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Jeff Brown46b9ac02010-04-22 18:58:52 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
Mathias Agopianb93a03f82012-02-17 15:34:57 -080020#include <androidfw/Input.h>
21#include <androidfw/InputTransport.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070022#include <utils/KeyedVector.h>
23#include <utils/Vector.h>
24#include <utils/threads.h>
25#include <utils/Timers.h>
26#include <utils/RefBase.h>
27#include <utils/String8.h>
Jeff Brown4fe6c3e2010-09-13 23:17:30 -070028#include <utils/Looper.h>
Jeff Brown01ce2e92010-09-26 22:20:12 -070029#include <utils/BitSet.h>
Jeff Brown072ec962012-02-07 14:46:57 -080030#include <cutils/atomic.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070031
32#include <stddef.h>
33#include <unistd.h>
Jeff Brownb88102f2010-09-08 11:49:43 -070034#include <limits.h>
Jeff Brown46b9ac02010-04-22 18:58:52 -070035
Jeff Brown928e0542011-01-10 11:17:36 -080036#include "InputWindow.h"
37#include "InputApplication.h"
Jeff Brownbe1aa822011-07-27 16:04:54 -070038#include "InputListener.h"
Jeff Brown928e0542011-01-10 11:17:36 -080039
Jeff Brown46b9ac02010-04-22 18:58:52 -070040
41namespace android {
42
Jeff Brown9c3cda02010-06-15 01:31:58 -070043/*
Jeff Brown7fbdc842010-06-17 20:52:56 -070044 * Constants used to report the outcome of input event injection.
45 */
46enum {
47 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
48 INPUT_EVENT_INJECTION_PENDING = -1,
49
50 /* Injection succeeded. */
51 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
52
53 /* Injection failed because the injector did not have permission to inject
54 * into the application with input focus. */
55 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
56
57 /* Injection failed because there were no available input targets. */
58 INPUT_EVENT_INJECTION_FAILED = 2,
59
60 /* Injection failed due to a timeout. */
61 INPUT_EVENT_INJECTION_TIMED_OUT = 3
62};
63
Jeff Brown6ec402b2010-07-28 15:48:59 -070064/*
65 * Constants used to determine the input event injection synchronization mode.
66 */
67enum {
68 /* Injection is asynchronous and is assumed always to be successful. */
69 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
70
71 /* Waits for previous events to be dispatched so that the input dispatcher can determine
72 * whether input event injection willbe permitted based on the current input focus.
73 * Does not wait for the input event to finish processing. */
74 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
75
76 /* Waits for the input event to be completely processed. */
77 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
78};
79
Jeff Brown7fbdc842010-06-17 20:52:56 -070080
81/*
Jeff Brown9c3cda02010-06-15 01:31:58 -070082 * An input target specifies how an input event is to be dispatched to a particular window
83 * including the window's input channel, control flags, a timeout, and an X / Y offset to
84 * be added to input event coordinates to compensate for the absolute position of the
85 * window area.
86 */
87struct InputTarget {
88 enum {
Jeff Brown519e0242010-09-15 15:18:56 -070089 /* This flag indicates that the event is being delivered to a foreground application. */
Jeff Browna032cc02011-03-07 16:56:21 -080090 FLAG_FOREGROUND = 1 << 0,
Jeff Brown9c3cda02010-06-15 01:31:58 -070091
Jeff Brown85a31762010-09-01 17:01:00 -070092 /* This flag indicates that the target of a MotionEvent is partly or wholly
93 * obscured by another visible window above it. The motion event should be
94 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
Jeff Browna032cc02011-03-07 16:56:21 -080095 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
Jeff Brown01ce2e92010-09-26 22:20:12 -070096
97 /* This flag indicates that a motion event is being split across multiple windows. */
Jeff Browna032cc02011-03-07 16:56:21 -080098 FLAG_SPLIT = 1 << 2,
99
Kenny Root7a9db182011-06-02 15:16:05 -0700100 /* This flag indicates that the pointer coordinates dispatched to the application
101 * will be zeroed out to avoid revealing information to an application. This is
102 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
103 * the same UID from watching all touches. */
104 FLAG_ZERO_COORDS = 1 << 3,
105
Jeff Browna032cc02011-03-07 16:56:21 -0800106 /* This flag indicates that the event should be sent as is.
107 * Should always be set unless the event is to be transmuted. */
108 FLAG_DISPATCH_AS_IS = 1 << 8,
109
110 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
111 * of the area of this target and so should instead be delivered as an
112 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
113 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
114
115 /* This flag indicates that a hover sequence is starting in the given window.
116 * The event is transmuted into ACTION_HOVER_ENTER. */
117 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
118
119 /* This flag indicates that a hover event happened outside of a window which handled
120 * previous hover events, signifying the end of the current hover sequence for that
121 * window.
122 * The event is transmuted into ACTION_HOVER_ENTER. */
123 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
124
Jeff Brown98db5fa2011-06-08 15:37:10 -0700125 /* This flag indicates that the event should be canceled.
126 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
127 * outside of a window. */
128 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
129
130 /* This flag indicates that the event should be dispatched as an initial down.
131 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
132 * into a new window. */
133 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
134
Jeff Browna032cc02011-03-07 16:56:21 -0800135 /* Mask for all dispatch modes. */
136 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
137 | FLAG_DISPATCH_AS_OUTSIDE
138 | FLAG_DISPATCH_AS_HOVER_ENTER
Jeff Brown98db5fa2011-06-08 15:37:10 -0700139 | FLAG_DISPATCH_AS_HOVER_EXIT
140 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
141 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Jeff Brown9c3cda02010-06-15 01:31:58 -0700142 };
143
144 // The input channel to be targeted.
145 sp<InputChannel> inputChannel;
146
147 // Flags for the input target.
148 int32_t flags;
149
Jeff Brown9c3cda02010-06-15 01:31:58 -0700150 // The x and y offset to add to a MotionEvent as it is delivered.
151 // (ignored for KeyEvents)
152 float xOffset, yOffset;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700153
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400154 // Scaling factor to apply to MotionEvent as it is delivered.
155 // (ignored for KeyEvents)
156 float scaleFactor;
157
Jeff Brown01ce2e92010-09-26 22:20:12 -0700158 // The subset of pointer ids to include in motion events dispatched to this input target
159 // if FLAG_SPLIT is set.
160 BitSet32 pointerIds;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700161};
162
Jeff Brown7fbdc842010-06-17 20:52:56 -0700163
Jeff Brown9c3cda02010-06-15 01:31:58 -0700164/*
Jeff Brown214eaf42011-05-26 19:17:02 -0700165 * Input dispatcher configuration.
166 *
167 * Specifies various options that modify the behavior of the input dispatcher.
