1. 2bcc2c1 Fixes: Fixed a missing file change with Visual Studio warnings. by Mark Young · 9 years ago
  2. ad77905 Fixes: Fixed Visual Studio warnings during compilation. by Mark Young · 9 years ago
  3. c65d325 Fixes: Automatically detect Visual Studio version on Windows by Mark Young · 9 years ago
  4. 9c63e30 Added X server DRI3 config info for Ubuntu 14.04.3 LTS. by Karl Schultz · 9 years ago
  5. e41c585 draw_state layer: add validateAndIncrementResources return value by David Pinedo · 9 years ago
  6. f2defe3 Bump Windows ABI to 1 by David Pinedo · 9 years ago
  7. a3d9766 layers: Update layer details doc for new validation errors by Mark Lobodzinski · 9 years ago
  8. a4c95d9 layers: MR107, Verify that clear is not used when first use is shader read by Michael Lentine · 9 years ago
  9. 8da0d1e layers: MR82, merge-related fixes by Mark Lobodzinski · 9 years ago
  10. 700b0aa layers: MR82, Add lifetime validation for buffers to DrawState by Michael Lentine · 9 years ago
  11. fd740fc layers: LX259, Clarify draw_state accessMask warnings by Mark Lobodzinski · 9 years ago
  12. e45d1c4 Swapchain: Reconcile MD file with Swapchain layer. by Ian Elliott · 9 years ago
  13. 50fcc8e Bug 15392 (Swapchain): Don't check VkPresentInfoKHR's waitSemaphoreCount & pWaitSemaphores by Ian Elliott · 9 years ago
  14. 31edb92 Swapchain: Use an INFO instead of an ERROR for when pNext is non-NULL. by Ian Elliott · 9 years ago
  15. dcf8eca Swapchain: Change way p*Count is checked--make sure not bigger than should be. by Ian Elliott · 9 years ago
  16. afcb60c Swapchain: Only check that queueFamilyIndexCount is greater than 0. by Ian Elliott · 9 years ago
  17. 578e7e2 Swapchain: Update my authorship to include Google. by Ian Elliott · 9 years ago
  18. 6f3346b Swapchain: No longer validate VkSwapchainKHR (object_track will do) ... by Ian Elliott · 9 years ago
  19. 8b9e256 Swapchain: No longer validate VkDevice (object_track will do). by Ian Elliott · 9 years ago
  20. 07adb11 Swapchain: No longer validate VkPhysicalDevice (object_track will do). by Ian Elliott · 9 years ago
  21. 4f07d08 Swapchain: No longer validate VkInstance (object_track will do). by Ian Elliott · 9 years ago
  22. 6b9941a Swapchain: Remove tracking/validation of VkSurfaceKHR object. by Ian Elliott · 9 years ago
  23. 55646bd Bug 15383 (Swapchain): Treat VkSurfaceKHR as opaque--don't look inside it. by Ian Elliott · 9 years ago
  24. 8dffaf3 Swapchain: Track/use enablement of the WSI platform extensions. by Ian Elliott · 9 years ago
  25. f575829 Swapchain: Fixes and improvements validating vkCreate*SurfaceKHR(). by Ian Elliott · 9 years ago
  26. dd45e46 Swapchain: Fixes and improvements validating vkAcquireNextImageKHR(). by Ian Elliott · 9 years ago
  27. 046ed2c Swapchain: Fixes and improvements validating vkQueuePresentKHR(). by Ian Elliott · 9 years ago
  28. f7f8ff0 Swapchain: Fixes and improvements validating vkCreateSwapchainKHR(). by Ian Elliott · 9 years ago
  29. 9059b30 Swapchain: Rework the way that pCount is dealt with. by Ian Elliott · 9 years ago
  30. f955d68 Swapchain: Added NULL_POINTER checks & pCount checks. by Ian Elliott · 9 years ago
  31. 320d0fc Swapchain: Update TODOs by Ian Elliott · 9 years ago
  32. 55ff796 Swapchain: Support vkGetPhysicalDevice*PresentationSupportKHR(). by Ian Elliott · 9 years ago
  33. 9d5ecf9 Swapchain: Update vk_validation_layer_details.md for new errors. by Ian Elliott · 9 years ago
