_run(&demo);
931
932 demo_cleanup(&demo);
933
934 return 0;
935}