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Romain Guy694b5192010-07-21 21:33:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_FONT_RENDERER_H
18#define ANDROID_HWUI_FONT_RENDERER_H
Romain Guy694b5192010-07-21 21:33:20 -070019
Romain Guy694b5192010-07-21 21:33:20 -070020#include <utils/Vector.h>
Romain Guy694b5192010-07-21 21:33:20 -070021
Romain Guy694b5192010-07-21 21:33:20 -070022#include <SkPaint.h>
23
24#include <GLES2/gl2.h>
25
Romain Guy9f5dab32012-09-04 12:55:44 -070026#include "font/FontUtil.h"
27#include "font/CacheTexture.h"
28#include "font/CachedGlyphInfo.h"
29#include "font/Font.h"
Romain Guy51769a62010-07-23 00:28:00 -070030#include "Properties.h"
Romain Guy09147fb2010-07-22 13:08:20 -070031
Romain Guy694b5192010-07-21 21:33:20 -070032namespace android {
33namespace uirenderer {
34
Romain Guy726aeba2011-06-01 14:52:00 -070035///////////////////////////////////////////////////////////////////////////////
Romain Guy726aeba2011-06-01 14:52:00 -070036// Renderer
37///////////////////////////////////////////////////////////////////////////////
38
Romain Guy694b5192010-07-21 21:33:20 -070039class FontRenderer {
40public:
41 FontRenderer();
42 ~FontRenderer();
43
Chet Haase9a824562011-12-16 15:44:59 -080044 void flushLargeCaches();
Romain Guy694b5192010-07-21 21:33:20 -070045
Romain Guyb45c0c92010-08-26 20:35:23 -070046 void setGammaTable(const uint8_t* gammaTable) {
47 mGammaTable = gammaTable;
48 }
49
Alex Sakhartchouk65ef9092010-07-26 11:09:33 -070050 void setFont(SkPaint* paint, uint32_t fontId, float fontSize);
Chet Haasee816bae2012-08-09 13:39:02 -070051
52 void precache(SkPaint* paint, const char* text, int numGlyphs);
53
Romain Guy671d6cf2012-01-18 12:39:17 -080054 // bounds is an out parameter
Romain Guy5b3b3522010-10-27 18:57:51 -070055 bool renderText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
56 uint32_t len, int numGlyphs, int x, int y, Rect* bounds);
Romain Guy671d6cf2012-01-18 12:39:17 -080057 // bounds is an out parameter
58 bool renderPosText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
59 uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds);
Romain Guy97771732012-02-28 18:17:02 -080060 // bounds is an out parameter
61 bool renderTextOnPath(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
62 uint32_t len, int numGlyphs, SkPath* path, float hOffset, float vOffset, Rect* bounds);
Romain Guy694b5192010-07-21 21:33:20 -070063
Alex Sakhartchoukf18136c2010-08-06 14:49:04 -070064 struct DropShadow {
Romain Guy1e45aae2010-08-13 19:39:53 -070065 DropShadow() { };
66
67 DropShadow(const DropShadow& dropShadow):
68 width(dropShadow.width), height(dropShadow.height),
69 image(dropShadow.image), penX(dropShadow.penX),
70 penY(dropShadow.penY) {
71 }
72
Alex Sakhartchoukf18136c2010-08-06 14:49:04 -070073 uint32_t width;
74 uint32_t height;
75 uint8_t* image;
76 int32_t penX;
77 int32_t penY;
78 };
79
80 // After renderDropShadow returns, the called owns the memory in DropShadow.image
81 // and is responsible for releasing it when it's done with it
82 DropShadow renderDropShadow(SkPaint* paint, const char *text, uint32_t startIndex,
