blob: 8d43488ebc3c1021c49b014c3f55671188f78bde [file] [log] [blame]
Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "InputDispatcher"
18#define ATRACE_TAG ATRACE_TAG_INPUT
19
20//#define LOG_NDEBUG 0
21
22// Log detailed debug messages about each inbound event notification to the dispatcher.
23#define DEBUG_INBOUND_EVENT_DETAILS 0
24
25// Log detailed debug messages about each outbound event processed by the dispatcher.
26#define DEBUG_OUTBOUND_EVENT_DETAILS 0
27
28// Log debug messages about the dispatch cycle.
29#define DEBUG_DISPATCH_CYCLE 0
30
31// Log debug messages about registrations.
32#define DEBUG_REGISTRATION 0
33
34// Log debug messages about input event injection.
35#define DEBUG_INJECTION 0
36
37// Log debug messages about input focus tracking.
38#define DEBUG_FOCUS 0
39
40// Log debug messages about the app switch latency optimization.
41#define DEBUG_APP_SWITCH 0
42
43// Log debug messages about hover events.
44#define DEBUG_HOVER 0
45
46#include "InputDispatcher.h"
47
Michael Wrightd02c5b62014-02-10 15:10:22 -080048#include <errno.h>
49#include <limits.h>
Mark Salyzyna5e161b2016-09-29 08:08:05 -070050#include <stddef.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080051#include <time.h>
Mark Salyzyna5e161b2016-09-29 08:08:05 -070052#include <unistd.h>
53
54#include <android/log.h>
55#include <utils/Trace.h>
56#include <powermanager/PowerManager.h>
57#include <ui/Region.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080058
59#define INDENT " "
60#define INDENT2 " "
61#define INDENT3 " "
62#define INDENT4 " "
63
64namespace android {
65
66// Default input dispatching timeout if there is no focused application or paused window
67// from which to determine an appropriate dispatching timeout.
68const nsecs_t DEFAULT_INPUT_DISPATCHING_TIMEOUT = 5000 * 1000000LL; // 5 sec
69
70// Amount of time to allow for all pending events to be processed when an app switch
71// key is on the way. This is used to preempt input dispatch and drop input events
72// when an application takes too long to respond and the user has pressed an app switch key.
73const nsecs_t APP_SWITCH_TIMEOUT = 500 * 1000000LL; // 0.5sec
74
75// Amount of time to allow for an event to be dispatched (measured since its eventTime)
76// before considering it stale and dropping it.
77const nsecs_t STALE_EVENT_TIMEOUT = 10000 * 1000000LL; // 10sec
78
79// Amount of time to allow touch events to be streamed out to a connection before requiring
80// that the first event be finished. This value extends the ANR timeout by the specified
81// amount. For example, if streaming is allowed to get ahead by one second relative to the
82// queue of waiting unfinished events, then ANRs will similarly be delayed by one second.
83const nsecs_t STREAM_AHEAD_EVENT_TIMEOUT = 500 * 1000000LL; // 0.5sec
84
85// Log a warning when an event takes longer than this to process, even if an ANR does not occur.
86const nsecs_t SLOW_EVENT_PROCESSING_WARNING_TIMEOUT = 2000 * 1000000LL; // 2sec
87
88// Number of recent events to keep for debugging purposes.
89const size_t RECENT_QUEUE_MAX_SIZE = 10;
90
91static inline nsecs_t now() {
92 return systemTime(SYSTEM_TIME_MONOTONIC);
93}
94
95static inline const char* toString(bool value) {
96 return value ? "true" : "false";
97}
98
99static inline int32_t getMotionEventActionPointerIndex(int32_t action) {
100 return (action & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK)
101 >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
102}
103
104static bool isValidKeyAction(int32_t action) {
105 switch (action) {
106 case AKEY_EVENT_ACTION_DOWN:
107 case AKEY_EVENT_ACTION_UP:
108 return true;
109 default:
110 return false;
111 }
112}
113
114static bool validateKeyEvent(int32_t action) {
115 if (! isValidKeyAction(action)) {
116 ALOGE("Key event has invalid action code 0x%x", action);
117 return false;
118 }
119 return true;
120}
121
Michael Wright7b159c92015-05-14 14:48:03 +0100122static bool isValidMotionAction(int32_t action, int32_t actionButton, int32_t pointerCount) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800123 switch (action & AMOTION_EVENT_ACTION_MASK) {
124 case AMOTION_EVENT_ACTION_DOWN:
125 case AMOTION_EVENT_ACTION_UP:
126 case AMOTION_EVENT_ACTION_CANCEL:
127 case AMOTION_EVENT_ACTION_MOVE:
128 case AMOTION_EVENT_ACTION_OUTSIDE:
129 case AMOTION_EVENT_ACTION_HOVER_ENTER:
130 case AMOTION_EVENT_ACTION_HOVER_MOVE:
131 case AMOTION_EVENT_ACTION_HOVER_EXIT:
132 case AMOTION_EVENT_ACTION_SCROLL:
133 return true;
134 case AMOTION_EVENT_ACTION_POINTER_DOWN:
135 case AMOTION_EVENT_ACTION_POINTER_UP: {
136 int32_t index = getMotionEventActionPointerIndex(action);
Dan Albert1bd2fc02016-02-02 15:11:57 -0800137 return index >= 0 && index < pointerCount;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800138 }
Michael Wright7b159c92015-05-14 14:48:03 +0100139 case AMOTION_EVENT_ACTION_BUTTON_PRESS:
140 case AMOTION_EVENT_ACTION_BUTTON_RELEASE:
141 return actionButton != 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800142 default:
143 return false;
144 }
145}
146
Michael Wright7b159c92015-05-14 14:48:03 +0100147static bool validateMotionEvent(int32_t action, int32_t actionButton, size_t pointerCount,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800148 const PointerProperties* pointerProperties) {
Michael Wright7b159c92015-05-14 14:48:03 +0100149 if (! isValidMotionAction(action, actionButton, pointerCount)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800150 ALOGE("Motion event has invalid action code 0x%x", action);
151 return false;
152 }
153 if (pointerCount < 1 || pointerCount > MAX_POINTERS) {
Narayan Kamath37764c72014-03-27 14:21:09 +0000154 ALOGE("Motion event has invalid pointer count %zu; value must be between 1 and %d.",
Michael Wrightd02c5b62014-02-10 15:10:22 -0800155 pointerCount, MAX_POINTERS);
156 return false;
157 }
158 BitSet32 pointerIdBits;
159 for (size_t i = 0; i < pointerCount; i++) {
160 int32_t id = pointerProperties[i].id;
161 if (id < 0 || id > MAX_POINTER_ID) {
162 ALOGE("Motion event has invalid pointer id %d; value must be between 0 and %d",
163 id, MAX_POINTER_ID);
164 return false;
165 }
166 if (pointerIdBits.hasBit(id)) {
167 ALOGE("Motion event has duplicate pointer id %d", id);
168 return false;
169 }
170 pointerIdBits.markBit(id);
171 }
172 return true;
173}
174
175static bool isMainDisplay(int32_t displayId) {
176 return displayId == ADISPLAY_ID_DEFAULT || displayId == ADISPLAY_ID_NONE;
177}
178
179static void dumpRegion(String8& dump, const Region& region) {
180 if (region.isEmpty()) {
181 dump.append("<empty>");
182 return;
183 }
184
185 bool first = true;
186 Region::const_iterator cur = region.begin();
187 Region::const_iterator const tail = region.end();
188 while (cur != tail) {
189 if (first) {
190 first = false;
191 } else {
192 dump.append("|");
193 }
194 dump.appendFormat("[%d,%d][%d,%d]", cur->left, cur->top, cur->right, cur->bottom);
195 cur++;
196 }
197}
198
199
200// --- InputDispatcher ---
201
202InputDispatcher::InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy) :
203 mPolicy(policy),
Michael Wright3a981722015-06-10 15:26:13 +0100204 mPendingEvent(NULL), mLastDropReason(DROP_REASON_NOT_DROPPED),
205 mAppSwitchSawKeyDown(false), mAppSwitchDueTime(LONG_LONG_MAX),
Michael Wrightd02c5b62014-02-10 15:10:22 -0800206 mNextUnblockedEvent(NULL),
207 mDispatchEnabled(false), mDispatchFrozen(false), mInputFilterEnabled(false),
208 mInputTargetWaitCause(INPUT_TARGET_WAIT_CAUSE_NONE) {
209 mLooper = new Looper(false);
210
211 mKeyRepeatState.lastKeyEntry = NULL;
212
213 policy->getDispatcherConfiguration(&mConfig);
214}
215
216InputDispatcher::~InputDispatcher() {
217 { // acquire lock
218 AutoMutex _l(mLock);
219
220 resetKeyRepeatLocked();
221 releasePendingEventLocked();
222 drainInboundQueueLocked();
223 }
224
225 while (mConnectionsByFd.size() != 0) {
226 unregisterInputChannel(mConnectionsByFd.valueAt(0)->inputChannel);
227 }
228}
229
230void InputDispatcher::dispatchOnce() {
231 nsecs_t nextWakeupTime = LONG_LONG_MAX;
232 { // acquire lock
233 AutoMutex _l(mLock);
234 mDispatcherIsAliveCondition.broadcast();
235
236 // Run a dispatch loop if there are no pending commands.
237 // The dispatch loop might enqueue commands to run afterwards.
238 if (!haveCommandsLocked()) {
239 dispatchOnceInnerLocked(&nextWakeupTime);
240 }
241
242 // Run all pending commands if there are any.
243 // If any commands were run then force the next poll to wake up immediately.
244 if (runCommandsLockedInterruptible()) {
245 nextWakeupTime = LONG_LONG_MIN;
246 }
247 } // release lock
248
249 // Wait for callback or timeout or wake. (make sure we round up, not down)
250 nsecs_t currentTime = now();
251 int timeoutMillis = toMillisecondTimeoutDelay(currentTime, nextWakeupTime);
252 mLooper->pollOnce(timeoutMillis);
253}
254
255void InputDispatcher::dispatchOnceInnerLocked(nsecs_t* nextWakeupTime) {
256 nsecs_t currentTime = now();
257
Jeff Browndc5992e2014-04-11 01:27:26 -0700258 // Reset the key repeat timer whenever normal dispatch is suspended while the
259 // device is in a non-interactive state. This is to ensure that we abort a key
260 // repeat if the device is just coming out of sleep.
261 if (!mDispatchEnabled) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800262 resetKeyRepeatLocked();
263 }
264
265 // If dispatching is frozen, do not process timeouts or try to deliver any new events.
266 if (mDispatchFrozen) {
267#if DEBUG_FOCUS
268 ALOGD("Dispatch frozen. Waiting some more.");
269#endif
270 return;
271 }
272
273 // Optimize latency of app switches.
274 // Essentially we start a short timeout when an app switch key (HOME / ENDCALL) has
275 // been pressed. When it expires, we preempt dispatch and drop all other pending events.
276 bool isAppSwitchDue = mAppSwitchDueTime <= currentTime;
277 if (mAppSwitchDueTime < *nextWakeupTime) {
278 *nextWakeupTime = mAppSwitchDueTime;
279 }
280
281 // Ready to start a new event.
282 // If we don't already have a pending event, go grab one.
283 if (! mPendingEvent) {
284 if (mInboundQueue.isEmpty()) {
285 if (isAppSwitchDue) {
286 // The inbound queue is empty so the app switch key we were waiting
287 // for will never arrive. Stop waiting for it.
288 resetPendingAppSwitchLocked(false);
289 isAppSwitchDue = false;
290 }
291
292 // Synthesize a key repeat if appropriate.
293 if (mKeyRepeatState.lastKeyEntry) {
294 if (currentTime >= mKeyRepeatState.nextRepeatTime) {
295 mPendingEvent = synthesizeKeyRepeatLocked(currentTime);
296 } else {
297 if (mKeyRepeatState.nextRepeatTime < *nextWakeupTime) {
298 *nextWakeupTime = mKeyRepeatState.nextRepeatTime;
299 }
300 }
301 }
302
303 // Nothing to do if there is no pending event.
304 if (!mPendingEvent) {
305 return;
306 }
307 } else {
308 // Inbound queue has at least one entry.
309 mPendingEvent = mInboundQueue.dequeueAtHead();
310 traceInboundQueueLengthLocked();
311 }
312
313 // Poke user activity for this event.
314 if (mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER) {
315 pokeUserActivityLocked(mPendingEvent);
316 }
317
318 // Get ready to dispatch the event.
319 resetANRTimeoutsLocked();
320 }
321
322 // Now we have an event to dispatch.
323 // All events are eventually dequeued and processed this way, even if we intend to drop them.
324 ALOG_ASSERT(mPendingEvent != NULL);
325 bool done = false;
326 DropReason dropReason = DROP_REASON_NOT_DROPPED;
327 if (!(mPendingEvent->policyFlags & POLICY_FLAG_PASS_TO_USER)) {
328 dropReason = DROP_REASON_POLICY;
329 } else if (!mDispatchEnabled) {
330 dropReason = DROP_REASON_DISABLED;
331 }
332
333 if (mNextUnblockedEvent == mPendingEvent) {
334 mNextUnblockedEvent = NULL;
335 }
336
337 switch (mPendingEvent->type) {
338 case EventEntry::TYPE_CONFIGURATION_CHANGED: {
339 ConfigurationChangedEntry* typedEntry =
340 static_cast<ConfigurationChangedEntry*>(mPendingEvent);
341 done = dispatchConfigurationChangedLocked(currentTime, typedEntry);
342 dropReason = DROP_REASON_NOT_DROPPED; // configuration changes are never dropped
343 break;
344 }
345
346 case EventEntry::TYPE_DEVICE_RESET: {
347 DeviceResetEntry* typedEntry =
348 static_cast<DeviceResetEntry*>(mPendingEvent);
349 done = dispatchDeviceResetLocked(currentTime, typedEntry);
350 dropReason = DROP_REASON_NOT_DROPPED; // device resets are never dropped
351 break;
352 }
353
354 case EventEntry::TYPE_KEY: {
355 KeyEntry* typedEntry = static_cast<KeyEntry*>(mPendingEvent);
356 if (isAppSwitchDue) {
357 if (isAppSwitchKeyEventLocked(typedEntry)) {
358 resetPendingAppSwitchLocked(true);
359 isAppSwitchDue = false;
360 } else if (dropReason == DROP_REASON_NOT_DROPPED) {
361 dropReason = DROP_REASON_APP_SWITCH;
362 }
363 }
364 if (dropReason == DROP_REASON_NOT_DROPPED
365 && isStaleEventLocked(currentTime, typedEntry)) {
366 dropReason = DROP_REASON_STALE;
367 }
368 if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
369 dropReason = DROP_REASON_BLOCKED;
370 }
371 done = dispatchKeyLocked(currentTime, typedEntry, &dropReason, nextWakeupTime);
372 break;
373 }
374
375 case EventEntry::TYPE_MOTION: {
376 MotionEntry* typedEntry = static_cast<MotionEntry*>(mPendingEvent);
377 if (dropReason == DROP_REASON_NOT_DROPPED && isAppSwitchDue) {
378 dropReason = DROP_REASON_APP_SWITCH;
379 }
380 if (dropReason == DROP_REASON_NOT_DROPPED
381 && isStaleEventLocked(currentTime, typedEntry)) {
382 dropReason = DROP_REASON_STALE;
383 }
384 if (dropReason == DROP_REASON_NOT_DROPPED && mNextUnblockedEvent) {
385 dropReason = DROP_REASON_BLOCKED;
386 }
387 done = dispatchMotionLocked(currentTime, typedEntry,
388 &dropReason, nextWakeupTime);
389 break;
390 }
391
392 default:
393 ALOG_ASSERT(false);
394 break;
395 }
396
397 if (done) {
398 if (dropReason != DROP_REASON_NOT_DROPPED) {
399 dropInboundEventLocked(mPendingEvent, dropReason);
400 }
Michael Wright3a981722015-06-10 15:26:13 +0100401 mLastDropReason = dropReason;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800402
403 releasePendingEventLocked();
404 *nextWakeupTime = LONG_LONG_MIN; // force next poll to wake up immediately
405 }
406}
407
408bool InputDispatcher::enqueueInboundEventLocked(EventEntry* entry) {
409 bool needWake = mInboundQueue.isEmpty();
410 mInboundQueue.enqueueAtTail(entry);
411 traceInboundQueueLengthLocked();
412
413 switch (entry->type) {
414 case EventEntry::TYPE_KEY: {
415 // Optimize app switch latency.
416 // If the application takes too long to catch up then we drop all events preceding
417 // the app switch key.
418 KeyEntry* keyEntry = static_cast<KeyEntry*>(entry);
419 if (isAppSwitchKeyEventLocked(keyEntry)) {
420 if (keyEntry->action == AKEY_EVENT_ACTION_DOWN) {
421 mAppSwitchSawKeyDown = true;
422 } else if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
423 if (mAppSwitchSawKeyDown) {
424#if DEBUG_APP_SWITCH
425 ALOGD("App switch is pending!");
426#endif
427 mAppSwitchDueTime = keyEntry->eventTime + APP_SWITCH_TIMEOUT;
428 mAppSwitchSawKeyDown = false;
429 needWake = true;
430 }
431 }
432 }
433 break;
434 }
435
436 case EventEntry::TYPE_MOTION: {
437 // Optimize case where the current application is unresponsive and the user
438 // decides to touch a window in a different application.
