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Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
20#include <input/Input.h>
Robert Carr3720ed02018-08-08 16:08:27 -070021#include <input/InputApplication.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080022#include <input/InputTransport.h>
Robert Carr3720ed02018-08-08 16:08:27 -070023#include <input/InputWindow.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080024#include <utils/KeyedVector.h>
25#include <utils/Vector.h>
26#include <utils/threads.h>
27#include <utils/Timers.h>
28#include <utils/RefBase.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080029#include <utils/Looper.h>
30#include <utils/BitSet.h>
31#include <cutils/atomic.h>
Robert Carr5c8a0262018-10-03 16:30:44 -070032#include <unordered_map>
Michael Wrightd02c5b62014-02-10 15:10:22 -080033
34#include <stddef.h>
35#include <unistd.h>
36#include <limits.h>
Arthur Hungb92218b2018-08-14 12:00:21 +080037#include <unordered_map>
Michael Wrightd02c5b62014-02-10 15:10:22 -080038
Michael Wrightd02c5b62014-02-10 15:10:22 -080039#include "InputListener.h"
Prabir Pradhanf93562f2018-11-29 12:13:37 -080040#include "InputReporter.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080041
42
43namespace android {
44
45/*
46 * Constants used to report the outcome of input event injection.
47 */
48enum {
49 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
50 INPUT_EVENT_INJECTION_PENDING = -1,
51
52 /* Injection succeeded. */
53 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
54
55 /* Injection failed because the injector did not have permission to inject
56 * into the application with input focus. */
57 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
58
59 /* Injection failed because there were no available input targets. */
60 INPUT_EVENT_INJECTION_FAILED = 2,
61
62 /* Injection failed due to a timeout. */
63 INPUT_EVENT_INJECTION_TIMED_OUT = 3
64};
65
66/*
67 * Constants used to determine the input event injection synchronization mode.
68 */
69enum {
70 /* Injection is asynchronous and is assumed always to be successful. */
71 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
72
73 /* Waits for previous events to be dispatched so that the input dispatcher can determine
74 * whether input event injection willbe permitted based on the current input focus.
75 * Does not wait for the input event to finish processing. */
76 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
77
78 /* Waits for the input event to be completely processed. */
79 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
80};
81
82
83/*
84 * An input target specifies how an input event is to be dispatched to a particular window
85 * including the window's input channel, control flags, a timeout, and an X / Y offset to
86 * be added to input event coordinates to compensate for the absolute position of the
87 * window area.
88 */
89struct InputTarget {
90 enum {
91 /* This flag indicates that the event is being delivered to a foreground application. */
92 FLAG_FOREGROUND = 1 << 0,
93
Michael Wrightcdcd8f22016-03-22 16:52:13 -070094 /* This flag indicates that the MotionEvent falls within the area of the target
Michael Wrightd02c5b62014-02-10 15:10:22 -080095 * obscured by another visible window above it. The motion event should be
96 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
97 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
98
99 /* This flag indicates that a motion event is being split across multiple windows. */
100 FLAG_SPLIT = 1 << 2,
101
102 /* This flag indicates that the pointer coordinates dispatched to the application
103 * will be zeroed out to avoid revealing information to an application. This is
104 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
105 * the same UID from watching all touches. */
106 FLAG_ZERO_COORDS = 1 << 3,
107
108 /* This flag indicates that the event should be sent as is.
109 * Should always be set unless the event is to be transmuted. */
110 FLAG_DISPATCH_AS_IS = 1 << 8,
111
112 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
113 * of the area of this target and so should instead be delivered as an
114 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
115 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
116
117 /* This flag indicates that a hover sequence is starting in the given window.
118 * The event is transmuted into ACTION_HOVER_ENTER. */
119 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
120
121 /* This flag indicates that a hover event happened outside of a window which handled
122 * previous hover events, signifying the end of the current hover sequence for that
123 * window.
124 * The event is transmuted into ACTION_HOVER_ENTER. */
125 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
126
127 /* This flag indicates that the event should be canceled.
128 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
129 * outside of a window. */
130 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
131
132 /* This flag indicates that the event should be dispatched as an initial down.
133 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
134 * into a new window. */
135 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
136
137 /* Mask for all dispatch modes. */
138 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
139 | FLAG_DISPATCH_AS_OUTSIDE
140 | FLAG_DISPATCH_AS_HOVER_ENTER
141 | FLAG_DISPATCH_AS_HOVER_EXIT
142 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
143 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Michael Wrightcdcd8f22016-03-22 16:52:13 -0700144
145 /* This flag indicates that the target of a MotionEvent is partly or wholly
146 * obscured by another visible window above it. The motion event should be
147 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
148 FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
149
Michael Wrightd02c5b62014-02-10 15:10:22 -0800150 };
151
152 // The input channel to be targeted.
153 sp<InputChannel> inputChannel;
154
155 // Flags for the input target.
156 int32_t flags;
157
158 // The x and y offset to add to a MotionEvent as it is delivered.
159 // (ignored for KeyEvents)
160 float xOffset, yOffset;
161
162 // Scaling factor to apply to MotionEvent as it is delivered.
163 // (ignored for KeyEvents)
Robert Carre07e1032018-11-26 12:55:53 -0800164 float globalScaleFactor;
165 float windowXScale = 1.0f;
166 float windowYScale = 1.0f;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800167
168 // The subset of pointer ids to include in motion events dispatched to this input target
169 // if FLAG_SPLIT is set.
