blob: d4f932eb9068bd291a9a44ccd97e27a6a72d5d80 [file] [log] [blame]
Jeff Brown46b9ac02010-04-22 18:58:52 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
Mathias Agopianb93a03f82012-02-17 15:34:57 -080020#include <androidfw/Input.h>
21#include <androidfw/InputTransport.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070022#include <utils/KeyedVector.h>
23#include <utils/Vector.h>
24#include <utils/threads.h>
25#include <utils/Timers.h>
26#include <utils/RefBase.h>
27#include <utils/String8.h>
Jeff Brown4fe6c3e2010-09-13 23:17:30 -070028#include <utils/Looper.h>
Jeff Brown01ce2e92010-09-26 22:20:12 -070029#include <utils/BitSet.h>
Jeff Brown072ec962012-02-07 14:46:57 -080030#include <cutils/atomic.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070031
32#include <stddef.h>
33#include <unistd.h>
Jeff Brownb88102f2010-09-08 11:49:43 -070034#include <limits.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070035
Jeff Brown928e0542011-01-10 11:17:36 -080036#include "InputWindow.h"
37#include "InputApplication.h"
Jeff Brownbe1aa822011-07-27 16:04:54 -070038#include "InputListener.h"
Jeff Brown928e0542011-01-10 11:17:36 -080039
Jeff Brown46b9ac02010-04-22 18:58:52 -070040
41namespace android {
42
Jeff Brown9c3cda02010-06-15 01:31:58 -070043/*
Jeff Brown7fbdc842010-06-17 20:52:56 -070044 * Constants used to report the outcome of input event injection.
45 */
46enum {
47 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
48 INPUT_EVENT_INJECTION_PENDING = -1,
49
50 /* Injection succeeded. */
51 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
52
53 /* Injection failed because the injector did not have permission to inject
54 * into the application with input focus. */
55 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
56
57 /* Injection failed because there were no available input targets. */
58 INPUT_EVENT_INJECTION_FAILED = 2,
59
60 /* Injection failed due to a timeout. */
61 INPUT_EVENT_INJECTION_TIMED_OUT = 3
62};
63
Jeff Brown6ec402b2010-07-28 15:48:59 -070064/*
65 * Constants used to determine the input event injection synchronization mode.
66 */
67enum {
68 /* Injection is asynchronous and is assumed always to be successful. */
69 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
70
71 /* Waits for previous events to be dispatched so that the input dispatcher can determine
72 * whether input event injection willbe permitted based on the current input focus.
73 * Does not wait for the input event to finish processing. */
74 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
75
76 /* Waits for the input event to be completely processed. */
77 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
78};
79
Jeff Brown7fbdc842010-06-17 20:52:56 -070080
81/*
Jeff Brown9c3cda02010-06-15 01:31:58 -070082 * An input target specifies how an input event is to be dispatched to a particular window
83 * including the window's input channel, control flags, a timeout, and an X / Y offset to
84 * be added to input event coordinates to compensate for the absolute position of the
85 * window area.
86 */
87struct InputTarget {
88 enum {
Jeff Brown519e0242010-09-15 15:18:56 -070089 /* This flag indicates that the event is being delivered to a foreground application. */
Jeff Browna032cc02011-03-07 16:56:21 -080090 FLAG_FOREGROUND = 1 << 0,
Jeff Brown9c3cda02010-06-15 01:31:58 -070091
Jeff Brown85a31762010-09-01 17:01:00 -070092 /* This flag indicates that the target of a MotionEvent is partly or wholly
93 * obscured by another visible window above it. The motion event should be
94 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
Jeff Browna032cc02011-03-07 16:56:21 -080095 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
Jeff Brown01ce2e92010-09-26 22:20:12 -070096
97 /* This flag indicates that a motion event is being split across multiple windows. */
Jeff Browna032cc02011-03-07 16:56:21 -080098 FLAG_SPLIT = 1 << 2,
99
Kenny Root7a9db182011-06-02 15:16:05 -0700100 /* This flag indicates that the pointer coordinates dispatched to the application
101 * will be zeroed out to avoid revealing information to an application. This is
102 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
103 * the same UID from watching all touches. */
104 FLAG_ZERO_COORDS = 1 << 3,
105
Jeff Browna032cc02011-03-07 16:56:21 -0800106 /* This flag indicates that the event should be sent as is.
107 * Should always be set unless the event is to be transmuted. */
108 FLAG_DISPATCH_AS_IS = 1 << 8,
109
110 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
111 * of the area of this target and so should instead be delivered as an
112 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
113 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
114
115 /* This flag indicates that a hover sequence is starting in the given window.
116 * The event is transmuted into ACTION_HOVER_ENTER. */
117 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
118
119 /* This flag indicates that a hover event happened outside of a window which handled
120 * previous hover events, signifying the end of the current hover sequence for that
121 * window.
122 * The event is transmuted into ACTION_HOVER_ENTER. */
123 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
124
Jeff Brown98db5fa2011-06-08 15:37:10 -0700125 /* This flag indicates that the event should be canceled.
126 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
127 * outside of a window. */
128 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
129
130 /* This flag indicates that the event should be dispatched as an initial down.
131 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
132 * into a new window. */
133 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
134
Jeff Browna032cc02011-03-07 16:56:21 -0800135 /* Mask for all dispatch modes. */
136 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
137 | FLAG_DISPATCH_AS_OUTSIDE
138 | FLAG_DISPATCH_AS_HOVER_ENTER
Jeff Brown98db5fa2011-06-08 15:37:10 -0700139 | FLAG_DISPATCH_AS_HOVER_EXIT
140 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
141 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Jeff Brown9c3cda02010-06-15 01:31:58 -0700142 };
143
144 // The input channel to be targeted.
145 sp<InputChannel> inputChannel;
146
147 // Flags for the input target.
148 int32_t flags;
149
Jeff Brown9c3cda02010-06-15 01:31:58 -0700150 // The x and y offset to add to a MotionEvent as it is delivered.
151 // (ignored for KeyEvents)
152 float xOffset, yOffset;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700153
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400154 // Scaling factor to apply to MotionEvent as it is delivered.
155 // (ignored for KeyEvents)
156 float scaleFactor;
157
Jeff Brown01ce2e92010-09-26 22:20:12 -0700158 // The subset of pointer ids to include in motion events dispatched to this input target
159 // if FLAG_SPLIT is set.
160 BitSet32 pointerIds;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700161};
162
Jeff Brown7fbdc842010-06-17 20:52:56 -0700163
Jeff Brown9c3cda02010-06-15 01:31:58 -0700164/*
Jeff Brown214eaf42011-05-26 19:17:02 -0700165 * Input dispatcher configuration.
