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Romain Guy5cbbce52010-06-27 22:59:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROGRAM_H
18#define ANDROID_HWUI_PROGRAM_H
Romain Guy5cbbce52010-06-27 22:59:20 -070019
Romain Guyf3a910b42011-12-12 20:35:21 -080020#include <utils/KeyedVector.h>
21
Romain Guy5cbbce52010-06-27 22:59:20 -070022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
24
Romain Guyf3a910b42011-12-12 20:35:21 -080025#include <SkXfermode.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Chris Craik096b8d92013-03-01 11:08:11 -080027#include "Debug.h"
Chris Craik0519c812015-02-11 13:17:06 -080028#include "FloatColor.h"
Romain Guy0b9db912010-07-09 18:53:25 -070029#include "Matrix.h"
Romain Guyf3a910b42011-12-12 20:35:21 -080030#include "Properties.h"
Romain Guy0b9db912010-07-09 18:53:25 -070031
Romain Guy5cbbce52010-06-27 22:59:20 -070032namespace android {
33namespace uirenderer {
34
Romain Guyf3a910b42011-12-12 20:35:21 -080035///////////////////////////////////////////////////////////////////////////////
36// Defines
37///////////////////////////////////////////////////////////////////////////////
38
39// Debug
40#if DEBUG_PROGRAMS
Steve Block5baa3a62011-12-20 16:23:08 +000041 #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
Romain Guyf3a910b42011-12-12 20:35:21 -080042#else
43 #define PROGRAM_LOGD(...)
44#endif
45
Romain Guyf8773082012-07-12 18:01:00 -070046#define COLOR_COMPONENT_THRESHOLD 1.0f
47#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
Romain Guyf3a910b42011-12-12 20:35:21 -080048
Chris Craikdeeda3d2014-05-05 19:09:33 -070049#define PROGRAM_KEY_TEXTURE 0x01
50#define PROGRAM_KEY_A8_TEXTURE 0x02
51#define PROGRAM_KEY_BITMAP 0x04
52#define PROGRAM_KEY_GRADIENT 0x08
53#define PROGRAM_KEY_BITMAP_FIRST 0x10
54#define PROGRAM_KEY_COLOR_MATRIX 0x20
55#define PROGRAM_KEY_COLOR_BLEND 0x40
56#define PROGRAM_KEY_BITMAP_NPOT 0x80
Romain Guyf3a910b42011-12-12 20:35:21 -080057
Chris Craikdeeda3d2014-05-05 19:09:33 -070058#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
59
60#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
Romain Guyf3a910b42011-12-12 20:35:21 -080061#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
62
63// Encode the xfermodes on 6 bits
64#define PROGRAM_MAX_XFERMODE 0x1f
65#define PROGRAM_XFERMODE_SHADER_SHIFT 26
66#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
67#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
68
69#define PROGRAM_BITMAP_WRAPS_SHIFT 9
70#define PROGRAM_BITMAP_WRAPT_SHIFT 11
71
Chris Craik6d29c8d2013-05-08 18:35:44 -070072#define PROGRAM_GRADIENT_TYPE_SHIFT 33 // 2 bits for gradient type
Romain Guyf3a910b42011-12-12 20:35:21 -080073#define PROGRAM_MODULATE_SHIFT 35
74
Chris Craik91a8c7c2014-08-12 14:31:35 -070075#define PROGRAM_HAS_VERTEX_ALPHA_SHIFT 36
76#define PROGRAM_USE_SHADOW_ALPHA_INTERP_SHIFT 37
Romain Guyf3a910b42011-12-12 20:35:21 -080077
Chris Craikbf759452014-08-11 16:00:44 -070078#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
79#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
Romain Guyf3a910b42011-12-12 20:35:21 -080080
Chris Craikbf759452014-08-11 16:00:44 -070081#define PROGRAM_HAS_GAMMA_CORRECTION 40
Romain Guyf3a910b42011-12-12 20:35:21 -080082
Chris Craikbf759452014-08-11 16:00:44 -070083#define PROGRAM_IS_SIMPLE_GRADIENT 41
Romain Guy41210632012-07-16 17:04:24 -070084
Chris Craikbf759452014-08-11 16:00:44 -070085#define PROGRAM_HAS_COLORS 42
Romain Guy42e1e0d2012-07-30 14:47:51 -070086
Chris Craikbf759452014-08-11 16:00:44 -070087#define PROGRAM_HAS_DEBUG_HIGHLIGHT 43
John Reck23d307c2014-10-27 12:38:48 -070088#define PROGRAM_HAS_ROUND_RECT_CLIP 44
Romain Guy3ff0bfd2013-02-25 14:15:37 -080089
Romain Guyf3a910b42011-12-12 20:35:21 -080090///////////////////////////////////////////////////////////////////////////////
91// Types
92///////////////////////////////////////////////////////////////////////////////
93
94typedef uint64_t programid;
95
96///////////////////////////////////////////////////////////////////////////////
97// Program description
98///////////////////////////////////////////////////////////////////////////////
99
100/**
101 * Describe the features required for a given program. The features
102 * determine the generation of both the vertex and fragment shaders.