170 BitSet32 pointerIds;
171};
172
173
174/*
175 * Input dispatcher configuration.
176 *
177 * Specifies various options that modify the behavior of the input dispatcher.
178 * The values provided here are merely defaults. The actual values will come from ViewConfiguration
179 * and are passed into the dispatcher during initialization.
180 */
181struct InputDispatcherConfiguration {
182 // The key repeat initial timeout.
183 nsecs_t keyRepeatTimeout;
184
185 // The key repeat inter-key delay.
186 nsecs_t keyRepeatDelay;
187
188 InputDispatcherConfiguration() :
189 keyRepeatTimeout(500 * 1000000LL),
190 keyRepeatDelay(50 * 1000000LL) { }
191};
192
193
194/*
195 * Input dispatcher policy interface.
196 *
197 * The input reader policy is used by the input reader to interact with the Window Manager
198 * and other system components.
199 *
200 * The actual implementation is partially supported by callbacks into the DVM
201 * via JNI. This interface is also mocked in the unit tests.
202 */
203class InputDispatcherPolicyInterface : public virtual RefBase {
204protected:
205 InputDispatcherPolicyInterface() { }
206 virtual ~InputDispatcherPolicyInterface() { }
207
208public:
209 /* Notifies the system that a configuration change has occurred. */
210 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
211
212 /* Notifies the system that an application is not responding.
213 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
214 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Robert Carr803535b2018-08-02 16:38:15 -0700215 const sp<IBinder>& token,
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800216 const std::string& reason) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800217
218 /* Notifies the system that an input channel is unrecoverably broken. */
Robert Carr803535b2018-08-02 16:38:15 -0700219 virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0;
chaviw0c06c6e2019-01-09 13:27:07 -0800220 virtual void notifyFocusChanged(const sp<IBinder>& oldToken, const sp<IBinder>& newToken) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800221
222 /* Gets the input dispatcher configuration. */
223 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
224
Michael Wrightd02c5b62014-02-10 15:10:22 -0800225 /* Filters an input event.
226 * Return true to dispatch the event unmodified, false to consume the event.
227 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
228 * to injectInputEvent.
229 */
230 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
231
232 /* Intercepts a key event immediately before queueing it.
233 * The policy can use this method as an opportunity to perform power management functions
234 * and early event preprocessing such as updating policy flags.
235 *
236 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
237 * should be dispatched to applications.
238 */
239 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
240
241 /* Intercepts a touch, trackball or other motion event before queueing it.
242 * The policy can use this method as an opportunity to perform power management functions
243 * and early event preprocessing such as updating policy flags.
244 *
245 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
246 * should be dispatched to applications.
247 */
248 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
249
250 /* Allows the policy a chance to intercept a key before dispatching. */
Robert Carr803535b2018-08-02 16:38:15 -0700251 virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800252 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
253
254 /* Allows the policy a chance to perform default processing for an unhandled key.
255 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Robert Carr803535b2018-08-02 16:38:15 -0700256 virtual bool dispatchUnhandledKey(const sp<IBinder>& token,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800257 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
258
259 /* Notifies the policy about switch events.
260 */
261 virtual void notifySwitch(nsecs_t when,
262 uint32_t switchValues, uint32_t switchMask, uint32_t policyFlags) = 0;
263
264 /* Poke user activity for an event dispatched to a window. */
265 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
266
267 /* Checks whether a given application pid/uid has permission to inject input events
268 * into other applications.
269 *
270 * This method is special in that its implementation promises to be non-reentrant and
271 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
272 */
273 virtual bool checkInjectEventsPermissionNonReentrant(
274 int32_t injectorPid, int32_t injectorUid) = 0;
275};
276
277
278/* Notifies the system about input events generated by the input reader.
279 * The dispatcher is expected to be mostly asynchronous. */
280class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
281protected:
282 InputDispatcherInterface() { }
283 virtual ~InputDispatcherInterface() { }
284
285public:
286 /* Dumps the state of the input dispatcher.
287 *
288 * This method may be called on any thread (usually by the input manager). */
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800289 virtual void dump(std::string& dump) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800290
291 /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
292 virtual void monitor() = 0;
293
294 /* Runs a single iteration of the dispatch loop.
295 * Nominally processes one queued event, a timeout, or a response from an input consumer.
296 *
297 * This method should only be called on the input dispatcher thread.
298 */
299 virtual void dispatchOnce() = 0;
300
301 /* Injects an input event and optionally waits for sync.
302 * The synchronization mode determines whether the method blocks while waiting for
303 * input injection to proceed.
304 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
305 *
306 * This method may be called on any thread (usually by the input manager).
307 */
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800308 virtual int32_t injectInputEvent(const InputEvent* event,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800309 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
310 uint32_t policyFlags) = 0;
311
312 /* Sets the list of input windows.
313 *
314 * This method may be called on any thread (usually by the input manager).
315 */
Arthur Hungb92218b2018-08-14 12:00:21 +0800316 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles,
317 int32_t displayId) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800318
Tiger Huang721e26f2018-07-24 22:26:19 +0800319 /* Sets the focused application on the given display.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800320 *
321 * This method may be called on any thread (usually by the input manager).
322 */
323 virtual void setFocusedApplication(
Tiger Huang721e26f2018-07-24 22:26:19 +0800324 int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
325
326 /* Sets the focused display.