166 *
167 * Specifies various options that modify the behavior of the input dispatcher.
168 */
169struct InputDispatcherConfiguration {
170 // The key repeat initial timeout.
171 nsecs_t keyRepeatTimeout;
172
173 // The key repeat inter-key delay.
174 nsecs_t keyRepeatDelay;
175
Jeff Brown214eaf42011-05-26 19:17:02 -0700176 InputDispatcherConfiguration() :
177 keyRepeatTimeout(500 * 1000000LL),
Jeff Brown30802802012-02-03 13:35:13 -0800178 keyRepeatDelay(50 * 1000000LL) { }
Jeff Brown214eaf42011-05-26 19:17:02 -0700179};
180
181
182/*
Jeff Brown9c3cda02010-06-15 01:31:58 -0700183 * Input dispatcher policy interface.
184 *
185 * The input reader policy is used by the input reader to interact with the Window Manager
186 * and other system components.
187 *
188 * The actual implementation is partially supported by callbacks into the DVM
189 * via JNI. This interface is also mocked in the unit tests.
190 */
191class InputDispatcherPolicyInterface : public virtual RefBase {
192protected:
193 InputDispatcherPolicyInterface() { }
194 virtual ~InputDispatcherPolicyInterface() { }
195
196public:
197 /* Notifies the system that a configuration change has occurred. */
198 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
199
Jeff Brownb88102f2010-09-08 11:49:43 -0700200 /* Notifies the system that an application is not responding.
201 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
Jeff Brown519e0242010-09-15 15:18:56 -0700202 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Jeff Brown928e0542011-01-10 11:17:36 -0800203 const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700204
Jeff Brown9c3cda02010-06-15 01:31:58 -0700205 /* Notifies the system that an input channel is unrecoverably broken. */
Jeff Brown928e0542011-01-10 11:17:36 -0800206 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700207
Jeff Brown214eaf42011-05-26 19:17:02 -0700208 /* Gets the input dispatcher configuration. */
209 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700210
Jeff Brown214eaf42011-05-26 19:17:02 -0700211 /* Returns true if automatic key repeating is enabled. */
212 virtual bool isKeyRepeatEnabled() = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700213
Jeff Brown0029c662011-03-30 02:25:18 -0700214 /* Filters an input event.
215 * Return true to dispatch the event unmodified, false to consume the event.
216 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
217 * to injectInputEvent.
218 */
219 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
220
Jeff Brownb6997262010-10-08 22:31:17 -0700221 /* Intercepts a key event immediately before queueing it.
222 * The policy can use this method as an opportunity to perform power management functions
223 * and early event preprocessing such as updating policy flags.
224 *
225 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
226 * should be dispatched to applications.
227 */
Jeff Brown1f245102010-11-18 20:53:46 -0800228 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700229
Jeff Brown56194eb2011-03-02 19:23:13 -0800230 /* Intercepts a touch, trackball or other motion event before queueing it.
Jeff Brownb6997262010-10-08 22:31:17 -0700231 * The policy can use this method as an opportunity to perform power management functions
232 * and early event preprocessing such as updating policy flags.
233 *
234 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
235 * should be dispatched to applications.
236 */
Jeff Brown56194eb2011-03-02 19:23:13 -0800237 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700238
Jeff Brownb88102f2010-09-08 11:49:43 -0700239 /* Allows the policy a chance to intercept a key before dispatching. */
Jeff Brown905805a2011-10-12 13:57:59 -0700240 virtual nsecs_t interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -0700241 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
242
Jeff Brown49ed71d2010-12-06 17:13:33 -0800243 /* Allows the policy a chance to perform default processing for an unhandled key.
244 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Jeff Brown928e0542011-01-10 11:17:36 -0800245 virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800246 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
Jeff Brown3915bb82010-11-05 15:02:16 -0700247
Jeff Brownb6997262010-10-08 22:31:17 -0700248 /* Notifies the policy about switch events.
249 */
250 virtual void notifySwitch(nsecs_t when,
Jeff Brownbcc046a2012-09-27 20:46:43 -0700251 uint32_t switchValues, uint32_t switchMask, uint32_t policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700252
Jeff Brownb88102f2010-09-08 11:49:43 -0700253 /* Poke user activity for an event dispatched to a window. */
Jeff Brown01ce2e92010-09-26 22:20:12 -0700254 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700255
256 /* Checks whether a given application pid/uid has permission to inject input events
257 * into other applications.
258 *
259 * This method is special in that its implementation promises to be non-reentrant and
260 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
261 */
262 virtual bool checkInjectEventsPermissionNonReentrant(
263 int32_t injectorPid, int32_t injectorUid) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700264};
265
266
Jeff Brown46b9ac02010-04-22 18:58:52 -0700267/* Notifies the system about input events generated by the input reader.
268 * The dispatcher is expected to be mostly asynchronous. */
Jeff Brownbe1aa822011-07-27 16:04:54 -0700269class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700270protected:
271 InputDispatcherInterface() { }
272 virtual ~InputDispatcherInterface() { }
273
274public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700275 /* Dumps the state of the input dispatcher.
276 *
277 * This method may be called on any thread (usually by the input manager). */
278 virtual void dump(String8& dump) = 0;
279
Jeff Brown89ef0722011-08-10 16:25:21 -0700280 /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
281 virtual void monitor() = 0;
282
Jeff Brown46b9ac02010-04-22 18:58:52 -0700283 /* Runs a single iteration of the dispatch loop.
284 * Nominally processes one queued event, a timeout, or a response from an input consumer.
285 *
286 * This method should only be called on the input dispatcher thread.
287 */
288 virtual void dispatchOnce() = 0;
289
Jeff Brown7fbdc842010-06-17 20:52:56 -0700290 /* Injects an input event and optionally waits for sync.
Jeff Brown6ec402b2010-07-28 15:48:59 -0700291 * The synchronization mode determines whether the method blocks while waiting for
292 * input injection to proceed.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700293 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
294 *
295 * This method may be called on any thread (usually by the input manager).
296 */
297 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700298 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
299 uint32_t policyFlags) = 0;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700300
Jeff Brownb88102f2010-09-08 11:49:43 -0700301 /* Sets the list of input windows.
302 *
303 * This method may be called on any thread (usually by the input manager).
304 */
Jeff Brown9302c872011-07-13 22:51:29 -0700305 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700306
307 /* Sets the focused application.
308 *
309 * This method may be called on any thread (usually by the input manager).