439 // If the application takes too long to catch up then we drop all events preceding
440 // the touch into the other window.
441 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
442 if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN
443 && (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
444 && mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY
445 && mInputTargetWaitApplicationHandle != NULL) {
446 int32_t displayId = motionEntry->displayId;
447 int32_t x = int32_t(motionEntry->pointerCoords[0].
448 getAxisValue(AMOTION_EVENT_AXIS_X));
449 int32_t y = int32_t(motionEntry->pointerCoords[0].
450 getAxisValue(AMOTION_EVENT_AXIS_Y));
451 sp<InputWindowHandle> touchedWindowHandle = findTouchedWindowAtLocked(displayId, x, y);
452 if (touchedWindowHandle != NULL
453 && touchedWindowHandle->inputApplicationHandle
454 != mInputTargetWaitApplicationHandle) {
455 // User touched a different application than the one we are waiting on.
456 // Flag the event, and start pruning the input queue.
457 mNextUnblockedEvent = motionEntry;
458 needWake = true;
459 }
460 }
461 break;
462 }
463 }
464
465 return needWake;
466}
467
468void InputDispatcher::addRecentEventLocked(EventEntry* entry) {
469 entry->refCount += 1;
470 mRecentQueue.enqueueAtTail(entry);
471 if (mRecentQueue.count() > RECENT_QUEUE_MAX_SIZE) {
472 mRecentQueue.dequeueAtHead()->release();
473 }
474}
475
476sp<InputWindowHandle> InputDispatcher::findTouchedWindowAtLocked(int32_t displayId,
477 int32_t x, int32_t y) {
478 // Traverse windows from front to back to find touched window.
479 size_t numWindows = mWindowHandles.size();
480 for (size_t i = 0; i < numWindows; i++) {
481 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
482 const InputWindowInfo* windowInfo = windowHandle->getInfo();
483 if (windowInfo->displayId == displayId) {
484 int32_t flags = windowInfo->layoutParamsFlags;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800485
486 if (windowInfo->visible) {
487 if (!(flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
488 bool isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE
489 | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
490 if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
491 // Found window.
492 return windowHandle;
493 }
494 }
495 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800496 }
497 }
498 return NULL;
499}
500
501void InputDispatcher::dropInboundEventLocked(EventEntry* entry, DropReason dropReason) {
502 const char* reason;
503 switch (dropReason) {
504 case DROP_REASON_POLICY:
505#if DEBUG_INBOUND_EVENT_DETAILS
506 ALOGD("Dropped event because policy consumed it.");
507#endif
508 reason = "inbound event was dropped because the policy consumed it";
509 break;
510 case DROP_REASON_DISABLED:
Michael Wright3a981722015-06-10 15:26:13 +0100511 if (mLastDropReason != DROP_REASON_DISABLED) {
512 ALOGI("Dropped event because input dispatch is disabled.");
513 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800514 reason = "inbound event was dropped because input dispatch is disabled";
515 break;
516 case DROP_REASON_APP_SWITCH:
517 ALOGI("Dropped event because of pending overdue app switch.");
518 reason = "inbound event was dropped because of pending overdue app switch";
519 break;
520 case DROP_REASON_BLOCKED:
521 ALOGI("Dropped event because the current application is not responding and the user "
522 "has started interacting with a different application.");
523 reason = "inbound event was dropped because the current application is not responding "
524 "and the user has started interacting with a different application";
525 break;
526 case DROP_REASON_STALE:
527 ALOGI("Dropped event because it is stale.");
528 reason = "inbound event was dropped because it is stale";
529 break;
530 default:
531 ALOG_ASSERT(false);
532 return;
533 }
534
535 switch (entry->type) {
536 case EventEntry::TYPE_KEY: {
537 CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
538 synthesizeCancelationEventsForAllConnectionsLocked(options);
539 break;
540 }
541 case EventEntry::TYPE_MOTION: {
542 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry);
543 if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
544 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS, reason);
545 synthesizeCancelationEventsForAllConnectionsLocked(options);
546 } else {
547 CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS, reason);
548 synthesizeCancelationEventsForAllConnectionsLocked(options);
549 }
550 break;
551 }
552 }
553}
554
555bool InputDispatcher::isAppSwitchKeyCode(int32_t keyCode) {
556 return keyCode == AKEYCODE_HOME
557 || keyCode == AKEYCODE_ENDCALL
558 || keyCode == AKEYCODE_APP_SWITCH;
559}
560
561bool InputDispatcher::isAppSwitchKeyEventLocked(KeyEntry* keyEntry) {
562 return ! (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED)
563 && isAppSwitchKeyCode(keyEntry->keyCode)
564 && (keyEntry->policyFlags & POLICY_FLAG_TRUSTED)
565 && (keyEntry->policyFlags & POLICY_FLAG_PASS_TO_USER);
566}
567
568bool InputDispatcher::isAppSwitchPendingLocked() {
569 return mAppSwitchDueTime != LONG_LONG_MAX;
570}
571
572void InputDispatcher::resetPendingAppSwitchLocked(bool handled) {
573 mAppSwitchDueTime = LONG_LONG_MAX;
574
575#if DEBUG_APP_SWITCH
576 if (handled) {
577 ALOGD("App switch has arrived.");
578 } else {
579 ALOGD("App switch was abandoned.");
580 }
581#endif
582}
583
584bool InputDispatcher::isStaleEventLocked(nsecs_t currentTime, EventEntry* entry) {
585 return currentTime - entry->eventTime >= STALE_EVENT_TIMEOUT;
586}
587
588bool InputDispatcher::haveCommandsLocked() const {
589 return !mCommandQueue.isEmpty();
590}
591
592bool InputDispatcher::runCommandsLockedInterruptible() {
593 if (mCommandQueue.isEmpty()) {
594 return false;
595 }
596
597 do {
598 CommandEntry* commandEntry = mCommandQueue.dequeueAtHead();
599
600 Command command = commandEntry->command;
601 (this->*command)(commandEntry); // commands are implicitly 'LockedInterruptible'
602
603 commandEntry->connection.clear();
604 delete commandEntry;
605 } while (! mCommandQueue.isEmpty());
606 return true;
607}
608
609InputDispatcher::CommandEntry* InputDispatcher::postCommandLocked(Command command) {
610 CommandEntry* commandEntry = new CommandEntry(command);
611 mCommandQueue.enqueueAtTail(commandEntry);
612 return commandEntry;
613}
614
615void InputDispatcher::drainInboundQueueLocked() {
616 while (! mInboundQueue.isEmpty()) {
617 EventEntry* entry = mInboundQueue.dequeueAtHead();
618 releaseInboundEventLocked(entry);
619 }
620 traceInboundQueueLengthLocked();
621}
622
623void InputDispatcher::releasePendingEventLocked() {
624 if (mPendingEvent) {
625 resetANRTimeoutsLocked();
626 releaseInboundEventLocked(mPendingEvent);
627 mPendingEvent = NULL;
628 }
629}
630
631void InputDispatcher::releaseInboundEventLocked(EventEntry* entry) {
632 InjectionState* injectionState = entry->injectionState;
633 if (injectionState && injectionState->injectionResult == INPUT_EVENT_INJECTION_PENDING) {
634#if DEBUG_DISPATCH_CYCLE
635 ALOGD("Injected inbound event was dropped.");
636#endif
637 setInjectionResultLocked(entry, INPUT_EVENT_INJECTION_FAILED);
638 }
639 if (entry == mNextUnblockedEvent) {
640 mNextUnblockedEvent = NULL;
641 }
642 addRecentEventLocked(entry);
643 entry->release();
644}
645
646void InputDispatcher::resetKeyRepeatLocked() {
647 if (mKeyRepeatState.lastKeyEntry) {
648 mKeyRepeatState.lastKeyEntry->release();
649 mKeyRepeatState.lastKeyEntry = NULL;
650 }
651}
652
653InputDispatcher::KeyEntry* InputDispatcher::synthesizeKeyRepeatLocked(nsecs_t currentTime) {
654 KeyEntry* entry = mKeyRepeatState.lastKeyEntry;
655
656 // Reuse the repeated key entry if it is otherwise unreferenced.
Michael Wright2e732952014-09-24 13:26:59 -0700657 uint32_t policyFlags = entry->policyFlags &
658 (POLICY_FLAG_RAW_MASK | POLICY_FLAG_PASS_TO_USER | POLICY_FLAG_TRUSTED);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800659 if (entry->refCount == 1) {
660 entry->recycle();
661 entry->eventTime = currentTime;
662 entry->policyFlags = policyFlags;
663 entry->repeatCount += 1;
664 } else {
665 KeyEntry* newEntry = new KeyEntry(currentTime,
666 entry->deviceId, entry->source, policyFlags,
667 entry->action, entry->flags, entry->keyCode, entry->scanCode,
668 entry->metaState, entry->repeatCount + 1, entry->downTime);
669
670 mKeyRepeatState.lastKeyEntry = newEntry;
671 entry->release();
672
673 entry = newEntry;
674 }
675 entry->syntheticRepeat = true;
676
677 // Increment reference count since we keep a reference to the event in
678 // mKeyRepeatState.lastKeyEntry in addition to the one we return.
679 entry->refCount += 1;
680
681 mKeyRepeatState.nextRepeatTime = currentTime + mConfig.keyRepeatDelay;
682 return entry;
683}
684
685bool InputDispatcher::dispatchConfigurationChangedLocked(
686 nsecs_t currentTime, ConfigurationChangedEntry* entry) {
687#if DEBUG_OUTBOUND_EVENT_DETAILS
688 ALOGD("dispatchConfigurationChanged - eventTime=%lld", entry->eventTime);
689#endif
690
691 // Reset key repeating in case a keyboard device was added or removed or something.
692 resetKeyRepeatLocked();
693
694 // Enqueue a command to run outside the lock to tell the policy that the configuration changed.
695 CommandEntry* commandEntry = postCommandLocked(
696 & InputDispatcher::doNotifyConfigurationChangedInterruptible);
697 commandEntry->eventTime = entry->eventTime;
698 return true;
699}
700
701bool InputDispatcher::dispatchDeviceResetLocked(
702 nsecs_t currentTime, DeviceResetEntry* entry) {
703#if DEBUG_OUTBOUND_EVENT_DETAILS
704 ALOGD("dispatchDeviceReset - eventTime=%lld, deviceId=%d", entry->eventTime, entry->deviceId);
705#endif
706
707 CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
708 "device was reset");
709 options.deviceId = entry->deviceId;
710 synthesizeCancelationEventsForAllConnectionsLocked(options);
711 return true;
712}
713
714bool InputDispatcher::dispatchKeyLocked(nsecs_t currentTime, KeyEntry* entry,
715 DropReason* dropReason, nsecs_t* nextWakeupTime) {
716 // Preprocessing.
717 if (! entry->dispatchInProgress) {
718 if (entry->repeatCount == 0
719 && entry->action == AKEY_EVENT_ACTION_DOWN
720 && (entry->policyFlags & POLICY_FLAG_TRUSTED)
721 && (!(entry->policyFlags & POLICY_FLAG_DISABLE_KEY_REPEAT))) {
722 if (mKeyRepeatState.lastKeyEntry
723 && mKeyRepeatState.lastKeyEntry->keyCode == entry->keyCode) {
724 // We have seen two identical key downs in a row which indicates that the device
725 // driver is automatically generating key repeats itself. We take note of the
726 // repeat here, but we disable our own next key repeat timer since it is clear that
727 // we will not need to synthesize key repeats ourselves.
728 entry->repeatCount = mKeyRepeatState.lastKeyEntry->repeatCount + 1;
729 resetKeyRepeatLocked();
730 mKeyRepeatState.nextRepeatTime = LONG_LONG_MAX; // don't generate repeats ourselves
731 } else {
732 // Not a repeat. Save key down state in case we do see a repeat later.
733 resetKeyRepeatLocked();
734 mKeyRepeatState.nextRepeatTime = entry->eventTime + mConfig.keyRepeatTimeout;
735 }
736 mKeyRepeatState.lastKeyEntry = entry;
737 entry->refCount += 1;
738 } else if (! entry->syntheticRepeat) {
739 resetKeyRepeatLocked();
740 }
741
742 if (entry->repeatCount == 1) {
743 entry->flags |= AKEY_EVENT_FLAG_LONG_PRESS;
744 } else {
745 entry->flags &= ~AKEY_EVENT_FLAG_LONG_PRESS;
746 }
747
748 entry->dispatchInProgress = true;
749
750 logOutboundKeyDetailsLocked("dispatchKey - ", entry);
751 }
752
753 // Handle case where the policy asked us to try again later last time.
754 if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER) {
755 if (currentTime < entry->interceptKeyWakeupTime) {
756 if (entry->interceptKeyWakeupTime < *nextWakeupTime) {
757 *nextWakeupTime = entry->interceptKeyWakeupTime;
758 }
759 return false; // wait until next wakeup
760 }
761 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
762 entry->interceptKeyWakeupTime = 0;
763 }
764
765 // Give the policy a chance to intercept the key.
766 if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN) {
767 if (entry->policyFlags & POLICY_FLAG_PASS_TO_USER) {
768 CommandEntry* commandEntry = postCommandLocked(
769 & InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible);
770 if (mFocusedWindowHandle != NULL) {
771 commandEntry->inputWindowHandle = mFocusedWindowHandle;
772 }
773 commandEntry->keyEntry = entry;
774 entry->refCount += 1;
775 return false; // wait for the command to run
776 } else {
777 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
778 }
779 } else if (entry->interceptKeyResult == KeyEntry::INTERCEPT_KEY_RESULT_SKIP) {
780 if (*dropReason == DROP_REASON_NOT_DROPPED) {
781 *dropReason = DROP_REASON_POLICY;
782 }
783 }
784
785 // Clean up if dropping the event.
786 if (*dropReason != DROP_REASON_NOT_DROPPED) {
787 setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
788 ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
789 return true;
790 }
791
792 // Identify targets.
793 Vector<InputTarget> inputTargets;
794 int32_t injectionResult = findFocusedWindowTargetsLocked(currentTime,
795 entry, inputTargets, nextWakeupTime);
796 if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
797 return false;
798 }
799
800 setInjectionResultLocked(entry, injectionResult);
801 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
802 return true;
803 }
804
805 addMonitoringTargetsLocked(inputTargets);
806
807 // Dispatch the key.
808 dispatchEventLocked(currentTime, entry, inputTargets);
809 return true;
810}
811
812void InputDispatcher::logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry) {
813#if DEBUG_OUTBOUND_EVENT_DETAILS
814 ALOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
815 "action=0x%x, flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, "
816 "repeatCount=%d, downTime=%lld",
817 prefix,
818 entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
819 entry->action, entry->flags, entry->keyCode, entry->scanCode, entry->metaState,
820 entry->repeatCount, entry->downTime);
821#endif
822}
823
824bool InputDispatcher::dispatchMotionLocked(
825 nsecs_t currentTime, MotionEntry* entry, DropReason* dropReason, nsecs_t* nextWakeupTime) {
826 // Preprocessing.
827 if (! entry->dispatchInProgress) {
828 entry->dispatchInProgress = true;
829
830 logOutboundMotionDetailsLocked("dispatchMotion - ", entry);
831 }
832
833 // Clean up if dropping the event.
834 if (*dropReason != DROP_REASON_NOT_DROPPED) {
835 setInjectionResultLocked(entry, *dropReason == DROP_REASON_POLICY
836 ? INPUT_EVENT_INJECTION_SUCCEEDED : INPUT_EVENT_INJECTION_FAILED);
837 return true;
838 }
839
840 bool isPointerEvent = entry->source & AINPUT_SOURCE_CLASS_POINTER;
841
842 // Identify targets.
843 Vector<InputTarget> inputTargets;
844
845 bool conflictingPointerActions = false;
846 int32_t injectionResult;
847 if (isPointerEvent) {
848 // Pointer event. (eg. touchscreen)
849 injectionResult = findTouchedWindowTargetsLocked(currentTime,
850 entry, inputTargets, nextWakeupTime, &conflictingPointerActions);
851 } else {
852 // Non touch event. (eg. trackball)
853 injectionResult = findFocusedWindowTargetsLocked(currentTime,
854 entry, inputTargets, nextWakeupTime);
855 }
856 if (injectionResult == INPUT_EVENT_INJECTION_PENDING) {
857 return false;
858 }
859
860 setInjectionResultLocked(entry, injectionResult);
861 if (injectionResult != INPUT_EVENT_INJECTION_SUCCEEDED) {
Michael Wrightfa13dcf2015-06-12 13:25:11 +0100862 if (injectionResult != INPUT_EVENT_INJECTION_PERMISSION_DENIED) {
863 CancelationOptions::Mode mode(isPointerEvent ?
864 CancelationOptions::CANCEL_POINTER_EVENTS :
865 CancelationOptions::CANCEL_NON_POINTER_EVENTS);
866 CancelationOptions options(mode, "input event injection failed");
867 synthesizeCancelationEventsForMonitorsLocked(options);
868 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800869 return true;
870 }
871
872 // TODO: support sending secondary display events to input monitors
873 if (isMainDisplay(entry->displayId)) {
874 addMonitoringTargetsLocked(inputTargets);
875 }
876
877 // Dispatch the motion.
