Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 1 | /* |
| 2 | * XGL Tests |
| 3 | * |
| 4 | * Copyright (C) 2014 LunarG, Inc. |
| 5 | * |
| 6 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 7 | * copy of this software and associated documentation files (the "Software"), |
| 8 | * to deal in the Software without restriction, including without limitation |
| 9 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 10 | * and/or sell copies of the Software, and to permit persons to whom the |
| 11 | * Software is furnished to do so, subject to the following conditions: |
| 12 | * |
| 13 | * The above copyright notice and this permission notice shall be included |
| 14 | * in all copies or substantial portions of the Software. |
| 15 | * |
| 16 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 17 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 19 | * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 20 | * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| 21 | * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
| 22 | * DEALINGS IN THE SOFTWARE. |
| 23 | * |
| 24 | * Authors: |
| 25 | * Courtney Goeltzenleuchter <courtney@lunarg.com> |
| 26 | */ |
| 27 | |
| 28 | #include "xglrenderframework.h" |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 29 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 30 | XglRenderFramework::XglRenderFramework() : |
| 31 | m_colorBlend( XGL_NULL_HANDLE ), |
| 32 | m_stateMsaa( XGL_NULL_HANDLE ), |
| 33 | m_stateDepthStencil( XGL_NULL_HANDLE ), |
| 34 | m_stateRaster( XGL_NULL_HANDLE ), |
| 35 | m_cmdBuffer( XGL_NULL_HANDLE ), |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 36 | m_stateViewport( XGL_NULL_HANDLE ), |
| 37 | m_width( 256.0 ), // default window width |
| 38 | m_height( 256.0 ) // default window height |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 39 | { |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 40 | XGL_UINT i; |
| 41 | |
| 42 | m_renderTargetCount = 1; |
| 43 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 44 | m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8; |
| 45 | m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM; |
Courtney Goeltzenleuchter | 32e486c | 2014-10-22 14:12:38 -0600 | [diff] [blame] | 46 | |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 47 | m_colorBindings[0].view = XGL_NULL_HANDLE; |
Courtney Goeltzenleuchter | 32e486c | 2014-10-22 14:12:38 -0600 | [diff] [blame] | 48 | m_depthStencilBinding.view = XGL_NULL_HANDLE; |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 49 | } |
| 50 | |
| 51 | XglRenderFramework::~XglRenderFramework() |
| 52 | { |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 53 | |
| 54 | } |
| 55 | |
| 56 | void XglRenderFramework::InitFramework() |
| 57 | { |
| 58 | XGL_RESULT err; |
| 59 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 60 | err = xglInitAndEnumerateGpus(&app_info, NULL, |
| 61 | MAX_GPUS, &this->gpu_count, objs); |
| 62 | ASSERT_XGL_SUCCESS(err); |
Jon Ashburn | bf843b2 | 2014-11-26 11:06:49 -0700 | [diff] [blame] | 63 | ASSERT_GE(this->gpu_count, 1) << "No GPU available"; |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 64 | |
| 65 | m_device = new XglDevice(0, objs[0]); |
| 66 | m_device->get_device_queue(); |
| 67 | } |
| 68 | |
| 69 | void XglRenderFramework::ShutdownFramework() |
| 70 | { |
| 71 | if (m_colorBlend) xglDestroyObject(m_colorBlend); |
| 72 | if (m_stateMsaa) xglDestroyObject(m_stateMsaa); |
| 73 | if (m_stateDepthStencil) xglDestroyObject(m_stateDepthStencil); |
| 74 | if (m_stateRaster) xglDestroyObject(m_stateRaster); |
| 75 | if (m_cmdBuffer) xglDestroyObject(m_cmdBuffer); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 76 | |
| 77 | if (m_stateViewport) { |
| 78 | xglDestroyObject(m_stateViewport); |
| 79 | } |
| 80 | |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 81 | for (XGL_UINT i = 0; i < m_renderTargetCount; i++) { |
| 82 | if (m_renderTargets[i]) { |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 83 | // TODO: XglImage should be able to destroy itself |
| 84 | // m_renderTarget-> |
| 85 | // xglDestroyObject(*m_renderTarget); |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 86 | } |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 87 | } |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 88 | |
| 89 | // reset the driver |
Tobin Ehlis | a3fdbec | 2014-10-23 13:45:13 -0600 | [diff] [blame] | 90 | m_device->destroy_device(); |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 91 | xglInitAndEnumerateGpus(&this->app_info, XGL_NULL_HANDLE, 0, &gpu_count, XGL_NULL_HANDLE); |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 92 | } |
| 93 | |
Courtney Goeltzenleuchter | 53d8d89 | 2014-10-08 12:20:26 -0600 | [diff] [blame] | 94 | void XglRenderFramework::InitState() |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 95 | { |
| 96 | XGL_RESULT err; |
| 97 | |
| 98 | m_render_target_fmt.channelFormat = XGL_CH_FMT_R8G8B8A8; |
| 99 | m_render_target_fmt.numericFormat = XGL_NUM_FMT_UNORM; |
| 100 | |
| 101 | // create a raster state (solid, back-face culling) |
| 102 | XGL_RASTER_STATE_CREATE_INFO raster = {}; |
| 103 | raster.sType = XGL_STRUCTURE_TYPE_RASTER_STATE_CREATE_INFO; |
| 104 | raster.fillMode = XGL_FILL_SOLID; |
| 105 | raster.cullMode = XGL_CULL_NONE; |
| 106 | raster.frontFace = XGL_FRONT_FACE_CCW; |
| 107 | err = xglCreateRasterState( device(), &raster, &m_stateRaster ); |
| 108 | ASSERT_XGL_SUCCESS(err); |
| 109 | |
| 110 | XGL_COLOR_BLEND_STATE_CREATE_INFO blend = {}; |
| 111 | blend.sType = XGL_STRUCTURE_TYPE_COLOR_BLEND_STATE_CREATE_INFO; |
| 112 | err = xglCreateColorBlendState(device(), &blend, &m_colorBlend); |
| 113 | ASSERT_XGL_SUCCESS( err ); |
| 114 | |
| 115 | XGL_DEPTH_STENCIL_STATE_CREATE_INFO depthStencil = {}; |
| 116 | depthStencil.sType = XGL_STRUCTURE_TYPE_DEPTH_STENCIL_STATE_CREATE_INFO; |
| 117 | depthStencil.depthTestEnable = XGL_FALSE; |