310 */
Jeff Brown9302c872011-07-13 22:51:29 -0700311 virtual void setFocusedApplication(
312 const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700313
314 /* Sets the input dispatching mode.
315 *
316 * This method may be called on any thread (usually by the input manager).
317 */
318 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
319
Jeff Brown0029c662011-03-30 02:25:18 -0700320 /* Sets whether input event filtering is enabled.
321 * When enabled, incoming input events are sent to the policy's filterInputEvent
322 * method instead of being dispatched. The filter is expected to use
323 * injectInputEvent to inject the events it would like to have dispatched.
324 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
325 */
326 virtual void setInputFilterEnabled(bool enabled) = 0;
327
Jeff Browne6504122010-09-27 14:52:15 -0700328 /* Transfers touch focus from the window associated with one channel to the
329 * window associated with the other channel.
330 *
331 * Returns true on success. False if the window did not actually have touch focus.
332 */
333 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
334 const sp<InputChannel>& toChannel) = 0;
335
Jeff Brown46b9ac02010-04-22 18:58:52 -0700336 /* Registers or unregister input channels that may be used as targets for input events.
Jeff Brownb88102f2010-09-08 11:49:43 -0700337 * If monitor is true, the channel will receive a copy of all input events.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700338 *
339 * These methods may be called on any thread (usually by the input manager).
340 */
Jeff Brown928e0542011-01-10 11:17:36 -0800341 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
342 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700343 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
344};
345
Jeff Brown9c3cda02010-06-15 01:31:58 -0700346/* Dispatches events to input targets. Some functions of the input dispatcher, such as
347 * identifying input targets, are controlled by a separate policy object.
348 *
349 * IMPORTANT INVARIANT:
350 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
351 * the input dispatcher never calls into the policy while holding its internal locks.
352 * The implementation is also carefully designed to recover from scenarios such as an
353 * input channel becoming unregistered while identifying input targets or processing timeouts.
354 *
355 * Methods marked 'Locked' must be called with the lock acquired.
356 *
357 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
358 * may during the course of their execution release the lock, call into the policy, and
359 * then reacquire the lock. The caller is responsible for recovering gracefully.
360 *
361 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
362 */
Jeff Brown46b9ac02010-04-22 18:58:52 -0700363class InputDispatcher : public InputDispatcherInterface {
364protected:
365 virtual ~InputDispatcher();
366
367public:
Jeff Brown9c3cda02010-06-15 01:31:58 -0700368 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700369
Jeff Brownb88102f2010-09-08 11:49:43 -0700370 virtual void dump(String8& dump);
Jeff Brown89ef0722011-08-10 16:25:21 -0700371 virtual void monitor();
Jeff Brownb88102f2010-09-08 11:49:43 -0700372
Jeff Brown46b9ac02010-04-22 18:58:52 -0700373 virtual void dispatchOnce();
374
Jeff Brownbe1aa822011-07-27 16:04:54 -0700375 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
376 virtual void notifyKey(const NotifyKeyArgs* args);
377 virtual void notifyMotion(const NotifyMotionArgs* args);
378 virtual void notifySwitch(const NotifySwitchArgs* args);
Jeff Brown65fd2512011-08-18 11:20:58 -0700379 virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700380
Jeff Brown7fbdc842010-06-17 20:52:56 -0700381 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700382 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
383 uint32_t policyFlags);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700384
Jeff Brown9302c872011-07-13 22:51:29 -0700385 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles);
386 virtual void setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -0700387 virtual void setInputDispatchMode(bool enabled, bool frozen);
Jeff Brown0029c662011-03-30 02:25:18 -0700388 virtual void setInputFilterEnabled(bool enabled);
Jeff Brown349703e2010-06-22 01:27:15 -0700389
Jeff Browne6504122010-09-27 14:52:15 -0700390 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
391 const sp<InputChannel>& toChannel);
392
Jeff Brown928e0542011-01-10 11:17:36 -0800393 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
394 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700395 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
396
397private:
398 template <typename T>
399 struct Link {
400 T* next;
401 T* prev;
Jeff Brown3241b6b2012-02-03 15:08:02 -0800402
403 protected:
404 inline Link() : next(NULL), prev(NULL) { }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700405 };
406
Jeff Brown01ce2e92010-09-26 22:20:12 -0700407 struct InjectionState {
408 mutable int32_t refCount;
409
410 int32_t injectorPid;
411 int32_t injectorUid;
412 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
413 bool injectionIsAsync; // set to true if injection is not waiting for the result
414 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
Jeff Brownac386072011-07-20 15:19:50 -0700415
416 InjectionState(int32_t injectorPid, int32_t injectorUid);
417 void release();
418
419 private:
420 ~InjectionState();
Jeff Brown01ce2e92010-09-26 22:20:12 -0700421 };
422
Jeff Brown46b9ac02010-04-22 18:58:52 -0700423 struct EventEntry : Link<EventEntry> {
424 enum {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700425 TYPE_CONFIGURATION_CHANGED,
Jeff Brown65fd2512011-08-18 11:20:58 -0700426 TYPE_DEVICE_RESET,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700427 TYPE_KEY,
428 TYPE_MOTION
429 };
430
Jeff Brown01ce2e92010-09-26 22:20:12 -0700431 mutable int32_t refCount;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700432 int32_t type;
433 nsecs_t eventTime;
Jeff Brownb6997262010-10-08 22:31:17 -0700434 uint32_t policyFlags;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700435 InjectionState* injectionState;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700436
Jeff Brown9c3cda02010-06-15 01:31:58 -0700437 bool dispatchInProgress; // initially false, set to true while dispatching
Jeff Brown7fbdc842010-06-17 20:52:56 -0700438
Jeff Brown4e91a182011-04-07 11:38:09 -0700439 inline bool isInjected() const { return injectionState != NULL; }
Jeff Brownac386072011-07-20 15:19:50 -0700440
441 void release();
442
Jeff Brown265f1cc2012-06-11 18:01:06 -0700443 virtual void appendDescription(String8& msg) const = 0;
444
Jeff Brownac386072011-07-20 15:19:50 -0700445 protected:
446 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
447 virtual ~EventEntry();