327 *
328 * This method may be called on any thread (usually by the input manager).
329 */
330 virtual void setFocusedDisplay(int32_t displayId) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800331
332 /* Sets the input dispatching mode.
333 *
334 * This method may be called on any thread (usually by the input manager).
335 */
336 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
337
338 /* Sets whether input event filtering is enabled.
339 * When enabled, incoming input events are sent to the policy's filterInputEvent
340 * method instead of being dispatched. The filter is expected to use
341 * injectInputEvent to inject the events it would like to have dispatched.
342 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
343 */
344 virtual void setInputFilterEnabled(bool enabled) = 0;
345
346 /* Transfers touch focus from the window associated with one channel to the
347 * window associated with the other channel.
348 *
349 * Returns true on success. False if the window did not actually have touch focus.
350 */
351 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
352 const sp<InputChannel>& toChannel) = 0;
353
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800354 /* Registers input channels that may be used as targets for input events.
355 * If inputWindowHandle is null, and displayId is not ADISPLAY_ID_NONE,
356 * the channel will receive a copy of all input events form the specific displayId.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800357 *
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800358 * This method may be called on any thread (usually by the input manager).
Michael Wrightd02c5b62014-02-10 15:10:22 -0800359 */
Robert Carr803535b2018-08-02 16:38:15 -0700360 virtual status_t registerInputChannel(
361 const sp<InputChannel>& inputChannel, int32_t displayId) = 0;
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800362
363 /* Unregister input channels that will no longer receive input events.
364 *
365 * This method may be called on any thread (usually by the input manager).
366 */
Michael Wrightd02c5b62014-02-10 15:10:22 -0800367 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
368};
369
370/* Dispatches events to input targets. Some functions of the input dispatcher, such as
371 * identifying input targets, are controlled by a separate policy object.
372 *
373 * IMPORTANT INVARIANT:
374 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
375 * the input dispatcher never calls into the policy while holding its internal locks.
376 * The implementation is also carefully designed to recover from scenarios such as an
377 * input channel becoming unregistered while identifying input targets or processing timeouts.
378 *
379 * Methods marked 'Locked' must be called with the lock acquired.
380 *
381 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
382 * may during the course of their execution release the lock, call into the policy, and
383 * then reacquire the lock. The caller is responsible for recovering gracefully.
384 *
385 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
386 */
387class InputDispatcher : public InputDispatcherInterface {
388protected:
389 virtual ~InputDispatcher();
390
391public:
392 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
393
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800394 virtual void dump(std::string& dump);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800395 virtual void monitor();
396
397 virtual void dispatchOnce();
398
399 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
400 virtual void notifyKey(const NotifyKeyArgs* args);
401 virtual void notifyMotion(const NotifyMotionArgs* args);
402 virtual void notifySwitch(const NotifySwitchArgs* args);
403 virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
404
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800405 virtual int32_t injectInputEvent(const InputEvent* event,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800406 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
407 uint32_t policyFlags);
408
Arthur Hungb92218b2018-08-14 12:00:21 +0800409 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles,
410 int32_t displayId);
Tiger Huang721e26f2018-07-24 22:26:19 +0800411 virtual void setFocusedApplication(int32_t displayId,
412 const sp<InputApplicationHandle>& inputApplicationHandle);
413 virtual void setFocusedDisplay(int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800414 virtual void setInputDispatchMode(bool enabled, bool frozen);
415 virtual void setInputFilterEnabled(bool enabled);
416
417 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
418 const sp<InputChannel>& toChannel);
419
420 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
Robert Carr803535b2018-08-02 16:38:15 -0700421 int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800422 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
423
424private:
425 template <typename T>
426 struct Link {
427 T* next;
428 T* prev;
429
430 protected:
Yi Kong9b14ac62018-07-17 13:48:38 -0700431 inline Link() : next(nullptr), prev(nullptr) { }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800432 };
433
434 struct InjectionState {
435 mutable int32_t refCount;
436
437 int32_t injectorPid;
438 int32_t injectorUid;
439 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
440 bool injectionIsAsync; // set to true if injection is not waiting for the result
441 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
442
443 InjectionState(int32_t injectorPid, int32_t injectorUid);
444 void release();
445
446 private:
447 ~InjectionState();
448 };
449
450 struct EventEntry : Link<EventEntry> {
451 enum {
452 TYPE_CONFIGURATION_CHANGED,
453 TYPE_DEVICE_RESET,
454 TYPE_KEY,
455 TYPE_MOTION
456 };
457
Prabir Pradhan42611e02018-11-27 14:04:02 -0800458 uint32_t sequenceNum;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800459 mutable int32_t refCount;
460 int32_t type;
461 nsecs_t eventTime;
462 uint32_t policyFlags;
463 InjectionState* injectionState;
464
465 bool dispatchInProgress; // initially false, set to true while dispatching
466
Yi Kong9b14ac62018-07-17 13:48:38 -0700467 inline bool isInjected() const { return injectionState != nullptr; }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800468