103 * A ProgramDescription must be used in conjunction with a ProgramCache.
104 */
105struct ProgramDescription {
Chris Craik117bdbc2015-02-05 10:12:38 -0800106 enum ColorFilterMode {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700107 kColorNone = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800108 kColorMatrix,
Romain Guyf3a910b42011-12-12 20:35:21 -0800109 kColorBlend
110 };
111
112 enum Gradient {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700113 kGradientLinear = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800114 kGradientCircular,
115 kGradientSweep
116 };
117
118 ProgramDescription() {
119 reset();
120 }
121
122 // Texturing
123 bool hasTexture;
124 bool hasAlpha8Texture;
125 bool hasExternalTexture;
126 bool hasTextureTransform;
127
Romain Guyff316ec2013-02-13 18:39:43 -0800128 // Color attribute
129 bool hasColors;
130
Romain Guyf3a910b42011-12-12 20:35:21 -0800131 // Modulate, this should only be set when setColor() return true
132 bool modulate;
133
134 // Shaders
135 bool hasBitmap;
136 bool isBitmapNpot;
137
Chris Craik91a8c7c2014-08-12 14:31:35 -0700138 bool hasVertexAlpha;
139 bool useShadowAlphaInterp;
Romain Guyf3a910b42011-12-12 20:35:21 -0800140
141 bool hasGradient;
142 Gradient gradientType;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700143 bool isSimpleGradient;
Romain Guyf3a910b42011-12-12 20:35:21 -0800144
145 SkXfermode::Mode shadersMode;
146
147 bool isBitmapFirst;
148 GLenum bitmapWrapS;
149 GLenum bitmapWrapT;
150
151 // Color operations
Chris Craik117bdbc2015-02-05 10:12:38 -0800152 ColorFilterMode colorOp;
Romain Guyf3a910b42011-12-12 20:35:21 -0800153 SkXfermode::Mode colorMode;
154
155 // Framebuffer blending (requires Extensions.hasFramebufferFetch())
156 // Ignored for all values < SkXfermode::kPlus_Mode
157 SkXfermode::Mode framebufferMode;
158 bool swapSrcDst;
159
Romain Guy41210632012-07-16 17:04:24 -0700160 bool hasGammaCorrection;
161 float gamma;
162
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800163 bool hasDebugHighlight;
Chris Craikdeeda3d2014-05-05 19:09:33 -0700164 bool hasRoundRectClip;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800165
Romain Guyf3a910b42011-12-12 20:35:21 -0800166 /**
167 * Resets this description. All fields are reset back to the default
168 * values they hold after building a new instance.
169 */
170 void reset() {
171 hasTexture = false;
172 hasAlpha8Texture = false;
173 hasExternalTexture = false;
174 hasTextureTransform = false;
175
Romain Guyff316ec2013-02-13 18:39:43 -0800176 hasColors = false;
177
Chris Craik91a8c7c2014-08-12 14:31:35 -0700178 hasVertexAlpha = false;
179 useShadowAlphaInterp = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800180
181 modulate = false;
182
183 hasBitmap = false;
184 isBitmapNpot = false;
185
186 hasGradient = false;
187 gradientType = kGradientLinear;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700188 isSimpleGradient = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800189
190 shadersMode = SkXfermode::kClear_Mode;
191
192 isBitmapFirst = false;
193 bitmapWrapS = GL_CLAMP_TO_EDGE;
194 bitmapWrapT = GL_CLAMP_TO_EDGE;
195
196 colorOp = kColorNone;
197 colorMode = SkXfermode::kClear_Mode;
198
199 framebufferMode = SkXfermode::kClear_Mode;
200 swapSrcDst = false;
201
Romain Guy41210632012-07-16 17:04:24 -0700202 hasGammaCorrection = false;
203 gamma = 2.2f;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800204
205 hasDebugHighlight = false;
Chris Craikdeeda3d2014-05-05 19:09:33 -0700206 hasRoundRectClip = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800207 }
208
209 /**
210 * Indicates, for a given color, whether color modulation is required in
211 * the fragment shader. When this method returns true, the program should
212 * be provided with a modulation color.