448 void releaseInjectionState();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700449 };
450
451 struct ConfigurationChangedEntry : EventEntry {
Jeff Brownac386072011-07-20 15:19:50 -0700452 ConfigurationChangedEntry(nsecs_t eventTime);
Jeff Brown265f1cc2012-06-11 18:01:06 -0700453 virtual void appendDescription(String8& msg) const;
Jeff Brownac386072011-07-20 15:19:50 -0700454
455 protected:
456 virtual ~ConfigurationChangedEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700457 };
458
Jeff Brown65fd2512011-08-18 11:20:58 -0700459 struct DeviceResetEntry : EventEntry {
460 int32_t deviceId;
461
462 DeviceResetEntry(nsecs_t eventTime, int32_t deviceId);
Jeff Brown265f1cc2012-06-11 18:01:06 -0700463 virtual void appendDescription(String8& msg) const;
Jeff Brown65fd2512011-08-18 11:20:58 -0700464
465 protected:
466 virtual ~DeviceResetEntry();
467 };
468
Jeff Brown46b9ac02010-04-22 18:58:52 -0700469 struct KeyEntry : EventEntry {
470 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800471 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700472 int32_t action;
473 int32_t flags;
474 int32_t keyCode;
475 int32_t scanCode;
476 int32_t metaState;
477 int32_t repeatCount;
478 nsecs_t downTime;
Jeff Brownb88102f2010-09-08 11:49:43 -0700479
480 bool syntheticRepeat; // set to true for synthetic key repeats
481
482 enum InterceptKeyResult {
483 INTERCEPT_KEY_RESULT_UNKNOWN,
484 INTERCEPT_KEY_RESULT_SKIP,
485 INTERCEPT_KEY_RESULT_CONTINUE,
Jeff Brown905805a2011-10-12 13:57:59 -0700486 INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
Jeff Brownb88102f2010-09-08 11:49:43 -0700487 };
488 InterceptKeyResult interceptKeyResult; // set based on the interception result
Jeff Brown905805a2011-10-12 13:57:59 -0700489 nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
Jeff Brownac386072011-07-20 15:19:50 -0700490
491 KeyEntry(nsecs_t eventTime,
492 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
493 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
494 int32_t repeatCount, nsecs_t downTime);
Jeff Brown265f1cc2012-06-11 18:01:06 -0700495 virtual void appendDescription(String8& msg) const;
Jeff Brownac386072011-07-20 15:19:50 -0700496 void recycle();
497
498 protected:
499 virtual ~KeyEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700500 };
501
Jeff Brown46b9ac02010-04-22 18:58:52 -0700502 struct MotionEntry : EventEntry {
Jeff Brown3241b6b2012-02-03 15:08:02 -0800503 nsecs_t eventTime;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700504 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800505 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700506 int32_t action;
Jeff Brown85a31762010-09-01 17:01:00 -0700507 int32_t flags;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700508 int32_t metaState;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700509 int32_t buttonState;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700510 int32_t edgeFlags;
511 float xPrecision;
512 float yPrecision;
513 nsecs_t downTime;
Jeff Brown83d616a2012-09-09 20:33:43 -0700514 int32_t displayId;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700515 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700516 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brown3241b6b2012-02-03 15:08:02 -0800517 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Brownae9fc032010-08-18 15:51:08 -0700518
Jeff Brownac386072011-07-20 15:19:50 -0700519 MotionEntry(nsecs_t eventTime,
Jeff Brown83d616a2012-09-09 20:33:43 -0700520 int32_t deviceId, uint32_t source, uint32_t policyFlags,
521 int32_t action, int32_t flags,
522 int32_t metaState, int32_t buttonState, int32_t edgeFlags,
Jeff Brownac386072011-07-20 15:19:50 -0700523 float xPrecision, float yPrecision,
Jeff Brown83d616a2012-09-09 20:33:43 -0700524 nsecs_t downTime, int32_t displayId, uint32_t pointerCount,
Jeff Brownac386072011-07-20 15:19:50 -0700525 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
Jeff Brown265f1cc2012-06-11 18:01:06 -0700526 virtual void appendDescription(String8& msg) const;
Jeff Brownac386072011-07-20 15:19:50 -0700527
Jeff Brownac386072011-07-20 15:19:50 -0700528 protected:
529 virtual ~MotionEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700530 };
531
Jeff Brown9c3cda02010-06-15 01:31:58 -0700532 // Tracks the progress of dispatching a particular event to a particular connection.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700533 struct DispatchEntry : Link<DispatchEntry> {
Jeff Brown072ec962012-02-07 14:46:57 -0800534 const uint32_t seq; // unique sequence number, never 0
535
Jeff Brown46b9ac02010-04-22 18:58:52 -0700536 EventEntry* eventEntry; // the event to dispatch
537 int32_t targetFlags;
538 float xOffset;
539 float yOffset;
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400540 float scaleFactor;
Jeff Brown265f1cc2012-06-11 18:01:06 -0700541 nsecs_t deliveryTime; // time when the event was actually delivered
Jeff Brown46b9ac02010-04-22 18:58:52 -0700542
Jeff Brown81346812011-06-28 20:08:48 -0700543 // Set to the resolved action and flags when the event is enqueued.
544 int32_t resolvedAction;
545 int32_t resolvedFlags;
546
Jeff Brownac386072011-07-20 15:19:50 -0700547 DispatchEntry(EventEntry* eventEntry,
548 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
549 ~DispatchEntry();
550
Jeff Brown519e0242010-09-15 15:18:56 -0700551 inline bool hasForegroundTarget() const {
552 return targetFlags & InputTarget::FLAG_FOREGROUND;
Jeff Brownb88102f2010-09-08 11:49:43 -0700553 }
Jeff Brown01ce2e92010-09-26 22:20:12 -0700554
555 inline bool isSplit() const {
556 return targetFlags & InputTarget::FLAG_SPLIT;
557 }
Jeff Brown072ec962012-02-07 14:46:57 -0800558
559 private:
560 static volatile int32_t sNextSeqAtomic;
561
562 static uint32_t nextSeq();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700563 };
564
Jeff Brown9c3cda02010-06-15 01:31:58 -0700565 // A command entry captures state and behavior for an action to be performed in the
566 // dispatch loop after the initial processing has taken place. It is essentially
567 // a kind of continuation used to postpone sensitive policy interactions to a point
568 // in the dispatch loop where it is safe to release the lock (generally after finishing
569 // the critical parts of the dispatch cycle).
570 //
571 // The special thing about commands is that they can voluntarily release and reacquire
572 // the dispatcher lock at will. Initially when the command starts running, the
573 // dispatcher lock is held. However, if the command needs to call into the policy to
574 // do some work, it can release the lock, do the work, then reacquire the lock again
575 // before returning.
576 //
577 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
578 // never calls into the policy while holding its lock.
579 //
580 // Commands are implicitly 'LockedInterruptible'.