| 118 | depthStencil.depthWriteEnable = XGL_FALSE; |
| 119 | depthStencil.depthFunc = XGL_COMPARE_LESS_EQUAL; |
| 120 | depthStencil.depthBoundsEnable = XGL_FALSE; |
| 121 | depthStencil.minDepth = 0.f; |
| 122 | depthStencil.maxDepth = 1.f; |
| 123 | depthStencil.back.stencilDepthFailOp = XGL_STENCIL_OP_KEEP; |
| 124 | depthStencil.back.stencilFailOp = XGL_STENCIL_OP_KEEP; |
| 125 | depthStencil.back.stencilPassOp = XGL_STENCIL_OP_KEEP; |
| 126 | depthStencil.back.stencilRef = 0x00; |
| 127 | depthStencil.back.stencilFunc = XGL_COMPARE_ALWAYS; |
| 128 | depthStencil.front = depthStencil.back; |
| 129 | |
| 130 | err = xglCreateDepthStencilState( device(), &depthStencil, &m_stateDepthStencil ); |
| 131 | ASSERT_XGL_SUCCESS( err ); |
| 132 | |
| 133 | XGL_MSAA_STATE_CREATE_INFO msaa = {}; |
| 134 | msaa.sType = XGL_STRUCTURE_TYPE_MSAA_STATE_CREATE_INFO; |
| 135 | msaa.sampleMask = 1; |
| 136 | msaa.samples = 1; |
| 137 | |
| 138 | err = xglCreateMsaaState( device(), &msaa, &m_stateMsaa ); |
| 139 | ASSERT_XGL_SUCCESS( err ); |
| 140 | |
| 141 | XGL_CMD_BUFFER_CREATE_INFO cmdInfo = {}; |
| 142 | |
| 143 | cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO; |
| 144 | cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS; |
| 145 | err = xglCreateCommandBuffer(device(), &cmdInfo, &m_cmdBuffer); |
| 146 | ASSERT_XGL_SUCCESS(err) << "xglCreateCommandBuffer failed"; |
| 147 | } |
| 148 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 149 | void XglRenderFramework::InitViewport(float width, float height) |
| 150 | { |
| 151 | XGL_RESULT err; |
| 152 | |
| 153 | XGL_VIEWPORT_STATE_CREATE_INFO viewport = {}; |
| 154 | viewport.viewportCount = 1; |
| 155 | viewport.scissorEnable = XGL_FALSE; |
| 156 | viewport.viewports[0].originX = 0; |
| 157 | viewport.viewports[0].originY = 0; |
| 158 | viewport.viewports[0].width = 1.f * width; |
| 159 | viewport.viewports[0].height = 1.f * height; |
| 160 | viewport.viewports[0].minDepth = 0.f; |
| 161 | viewport.viewports[0].maxDepth = 1.f; |
| 162 | |
| 163 | err = xglCreateViewportState( device(), &viewport, &m_stateViewport ); |
| 164 | ASSERT_XGL_SUCCESS( err ); |
| 165 | m_width = width; |
| 166 | m_height = height; |
| 167 | } |
| 168 | |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 169 | void XglRenderFramework::InitViewport() |
| 170 | { |
| 171 | InitViewport(m_width, m_height); |
| 172 | } |
| 173 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 174 | void XglRenderFramework::InitRenderTarget() |
| 175 | { |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 176 | XGL_UINT i; |
| 177 | |
| 178 | for (i = 0; i < m_renderTargetCount; i++) { |
| 179 | m_device->CreateImage(m_width, m_height, m_render_target_fmt, |
| 180 | XGL_IMAGE_USAGE_SHADER_ACCESS_WRITE_BIT | |
| 181 | XGL_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, |
| 182 | &m_renderTargets[i]); |
| 183 | } |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 184 | } |
| 185 | |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 186 | void XglRenderFramework::GenerateBindRenderTargetCmd() |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 187 | { |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 188 | XGL_UINT i; |
| 189 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 190 | // bind render target |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 191 | for (i = 0; i < m_renderTargetCount; i++) { |
| 192 | m_colorBindings[i].view = m_renderTargets[i]->targetView(); |
| 193 | m_colorBindings[i].colorAttachmentState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL; |
| 194 | } |
Courtney Goeltzenleuchter | 32e486c | 2014-10-22 14:12:38 -0600 | [diff] [blame] | 195 | if (m_depthStencilBinding.view) { |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 196 | xglCmdBindAttachments(m_cmdBuffer, m_renderTargetCount, m_colorBindings, &m_depthStencilBinding ); |
Courtney Goeltzenleuchter | 32e486c | 2014-10-22 14:12:38 -0600 | [diff] [blame] | 197 | } else { |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 198 | xglCmdBindAttachments(m_cmdBuffer, m_renderTargetCount, m_colorBindings, XGL_NULL_HANDLE ); |
Courtney Goeltzenleuchter | 32e486c | 2014-10-22 14:12:38 -0600 | [diff] [blame] | 199 | } |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 200 | } |
| 201 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 202 | void XglRenderFramework::GenerateBindStateAndPipelineCmds() |
| 203 | { |
| 204 | // set all states |
| 205 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_RASTER, m_stateRaster ); |
| 206 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_VIEWPORT, m_stateViewport ); |
| 207 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_COLOR_BLEND, m_colorBlend); |
| 208 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_DEPTH_STENCIL, m_stateDepthStencil ); |
| 209 | xglCmdBindStateObject( m_cmdBuffer, XGL_STATE_BIND_MSAA, m_stateMsaa ); |
| 210 | } |
| 211 | |
Courtney Goeltzenleuchter | 02d33c1 | 2014-10-08 14:26:40 -0600 | [diff] [blame] | 212 | void XglRenderFramework::GenerateClearAndPrepareBufferCmds() |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 213 | { |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 214 | XGL_UINT i; |
| 215 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 216 | // whatever we want to do, we do it to the whole buffer |
| 217 | XGL_IMAGE_SUBRESOURCE_RANGE srRange = {}; |
| 218 | srRange.aspect = XGL_IMAGE_ASPECT_COLOR; |
| 219 | srRange.baseMipLevel = 0; |
| 220 | srRange.mipLevels = XGL_LAST_MIP_OR_SLICE; |
| 221 | srRange.baseArraySlice = 0; |
| 222 | srRange.arraySize = XGL_LAST_MIP_OR_SLICE; |
| 223 | |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 224 | // clear the back buffer to dark grey |
| 225 | XGL_UINT clearColor[4] = {64, 64, 64, 0}; |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 226 | XGL_IMAGE_STATE_TRANSITION transitionToClear = {}; |
| 227 | for (i = 0; i < m_renderTargetCount; i++) { |