878 if (conflictingPointerActions) {
879 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
880 "conflicting pointer actions");
881 synthesizeCancelationEventsForAllConnectionsLocked(options);
882 }
883 dispatchEventLocked(currentTime, entry, inputTargets);
884 return true;
885}
886
887
888void InputDispatcher::logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry) {
889#if DEBUG_OUTBOUND_EVENT_DETAILS
890 ALOGD("%seventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
Michael Wright7b159c92015-05-14 14:48:03 +0100891 "action=0x%x, actionButton=0x%x, flags=0x%x, "
892 "metaState=0x%x, buttonState=0x%x,"
Michael Wrightd02c5b62014-02-10 15:10:22 -0800893 "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
894 prefix,
895 entry->eventTime, entry->deviceId, entry->source, entry->policyFlags,
Michael Wrightfa13dcf2015-06-12 13:25:11 +0100896 entry->action, entry->actionButton, entry->flags,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800897 entry->metaState, entry->buttonState,
898 entry->edgeFlags, entry->xPrecision, entry->yPrecision,
899 entry->downTime);
900
901 for (uint32_t i = 0; i < entry->pointerCount; i++) {
902 ALOGD(" Pointer %d: id=%d, toolType=%d, "
903 "x=%f, y=%f, pressure=%f, size=%f, "
904 "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
Jun Mukaifa1706a2015-12-03 01:14:46 -0800905 "orientation=%f, relativeX=%f, relativeY=%f",
Michael Wrightd02c5b62014-02-10 15:10:22 -0800906 i, entry->pointerProperties[i].id,
907 entry->pointerProperties[i].toolType,
908 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
909 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
910 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
911 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
912 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
913 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
914 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
915 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
Jun Mukaifa1706a2015-12-03 01:14:46 -0800916 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
917 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
918 entry->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y));
Michael Wrightd02c5b62014-02-10 15:10:22 -0800919 }
920#endif
921}
922
923void InputDispatcher::dispatchEventLocked(nsecs_t currentTime,
924 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) {
925#if DEBUG_DISPATCH_CYCLE
926 ALOGD("dispatchEventToCurrentInputTargets");
927#endif
928
929 ALOG_ASSERT(eventEntry->dispatchInProgress); // should already have been set to true
930
931 pokeUserActivityLocked(eventEntry);
932
933 for (size_t i = 0; i < inputTargets.size(); i++) {
934 const InputTarget& inputTarget = inputTargets.itemAt(i);
935
936 ssize_t connectionIndex = getConnectionIndexLocked(inputTarget.inputChannel);
937 if (connectionIndex >= 0) {
938 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
939 prepareDispatchCycleLocked(currentTime, connection, eventEntry, &inputTarget);
940 } else {
941#if DEBUG_FOCUS
942 ALOGD("Dropping event delivery to target with channel '%s' because it "
943 "is no longer registered with the input dispatcher.",
944 inputTarget.inputChannel->getName().string());
945#endif
946 }
947 }
948}
949
950int32_t InputDispatcher::handleTargetsNotReadyLocked(nsecs_t currentTime,
951 const EventEntry* entry,
952 const sp<InputApplicationHandle>& applicationHandle,
953 const sp<InputWindowHandle>& windowHandle,
954 nsecs_t* nextWakeupTime, const char* reason) {
955 if (applicationHandle == NULL && windowHandle == NULL) {
956 if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY) {
957#if DEBUG_FOCUS
958 ALOGD("Waiting for system to become ready for input. Reason: %s", reason);
959#endif
960 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY;
961 mInputTargetWaitStartTime = currentTime;
962 mInputTargetWaitTimeoutTime = LONG_LONG_MAX;
963 mInputTargetWaitTimeoutExpired = false;
964 mInputTargetWaitApplicationHandle.clear();
965 }
966 } else {
967 if (mInputTargetWaitCause != INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
968#if DEBUG_FOCUS
969 ALOGD("Waiting for application to become ready for input: %s. Reason: %s",
970 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
971 reason);
972#endif
973 nsecs_t timeout;
974 if (windowHandle != NULL) {
975 timeout = windowHandle->getDispatchingTimeout(DEFAULT_INPUT_DISPATCHING_TIMEOUT);
976 } else if (applicationHandle != NULL) {
977 timeout = applicationHandle->getDispatchingTimeout(
978 DEFAULT_INPUT_DISPATCHING_TIMEOUT);
979 } else {
980 timeout = DEFAULT_INPUT_DISPATCHING_TIMEOUT;
981 }
982
983 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY;
984 mInputTargetWaitStartTime = currentTime;
985 mInputTargetWaitTimeoutTime = currentTime + timeout;
986 mInputTargetWaitTimeoutExpired = false;
987 mInputTargetWaitApplicationHandle.clear();
988
989 if (windowHandle != NULL) {
990 mInputTargetWaitApplicationHandle = windowHandle->inputApplicationHandle;
991 }
992 if (mInputTargetWaitApplicationHandle == NULL && applicationHandle != NULL) {
993 mInputTargetWaitApplicationHandle = applicationHandle;
994 }
995 }
996 }
997
998 if (mInputTargetWaitTimeoutExpired) {
999 return INPUT_EVENT_INJECTION_TIMED_OUT;
1000 }
1001
1002 if (currentTime >= mInputTargetWaitTimeoutTime) {
1003 onANRLocked(currentTime, applicationHandle, windowHandle,
1004 entry->eventTime, mInputTargetWaitStartTime, reason);
1005
1006 // Force poll loop to wake up immediately on next iteration once we get the
1007 // ANR response back from the policy.
1008 *nextWakeupTime = LONG_LONG_MIN;
1009 return INPUT_EVENT_INJECTION_PENDING;
1010 } else {
1011 // Force poll loop to wake up when timeout is due.
1012 if (mInputTargetWaitTimeoutTime < *nextWakeupTime) {
1013 *nextWakeupTime = mInputTargetWaitTimeoutTime;
1014 }
1015 return INPUT_EVENT_INJECTION_PENDING;
1016 }
1017}
1018
1019void InputDispatcher::resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1020 const sp<InputChannel>& inputChannel) {
1021 if (newTimeout > 0) {
1022 // Extend the timeout.
1023 mInputTargetWaitTimeoutTime = now() + newTimeout;
1024 } else {
1025 // Give up.
1026 mInputTargetWaitTimeoutExpired = true;
1027
1028 // Input state will not be realistic. Mark it out of sync.
1029 if (inputChannel.get()) {
1030 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
1031 if (connectionIndex >= 0) {
1032 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
1033 sp<InputWindowHandle> windowHandle = connection->inputWindowHandle;
1034
1035 if (windowHandle != NULL) {
Jeff Brownf086ddb2014-02-11 14:28:48 -08001036 const InputWindowInfo* info = windowHandle->getInfo();
1037 if (info) {
1038 ssize_t stateIndex = mTouchStatesByDisplay.indexOfKey(info->displayId);
1039 if (stateIndex >= 0) {
1040 mTouchStatesByDisplay.editValueAt(stateIndex).removeWindow(
1041 windowHandle);
1042 }
1043 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001044 }
1045
1046 if (connection->status == Connection::STATUS_NORMAL) {
1047 CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS,
1048 "application not responding");
1049 synthesizeCancelationEventsForConnectionLocked(connection, options);
1050 }
1051 }
1052 }
1053 }
1054}
1055
1056nsecs_t InputDispatcher::getTimeSpentWaitingForApplicationLocked(
1057 nsecs_t currentTime) {
1058 if (mInputTargetWaitCause == INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY) {
1059 return currentTime - mInputTargetWaitStartTime;
1060 }
1061 return 0;
1062}
1063
1064void InputDispatcher::resetANRTimeoutsLocked() {
1065#if DEBUG_FOCUS
1066 ALOGD("Resetting ANR timeouts.");
1067#endif
1068
1069 // Reset input target wait timeout.
1070 mInputTargetWaitCause = INPUT_TARGET_WAIT_CAUSE_NONE;
1071 mInputTargetWaitApplicationHandle.clear();
1072}
1073
1074int32_t InputDispatcher::findFocusedWindowTargetsLocked(nsecs_t currentTime,
1075 const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) {
1076 int32_t injectionResult;
Jeff Brownffb49772014-10-10 19:01:34 -07001077 String8 reason;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001078
1079 // If there is no currently focused window and no focused application
1080 // then drop the event.
1081 if (mFocusedWindowHandle == NULL) {
1082 if (mFocusedApplicationHandle != NULL) {
1083 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
1084 mFocusedApplicationHandle, NULL, nextWakeupTime,
1085 "Waiting because no window has focus but there is a "
1086 "focused application that may eventually add a window "
1087 "when it finishes starting up.");
1088 goto Unresponsive;
1089 }
1090
1091 ALOGI("Dropping event because there is no focused window or focused application.");
1092 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1093 goto Failed;
1094 }
1095
1096 // Check permissions.
1097 if (! checkInjectionPermission(mFocusedWindowHandle, entry->injectionState)) {
1098 injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
1099 goto Failed;
1100 }
1101
Jeff Brownffb49772014-10-10 19:01:34 -07001102 // Check whether the window is ready for more input.
1103 reason = checkWindowReadyForMoreInputLocked(currentTime,
1104 mFocusedWindowHandle, entry, "focused");
1105 if (!reason.isEmpty()) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001106 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
Jeff Brownffb49772014-10-10 19:01:34 -07001107 mFocusedApplicationHandle, mFocusedWindowHandle, nextWakeupTime, reason.string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08001108 goto Unresponsive;
1109 }
1110
1111 // Success! Output targets.
1112 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
1113 addWindowTargetLocked(mFocusedWindowHandle,
1114 InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS, BitSet32(0),
1115 inputTargets);
1116
1117 // Done.
1118Failed:
1119Unresponsive:
1120 nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
1121 updateDispatchStatisticsLocked(currentTime, entry,
1122 injectionResult, timeSpentWaitingForApplication);
1123#if DEBUG_FOCUS
1124 ALOGD("findFocusedWindow finished: injectionResult=%d, "
1125 "timeSpentWaitingForApplication=%0.1fms",
1126 injectionResult, timeSpentWaitingForApplication / 1000000.0);
1127#endif
1128 return injectionResult;
1129}
1130
1131int32_t InputDispatcher::findTouchedWindowTargetsLocked(nsecs_t currentTime,
1132 const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1133 bool* outConflictingPointerActions) {
1134 enum InjectionPermission {
1135 INJECTION_PERMISSION_UNKNOWN,
1136 INJECTION_PERMISSION_GRANTED,
1137 INJECTION_PERMISSION_DENIED
1138 };
1139
1140 nsecs_t startTime = now();
1141
1142 // For security reasons, we defer updating the touch state until we are sure that
1143 // event injection will be allowed.
Michael Wrightd02c5b62014-02-10 15:10:22 -08001144 int32_t displayId = entry->displayId;
1145 int32_t action = entry->action;
1146 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
1147
1148 // Update the touch state as needed based on the properties of the touch event.
1149 int32_t injectionResult = INPUT_EVENT_INJECTION_PENDING;
1150 InjectionPermission injectionPermission = INJECTION_PERMISSION_UNKNOWN;
1151 sp<InputWindowHandle> newHoverWindowHandle;
1152
Jeff Brownf086ddb2014-02-11 14:28:48 -08001153 // Copy current touch state into mTempTouchState.
1154 // This state is always reset at the end of this function, so if we don't find state
1155 // for the specified display then our initial state will be empty.
1156 const TouchState* oldState = NULL;
1157 ssize_t oldStateIndex = mTouchStatesByDisplay.indexOfKey(displayId);
1158 if (oldStateIndex >= 0) {
1159 oldState = &mTouchStatesByDisplay.valueAt(oldStateIndex);
1160 mTempTouchState.copyFrom(*oldState);
1161 }
1162
1163 bool isSplit = mTempTouchState.split;
1164 bool switchedDevice = mTempTouchState.deviceId >= 0 && mTempTouchState.displayId >= 0
1165 && (mTempTouchState.deviceId != entry->deviceId
1166 || mTempTouchState.source != entry->source
1167 || mTempTouchState.displayId != displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001168 bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
1169 || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
1170 || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
1171 bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN
1172 || maskedAction == AMOTION_EVENT_ACTION_SCROLL
1173 || isHoverAction);
1174 bool wrongDevice = false;
1175 if (newGesture) {
1176 bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
Jeff Brownf086ddb2014-02-11 14:28:48 -08001177 if (switchedDevice && mTempTouchState.down && !down) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001178#if DEBUG_FOCUS
1179 ALOGD("Dropping event because a pointer for a different device is already down.");
1180#endif
Michael Wrightd02c5b62014-02-10 15:10:22 -08001181 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1182 switchedDevice = false;
1183 wrongDevice = true;
1184 goto Failed;
1185 }
1186 mTempTouchState.reset();
1187 mTempTouchState.down = down;
1188 mTempTouchState.deviceId = entry->deviceId;
1189 mTempTouchState.source = entry->source;
1190 mTempTouchState.displayId = displayId;
1191 isSplit = false;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001192 }
1193
1194 if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
1195 /* Case 1: New splittable pointer going down, or need target for hover or scroll. */
1196
1197 int32_t pointerIndex = getMotionEventActionPointerIndex(action);
1198 int32_t x = int32_t(entry->pointerCoords[pointerIndex].
1199 getAxisValue(AMOTION_EVENT_AXIS_X));
1200 int32_t y = int32_t(entry->pointerCoords[pointerIndex].
1201 getAxisValue(AMOTION_EVENT_AXIS_Y));
1202 sp<InputWindowHandle> newTouchedWindowHandle;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001203 bool isTouchModal = false;
1204
1205 // Traverse windows from front to back to find touched window and outside targets.
1206 size_t numWindows = mWindowHandles.size();
1207 for (size_t i = 0; i < numWindows; i++) {
1208 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
1209 const InputWindowInfo* windowInfo = windowHandle->getInfo();
1210 if (windowInfo->displayId != displayId) {
1211 continue; // wrong display
1212 }
1213
Michael Wrightd02c5b62014-02-10 15:10:22 -08001214 int32_t flags = windowInfo->layoutParamsFlags;
1215 if (windowInfo->visible) {
1216 if (! (flags & InputWindowInfo::FLAG_NOT_TOUCHABLE)) {
1217 isTouchModal = (flags & (InputWindowInfo::FLAG_NOT_FOCUSABLE
1218 | InputWindowInfo::FLAG_NOT_TOUCH_MODAL)) == 0;
1219 if (isTouchModal || windowInfo->touchableRegionContainsPoint(x, y)) {
Jeff Browndc5992e2014-04-11 01:27:26 -07001220 newTouchedWindowHandle = windowHandle;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001221 break; // found touched window, exit window loop
1222 }
1223 }
1224
1225 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1226 && (flags & InputWindowInfo::FLAG_WATCH_OUTSIDE_TOUCH)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001227 mTempTouchState.addOrUpdateWindow(
Michael Wright3b106102017-01-16 21:05:07 +00001228 windowHandle, InputTarget::FLAG_DISPATCH_AS_OUTSIDE, BitSet32(0));
Michael Wrightd02c5b62014-02-10 15:10:22 -08001229 }
1230 }
1231 }
1232
Michael Wrightd02c5b62014-02-10 15:10:22 -08001233 // Figure out whether splitting will be allowed for this window.
1234 if (newTouchedWindowHandle != NULL
1235 && newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
1236 // New window supports splitting.
1237 isSplit = true;
1238 } else if (isSplit) {
1239 // New window does not support splitting but we have already split events.
1240 // Ignore the new window.
1241 newTouchedWindowHandle = NULL;
1242 }
1243
1244 // Handle the case where we did not find a window.
1245 if (newTouchedWindowHandle == NULL) {
1246 // Try to assign the pointer to the first foreground window we find, if there is one.
1247 newTouchedWindowHandle = mTempTouchState.getFirstForegroundWindowHandle();
1248 if (newTouchedWindowHandle == NULL) {
1249 ALOGI("Dropping event because there is no touchable window at (%d, %d).", x, y);
1250 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1251 goto Failed;
1252 }
1253 }
1254
1255 // Set target flags.
1256 int32_t targetFlags = InputTarget::FLAG_FOREGROUND | InputTarget::FLAG_DISPATCH_AS_IS;
1257 if (isSplit) {
1258 targetFlags |= InputTarget::FLAG_SPLIT;
1259 }
1260 if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
1261 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001262 } else if (isWindowObscuredLocked(newTouchedWindowHandle)) {
1263 targetFlags |= InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001264 }
1265
1266 // Update hover state.
1267 if (isHoverAction) {
1268 newHoverWindowHandle = newTouchedWindowHandle;
1269 } else if (maskedAction == AMOTION_EVENT_ACTION_SCROLL) {
1270 newHoverWindowHandle = mLastHoverWindowHandle;
1271 }
1272
1273 // Update the temporary touch state.
1274 BitSet32 pointerIds;
1275 if (isSplit) {
1276 uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
1277 pointerIds.markBit(pointerId);
1278 }
1279 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1280 } else {
1281 /* Case 2: Pointer move, up, cancel or non-splittable pointer down. */
1282
1283 // If the pointer is not currently down, then ignore the event.