581 struct CommandEntry;
582 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
583
Jeff Brown7fbdc842010-06-17 20:52:56 -0700584 class Connection;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700585 struct CommandEntry : Link<CommandEntry> {
Jeff Brownac386072011-07-20 15:19:50 -0700586 CommandEntry(Command command);
Jeff Brown9c3cda02010-06-15 01:31:58 -0700587 ~CommandEntry();
588
589 Command command;
590
591 // parameters for the command (usage varies by command)
Jeff Brown7fbdc842010-06-17 20:52:56 -0700592 sp<Connection> connection;
Jeff Brownb88102f2010-09-08 11:49:43 -0700593 nsecs_t eventTime;
594 KeyEntry* keyEntry;
Jeff Brownb88102f2010-09-08 11:49:43 -0700595 sp<InputApplicationHandle> inputApplicationHandle;
Jeff Brown928e0542011-01-10 11:17:36 -0800596 sp<InputWindowHandle> inputWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700597 int32_t userActivityEventType;
Jeff Brown072ec962012-02-07 14:46:57 -0800598 uint32_t seq;
Jeff Brown3915bb82010-11-05 15:02:16 -0700599 bool handled;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700600 };
601
602 // Generic queue implementation.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700603 template <typename T>
604 struct Queue {
Jeff Brownac386072011-07-20 15:19:50 -0700605 T* head;
606 T* tail;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700607
Jeff Brownac386072011-07-20 15:19:50 -0700608 inline Queue() : head(NULL), tail(NULL) {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700609 }
610
Jeff Brownb88102f2010-09-08 11:49:43 -0700611 inline bool isEmpty() const {
Jeff Brownac386072011-07-20 15:19:50 -0700612 return !head;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700613 }
614
615 inline void enqueueAtTail(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700616 entry->prev = tail;
617 if (tail) {
618 tail->next = entry;
619 } else {
620 head = entry;
621 }
622 entry->next = NULL;
623 tail = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700624 }
625
626 inline void enqueueAtHead(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700627 entry->next = head;
628 if (head) {
629 head->prev = entry;
630 } else {
631 tail = entry;
632 }
633 entry->prev = NULL;
634 head = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700635 }
636
637 inline void dequeue(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700638 if (entry->prev) {
639 entry->prev->next = entry->next;
640 } else {
641 head = entry->next;
642 }
643 if (entry->next) {
644 entry->next->prev = entry->prev;
645 } else {
646 tail = entry->prev;
647 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700648 }
649
650 inline T* dequeueAtHead() {
Jeff Brownac386072011-07-20 15:19:50 -0700651 T* entry = head;
652 head = entry->next;
653 if (head) {
654 head->prev = NULL;
655 } else {
656 tail = NULL;
657 }
658 return entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700659 }
Jeff Brown519e0242010-09-15 15:18:56 -0700660
661 uint32_t count() const;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700662 };
663
Jeff Brownda3d5a92011-03-29 15:11:34 -0700664 /* Specifies which events are to be canceled and why. */
665 struct CancelationOptions {
666 enum Mode {
Jeff Brownb6997262010-10-08 22:31:17 -0700667 CANCEL_ALL_EVENTS = 0,
668 CANCEL_POINTER_EVENTS = 1,
669 CANCEL_NON_POINTER_EVENTS = 2,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800670 CANCEL_FALLBACK_EVENTS = 3,
Jeff Brownb6997262010-10-08 22:31:17 -0700671 };
672
Jeff Brownda3d5a92011-03-29 15:11:34 -0700673 // The criterion to use to determine which events should be canceled.
674 Mode mode;
675
676 // Descriptive reason for the cancelation.
677 const char* reason;
678
679 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
680 int32_t keyCode;
681
Jeff Brown65fd2512011-08-18 11:20:58 -0700682 // The specific device id of events to cancel, or -1 to cancel events from any device.
683 int32_t deviceId;
684
Jeff Brownda3d5a92011-03-29 15:11:34 -0700685 CancelationOptions(Mode mode, const char* reason) :
Jeff Brown65fd2512011-08-18 11:20:58 -0700686 mode(mode), reason(reason), keyCode(-1), deviceId(-1) { }
Jeff Brownda3d5a92011-03-29 15:11:34 -0700687 };
688
689 /* Tracks dispatched key and motion event state so that cancelation events can be
690 * synthesized when events are dropped. */
691 class InputState {
692 public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700693 InputState();
694 ~InputState();
695
696 // Returns true if there is no state to be canceled.
697 bool isNeutral() const;
698
Jeff Brown81346812011-06-28 20:08:48 -0700699 // Returns true if the specified source is known to have received a hover enter
700 // motion event.
Jeff Brown83d616a2012-09-09 20:33:43 -0700701 bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700702
703 // Records tracking information for a key event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700704 // Returns true if the event should be delivered, false if it is inconsistent
705 // and should be skipped.
706 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700707
708 // Records tracking information for a motion event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700709 // Returns true if the event should be delivered, false if it is inconsistent
710 // and should be skipped.
711 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700712
Jeff Brownb6997262010-10-08 22:31:17 -0700713 // Synthesizes cancelation events for the current state and resets the tracked state.
Jeff Brownac386072011-07-20 15:19:50 -0700714 void synthesizeCancelationEvents(nsecs_t currentTime,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700715 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700716
717 // Clears the current state.
718 void clear();
719
Jeff Brown9c9f1a32010-10-11 18:32:20 -0700720 // Copies pointer-related parts of the input state to another instance.
721 void copyPointerStateTo(InputState& other) const;
722
Jeff Brownda3d5a92011-03-29 15:11:34 -0700723 // Gets the fallback key associated with a keycode.
724 // Returns -1 if none.
725 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
726 int32_t getFallbackKey(int32_t originalKeyCode);
727
728 // Sets the fallback key for a particular keycode.
729 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
730
731 // Removes the fallback key for a particular keycode.