| 228 | transitionToClear.image = m_renderTargets[i]->image(); |
| 229 | transitionToClear.oldState = m_renderTargets[i]->state(); |
| 230 | transitionToClear.newState = XGL_IMAGE_STATE_CLEAR; |
| 231 | transitionToClear.subresourceRange = srRange; |
| 232 | xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToClear ); |
| 233 | m_renderTargets[i]->state(( XGL_IMAGE_STATE ) transitionToClear.newState); |
| 234 | |
| 235 | xglCmdClearColorImageRaw( m_cmdBuffer, m_renderTargets[i]->image(), clearColor, 1, &srRange ); |
| 236 | } |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 237 | |
| 238 | // prepare back buffer for rendering |
| 239 | XGL_IMAGE_STATE_TRANSITION transitionToRender = {}; |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 240 | for (i = 0; i < m_renderTargetCount; i++) { |
| 241 | transitionToRender.image = m_renderTargets[i]->image(); |
| 242 | transitionToRender.oldState = m_renderTargets[i]->state(); |
| 243 | transitionToRender.newState = XGL_IMAGE_STATE_TARGET_RENDER_ACCESS_OPTIMAL; |
| 244 | transitionToRender.subresourceRange = srRange; |
| 245 | xglCmdPrepareImages( m_cmdBuffer, 1, &transitionToRender ); |
| 246 | m_renderTargets[i]->state(( XGL_IMAGE_STATE ) transitionToClear.newState); |
| 247 | } |
Courtney Goeltzenleuchter | a4b278b | 2014-10-08 08:50:49 -0600 | [diff] [blame] | 248 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 249 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 250 | XglDescriptorSetObj::XglDescriptorSetObj(XglDevice *device) |
| 251 | { |
| 252 | m_device = device; |
| 253 | m_nextSlot = 0; |
| 254 | |
| 255 | } |
| 256 | |
| 257 | void XglDescriptorSetObj::AttachMemoryView(XglConstantBufferObj *constantBuffer) |
| 258 | { |
| 259 | m_memoryViews.push_back(&constantBuffer->m_constantBufferView); |
| 260 | m_memorySlots.push_back(m_nextSlot); |
| 261 | m_nextSlot++; |
| 262 | |
| 263 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 264 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 265 | void XglDescriptorSetObj::AttachSampler(XglSamplerObj *sampler) |
| 266 | { |
| 267 | m_samplers.push_back(&sampler->m_sampler); |
| 268 | m_samplerSlots.push_back(m_nextSlot); |
| 269 | m_nextSlot++; |
| 270 | |
| 271 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 272 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 273 | void XglDescriptorSetObj::AttachImageView(XglTextureObj *texture) |
| 274 | { |
| 275 | m_imageViews.push_back(&texture->m_textureViewInfo); |
| 276 | m_imageSlots.push_back(m_nextSlot); |
| 277 | m_nextSlot++; |
| 278 | |
| 279 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 280 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 281 | XGL_DESCRIPTOR_SLOT_INFO* XglDescriptorSetObj::GetSlotInfo(vector<int>slots, |
| 282 | vector<XGL_DESCRIPTOR_SET_SLOT_TYPE>types, |
| 283 | vector<XGL_OBJECT>objs ) |
| 284 | { |
| 285 | int nSlots = m_memorySlots.size() + m_imageSlots.size() + m_samplerSlots.size(); |
| 286 | m_slotInfo = (XGL_DESCRIPTOR_SLOT_INFO*) malloc( nSlots * sizeof(XGL_DESCRIPTOR_SLOT_INFO) ); |
| 287 | memset(m_slotInfo,0,nSlots*sizeof(XGL_DESCRIPTOR_SLOT_INFO)); |
| 288 | |
| 289 | for (int i=0; i<nSlots; i++) |
| 290 | { |
| 291 | m_slotInfo[i].slotObjectType = XGL_SLOT_UNUSED; |
| 292 | } |
| 293 | |
| 294 | for (int i=0; i<slots.size(); i++) |
| 295 | { |
| 296 | for (int j=0; j<m_memorySlots.size(); j++) |
| 297 | { |
| 298 | if ( (XGL_OBJECT) m_memoryViews[j] == objs[i]) |
| 299 | { |
| 300 | m_slotInfo[m_memorySlots[j]].shaderEntityIndex = slots[i]; |
| 301 | m_slotInfo[m_memorySlots[j]].slotObjectType = types[i]; |
| 302 | } |
| 303 | } |
| 304 | for (int j=0; j<m_imageSlots.size(); j++) |
| 305 | { |
| 306 | if ( (XGL_OBJECT) m_imageViews[j] == objs[i]) |
| 307 | { |
| 308 | m_slotInfo[m_imageSlots[j]].shaderEntityIndex = slots[i]; |
| 309 | m_slotInfo[m_imageSlots[j]].slotObjectType = types[i]; |
| 310 | } |
| 311 | } |
| 312 | for (int j=0; j<m_samplerSlots.size(); j++) |
| 313 | { |
| 314 | if ( (XGL_OBJECT) m_samplers[j] == objs[i]) |
| 315 | { |
| 316 | m_slotInfo[m_samplerSlots[j]].shaderEntityIndex = slots[i]; |
| 317 | m_slotInfo[m_samplerSlots[j]].slotObjectType = types[i]; |
| 318 | } |
| 319 | } |
| 320 | } |
| 321 | |
| 322 | // for (int i=0;i<nSlots;i++) |
| 323 | // { |
| 324 | // printf("SlotInfo[%d]: Index = %d, Type = %d\n",i,m_slotInfo[i].shaderEntityIndex, m_slotInfo[i].slotObjectType); |
| 325 | // fflush(stdout); |
| 326 | // } |
| 327 | |
| 328 | return(m_slotInfo); |
| 329 | |
| 330 | } |
| 331 | |
| 332 | void XglDescriptorSetObj::BindCommandBuffer(XGL_CMD_BUFFER commandBuffer) |
| 333 | { |
| 334 | XGL_RESULT err; |
| 335 | |
| 336 | // Create descriptor set for a uniform resource |
| 337 | memset(&m_descriptorInfo,0,sizeof(m_descriptorInfo)); |
| 338 | m_descriptorInfo.sType = XGL_STRUCTURE_TYPE_DESCRIPTOR_SET_CREATE_INFO; |
| 339 | m_descriptorInfo.slots = m_nextSlot; |
| 340 | |
| 341 | // Create a descriptor set with requested number of slots |
| 342 | err = xglCreateDescriptorSet( m_device->device(), &m_descriptorInfo, &m_rsrcDescSet ); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 343 | ASSERT_XGL_SUCCESS(err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 344 | |
| 345 | // Bind memory to the descriptor set |
| 346 | err = m_device->AllocAndBindGpuMemory(m_rsrcDescSet, "DescriptorSet", &m_descriptor_set_mem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 347 | ASSERT_XGL_SUCCESS(err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 348 | |
| 349 | xglBeginDescriptorSetUpdate( m_rsrcDescSet ); |
| 350 | xglClearDescriptorSetSlots(m_rsrcDescSet, 0, m_nextSlot); |
| 351 | for (int i=0; i<m_memoryViews.size();i++) |
| 352 | { |
| 353 | xglAttachMemoryViewDescriptors( m_rsrcDescSet, m_memorySlots[i], 1, m_memoryViews[i] ); |
| 354 | } |
| 355 | for (int i=0; i<m_samplers.size();i++) |
| 356 | { |
| 357 | xglAttachSamplerDescriptors( m_rsrcDescSet, m_samplerSlots[i], 1, m_samplers[i] ); |
| 358 | } |