168 */
169struct InputDispatcherConfiguration {
170 // The key repeat initial timeout.
171 nsecs_t keyRepeatTimeout;
172
173 // The key repeat inter-key delay.
174 nsecs_t keyRepeatDelay;
175
Jeff Brown214eaf42011-05-26 19:17:02 -0700176 InputDispatcherConfiguration() :
177 keyRepeatTimeout(500 * 1000000LL),
Jeff Brown30802802012-02-03 13:35:13 -0800178 keyRepeatDelay(50 * 1000000LL) { }
Jeff Brown214eaf42011-05-26 19:17:02 -0700179};
180
181
182/*
Jeff Brown9c3cda02010-06-15 01:31:58 -0700183 * Input dispatcher policy interface.
184 *
185 * The input reader policy is used by the input reader to interact with the Window Manager
186 * and other system components.
187 *
188 * The actual implementation is partially supported by callbacks into the DVM
189 * via JNI. This interface is also mocked in the unit tests.
190 */
191class InputDispatcherPolicyInterface : public virtual RefBase {
192protected:
193 InputDispatcherPolicyInterface() { }
194 virtual ~InputDispatcherPolicyInterface() { }
195
196public:
197 /* Notifies the system that a configuration change has occurred. */
198 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
199
Jeff Brownb88102f2010-09-08 11:49:43 -0700200 /* Notifies the system that an application is not responding.
201 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
Jeff Brown519e0242010-09-15 15:18:56 -0700202 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Jeff Brown928e0542011-01-10 11:17:36 -0800203 const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700204
Jeff Brown9c3cda02010-06-15 01:31:58 -0700205 /* Notifies the system that an input channel is unrecoverably broken. */
Jeff Brown928e0542011-01-10 11:17:36 -0800206 virtual void notifyInputChannelBroken(const sp<InputWindowHandle>& inputWindowHandle) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700207
Jeff Brown214eaf42011-05-26 19:17:02 -0700208 /* Gets the input dispatcher configuration. */
209 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700210
Jeff Brown214eaf42011-05-26 19:17:02 -0700211 /* Returns true if automatic key repeating is enabled. */
212 virtual bool isKeyRepeatEnabled() = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700213
Jeff Brown0029c662011-03-30 02:25:18 -0700214 /* Filters an input event.
215 * Return true to dispatch the event unmodified, false to consume the event.
216 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
217 * to injectInputEvent.
218 */
219 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
220
Jeff Brownb6997262010-10-08 22:31:17 -0700221 /* Intercepts a key event immediately before queueing it.
222 * The policy can use this method as an opportunity to perform power management functions
223 * and early event preprocessing such as updating policy flags.
224 *
225 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
226 * should be dispatched to applications.
227 */
Jeff Brown1f245102010-11-18 20:53:46 -0800228 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700229
Jeff Brown56194eb2011-03-02 19:23:13 -0800230 /* Intercepts a touch, trackball or other motion event before queueing it.
Jeff Brownb6997262010-10-08 22:31:17 -0700231 * The policy can use this method as an opportunity to perform power management functions
232 * and early event preprocessing such as updating policy flags.
233 *
234 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
235 * should be dispatched to applications.
236 */
Jeff Brown56194eb2011-03-02 19:23:13 -0800237 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
Jeff Brownb6997262010-10-08 22:31:17 -0700238
Jeff Brownb88102f2010-09-08 11:49:43 -0700239 /* Allows the policy a chance to intercept a key before dispatching. */
Jeff Brown905805a2011-10-12 13:57:59 -0700240 virtual nsecs_t interceptKeyBeforeDispatching(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -0700241 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
242
Jeff Brown49ed71d2010-12-06 17:13:33 -0800243 /* Allows the policy a chance to perform default processing for an unhandled key.
244 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Jeff Brown928e0542011-01-10 11:17:36 -0800245 virtual bool dispatchUnhandledKey(const sp<InputWindowHandle>& inputWindowHandle,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800246 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
Jeff Brown3915bb82010-11-05 15:02:16 -0700247
Jeff Brownb6997262010-10-08 22:31:17 -0700248 /* Notifies the policy about switch events.
249 */
250 virtual void notifySwitch(nsecs_t when,
251 int32_t switchCode, int32_t switchValue, uint32_t policyFlags) = 0;
252
Jeff Brownb88102f2010-09-08 11:49:43 -0700253 /* Poke user activity for an event dispatched to a window. */
Jeff Brown01ce2e92010-09-26 22:20:12 -0700254 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700255
256 /* Checks whether a given application pid/uid has permission to inject input events
257 * into other applications.
258 *
259 * This method is special in that its implementation promises to be non-reentrant and
260 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
261 */
262 virtual bool checkInjectEventsPermissionNonReentrant(
263 int32_t injectorPid, int32_t injectorUid) = 0;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700264};
265
266
Jeff Brown46b9ac02010-04-22 18:58:52 -0700267/* Notifies the system about input events generated by the input reader.
268 * The dispatcher is expected to be mostly asynchronous. */
Jeff Brownbe1aa822011-07-27 16:04:54 -0700269class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700270protected:
271 InputDispatcherInterface() { }
272 virtual ~InputDispatcherInterface() { }
273
274public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700275 /* Dumps the state of the input dispatcher.
276 *
277 * This method may be called on any thread (usually by the input manager). */
278 virtual void dump(String8& dump) = 0;
279
Jeff Brown89ef0722011-08-10 16:25:21 -0700280 /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
281 virtual void monitor() = 0;
282
Jeff Brown46b9ac02010-04-22 18:58:52 -0700283 /* Runs a single iteration of the dispatch loop.
284 * Nominally processes one queued event, a timeout, or a response from an input consumer.
285 *
286 * This method should only be called on the input dispatcher thread.
287 */
288 virtual void dispatchOnce() = 0;
289
Jeff Brown7fbdc842010-06-17 20:52:56 -0700290 /* Injects an input event and optionally waits for sync.
Jeff Brown6ec402b2010-07-28 15:48:59 -0700291 * The synchronization mode determines whether the method blocks while waiting for
292 * input injection to proceed.
Jeff Brown7fbdc842010-06-17 20:52:56 -0700293 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
294 *
295 * This method may be called on any thread (usually by the input manager).
296 */
297 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700298 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
299 uint32_t policyFlags) = 0;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700300
Jeff Brownb88102f2010-09-08 11:49:43 -0700301 /* Sets the list of input windows.
302 *
303 * This method may be called on any thread (usually by the input manager).
304 */
Jeff Brown9302c872011-07-13 22:51:29 -0700305 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700306
307 /* Sets the focused application.
308 *
309 * This method may be called on any thread (usually by the input manager).
