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Chia-I Wua5714e82014-08-11 15:33:42 +08001/*
2 * XGL
3 *
4 * Copyright (C) 2014 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
Chia-I Wu44e42362014-09-02 08:32:09 +080023 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
Chia-I Wua5714e82014-08-11 15:33:42 +080026 */
27
28#ifndef STATE_H
29#define STATE_H
30
31#include "intel.h"
32#include "obj.h"
33
Chia-I Wuaabb3602014-08-19 14:18:23 +080034/* Should we add intel_state back, as the base class for dynamic states? */
35
Chia-I Wua5714e82014-08-11 15:33:42 +080036struct intel_viewport_state {
37 struct intel_obj obj;
38
Chia-I Wu7d841502014-08-30 14:29:15 +080039 XGL_UINT viewport_count;
Chia-I Wu97702a62014-08-11 15:33:42 +080040 bool scissor_enable;
Chia-I Wua5714e82014-08-11 15:33:42 +080041 /* SF_CLIP_VIEWPORTs, CC_VIEWPORTs, and SCISSOR_RECTs */
42 uint32_t *cmd;
Chia-I Wu7b566a42014-08-22 10:58:57 +080043 XGL_UINT cmd_len;
Chia-I Wub1d450a2014-09-09 13:48:03 +080044 XGL_UINT cmd_clip_pos;
45 XGL_UINT cmd_cc_pos;
46 XGL_UINT cmd_scissor_rect_pos;
Chia-I Wua5714e82014-08-11 15:33:42 +080047};
48
49struct intel_raster_state {
50 struct intel_obj obj;
51
Chia-I Wu97702a62014-08-11 15:33:42 +080052 uint32_t cmd_clip_cull;
53 uint32_t cmd_sf_fill;
54 uint32_t cmd_sf_cull;
55 uint32_t cmd_depth_offset_const;
56 uint32_t cmd_depth_offset_scale;
57 uint32_t cmd_depth_offset_clamp;
Chia-I Wua5714e82014-08-11 15:33:42 +080058};
59
60struct intel_msaa_state {
61 struct intel_obj obj;
62
Chia-I Wu0b171262014-08-29 15:03:28 +080063 XGL_UINT sample_count;
64
Chia-I Wua5714e82014-08-11 15:33:42 +080065 /* 3DSTATE_MULTISAMPLE and 3DSTATE_SAMPLE_MASK */
66 uint32_t cmd[6];
Chia-I Wuf3c59252014-08-22 09:26:22 +080067 XGL_UINT cmd_len;
Chia-I Wua5714e82014-08-11 15:33:42 +080068};
69
70struct intel_blend_state {
71 struct intel_obj obj;
72
73 /* BLEND_STATE */
74 uint32_t cmd[XGL_MAX_COLOR_ATTACHMENTS * 2];
Chia-I Wu97702a62014-08-11 15:33:42 +080075 /* a part of COLOR_CALC_STATE */
76 uint32_t cmd_blend_color[4];
Chia-I Wua5714e82014-08-11 15:33:42 +080077};
78
79struct intel_ds_state {
80 struct intel_obj obj;
81
82 /* DEPTH_STENCIL_STATE */
Chia-I Wu97702a62014-08-11 15:33:42 +080083 uint32_t cmd[3];
84 /* a part of COLOR_CALC_STATE */
85 uint32_t cmd_stencil_ref;
Chia-I Wua5714e82014-08-11 15:33:42 +080086};
87
88static inline struct intel_viewport_state *intel_viewport_state(XGL_VIEWPORT_STATE_OBJECT state)
89{
90 return (struct intel_viewport_state *) state;
91}
92
93static inline struct intel_viewport_state *intel_viewport_state_from_obj(struct intel_obj *obj)
94{
95 return (struct intel_viewport_state *) obj;
96}
97
98static inline struct intel_raster_state *intel_raster_state(XGL_RASTER_STATE_OBJECT state)
99{
100 return (struct intel_raster_state *) state;
101}
102
103static inline struct intel_raster_state *intel_raster_state_from_obj(struct intel_obj *obj)
104{