| 359 | for (int i=0; i<m_imageViews.size();i++) |
| 360 | { |
| 361 | xglAttachImageViewDescriptors( m_rsrcDescSet, m_imageSlots[i], 1, m_imageViews[i] ); |
| 362 | } |
| 363 | xglEndDescriptorSetUpdate( m_rsrcDescSet ); |
| 364 | |
| 365 | // bind pipeline, vertex buffer (descriptor set) and WVP (dynamic memory view) |
| 366 | xglCmdBindDescriptorSet(commandBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, 0, m_rsrcDescSet, 0 ); |
| 367 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 368 | |
Tony Barbour | 25ef8a6 | 2014-12-03 13:59:18 -0700 | [diff] [blame] | 369 | XglDescriptorSetObj::~XglDescriptorSetObj() |
| 370 | { |
| 371 | if (m_rsrcDescSet != XGL_NULL_HANDLE) xglDestroyObject(m_rsrcDescSet); |
| 372 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 373 | |
| 374 | XglTextureObj::XglTextureObj(XglDevice *device): |
| 375 | m_texture(XGL_NULL_HANDLE), |
| 376 | m_textureMem(XGL_NULL_HANDLE), |
| 377 | m_textureView(XGL_NULL_HANDLE) |
| 378 | { |
| 379 | m_device = device; |
| 380 | const XGL_FORMAT tex_format = { XGL_CH_FMT_B8G8R8A8, XGL_NUM_FMT_UNORM }; |
| 381 | m_texWidth = 16; |
| 382 | m_texHeight = 16; |
| 383 | const uint32_t tex_colors[2] = { 0xffff0000, 0xff00ff00 }; |
| 384 | XGL_RESULT err; |
| 385 | XGL_UINT i; |
| 386 | |
| 387 | memset(&m_textureViewInfo,0,sizeof(m_textureViewInfo)); |
| 388 | |
| 389 | m_textureViewInfo.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_ATTACH_INFO; |
| 390 | |
| 391 | const XGL_IMAGE_CREATE_INFO image = { |
| 392 | .sType = XGL_STRUCTURE_TYPE_IMAGE_CREATE_INFO, |
| 393 | .pNext = NULL, |
| 394 | .imageType = XGL_IMAGE_2D, |
| 395 | .format = tex_format, |
| 396 | .extent = { m_texWidth, m_texHeight, 1 }, |
| 397 | .mipLevels = 1, |
| 398 | .arraySize = 1, |
| 399 | .samples = 1, |
| 400 | .tiling = XGL_LINEAR_TILING, |
| 401 | .usage = XGL_IMAGE_USAGE_SHADER_ACCESS_READ_BIT, |
| 402 | .flags = 0, |
| 403 | }; |
| 404 | |
| 405 | XGL_MEMORY_ALLOC_INFO mem_alloc; |
| 406 | mem_alloc.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 407 | mem_alloc.pNext = NULL; |
| 408 | mem_alloc.allocationSize = 0; |
| 409 | mem_alloc.alignment = 0; |
| 410 | mem_alloc.flags = 0; |
| 411 | mem_alloc.heapCount = 0; |
| 412 | mem_alloc.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 413 | |
| 414 | XGL_IMAGE_VIEW_CREATE_INFO view; |
| 415 | view.sType = XGL_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; |
| 416 | view.pNext = NULL; |
| 417 | view.image = XGL_NULL_HANDLE; |
| 418 | view.viewType = XGL_IMAGE_VIEW_2D; |
| 419 | view.format = image.format; |
| 420 | view.channels.r = XGL_CHANNEL_SWIZZLE_R; |
| 421 | view.channels.g = XGL_CHANNEL_SWIZZLE_G; |
| 422 | view.channels.b = XGL_CHANNEL_SWIZZLE_B; |
| 423 | view.channels.a = XGL_CHANNEL_SWIZZLE_A; |
| 424 | view.subresourceRange.aspect = XGL_IMAGE_ASPECT_COLOR; |
| 425 | view.subresourceRange.baseMipLevel = 0; |
| 426 | view.subresourceRange.mipLevels = 1; |
| 427 | view.subresourceRange.baseArraySlice = 0; |
| 428 | view.subresourceRange.arraySize = 1; |
| 429 | view.minLod = 0.0f; |
| 430 | |
| 431 | XGL_MEMORY_REQUIREMENTS mem_reqs; |
| 432 | XGL_SIZE mem_reqs_size=sizeof(XGL_MEMORY_REQUIREMENTS); |
| 433 | |
| 434 | /* create image */ |
| 435 | err = xglCreateImage(m_device->device(), &image, &m_texture); |
| 436 | assert(!err); |
| 437 | |
| 438 | err = xglGetObjectInfo(m_texture, |
| 439 | XGL_INFO_TYPE_MEMORY_REQUIREMENTS, |
| 440 | &mem_reqs_size, &mem_reqs); |
| 441 | assert(!err && mem_reqs_size == sizeof(mem_reqs)); |
| 442 | |
| 443 | mem_alloc.allocationSize = mem_reqs.size; |
| 444 | mem_alloc.alignment = mem_reqs.alignment; |
| 445 | mem_alloc.heapCount = mem_reqs.heapCount; |
| 446 | memcpy(mem_alloc.heaps, mem_reqs.heaps, |
| 447 | sizeof(mem_reqs.heaps[0]) * mem_reqs.heapCount); |
| 448 | |
| 449 | /* allocate memory */ |
| 450 | err = xglAllocMemory(m_device->device(), &mem_alloc, &m_textureMem); |
| 451 | assert(!err); |
| 452 | |
| 453 | /* bind memory */ |
| 454 | err = xglBindObjectMemory(m_texture, m_textureMem, 0); |
| 455 | assert(!err); |
| 456 | |
| 457 | /* create image view */ |
| 458 | view.image = m_texture; |
| 459 | err = xglCreateImageView(m_device->device(), &view, &m_textureView); |
| 460 | assert(!err); |
| 461 | |
| 462 | |
| 463 | const XGL_IMAGE_SUBRESOURCE subres = { |
| 464 | .aspect = XGL_IMAGE_ASPECT_COLOR, |
| 465 | .mipLevel = 0, |
| 466 | .arraySlice = 0, |
| 467 | }; |
| 468 | XGL_SUBRESOURCE_LAYOUT layout; |
| 469 | XGL_SIZE layout_size=sizeof(layout); |
| 470 | XGL_VOID *data; |
| 471 | XGL_INT x, y; |
| 472 | |
| 473 | err = xglGetImageSubresourceInfo(m_texture, &subres, |
| 474 | XGL_INFO_TYPE_SUBRESOURCE_LAYOUT, &layout_size, &layout); |
| 475 | assert(!err && layout_size == sizeof(layout)); |
| 476 | m_rowPitch = layout.rowPitch; |
| 477 | |
| 478 | err = xglMapMemory(m_textureMem, 0, &data); |
| 479 | assert(!err); |
| 480 | |
| 481 | for (y = 0; y < m_texHeight; y++) { |
| 482 | uint32_t *row = (uint32_t *) ((char *) data + layout.rowPitch * y); |
| 483 | for (x = 0; x < m_texWidth; x++) |
| 484 | row[x] = tex_colors[(x & 1) ^ (y & 1)]; |
| 485 | } |
| 486 | |
| 487 | err = xglUnmapMemory(m_textureMem); |
| 488 | assert(!err); |
| 489 | |
| 490 | m_textureViewInfo.view = m_textureView; |
| 491 | |
| 492 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 493 | |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 494 | XglTextureObj::~XglTextureObj() |
| 495 | { |
| 496 | if (m_texture != XGL_NULL_HANDLE) xglDestroyObject(m_texture); |
| 497 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 498 | |
| 499 | void XglTextureObj::ChangeColors(uint32_t color1, uint32_t color2) |
| 500 | { |
| 501 | XGL_RESULT err; |
| 502 | const uint32_t tex_colors[2] = { color1, color2 }; |
| 503 | XGL_VOID *data; |
| 504 | |
| 505 | err = xglMapMemory(m_textureMem, 0, &data); |
| 506 | assert(!err); |
| 507 | |
| 508 | for (int y = 0; y < m_texHeight; y++) { |