310 */
Jeff Brown9302c872011-07-13 22:51:29 -0700311 virtual void setFocusedApplication(
312 const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
Jeff Brownb88102f2010-09-08 11:49:43 -0700313
314 /* Sets the input dispatching mode.
315 *
316 * This method may be called on any thread (usually by the input manager).
317 */
318 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
319
Jeff Brown0029c662011-03-30 02:25:18 -0700320 /* Sets whether input event filtering is enabled.
321 * When enabled, incoming input events are sent to the policy's filterInputEvent
322 * method instead of being dispatched. The filter is expected to use
323 * injectInputEvent to inject the events it would like to have dispatched.
324 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
325 */
326 virtual void setInputFilterEnabled(bool enabled) = 0;
327
Jeff Browne6504122010-09-27 14:52:15 -0700328 /* Transfers touch focus from the window associated with one channel to the
329 * window associated with the other channel.
330 *
331 * Returns true on success. False if the window did not actually have touch focus.
332 */
333 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
334 const sp<InputChannel>& toChannel) = 0;
335
Jeff Brown46b9ac02010-04-22 18:58:52 -0700336 /* Registers or unregister input channels that may be used as targets for input events.
Jeff Brownb88102f2010-09-08 11:49:43 -0700337 * If monitor is true, the channel will receive a copy of all input events.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700338 *
339 * These methods may be called on any thread (usually by the input manager).
340 */
Jeff Brown928e0542011-01-10 11:17:36 -0800341 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
342 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) = 0;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700343 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
344};
345
Jeff Brown9c3cda02010-06-15 01:31:58 -0700346/* Dispatches events to input targets. Some functions of the input dispatcher, such as
347 * identifying input targets, are controlled by a separate policy object.
348 *
349 * IMPORTANT INVARIANT:
350 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
351 * the input dispatcher never calls into the policy while holding its internal locks.
352 * The implementation is also carefully designed to recover from scenarios such as an
353 * input channel becoming unregistered while identifying input targets or processing timeouts.
354 *
355 * Methods marked 'Locked' must be called with the lock acquired.
356 *
357 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
358 * may during the course of their execution release the lock, call into the policy, and
359 * then reacquire the lock. The caller is responsible for recovering gracefully.
360 *
361 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
362 */
Jeff Brown46b9ac02010-04-22 18:58:52 -0700363class InputDispatcher : public InputDispatcherInterface {
364protected:
365 virtual ~InputDispatcher();
366
367public:
Jeff Brown9c3cda02010-06-15 01:31:58 -0700368 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700369
Jeff Brownb88102f2010-09-08 11:49:43 -0700370 virtual void dump(String8& dump);
Jeff Brown89ef0722011-08-10 16:25:21 -0700371 virtual void monitor();
Jeff Brownb88102f2010-09-08 11:49:43 -0700372
Jeff Brown46b9ac02010-04-22 18:58:52 -0700373 virtual void dispatchOnce();
374
Jeff Brownbe1aa822011-07-27 16:04:54 -0700375 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
376 virtual void notifyKey(const NotifyKeyArgs* args);
377 virtual void notifyMotion(const NotifyMotionArgs* args);
378 virtual void notifySwitch(const NotifySwitchArgs* args);
Jeff Brown65fd2512011-08-18 11:20:58 -0700379 virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700380
Jeff Brown7fbdc842010-06-17 20:52:56 -0700381 virtual int32_t injectInputEvent(const InputEvent* event,
Jeff Brown0029c662011-03-30 02:25:18 -0700382 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
383 uint32_t policyFlags);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700384
Jeff Brown9302c872011-07-13 22:51:29 -0700385 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles);
386 virtual void setFocusedApplication(const sp<InputApplicationHandle>& inputApplicationHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -0700387 virtual void setInputDispatchMode(bool enabled, bool frozen);
Jeff Brown0029c662011-03-30 02:25:18 -0700388 virtual void setInputFilterEnabled(bool enabled);
Jeff Brown349703e2010-06-22 01:27:15 -0700389
Jeff Browne6504122010-09-27 14:52:15 -0700390 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
391 const sp<InputChannel>& toChannel);
392
Jeff Brown928e0542011-01-10 11:17:36 -0800393 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
394 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700395 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
396
397private:
398 template <typename T>
399 struct Link {
400 T* next;
401 T* prev;
Jeff Brown3241b6b2012-02-03 15:08:02 -0800402
403 protected:
404 inline Link() : next(NULL), prev(NULL) { }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700405 };
406
Jeff Brown01ce2e92010-09-26 22:20:12 -0700407 struct InjectionState {
408 mutable int32_t refCount;
409
410 int32_t injectorPid;
411 int32_t injectorUid;
412 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
413 bool injectionIsAsync; // set to true if injection is not waiting for the result
414 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
Jeff Brownac386072011-07-20 15:19:50 -0700415
416 InjectionState(int32_t injectorPid, int32_t injectorUid);
417 void release();
418
419 private:
420 ~InjectionState();
Jeff Brown01ce2e92010-09-26 22:20:12 -0700421 };
422
Jeff Brown46b9ac02010-04-22 18:58:52 -0700423 struct EventEntry : Link<EventEntry> {
424 enum {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700425 TYPE_CONFIGURATION_CHANGED,
Jeff Brown65fd2512011-08-18 11:20:58 -0700426 TYPE_DEVICE_RESET,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700427 TYPE_KEY,
428 TYPE_MOTION
429 };
430
Jeff Brown01ce2e92010-09-26 22:20:12 -0700431 mutable int32_t refCount;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700432 int32_t type;
433 nsecs_t eventTime;
Jeff Brownb6997262010-10-08 22:31:17 -0700434 uint32_t policyFlags;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700435 InjectionState* injectionState;