469 void release();
470
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800471 virtual void appendDescription(std::string& msg) const = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800472
473 protected:
Prabir Pradhan42611e02018-11-27 14:04:02 -0800474 EventEntry(uint32_t sequenceNum, int32_t type, nsecs_t eventTime, uint32_t policyFlags);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800475 virtual ~EventEntry();
476 void releaseInjectionState();
477 };
478
479 struct ConfigurationChangedEntry : EventEntry {
Prabir Pradhan42611e02018-11-27 14:04:02 -0800480 explicit ConfigurationChangedEntry(uint32_t sequenceNum, nsecs_t eventTime);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800481 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800482
483 protected:
484 virtual ~ConfigurationChangedEntry();
485 };
486
487 struct DeviceResetEntry : EventEntry {
488 int32_t deviceId;
489
Prabir Pradhan42611e02018-11-27 14:04:02 -0800490 DeviceResetEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800491 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800492
493 protected:
494 virtual ~DeviceResetEntry();
495 };
496
497 struct KeyEntry : EventEntry {
498 int32_t deviceId;
499 uint32_t source;
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100500 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800501 int32_t action;
502 int32_t flags;
503 int32_t keyCode;
504 int32_t scanCode;
505 int32_t metaState;
506 int32_t repeatCount;
507 nsecs_t downTime;
508
509 bool syntheticRepeat; // set to true for synthetic key repeats
510
511 enum InterceptKeyResult {
512 INTERCEPT_KEY_RESULT_UNKNOWN,
513 INTERCEPT_KEY_RESULT_SKIP,
514 INTERCEPT_KEY_RESULT_CONTINUE,
515 INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
516 };
517 InterceptKeyResult interceptKeyResult; // set based on the interception result
518 nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
519
Prabir Pradhan42611e02018-11-27 14:04:02 -0800520 KeyEntry(uint32_t sequenceNum, nsecs_t eventTime,
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100521 int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
522 int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800523 int32_t repeatCount, nsecs_t downTime);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800524 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800525 void recycle();
526
527 protected:
528 virtual ~KeyEntry();
529 };
530
531 struct MotionEntry : EventEntry {
532 nsecs_t eventTime;
533 int32_t deviceId;
534 uint32_t source;
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800535 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800536 int32_t action;
Michael Wright7b159c92015-05-14 14:48:03 +0100537 int32_t actionButton;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800538 int32_t flags;
539 int32_t metaState;
540 int32_t buttonState;
541 int32_t edgeFlags;
542 float xPrecision;
543 float yPrecision;
544 nsecs_t downTime;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800545 uint32_t pointerCount;
546 PointerProperties pointerProperties[MAX_POINTERS];
547 PointerCoords pointerCoords[MAX_POINTERS];
548
Prabir Pradhan42611e02018-11-27 14:04:02 -0800549 MotionEntry(uint32_t sequenceNum, nsecs_t eventTime,
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800550 int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +0100551 int32_t action, int32_t actionButton, int32_t flags,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800552 int32_t metaState, int32_t buttonState, int32_t edgeFlags,
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800553 float xPrecision, float yPrecision, nsecs_t downTime, uint32_t pointerCount,
Jeff Brownf086ddb2014-02-11 14:28:48 -0800554 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
555 float xOffset, float yOffset);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800556 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800557
558 protected:
559 virtual ~MotionEntry();
560 };
561
562 // Tracks the progress of dispatching a particular event to a particular connection.
563 struct DispatchEntry : Link<DispatchEntry> {
564 const uint32_t seq; // unique sequence number, never 0
565
566 EventEntry* eventEntry; // the event to dispatch
567 int32_t targetFlags;
568 float xOffset;
569 float yOffset;
Robert Carre07e1032018-11-26 12:55:53 -0800570 float globalScaleFactor;
571 float windowXScale = 1.0f;
572 float windowYScale = 1.0f;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800573 nsecs_t deliveryTime; // time when the event was actually delivered
574
575 // Set to the resolved action and flags when the event is enqueued.
576 int32_t resolvedAction;
577 int32_t resolvedFlags;
578
579 DispatchEntry(EventEntry* eventEntry,
Robert Carre07e1032018-11-26 12:55:53 -0800580 int32_t targetFlags, float xOffset, float yOffset,
581 float globalScaleFactor, float windowXScale, float windowYScale);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800582 ~DispatchEntry();
583
584 inline bool hasForegroundTarget() const {
585 return targetFlags & InputTarget::FLAG_FOREGROUND;
586 }
587
588 inline bool isSplit() const {
589 return targetFlags & InputTarget::FLAG_SPLIT;
590 }
591
592 private:
593 static volatile int32_t sNextSeqAtomic;
594
595 static uint32_t nextSeq();
596 };
597
598 // A command entry captures state and behavior for an action to be performed in the
599 // dispatch loop after the initial processing has taken place. It is essentially
600 // a kind of continuation used to postpone sensitive policy interactions to a point
601 // in the dispatch loop where it is safe to release the lock (generally after finishing
602 // the critical parts of the dispatch cycle).
603 //
604 // The special thing about commands is that they can voluntarily release and reacquire
605 // the dispatcher lock at will. Initially when the command starts running, the
606 // dispatcher lock is held. However, if the command needs to call into the policy to
607 // do some work, it can release the lock, do the work, then reacquire the lock again
608 // before returning.
609 //
610 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
611 // never calls into the policy while holding its lock.
612 //
613 // Commands are implicitly 'LockedInterruptible'.