| 509 | uint32_t *row = (uint32_t *) ((char *) data + m_rowPitch * y); |
| 510 | for (int x = 0; x < m_texWidth; x++) |
| 511 | row[x] = tex_colors[(x & 1) ^ (y & 1)]; |
| 512 | } |
| 513 | |
| 514 | err = xglUnmapMemory(m_textureMem); |
| 515 | assert(!err); |
| 516 | } |
| 517 | |
| 518 | XglSamplerObj::XglSamplerObj(XglDevice *device) |
| 519 | { |
| 520 | XGL_RESULT err = XGL_SUCCESS; |
| 521 | |
| 522 | m_device = device; |
| 523 | memset(&m_samplerCreateInfo,0,sizeof(m_samplerCreateInfo)); |
| 524 | m_samplerCreateInfo.sType = XGL_STRUCTURE_TYPE_SAMPLER_CREATE_INFO; |
| 525 | m_samplerCreateInfo.magFilter = XGL_TEX_FILTER_NEAREST; |
| 526 | m_samplerCreateInfo.minFilter = XGL_TEX_FILTER_NEAREST; |
| 527 | m_samplerCreateInfo.mipMode = XGL_TEX_MIPMAP_BASE; |
| 528 | m_samplerCreateInfo.addressU = XGL_TEX_ADDRESS_WRAP; |
| 529 | m_samplerCreateInfo.addressV = XGL_TEX_ADDRESS_WRAP; |
| 530 | m_samplerCreateInfo.addressW = XGL_TEX_ADDRESS_WRAP; |
| 531 | m_samplerCreateInfo.mipLodBias = 0.0; |
| 532 | m_samplerCreateInfo.maxAnisotropy = 0.0; |
| 533 | m_samplerCreateInfo.compareFunc = XGL_COMPARE_NEVER; |
| 534 | m_samplerCreateInfo.minLod = 0.0; |
| 535 | m_samplerCreateInfo.maxLod = 0.0; |
| 536 | m_samplerCreateInfo.borderColorType = XGL_BORDER_COLOR_OPAQUE_WHITE; |
| 537 | |
| 538 | err = xglCreateSampler(m_device->device(),&m_samplerCreateInfo, &m_sampler); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 539 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 540 | |
| 541 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 542 | |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 543 | XglSamplerObj::~XglSamplerObj() |
| 544 | { |
| 545 | if (m_sampler != XGL_NULL_HANDLE) xglDestroyObject(m_sampler); |
| 546 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 547 | |
Courtney Goeltzenleuchter | 3b0a815 | 2014-12-04 15:18:47 -0700 | [diff] [blame] | 548 | /* |
| 549 | * Basic ConstantBuffer constructor. Then use create methods to fill in the details. |
| 550 | */ |
| 551 | XglConstantBufferObj::XglConstantBufferObj(XglDevice *device) |
| 552 | { |
| 553 | m_device = device; |
| 554 | |
| 555 | memset(&m_constantBufferView,0,sizeof(m_constantBufferView)); |
| 556 | memset(&m_constantBufferMem,0,sizeof(m_constantBufferMem)); |
| 557 | } |
| 558 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 559 | XglConstantBufferObj::XglConstantBufferObj(XglDevice *device, int constantCount, int constantSize, const void* data) |
| 560 | { |
| 561 | XGL_RESULT err = XGL_SUCCESS; |
| 562 | XGL_UINT8 *pData; |
| 563 | XGL_MEMORY_ALLOC_INFO alloc_info = {}; |
| 564 | m_device = device; |
| 565 | m_numVertices = constantCount; |
| 566 | m_stride = constantSize; |
| 567 | |
| 568 | memset(&m_constantBufferView,0,sizeof(m_constantBufferView)); |
| 569 | memset(&m_constantBufferMem,0,sizeof(m_constantBufferMem)); |
| 570 | |
| 571 | alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 572 | alloc_info.allocationSize = constantCount * constantSize; |
| 573 | alloc_info.alignment = 0; |
| 574 | alloc_info.heapCount = 1; |
| 575 | alloc_info.heaps[0] = 0; // TODO: Use known existing heap |
| 576 | |
| 577 | alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT; |
| 578 | alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 579 | |
| 580 | err = xglAllocMemory(m_device->device(), &alloc_info, &m_constantBufferMem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 581 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 582 | |
| 583 | err = xglMapMemory(m_constantBufferMem, 0, (XGL_VOID **) &pData); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 584 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 585 | |
| 586 | memcpy(pData, data, alloc_info.allocationSize); |
| 587 | |
| 588 | err = xglUnmapMemory(m_constantBufferMem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 589 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 590 | |
| 591 | // set up the memory view for the constant buffer |
| 592 | this->m_constantBufferView.stride = 16; |
| 593 | this->m_constantBufferView.range = alloc_info.allocationSize; |
| 594 | this->m_constantBufferView.offset = 0; |
| 595 | this->m_constantBufferView.mem = m_constantBufferMem; |
| 596 | this->m_constantBufferView.format.channelFormat = XGL_CH_FMT_R32G32B32A32; |
| 597 | this->m_constantBufferView.format.numericFormat = XGL_NUM_FMT_FLOAT; |
| 598 | this->m_constantBufferView.state = XGL_MEMORY_STATE_DATA_TRANSFER; |
| 599 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 600 | |
Tony Barbour | 07e80dc | 2014-12-03 16:23:43 -0700 | [diff] [blame] | 601 | XglConstantBufferObj::~XglConstantBufferObj() |
| 602 | { |
| 603 | if (m_constantBufferMem != XGL_NULL_HANDLE) xglFreeMemory(m_constantBufferMem); |
| 604 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 605 | |
Courtney Goeltzenleuchter | 3764030 | 2014-12-04 15:26:56 -0700 | [diff] [blame] | 606 | void XglConstantBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset, XGL_UINT binding) |
| 607 | { |
| 608 | xglCmdBindVertexData(cmdBuffer, this->m_constantBufferMem, offset, binding); |
| 609 | } |
| 610 | |
| 611 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 612 | void XglConstantBufferObj::SetMemoryState(XGL_CMD_BUFFER cmdBuffer, XGL_MEMORY_STATE newState) |
| 613 | { |
| 614 | if (this->m_constantBufferView.state == newState) |
| 615 | return; |
| 616 | |
| 617 | // open the command buffer |
| 618 | XGL_RESULT err = xglBeginCommandBuffer( cmdBuffer, 0 ); |
| 619 | ASSERT_XGL_SUCCESS(err); |
| 620 | |
| 621 | XGL_MEMORY_STATE_TRANSITION transition = {}; |
| 622 | transition.mem = m_constantBufferMem; |
| 623 | transition.oldState = XGL_MEMORY_STATE_DATA_TRANSFER; |
| 624 | transition.newState = newState; |
| 625 | transition.offset = 0; |
| 626 | transition.regionSize = m_numVertices * m_stride; |
| 627 | |
| 628 | // write transition to the command buffer |
| 629 | xglCmdPrepareMemoryRegions( cmdBuffer, 1, &transition ); |