Jeff Brown7fbdc842010-06-17 20:52:56 -0700436
Jeff Brown9c3cda02010-06-15 01:31:58 -0700437 bool dispatchInProgress; // initially false, set to true while dispatching
Jeff Brown7fbdc842010-06-17 20:52:56 -0700438
Jeff Brown4e91a182011-04-07 11:38:09 -0700439 inline bool isInjected() const { return injectionState != NULL; }
Jeff Brownac386072011-07-20 15:19:50 -0700440
441 void release();
442
443 protected:
444 EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags);
445 virtual ~EventEntry();
446 void releaseInjectionState();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700447 };
448
449 struct ConfigurationChangedEntry : EventEntry {
Jeff Brownac386072011-07-20 15:19:50 -0700450 ConfigurationChangedEntry(nsecs_t eventTime);
451
452 protected:
453 virtual ~ConfigurationChangedEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700454 };
455
Jeff Brown65fd2512011-08-18 11:20:58 -0700456 struct DeviceResetEntry : EventEntry {
457 int32_t deviceId;
458
459 DeviceResetEntry(nsecs_t eventTime, int32_t deviceId);
460
461 protected:
462 virtual ~DeviceResetEntry();
463 };
464
Jeff Brown46b9ac02010-04-22 18:58:52 -0700465 struct KeyEntry : EventEntry {
466 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800467 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700468 int32_t action;
469 int32_t flags;
470 int32_t keyCode;
471 int32_t scanCode;
472 int32_t metaState;
473 int32_t repeatCount;
474 nsecs_t downTime;
Jeff Brownb88102f2010-09-08 11:49:43 -0700475
476 bool syntheticRepeat; // set to true for synthetic key repeats
477
478 enum InterceptKeyResult {
479 INTERCEPT_KEY_RESULT_UNKNOWN,
480 INTERCEPT_KEY_RESULT_SKIP,
481 INTERCEPT_KEY_RESULT_CONTINUE,
Jeff Brown905805a2011-10-12 13:57:59 -0700482 INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
Jeff Brownb88102f2010-09-08 11:49:43 -0700483 };
484 InterceptKeyResult interceptKeyResult; // set based on the interception result
Jeff Brown905805a2011-10-12 13:57:59 -0700485 nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
Jeff Brownac386072011-07-20 15:19:50 -0700486
487 KeyEntry(nsecs_t eventTime,
488 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
489 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
490 int32_t repeatCount, nsecs_t downTime);
491 void recycle();
492
493 protected:
494 virtual ~KeyEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700495 };
496
Jeff Brown46b9ac02010-04-22 18:58:52 -0700497 struct MotionEntry : EventEntry {
Jeff Brown3241b6b2012-02-03 15:08:02 -0800498 nsecs_t eventTime;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700499 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800500 uint32_t source;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700501 int32_t action;
Jeff Brown85a31762010-09-01 17:01:00 -0700502 int32_t flags;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700503 int32_t metaState;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700504 int32_t buttonState;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700505 int32_t edgeFlags;
506 float xPrecision;
507 float yPrecision;
508 nsecs_t downTime;
509 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700510 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brown3241b6b2012-02-03 15:08:02 -0800511 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Brownae9fc032010-08-18 15:51:08 -0700512
Jeff Brownac386072011-07-20 15:19:50 -0700513 MotionEntry(nsecs_t eventTime,
514 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
515 int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
516 float xPrecision, float yPrecision,
517 nsecs_t downTime, uint32_t pointerCount,
518 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords);
519
Jeff Brownac386072011-07-20 15:19:50 -0700520 protected:
521 virtual ~MotionEntry();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700522 };
523
Jeff Brown9c3cda02010-06-15 01:31:58 -0700524 // Tracks the progress of dispatching a particular event to a particular connection.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700525 struct DispatchEntry : Link<DispatchEntry> {
Jeff Brown072ec962012-02-07 14:46:57 -0800526 const uint32_t seq; // unique sequence number, never 0
527
Jeff Brown46b9ac02010-04-22 18:58:52 -0700528 EventEntry* eventEntry; // the event to dispatch
529 int32_t targetFlags;
530 float xOffset;
531 float yOffset;
Dianne Hackborne2515ee2011-04-27 18:52:56 -0400532 float scaleFactor;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700533
Jeff Brown81346812011-06-28 20:08:48 -0700534 // Set to the resolved action and flags when the event is enqueued.
535 int32_t resolvedAction;
536 int32_t resolvedFlags;
537
Jeff Brownac386072011-07-20 15:19:50 -0700538 DispatchEntry(EventEntry* eventEntry,
539 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor);
540 ~DispatchEntry();
541
Jeff Brown519e0242010-09-15 15:18:56 -0700542 inline bool hasForegroundTarget() const {
543 return targetFlags & InputTarget::FLAG_FOREGROUND;
Jeff Brownb88102f2010-09-08 11:49:43 -0700544 }
Jeff Brown01ce2e92010-09-26 22:20:12 -0700545
546 inline bool isSplit() const {
547 return targetFlags & InputTarget::FLAG_SPLIT;
548 }
Jeff Brown072ec962012-02-07 14:46:57 -0800549
550 private:
551 static volatile int32_t sNextSeqAtomic;
552
553 static uint32_t nextSeq();
Jeff Brown46b9ac02010-04-22 18:58:52 -0700554 };
555
Jeff Brown9c3cda02010-06-15 01:31:58 -0700556 // A command entry captures state and behavior for an action to be performed in the
557 // dispatch loop after the initial processing has taken place. It is essentially
558 // a kind of continuation used to postpone sensitive policy interactions to a point
559 // in the dispatch loop where it is safe to release the lock (generally after finishing
560 // the critical parts of the dispatch cycle).
561 //
562 // The special thing about commands is that they can voluntarily release and reacquire
563 // the dispatcher lock at will. Initially when the command starts running, the
564 // dispatcher lock is held. However, if the command needs to call into the policy to
565 // do some work, it can release the lock, do the work, then reacquire the lock again
566 // before returning.
567 //
568 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
569 // never calls into the policy while holding its lock.
570 //
571 // Commands are implicitly 'LockedInterruptible'.