1284 if (! mTempTouchState.down) {
1285#if DEBUG_FOCUS
1286 ALOGD("Dropping event because the pointer is not down or we previously "
1287 "dropped the pointer down event.");
1288#endif
1289 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1290 goto Failed;
1291 }
1292
1293 // Check whether touches should slip outside of the current foreground window.
1294 if (maskedAction == AMOTION_EVENT_ACTION_MOVE
1295 && entry->pointerCount == 1
1296 && mTempTouchState.isSlippery()) {
1297 int32_t x = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_X));
1298 int32_t y = int32_t(entry->pointerCoords[0].getAxisValue(AMOTION_EVENT_AXIS_Y));
1299
1300 sp<InputWindowHandle> oldTouchedWindowHandle =
1301 mTempTouchState.getFirstForegroundWindowHandle();
1302 sp<InputWindowHandle> newTouchedWindowHandle =
1303 findTouchedWindowAtLocked(displayId, x, y);
1304 if (oldTouchedWindowHandle != newTouchedWindowHandle
1305 && newTouchedWindowHandle != NULL) {
1306#if DEBUG_FOCUS
1307 ALOGD("Touch is slipping out of window %s into window %s.",
1308 oldTouchedWindowHandle->getName().string(),
1309 newTouchedWindowHandle->getName().string());
1310#endif
1311 // Make a slippery exit from the old window.
1312 mTempTouchState.addOrUpdateWindow(oldTouchedWindowHandle,
1313 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT, BitSet32(0));
1314
1315 // Make a slippery entrance into the new window.
1316 if (newTouchedWindowHandle->getInfo()->supportsSplitTouch()) {
1317 isSplit = true;
1318 }
1319
1320 int32_t targetFlags = InputTarget::FLAG_FOREGROUND
1321 | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER;
1322 if (isSplit) {
1323 targetFlags |= InputTarget::FLAG_SPLIT;
1324 }
1325 if (isWindowObscuredAtPointLocked(newTouchedWindowHandle, x, y)) {
1326 targetFlags |= InputTarget::FLAG_WINDOW_IS_OBSCURED;
1327 }
1328
1329 BitSet32 pointerIds;
1330 if (isSplit) {
1331 pointerIds.markBit(entry->pointerProperties[0].id);
1332 }
1333 mTempTouchState.addOrUpdateWindow(newTouchedWindowHandle, targetFlags, pointerIds);
1334 }
1335 }
1336 }
1337
1338 if (newHoverWindowHandle != mLastHoverWindowHandle) {
1339 // Let the previous window know that the hover sequence is over.
1340 if (mLastHoverWindowHandle != NULL) {
1341#if DEBUG_HOVER
1342 ALOGD("Sending hover exit event to window %s.",
1343 mLastHoverWindowHandle->getName().string());
1344#endif
1345 mTempTouchState.addOrUpdateWindow(mLastHoverWindowHandle,
1346 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT, BitSet32(0));
1347 }
1348
1349 // Let the new window know that the hover sequence is starting.
1350 if (newHoverWindowHandle != NULL) {
1351#if DEBUG_HOVER
1352 ALOGD("Sending hover enter event to window %s.",
1353 newHoverWindowHandle->getName().string());
1354#endif
1355 mTempTouchState.addOrUpdateWindow(newHoverWindowHandle,
1356 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER, BitSet32(0));
1357 }
1358 }
1359
1360 // Check permission to inject into all touched foreground windows and ensure there
1361 // is at least one touched foreground window.
1362 {
1363 bool haveForegroundWindow = false;
1364 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1365 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1366 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
1367 haveForegroundWindow = true;
1368 if (! checkInjectionPermission(touchedWindow.windowHandle,
1369 entry->injectionState)) {
1370 injectionResult = INPUT_EVENT_INJECTION_PERMISSION_DENIED;
1371 injectionPermission = INJECTION_PERMISSION_DENIED;
1372 goto Failed;
1373 }
1374 }
1375 }
1376 if (! haveForegroundWindow) {
1377#if DEBUG_FOCUS
1378 ALOGD("Dropping event because there is no touched foreground window to receive it.");
1379#endif
1380 injectionResult = INPUT_EVENT_INJECTION_FAILED;
1381 goto Failed;
1382 }
1383
1384 // Permission granted to injection into all touched foreground windows.
1385 injectionPermission = INJECTION_PERMISSION_GRANTED;
1386 }
1387
1388 // Check whether windows listening for outside touches are owned by the same UID. If it is
1389 // set the policy flag that we will not reveal coordinate information to this window.
1390 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1391 sp<InputWindowHandle> foregroundWindowHandle =
1392 mTempTouchState.getFirstForegroundWindowHandle();
1393 const int32_t foregroundWindowUid = foregroundWindowHandle->getInfo()->ownerUid;
1394 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1395 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1396 if (touchedWindow.targetFlags & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
1397 sp<InputWindowHandle> inputWindowHandle = touchedWindow.windowHandle;
1398 if (inputWindowHandle->getInfo()->ownerUid != foregroundWindowUid) {
1399 mTempTouchState.addOrUpdateWindow(inputWindowHandle,
1400 InputTarget::FLAG_ZERO_COORDS, BitSet32(0));
1401 }
1402 }
1403 }
1404 }
1405
1406 // Ensure all touched foreground windows are ready for new input.
1407 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1408 const TouchedWindow& touchedWindow = mTempTouchState.windows[i];
1409 if (touchedWindow.targetFlags & InputTarget::FLAG_FOREGROUND) {
Jeff Brownffb49772014-10-10 19:01:34 -07001410 // Check whether the window is ready for more input.
1411 String8 reason = checkWindowReadyForMoreInputLocked(currentTime,
1412 touchedWindow.windowHandle, entry, "touched");
1413 if (!reason.isEmpty()) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001414 injectionResult = handleTargetsNotReadyLocked(currentTime, entry,
Jeff Brownffb49772014-10-10 19:01:34 -07001415 NULL, touchedWindow.windowHandle, nextWakeupTime, reason.string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08001416 goto Unresponsive;
1417 }
1418 }
1419 }
1420
1421 // If this is the first pointer going down and the touched window has a wallpaper
1422 // then also add the touched wallpaper windows so they are locked in for the duration
1423 // of the touch gesture.
1424 // We do not collect wallpapers during HOVER_MOVE or SCROLL because the wallpaper
1425 // engine only supports touch events. We would need to add a mechanism similar
1426 // to View.onGenericMotionEvent to enable wallpapers to handle these events.
1427 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1428 sp<InputWindowHandle> foregroundWindowHandle =
1429 mTempTouchState.getFirstForegroundWindowHandle();
1430 if (foregroundWindowHandle->getInfo()->hasWallpaper) {
1431 for (size_t i = 0; i < mWindowHandles.size(); i++) {
1432 sp<InputWindowHandle> windowHandle = mWindowHandles.itemAt(i);
1433 const InputWindowInfo* info = windowHandle->getInfo();
1434 if (info->displayId == displayId
1435 && windowHandle->getInfo()->layoutParamsType
1436 == InputWindowInfo::TYPE_WALLPAPER) {
1437 mTempTouchState.addOrUpdateWindow(windowHandle,
1438 InputTarget::FLAG_WINDOW_IS_OBSCURED
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001439 | InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED
Michael Wrightd02c5b62014-02-10 15:10:22 -08001440 | InputTarget::FLAG_DISPATCH_AS_IS,
1441 BitSet32(0));
1442 }
1443 }
1444 }
1445 }
1446
1447 // Success! Output targets.
1448 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
1449
1450 for (size_t i = 0; i < mTempTouchState.windows.size(); i++) {
1451 const TouchedWindow& touchedWindow = mTempTouchState.windows.itemAt(i);
1452 addWindowTargetLocked(touchedWindow.windowHandle, touchedWindow.targetFlags,
1453 touchedWindow.pointerIds, inputTargets);
1454 }
1455
1456 // Drop the outside or hover touch windows since we will not care about them
1457 // in the next iteration.
1458 mTempTouchState.filterNonAsIsTouchWindows();
1459
1460Failed:
1461 // Check injection permission once and for all.
1462 if (injectionPermission == INJECTION_PERMISSION_UNKNOWN) {
1463 if (checkInjectionPermission(NULL, entry->injectionState)) {
1464 injectionPermission = INJECTION_PERMISSION_GRANTED;
1465 } else {
1466 injectionPermission = INJECTION_PERMISSION_DENIED;
1467 }
1468 }
1469
1470 // Update final pieces of touch state if the injector had permission.
1471 if (injectionPermission == INJECTION_PERMISSION_GRANTED) {
1472 if (!wrongDevice) {
1473 if (switchedDevice) {
1474#if DEBUG_FOCUS
1475 ALOGD("Conflicting pointer actions: Switched to a different device.");
1476#endif
1477 *outConflictingPointerActions = true;
1478 }
1479
1480 if (isHoverAction) {
1481 // Started hovering, therefore no longer down.
Jeff Brownf086ddb2014-02-11 14:28:48 -08001482 if (oldState && oldState->down) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001483#if DEBUG_FOCUS
1484 ALOGD("Conflicting pointer actions: Hover received while pointer was down.");
1485#endif
1486 *outConflictingPointerActions = true;
1487 }
Jeff Brownf086ddb2014-02-11 14:28:48 -08001488 mTempTouchState.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -08001489 if (maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
1490 || maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE) {
Jeff Brownf086ddb2014-02-11 14:28:48 -08001491 mTempTouchState.deviceId = entry->deviceId;
1492 mTempTouchState.source = entry->source;
1493 mTempTouchState.displayId = displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001494 }
1495 } else if (maskedAction == AMOTION_EVENT_ACTION_UP
1496 || maskedAction == AMOTION_EVENT_ACTION_CANCEL) {
1497 // All pointers up or canceled.
Jeff Brownf086ddb2014-02-11 14:28:48 -08001498 mTempTouchState.reset();
Michael Wrightd02c5b62014-02-10 15:10:22 -08001499 } else if (maskedAction == AMOTION_EVENT_ACTION_DOWN) {
1500 // First pointer went down.
Jeff Brownf086ddb2014-02-11 14:28:48 -08001501 if (oldState && oldState->down) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001502#if DEBUG_FOCUS
1503 ALOGD("Conflicting pointer actions: Down received while already down.");
1504#endif
1505 *outConflictingPointerActions = true;
1506 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001507 } else if (maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
1508 // One pointer went up.
1509 if (isSplit) {
1510 int32_t pointerIndex = getMotionEventActionPointerIndex(action);
1511 uint32_t pointerId = entry->pointerProperties[pointerIndex].id;
1512
1513 for (size_t i = 0; i < mTempTouchState.windows.size(); ) {
1514 TouchedWindow& touchedWindow = mTempTouchState.windows.editItemAt(i);
1515 if (touchedWindow.targetFlags & InputTarget::FLAG_SPLIT) {
1516 touchedWindow.pointerIds.clearBit(pointerId);
1517 if (touchedWindow.pointerIds.isEmpty()) {
1518 mTempTouchState.windows.removeAt(i);
1519 continue;
1520 }
1521 }
1522 i += 1;
1523 }
1524 }
Jeff Brownf086ddb2014-02-11 14:28:48 -08001525 }
1526
1527 // Save changes unless the action was scroll in which case the temporary touch
1528 // state was only valid for this one action.
1529 if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) {
1530 if (mTempTouchState.displayId >= 0) {
1531 if (oldStateIndex >= 0) {
1532 mTouchStatesByDisplay.editValueAt(oldStateIndex).copyFrom(mTempTouchState);
1533 } else {
1534 mTouchStatesByDisplay.add(displayId, mTempTouchState);
1535 }
1536 } else if (oldStateIndex >= 0) {
1537 mTouchStatesByDisplay.removeItemsAt(oldStateIndex);
1538 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001539 }
1540
1541 // Update hover state.
1542 mLastHoverWindowHandle = newHoverWindowHandle;
1543 }
1544 } else {
1545#if DEBUG_FOCUS
1546 ALOGD("Not updating touch focus because injection was denied.");
1547#endif
1548 }
1549
1550Unresponsive:
1551 // Reset temporary touch state to ensure we release unnecessary references to input channels.
1552 mTempTouchState.reset();
1553
1554 nsecs_t timeSpentWaitingForApplication = getTimeSpentWaitingForApplicationLocked(currentTime);
1555 updateDispatchStatisticsLocked(currentTime, entry,
1556 injectionResult, timeSpentWaitingForApplication);
1557#if DEBUG_FOCUS
1558 ALOGD("findTouchedWindow finished: injectionResult=%d, injectionPermission=%d, "
1559 "timeSpentWaitingForApplication=%0.1fms",
1560 injectionResult, injectionPermission, timeSpentWaitingForApplication / 1000000.0);
1561#endif
1562 return injectionResult;
1563}
1564
1565void InputDispatcher::addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1566 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) {
1567 inputTargets.push();
1568
1569 const InputWindowInfo* windowInfo = windowHandle->getInfo();
1570 InputTarget& target = inputTargets.editTop();
1571 target.inputChannel = windowInfo->inputChannel;
1572 target.flags = targetFlags;
1573 target.xOffset = - windowInfo->frameLeft;
1574 target.yOffset = - windowInfo->frameTop;
1575 target.scaleFactor = windowInfo->scaleFactor;
1576 target.pointerIds = pointerIds;
1577}
1578
1579void InputDispatcher::addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets) {
1580 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
1581 inputTargets.push();
1582
1583 InputTarget& target = inputTargets.editTop();
1584 target.inputChannel = mMonitoringChannels[i];
1585 target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
1586 target.xOffset = 0;
1587 target.yOffset = 0;
1588 target.pointerIds.clear();
1589 target.scaleFactor = 1.0f;
1590 }
1591}
1592
1593bool InputDispatcher::checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1594 const InjectionState* injectionState) {
1595 if (injectionState
1596 && (windowHandle == NULL
1597 || windowHandle->getInfo()->ownerUid != injectionState->injectorUid)
1598 && !hasInjectionPermission(injectionState->injectorPid, injectionState->injectorUid)) {
1599 if (windowHandle != NULL) {
1600 ALOGW("Permission denied: injecting event from pid %d uid %d to window %s "
1601 "owned by uid %d",
1602 injectionState->injectorPid, injectionState->injectorUid,
1603 windowHandle->getName().string(),
1604 windowHandle->getInfo()->ownerUid);
1605 } else {
1606 ALOGW("Permission denied: injecting event from pid %d uid %d",
1607 injectionState->injectorPid, injectionState->injectorUid);
1608 }
1609 return false;
1610 }
1611 return true;
1612}
1613
1614bool InputDispatcher::isWindowObscuredAtPointLocked(
1615 const sp<InputWindowHandle>& windowHandle, int32_t x, int32_t y) const {
1616 int32_t displayId = windowHandle->getInfo()->displayId;
1617 size_t numWindows = mWindowHandles.size();
1618 for (size_t i = 0; i < numWindows; i++) {
1619 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i);
1620 if (otherHandle == windowHandle) {
1621 break;
1622 }
1623
1624 const InputWindowInfo* otherInfo = otherHandle->getInfo();
1625 if (otherInfo->displayId == displayId
1626 && otherInfo->visible && !otherInfo->isTrustedOverlay()
1627 && otherInfo->frameContainsPoint(x, y)) {
1628 return true;
1629 }
1630 }
1631 return false;
1632}
1633
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001634
1635bool InputDispatcher::isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const {
1636 int32_t displayId = windowHandle->getInfo()->displayId;
1637 const InputWindowInfo* windowInfo = windowHandle->getInfo();
1638 size_t numWindows = mWindowHandles.size();
1639 for (size_t i = 0; i < numWindows; i++) {
1640 sp<InputWindowHandle> otherHandle = mWindowHandles.itemAt(i);
1641 if (otherHandle == windowHandle) {
1642 break;
1643 }
1644
1645 const InputWindowInfo* otherInfo = otherHandle->getInfo();
1646 if (otherInfo->displayId == displayId
1647 && otherInfo->visible && !otherInfo->isTrustedOverlay()
1648 && otherInfo->overlaps(windowInfo)) {
1649 return true;
1650 }
1651 }
1652 return false;
1653}
1654
Jeff Brownffb49772014-10-10 19:01:34 -07001655String8 InputDispatcher::checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
1656 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
1657 const char* targetType) {
1658 // If the window is paused then keep waiting.
1659 if (windowHandle->getInfo()->paused) {
1660 return String8::format("Waiting because the %s window is paused.", targetType);
1661 }
1662
1663 // If the window's connection is not registered then keep waiting.
Michael Wrightd02c5b62014-02-10 15:10:22 -08001664 ssize_t connectionIndex = getConnectionIndexLocked(windowHandle->getInputChannel());
Jeff Brownffb49772014-10-10 19:01:34 -07001665 if (connectionIndex < 0) {
1666 return String8::format("Waiting because the %s window's input channel is not "
1667 "registered with the input dispatcher. The window may be in the process "
1668 "of being removed.", targetType);
1669 }
1670
1671 // If the connection is dead then keep waiting.
1672 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
1673 if (connection->status != Connection::STATUS_NORMAL) {
1674 return String8::format("Waiting because the %s window's input connection is %s."