213 */
Chris Craike63f7c622013-10-17 10:30:55 -0700214 bool setColorModulate(const float a) {
Romain Guya938f562012-09-13 20:31:08 -0700215 modulate = a < COLOR_COMPONENT_THRESHOLD;
Romain Guyf3a910b42011-12-12 20:35:21 -0800216 return modulate;
217 }
218
219 /**
220 * Indicates, for a given color, whether color modulation is required in
221 * the fragment shader. When this method returns true, the program should
222 * be provided with a modulation color.
223 */
Chris Craike63f7c622013-10-17 10:30:55 -0700224 bool setAlpha8ColorModulate(const float r, const float g, const float b, const float a) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800225 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
226 g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
227 return modulate;
228 }
229
230 /**
231 * Computes the unique key identifying this program.
232 */
233 programid key() const {
234 programid key = 0;
235 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
236 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
237 if (hasBitmap) {
238 key |= PROGRAM_KEY_BITMAP;
239 if (isBitmapNpot) {
240 key |= PROGRAM_KEY_BITMAP_NPOT;
241 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
242 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
243 }
244 }
245 if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
246 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
247 if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
248 if (hasBitmap && hasGradient) {
249 key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
250 }
251 switch (colorOp) {
252 case kColorMatrix:
253 key |= PROGRAM_KEY_COLOR_MATRIX;
254 break;
Romain Guyf3a910b42011-12-12 20:35:21 -0800255 case kColorBlend:
256 key |= PROGRAM_KEY_COLOR_BLEND;
257 key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
258 break;
259 case kColorNone:
260 break;
261 }
262 key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
263 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
264 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
Chris Craik91a8c7c2014-08-12 14:31:35 -0700265 if (hasVertexAlpha) key |= programid(0x1) << PROGRAM_HAS_VERTEX_ALPHA_SHIFT;
266 if (useShadowAlphaInterp) key |= programid(0x1) << PROGRAM_USE_SHADOW_ALPHA_INTERP_SHIFT;
Romain Guyf3a910b42011-12-12 20:35:21 -0800267 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
268 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
Romain Guy41210632012-07-16 17:04:24 -0700269 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700270 if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
Romain Guyff316ec2013-02-13 18:39:43 -0800271 if (hasColors) key |= programid(0x1) << PROGRAM_HAS_COLORS;
Romain Guy3ff0bfd2013-02-25 14:15:37 -0800272 if (hasDebugHighlight) key |= programid(0x1) << PROGRAM_HAS_DEBUG_HIGHLIGHT;
Chris Craikdeeda3d2014-05-05 19:09:33 -0700273 if (hasRoundRectClip) key |= programid(0x1) << PROGRAM_HAS_ROUND_RECT_CLIP;
Romain Guyf3a910b42011-12-12 20:35:21 -0800274 return key;
275 }
276
277 /**
278 * Logs the specified message followed by the key identifying this program.
279 */
280 void log(const char* message) const {
281#if DEBUG_PROGRAMS
282 programid k = key();
283 PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
284 uint32_t(k & 0xffffffff));
285#endif
286 }
287
288private:
Romain Guy41210632012-07-16 17:04:24 -0700289 static inline uint32_t getEnumForWrap(GLenum wrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800290 switch (wrap) {
291 case GL_CLAMP_TO_EDGE:
292 return 0;
293 case GL_REPEAT:
294 return 1;
295 case GL_MIRRORED_REPEAT:
296 return 2;
297 }
298 return 0;
299 }
300
301}; // struct ProgramDescription
302
Romain Guy5cbbce52010-06-27 22:59:20 -0700303/**
304 * A program holds a vertex and a fragment shader. It offers several utility
305 * methods to query attributes and uniforms.
306 */
Romain Guy889f8d12010-07-29 14:37:42 -0700307class Program {
Romain Guy5cbbce52010-06-27 22:59:20 -0700308public:
Romain Guy3e263fa2011-12-12 16:47:48 -0800309 enum ShaderBindings {
310 kBindingPosition,
311 kBindingTexCoords
312 };
313
Romain Guy5cbbce52010-06-27 22:59:20 -0700314 /**
315 * Creates a new program with the specified vertex and fragment
316 * shaders sources.
317 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800318 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
Romain Guy6926c722010-07-12 20:20:03 -0700319 virtual ~Program();
Romain Guy5cbbce52010-06-27 22:59:20 -0700320
321 /**
322 * Binds this program to the GL context.
323 */
Romain Guy6926c722010-07-12 20:20:03 -0700324 virtual void use();
Romain Guy5cbbce52010-06-27 22:59:20 -0700325
Romain Guy260e1022010-07-12 14:41:06 -0700326 /**
327 * Marks this program as unused. This will not unbind
328 * the program from the GL context.