614 struct CommandEntry;
615 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
616
617 class Connection;
618 struct CommandEntry : Link<CommandEntry> {
Chih-Hung Hsieh6d2ede12016-09-01 11:28:23 -0700619 explicit CommandEntry(Command command);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800620 ~CommandEntry();
621
622 Command command;
623
624 // parameters for the command (usage varies by command)
625 sp<Connection> connection;
626 nsecs_t eventTime;
627 KeyEntry* keyEntry;
628 sp<InputApplicationHandle> inputApplicationHandle;
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800629 std::string reason;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800630 int32_t userActivityEventType;
631 uint32_t seq;
632 bool handled;
Robert Carr803535b2018-08-02 16:38:15 -0700633 sp<InputChannel> inputChannel;
chaviw0c06c6e2019-01-09 13:27:07 -0800634 sp<IBinder> oldToken;
635 sp<IBinder> newToken;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800636 };
637
638 // Generic queue implementation.
639 template <typename T>
640 struct Queue {
641 T* head;
642 T* tail;
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800643 uint32_t entryCount;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800644
Yi Kong9b14ac62018-07-17 13:48:38 -0700645 inline Queue() : head(nullptr), tail(nullptr), entryCount(0) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800646 }
647
648 inline bool isEmpty() const {
649 return !head;
650 }
651
652 inline void enqueueAtTail(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800653 entryCount++;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800654 entry->prev = tail;
655 if (tail) {
656 tail->next = entry;
657 } else {
658 head = entry;
659 }
Yi Kong9b14ac62018-07-17 13:48:38 -0700660 entry->next = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800661 tail = entry;
662 }
663
664 inline void enqueueAtHead(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800665 entryCount++;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800666 entry->next = head;
667 if (head) {
668 head->prev = entry;
669 } else {
670 tail = entry;
671 }
Yi Kong9b14ac62018-07-17 13:48:38 -0700672 entry->prev = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800673 head = entry;
674 }
675
676 inline void dequeue(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800677 entryCount--;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800678 if (entry->prev) {
679 entry->prev->next = entry->next;
680 } else {
681 head = entry->next;
682 }
683 if (entry->next) {
684 entry->next->prev = entry->prev;
685 } else {
686 tail = entry->prev;
687 }
688 }
689
690 inline T* dequeueAtHead() {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800691 entryCount--;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800692 T* entry = head;
693 head = entry->next;
694 if (head) {
Yi Kong9b14ac62018-07-17 13:48:38 -0700695 head->prev = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800696 } else {
Yi Kong9b14ac62018-07-17 13:48:38 -0700697 tail = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800698 }
699 return entry;
700 }
701
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800702 uint32_t count() const {
703 return entryCount;
704 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800705 };
706
707 /* Specifies which events are to be canceled and why. */
708 struct CancelationOptions {
709 enum Mode {
710 CANCEL_ALL_EVENTS = 0,
711 CANCEL_POINTER_EVENTS = 1,
712 CANCEL_NON_POINTER_EVENTS = 2,
713 CANCEL_FALLBACK_EVENTS = 3,
Tiger Huang721e26f2018-07-24 22:26:19 +0800714
715 /* Cancel events where the display not specified. These events would go to the focused
716 * display. */
717 CANCEL_DISPLAY_UNSPECIFIED_EVENTS = 4,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800718 };
719
720 // The criterion to use to determine which events should be canceled.
721 Mode mode;
722
723 // Descriptive reason for the cancelation.
724 const char* reason;
725
726 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
727 int32_t keyCode;
728
729 // The specific device id of events to cancel, or -1 to cancel events from any device.
730 int32_t deviceId;
731
732 CancelationOptions(Mode mode, const char* reason) :
733 mode(mode), reason(reason), keyCode(-1), deviceId(-1) { }
734 };
735
736 /* Tracks dispatched key and motion event state so that cancelation events can be
737 * synthesized when events are dropped. */
738 class InputState {
739 public:
740 InputState();
741 ~InputState();
742
743 // Returns true if there is no state to be canceled.
744 bool isNeutral() const;
745
746 // Returns true if the specified source is known to have received a hover enter
747 // motion event.
748 bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
749
750 // Records tracking information for a key event that has just been published.
751 // Returns true if the event should be delivered, false if it is inconsistent
752 // and should be skipped.
753 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
754
755 // Records tracking information for a motion event that has just been published.
756 // Returns true if the event should be delivered, false if it is inconsistent
757 // and should be skipped.
758 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
759
760 // Synthesizes cancelation events for the current state and resets the tracked state.
761 void synthesizeCancelationEvents(nsecs_t currentTime,
762 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
763
764 // Clears the current state.
765 void clear();
766
767 // Copies pointer-related parts of the input state to another instance.
768 void copyPointerStateTo(InputState& other) const;
769
770 // Gets the fallback key associated with a keycode.
771 // Returns -1 if none.
772 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
773 int32_t getFallbackKey(int32_t originalKeyCode);
774
775 // Sets the fallback key for a particular keycode.
776 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
777
778 // Removes the fallback key for a particular keycode.