572 struct CommandEntry;
573 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
574
Jeff Brown7fbdc842010-06-17 20:52:56 -0700575 class Connection;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700576 struct CommandEntry : Link<CommandEntry> {
Jeff Brownac386072011-07-20 15:19:50 -0700577 CommandEntry(Command command);
Jeff Brown9c3cda02010-06-15 01:31:58 -0700578 ~CommandEntry();
579
580 Command command;
581
582 // parameters for the command (usage varies by command)
Jeff Brown7fbdc842010-06-17 20:52:56 -0700583 sp<Connection> connection;
Jeff Brownb88102f2010-09-08 11:49:43 -0700584 nsecs_t eventTime;
585 KeyEntry* keyEntry;
Jeff Brownb88102f2010-09-08 11:49:43 -0700586 sp<InputApplicationHandle> inputApplicationHandle;
Jeff Brown928e0542011-01-10 11:17:36 -0800587 sp<InputWindowHandle> inputWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700588 int32_t userActivityEventType;
Jeff Brown072ec962012-02-07 14:46:57 -0800589 uint32_t seq;
Jeff Brown3915bb82010-11-05 15:02:16 -0700590 bool handled;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700591 };
592
593 // Generic queue implementation.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700594 template <typename T>
595 struct Queue {
Jeff Brownac386072011-07-20 15:19:50 -0700596 T* head;
597 T* tail;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700598
Jeff Brownac386072011-07-20 15:19:50 -0700599 inline Queue() : head(NULL), tail(NULL) {
Jeff Brown46b9ac02010-04-22 18:58:52 -0700600 }
601
Jeff Brownb88102f2010-09-08 11:49:43 -0700602 inline bool isEmpty() const {
Jeff Brownac386072011-07-20 15:19:50 -0700603 return !head;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700604 }
605
606 inline void enqueueAtTail(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700607 entry->prev = tail;
608 if (tail) {
609 tail->next = entry;
610 } else {
611 head = entry;
612 }
613 entry->next = NULL;
614 tail = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700615 }
616
617 inline void enqueueAtHead(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700618 entry->next = head;
619 if (head) {
620 head->prev = entry;
621 } else {
622 tail = entry;
623 }
624 entry->prev = NULL;
625 head = entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700626 }
627
628 inline void dequeue(T* entry) {
Jeff Brownac386072011-07-20 15:19:50 -0700629 if (entry->prev) {
630 entry->prev->next = entry->next;
631 } else {
632 head = entry->next;
633 }
634 if (entry->next) {
635 entry->next->prev = entry->prev;
636 } else {
637 tail = entry->prev;
638 }
Jeff Brown46b9ac02010-04-22 18:58:52 -0700639 }
640
641 inline T* dequeueAtHead() {
Jeff Brownac386072011-07-20 15:19:50 -0700642 T* entry = head;
643 head = entry->next;
644 if (head) {
645 head->prev = NULL;
646 } else {
647 tail = NULL;
648 }
649 return entry;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700650 }
Jeff Brown519e0242010-09-15 15:18:56 -0700651
652 uint32_t count() const;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700653 };
654
Jeff Brownda3d5a92011-03-29 15:11:34 -0700655 /* Specifies which events are to be canceled and why. */
656 struct CancelationOptions {
657 enum Mode {
Jeff Brownb6997262010-10-08 22:31:17 -0700658 CANCEL_ALL_EVENTS = 0,
659 CANCEL_POINTER_EVENTS = 1,
660 CANCEL_NON_POINTER_EVENTS = 2,
Jeff Brown49ed71d2010-12-06 17:13:33 -0800661 CANCEL_FALLBACK_EVENTS = 3,
Jeff Brownb6997262010-10-08 22:31:17 -0700662 };
663
Jeff Brownda3d5a92011-03-29 15:11:34 -0700664 // The criterion to use to determine which events should be canceled.
665 Mode mode;
666
667 // Descriptive reason for the cancelation.
668 const char* reason;
669
670 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
671 int32_t keyCode;
672
Jeff Brown65fd2512011-08-18 11:20:58 -0700673 // The specific device id of events to cancel, or -1 to cancel events from any device.
674 int32_t deviceId;
675
Jeff Brownda3d5a92011-03-29 15:11:34 -0700676 CancelationOptions(Mode mode, const char* reason) :
Jeff Brown65fd2512011-08-18 11:20:58 -0700677 mode(mode), reason(reason), keyCode(-1), deviceId(-1) { }
Jeff Brownda3d5a92011-03-29 15:11:34 -0700678 };
679
680 /* Tracks dispatched key and motion event state so that cancelation events can be
681 * synthesized when events are dropped. */
682 class InputState {
683 public:
Jeff Brownb88102f2010-09-08 11:49:43 -0700684 InputState();
685 ~InputState();
686
687 // Returns true if there is no state to be canceled.
688 bool isNeutral() const;
689
Jeff Brown81346812011-06-28 20:08:48 -0700690 // Returns true if the specified source is known to have received a hover enter
691 // motion event.
692 bool isHovering(int32_t deviceId, uint32_t source) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700693
694 // Records tracking information for a key event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700695 // Returns true if the event should be delivered, false if it is inconsistent
696 // and should be skipped.
697 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700698
699 // Records tracking information for a motion event that has just been published.
Jeff Brown81346812011-06-28 20:08:48 -0700700 // Returns true if the event should be delivered, false if it is inconsistent
701 // and should be skipped.
702 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
Jeff Brownb88102f2010-09-08 11:49:43 -0700703
Jeff Brownb6997262010-10-08 22:31:17 -0700704 // Synthesizes cancelation events for the current state and resets the tracked state.
Jeff Brownac386072011-07-20 15:19:50 -0700705 void synthesizeCancelationEvents(nsecs_t currentTime,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700706 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700707
708 // Clears the current state.
709 void clear();
710
Jeff Brown9c9f1a32010-10-11 18:32:20 -0700711 // Copies pointer-related parts of the input state to another instance.
712 void copyPointerStateTo(InputState& other) const;
713
Jeff Brownda3d5a92011-03-29 15:11:34 -0700714 // Gets the fallback key associated with a keycode.
715 // Returns -1 if none.
716 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
717 int32_t getFallbackKey(int32_t originalKeyCode);
718
719 // Sets the fallback key for a particular keycode.
720 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
721
722 // Removes the fallback key for a particular keycode.
723 void removeFallbackKey(int32_t originalKeyCode);
724
725 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
726 return mFallbackKeys;
727 }
728
Jeff Brownb88102f2010-09-08 11:49:43 -0700729 private:
Jeff Brownb88102f2010-09-08 11:49:43 -0700730 struct KeyMemento {
731 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800732 uint32_t source;
Jeff Brownb88102f2010-09-08 11:49:43 -0700733 int32_t keyCode;
734 int32_t scanCode;
Jeff Brownfd23e3e2012-05-09 13:34:28 -0700735 int32_t metaState;
Jeff Brown49ed71d2010-12-06 17:13:33 -0800736 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700737 nsecs_t downTime;
Jeff Brownfd23e3e2012-05-09 13:34:28 -0700738 uint32_t policyFlags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700739 };
740
741 struct MotionMemento {
742 int32_t deviceId;
Jeff Brown58a2da82011-01-25 16:02:22 -0800743 uint32_t source;
Jeff Brown81346812011-06-28 20:08:48 -0700744 int32_t flags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700745 float xPrecision;
746 float yPrecision;
747 nsecs_t downTime;
748 uint32_t pointerCount;
Jeff Brownfe9f8ab2011-05-06 18:20:01 -0700749 PointerProperties pointerProperties[MAX_POINTERS];
Jeff Brownb88102f2010-09-08 11:49:43 -0700750 PointerCoords pointerCoords[MAX_POINTERS];
Jeff Browna032cc02011-03-07 16:56:21 -0800751 bool hovering;
Jeff Brownfd23e3e2012-05-09 13:34:28 -0700752 uint32_t policyFlags;
Jeff Brownb88102f2010-09-08 11:49:43 -0700753
754 void setPointers(const MotionEntry* entry);
755 };
756
757 Vector<KeyMemento> mKeyMementos;
758 Vector<MotionMemento> mMotionMementos;
Jeff Brownda3d5a92011-03-29 15:11:34 -0700759 KeyedVector<int32_t, int32_t> mFallbackKeys;
Jeff Brownb6997262010-10-08 22:31:17 -0700760
Jeff Brown81346812011-06-28 20:08:48 -0700761 ssize_t findKeyMemento(const KeyEntry* entry) const;
762 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
763
764 void addKeyMemento(const KeyEntry* entry, int32_t flags);
765 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
766
Jeff Brown49ed71d2010-12-06 17:13:33 -0800767 static bool shouldCancelKey(const KeyMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700768 const CancelationOptions& options);
Jeff Brown49ed71d2010-12-06 17:13:33 -0800769 static bool shouldCancelMotion(const MotionMemento& memento,
Jeff Brownda3d5a92011-03-29 15:11:34 -0700770 const CancelationOptions& options);
Jeff Brownb88102f2010-09-08 11:49:43 -0700771 };
772
Jeff Brown46b9ac02010-04-22 18:58:52 -0700773 /* Manages the dispatch state associated with a single input channel. */
774 class Connection : public RefBase {
775 protected:
776 virtual ~Connection();
777
778 public:
779 enum Status {
780 // Everything is peachy.