732 void removeFallbackKey(int32_t originalKeyCode);
733
734 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
735 return mFallbackKeys;
736 }
737
Jeff Brownb88102f2010-09-08 11:49:43 -0700738 private:
Jeff Brownb88102f2010-09-08 11:49:43 -0700739 struct KeyMemento {
740 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800741 uint32_t source;
Jeff Brownb88102f2010-09-08 11:49:43 -0700742 int32_t keyCode;
743 int32_t scanCode;
Jeff Brownfd23e3e2012-05-09 13:34:28 -0700744 int32_t metaState;
Jeff Brown49ed71d2010-12-06 17:13:33 -0800745 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700746 nsecs_t downTime;
Jeff Brownfd23e3e2012-05-09 13:34:28 -0700747 uint32_t policyFlags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700748 };
749
750 struct MotionMemento {
751 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800752 uint32_t source;
Jeff Brown81346812011-06-28 20:08:48 -0700753 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700754 float xPrecision;
755 float yPrecision;
756 nsecs_t downTime;
Jeff Brown83d616a2012-09-09 20:33:43 -0700757 int32_t displayId;
Jeff Brownb88102f2010-09-08 11:49:43 -0700758 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700759 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brownb88102f2010-09-08 11:49:43 -0700760 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Browna032cc02011-03-07 16:56:21 -0800761 bool hovering;
Jeff Brownfd23e3e2012-05-09 13:34:28 -0700762 uint32_t policyFlags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700763
764 void setPointers(const MotionEntry* entry);
765 };
766
767 Vector<KeyMemento> mKeyMementos;
768 Vector<MotionMemento> mMotionMementos;
Jeff Brownda3d5a92011-03-29 15:11:34 -0700769 KeyedVector<int32_t, int32_t> mFallbackKeys;
Jeff Brownb6997262010-10-08 22:31:17 -0700770
Jeff Brown81346812011-06-28 20:08:48 -0700771 ssize_t findKeyMemento(const KeyEntry* entry) const;
772 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
773
774 void addKeyMemento(const KeyEntry* entry, int32_t flags);
775 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
776
Jeff Brown49ed71d2010-12-06 17:13:33 -0800777 static bool shouldCancelKey(const KeyMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700778 const CancelationOptions& options);
Jeff Brown49ed71d2010-12-06 17:13:33 -0800779 static bool shouldCancelMotion(const MotionMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700780 const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700781 };
782
Jeff Brown46b9ac02010-04-22 18:58:52 -0700783 /* Manages the dispatch state associated with a single input channel. */
784 class Connection : public RefBase {
785 protected:
786 virtual ~Connection();
787
788 public:
789 enum Status {
790 // Everything is peachy.
791 STATUS_NORMAL,
792 // An unrecoverable communication error has occurred.
793 STATUS_BROKEN,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700794 // The input channel has been unregistered.
795 STATUS_ZOMBIE
796 };
797
798 Status status;
Jeff Brown928e0542011-01-10 11:17:36 -0800799 sp<InputChannel> inputChannel; // never null
800 sp<InputWindowHandle> inputWindowHandle; // may be null
Jeff Browncc4f7db2011-08-30 20:34:48 -0700801 bool monitor;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700802 InputPublisher inputPublisher;
Jeff Brownb88102f2010-09-08 11:49:43 -0700803 InputState inputState;
Jeff Brownd1c48a02012-02-06 19:12:47 -0800804
805 // True if the socket is full and no further events can be published until
806 // the application consumes some of the input.
807 bool inputPublisherBlocked;
808
809 // Queue of events that need to be published to the connection.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700810 Queue<DispatchEntry> outboundQueue;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700811
Jeff Brownd1c48a02012-02-06 19:12:47 -0800812 // Queue of events that have been published to the connection but that have not
813 // yet received a "finished" response from the application.
814 Queue<DispatchEntry> waitQueue;
815
Jeff Brown928e0542011-01-10 11:17:36 -0800816 explicit Connection(const sp<InputChannel>& inputChannel,
Jeff Browncc4f7db2011-08-30 20:34:48 -0700817 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700818
Jeff Brown9c3cda02010-06-15 01:31:58 -0700819 inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
820
Jeff Brown481c1572012-03-09 14:41:15 -0800821 const char* getWindowName() const;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700822 const char* getStatusLabel() const;
Jeff Brown072ec962012-02-07 14:46:57 -0800823
824 DispatchEntry* findWaitQueueEntry(uint32_t seq);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700825 };
826
Jeff Brownb6997262010-10-08 22:31:17 -0700827 enum DropReason {
828 DROP_REASON_NOT_DROPPED = 0,
829 DROP_REASON_POLICY = 1,
830 DROP_REASON_APP_SWITCH = 2,
831 DROP_REASON_DISABLED = 3,
Jeff Brown928e0542011-01-10 11:17:36 -0800832 DROP_REASON_BLOCKED = 4,
833 DROP_REASON_STALE = 5,
Jeff Brownb6997262010-10-08 22:31:17 -0700834 };
835
Jeff Brown9c3cda02010-06-15 01:31:58 -0700836 sp<InputDispatcherPolicyInterface> mPolicy;
Jeff Brown214eaf42011-05-26 19:17:02 -0700837 InputDispatcherConfiguration mConfig;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700838
839 Mutex mLock;
840
Jeff Brown112b5f52012-01-27 17:32:06 -0800841 Condition mDispatcherIsAliveCondition;
842
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700843 sp<Looper> mLooper;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700844
Jeff Brownb88102f2010-09-08 11:49:43 -0700845 EventEntry* mPendingEvent;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700846 Queue<EventEntry> mInboundQueue;
847 Queue<CommandEntry> mCommandQueue;
848
Jeff Brown214eaf42011-05-26 19:17:02 -0700849 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700850
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700851 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
Jeff Brownb88102f2010-09-08 11:49:43 -0700852 bool enqueueInboundEventLocked(EventEntry* entry);
853
Jeff Brownb6997262010-10-08 22:31:17 -0700854 // Cleans up input state when dropping an inbound event.
855 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
856
Jeff Brownb88102f2010-09-08 11:49:43 -0700857 // App switch latency optimization.
Jeff Brownb6997262010-10-08 22:31:17 -0700858 bool mAppSwitchSawKeyDown;
Jeff Brownb88102f2010-09-08 11:49:43 -0700859 nsecs_t mAppSwitchDueTime;
860
Jeff Brownb6997262010-10-08 22:31:17 -0700861 static bool isAppSwitchKeyCode(int32_t keyCode);
862 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700863 bool isAppSwitchPendingLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700864 void resetPendingAppSwitchLocked(bool handled);
865
Jeff Brown928e0542011-01-10 11:17:36 -0800866 // Stale event latency optimization.
867 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
868
869 // Blocked event latency optimization. Drops old events when the user intends
870 // to transfer focus to a new application.
871 EventEntry* mNextUnblockedEvent;
872
Jeff Brown83d616a2012-09-09 20:33:43 -0700873 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y);
Jeff Brown928e0542011-01-10 11:17:36 -0800874
Jeff Browncbee6d62012-02-03 20:11:27 -0800875 // All registered connections mapped by channel file descriptor.
876 KeyedVector<int, sp<Connection> > mConnectionsByFd;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700877
Jeff Brown519e0242010-09-15 15:18:56 -0700878 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
Jeff Brown2cbecea2010-08-17 15:59:26 -0700879
Jeff Brownb88102f2010-09-08 11:49:43 -0700880 // Input channels that will receive a copy of all input events.
