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Romain Guyfb8b7632010-08-23 21:05:08 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_CACHES_H
18#define ANDROID_HWUI_CACHES_H
Romain Guyfb8b7632010-08-23 21:05:08 -070019
Romain Guya2341a92010-09-08 18:04:33 -070020#ifndef LOG_TAG
21 #define LOG_TAG "OpenGLRenderer"
22#endif
Romain Guyfb8b7632010-08-23 21:05:08 -070023
24#include <utils/Singleton.h>
25
Romain Guy746b7402010-10-26 16:27:31 -070026#include "Extensions.h"
Romain Guy03750a02010-10-18 14:06:08 -070027#include "FontRenderer.h"
28#include "GammaFontRenderer.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070029#include "TextureCache.h"
30#include "LayerCache.h"
31#include "GradientCache.h"
32#include "PatchCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070033#include "ProgramCache.h"
Romain Guy01d58e42011-01-19 21:54:02 -080034#include "ShapeCache.h"
Romain Guyff26a0c2011-01-20 11:35:46 -080035#include "PathCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070036#include "TextDropShadowCache.h"
Romain Guye2d345e2010-09-24 18:39:22 -070037#include "FboCache.h"
Chet Haase5c13d892010-10-08 08:37:55 -070038#include "ResourceCache.h"
Romain Guyfb8b7632010-08-23 21:05:08 -070039
40namespace android {
41namespace uirenderer {
42
Romain Guy03750a02010-10-18 14:06:08 -070043///////////////////////////////////////////////////////////////////////////////
44// Globals
45///////////////////////////////////////////////////////////////////////////////
46
47#define REQUIRED_TEXTURE_UNITS_COUNT 3
48
Romain Guy5b3b3522010-10-27 18:57:51 -070049#define REGION_MESH_QUAD_COUNT 512
50
Romain Guy03750a02010-10-18 14:06:08 -070051// Generates simple and textured vertices
52#define FV(x, y, u, v) { { x, y }, { u, v } }
53
54// This array is never used directly but used as a memcpy source in the
55// OpenGLRenderer constructor
56static const TextureVertex gMeshVertices[] = {
57 FV(0.0f, 0.0f, 0.0f, 0.0f),
58 FV(1.0f, 0.0f, 1.0f, 0.0f),
59 FV(0.0f, 1.0f, 0.0f, 1.0f),
60 FV(1.0f, 1.0f, 1.0f, 1.0f)
61};
62static const GLsizei gMeshStride = sizeof(TextureVertex);
Chet Haase5b0200b2011-04-13 17:58:08 -070063static const GLsizei gVertexStride = sizeof(Vertex);
64static const GLsizei gAlphaVertexStride = sizeof(AlphaVertex);
Chet Haase99585ad2011-05-02 15:00:16 -070065static const GLsizei gAAVertexStride = sizeof(AAVertex);
Romain Guy03750a02010-10-18 14:06:08 -070066static const GLsizei gMeshTextureOffset = 2 * sizeof(float);
Chet Haase99585ad2011-05-02 15:00:16 -070067static const GLsizei gVertexAAWidthOffset = 2 * sizeof(float);
68static const GLsizei gVertexAALengthOffset = 3 * sizeof(float);
Romain Guy03750a02010-10-18 14:06:08 -070069static const GLsizei gMeshCount = 4;
70
71///////////////////////////////////////////////////////////////////////////////
72// Debug
73///////////////////////////////////////////////////////////////////////////////
74
Romain Guyfb8b7632010-08-23 21:05:08 -070075struct CacheLogger {
76 CacheLogger() {
Romain Guyc9855a52011-01-21 21:14:15 -080077 LOGD("Creating OpenGL renderer caches");
Romain Guyfb8b7632010-08-23 21:05:08 -070078 }
79}; // struct CacheLogger
80
Romain Guy03750a02010-10-18 14:06:08 -070081///////////////////////////////////////////////////////////////////////////////
82// Caches
83///////////////////////////////////////////////////////////////////////////////
84
Romain Guyfb8b7632010-08-23 21:05:08 -070085class Caches: public Singleton<Caches> {
Chet Haasedd78cca2010-10-22 18:59:26 -070086 Caches();
Romain Guy5b3b3522010-10-27 18:57:51 -070087 ~Caches();
Romain Guyfb8b7632010-08-23 21:05:08 -070088
89 friend class Singleton<Caches>;
90
Romain Guye190aa62010-11-10 19:01:29 -080091 CacheLogger mLogger;
Romain Guy9bca4792010-10-25 18:42:25 -070092
93 GLuint mCurrentBuffer;
Romain Guyfb8b7632010-08-23 21:05:08 -070094
Romain Guy5b3b3522010-10-27 18:57:51 -070095 // Used to render layers
96 TextureVertex* mRegionMesh;
97 GLuint mRegionMeshIndices;
98
Romain Guy57066eb2011-01-12 12:53:32 -080099 mutable Mutex mGarbageLock;
Romain Guyada830f2011-01-13 12:13:20 -0800100 Vector<Layer*> mLayerGarbage;
Romain Guy57066eb2011-01-12 12:53:32 -0800101
Romain Guyfb8b7632010-08-23 21:05:08 -0700102public:
Romain Guy5b3b3522010-10-27 18:57:51 -0700103 /**
Romain Guye190aa62010-11-10 19:01:29 -0800104 * Indicates whether the renderer is in debug mode.