1675 "The window may be in the process of being removed.", targetType,
1676 connection->getStatusLabel());
1677 }
1678
1679 // If the connection is backed up then keep waiting.
1680 if (connection->inputPublisherBlocked) {
1681 return String8::format("Waiting because the %s window's input channel is full. "
1682 "Outbound queue length: %d. Wait queue length: %d.",
1683 targetType, connection->outboundQueue.count(), connection->waitQueue.count());
1684 }
1685
1686 // Ensure that the dispatch queues aren't too far backed up for this event.
1687 if (eventEntry->type == EventEntry::TYPE_KEY) {
1688 // If the event is a key event, then we must wait for all previous events to
1689 // complete before delivering it because previous events may have the
1690 // side-effect of transferring focus to a different window and we want to
1691 // ensure that the following keys are sent to the new window.
1692 //
1693 // Suppose the user touches a button in a window then immediately presses "A".
1694 // If the button causes a pop-up window to appear then we want to ensure that
1695 // the "A" key is delivered to the new pop-up window. This is because users
1696 // often anticipate pending UI changes when typing on a keyboard.
1697 // To obtain this behavior, we must serialize key events with respect to all
1698 // prior input events.
1699 if (!connection->outboundQueue.isEmpty() || !connection->waitQueue.isEmpty()) {
1700 return String8::format("Waiting to send key event because the %s window has not "
1701 "finished processing all of the input events that were previously "
1702 "delivered to it. Outbound queue length: %d. Wait queue length: %d.",
1703 targetType, connection->outboundQueue.count(), connection->waitQueue.count());
Michael Wrightd02c5b62014-02-10 15:10:22 -08001704 }
Jeff Brownffb49772014-10-10 19:01:34 -07001705 } else {
Michael Wrightd02c5b62014-02-10 15:10:22 -08001706 // Touch events can always be sent to a window immediately because the user intended
1707 // to touch whatever was visible at the time. Even if focus changes or a new
1708 // window appears moments later, the touch event was meant to be delivered to
1709 // whatever window happened to be on screen at the time.
1710 //
1711 // Generic motion events, such as trackball or joystick events are a little trickier.
1712 // Like key events, generic motion events are delivered to the focused window.
1713 // Unlike key events, generic motion events don't tend to transfer focus to other
1714 // windows and it is not important for them to be serialized. So we prefer to deliver
1715 // generic motion events as soon as possible to improve efficiency and reduce lag
1716 // through batching.
1717 //
1718 // The one case where we pause input event delivery is when the wait queue is piling
1719 // up with lots of events because the application is not responding.
1720 // This condition ensures that ANRs are detected reliably.
1721 if (!connection->waitQueue.isEmpty()
1722 && currentTime >= connection->waitQueue.head->deliveryTime
1723 + STREAM_AHEAD_EVENT_TIMEOUT) {
Jeff Brownffb49772014-10-10 19:01:34 -07001724 return String8::format("Waiting to send non-key event because the %s window has not "
1725 "finished processing certain input events that were delivered to it over "
1726 "%0.1fms ago. Wait queue length: %d. Wait queue head age: %0.1fms.",
1727 targetType, STREAM_AHEAD_EVENT_TIMEOUT * 0.000001f,
1728 connection->waitQueue.count(),
1729 (currentTime - connection->waitQueue.head->deliveryTime) * 0.000001f);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001730 }
1731 }
Jeff Brownffb49772014-10-10 19:01:34 -07001732 return String8::empty();
Michael Wrightd02c5b62014-02-10 15:10:22 -08001733}
1734
1735String8 InputDispatcher::getApplicationWindowLabelLocked(
1736 const sp<InputApplicationHandle>& applicationHandle,
1737 const sp<InputWindowHandle>& windowHandle) {
1738 if (applicationHandle != NULL) {
1739 if (windowHandle != NULL) {
1740 String8 label(applicationHandle->getName());
1741 label.append(" - ");
1742 label.append(windowHandle->getName());
1743 return label;
1744 } else {
1745 return applicationHandle->getName();
1746 }
1747 } else if (windowHandle != NULL) {
1748 return windowHandle->getName();
1749 } else {
1750 return String8("<unknown application or window>");
1751 }
1752}
1753
1754void InputDispatcher::pokeUserActivityLocked(const EventEntry* eventEntry) {
1755 if (mFocusedWindowHandle != NULL) {
1756 const InputWindowInfo* info = mFocusedWindowHandle->getInfo();
1757 if (info->inputFeatures & InputWindowInfo::INPUT_FEATURE_DISABLE_USER_ACTIVITY) {
1758#if DEBUG_DISPATCH_CYCLE
1759 ALOGD("Not poking user activity: disabled by window '%s'.", info->name.string());
1760#endif
1761 return;
1762 }
1763 }
1764
1765 int32_t eventType = USER_ACTIVITY_EVENT_OTHER;
1766 switch (eventEntry->type) {
1767 case EventEntry::TYPE_MOTION: {
1768 const MotionEntry* motionEntry = static_cast<const MotionEntry*>(eventEntry);
1769 if (motionEntry->action == AMOTION_EVENT_ACTION_CANCEL) {
1770 return;
1771 }
1772
1773 if (MotionEvent::isTouchEvent(motionEntry->source, motionEntry->action)) {
1774 eventType = USER_ACTIVITY_EVENT_TOUCH;
1775 }
1776 break;
1777 }
1778 case EventEntry::TYPE_KEY: {
1779 const KeyEntry* keyEntry = static_cast<const KeyEntry*>(eventEntry);
1780 if (keyEntry->flags & AKEY_EVENT_FLAG_CANCELED) {
1781 return;
1782 }
1783 eventType = USER_ACTIVITY_EVENT_BUTTON;
1784 break;
1785 }
1786 }
1787
1788 CommandEntry* commandEntry = postCommandLocked(
1789 & InputDispatcher::doPokeUserActivityLockedInterruptible);
1790 commandEntry->eventTime = eventEntry->eventTime;
1791 commandEntry->userActivityEventType = eventType;
1792}
1793
1794void InputDispatcher::prepareDispatchCycleLocked(nsecs_t currentTime,
1795 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
1796#if DEBUG_DISPATCH_CYCLE
1797 ALOGD("channel '%s' ~ prepareDispatchCycle - flags=0x%08x, "
1798 "xOffset=%f, yOffset=%f, scaleFactor=%f, "
1799 "pointerIds=0x%x",
1800 connection->getInputChannelName(), inputTarget->flags,
1801 inputTarget->xOffset, inputTarget->yOffset,
1802 inputTarget->scaleFactor, inputTarget->pointerIds.value);
1803#endif
1804
1805 // Skip this event if the connection status is not normal.
1806 // We don't want to enqueue additional outbound events if the connection is broken.
1807 if (connection->status != Connection::STATUS_NORMAL) {
1808#if DEBUG_DISPATCH_CYCLE
1809 ALOGD("channel '%s' ~ Dropping event because the channel status is %s",
1810 connection->getInputChannelName(), connection->getStatusLabel());
1811#endif
1812 return;
1813 }
1814
1815 // Split a motion event if needed.
1816 if (inputTarget->flags & InputTarget::FLAG_SPLIT) {
1817 ALOG_ASSERT(eventEntry->type == EventEntry::TYPE_MOTION);
1818
1819 MotionEntry* originalMotionEntry = static_cast<MotionEntry*>(eventEntry);
1820 if (inputTarget->pointerIds.count() != originalMotionEntry->pointerCount) {
1821 MotionEntry* splitMotionEntry = splitMotionEvent(
1822 originalMotionEntry, inputTarget->pointerIds);
1823 if (!splitMotionEntry) {
1824 return; // split event was dropped
1825 }
1826#if DEBUG_FOCUS
1827 ALOGD("channel '%s' ~ Split motion event.",
1828 connection->getInputChannelName());
1829 logOutboundMotionDetailsLocked(" ", splitMotionEntry);
1830#endif
1831 enqueueDispatchEntriesLocked(currentTime, connection,
1832 splitMotionEntry, inputTarget);
1833 splitMotionEntry->release();
1834 return;
1835 }
1836 }
1837
1838 // Not splitting. Enqueue dispatch entries for the event as is.
1839 enqueueDispatchEntriesLocked(currentTime, connection, eventEntry, inputTarget);
1840}
1841
1842void InputDispatcher::enqueueDispatchEntriesLocked(nsecs_t currentTime,
1843 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget) {
1844 bool wasEmpty = connection->outboundQueue.isEmpty();
1845
1846 // Enqueue dispatch entries for the requested modes.
1847 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1848 InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT);
1849 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1850 InputTarget::FLAG_DISPATCH_AS_OUTSIDE);
1851 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1852 InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER);
1853 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1854 InputTarget::FLAG_DISPATCH_AS_IS);
1855 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1856 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT);
1857 enqueueDispatchEntryLocked(connection, eventEntry, inputTarget,
1858 InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER);
1859
1860 // If the outbound queue was previously empty, start the dispatch cycle going.
1861 if (wasEmpty && !connection->outboundQueue.isEmpty()) {
1862 startDispatchCycleLocked(currentTime, connection);
1863 }
1864}
1865
1866void InputDispatcher::enqueueDispatchEntryLocked(
1867 const sp<Connection>& connection, EventEntry* eventEntry, const InputTarget* inputTarget,
1868 int32_t dispatchMode) {
1869 int32_t inputTargetFlags = inputTarget->flags;
1870 if (!(inputTargetFlags & dispatchMode)) {
1871 return;
1872 }
1873 inputTargetFlags = (inputTargetFlags & ~InputTarget::FLAG_DISPATCH_MASK) | dispatchMode;
1874
1875 // This is a new event.
1876 // Enqueue a new dispatch entry onto the outbound queue for this connection.
1877 DispatchEntry* dispatchEntry = new DispatchEntry(eventEntry, // increments ref
1878 inputTargetFlags, inputTarget->xOffset, inputTarget->yOffset,
1879 inputTarget->scaleFactor);
1880
1881 // Apply target flags and update the connection's input state.
1882 switch (eventEntry->type) {
1883 case EventEntry::TYPE_KEY: {
1884 KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
1885 dispatchEntry->resolvedAction = keyEntry->action;
1886 dispatchEntry->resolvedFlags = keyEntry->flags;
1887
1888 if (!connection->inputState.trackKey(keyEntry,
1889 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
1890#if DEBUG_DISPATCH_CYCLE
1891 ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent key event",
1892 connection->getInputChannelName());
1893#endif
1894 delete dispatchEntry;
1895 return; // skip the inconsistent event
1896 }
1897 break;
1898 }
1899
1900 case EventEntry::TYPE_MOTION: {
1901 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
1902 if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_OUTSIDE) {
1903 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_OUTSIDE;
1904 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_EXIT) {
1905 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_EXIT;
1906 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_HOVER_ENTER) {
1907 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
1908 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
1909 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_CANCEL;
1910 } else if (dispatchMode & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER) {
1911 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_DOWN;
1912 } else {
1913 dispatchEntry->resolvedAction = motionEntry->action;
1914 }
1915 if (dispatchEntry->resolvedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
1916 && !connection->inputState.isHovering(
1917 motionEntry->deviceId, motionEntry->source, motionEntry->displayId)) {
1918#if DEBUG_DISPATCH_CYCLE
1919 ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: filling in missing hover enter event",
1920 connection->getInputChannelName());
1921#endif
1922 dispatchEntry->resolvedAction = AMOTION_EVENT_ACTION_HOVER_ENTER;
1923 }
1924
1925 dispatchEntry->resolvedFlags = motionEntry->flags;
1926 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_OBSCURED) {
1927 dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
1928 }
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001929 if (dispatchEntry->targetFlags & InputTarget::FLAG_WINDOW_IS_PARTIALLY_OBSCURED) {
1930 dispatchEntry->resolvedFlags |= AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED;
1931 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08001932
1933 if (!connection->inputState.trackMotion(motionEntry,
1934 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags)) {
1935#if DEBUG_DISPATCH_CYCLE
1936 ALOGD("channel '%s' ~ enqueueDispatchEntryLocked: skipping inconsistent motion event",
1937 connection->getInputChannelName());
1938#endif
1939 delete dispatchEntry;
1940 return; // skip the inconsistent event
1941 }
1942 break;
1943 }
1944 }
1945
1946 // Remember that we are waiting for this dispatch to complete.
1947 if (dispatchEntry->hasForegroundTarget()) {
1948 incrementPendingForegroundDispatchesLocked(eventEntry);
1949 }
1950
1951 // Enqueue the dispatch entry.
1952 connection->outboundQueue.enqueueAtTail(dispatchEntry);
1953 traceOutboundQueueLengthLocked(connection);
1954}
1955
1956void InputDispatcher::startDispatchCycleLocked(nsecs_t currentTime,
1957 const sp<Connection>& connection) {
1958#if DEBUG_DISPATCH_CYCLE
1959 ALOGD("channel '%s' ~ startDispatchCycle",
1960 connection->getInputChannelName());
1961#endif
1962
1963 while (connection->status == Connection::STATUS_NORMAL
1964 && !connection->outboundQueue.isEmpty()) {
1965 DispatchEntry* dispatchEntry = connection->outboundQueue.head;
1966 dispatchEntry->deliveryTime = currentTime;
1967
1968 // Publish the event.
1969 status_t status;
1970 EventEntry* eventEntry = dispatchEntry->eventEntry;
1971 switch (eventEntry->type) {
1972 case EventEntry::TYPE_KEY: {
1973 KeyEntry* keyEntry = static_cast<KeyEntry*>(eventEntry);
1974
1975 // Publish the key event.
1976 status = connection->inputPublisher.publishKeyEvent(dispatchEntry->seq,
1977 keyEntry->deviceId, keyEntry->source,
1978 dispatchEntry->resolvedAction, dispatchEntry->resolvedFlags,
1979 keyEntry->keyCode, keyEntry->scanCode,
1980 keyEntry->metaState, keyEntry->repeatCount, keyEntry->downTime,
1981 keyEntry->eventTime);
1982 break;
1983 }
1984
1985 case EventEntry::TYPE_MOTION: {
1986 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry);
1987
1988 PointerCoords scaledCoords[MAX_POINTERS];
1989 const PointerCoords* usingCoords = motionEntry->pointerCoords;
1990
1991 // Set the X and Y offset depending on the input source.
1992 float xOffset, yOffset, scaleFactor;
1993 if ((motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
1994 && !(dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS)) {
1995 scaleFactor = dispatchEntry->scaleFactor;
1996 xOffset = dispatchEntry->xOffset * scaleFactor;
1997 yOffset = dispatchEntry->yOffset * scaleFactor;
1998 if (scaleFactor != 1.0f) {
Narayan Kamathbc6001b2014-05-02 17:53:33 +01001999 for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002000 scaledCoords[i] = motionEntry->pointerCoords[i];
2001 scaledCoords[i].scale(scaleFactor);
2002 }
2003 usingCoords = scaledCoords;
2004 }
2005 } else {
2006 xOffset = 0.0f;
2007 yOffset = 0.0f;
2008 scaleFactor = 1.0f;
2009
2010 // We don't want the dispatch target to know.
2011 if (dispatchEntry->targetFlags & InputTarget::FLAG_ZERO_COORDS) {
Narayan Kamathbc6001b2014-05-02 17:53:33 +01002012 for (uint32_t i = 0; i < motionEntry->pointerCount; i++) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002013 scaledCoords[i].clear();
2014 }
2015 usingCoords = scaledCoords;
2016 }
2017 }
2018
2019 // Publish the motion event.
2020 status = connection->inputPublisher.publishMotionEvent(dispatchEntry->seq,
2021 motionEntry->deviceId, motionEntry->source,
Michael Wright7b159c92015-05-14 14:48:03 +01002022 dispatchEntry->resolvedAction, motionEntry->actionButton,
2023 dispatchEntry->resolvedFlags, motionEntry->edgeFlags,
2024 motionEntry->metaState, motionEntry->buttonState,
2025 xOffset, yOffset, motionEntry->xPrecision, motionEntry->yPrecision,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002026 motionEntry->downTime, motionEntry->eventTime,
2027 motionEntry->pointerCount, motionEntry->pointerProperties,
2028 usingCoords);
2029 break;
2030 }
2031
2032 default:
2033 ALOG_ASSERT(false);
2034 return;
2035 }
2036
2037 // Check the result.
2038 if (status) {
2039 if (status == WOULD_BLOCK) {
2040 if (connection->waitQueue.isEmpty()) {
2041 ALOGE("channel '%s' ~ Could not publish event because the pipe is full. "
2042 "This is unexpected because the wait queue is empty, so the pipe "
2043 "should be empty and we shouldn't have any problems writing an "
2044 "event to it, status=%d", connection->getInputChannelName(), status);
2045 abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
2046 } else {
2047 // Pipe is full and we are waiting for the app to finish process some events
2048 // before sending more events to it.
2049#if DEBUG_DISPATCH_CYCLE
2050 ALOGD("channel '%s' ~ Could not publish event because the pipe is full, "
2051 "waiting for the application to catch up",
2052 connection->getInputChannelName());
2053#endif
2054 connection->inputPublisherBlocked = true;
2055 }
2056 } else {
2057 ALOGE("channel '%s' ~ Could not publish event due to an unexpected error, "
2058 "status=%d", connection->getInputChannelName(), status);
2059 abortBrokenDispatchCycleLocked(currentTime, connection, true /*notify*/);
2060 }
2061 return;
2062 }
2063
2064 // Re-enqueue the event on the wait queue.