| 630 | this->m_constantBufferView.state = newState; |
| 631 | |
| 632 | // finish recording the command buffer |
| 633 | err = xglEndCommandBuffer( cmdBuffer ); |
| 634 | ASSERT_XGL_SUCCESS(err); |
| 635 | |
| 636 | XGL_UINT32 numMemRefs=1; |
| 637 | XGL_MEMORY_REF memRefs; |
| 638 | // this command buffer only uses the vertex buffer memory |
| 639 | memRefs.flags = 0; |
| 640 | memRefs.mem = m_constantBufferMem; |
| 641 | |
| 642 | // submit the command buffer to the universal queue |
| 643 | err = xglQueueSubmit( m_device->m_queue, 1, &cmdBuffer, numMemRefs, &memRefs, NULL ); |
| 644 | ASSERT_XGL_SUCCESS(err); |
| 645 | } |
| 646 | |
Courtney Goeltzenleuchter | 8a78593 | 2014-12-04 15:24:05 -0700 | [diff] [blame] | 647 | XglIndexBufferObj::XglIndexBufferObj(XglDevice *device) |
| 648 | : XglConstantBufferObj(device) |
| 649 | { |
| 650 | |
| 651 | } |
| 652 | |
| 653 | void XglIndexBufferObj::CreateAndInitBuffer(int numIndexes, XGL_INDEX_TYPE indexType, const void* data) |
| 654 | { |
| 655 | XGL_RESULT err = XGL_SUCCESS; |
| 656 | XGL_UINT8 *pData; |
| 657 | XGL_MEMORY_ALLOC_INFO alloc_info = {}; |
| 658 | XGL_FORMAT viewFormat; |
| 659 | |
| 660 | m_numVertices = numIndexes; |
| 661 | m_indexType = indexType; |
| 662 | viewFormat.numericFormat = XGL_NUM_FMT_UINT; |
| 663 | switch (indexType) { |
| 664 | case XGL_INDEX_8: |
| 665 | m_stride = 1; |
| 666 | viewFormat.channelFormat = XGL_CH_FMT_R8; |
| 667 | break; |
| 668 | case XGL_INDEX_16: |
| 669 | m_stride = 2; |
| 670 | viewFormat.channelFormat = XGL_CH_FMT_R16; |
| 671 | break; |
| 672 | case XGL_INDEX_32: |
| 673 | m_stride = 4; |
| 674 | viewFormat.channelFormat = XGL_CH_FMT_R32; |
| 675 | break; |
| 676 | } |
| 677 | |
| 678 | alloc_info.sType = XGL_STRUCTURE_TYPE_MEMORY_ALLOC_INFO; |
| 679 | alloc_info.allocationSize = numIndexes * m_stride; |
| 680 | alloc_info.alignment = 0; |
| 681 | alloc_info.heapCount = 1; |
| 682 | alloc_info.heaps[0] = 0; // TODO: Use known existing heap |
| 683 | |
| 684 | alloc_info.flags = XGL_MEMORY_HEAP_CPU_VISIBLE_BIT; |
| 685 | alloc_info.memPriority = XGL_MEMORY_PRIORITY_NORMAL; |
| 686 | |
| 687 | err = xglAllocMemory(m_device->device(), &alloc_info, &m_constantBufferMem); |
| 688 | ASSERT_XGL_SUCCESS(err); |
| 689 | |
| 690 | err = xglMapMemory(m_constantBufferMem, 0, (XGL_VOID **) &pData); |
| 691 | ASSERT_XGL_SUCCESS(err); |
| 692 | |
| 693 | memcpy(pData, data, alloc_info.allocationSize); |
| 694 | |
| 695 | err = xglUnmapMemory(m_constantBufferMem); |
| 696 | ASSERT_XGL_SUCCESS(err); |
| 697 | |
| 698 | // set up the memory view for the constant buffer |
| 699 | this->m_constantBufferView.stride = m_stride; |
| 700 | this->m_constantBufferView.range = alloc_info.allocationSize; |
| 701 | this->m_constantBufferView.offset = 0; |
| 702 | this->m_constantBufferView.mem = m_constantBufferMem; |
| 703 | this->m_constantBufferView.format.channelFormat = viewFormat.channelFormat; |
| 704 | this->m_constantBufferView.format.numericFormat = viewFormat.numericFormat; |
| 705 | this->m_constantBufferView.state = XGL_MEMORY_STATE_DATA_TRANSFER; |
| 706 | } |
| 707 | |
| 708 | void XglIndexBufferObj::Bind(XGL_CMD_BUFFER cmdBuffer, XGL_GPU_SIZE offset) |
| 709 | { |
| 710 | xglCmdBindIndexData(cmdBuffer, this->m_constantBufferMem, offset, m_indexType); |
| 711 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 712 | |
Tony Barbour | 5420af0 | 2014-12-03 13:58:15 -0700 | [diff] [blame] | 713 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* XglShaderObj::GetStageCreateInfo(XglDescriptorSetObj *descriptorSet) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 714 | { |
| 715 | XGL_DESCRIPTOR_SLOT_INFO *slotInfo; |
| 716 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO *stageInfo = (XGL_PIPELINE_SHADER_STAGE_CREATE_INFO*) calloc( 1,sizeof(XGL_PIPELINE_SHADER_STAGE_CREATE_INFO) ); |
| 717 | stageInfo->sType = XGL_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO; |
| 718 | stageInfo->shader.stage = m_stage; |
| 719 | stageInfo->shader.shader = m_shader; |
| 720 | stageInfo->shader.descriptorSetMapping[0].descriptorCount = 0; |
| 721 | stageInfo->shader.linkConstBufferCount = 0; |
| 722 | stageInfo->shader.pLinkConstBufferInfo = XGL_NULL_HANDLE; |
| 723 | stageInfo->shader.dynamicMemoryViewMapping.slotObjectType = XGL_SLOT_UNUSED; |
| 724 | stageInfo->shader.dynamicMemoryViewMapping.shaderEntityIndex = 0; |
| 725 | |
| 726 | stageInfo->shader.descriptorSetMapping[0].descriptorCount = m_memSlots.size() + m_imageSlots.size() + m_samplerSlots.size(); |
| 727 | if (stageInfo->shader.descriptorSetMapping[0].descriptorCount) |
| 728 | { |
| 729 | vector<int> allSlots; |
| 730 | vector<XGL_DESCRIPTOR_SET_SLOT_TYPE> allTypes; |
| 731 | vector<XGL_OBJECT> allObjs; |
| 732 | |
| 733 | allSlots.reserve(m_memSlots.size() + m_imageSlots.size() + m_samplerSlots.size()); |
| 734 | allTypes.reserve(m_memTypes.size() + m_imageTypes.size() + m_samplerTypes.size()); |
| 735 | allObjs.reserve(m_memObjs.size() + m_imageObjs.size() + m_samplerObjs.size()); |
| 736 | |
| 737 | if (m_memSlots.size()) |
| 738 | { |
| 739 | allSlots.insert(allSlots.end(), m_memSlots.begin(), m_memSlots.end()); |
| 740 | allTypes.insert(allTypes.end(), m_memTypes.begin(), m_memTypes.end()); |
| 741 | allObjs.insert(allObjs.end(), m_memObjs.begin(), m_memObjs.end()); |
| 742 | } |
| 743 | if (m_imageSlots.size()) |
| 744 | { |
| 745 | allSlots.insert(allSlots.end(), m_imageSlots.begin(), m_imageSlots.end()); |
| 746 | allTypes.insert(allTypes.end(), m_imageTypes.begin(), m_imageTypes.end()); |
| 747 | allObjs.insert(allObjs.end(), m_imageObjs.begin(), m_imageObjs.end()); |
| 748 | } |
| 749 | if (m_samplerSlots.size()) |
| 750 | { |
| 751 | allSlots.insert(allSlots.end(), m_samplerSlots.begin(), m_samplerSlots.end()); |
| 752 | allTypes.insert(allTypes.end(), m_samplerTypes.begin(), m_samplerTypes.end()); |
| 753 | allObjs.insert(allObjs.end(), m_samplerObjs.begin(), m_samplerObjs.end()); |