779 void removeFallbackKey(int32_t originalKeyCode);
780
781 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
782 return mFallbackKeys;
783 }
784
785 private:
786 struct KeyMemento {
787 int32_t deviceId;
788 uint32_t source;
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100789 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800790 int32_t keyCode;
791 int32_t scanCode;
792 int32_t metaState;
793 int32_t flags;
794 nsecs_t downTime;
795 uint32_t policyFlags;
796 };
797
798 struct MotionMemento {
799 int32_t deviceId;
800 uint32_t source;
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800801 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800802 int32_t flags;
803 float xPrecision;
804 float yPrecision;
805 nsecs_t downTime;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800806 uint32_t pointerCount;
807 PointerProperties pointerProperties[MAX_POINTERS];
808 PointerCoords pointerCoords[MAX_POINTERS];
809 bool hovering;
810 uint32_t policyFlags;
811
812 void setPointers(const MotionEntry* entry);
813 };
814
815 Vector<KeyMemento> mKeyMementos;
816 Vector<MotionMemento> mMotionMementos;
817 KeyedVector<int32_t, int32_t> mFallbackKeys;
818
819 ssize_t findKeyMemento(const KeyEntry* entry) const;
820 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
821
822 void addKeyMemento(const KeyEntry* entry, int32_t flags);
823 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
824
825 static bool shouldCancelKey(const KeyMemento& memento,
826 const CancelationOptions& options);
827 static bool shouldCancelMotion(const MotionMemento& memento,
828 const CancelationOptions& options);
829 };
830
831 /* Manages the dispatch state associated with a single input channel. */
832 class Connection : public RefBase {
833 protected:
834 virtual ~Connection();
835
836 public:
837 enum Status {
838 // Everything is peachy.
839 STATUS_NORMAL,
840 // An unrecoverable communication error has occurred.
841 STATUS_BROKEN,
842 // The input channel has been unregistered.
843 STATUS_ZOMBIE
844 };
845
846 Status status;
847 sp<InputChannel> inputChannel; // never null
Michael Wrightd02c5b62014-02-10 15:10:22 -0800848 bool monitor;
849 InputPublisher inputPublisher;
850 InputState inputState;
851
852 // True if the socket is full and no further events can be published until
853 // the application consumes some of the input.
854 bool inputPublisherBlocked;
855
856 // Queue of events that need to be published to the connection.
857 Queue<DispatchEntry> outboundQueue;
858
859 // Queue of events that have been published to the connection but that have not
860 // yet received a "finished" response from the application.
861 Queue<DispatchEntry> waitQueue;
862
Robert Carr803535b2018-08-02 16:38:15 -0700863 explicit Connection(const sp<InputChannel>& inputChannel, bool monitor);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800864
Siarhei Vishniakou587c3f02018-01-04 11:46:44 -0800865 inline const std::string getInputChannelName() const { return inputChannel->getName(); }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800866
Siarhei Vishniakou587c3f02018-01-04 11:46:44 -0800867 const std::string getWindowName() const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800868 const char* getStatusLabel() const;
869
870 DispatchEntry* findWaitQueueEntry(uint32_t seq);
871 };
872
873 enum DropReason {
874 DROP_REASON_NOT_DROPPED = 0,
875 DROP_REASON_POLICY = 1,
876 DROP_REASON_APP_SWITCH = 2,
877 DROP_REASON_DISABLED = 3,
878 DROP_REASON_BLOCKED = 4,
879 DROP_REASON_STALE = 5,
880 };
881
882 sp<InputDispatcherPolicyInterface> mPolicy;
883 InputDispatcherConfiguration mConfig;
884
885 Mutex mLock;
886
887 Condition mDispatcherIsAliveCondition;
888
889 sp<Looper> mLooper;
890
891 EventEntry* mPendingEvent;
892 Queue<EventEntry> mInboundQueue;
893 Queue<EventEntry> mRecentQueue;
894 Queue<CommandEntry> mCommandQueue;
895
Michael Wright3a981722015-06-10 15:26:13 +0100896 DropReason mLastDropReason;
897
Michael Wrightd02c5b62014-02-10 15:10:22 -0800898 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
899
900 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
901 bool enqueueInboundEventLocked(EventEntry* entry);
902
903 // Cleans up input state when dropping an inbound event.
904 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
905
906 // Adds an event to a queue of recent events for debugging purposes.
907 void addRecentEventLocked(EventEntry* entry);
908
909 // App switch latency optimization.
910 bool mAppSwitchSawKeyDown;
911 nsecs_t mAppSwitchDueTime;
912
913 static bool isAppSwitchKeyCode(int32_t keyCode);
914 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
915 bool isAppSwitchPendingLocked();
916 void resetPendingAppSwitchLocked(bool handled);
917
918 // Stale event latency optimization.
919 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
920
921 // Blocked event latency optimization. Drops old events when the user intends
922 // to transfer focus to a new application.
923 EventEntry* mNextUnblockedEvent;
924
925 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y);
926
927 // All registered connections mapped by channel file descriptor.
928 KeyedVector<int, sp<Connection> > mConnectionsByFd;
929
Robert Carr5c8a0262018-10-03 16:30:44 -0700930 struct IBinderHash {
931 std::size_t operator()(const sp<IBinder>& b) const {
932 return std::hash<IBinder *>{}(b.get());
933 }
934 };
935 std::unordered_map<sp<IBinder>, sp<InputChannel>, IBinderHash> mInputChannelsByToken;
936
Michael Wrightd02c5b62014-02-10 15:10:22 -0800937 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
938
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800939 // Input channels that will receive a copy of all input events sent to the provided display.
940 std::unordered_map<int32_t, Vector<sp<InputChannel>>> mMonitoringChannelsByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800941
942 // Event injection and synchronization.