2065 connection->outboundQueue.dequeue(dispatchEntry);
2066 traceOutboundQueueLengthLocked(connection);
2067 connection->waitQueue.enqueueAtTail(dispatchEntry);
2068 traceWaitQueueLengthLocked(connection);
2069 }
2070}
2071
2072void InputDispatcher::finishDispatchCycleLocked(nsecs_t currentTime,
2073 const sp<Connection>& connection, uint32_t seq, bool handled) {
2074#if DEBUG_DISPATCH_CYCLE
2075 ALOGD("channel '%s' ~ finishDispatchCycle - seq=%u, handled=%s",
2076 connection->getInputChannelName(), seq, toString(handled));
2077#endif
2078
2079 connection->inputPublisherBlocked = false;
2080
2081 if (connection->status == Connection::STATUS_BROKEN
2082 || connection->status == Connection::STATUS_ZOMBIE) {
2083 return;
2084 }
2085
2086 // Notify other system components and prepare to start the next dispatch cycle.
2087 onDispatchCycleFinishedLocked(currentTime, connection, seq, handled);
2088}
2089
2090void InputDispatcher::abortBrokenDispatchCycleLocked(nsecs_t currentTime,
2091 const sp<Connection>& connection, bool notify) {
2092#if DEBUG_DISPATCH_CYCLE
2093 ALOGD("channel '%s' ~ abortBrokenDispatchCycle - notify=%s",
2094 connection->getInputChannelName(), toString(notify));
2095#endif
2096
2097 // Clear the dispatch queues.
2098 drainDispatchQueueLocked(&connection->outboundQueue);
2099 traceOutboundQueueLengthLocked(connection);
2100 drainDispatchQueueLocked(&connection->waitQueue);
2101 traceWaitQueueLengthLocked(connection);
2102
2103 // The connection appears to be unrecoverably broken.
2104 // Ignore already broken or zombie connections.
2105 if (connection->status == Connection::STATUS_NORMAL) {
2106 connection->status = Connection::STATUS_BROKEN;
2107
2108 if (notify) {
2109 // Notify other system components.
2110 onDispatchCycleBrokenLocked(currentTime, connection);
2111 }
2112 }
2113}
2114
2115void InputDispatcher::drainDispatchQueueLocked(Queue<DispatchEntry>* queue) {
2116 while (!queue->isEmpty()) {
2117 DispatchEntry* dispatchEntry = queue->dequeueAtHead();
2118 releaseDispatchEntryLocked(dispatchEntry);
2119 }
2120}
2121
2122void InputDispatcher::releaseDispatchEntryLocked(DispatchEntry* dispatchEntry) {
2123 if (dispatchEntry->hasForegroundTarget()) {
2124 decrementPendingForegroundDispatchesLocked(dispatchEntry->eventEntry);
2125 }
2126 delete dispatchEntry;
2127}
2128
2129int InputDispatcher::handleReceiveCallback(int fd, int events, void* data) {
2130 InputDispatcher* d = static_cast<InputDispatcher*>(data);
2131
2132 { // acquire lock
2133 AutoMutex _l(d->mLock);
2134
2135 ssize_t connectionIndex = d->mConnectionsByFd.indexOfKey(fd);
2136 if (connectionIndex < 0) {
2137 ALOGE("Received spurious receive callback for unknown input channel. "
2138 "fd=%d, events=0x%x", fd, events);
2139 return 0; // remove the callback
2140 }
2141
2142 bool notify;
2143 sp<Connection> connection = d->mConnectionsByFd.valueAt(connectionIndex);
2144 if (!(events & (ALOOPER_EVENT_ERROR | ALOOPER_EVENT_HANGUP))) {
2145 if (!(events & ALOOPER_EVENT_INPUT)) {
2146 ALOGW("channel '%s' ~ Received spurious callback for unhandled poll event. "
2147 "events=0x%x", connection->getInputChannelName(), events);
2148 return 1;
2149 }
2150
2151 nsecs_t currentTime = now();
2152 bool gotOne = false;
2153 status_t status;
2154 for (;;) {
2155 uint32_t seq;
2156 bool handled;
2157 status = connection->inputPublisher.receiveFinishedSignal(&seq, &handled);
2158 if (status) {
2159 break;
2160 }
2161 d->finishDispatchCycleLocked(currentTime, connection, seq, handled);
2162 gotOne = true;
2163 }
2164 if (gotOne) {
2165 d->runCommandsLockedInterruptible();
2166 if (status == WOULD_BLOCK) {
2167 return 1;
2168 }
2169 }
2170
2171 notify = status != DEAD_OBJECT || !connection->monitor;
2172 if (notify) {
2173 ALOGE("channel '%s' ~ Failed to receive finished signal. status=%d",
2174 connection->getInputChannelName(), status);
2175 }
2176 } else {
2177 // Monitor channels are never explicitly unregistered.
2178 // We do it automatically when the remote endpoint is closed so don't warn
2179 // about them.
2180 notify = !connection->monitor;
2181 if (notify) {
2182 ALOGW("channel '%s' ~ Consumer closed input channel or an error occurred. "
2183 "events=0x%x", connection->getInputChannelName(), events);
2184 }
2185 }
2186
2187 // Unregister the channel.
2188 d->unregisterInputChannelLocked(connection->inputChannel, notify);
2189 return 0; // remove the callback
2190 } // release lock
2191}
2192
2193void InputDispatcher::synthesizeCancelationEventsForAllConnectionsLocked(
2194 const CancelationOptions& options) {
2195 for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
2196 synthesizeCancelationEventsForConnectionLocked(
2197 mConnectionsByFd.valueAt(i), options);
2198 }
2199}
2200
Michael Wrightfa13dcf2015-06-12 13:25:11 +01002201void InputDispatcher::synthesizeCancelationEventsForMonitorsLocked(
2202 const CancelationOptions& options) {
2203 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
2204 synthesizeCancelationEventsForInputChannelLocked(mMonitoringChannels[i], options);
2205 }
2206}
2207
Michael Wrightd02c5b62014-02-10 15:10:22 -08002208void InputDispatcher::synthesizeCancelationEventsForInputChannelLocked(
2209 const sp<InputChannel>& channel, const CancelationOptions& options) {
2210 ssize_t index = getConnectionIndexLocked(channel);
2211 if (index >= 0) {
2212 synthesizeCancelationEventsForConnectionLocked(
2213 mConnectionsByFd.valueAt(index), options);
2214 }
2215}
2216
2217void InputDispatcher::synthesizeCancelationEventsForConnectionLocked(
2218 const sp<Connection>& connection, const CancelationOptions& options) {
2219 if (connection->status == Connection::STATUS_BROKEN) {
2220 return;
2221 }
2222
2223 nsecs_t currentTime = now();
2224
2225 Vector<EventEntry*> cancelationEvents;
2226 connection->inputState.synthesizeCancelationEvents(currentTime,
2227 cancelationEvents, options);
2228
2229 if (!cancelationEvents.isEmpty()) {
2230#if DEBUG_OUTBOUND_EVENT_DETAILS
2231 ALOGD("channel '%s' ~ Synthesized %d cancelation events to bring channel back in sync "
2232 "with reality: %s, mode=%d.",
2233 connection->getInputChannelName(), cancelationEvents.size(),
2234 options.reason, options.mode);
2235#endif
2236 for (size_t i = 0; i < cancelationEvents.size(); i++) {
2237 EventEntry* cancelationEventEntry = cancelationEvents.itemAt(i);
2238 switch (cancelationEventEntry->type) {
2239 case EventEntry::TYPE_KEY:
2240 logOutboundKeyDetailsLocked("cancel - ",
2241 static_cast<KeyEntry*>(cancelationEventEntry));
2242 break;
2243 case EventEntry::TYPE_MOTION:
2244 logOutboundMotionDetailsLocked("cancel - ",
2245 static_cast<MotionEntry*>(cancelationEventEntry));
2246 break;
2247 }
2248
2249 InputTarget target;
2250 sp<InputWindowHandle> windowHandle = getWindowHandleLocked(connection->inputChannel);
2251 if (windowHandle != NULL) {
2252 const InputWindowInfo* windowInfo = windowHandle->getInfo();
2253 target.xOffset = -windowInfo->frameLeft;
2254 target.yOffset = -windowInfo->frameTop;
2255 target.scaleFactor = windowInfo->scaleFactor;
2256 } else {
2257 target.xOffset = 0;
2258 target.yOffset = 0;
2259 target.scaleFactor = 1.0f;
2260 }
2261 target.inputChannel = connection->inputChannel;
2262 target.flags = InputTarget::FLAG_DISPATCH_AS_IS;
2263
2264 enqueueDispatchEntryLocked(connection, cancelationEventEntry, // increments ref
2265 &target, InputTarget::FLAG_DISPATCH_AS_IS);
2266
2267 cancelationEventEntry->release();
2268 }
2269
2270 startDispatchCycleLocked(currentTime, connection);
2271 }
2272}
2273
2274InputDispatcher::MotionEntry*
2275InputDispatcher::splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds) {
2276 ALOG_ASSERT(pointerIds.value != 0);
2277
2278 uint32_t splitPointerIndexMap[MAX_POINTERS];
2279 PointerProperties splitPointerProperties[MAX_POINTERS];
2280 PointerCoords splitPointerCoords[MAX_POINTERS];
2281
2282 uint32_t originalPointerCount = originalMotionEntry->pointerCount;
2283 uint32_t splitPointerCount = 0;
2284
2285 for (uint32_t originalPointerIndex = 0; originalPointerIndex < originalPointerCount;
2286 originalPointerIndex++) {
2287 const PointerProperties& pointerProperties =
2288 originalMotionEntry->pointerProperties[originalPointerIndex];
2289 uint32_t pointerId = uint32_t(pointerProperties.id);
2290 if (pointerIds.hasBit(pointerId)) {
2291 splitPointerIndexMap[splitPointerCount] = originalPointerIndex;
2292 splitPointerProperties[splitPointerCount].copyFrom(pointerProperties);
2293 splitPointerCoords[splitPointerCount].copyFrom(
2294 originalMotionEntry->pointerCoords[originalPointerIndex]);
2295 splitPointerCount += 1;
2296 }
2297 }
2298
2299 if (splitPointerCount != pointerIds.count()) {
2300 // This is bad. We are missing some of the pointers that we expected to deliver.
2301 // Most likely this indicates that we received an ACTION_MOVE events that has
2302 // different pointer ids than we expected based on the previous ACTION_DOWN
2303 // or ACTION_POINTER_DOWN events that caused us to decide to split the pointers
2304 // in this way.
2305 ALOGW("Dropping split motion event because the pointer count is %d but "
2306 "we expected there to be %d pointers. This probably means we received "
2307 "a broken sequence of pointer ids from the input device.",
2308 splitPointerCount, pointerIds.count());
2309 return NULL;
2310 }
2311
2312 int32_t action = originalMotionEntry->action;
2313 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK;
2314 if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
2315 || maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) {
2316 int32_t originalPointerIndex = getMotionEventActionPointerIndex(action);
2317 const PointerProperties& pointerProperties =
2318 originalMotionEntry->pointerProperties[originalPointerIndex];
2319 uint32_t pointerId = uint32_t(pointerProperties.id);
2320 if (pointerIds.hasBit(pointerId)) {
2321 if (pointerIds.count() == 1) {
2322 // The first/last pointer went down/up.
2323 action = maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN
2324 ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
2325 } else {
2326 // A secondary pointer went down/up.
2327 uint32_t splitPointerIndex = 0;
2328 while (pointerId != uint32_t(splitPointerProperties[splitPointerIndex].id)) {
2329 splitPointerIndex += 1;
2330 }
2331 action = maskedAction | (splitPointerIndex
2332 << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT);
2333 }
2334 } else {
2335 // An unrelated pointer changed.
2336 action = AMOTION_EVENT_ACTION_MOVE;
2337 }
2338 }
2339
2340 MotionEntry* splitMotionEntry = new MotionEntry(
2341 originalMotionEntry->eventTime,
2342 originalMotionEntry->deviceId,
2343 originalMotionEntry->source,
2344 originalMotionEntry->policyFlags,
2345 action,
Michael Wright7b159c92015-05-14 14:48:03 +01002346 originalMotionEntry->actionButton,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002347 originalMotionEntry->flags,
2348 originalMotionEntry->metaState,
2349 originalMotionEntry->buttonState,
2350 originalMotionEntry->edgeFlags,
2351 originalMotionEntry->xPrecision,
2352 originalMotionEntry->yPrecision,
2353 originalMotionEntry->downTime,
2354 originalMotionEntry->displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002355 splitPointerCount, splitPointerProperties, splitPointerCoords, 0, 0);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002356
2357 if (originalMotionEntry->injectionState) {
2358 splitMotionEntry->injectionState = originalMotionEntry->injectionState;
2359 splitMotionEntry->injectionState->refCount += 1;
2360 }
2361
2362 return splitMotionEntry;
2363}
2364
2365void InputDispatcher::notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args) {
2366#if DEBUG_INBOUND_EVENT_DETAILS
2367 ALOGD("notifyConfigurationChanged - eventTime=%lld", args->eventTime);
2368#endif
2369
2370 bool needWake;
2371 { // acquire lock
2372 AutoMutex _l(mLock);
2373
2374 ConfigurationChangedEntry* newEntry = new ConfigurationChangedEntry(args->eventTime);
2375 needWake = enqueueInboundEventLocked(newEntry);
2376 } // release lock
2377
2378 if (needWake) {
2379 mLooper->wake();
2380 }
2381}
2382
2383void InputDispatcher::notifyKey(const NotifyKeyArgs* args) {
2384#if DEBUG_INBOUND_EVENT_DETAILS
2385 ALOGD("notifyKey - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, action=0x%x, "
2386 "flags=0x%x, keyCode=0x%x, scanCode=0x%x, metaState=0x%x, downTime=%lld",
2387 args->eventTime, args->deviceId, args->source, args->policyFlags,
2388 args->action, args->flags, args->keyCode, args->scanCode,
2389 args->metaState, args->downTime);
2390#endif
2391 if (!validateKeyEvent(args->action)) {
2392 return;
2393 }
2394
2395 uint32_t policyFlags = args->policyFlags;
2396 int32_t flags = args->flags;
2397 int32_t metaState = args->metaState;
2398 if ((policyFlags & POLICY_FLAG_VIRTUAL) || (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY)) {
2399 policyFlags |= POLICY_FLAG_VIRTUAL;
2400 flags |= AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY;
2401 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08002402 if (policyFlags & POLICY_FLAG_FUNCTION) {
2403 metaState |= AMETA_FUNCTION_ON;
2404 }
2405
2406 policyFlags |= POLICY_FLAG_TRUSTED;
2407
Michael Wright78f24442014-08-06 15:55:28 -07002408 int32_t keyCode = args->keyCode;
2409 if (metaState & AMETA_META_ON && args->action == AKEY_EVENT_ACTION_DOWN) {
2410 int32_t newKeyCode = AKEYCODE_UNKNOWN;
2411 if (keyCode == AKEYCODE_DEL) {
2412 newKeyCode = AKEYCODE_BACK;
2413 } else if (keyCode == AKEYCODE_ENTER) {
2414 newKeyCode = AKEYCODE_HOME;
2415 }
2416 if (newKeyCode != AKEYCODE_UNKNOWN) {
2417 AutoMutex _l(mLock);
2418 struct KeyReplacement replacement = {keyCode, args->deviceId};
2419 mReplacedKeys.add(replacement, newKeyCode);
2420 keyCode = newKeyCode;
2421 metaState &= ~AMETA_META_ON;
2422 }
2423 } else if (args->action == AKEY_EVENT_ACTION_UP) {
2424 // In order to maintain a consistent stream of up and down events, check to see if the key
2425 // going up is one we've replaced in a down event and haven't yet replaced in an up event,
2426 // even if the modifier was released between the down and the up events.