| 754 | } |
| 755 | |
Tony Barbour | 5420af0 | 2014-12-03 13:58:15 -0700 | [diff] [blame] | 756 | slotInfo = descriptorSet->GetSlotInfo(allSlots, allTypes, allObjs); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 757 | stageInfo->shader.descriptorSetMapping[0].pDescriptorInfo = (const XGL_DESCRIPTOR_SLOT_INFO*) slotInfo; |
| 758 | } |
| 759 | return stageInfo; |
| 760 | } |
| 761 | |
| 762 | void XglShaderObj::BindShaderEntitySlotToMemory(int slot, XGL_DESCRIPTOR_SET_SLOT_TYPE type, XglConstantBufferObj *constantBuffer) |
| 763 | { |
| 764 | m_memSlots.push_back(slot); |
| 765 | m_memTypes.push_back(type); |
| 766 | m_memObjs.push_back((XGL_OBJECT) &constantBuffer->m_constantBufferView); |
| 767 | |
| 768 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 769 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 770 | void XglShaderObj::BindShaderEntitySlotToImage(int slot, XGL_DESCRIPTOR_SET_SLOT_TYPE type, XglTextureObj *texture) |
| 771 | { |
| 772 | m_imageSlots.push_back(slot); |
| 773 | m_imageTypes.push_back(type); |
| 774 | m_imageObjs.push_back((XGL_OBJECT) &texture->m_textureViewInfo); |
| 775 | |
| 776 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 777 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 778 | void XglShaderObj::BindShaderEntitySlotToSampler(int slot, XglSamplerObj *sampler) |
| 779 | { |
| 780 | m_samplerSlots.push_back(slot); |
| 781 | m_samplerTypes.push_back(XGL_SLOT_SHADER_SAMPLER); |
| 782 | m_samplerObjs.push_back(sampler->m_sampler); |
| 783 | |
| 784 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 785 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 786 | XglShaderObj::XglShaderObj(XglDevice *device, const char * shader_code, XGL_PIPELINE_SHADER_STAGE stage, XglRenderFramework *framework) |
| 787 | { |
| 788 | XGL_RESULT err = XGL_SUCCESS; |
| 789 | std::vector<unsigned int> bil; |
| 790 | XGL_SHADER_CREATE_INFO createInfo; |
| 791 | size_t shader_len; |
| 792 | |
| 793 | m_stage = stage; |
| 794 | m_device = device; |
| 795 | |
| 796 | createInfo.sType = XGL_STRUCTURE_TYPE_SHADER_CREATE_INFO; |
| 797 | createInfo.pNext = NULL; |
| 798 | |
| 799 | if (!framework->m_use_bil) { |
| 800 | |
| 801 | shader_len = strlen(shader_code); |
| 802 | createInfo.codeSize = 3 * sizeof(uint32_t) + shader_len + 1; |
| 803 | createInfo.pCode = malloc(createInfo.codeSize); |
| 804 | createInfo.flags = 0; |
| 805 | |
| 806 | /* try version 0 first: XGL_PIPELINE_SHADER_STAGE followed by GLSL */ |
| 807 | ((uint32_t *) createInfo.pCode)[0] = ICD_BIL_MAGIC; |
| 808 | ((uint32_t *) createInfo.pCode)[1] = 0; |
| 809 | ((uint32_t *) createInfo.pCode)[2] = stage; |
| 810 | memcpy(((uint32_t *) createInfo.pCode + 3), shader_code, shader_len + 1); |
| 811 | |
| 812 | err = xglCreateShader(m_device->device(), &createInfo, &m_shader); |
| 813 | if (err) { |
| 814 | free((void *) createInfo.pCode); |
| 815 | } |
| 816 | } |
| 817 | |
| 818 | if (framework->m_use_bil || err) { |
| 819 | std::vector<unsigned int> bil; |
| 820 | err = XGL_SUCCESS; |
| 821 | |
| 822 | // Use Reference GLSL to BIL compiler |
| 823 | framework->GLSLtoBIL(stage, shader_code, bil); |
| 824 | createInfo.pCode = bil.data(); |
| 825 | createInfo.codeSize = bil.size() * sizeof(unsigned int); |
| 826 | createInfo.flags = 0; |
| 827 | err = xglCreateShader(m_device->device(), &createInfo, &m_shader); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 828 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 829 | } |
| 830 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 831 | |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 832 | XglShaderObj::~XglShaderObj() |
| 833 | { |
| 834 | if (m_shader != XGL_NULL_HANDLE) xglDestroyObject(m_shader); |
| 835 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 836 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 837 | XglPipelineObj::XglPipelineObj(XglDevice *device) |
| 838 | { |
| 839 | XGL_RESULT err; |
| 840 | |
| 841 | m_device = device; |
| 842 | m_vi_state.attributeCount = m_vi_state.bindingCount = 0; |
| 843 | m_vertexBufferCount = 0; |
| 844 | |
| 845 | m_ia_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_IA_STATE_CREATE_INFO; |
| 846 | m_ia_state.pNext = XGL_NULL_HANDLE; |
| 847 | m_ia_state.topology = XGL_TOPOLOGY_TRIANGLE_LIST; |
| 848 | m_ia_state.disableVertexReuse = XGL_FALSE; |
| 849 | m_ia_state.provokingVertex = XGL_PROVOKING_VERTEX_LAST; |
| 850 | m_ia_state.primitiveRestartEnable = XGL_FALSE; |
| 851 | m_ia_state.primitiveRestartIndex = 0; |
| 852 | |
| 853 | m_rs_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_RS_STATE_CREATE_INFO; |
| 854 | m_rs_state.pNext = &m_ia_state; |
| 855 | m_rs_state.depthClipEnable = XGL_FALSE; |
| 856 | m_rs_state.rasterizerDiscardEnable = XGL_FALSE; |
| 857 | m_rs_state.pointSize = 1.0; |
| 858 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 859 | memset(&m_cb_state,0,sizeof(m_cb_state)); |
| 860 | m_cb_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_CB_STATE_CREATE_INFO; |
| 861 | m_cb_state.pNext = &m_rs_state; |
| 862 | m_cb_state.alphaToCoverageEnable = XGL_FALSE; |
| 863 | m_cb_state.dualSourceBlendEnable = XGL_FALSE; |
| 864 | m_cb_state.logicOp = XGL_LOGIC_OP_COPY; |
| 865 | |
Chia-I Wu | 62bf1dc | 2014-12-05 11:12:13 +0800 | [diff] [blame] | 866 | m_cb_state.attachment[0].blendEnable = XGL_FALSE; |
| 867 | m_cb_state.attachment[0].format.channelFormat = XGL_CH_FMT_R8G8B8A8; |
| 868 | m_cb_state.attachment[0].format.numericFormat = XGL_NUM_FMT_UNORM; |
| 869 | m_cb_state.attachment[0].channelWriteMask = 0xF; |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 870 | |
| 871 | m_db_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_DB_STATE_CREATE_INFO, |
| 872 | m_db_state.pNext = &m_cb_state, |
| 873 | m_db_state.format.channelFormat = XGL_CH_FMT_R32; |
| 874 | m_db_state.format.numericFormat = XGL_NUM_FMT_DS; |
| 875 | |
| 876 | |
| 877 | }; |
| 878 | |
| 879 | void XglPipelineObj::AddShader(XglShaderObj* shader) |