105 * This debug mode provides limited information to app developers.
106 */
107 DebugLevel getDebugLevel() const {
108 return mDebugLevel;
109 }
110
111 /**
Romain Guyfe48f652010-11-11 15:36:56 -0800112 * Call this on each frame to ensure that garbage is deleted from
113 * GPU memory.
114 */
115 void clearGarbage();
116
117 /**
Romain Guyada830f2011-01-13 12:13:20 -0800118 * Can be used to delete a layer from a non EGL thread.
Romain Guy57066eb2011-01-12 12:53:32 -0800119 */
Romain Guyada830f2011-01-13 12:13:20 -0800120 void deleteLayerDeferred(Layer* layer);
Romain Guy57066eb2011-01-12 12:53:32 -0800121
122 /**
Romain Guy5b3b3522010-10-27 18:57:51 -0700123 * Binds the VBO used to render simple textured quads.
124 */
Chet Haasedd78cca2010-10-22 18:59:26 -0700125 void bindMeshBuffer();
Romain Guy5b3b3522010-10-27 18:57:51 -0700126
127 /**
128 * Binds the specified VBO if needed.
129 */
Chet Haasedd78cca2010-10-22 18:59:26 -0700130 void bindMeshBuffer(const GLuint buffer);
Romain Guy5b3b3522010-10-27 18:57:51 -0700131
132 /**
133 * Unbinds the VBO used to render simple textured quads.
134 */
Chet Haasedd78cca2010-10-22 18:59:26 -0700135 void unbindMeshBuffer();
Romain Guy03750a02010-10-18 14:06:08 -0700136
Romain Guy5b3b3522010-10-27 18:57:51 -0700137 /**
138 * Returns the mesh used to draw regions. Calling this method will
139 * bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the
140 * indices for the region mesh.
141 */
142 TextureVertex* getRegionMesh();
143
Romain Guyc15008e2010-11-10 11:59:15 -0800144 /**
145 * Displays the memory usage of each cache and the total sum.
146 */
147 void dumpMemoryUsage();
Chet Haase9c1e23b2011-03-24 10:51:31 -0700148 void dumpMemoryUsage(String8& log);
Romain Guyc15008e2010-11-10 11:59:15 -0800149
Romain Guyfb8b7632010-08-23 21:05:08 -0700150 bool blend;
151 GLenum lastSrcMode;
152 GLenum lastDstMode;
153 Program* currentProgram;
154
Romain Guy746b7402010-10-26 16:27:31 -0700155 // VBO to draw with
Romain Guy03750a02010-10-18 14:06:08 -0700156 GLuint meshBuffer;
Romain Guy03750a02010-10-18 14:06:08 -0700157
Romain Guy746b7402010-10-26 16:27:31 -0700158 // GL extensions
159 Extensions extensions;
160
161 // Misc
162 GLint maxTextureSize;
163
Romain Guyfb8b7632010-08-23 21:05:08 -0700164 TextureCache textureCache;
165 LayerCache layerCache;
166 GradientCache gradientCache;
167 ProgramCache programCache;
168 PathCache pathCache;
Romain Guy01d58e42011-01-19 21:54:02 -0800169 RoundRectShapeCache roundRectShapeCache;
170 CircleShapeCache circleShapeCache;
Romain Guyc1cd9ba32011-01-23 14:18:41 -0800171 OvalShapeCache ovalShapeCache;
172 RectShapeCache rectShapeCache;
Romain Guy8b2f5262011-01-23 16:15:02 -0800173 ArcShapeCache arcShapeCache;
Romain Guyfb8b7632010-08-23 21:05:08 -0700174 PatchCache patchCache;
175 TextDropShadowCache dropShadowCache;
Romain Guye2d345e2010-09-24 18:39:22 -0700176 FboCache fboCache;
Romain Guy11fd6542010-10-04 17:10:58 -0700177 GammaFontRenderer fontRenderer;
Chet Haase5c13d892010-10-08 08:37:55 -0700178 ResourceCache resourceCache;
Romain Guy29d89972010-09-22 16:10:57 -0700179
Romain Guye190aa62010-11-10 19:01:29 -0800180private:
181 DebugLevel mDebugLevel;
Romain Guyfb8b7632010-08-23 21:05:08 -0700182}; // class Caches
183
184}; // namespace uirenderer
Romain Guyfb8b7632010-08-23 21:05:08 -0700185}; // namespace android
186
Romain Guy5b3b3522010-10-27 18:57:51 -0700187#endif // ANDROID_HWUI_CACHES_H