2427 AutoMutex _l(mLock);
2428 struct KeyReplacement replacement = {keyCode, args->deviceId};
2429 ssize_t index = mReplacedKeys.indexOfKey(replacement);
2430 if (index >= 0) {
2431 keyCode = mReplacedKeys.valueAt(index);
2432 mReplacedKeys.removeItemsAt(index);
2433 metaState &= ~AMETA_META_ON;
2434 }
2435 }
2436
Michael Wrightd02c5b62014-02-10 15:10:22 -08002437 KeyEvent event;
2438 event.initialize(args->deviceId, args->source, args->action,
Michael Wright78f24442014-08-06 15:55:28 -07002439 flags, keyCode, args->scanCode, metaState, 0,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002440 args->downTime, args->eventTime);
2441
2442 mPolicy->interceptKeyBeforeQueueing(&event, /*byref*/ policyFlags);
2443
Michael Wrightd02c5b62014-02-10 15:10:22 -08002444 bool needWake;
2445 { // acquire lock
2446 mLock.lock();
2447
2448 if (shouldSendKeyToInputFilterLocked(args)) {
2449 mLock.unlock();
2450
2451 policyFlags |= POLICY_FLAG_FILTERED;
2452 if (!mPolicy->filterInputEvent(&event, policyFlags)) {
2453 return; // event was consumed by the filter
2454 }
2455
2456 mLock.lock();
2457 }
2458
2459 int32_t repeatCount = 0;
2460 KeyEntry* newEntry = new KeyEntry(args->eventTime,
2461 args->deviceId, args->source, policyFlags,
Michael Wright78f24442014-08-06 15:55:28 -07002462 args->action, flags, keyCode, args->scanCode,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002463 metaState, repeatCount, args->downTime);
2464
2465 needWake = enqueueInboundEventLocked(newEntry);
2466 mLock.unlock();
2467 } // release lock
2468
2469 if (needWake) {
2470 mLooper->wake();
2471 }
2472}
2473
2474bool InputDispatcher::shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args) {
2475 return mInputFilterEnabled;
2476}
2477
2478void InputDispatcher::notifyMotion(const NotifyMotionArgs* args) {
2479#if DEBUG_INBOUND_EVENT_DETAILS
2480 ALOGD("notifyMotion - eventTime=%lld, deviceId=%d, source=0x%x, policyFlags=0x%x, "
Michael Wright7b159c92015-05-14 14:48:03 +01002481 "action=0x%x, actionButton=0x%x, flags=0x%x, metaState=0x%x, buttonState=0x%x,"
2482 "edgeFlags=0x%x, xPrecision=%f, yPrecision=%f, downTime=%lld",
Michael Wrightd02c5b62014-02-10 15:10:22 -08002483 args->eventTime, args->deviceId, args->source, args->policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002484 args->action, args->actionButton, args->flags, args->metaState, args->buttonState,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002485 args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime);
2486 for (uint32_t i = 0; i < args->pointerCount; i++) {
2487 ALOGD(" Pointer %d: id=%d, toolType=%d, "
2488 "x=%f, y=%f, pressure=%f, size=%f, "
2489 "touchMajor=%f, touchMinor=%f, toolMajor=%f, toolMinor=%f, "
2490 "orientation=%f",
2491 i, args->pointerProperties[i].id,
2492 args->pointerProperties[i].toolType,
2493 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
2494 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
2495 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
2496 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
2497 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
2498 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
2499 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
2500 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
2501 args->pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
2502 }
2503#endif
Michael Wright7b159c92015-05-14 14:48:03 +01002504 if (!validateMotionEvent(args->action, args->actionButton,
2505 args->pointerCount, args->pointerProperties)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002506 return;
2507 }
2508
2509 uint32_t policyFlags = args->policyFlags;
2510 policyFlags |= POLICY_FLAG_TRUSTED;
2511 mPolicy->interceptMotionBeforeQueueing(args->eventTime, /*byref*/ policyFlags);
2512
2513 bool needWake;
2514 { // acquire lock
2515 mLock.lock();
2516
2517 if (shouldSendMotionToInputFilterLocked(args)) {
2518 mLock.unlock();
2519
2520 MotionEvent event;
Michael Wright7b159c92015-05-14 14:48:03 +01002521 event.initialize(args->deviceId, args->source, args->action, args->actionButton,
2522 args->flags, args->edgeFlags, args->metaState, args->buttonState,
2523 0, 0, args->xPrecision, args->yPrecision,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002524 args->downTime, args->eventTime,
2525 args->pointerCount, args->pointerProperties, args->pointerCoords);
2526
2527 policyFlags |= POLICY_FLAG_FILTERED;
2528 if (!mPolicy->filterInputEvent(&event, policyFlags)) {
2529 return; // event was consumed by the filter
2530 }
2531
2532 mLock.lock();
2533 }
2534
2535 // Just enqueue a new motion event.
2536 MotionEntry* newEntry = new MotionEntry(args->eventTime,
2537 args->deviceId, args->source, policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002538 args->action, args->actionButton, args->flags,
2539 args->metaState, args->buttonState,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002540 args->edgeFlags, args->xPrecision, args->yPrecision, args->downTime,
2541 args->displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002542 args->pointerCount, args->pointerProperties, args->pointerCoords, 0, 0);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002543
2544 needWake = enqueueInboundEventLocked(newEntry);
2545 mLock.unlock();
2546 } // release lock
2547
2548 if (needWake) {
2549 mLooper->wake();
2550 }
2551}
2552
2553bool InputDispatcher::shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args) {
2554 // TODO: support sending secondary display events to input filter
2555 return mInputFilterEnabled && isMainDisplay(args->displayId);
2556}
2557
2558void InputDispatcher::notifySwitch(const NotifySwitchArgs* args) {
2559#if DEBUG_INBOUND_EVENT_DETAILS
2560 ALOGD("notifySwitch - eventTime=%lld, policyFlags=0x%x, switchValues=0x%08x, switchMask=0x%08x",
2561 args->eventTime, args->policyFlags,
2562 args->switchValues, args->switchMask);
2563#endif
2564
2565 uint32_t policyFlags = args->policyFlags;
2566 policyFlags |= POLICY_FLAG_TRUSTED;
2567 mPolicy->notifySwitch(args->eventTime,
2568 args->switchValues, args->switchMask, policyFlags);
2569}
2570
2571void InputDispatcher::notifyDeviceReset(const NotifyDeviceResetArgs* args) {
2572#if DEBUG_INBOUND_EVENT_DETAILS
2573 ALOGD("notifyDeviceReset - eventTime=%lld, deviceId=%d",
2574 args->eventTime, args->deviceId);
2575#endif
2576
2577 bool needWake;
2578 { // acquire lock
2579 AutoMutex _l(mLock);
2580
2581 DeviceResetEntry* newEntry = new DeviceResetEntry(args->eventTime, args->deviceId);
2582 needWake = enqueueInboundEventLocked(newEntry);
2583 } // release lock
2584
2585 if (needWake) {
2586 mLooper->wake();
2587 }
2588}
2589
Jeff Brownf086ddb2014-02-11 14:28:48 -08002590int32_t InputDispatcher::injectInputEvent(const InputEvent* event, int32_t displayId,
Michael Wrightd02c5b62014-02-10 15:10:22 -08002591 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
2592 uint32_t policyFlags) {
2593#if DEBUG_INBOUND_EVENT_DETAILS
2594 ALOGD("injectInputEvent - eventType=%d, injectorPid=%d, injectorUid=%d, "
2595 "syncMode=%d, timeoutMillis=%d, policyFlags=0x%08x",
2596 event->getType(), injectorPid, injectorUid, syncMode, timeoutMillis, policyFlags);
2597#endif
2598
2599 nsecs_t endTime = now() + milliseconds_to_nanoseconds(timeoutMillis);
2600
2601 policyFlags |= POLICY_FLAG_INJECTED;
2602 if (hasInjectionPermission(injectorPid, injectorUid)) {
2603 policyFlags |= POLICY_FLAG_TRUSTED;
2604 }
2605
2606 EventEntry* firstInjectedEntry;
2607 EventEntry* lastInjectedEntry;
2608 switch (event->getType()) {
2609 case AINPUT_EVENT_TYPE_KEY: {
2610 const KeyEvent* keyEvent = static_cast<const KeyEvent*>(event);
2611 int32_t action = keyEvent->getAction();
2612 if (! validateKeyEvent(action)) {
2613 return INPUT_EVENT_INJECTION_FAILED;
2614 }
2615
2616 int32_t flags = keyEvent->getFlags();
2617 if (flags & AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY) {
2618 policyFlags |= POLICY_FLAG_VIRTUAL;
2619 }
2620
2621 if (!(policyFlags & POLICY_FLAG_FILTERED)) {
2622 mPolicy->interceptKeyBeforeQueueing(keyEvent, /*byref*/ policyFlags);
2623 }
2624
Michael Wrightd02c5b62014-02-10 15:10:22 -08002625 mLock.lock();
2626 firstInjectedEntry = new KeyEntry(keyEvent->getEventTime(),
2627 keyEvent->getDeviceId(), keyEvent->getSource(),
2628 policyFlags, action, flags,
2629 keyEvent->getKeyCode(), keyEvent->getScanCode(), keyEvent->getMetaState(),
2630 keyEvent->getRepeatCount(), keyEvent->getDownTime());
2631 lastInjectedEntry = firstInjectedEntry;
2632 break;
2633 }
2634
2635 case AINPUT_EVENT_TYPE_MOTION: {
2636 const MotionEvent* motionEvent = static_cast<const MotionEvent*>(event);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002637 int32_t action = motionEvent->getAction();
2638 size_t pointerCount = motionEvent->getPointerCount();
2639 const PointerProperties* pointerProperties = motionEvent->getPointerProperties();
Michael Wright7b159c92015-05-14 14:48:03 +01002640 int32_t actionButton = motionEvent->getActionButton();
2641 if (! validateMotionEvent(action, actionButton, pointerCount, pointerProperties)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002642 return INPUT_EVENT_INJECTION_FAILED;
2643 }
2644
2645 if (!(policyFlags & POLICY_FLAG_FILTERED)) {
2646 nsecs_t eventTime = motionEvent->getEventTime();
2647 mPolicy->interceptMotionBeforeQueueing(eventTime, /*byref*/ policyFlags);
2648 }
2649
2650 mLock.lock();
2651 const nsecs_t* sampleEventTimes = motionEvent->getSampleEventTimes();
2652 const PointerCoords* samplePointerCoords = motionEvent->getSamplePointerCoords();
2653 firstInjectedEntry = new MotionEntry(*sampleEventTimes,
2654 motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002655 action, actionButton, motionEvent->getFlags(),
Michael Wrightd02c5b62014-02-10 15:10:22 -08002656 motionEvent->getMetaState(), motionEvent->getButtonState(),
2657 motionEvent->getEdgeFlags(),
2658 motionEvent->getXPrecision(), motionEvent->getYPrecision(),
2659 motionEvent->getDownTime(), displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002660 uint32_t(pointerCount), pointerProperties, samplePointerCoords,
2661 motionEvent->getXOffset(), motionEvent->getYOffset());
Michael Wrightd02c5b62014-02-10 15:10:22 -08002662 lastInjectedEntry = firstInjectedEntry;
2663 for (size_t i = motionEvent->getHistorySize(); i > 0; i--) {
2664 sampleEventTimes += 1;
2665 samplePointerCoords += pointerCount;
2666 MotionEntry* nextInjectedEntry = new MotionEntry(*sampleEventTimes,
2667 motionEvent->getDeviceId(), motionEvent->getSource(), policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +01002668 action, actionButton, motionEvent->getFlags(),
Michael Wrightd02c5b62014-02-10 15:10:22 -08002669 motionEvent->getMetaState(), motionEvent->getButtonState(),
2670 motionEvent->getEdgeFlags(),
2671 motionEvent->getXPrecision(), motionEvent->getYPrecision(),
2672 motionEvent->getDownTime(), displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08002673 uint32_t(pointerCount), pointerProperties, samplePointerCoords,
2674 motionEvent->getXOffset(), motionEvent->getYOffset());
Michael Wrightd02c5b62014-02-10 15:10:22 -08002675 lastInjectedEntry->next = nextInjectedEntry;
2676 lastInjectedEntry = nextInjectedEntry;
2677 }
2678 break;
2679 }
2680
2681 default:
2682 ALOGW("Cannot inject event of type %d", event->getType());
2683 return INPUT_EVENT_INJECTION_FAILED;
2684 }
2685
2686 InjectionState* injectionState = new InjectionState(injectorPid, injectorUid);
2687 if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
2688 injectionState->injectionIsAsync = true;
2689 }
2690
2691 injectionState->refCount += 1;
2692 lastInjectedEntry->injectionState = injectionState;
2693
2694 bool needWake = false;
2695 for (EventEntry* entry = firstInjectedEntry; entry != NULL; ) {
2696 EventEntry* nextEntry = entry->next;
2697 needWake |= enqueueInboundEventLocked(entry);
2698 entry = nextEntry;
2699 }
2700
2701 mLock.unlock();
2702
2703 if (needWake) {
2704 mLooper->wake();
2705 }
2706
2707 int32_t injectionResult;
2708 { // acquire lock
2709 AutoMutex _l(mLock);
2710
2711 if (syncMode == INPUT_EVENT_INJECTION_SYNC_NONE) {
2712 injectionResult = INPUT_EVENT_INJECTION_SUCCEEDED;
2713 } else {
2714 for (;;) {
2715 injectionResult = injectionState->injectionResult;
2716 if (injectionResult != INPUT_EVENT_INJECTION_PENDING) {
2717 break;
2718 }
2719
2720 nsecs_t remainingTimeout = endTime - now();
2721 if (remainingTimeout <= 0) {
2722#if DEBUG_INJECTION
2723 ALOGD("injectInputEvent - Timed out waiting for injection result "
2724 "to become available.");
2725#endif
2726 injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
2727 break;
2728 }
2729
2730 mInjectionResultAvailableCondition.waitRelative(mLock, remainingTimeout);
2731 }
2732
2733 if (injectionResult == INPUT_EVENT_INJECTION_SUCCEEDED
2734 && syncMode == INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED) {
2735 while (injectionState->pendingForegroundDispatches != 0) {
2736#if DEBUG_INJECTION
2737 ALOGD("injectInputEvent - Waiting for %d pending foreground dispatches.",
2738 injectionState->pendingForegroundDispatches);
2739#endif
2740 nsecs_t remainingTimeout = endTime - now();
2741 if (remainingTimeout <= 0) {
2742#if DEBUG_INJECTION
2743 ALOGD("injectInputEvent - Timed out waiting for pending foreground "
2744 "dispatches to finish.");
2745#endif
2746 injectionResult = INPUT_EVENT_INJECTION_TIMED_OUT;
2747 break;
2748 }
2749
2750 mInjectionSyncFinishedCondition.waitRelative(mLock, remainingTimeout);
2751 }
2752 }
2753 }
2754
2755 injectionState->release();
2756 } // release lock
2757
2758#if DEBUG_INJECTION
2759 ALOGD("injectInputEvent - Finished with result %d. "
2760 "injectorPid=%d, injectorUid=%d",
2761 injectionResult, injectorPid, injectorUid);
2762#endif
2763
2764 return injectionResult;
2765}
2766
2767bool InputDispatcher::hasInjectionPermission(int32_t injectorPid, int32_t injectorUid) {
2768 return injectorUid == 0
2769 || mPolicy->checkInjectEventsPermissionNonReentrant(injectorPid, injectorUid);
2770}
2771
2772void InputDispatcher::setInjectionResultLocked(EventEntry* entry, int32_t injectionResult) {
2773 InjectionState* injectionState = entry->injectionState;
2774 if (injectionState) {
2775#if DEBUG_INJECTION
2776 ALOGD("Setting input event injection result to %d. "
2777 "injectorPid=%d, injectorUid=%d",
2778 injectionResult, injectionState->injectorPid, injectionState->injectorUid);
2779#endif
2780
2781 if (injectionState->injectionIsAsync
2782 && !(entry->policyFlags & POLICY_FLAG_FILTERED)) {
2783 // Log the outcome since the injector did not wait for the injection result.