329 */
Romain Guy6926c722010-07-12 20:20:03 -0700330 virtual void remove();
Romain Guy260e1022010-07-12 14:41:06 -0700331
332 /**
Romain Guyac670c02010-07-27 17:39:27 -0700333 * Returns the OpenGL name of the specified attribute.
334 */
335 int getAttrib(const char* name);
336
337 /**
338 * Returns the OpenGL name of the specified uniform.
339 */
340 int getUniform(const char* name);
341
342 /**
Romain Guy260e1022010-07-12 14:41:06 -0700343 * Indicates whether this program is currently in use with
344 * the GL context.
345 */
346 inline bool isInUse() const {
347 return mUse;
348 }
349
Romain Guy889f8d12010-07-29 14:37:42 -0700350 /**
Romain Guy67f27952010-12-07 20:09:23 -0800351 * Indicates whether this program was correctly compiled and linked.
352 */
353 inline bool isInitialized() const {
354 return mInitialized;
355 }
356
357 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700358 * Binds the program with the specified projection, modelView and
359 * transform matrices.
360 */
361 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
Chet Haase8a5cc922011-04-26 07:28:09 -0700362 const mat4& transformMatrix, bool offset = false);
Romain Guy889f8d12010-07-29 14:37:42 -0700363
364 /**
Romain Guy707b2f72010-10-11 16:34:59 -0700365 * Sets the color associated with this shader.
366 */
Chris Craik0519c812015-02-11 13:17:06 -0800367 void setColor(FloatColor color);
Romain Guy707b2f72010-10-11 16:34:59 -0700368
369 /**
Chris Craik6c15ffa2015-02-02 13:50:55 -0800370 * Name of the texCoords attribute if it exists (kBindingTexCoords), -1 otherwise.
Romain Guyf3a910b42011-12-12 20:35:21 -0800371 */
372 int texCoords;
373
374 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700375 * Name of the transform uniform.
376 */
377 int transform;
378
Romain Guy39284b72012-09-26 16:39:40 -0700379 /**
380 * Name of the projection uniform.
381 */
382 int projection;
383
Romain Guy5cbbce52010-06-27 22:59:20 -0700384protected:
385 /**
386 * Adds an attribute with the specified name.
387 *
388 * @return The OpenGL name of the attribute.
389 */
390 int addAttrib(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700391
392 /**
Romain Guy3e263fa2011-12-12 16:47:48 -0800393 * Binds the specified attribute name to the specified slot.
394 */
395 int bindAttrib(const char* name, ShaderBindings bindingSlot);
396
397 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700398 * Adds a uniform with the specified name.
399 *
400 * @return The OpenGL name of the uniform.
401 */
402 int addUniform(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700403
404private:
405 /**
406 * Compiles the specified shader of the specified type.
407 *
408 * @return The name of the compiled shader.
409 */
410 GLuint buildShader(const char* source, GLenum type);
411
Romain Guy3e263fa2011-12-12 16:47:48 -0800412 // Name of the OpenGL program and shaders
Romain Guy05bbde72011-12-09 12:55:37 -0800413 GLuint mProgramId;
Romain Guy3e263fa2011-12-12 16:47:48 -0800414 GLuint mVertexShader;
415 GLuint mFragmentShader;
Romain Guy5cbbce52010-06-27 22:59:20 -0700416
417 // Keeps track of attributes and uniforms slots
Romain Guy05bbde72011-12-09 12:55:37 -0800418 KeyedVector<const char*, int> mAttributes;
419 KeyedVector<const char*, int> mUniforms;
Romain Guy260e1022010-07-12 14:41:06 -0700420
421 bool mUse;
Romain Guy67f27952010-12-07 20:09:23 -0800422 bool mInitialized;
Romain Guy05bbde72011-12-09 12:55:37 -0800423
Romain Guy3b748a42013-04-17 18:54:38 -0700424 // Uniforms caching
Romain Guy05bbde72011-12-09 12:55:37 -0800425 bool mHasColorUniform;
426 int mColorUniform;
Romain Guy2d4fd362011-12-13 22:00:19 -0800427
428 bool mHasSampler;
Romain Guy3b748a42013-04-17 18:54:38 -0700429
430 mat4 mProjection;
Chris Craikd04a6b12014-01-29 13:00:33 -0800431 bool mOffset;
Romain Guy5cbbce52010-06-27 22:59:20 -0700432}; // class Program
433
Romain Guy5cbbce52010-06-27 22:59:20 -0700434}; // namespace uirenderer
435}; // namespace android
436
Romain Guy5b3b3522010-10-27 18:57:51 -0700437#endif // ANDROID_HWUI_PROGRAM_H