781 STATUS_NORMAL,
782 // An unrecoverable communication error has occurred.
783 STATUS_BROKEN,
Jeff Brown46b9ac02010-04-22 18:58:52 -0700784 // The input channel has been unregistered.
785 STATUS_ZOMBIE
786 };
787
788 Status status;
Jeff Brown928e0542011-01-10 11:17:36 -0800789 sp<InputChannel> inputChannel; // never null
790 sp<InputWindowHandle> inputWindowHandle; // may be null
Jeff Browncc4f7db2011-08-30 20:34:48 -0700791 bool monitor;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700792 InputPublisher inputPublisher;
Jeff Brownb88102f2010-09-08 11:49:43 -0700793 InputState inputState;
Jeff Brownd1c48a02012-02-06 19:12:47 -0800794
795 // True if the socket is full and no further events can be published until
796 // the application consumes some of the input.
797 bool inputPublisherBlocked;
798
799 // Queue of events that need to be published to the connection.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700800 Queue<DispatchEntry> outboundQueue;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700801
Jeff Brownd1c48a02012-02-06 19:12:47 -0800802 // Queue of events that have been published to the connection but that have not
803 // yet received a "finished" response from the application.
804 Queue<DispatchEntry> waitQueue;
805
Jeff Brown928e0542011-01-10 11:17:36 -0800806 explicit Connection(const sp<InputChannel>& inputChannel,
Jeff Browncc4f7db2011-08-30 20:34:48 -0700807 const sp<InputWindowHandle>& inputWindowHandle, bool monitor);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700808
Jeff Brown9c3cda02010-06-15 01:31:58 -0700809 inline const char* getInputChannelName() const { return inputChannel->getName().string(); }
810
Jeff Brown481c1572012-03-09 14:41:15 -0800811 const char* getWindowName() const;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700812 const char* getStatusLabel() const;
Jeff Brown072ec962012-02-07 14:46:57 -0800813
814 DispatchEntry* findWaitQueueEntry(uint32_t seq);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700815 };
816
Jeff Brownb6997262010-10-08 22:31:17 -0700817 enum DropReason {
818 DROP_REASON_NOT_DROPPED = 0,
819 DROP_REASON_POLICY = 1,
820 DROP_REASON_APP_SWITCH = 2,
821 DROP_REASON_DISABLED = 3,
Jeff Brown928e0542011-01-10 11:17:36 -0800822 DROP_REASON_BLOCKED = 4,
823 DROP_REASON_STALE = 5,
Jeff Brownb6997262010-10-08 22:31:17 -0700824 };
825
Jeff Brown9c3cda02010-06-15 01:31:58 -0700826 sp<InputDispatcherPolicyInterface> mPolicy;
Jeff Brown214eaf42011-05-26 19:17:02 -0700827 InputDispatcherConfiguration mConfig;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700828
829 Mutex mLock;
830
Jeff Brown112b5f52012-01-27 17:32:06 -0800831 Condition mDispatcherIsAliveCondition;
832
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700833 sp<Looper> mLooper;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700834
Jeff Brownb88102f2010-09-08 11:49:43 -0700835 EventEntry* mPendingEvent;
Jeff Brown9c3cda02010-06-15 01:31:58 -0700836 Queue<EventEntry> mInboundQueue;
837 Queue<CommandEntry> mCommandQueue;
838
Jeff Brown214eaf42011-05-26 19:17:02 -0700839 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700840
Jeff Brown4fe6c3e2010-09-13 23:17:30 -0700841 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
Jeff Brownb88102f2010-09-08 11:49:43 -0700842 bool enqueueInboundEventLocked(EventEntry* entry);
843
Jeff Brownb6997262010-10-08 22:31:17 -0700844 // Cleans up input state when dropping an inbound event.
845 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
846
Jeff Brownb88102f2010-09-08 11:49:43 -0700847 // App switch latency optimization.
Jeff Brownb6997262010-10-08 22:31:17 -0700848 bool mAppSwitchSawKeyDown;
Jeff Brownb88102f2010-09-08 11:49:43 -0700849 nsecs_t mAppSwitchDueTime;
850
Jeff Brownb6997262010-10-08 22:31:17 -0700851 static bool isAppSwitchKeyCode(int32_t keyCode);
852 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700853 bool isAppSwitchPendingLocked();
Jeff Brownb88102f2010-09-08 11:49:43 -0700854 void resetPendingAppSwitchLocked(bool handled);
855
Jeff Brown928e0542011-01-10 11:17:36 -0800856 // Stale event latency optimization.
857 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
858
859 // Blocked event latency optimization. Drops old events when the user intends
860 // to transfer focus to a new application.
861 EventEntry* mNextUnblockedEvent;
862
Jeff Brown9302c872011-07-13 22:51:29 -0700863 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t x, int32_t y);
Jeff Brown928e0542011-01-10 11:17:36 -0800864
Jeff Browncbee6d62012-02-03 20:11:27 -0800865 // All registered connections mapped by channel file descriptor.
866 KeyedVector<int, sp<Connection> > mConnectionsByFd;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700867
Jeff Brown519e0242010-09-15 15:18:56 -0700868 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
Jeff Brown2cbecea2010-08-17 15:59:26 -0700869
Jeff Brownb88102f2010-09-08 11:49:43 -0700870 // Input channels that will receive a copy of all input events.
871 Vector<sp<InputChannel> > mMonitoringChannels;
Jeff Brown46b9ac02010-04-22 18:58:52 -0700872
Jeff Brown7fbdc842010-06-17 20:52:56 -0700873 // Event injection and synchronization.