943 Condition mInjectionResultAvailableCondition;
944 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
945 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
946
947 Condition mInjectionSyncFinishedCondition;
948 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
949 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
950
951 // Key repeat tracking.
952 struct KeyRepeatState {
953 KeyEntry* lastKeyEntry; // or null if no repeat
954 nsecs_t nextRepeatTime;
955 } mKeyRepeatState;
956
957 void resetKeyRepeatLocked();
958 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
959
Michael Wright78f24442014-08-06 15:55:28 -0700960 // Key replacement tracking
961 struct KeyReplacement {
962 int32_t keyCode;
963 int32_t deviceId;
964 bool operator==(const KeyReplacement& rhs) const {
965 return keyCode == rhs.keyCode && deviceId == rhs.deviceId;
966 }
967 bool operator<(const KeyReplacement& rhs) const {
968 return keyCode != rhs.keyCode ? keyCode < rhs.keyCode : deviceId < rhs.deviceId;
969 }
970 };
971 // Maps the key code replaced, device id tuple to the key code it was replaced with
972 KeyedVector<KeyReplacement, int32_t> mReplacedKeys;
Siarhei Vishniakou61fafdd2018-04-13 11:00:58 -0500973 // Process certain Meta + Key combinations
974 void accelerateMetaShortcuts(const int32_t deviceId, const int32_t action,
975 int32_t& keyCode, int32_t& metaState);
Michael Wright78f24442014-08-06 15:55:28 -0700976
Michael Wrightd02c5b62014-02-10 15:10:22 -0800977 // Deferred command processing.
978 bool haveCommandsLocked() const;
979 bool runCommandsLockedInterruptible();
980 CommandEntry* postCommandLocked(Command command);
981
982 // Input filter processing.
983 bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args);
984 bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args);
985
986 // Inbound event processing.
987 void drainInboundQueueLocked();
988 void releasePendingEventLocked();
989 void releaseInboundEventLocked(EventEntry* entry);
990
991 // Dispatch state.
992 bool mDispatchEnabled;
993 bool mDispatchFrozen;
994 bool mInputFilterEnabled;
995
Arthur Hungb92218b2018-08-14 12:00:21 +0800996 std::unordered_map<int32_t, Vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay;
997 // Get window handles by display, return an empty vector if not found.
998 Vector<sp<InputWindowHandle>> getWindowHandlesLocked(int32_t displayId) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800999 sp<InputWindowHandle> getWindowHandleLocked(const sp<InputChannel>& inputChannel) const;
Robert Carr5c8a0262018-10-03 16:30:44 -07001000 sp<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const;
Siarhei Vishniakou9224fba2018-08-13 18:55:08 +00001001 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001002
1003 // Focus tracking for keys, trackball, etc.
Tiger Huang721e26f2018-07-24 22:26:19 +08001004 std::unordered_map<int32_t, sp<InputWindowHandle>> mFocusedWindowHandlesByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001005
1006 // Focus tracking for touch.
1007 struct TouchedWindow {
1008 sp<InputWindowHandle> windowHandle;
1009 int32_t targetFlags;
1010 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
1011 };
1012 struct TouchState {
1013 bool down;
1014 bool split;
1015 int32_t deviceId; // id of the device that is currently down, others are rejected
1016 uint32_t source; // source of the device that is current down, others are rejected
1017 int32_t displayId; // id to the display that currently has a touch, others are rejected
1018 Vector<TouchedWindow> windows;
1019
1020 TouchState();
1021 ~TouchState();
1022 void reset();
1023 void copyFrom(const TouchState& other);
1024 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
1025 int32_t targetFlags, BitSet32 pointerIds);
1026 void removeWindow(const sp<InputWindowHandle>& windowHandle);
Robert Carr803535b2018-08-02 16:38:15 -07001027 void removeWindowByToken(const sp<IBinder>& token);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001028 void filterNonAsIsTouchWindows();
1029 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
1030 bool isSlippery() const;
1031 };
1032
Jeff Brownf086ddb2014-02-11 14:28:48 -08001033 KeyedVector<int32_t, TouchState> mTouchStatesByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001034 TouchState mTempTouchState;
1035
Tiger Huang721e26f2018-07-24 22:26:19 +08001036 // Focused applications.
1037 std::unordered_map<int32_t, sp<InputApplicationHandle>> mFocusedApplicationHandlesByDisplay;
1038
1039 // Top focused display.
1040 int32_t mFocusedDisplayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001041
1042 // Dispatcher state at time of last ANR.
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001043 std::string mLastANRState;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001044
1045 // Dispatch inbound events.
1046 bool dispatchConfigurationChangedLocked(
1047 nsecs_t currentTime, ConfigurationChangedEntry* entry);
1048 bool dispatchDeviceResetLocked(
1049 nsecs_t currentTime, DeviceResetEntry* entry);
1050 bool dispatchKeyLocked(
1051 nsecs_t currentTime, KeyEntry* entry,
1052 DropReason* dropReason, nsecs_t* nextWakeupTime);
1053 bool dispatchMotionLocked(
1054 nsecs_t currentTime, MotionEntry* entry,
1055 DropReason* dropReason, nsecs_t* nextWakeupTime);
1056 void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
1057 const Vector<InputTarget>& inputTargets);
1058
1059 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
1060 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
1061
1062 // Keeping track of ANR timeouts.