881 Vector<sp<InputChannel> > mMonitoringChannels;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700882
Jeff Brown7fbdc842010-06-17 20:52:56 -0700883 // Event injection and synchronization.
884 Condition mInjectionResultAvailableCondition;
Jeff Brownb6997262010-10-08 22:31:17 -0700885 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700886 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
887
Jeff Brown6ec402b2010-07-28 15:48:59 -0700888 Condition mInjectionSyncFinishedCondition;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700889 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -0700890 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown6ec402b2010-07-28 15:48:59 -0700891
Jeff Brown46b9ac02010-04-22 18:58:52 -0700892 // Key repeat tracking.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700893 struct KeyRepeatState {
894 KeyEntry* lastKeyEntry; // or null if no repeat
895 nsecs_t nextRepeatTime;
896 } mKeyRepeatState;
897
898 void resetKeyRepeatLocked();
Jeff Brown214eaf42011-05-26 19:17:02 -0700899 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700900
Jeff Brown9c3cda02010-06-15 01:31:58 -0700901 // Deferred command processing.
Jeff Brown074b8b72012-10-31 19:01:31 -0700902 bool haveCommandsLocked() const;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700903 bool runCommandsLockedInterruptible();
904 CommandEntry* postCommandLocked(Command command);
905
Jeff Brown83d616a2012-09-09 20:33:43 -0700906 // Input filter processing.
907 bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args);
908 bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args);
909
Jeff Brownb88102f2010-09-08 11:49:43 -0700910 // Inbound event processing.
911 void drainInboundQueueLocked();
Jeff Brown54a18252010-09-16 14:07:33 -0700912 void releasePendingEventLocked();
913 void releaseInboundEventLocked(EventEntry* entry);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700914
Jeff Brownb88102f2010-09-08 11:49:43 -0700915 // Dispatch state.
916 bool mDispatchEnabled;
917 bool mDispatchFrozen;
Jeff Brown0029c662011-03-30 02:25:18 -0700918 bool mInputFilterEnabled;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700919
Jeff Brown9302c872011-07-13 22:51:29 -0700920 Vector<sp<InputWindowHandle> > mWindowHandles;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700921
Jeff Brown9302c872011-07-13 22:51:29 -0700922 sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
923 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700924
925 // Focus tracking for keys, trackball, etc.
Jeff Brown9302c872011-07-13 22:51:29 -0700926 sp<InputWindowHandle> mFocusedWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700927
928 // Focus tracking for touch.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700929 struct TouchedWindow {
Jeff Brown9302c872011-07-13 22:51:29 -0700930 sp<InputWindowHandle> windowHandle;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700931 int32_t targetFlags;
Jeff Brown46e75292010-11-10 16:53:45 -0800932 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
Jeff Brownb88102f2010-09-08 11:49:43 -0700933 };
Jeff Brown01ce2e92010-09-26 22:20:12 -0700934 struct TouchState {
935 bool down;
936 bool split;
Jeff Brown95712852011-01-04 19:41:59 -0800937 int32_t deviceId; // id of the device that is currently down, others are rejected
Jeff Brown58a2da82011-01-25 16:02:22 -0800938 uint32_t source; // source of the device that is current down, others are rejected
Jeff Brown83d616a2012-09-09 20:33:43 -0700939 int32_t displayId; // id to the display that currently has a touch, others are rejected
Jeff Brown01ce2e92010-09-26 22:20:12 -0700940 Vector<TouchedWindow> windows;
941
942 TouchState();
943 ~TouchState();
944 void reset();
945 void copyFrom(const TouchState& other);
Jeff Brown9302c872011-07-13 22:51:29 -0700946 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
947 int32_t targetFlags, BitSet32 pointerIds);
Jeff Brownf44e3942012-04-20 11:33:27 -0700948 void removeWindow(const sp<InputWindowHandle>& windowHandle);
Jeff Browna032cc02011-03-07 16:56:21 -0800949 void filterNonAsIsTouchWindows();
Jeff Brown9302c872011-07-13 22:51:29 -0700950 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
Jeff Brown98db5fa2011-06-08 15:37:10 -0700951 bool isSlippery() const;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700952 };
953
954 TouchState mTouchState;
955 TouchState mTempTouchState;
Jeff Brownb88102f2010-09-08 11:49:43 -0700956
957 // Focused application.
Jeff Brown9302c872011-07-13 22:51:29 -0700958 sp<InputApplicationHandle> mFocusedApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700959
Jeff Brown22aa5122012-06-17 12:01:06 -0700960 // Dispatcher state at time of last ANR.
961 String8 mLastANRState;
962
Jeff Brownb88102f2010-09-08 11:49:43 -0700963 // Dispatch inbound events.
964 bool dispatchConfigurationChangedLocked(
965 nsecs_t currentTime, ConfigurationChangedEntry* entry);
Jeff Brown65fd2512011-08-18 11:20:58 -0700966 bool dispatchDeviceResetLocked(
967 nsecs_t currentTime, DeviceResetEntry* entry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700968 bool dispatchKeyLocked(
Jeff Brown214eaf42011-05-26 19:17:02 -0700969 nsecs_t currentTime, KeyEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700970 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700971 bool dispatchMotionLocked(
972 nsecs_t currentTime, MotionEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700973 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Browne9bb9be2012-02-06 15:47:55 -0800974 void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
975 const Vector<InputTarget>& inputTargets);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700976
Jeff Brownb88102f2010-09-08 11:49:43 -0700977 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
978 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
979
Jeff Browne9bb9be2012-02-06 15:47:55 -0800980 // Keeping track of ANR timeouts.
Jeff Brownb88102f2010-09-08 11:49:43 -0700981 enum InputTargetWaitCause {
982 INPUT_TARGET_WAIT_CAUSE_NONE,
983 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
984 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
985 };
986
987 InputTargetWaitCause mInputTargetWaitCause;
988 nsecs_t mInputTargetWaitStartTime;
989 nsecs_t mInputTargetWaitTimeoutTime;
990 bool mInputTargetWaitTimeoutExpired;
Jeff Brown9302c872011-07-13 22:51:29 -0700991 sp<InputApplicationHandle> mInputTargetWaitApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700992
Jeff Browna032cc02011-03-07 16:56:21 -0800993 // Contains the last window which received a hover event.