Raph Levien416a8472012-07-19 22:48:17 -070083 uint32_t len, int numGlyphs, uint32_t radius, const float* positions);
Alex Sakhartchoukf18136c2010-08-06 14:49:04 -070084
Romain Guye8cb9c142010-10-04 14:14:11 -070085 GLuint getTexture(bool linearFiltering = false) {
Romain Guy694b5192010-07-21 21:33:20 -070086 checkInit();
Romain Guyae91c4c2012-05-14 14:00:27 -070087
Chet Haase2a47c142011-12-14 15:22:56 -080088 if (linearFiltering != mCurrentCacheTexture->mLinearFiltering) {
89 mCurrentCacheTexture->mLinearFiltering = linearFiltering;
Romain Guye8cb9c142010-10-04 14:14:11 -070090 mLinearFiltering = linearFiltering;
91 const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
92
Chet Haase7de0cb12011-12-05 16:35:38 -080093 glBindTexture(GL_TEXTURE_2D, mCurrentCacheTexture->mTextureId);
Romain Guye8cb9c142010-10-04 14:14:11 -070094 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
95 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
96 }
Romain Guyae91c4c2012-05-14 14:00:27 -070097
Chet Haase7de0cb12011-12-05 16:35:38 -080098 return mCurrentCacheTexture->mTextureId;
Romain Guy694b5192010-07-21 21:33:20 -070099 }
100
Chet Haase7de0cb12011-12-05 16:35:38 -0800101 uint32_t getCacheSize() const {
102 uint32_t size = 0;
Chet Haase378e9192012-08-15 15:54:54 -0700103 for (uint32_t i = 0; i < mCacheTextures.size(); i++) {
104 CacheTexture* cacheTexture = mCacheTextures[i];
105 if (cacheTexture != NULL && cacheTexture->mTexture != NULL) {
106 size += cacheTexture->mWidth * cacheTexture->mHeight;
107 }
Chet Haase7de0cb12011-12-05 16:35:38 -0800108 }
109 return size;
Romain Guyc15008e2010-11-10 11:59:15 -0800110 }
111
Romain Guy9b1204b2012-09-04 15:22:57 -0700112private:
Romain Guy694b5192010-07-21 21:33:20 -0700113 friend class Font;
114
Romain Guyb45c0c92010-08-26 20:35:23 -0700115 const uint8_t* mGammaTable;
116
Chet Haase2a47c142011-12-14 15:22:56 -0800117 void allocateTextureMemory(CacheTexture* cacheTexture);
Chet Haase9a824562011-12-16 15:44:59 -0800118 void deallocateTextureMemory(CacheTexture* cacheTexture);
Chet Haase7de0cb12011-12-05 16:35:38 -0800119 void initTextTexture();
Romain Guy97771732012-02-28 18:17:02 -0800120 CacheTexture* createCacheTexture(int width, int height, bool allocate);
Chet Haase7de0cb12011-12-05 16:35:38 -0800121 void cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyph,
Chet Haasef942cf12012-08-30 09:06:46 -0700122 uint32_t *retOriginX, uint32_t *retOriginY, bool precaching);
Chet Haase378e9192012-08-15 15:54:54 -0700123 CacheTexture* cacheBitmapInTexture(const SkGlyph& glyph, uint32_t* startX, uint32_t* startY);
Romain Guy694b5192010-07-21 21:33:20 -0700124
125 void flushAllAndInvalidate();
126 void initVertexArrayBuffers();
127
128 void checkInit();
Romain Guy671d6cf2012-01-18 12:39:17 -0800129 void initRender(const Rect* clip, Rect* bounds);
130 void finishRender();
Romain Guy694b5192010-07-21 21:33:20 -0700131
132 void issueDrawCommand();
Romain Guy97771732012-02-28 18:17:02 -0800133 void appendMeshQuadNoClip(float x1, float y1, float u1, float v1,
134 float x2, float y2, float u2, float v2,
135 float x3, float y3, float u3, float v3,