1063 enum InputTargetWaitCause {
1064 INPUT_TARGET_WAIT_CAUSE_NONE,
1065 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
1066 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
1067 };
1068
1069 InputTargetWaitCause mInputTargetWaitCause;
1070 nsecs_t mInputTargetWaitStartTime;
1071 nsecs_t mInputTargetWaitTimeoutTime;
1072 bool mInputTargetWaitTimeoutExpired;
Robert Carr740167f2018-10-11 19:03:41 -07001073 sp<IBinder> mInputTargetWaitApplicationToken;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001074
1075 // Contains the last window which received a hover event.
1076 sp<InputWindowHandle> mLastHoverWindowHandle;
1077
1078 // Finding targets for input events.
1079 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
1080 const sp<InputApplicationHandle>& applicationHandle,
1081 const sp<InputWindowHandle>& windowHandle,
1082 nsecs_t* nextWakeupTime, const char* reason);
Robert Carr803535b2018-08-02 16:38:15 -07001083
1084 void removeWindowByTokenLocked(const sp<IBinder>& token);
1085
Michael Wrightd02c5b62014-02-10 15:10:22 -08001086 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1087 const sp<InputChannel>& inputChannel);
1088 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
1089 void resetANRTimeoutsLocked();
1090
Tiger Huang721e26f2018-07-24 22:26:19 +08001091 int32_t getTargetDisplayId(const EventEntry* entry);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001092 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
1093 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime);
1094 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
1095 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1096 bool* outConflictingPointerActions);
1097
1098 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1099 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001100 void addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets, int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001101
1102 void pokeUserActivityLocked(const EventEntry* eventEntry);
1103 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1104 const InjectionState* injectionState);
1105 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1106 int32_t x, int32_t y) const;
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001107 bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const;
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001108 std::string getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
Michael Wrightd02c5b62014-02-10 15:10:22 -08001109 const sp<InputWindowHandle>& windowHandle);
1110
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001111 std::string checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
Jeff Brownffb49772014-10-10 19:01:34 -07001112 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
1113 const char* targetType);
1114
Michael Wrightd02c5b62014-02-10 15:10:22 -08001115 // Manage the dispatch cycle for a single connection.
1116 // These methods are deliberately not Interruptible because doing all of the work
1117 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1118 // If needed, the methods post commands to run later once the critical bits are done.
1119 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1120 EventEntry* eventEntry, const InputTarget* inputTarget);
1121 void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
1122 EventEntry* eventEntry, const InputTarget* inputTarget);
1123 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1124 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
1125 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
1126 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1127 uint32_t seq, bool handled);
1128 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1129 bool notify);
1130 void drainDispatchQueueLocked(Queue<DispatchEntry>* queue);
1131 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
1132 static int handleReceiveCallback(int fd, int events, void* data);
1133
1134 void synthesizeCancelationEventsForAllConnectionsLocked(
1135 const CancelationOptions& options);
Michael Wrightfa13dcf2015-06-12 13:25:11 +01001136 void synthesizeCancelationEventsForMonitorsLocked(const CancelationOptions& options);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001137 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
1138 const CancelationOptions& options);
1139 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
1140 const CancelationOptions& options);
1141
1142 // Splitting motion events across windows.
1143 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1144
1145 // Reset and drop everything the dispatcher is doing.
1146 void resetAndDropEverythingLocked(const char* reason);
1147
1148 // Dump state.
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001149 void dumpDispatchStateLocked(std::string& dump);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001150 void logDispatchStateLocked();
1151
1152 // Registration.
1153 void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel);
1154 status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify);
1155
1156 // Add or remove a connection to the mActiveConnections vector.
1157 void activateConnectionLocked(Connection* connection);
1158 void deactivateConnectionLocked(Connection* connection);
1159
1160 // Interesting events that we might like to log or tell the framework about.
1161 void onDispatchCycleFinishedLocked(
1162 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
1163 void onDispatchCycleBrokenLocked(
1164 nsecs_t currentTime, const sp<Connection>& connection);
chaviw0c06c6e2019-01-09 13:27:07 -08001165 void onFocusChangedLocked(const sp<InputWindowHandle>& oldFocus,
1166 const sp<InputWindowHandle>& newFocus);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001167 void onANRLocked(
1168 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1169 const sp<InputWindowHandle>& windowHandle,
1170 nsecs_t eventTime, nsecs_t waitStartTime, const char* reason);
1171
1172 // Outbound policy interactions.
1173 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
1174 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Robert Carrf759f162018-11-13 12:57:11 -08001175 void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001176 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
1177 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
1178 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
1179 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1180 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1181 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1182 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
1183 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
1184 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
1185
1186 // Statistics gathering.
1187 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1188 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
1189 void traceInboundQueueLengthLocked();
1190 void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
1191 void traceWaitQueueLengthLocked(const sp<Connection>& connection);
Prabir Pradhanf93562f2018-11-29 12:13:37 -08001192
1193 sp<InputReporter> mReporter;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001194};
1195
1196/* Enqueues and dispatches input events, endlessly. */
1197class InputDispatcherThread : public Thread {
1198public:
1199 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1200 ~InputDispatcherThread();
1201
1202private:
1203 virtual bool threadLoop();
1204
1205 sp<InputDispatcherInterface> mDispatcher;
1206};
1207
1208} // namespace android
1209
1210#endif // _UI_INPUT_DISPATCHER_H