  34. 1bf155f Swapchain: Port to latest (v217) WSI & VK_EXT_debug_report extensions. by Ian Elliott · 9 years ago
  35. a2a89c5 Swapchain: Enhance validation of vkCreateSwapchainKHR(). by Ian Elliott · 9 years ago
  36. 24491af Swapchain: Replace implementation of presentModeStr() by Ian Elliott · 9 years ago
  37. 427058f Swapchain: Rename deviceSwapchainExtensionEnabled->swapchainExtensionEnabled by Ian Elliott · 9 years ago
  38. 1cb77a6 Swapchain: Rename swapchainExtensionEnabled->surfaceExtensionEnabled by Ian Elliott · 9 years ago
  39. a983e9a Swapchain: Start validating the new VkSurfaceKHR object. by Ian Elliott · 9 years ago
  40. 473e8e5 windows Runtime installer: fix files that were 0 length. by David Pinedo · 9 years ago
  41. 53a1b7c layers: Add documentation for new INVALID_ALIASING check in mem_tracker by Tobin Ehlis · 9 years ago
  42. 808ed0e layers: Complete make-dependency fix by Mark Lobodzinski · 9 years ago
  43. e58683f toolchain: Add spirv-tools to Windows script by Cody Northrop · 9 years ago
  44. 73f0fd7 toolchain: Update parameter parsing on Linux by Cody Northrop · 9 years ago
  45. 85d4a80 toolchain: Add spirv-tools to update_external_sources.sh by Cody Northrop · 9 years ago
  46. 33d96a3 Android build fixes. by Michael Lentine · 9 years ago
  47. e804d20 tests: Bring shaders up to version 400 by Tony Barbour · 9 years ago
  48. e8e5203 windows RT installer: Remove include files. Cosmetic changes to nsi file. by David Pinedo · 9 years ago
  49. a3a8611 layers: Fix circular make depency by Mark Lobodzinski · 9 years ago
  50. 7711890 glslang: move to latest version by GregF · 9 years ago
  51. f0670cc tests: Modify vkMapMemory calls to use VK_WHOLE_SIZE by Mark Lobodzinski · 9 years ago
  52. 85bb2ef layers: MR105, Add aliasing check for buffer/image overlap by Michael Lentine · 9 years ago
  53. f2cc2a5 layers: LX260, Clean up AccessMask validation message in DrawState by Mark Lobodzinski · 9 years ago
  54. 90ceffb demos: Fix up dstAccessMasks and move pipeline barriers for present to bottom of pipe by Tony Barbour · 9 years ago
  55. 882655d layers: LX255, Print readable version of VkAccessFlags by Mark Lobodzinski · 9 years ago
  56. 49f64d0 layers: LX249, Remove MSAA coherency checks from BeginRenderPass by Mark Lobodzinski · 9 years ago
  57. 94e29b7 WindowsRTInstaller: Fix typo in command in nsi script by David Pinedo · 9 years ago
  58. c21fdb9 Windows Runtime Installer: Initial creation in LoaderAndTools by David Pinedo · 9 years ago
  59. 38a497f loader: Convert getenv on Windows to use GetEnvironmentVariable by Jon Ashburn · 9 years ago
  60. 80e774f layers: Enable fine-grained filtering of swapchain log messages by Mark Lobodzinski · 9 years ago
  61. 6085c2b layers: Enable fine-grained filtering of generated layer log messages by Mark Lobodzinski · 9 years ago
  62. f0b3b7d layers: Enable fine-grained filtering of param_checker log messages by Mark Lobodzinski · 9 years ago
  63. ebd3466 layers: Enable fine-grained filtering of mem_tracker log messages by Mark Lobodzinski · 9 years ago
  64. 37a38b1 layers: Enable fine-grained filtering of image layer log messages by Mark Lobodzinski · 9 years ago
  65. b66216b layers: Enable fine-grained filtering of device_limits log messages by Mark Lobodzinski · 9 years ago
  66. b01451b layers: Enable fine-grained filtering of draw_state log messages by Mark Lobodzinski · 9 years ago