874 Condition mInjectionResultAvailableCondition;
Jeff Brownb6997262010-10-08 22:31:17 -0700875 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
Jeff Brown7fbdc842010-06-17 20:52:56 -0700876 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
877
Jeff Brown6ec402b2010-07-28 15:48:59 -0700878 Condition mInjectionSyncFinishedCondition;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700879 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -0700880 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
Jeff Brown6ec402b2010-07-28 15:48:59 -0700881
Jeff Brown46b9ac02010-04-22 18:58:52 -0700882 // Key repeat tracking.
Jeff Brown46b9ac02010-04-22 18:58:52 -0700883 struct KeyRepeatState {
884 KeyEntry* lastKeyEntry; // or null if no repeat
885 nsecs_t nextRepeatTime;
886 } mKeyRepeatState;
887
888 void resetKeyRepeatLocked();
Jeff Brown214eaf42011-05-26 19:17:02 -0700889 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700890
Jeff Brown9c3cda02010-06-15 01:31:58 -0700891 // Deferred command processing.
892 bool runCommandsLockedInterruptible();
893 CommandEntry* postCommandLocked(Command command);
894
Jeff Brownb88102f2010-09-08 11:49:43 -0700895 // Inbound event processing.
896 void drainInboundQueueLocked();
Jeff Brown54a18252010-09-16 14:07:33 -0700897 void releasePendingEventLocked();
898 void releaseInboundEventLocked(EventEntry* entry);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700899
Jeff Brownb88102f2010-09-08 11:49:43 -0700900 // Dispatch state.
901 bool mDispatchEnabled;
902 bool mDispatchFrozen;
Jeff Brown0029c662011-03-30 02:25:18 -0700903 bool mInputFilterEnabled;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700904
Jeff Brown9302c872011-07-13 22:51:29 -0700905 Vector<sp<InputWindowHandle> > mWindowHandles;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700906
Jeff Brown9302c872011-07-13 22:51:29 -0700907 sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
908 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Jeff Brownb88102f2010-09-08 11:49:43 -0700909
910 // Focus tracking for keys, trackball, etc.
Jeff Brown9302c872011-07-13 22:51:29 -0700911 sp<InputWindowHandle> mFocusedWindowHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700912
913 // Focus tracking for touch.
Jeff Brown01ce2e92010-09-26 22:20:12 -0700914 struct TouchedWindow {
Jeff Brown9302c872011-07-13 22:51:29 -0700915 sp<InputWindowHandle> windowHandle;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700916 int32_t targetFlags;
Jeff Brown46e75292010-11-10 16:53:45 -0800917 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
Jeff Brownb88102f2010-09-08 11:49:43 -0700918 };
Jeff Brown01ce2e92010-09-26 22:20:12 -0700919 struct TouchState {
920 bool down;
921 bool split;
Jeff Brown95712852011-01-04 19:41:59 -0800922 int32_t deviceId; // id of the device that is currently down, others are rejected
Jeff Brown58a2da82011-01-25 16:02:22 -0800923 uint32_t source; // source of the device that is current down, others are rejected
Jeff Brown01ce2e92010-09-26 22:20:12 -0700924 Vector<TouchedWindow> windows;
925
926 TouchState();
927 ~TouchState();
928 void reset();
929 void copyFrom(const TouchState& other);
Jeff Brown9302c872011-07-13 22:51:29 -0700930 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
931 int32_t targetFlags, BitSet32 pointerIds);
Jeff Brownf44e3942012-04-20 11:33:27 -0700932 void removeWindow(const sp<InputWindowHandle>& windowHandle);
Jeff Browna032cc02011-03-07 16:56:21 -0800933 void filterNonAsIsTouchWindows();
Jeff Brown9302c872011-07-13 22:51:29 -0700934 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
Jeff Brown98db5fa2011-06-08 15:37:10 -0700935 bool isSlippery() const;
Jeff Brown01ce2e92010-09-26 22:20:12 -0700936 };
937
938 TouchState mTouchState;
939 TouchState mTempTouchState;
Jeff Brownb88102f2010-09-08 11:49:43 -0700940
941 // Focused application.
Jeff Brown9302c872011-07-13 22:51:29 -0700942 sp<InputApplicationHandle> mFocusedApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700943
944 // Dispatch inbound events.
945 bool dispatchConfigurationChangedLocked(
946 nsecs_t currentTime, ConfigurationChangedEntry* entry);
Jeff Brown65fd2512011-08-18 11:20:58 -0700947 bool dispatchDeviceResetLocked(
948 nsecs_t currentTime, DeviceResetEntry* entry);
Jeff Brownb88102f2010-09-08 11:49:43 -0700949 bool dispatchKeyLocked(
Jeff Brown214eaf42011-05-26 19:17:02 -0700950 nsecs_t currentTime, KeyEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700951 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700952 bool dispatchMotionLocked(
953 nsecs_t currentTime, MotionEntry* entry,
Jeff Browne20c9e02010-10-11 14:20:19 -0700954 DropReason* dropReason, nsecs_t* nextWakeupTime);
Jeff Browne9bb9be2012-02-06 15:47:55 -0800955 void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
956 const Vector<InputTarget>& inputTargets);
Jeff Brown46b9ac02010-04-22 18:58:52 -0700957
Jeff Brownb88102f2010-09-08 11:49:43 -0700958 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
959 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
960
Jeff Browne9bb9be2012-02-06 15:47:55 -0800961 // Keeping track of ANR timeouts.
Jeff Brownb88102f2010-09-08 11:49:43 -0700962 enum InputTargetWaitCause {
963 INPUT_TARGET_WAIT_CAUSE_NONE,
964 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
965 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
966 };
967
968 InputTargetWaitCause mInputTargetWaitCause;
969 nsecs_t mInputTargetWaitStartTime;
970 nsecs_t mInputTargetWaitTimeoutTime;
971 bool mInputTargetWaitTimeoutExpired;
Jeff Brown9302c872011-07-13 22:51:29 -0700972 sp<InputApplicationHandle> mInputTargetWaitApplicationHandle;
Jeff Brownb88102f2010-09-08 11:49:43 -0700973
Jeff Browna032cc02011-03-07 16:56:21 -0800974 // Contains the last window which received a hover event.
Jeff Brown9302c872011-07-13 22:51:29 -0700975 sp<InputWindowHandle> mLastHoverWindowHandle;
Jeff Browna032cc02011-03-07 16:56:21 -0800976
Jeff Brownb88102f2010-09-08 11:49:43 -0700977 // Finding targets for input events.