105 return (struct intel_raster_state *) obj;
106}
107
108static inline struct intel_msaa_state *intel_msaa_state(XGL_VIEWPORT_STATE_OBJECT state)
109{
110 return (struct intel_msaa_state *) state;
111}
112
113static inline struct intel_msaa_state *intel_msaa_state_from_obj(struct intel_obj *obj)
114{
115 return (struct intel_msaa_state *) obj;
116}
117
118static inline struct intel_blend_state *intel_blend_state(XGL_VIEWPORT_STATE_OBJECT state)
119{
120 return (struct intel_blend_state *) state;
121}
122
123static inline struct intel_blend_state *intel_blend_state_from_obj(struct intel_obj *obj)
124{
125 return (struct intel_blend_state *) obj;
126}
127
128static inline struct intel_ds_state *intel_ds_state(XGL_VIEWPORT_STATE_OBJECT state)
129{
130 return (struct intel_ds_state *) state;
131}
132
133static inline struct intel_ds_state *intel_ds_state_from_obj(struct intel_obj *obj)
134{
135 return (struct intel_ds_state *) obj;
136}
137
138XGL_RESULT intel_viewport_state_create(struct intel_dev *dev,
139 const XGL_VIEWPORT_STATE_CREATE_INFO *info,
140 struct intel_viewport_state **state_ret);
141void intel_viewport_state_destroy(struct intel_viewport_state *state);
142
143XGL_RESULT intel_raster_state_create(struct intel_dev *dev,
144 const XGL_RASTER_STATE_CREATE_INFO *info,
145 struct intel_raster_state **state_ret);
146void intel_raster_state_destroy(struct intel_raster_state *state);
147
148XGL_RESULT intel_msaa_state_create(struct intel_dev *dev,
149 const XGL_MSAA_STATE_CREATE_INFO *info,
150 struct intel_msaa_state **state_ret);
151void intel_msaa_state_destroy(struct intel_msaa_state *state);
152
153XGL_RESULT intel_blend_state_create(struct intel_dev *dev,
154 const XGL_COLOR_BLEND_STATE_CREATE_INFO *info,
155 struct intel_blend_state **state_ret);
156void intel_blend_state_destroy(struct intel_blend_state *state);
157
158XGL_RESULT intel_ds_state_create(struct intel_dev *dev,
159 const XGL_DEPTH_STENCIL_STATE_CREATE_INFO *info,
160 struct intel_ds_state **state_ret);
161void intel_ds_state_destroy(struct intel_ds_state *state);
162
163XGL_RESULT XGLAPI intelCreateViewportState(
164 XGL_DEVICE device,
165 const XGL_VIEWPORT_STATE_CREATE_INFO* pCreateInfo,
166 XGL_VIEWPORT_STATE_OBJECT* pState);
167
168XGL_RESULT XGLAPI intelCreateRasterState(
169 XGL_DEVICE device,
170 const XGL_RASTER_STATE_CREATE_INFO* pCreateInfo,
171 XGL_RASTER_STATE_OBJECT* pState);
172
173XGL_RESULT XGLAPI intelCreateMsaaState(
174 XGL_DEVICE device,
175 const XGL_MSAA_STATE_CREATE_INFO* pCreateInfo,
176 XGL_MSAA_STATE_OBJECT* pState);
177
178XGL_RESULT XGLAPI intelCreateColorBlendState(
179 XGL_DEVICE device,
180 const XGL_COLOR_BLEND_STATE_CREATE_INFO* pCreateInfo,
181 XGL_COLOR_BLEND_STATE_OBJECT* pState);
182
183XGL_RESULT XGLAPI intelCreateDepthStencilState(
184 XGL_DEVICE device,
185 const XGL_DEPTH_STENCIL_STATE_CREATE_INFO* pCreateInfo,
186 XGL_DEPTH_STENCIL_STATE_OBJECT* pState);
187
188#endif /* STATE_H */