  67. 9ef0983 loader: MR111, Fix memleaks by BogDan Vatra · 9 years ago
  68. dcce079 layers: LX258, Fix draw_state infinite loop in ResetDescriptorPool by Mark Lobodzinski · 9 years ago
  69. 46cb7b5 misc: For header vers 221; add deviceFeature drawIndirectFirstInstance by Jon Ashburn · 9 years ago
  70. 8c0c143 misc: For header vers 220, fix BOTTOM_OF_PIPE typo by Jon Ashburn · 9 years ago
  71. 4bf8ba4 misc: Add barrier pipeline stage BOTTOM_OF_PIPE; for header vers 219 by Jon Ashburn · 9 years ago
  72. c1931be headers: debug_report ext and pipelineCache version additions for header 218 by Jon Ashburn · 9 years ago
  73. 2e8ccbb layers: LX254, Fix typos in Image Layer error messages by Mark Lobodzinski · 9 years ago
  74. d2cbdc9 layers: Fix object_tracker name in validation documentation generate script by Jon Ashburn · 9 years ago
  75. 6e23c1f misc: rename descriptorSetlayout pBinding; update to header vers 217 by Jon Ashburn · 9 years ago
  76. 7f9716c misc: Add pipeline stage flags to wait upon for queueSubmit semaphores; v216 by Jon Ashburn · 9 years ago
  77. ebe92a3 misc: Changes to go to header v215 including vulkan.h version update by Jon Ashburn · 9 years ago
  78. 2b2f90c misc: Changes to go to header v214 including vulkan.h version update by Jon Ashburn · 9 years ago
  79. edb0b23 bump header version to 213.1 by Jon Ashburn · 9 years ago
  80. 19d3bf1 misc: rename startXXX to firstXXX and add firstXXX param to setviewport/scissor by Jon Ashburn · 9 years ago
  81. 0d054fe layers: Rename Layer/library/json files for consistency by Mark Lobodzinski · 9 years ago
  82. 03107b4 layers: MR89, Fix gtests for android by Michael Lentine · 9 years ago
  83. 30b673b misc: Bump header to 212.1 by Jon Ashburn · 9 years ago
  84. 81b1d9c vktrace: version 217 WSI changes by Jon Ashburn · 9 years ago
  85. 88215af demos: Fix win32_surface compile errors for demos and tests by Jon Ashburn · 9 years ago
  86. f6b168c layers: Version 217 WSI changes. by Ian Elliott · 9 years ago
  87. a8914ac tests: Version 217 WSI changes. by Ian Elliott · 9 years ago
  88. 6e7e600 loader: Version 217 WSI changes. by Ian Elliott · 9 years ago
  89. a9eb2fc WSI: Update "vulkan.h" with WSI contents of version 217. by Ian Elliott · 9 years ago
  90. b497949 layers: MR103, Improve image dependency validation by Michael Lentine · 9 years ago
  91. 78da8cb layers: Fix windows build issue with drawstate merge requests by Mark Lobodzinski · 9 years ago
  92. f658505 layers: MR101, Add DrawState validation of pDynamicOffsets by Tobin Ehlis · 9 years ago
  93. 651d9b0 layers: MR95, Add renderPass compatibility checks to DrawState by Tobin Ehlis · 9 years ago
  94. 61b36f3 layers: MR94, DrawState refactor to verify CmdBuffer RECORDING by Tobin Ehlis · 9 years ago
  95. 75f6fa9 layers: Fix DrawState BeginCommandBuffer check by Tobin Ehlis · 9 years ago
  96. 7463593 layers: Fix Drawstate issues with binding pipelines in/outside a renderpass by Mark Lobodzinski · 9 years ago
  97. b1a03e0 loader: Don't override VK_LAYER_PATH for implicit layers by Jon Ashburn · 9 years ago
  98. 0704af9 loader: Fix typo in CreateDevice so ICDs see filtered device extension list by Jon Ashburn · 9 years ago
  99. 2c89bc1 layers: Add basic implicit layer JSON file as an example implicit layer by Jon Ashburn · 9 years ago
  100. 4fb40e6 Fix Android layers build by Jesse Hall · 9 years ago