136 float x4, float y4, float u4, float v4, CacheTexture* texture);
Romain Guyd71dd362011-12-12 19:03:35 -0800137 void appendMeshQuad(float x1, float y1, float u1, float v1,
138 float x2, float y2, float u2, float v2,
139 float x3, float y3, float u3, float v3,
Chet Haase7de0cb12011-12-05 16:35:38 -0800140 float x4, float y4, float u4, float v4, CacheTexture* texture);
Romain Guy97771732012-02-28 18:17:02 -0800141 void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
142 float x2, float y2, float u2, float v2,
143 float x3, float y3, float u3, float v3,
144 float x4, float y4, float u4, float v4, CacheTexture* texture);
Romain Guy694b5192010-07-21 21:33:20 -0700145
Romain Guy9b1204b2012-09-04 15:22:57 -0700146 void removeFont(const Font* font);
147
148 void checkTextureUpdate();
149
150 void setTextureDirty() {
151 mUploadTexture = true;
152 }
153
Chet Haase7de0cb12011-12-05 16:35:38 -0800154 uint32_t mSmallCacheWidth;
155 uint32_t mSmallCacheHeight;
Chet Haaseeb32a492012-08-31 13:54:03 -0700156 uint32_t mLargeCacheWidth;
157 uint32_t mLargeCacheHeight;
Romain Guy694b5192010-07-21 21:33:20 -0700158
Chet Haase378e9192012-08-15 15:54:54 -0700159 Vector<CacheTexture*> mCacheTextures;
Romain Guy694b5192010-07-21 21:33:20 -0700160
Romain Guy09147fb2010-07-22 13:08:20 -0700161 Font* mCurrentFont;
Romain Guy694b5192010-07-21 21:33:20 -0700162 Vector<Font*> mActiveFonts;
163
Chet Haase7de0cb12011-12-05 16:35:38 -0800164 CacheTexture* mCurrentCacheTexture;
165 CacheTexture* mLastCacheTexture;
Chet Haase7de0cb12011-12-05 16:35:38 -0800166
Romain Guy694b5192010-07-21 21:33:20 -0700167 bool mUploadTexture;
168
169 // Pointer to vertex data to speed up frame to frame work
Romain Guy9b1204b2012-09-04 15:22:57 -0700170 float* mTextMesh;
Romain Guy694b5192010-07-21 21:33:20 -0700171 uint32_t mCurrentQuadIndex;
172 uint32_t mMaxNumberOfQuads;
173
174 uint32_t mIndexBufferID;
175
Romain Guy09147fb2010-07-22 13:08:20 -0700176 const Rect* mClip;
Romain Guy5b3b3522010-10-27 18:57:51 -0700177 Rect* mBounds;
178 bool mDrawn;
Romain Guy09147fb2010-07-22 13:08:20 -0700179
Romain Guy694b5192010-07-21 21:33:20 -0700180 bool mInitialized;
Alex Sakhartchouk89a524a2010-08-02 17:52:30 -0700181
Romain Guye8cb9c142010-10-04 14:14:11 -0700182 bool mLinearFiltering;
183
Romain Guy9b1204b2012-09-04 15:22:57 -0700184 /** We should consider multi-threading this code or using Renderscript **/
185 static void computeGaussianWeights(float* weights, int32_t radius);
186 static void horizontalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
Romain Guy1e45aae2010-08-13 19:39:53 -0700187 int32_t width, int32_t height);
Romain Guy9b1204b2012-09-04 15:22:57 -0700188 static void verticalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
Romain Guy1e45aae2010-08-13 19:39:53 -0700189 int32_t width, int32_t height);
Romain Guy9b1204b2012-09-04 15:22:57 -0700190 static void blurImage(uint8_t* image, int32_t width, int32_t height, int32_t radius);
Romain Guy694b5192010-07-21 21:33:20 -0700191};
192
193}; // namespace uirenderer
194}; // namespace android
195
Romain Guy5b3b3522010-10-27 18:57:51 -0700196#endif // ANDROID_HWUI_FONT_RENDERER_H