Jeff Brown9302c872011-07-13 22:51:29 -0700994 sp<InputWindowHandle> mLastHoverWindowHandle;
Jeff Browna032cc02011-03-07 16:56:21 -0800995
Jeff Brownb88102f2010-09-08 11:49:43 -0700996 // Finding targets for input events.
Jeff Brownb88102f2010-09-08 11:49:43 -0700997 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
Jeff Brown9302c872011-07-13 22:51:29 -0700998 const sp<InputApplicationHandle>& applicationHandle,
999 const sp<InputWindowHandle>& windowHandle,
Jeff Brown265f1cc2012-06-11 18:01:06 -07001000 nsecs_t* nextWakeupTime, const char* reason);
Jeff Brown519e0242010-09-15 15:18:56 -07001001 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1002 const sp<InputChannel>& inputChannel);
1003 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
Jeff Brownb88102f2010-09-08 11:49:43 -07001004 void resetANRTimeoutsLocked();
1005
Jeff Brown01ce2e92010-09-26 22:20:12 -07001006 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
Jeff Browne9bb9be2012-02-06 15:47:55 -08001007 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime);
Jeff Brown01ce2e92010-09-26 22:20:12 -07001008 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
Jeff Browne9bb9be2012-02-06 15:47:55 -08001009 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1010 bool* outConflictingPointerActions);
Jeff Brownb88102f2010-09-08 11:49:43 -07001011
Jeff Brown9302c872011-07-13 22:51:29 -07001012 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
Jeff Browne9bb9be2012-02-06 15:47:55 -08001013 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
1014 void addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets);
1015
Jeff Browne2fe69e2010-10-18 13:21:23 -07001016 void pokeUserActivityLocked(const EventEntry* eventEntry);
Jeff Brown9302c872011-07-13 22:51:29 -07001017 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1018 const InjectionState* injectionState);
1019 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1020 int32_t x, int32_t y) const;
Jeff Brownd1c48a02012-02-06 19:12:47 -08001021 bool isWindowReadyForMoreInputLocked(nsecs_t currentTime,
Jeff Brown0952c302012-02-13 13:48:59 -08001022 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry);
Jeff Brown9302c872011-07-13 22:51:29 -07001023 String8 getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
1024 const sp<InputWindowHandle>& windowHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -07001025
Jeff Brown46b9ac02010-04-22 18:58:52 -07001026 // Manage the dispatch cycle for a single connection.
Jeff Brown7fbdc842010-06-17 20:52:56 -07001027 // These methods are deliberately not Interruptible because doing all of the work
1028 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1029 // If needed, the methods post commands to run later once the critical bits are done.
1030 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown3241b6b2012-02-03 15:08:02 -08001031 EventEntry* eventEntry, const InputTarget* inputTarget);
Jeff Brownc0cb3dc2012-01-12 18:30:12 -08001032 void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown3241b6b2012-02-03 15:08:02 -08001033 EventEntry* eventEntry, const InputTarget* inputTarget);
Jeff Browna032cc02011-03-07 16:56:21 -08001034 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
Jeff Brown3241b6b2012-02-03 15:08:02 -08001035 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
Jeff Brown519e0242010-09-15 15:18:56 -07001036 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown3915bb82010-11-05 15:02:16 -07001037 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown072ec962012-02-07 14:46:57 -08001038 uint32_t seq, bool handled);
Jeff Browncc4f7db2011-08-30 20:34:48 -07001039 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1040 bool notify);
Jeff Brownd1c48a02012-02-06 19:12:47 -08001041 void drainDispatchQueueLocked(Queue<DispatchEntry>* queue);
1042 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
Jeff Browncbee6d62012-02-03 20:11:27 -08001043 static int handleReceiveCallback(int fd, int events, void* data);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001044
Jeff Brownb6997262010-10-08 22:31:17 -07001045 void synthesizeCancelationEventsForAllConnectionsLocked(
Jeff Brownda3d5a92011-03-29 15:11:34 -07001046 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001047 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001048 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001049 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001050 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001051
Jeff Brown01ce2e92010-09-26 22:20:12 -07001052 // Splitting motion events across windows.
1053 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1054
Jeff Brown120a4592010-10-27 18:43:51 -07001055 // Reset and drop everything the dispatcher is doing.
1056 void resetAndDropEverythingLocked(const char* reason);
1057
Jeff Brownb88102f2010-09-08 11:49:43 -07001058 // Dump state.
1059 void dumpDispatchStateLocked(String8& dump);
1060 void logDispatchStateLocked();
1061
Jeff Browncc4f7db2011-08-30 20:34:48 -07001062 // Registration.
1063 void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel);
1064 status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify);
1065
Jeff Brown46b9ac02010-04-22 18:58:52 -07001066 // Add or remove a connection to the mActiveConnections vector.
1067 void activateConnectionLocked(Connection* connection);
1068 void deactivateConnectionLocked(Connection* connection);
1069
1070 // Interesting events that we might like to log or tell the framework about.
Jeff Brown9c3cda02010-06-15 01:31:58 -07001071 void onDispatchCycleFinishedLocked(
Jeff Brown072ec962012-02-07 14:46:57 -08001072 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001073 void onDispatchCycleBrokenLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001074 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown519e0242010-09-15 15:18:56 -07001075 void onANRLocked(
Jeff Brown9302c872011-07-13 22:51:29 -07001076 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1077 const sp<InputWindowHandle>& windowHandle,
Jeff Brown265f1cc2012-06-11 18:01:06 -07001078 nsecs_t eventTime, nsecs_t waitStartTime, const char* reason);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001079
Jeff Brown7fbdc842010-06-17 20:52:56 -07001080 // Outbound policy interactions.
Jeff Brownb88102f2010-09-08 11:49:43 -07001081 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001082 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown519e0242010-09-15 15:18:56 -07001083 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001084 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001085 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownfe9f8ab2011-05-06 18:20:01 -07001086 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1087 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1088 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1089 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001090 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001091 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -07001092
1093 // Statistics gathering.
1094 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1095 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
Jeff Brown481c1572012-03-09 14:41:15 -08001096 void traceInboundQueueLengthLocked();
1097 void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
1098 void traceWaitQueueLengthLocked(const sp<Connection>& connection);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001099};
1100
1101/* Enqueues and dispatches input events, endlessly. */
1102class InputDispatcherThread : public Thread {
1103public:
1104 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1105 ~InputDispatcherThread();
1106
1107private:
1108 virtual bool threadLoop();
1109
1110 sp<InputDispatcherInterface> mDispatcher;
1111};
1112
1113} // namespace android
1114
Jeff Brownb88102f2010-09-08 11:49:43 -07001115#endif // _UI_INPUT_DISPATCHER_H