Jeff Brownb88102f2010-09-08 11:49:43 -0700978 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
Jeff Brown9302c872011-07-13 22:51:29 -0700979 const sp<InputApplicationHandle>& applicationHandle,
980 const sp<InputWindowHandle>& windowHandle,
Jeff Brownb88102f2010-09-08 11:49:43 -0700981 nsecs_t* nextWakeupTime);
Jeff Brown519e0242010-09-15 15:18:56 -0700982 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
983 const sp<InputChannel>& inputChannel);
984 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
Jeff Brownb88102f2010-09-08 11:49:43 -0700985 void resetANRTimeoutsLocked();
986
Jeff Brown01ce2e92010-09-26 22:20:12 -0700987 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
Jeff Browne9bb9be2012-02-06 15:47:55 -0800988 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime);
Jeff Brown01ce2e92010-09-26 22:20:12 -0700989 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
Jeff Browne9bb9be2012-02-06 15:47:55 -0800990 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
991 bool* outConflictingPointerActions);
Jeff Brownb88102f2010-09-08 11:49:43 -0700992
Jeff Brown9302c872011-07-13 22:51:29 -0700993 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
Jeff Browne9bb9be2012-02-06 15:47:55 -0800994 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
995 void addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets);
996
Jeff Browne2fe69e2010-10-18 13:21:23 -0700997 void pokeUserActivityLocked(const EventEntry* eventEntry);
Jeff Brown9302c872011-07-13 22:51:29 -0700998 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
999 const InjectionState* injectionState);
1000 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1001 int32_t x, int32_t y) const;
Jeff Brownd1c48a02012-02-06 19:12:47 -08001002 bool isWindowReadyForMoreInputLocked(nsecs_t currentTime,
Jeff Brown0952c302012-02-13 13:48:59 -08001003 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry);
Jeff Brown9302c872011-07-13 22:51:29 -07001004 String8 getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
1005 const sp<InputWindowHandle>& windowHandle);
Jeff Brownb88102f2010-09-08 11:49:43 -07001006
Jeff Brown46b9ac02010-04-22 18:58:52 -07001007 // Manage the dispatch cycle for a single connection.
Jeff Brown7fbdc842010-06-17 20:52:56 -07001008 // These methods are deliberately not Interruptible because doing all of the work
1009 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1010 // If needed, the methods post commands to run later once the critical bits are done.
1011 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown3241b6b2012-02-03 15:08:02 -08001012 EventEntry* eventEntry, const InputTarget* inputTarget);
Jeff Brownc0cb3dc2012-01-12 18:30:12 -08001013 void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown3241b6b2012-02-03 15:08:02 -08001014 EventEntry* eventEntry, const InputTarget* inputTarget);
Jeff Browna032cc02011-03-07 16:56:21 -08001015 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
Jeff Brown3241b6b2012-02-03 15:08:02 -08001016 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
Jeff Brown519e0242010-09-15 15:18:56 -07001017 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown3915bb82010-11-05 15:02:16 -07001018 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
Jeff Brown072ec962012-02-07 14:46:57 -08001019 uint32_t seq, bool handled);
Jeff Browncc4f7db2011-08-30 20:34:48 -07001020 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1021 bool notify);
Jeff Brownd1c48a02012-02-06 19:12:47 -08001022 void drainDispatchQueueLocked(Queue<DispatchEntry>* queue);
1023 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
Jeff Browncbee6d62012-02-03 20:11:27 -08001024 static int handleReceiveCallback(int fd, int events, void* data);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001025
Jeff Brownb6997262010-10-08 22:31:17 -07001026 void synthesizeCancelationEventsForAllConnectionsLocked(
Jeff Brownda3d5a92011-03-29 15:11:34 -07001027 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001028 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001029 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001030 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
Jeff Brownda3d5a92011-03-29 15:11:34 -07001031 const CancelationOptions& options);
Jeff Brownb6997262010-10-08 22:31:17 -07001032
Jeff Brown01ce2e92010-09-26 22:20:12 -07001033 // Splitting motion events across windows.
1034 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1035
Jeff Brown120a4592010-10-27 18:43:51 -07001036 // Reset and drop everything the dispatcher is doing.
1037 void resetAndDropEverythingLocked(const char* reason);
1038
Jeff Brownb88102f2010-09-08 11:49:43 -07001039 // Dump state.
1040 void dumpDispatchStateLocked(String8& dump);
1041 void logDispatchStateLocked();
1042
Jeff Browncc4f7db2011-08-30 20:34:48 -07001043 // Registration.
1044 void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel);
1045 status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify);
1046
Jeff Brown46b9ac02010-04-22 18:58:52 -07001047 // Add or remove a connection to the mActiveConnections vector.
1048 void activateConnectionLocked(Connection* connection);
1049 void deactivateConnectionLocked(Connection* connection);
1050
1051 // Interesting events that we might like to log or tell the framework about.
Jeff Brown9c3cda02010-06-15 01:31:58 -07001052 void onDispatchCycleFinishedLocked(
Jeff Brown072ec962012-02-07 14:46:57 -08001053 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001054 void onDispatchCycleBrokenLocked(
Jeff Brown7fbdc842010-06-17 20:52:56 -07001055 nsecs_t currentTime, const sp<Connection>& connection);
Jeff Brown519e0242010-09-15 15:18:56 -07001056 void onANRLocked(
Jeff Brown9302c872011-07-13 22:51:29 -07001057 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1058 const sp<InputWindowHandle>& windowHandle,
Jeff Brown519e0242010-09-15 15:18:56 -07001059 nsecs_t eventTime, nsecs_t waitStartTime);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001060
Jeff Brown7fbdc842010-06-17 20:52:56 -07001061 // Outbound policy interactions.
Jeff Brownb88102f2010-09-08 11:49:43 -07001062 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
Jeff Brown9c3cda02010-06-15 01:31:58 -07001063 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown519e0242010-09-15 15:18:56 -07001064 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownb88102f2010-09-08 11:49:43 -07001065 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001066 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
Jeff Brownfe9f8ab2011-05-06 18:20:01 -07001067 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1068 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1069 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1070 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
Jeff Brownb88102f2010-09-08 11:49:43 -07001071 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
Jeff Brown3915bb82010-11-05 15:02:16 -07001072 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
Jeff Brown519e0242010-09-15 15:18:56 -07001073
1074 // Statistics gathering.
1075 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1076 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
Jeff Brown481c1572012-03-09 14:41:15 -08001077 void traceInboundQueueLengthLocked();
1078 void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
1079 void traceWaitQueueLengthLocked(const sp<Connection>& connection);
Jeff Brown46b9ac02010-04-22 18:58:52 -07001080};
1081
1082/* Enqueues and dispatches input events, endlessly. */
1083class InputDispatcherThread : public Thread {
1084public:
1085 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1086 ~InputDispatcherThread();
1087
1088private:
1089 virtual bool threadLoop();
1090
1091 sp<InputDispatcherInterface> mDispatcher;
1092};
1093
1094} // namespace android
1095
Jeff Brownb88102f2010-09-08 11:49:43 -07001096#endif // _UI_INPUT_DISPATCHER_H