| 880 | { |
| 881 | m_shaderObjs.push_back(shader); |
| 882 | } |
| 883 | |
| 884 | void XglPipelineObj::AddVertexInputAttribs(XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vi_attrib, int count) |
| 885 | { |
| 886 | m_vi_state.pVertexAttributeDescriptions = vi_attrib; |
| 887 | m_vi_state.attributeCount = count; |
| 888 | } |
| 889 | |
| 890 | void XglPipelineObj::AddVertexInputBindings(XGL_VERTEX_INPUT_BINDING_DESCRIPTION* vi_binding, int count) |
| 891 | { |
| 892 | m_vi_state.pVertexBindingDescriptions = vi_binding; |
| 893 | m_vi_state.bindingCount = count; |
| 894 | } |
| 895 | |
| 896 | void XglPipelineObj::AddVertexDataBuffer(XglConstantBufferObj* vertexDataBuffer, int binding) |
| 897 | { |
| 898 | m_vertexBufferObjs.push_back(vertexDataBuffer); |
| 899 | m_vertexBufferBindings.push_back(binding); |
| 900 | m_vertexBufferCount++; |
| 901 | } |
| 902 | |
Chia-I Wu | ecebf75 | 2014-12-05 10:45:15 +0800 | [diff] [blame] | 903 | void XglPipelineObj::SetColorAttachment(XGL_UINT binding, const XGL_PIPELINE_CB_ATTACHMENT_STATE *att) |
| 904 | { |
| 905 | m_cb_state.attachment[binding] = *att; |
| 906 | } |
| 907 | |
Tony Barbour | 5420af0 | 2014-12-03 13:58:15 -0700 | [diff] [blame] | 908 | void XglPipelineObj::BindPipelineCommandBuffer(XGL_CMD_BUFFER m_cmdBuffer, XglDescriptorSetObj *descriptorSet) |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 909 | { |
| 910 | XGL_RESULT err; |
| 911 | XGL_VOID* head_ptr = &m_db_state; |
| 912 | XGL_GRAPHICS_PIPELINE_CREATE_INFO info = {}; |
| 913 | |
| 914 | XGL_PIPELINE_SHADER_STAGE_CREATE_INFO* shaderCreateInfo; |
| 915 | XGL_VERTEX_INPUT_ATTRIBUTE_DESCRIPTION* vertexInputAttrib; |
| 916 | |
| 917 | for (int i=0; i<m_shaderObjs.size(); i++) |
| 918 | { |
| 919 | shaderCreateInfo = m_shaderObjs[i]->GetStageCreateInfo(descriptorSet); |
| 920 | shaderCreateInfo->pNext = head_ptr; |
| 921 | head_ptr = shaderCreateInfo; |
| 922 | } |
| 923 | |
| 924 | if (m_vi_state.attributeCount && m_vi_state.bindingCount) |
| 925 | { |
| 926 | m_vi_state.sType = XGL_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_CREATE_INFO; |
| 927 | m_vi_state.pNext = head_ptr; |
| 928 | head_ptr = &m_vi_state; |
| 929 | } |
| 930 | |
| 931 | info.sType = XGL_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO; |
| 932 | info.pNext = head_ptr; |
| 933 | info.flags = 0; |
| 934 | |
| 935 | err = xglCreateGraphicsPipeline(m_device->device(), &info, &m_pipeline); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 936 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 937 | |
| 938 | err = m_device->AllocAndBindGpuMemory(m_pipeline, "Pipeline", &m_pipe_mem); |
Tony Barbour | ba2a106 | 2014-12-03 09:24:05 -0700 | [diff] [blame] | 939 | assert(!err); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 940 | |
| 941 | xglCmdBindPipeline( m_cmdBuffer, XGL_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline ); |
| 942 | |
| 943 | |
| 944 | for (int i=0; i < m_vertexBufferCount; i++) |
| 945 | { |
Courtney Goeltzenleuchter | 3764030 | 2014-12-04 15:26:56 -0700 | [diff] [blame] | 946 | m_vertexBufferObjs[i]->Bind(m_cmdBuffer, m_vertexBufferObjs[i]->m_constantBufferView.offset, m_vertexBufferBindings[i]); |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 947 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 948 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 949 | |
Tony Barbour | f325bf1 | 2014-12-03 15:59:38 -0700 | [diff] [blame] | 950 | XglPipelineObj::~XglPipelineObj() |
| 951 | { |
| 952 | if (m_pipeline != XGL_NULL_HANDLE) xglDestroyObject(m_pipeline); |
| 953 | } |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 954 | |
| 955 | XglMemoryRefManager::XglMemoryRefManager() { |
| 956 | |
| 957 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 958 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 959 | void XglMemoryRefManager::AddMemoryRef(XglConstantBufferObj *constantBuffer) { |
| 960 | m_bufferObjs.push_back(&constantBuffer->m_constantBufferMem); |
| 961 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 962 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 963 | void XglMemoryRefManager::AddMemoryRef(XglTextureObj *texture) { |
| 964 | m_bufferObjs.push_back(&texture->m_textureMem); |
| 965 | } |
Tony Barbour | 82c3952 | 2014-12-04 14:33:33 -0700 | [diff] [blame] | 966 | |
Tony Barbour | e2c58df | 2014-11-25 13:18:32 -0700 | [diff] [blame] | 967 | XGL_MEMORY_REF* XglMemoryRefManager::GetMemoryRefList() { |
| 968 | |
| 969 | XGL_MEMORY_REF *localRefs; |
| 970 | XGL_UINT32 numRefs=m_bufferObjs.size(); |
| 971 | |
| 972 | if (numRefs <= 0) |
| 973 | return NULL; |
| 974 | |
| 975 | localRefs = (XGL_MEMORY_REF*) malloc( numRefs * sizeof(XGL_MEMORY_REF) ); |
| 976 | for (int i=0; i<numRefs; i++) |
| 977 | { |
| 978 | localRefs[i].flags = 0; |
| 979 | localRefs[i].mem = *m_bufferObjs[i]; |
| 980 | } |
| 981 | return localRefs; |
| 982 | } |
| 983 | int XglMemoryRefManager::GetNumRefs() { |
| 984 | return m_bufferObjs.size(); |
| 985 | } |
Tony Barbour | 6d047bf | 2014-12-10 14:34:45 -0700 | [diff] [blame^] | 986 | |
| 987 | XglCommandBufferObj::XglCommandBufferObj(XglDevice *device) |
| 988 | { |
| 989 | XGL_RESULT err; |
| 990 | |
| 991 | memset(&m_cmdInfo,0,sizeof(m_cmdInfo)); |
| 992 | |
| 993 | m_device = device; |
| 994 | m_cmdInfo.sType = XGL_STRUCTURE_TYPE_CMD_BUFFER_CREATE_INFO; |
| 995 | m_cmdInfo.queueType = XGL_QUEUE_TYPE_GRAPHICS; |
| 996 | err = xglCreateCommandBuffer(m_device->device(), &m_cmdInfo, &m_cmdBuffer); |
| 997 | assert(!err); |
| 998 | } |
| 999 | XGL_CMD_BUFFER XglCommandBufferObj::GetBufferHandle() |
| 1000 | { |
| 1001 | return m_cmdBuffer; |
| 1002 | } |
| 1003 | XGL_CMD_BUFFER* XglCommandBufferObj::GetBufferPointer() |
| 1004 | { |
| 1005 | return &m_cmdBuffer; |
| 1006 | } |
| 1007 | XglCommandBufferObj::~XglCommandBufferObj() |
| 1008 | { |
| 1009 | if (m_cmdBuffer != XGL_NULL_HANDLE) xglDestroyObject(m_cmdBuffer); |
| 1010 | } |