2784 switch (injectionResult) {
2785 case INPUT_EVENT_INJECTION_SUCCEEDED:
2786 ALOGV("Asynchronous input event injection succeeded.");
2787 break;
2788 case INPUT_EVENT_INJECTION_FAILED:
2789 ALOGW("Asynchronous input event injection failed.");
2790 break;
2791 case INPUT_EVENT_INJECTION_PERMISSION_DENIED:
2792 ALOGW("Asynchronous input event injection permission denied.");
2793 break;
2794 case INPUT_EVENT_INJECTION_TIMED_OUT:
2795 ALOGW("Asynchronous input event injection timed out.");
2796 break;
2797 }
2798 }
2799
2800 injectionState->injectionResult = injectionResult;
2801 mInjectionResultAvailableCondition.broadcast();
2802 }
2803}
2804
2805void InputDispatcher::incrementPendingForegroundDispatchesLocked(EventEntry* entry) {
2806 InjectionState* injectionState = entry->injectionState;
2807 if (injectionState) {
2808 injectionState->pendingForegroundDispatches += 1;
2809 }
2810}
2811
2812void InputDispatcher::decrementPendingForegroundDispatchesLocked(EventEntry* entry) {
2813 InjectionState* injectionState = entry->injectionState;
2814 if (injectionState) {
2815 injectionState->pendingForegroundDispatches -= 1;
2816
2817 if (injectionState->pendingForegroundDispatches == 0) {
2818 mInjectionSyncFinishedCondition.broadcast();
2819 }
2820 }
2821}
2822
2823sp<InputWindowHandle> InputDispatcher::getWindowHandleLocked(
2824 const sp<InputChannel>& inputChannel) const {
2825 size_t numWindows = mWindowHandles.size();
2826 for (size_t i = 0; i < numWindows; i++) {
2827 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
2828 if (windowHandle->getInputChannel() == inputChannel) {
2829 return windowHandle;
2830 }
2831 }
2832 return NULL;
2833}
2834
2835bool InputDispatcher::hasWindowHandleLocked(
2836 const sp<InputWindowHandle>& windowHandle) const {
2837 size_t numWindows = mWindowHandles.size();
2838 for (size_t i = 0; i < numWindows; i++) {
2839 if (mWindowHandles.itemAt(i) == windowHandle) {
2840 return true;
2841 }
2842 }
2843 return false;
2844}
2845
2846void InputDispatcher::setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles) {
2847#if DEBUG_FOCUS
2848 ALOGD("setInputWindows");
2849#endif
2850 { // acquire lock
2851 AutoMutex _l(mLock);
2852
2853 Vector<sp<InputWindowHandle> > oldWindowHandles = mWindowHandles;
2854 mWindowHandles = inputWindowHandles;
2855
2856 sp<InputWindowHandle> newFocusedWindowHandle;
2857 bool foundHoveredWindow = false;
2858 for (size_t i = 0; i < mWindowHandles.size(); i++) {
2859 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
2860 if (!windowHandle->updateInfo() || windowHandle->getInputChannel() == NULL) {
2861 mWindowHandles.removeAt(i--);
2862 continue;
2863 }
2864 if (windowHandle->getInfo()->hasFocus) {
2865 newFocusedWindowHandle = windowHandle;
2866 }
2867 if (windowHandle == mLastHoverWindowHandle) {
2868 foundHoveredWindow = true;
2869 }
2870 }
2871
2872 if (!foundHoveredWindow) {
2873 mLastHoverWindowHandle = NULL;
2874 }
2875
2876 if (mFocusedWindowHandle != newFocusedWindowHandle) {
2877 if (mFocusedWindowHandle != NULL) {
2878#if DEBUG_FOCUS
2879 ALOGD("Focus left window: %s",
2880 mFocusedWindowHandle->getName().string());
2881#endif
2882 sp<InputChannel> focusedInputChannel = mFocusedWindowHandle->getInputChannel();
2883 if (focusedInputChannel != NULL) {
2884 CancelationOptions options(CancelationOptions::CANCEL_NON_POINTER_EVENTS,
2885 "focus left window");
2886 synthesizeCancelationEventsForInputChannelLocked(
2887 focusedInputChannel, options);
2888 }
2889 }
2890 if (newFocusedWindowHandle != NULL) {
2891#if DEBUG_FOCUS
2892 ALOGD("Focus entered window: %s",
2893 newFocusedWindowHandle->getName().string());
2894#endif
2895 }
2896 mFocusedWindowHandle = newFocusedWindowHandle;
2897 }
2898
Jeff Brownf086ddb2014-02-11 14:28:48 -08002899 for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
2900 TouchState& state = mTouchStatesByDisplay.editValueAt(d);
2901 for (size_t i = 0; i < state.windows.size(); i++) {
2902 TouchedWindow& touchedWindow = state.windows.editItemAt(i);
2903 if (!hasWindowHandleLocked(touchedWindow.windowHandle)) {
Michael Wrightd02c5b62014-02-10 15:10:22 -08002904#if DEBUG_FOCUS
Jeff Brownf086ddb2014-02-11 14:28:48 -08002905 ALOGD("Touched window was removed: %s",
2906 touchedWindow.windowHandle->getName().string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08002907#endif
Jeff Brownf086ddb2014-02-11 14:28:48 -08002908 sp<InputChannel> touchedInputChannel =
2909 touchedWindow.windowHandle->getInputChannel();
2910 if (touchedInputChannel != NULL) {
2911 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
2912 "touched window was removed");
2913 synthesizeCancelationEventsForInputChannelLocked(
2914 touchedInputChannel, options);
2915 }
2916 state.windows.removeAt(i--);
Michael Wrightd02c5b62014-02-10 15:10:22 -08002917 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08002918 }
2919 }
2920
2921 // Release information for windows that are no longer present.
2922 // This ensures that unused input channels are released promptly.
2923 // Otherwise, they might stick around until the window handle is destroyed
2924 // which might not happen until the next GC.
2925 for (size_t i = 0; i < oldWindowHandles.size(); i++) {
2926 const sp<InputWindowHandle>& oldWindowHandle = oldWindowHandles.itemAt(i);
2927 if (!hasWindowHandleLocked(oldWindowHandle)) {
2928#if DEBUG_FOCUS
2929 ALOGD("Window went away: %s", oldWindowHandle->getName().string());
2930#endif
2931 oldWindowHandle->releaseInfo();
2932 }
2933 }
2934 } // release lock
2935
2936 // Wake up poll loop since it may need to make new input dispatching choices.
2937 mLooper->wake();
2938}
2939
2940void InputDispatcher::setFocusedApplication(
2941 const sp<InputApplicationHandle>& inputApplicationHandle) {
2942#if DEBUG_FOCUS
2943 ALOGD("setFocusedApplication");
2944#endif
2945 { // acquire lock
2946 AutoMutex _l(mLock);
2947
2948 if (inputApplicationHandle != NULL && inputApplicationHandle->updateInfo()) {
2949 if (mFocusedApplicationHandle != inputApplicationHandle) {
2950 if (mFocusedApplicationHandle != NULL) {
2951 resetANRTimeoutsLocked();
2952 mFocusedApplicationHandle->releaseInfo();
2953 }
2954 mFocusedApplicationHandle = inputApplicationHandle;
2955 }
2956 } else if (mFocusedApplicationHandle != NULL) {
2957 resetANRTimeoutsLocked();
2958 mFocusedApplicationHandle->releaseInfo();
2959 mFocusedApplicationHandle.clear();
2960 }
2961
2962#if DEBUG_FOCUS
2963 //logDispatchStateLocked();
2964#endif
2965 } // release lock
2966
2967 // Wake up poll loop since it may need to make new input dispatching choices.
2968 mLooper->wake();
2969}
2970
2971void InputDispatcher::setInputDispatchMode(bool enabled, bool frozen) {
2972#if DEBUG_FOCUS
2973 ALOGD("setInputDispatchMode: enabled=%d, frozen=%d", enabled, frozen);
2974#endif
2975
2976 bool changed;
2977 { // acquire lock
2978 AutoMutex _l(mLock);
2979
2980 if (mDispatchEnabled != enabled || mDispatchFrozen != frozen) {
2981 if (mDispatchFrozen && !frozen) {
2982 resetANRTimeoutsLocked();
2983 }
2984
2985 if (mDispatchEnabled && !enabled) {
2986 resetAndDropEverythingLocked("dispatcher is being disabled");
2987 }
2988
2989 mDispatchEnabled = enabled;
2990 mDispatchFrozen = frozen;
2991 changed = true;
2992 } else {
2993 changed = false;
2994 }
2995
2996#if DEBUG_FOCUS
2997 //logDispatchStateLocked();
2998#endif
2999 } // release lock
3000
3001 if (changed) {
3002 // Wake up poll loop since it may need to make new input dispatching choices.
3003 mLooper->wake();
3004 }
3005}
3006
3007void InputDispatcher::setInputFilterEnabled(bool enabled) {
3008#if DEBUG_FOCUS
3009 ALOGD("setInputFilterEnabled: enabled=%d", enabled);
3010#endif
3011
3012 { // acquire lock
3013 AutoMutex _l(mLock);
3014
3015 if (mInputFilterEnabled == enabled) {
3016 return;
3017 }
3018
3019 mInputFilterEnabled = enabled;
3020 resetAndDropEverythingLocked("input filter is being enabled or disabled");
3021 } // release lock
3022
3023 // Wake up poll loop since there might be work to do to drop everything.
3024 mLooper->wake();
3025}
3026
3027bool InputDispatcher::transferTouchFocus(const sp<InputChannel>& fromChannel,
3028 const sp<InputChannel>& toChannel) {
3029#if DEBUG_FOCUS
3030 ALOGD("transferTouchFocus: fromChannel=%s, toChannel=%s",
3031 fromChannel->getName().string(), toChannel->getName().string());
3032#endif
3033 { // acquire lock
3034 AutoMutex _l(mLock);
3035
3036 sp<InputWindowHandle> fromWindowHandle = getWindowHandleLocked(fromChannel);
3037 sp<InputWindowHandle> toWindowHandle = getWindowHandleLocked(toChannel);
3038 if (fromWindowHandle == NULL || toWindowHandle == NULL) {
3039#if DEBUG_FOCUS
3040 ALOGD("Cannot transfer focus because from or to window not found.");
3041#endif
3042 return false;
3043 }
3044 if (fromWindowHandle == toWindowHandle) {
3045#if DEBUG_FOCUS
3046 ALOGD("Trivial transfer to same window.");
3047#endif
3048 return true;
3049 }
3050 if (fromWindowHandle->getInfo()->displayId != toWindowHandle->getInfo()->displayId) {
3051#if DEBUG_FOCUS
3052 ALOGD("Cannot transfer focus because windows are on different displays.");
3053#endif
3054 return false;
3055 }
3056
3057 bool found = false;
Jeff Brownf086ddb2014-02-11 14:28:48 -08003058 for (size_t d = 0; d < mTouchStatesByDisplay.size(); d++) {
3059 TouchState& state = mTouchStatesByDisplay.editValueAt(d);
3060 for (size_t i = 0; i < state.windows.size(); i++) {
3061 const TouchedWindow& touchedWindow = state.windows[i];
3062 if (touchedWindow.windowHandle == fromWindowHandle) {
3063 int32_t oldTargetFlags = touchedWindow.targetFlags;
3064 BitSet32 pointerIds = touchedWindow.pointerIds;
Michael Wrightd02c5b62014-02-10 15:10:22 -08003065
Jeff Brownf086ddb2014-02-11 14:28:48 -08003066 state.windows.removeAt(i);
Michael Wrightd02c5b62014-02-10 15:10:22 -08003067
Jeff Brownf086ddb2014-02-11 14:28:48 -08003068 int32_t newTargetFlags = oldTargetFlags
3069 & (InputTarget::FLAG_FOREGROUND
3070 | InputTarget::FLAG_SPLIT | InputTarget::FLAG_DISPATCH_AS_IS);
3071 state.addOrUpdateWindow(toWindowHandle, newTargetFlags, pointerIds);
Michael Wrightd02c5b62014-02-10 15:10:22 -08003072
Jeff Brownf086ddb2014-02-11 14:28:48 -08003073 found = true;
3074 goto Found;
3075 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08003076 }
3077 }
Jeff Brownf086ddb2014-02-11 14:28:48 -08003078Found:
Michael Wrightd02c5b62014-02-10 15:10:22 -08003079
3080 if (! found) {
3081#if DEBUG_FOCUS
3082 ALOGD("Focus transfer failed because from window did not have focus.");
3083#endif
3084 return false;
3085 }
3086
3087 ssize_t fromConnectionIndex = getConnectionIndexLocked(fromChannel);
3088 ssize_t toConnectionIndex = getConnectionIndexLocked(toChannel);
3089 if (fromConnectionIndex >= 0 && toConnectionIndex >= 0) {
3090 sp<Connection> fromConnection = mConnectionsByFd.valueAt(fromConnectionIndex);
3091 sp<Connection> toConnection = mConnectionsByFd.valueAt(toConnectionIndex);
3092
3093 fromConnection->inputState.copyPointerStateTo(toConnection->inputState);
3094 CancelationOptions options(CancelationOptions::CANCEL_POINTER_EVENTS,
3095 "transferring touch focus from this window to another window");
3096 synthesizeCancelationEventsForConnectionLocked(fromConnection, options);
3097 }
3098
3099#if DEBUG_FOCUS
3100 logDispatchStateLocked();
3101#endif
3102 } // release lock
3103
3104 // Wake up poll loop since it may need to make new input dispatching choices.
3105 mLooper->wake();
3106 return true;
3107}
3108
3109void InputDispatcher::resetAndDropEverythingLocked(const char* reason) {
3110#if DEBUG_FOCUS
3111 ALOGD("Resetting and dropping all events (%s).", reason);
3112#endif
3113
3114 CancelationOptions options(CancelationOptions::CANCEL_ALL_EVENTS, reason);
3115 synthesizeCancelationEventsForAllConnectionsLocked(options);
3116
3117 resetKeyRepeatLocked();
3118 releasePendingEventLocked();
3119 drainInboundQueueLocked();
3120 resetANRTimeoutsLocked();
3121
Jeff Brownf086ddb2014-02-11 14:28:48 -08003122 mTouchStatesByDisplay.clear();
Michael Wrightd02c5b62014-02-10 15:10:22 -08003123 mLastHoverWindowHandle.clear();
Michael Wright78f24442014-08-06 15:55:28 -07003124 mReplacedKeys.clear();
Michael Wrightd02c5b62014-02-10 15:10:22 -08003125}
3126
3127void InputDispatcher::logDispatchStateLocked() {
3128 String8 dump;
3129 dumpDispatchStateLocked(dump);
3130
3131 char* text = dump.lockBuffer(dump.size());
3132 char* start = text;
3133 while (*start != '\0') {
3134 char* end = strchr(start, '\n');
3135 if (*end == '\n') {
3136 *(end++) = '\0';
3137 }
3138 ALOGD("%s", start);
3139 start = end;
3140 }
3141}
3142
3143void InputDispatcher::dumpDispatchStateLocked(String8& dump) {
3144 dump.appendFormat(INDENT "DispatchEnabled: %d\n", mDispatchEnabled);
3145 dump.appendFormat(INDENT "DispatchFrozen: %d\n", mDispatchFrozen);
3146
3147 if (mFocusedApplicationHandle != NULL) {
3148 dump.appendFormat(INDENT "FocusedApplication: name='%s', dispatchingTimeout=%0.3fms\n",
3149 mFocusedApplicationHandle->getName().string(),
3150 mFocusedApplicationHandle->getDispatchingTimeout(
3151 DEFAULT_INPUT_DISPATCHING_TIMEOUT) / 1000000.0);
3152 } else {
3153 dump.append(INDENT "FocusedApplication: <null>\n");
3154 }
3155 dump.appendFormat(INDENT "FocusedWindow: name='%s'\n",
3156 mFocusedWindowHandle != NULL ? mFocusedWindowHandle->getName().string() : "<null>");
3157
Jeff Brownf086ddb2014-02-11 14:28:48 -08003158 if (!mTouchStatesByDisplay.isEmpty()) {
3159 dump.appendFormat(INDENT "TouchStatesByDisplay:\n");
3160 for (size_t i = 0; i < mTouchStatesByDisplay.size(); i++) {
3161 const TouchState& state = mTouchStatesByDisplay.valueAt(i);
3162 dump.appendFormat(INDENT2 "%d: down=%s, split=%s, deviceId=%d, source=0x%08x\n",
3163 state.displayId, toString(state.down), toString(state.split),
3164 state.deviceId, state.source);
3165 if (!state.windows.isEmpty()) {
3166 dump.append(INDENT3 "Windows:\n");
3167 for (size_t i = 0; i < state.windows.size(); i++) {
3168 const TouchedWindow& touchedWindow = state.windows[i];
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003169 dump.appendFormat(INDENT4 "%zu: name='%s', pointerIds=0x%0x, targetFlags=0x%x\n",
Jeff Brownf086ddb2014-02-11 14:28:48 -08003170 i, touchedWindow.windowHandle->getName().string(),
3171 touchedWindow.pointerIds.value,
3172 touchedWindow.targetFlags);
3173 }
3174 } else {
3175 dump.append(INDENT3 "Windows: <none>\n");
3176 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08003177 }
3178 } else {
Jeff Brownf086ddb2014-02-11 14:28:48 -08003179 dump.append(INDENT "TouchStates: <no displays touched>\n");
Michael Wrightd02c5b62014-02-10 15:10:22 -08003180 }
3181
3182 if (!mWindowHandles.isEmpty()) {
3183 dump.append(INDENT "Windows:\n");
3184 for (size_t i = 0; i < mWindowHandles.size(); i++) {
3185 const sp<InputWindowHandle>& windowHandle = mWindowHandles.itemAt(i);
3186 const InputWindowInfo* windowInfo = windowHandle->getInfo();
3187
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003188 dump.appendFormat(INDENT2 "%zu: name='%s', displayId=%d, "
Michael Wrightd02c5b62014-02-10 15:10:22 -08003189 "paused=%s, hasFocus=%s, hasWallpaper=%s, "
3190 "visible=%s, canReceiveKeys=%s, flags=0x%08x, type=0x%08x, layer=%d, "
3191 "frame=[%d,%d][%d,%d], scale=%f, "
3192 "touchableRegion=",
3193 i, windowInfo->name.string(), windowInfo->displayId,
3194 toString(windowInfo->paused),
3195 toString(windowInfo->hasFocus),
3196 toString(windowInfo->hasWallpaper),
3197 toString(windowInfo->visible),
3198 toString(windowInfo->canReceiveKeys),
3199 windowInfo->layoutParamsFlags, windowInfo->layoutParamsType,
3200 windowInfo->layer,
3201 windowInfo->frameLeft, windowInfo->frameTop,
3202 windowInfo->frameRight, windowInfo->frameBottom,
3203 windowInfo->scaleFactor);
3204 dumpRegion(dump, windowInfo->touchableRegion);
3205 dump.appendFormat(", inputFeatures=0x%08x", windowInfo->inputFeatures);
3206 dump.appendFormat(", ownerPid=%d, ownerUid=%d, dispatchingTimeout=%0.3fms\n",
3207 windowInfo->ownerPid, windowInfo->ownerUid,
3208 windowInfo->dispatchingTimeout / 1000000.0);
3209 }
3210 } else {
3211 dump.append(INDENT "Windows: <none>\n");
3212 }
3213
3214 if (!mMonitoringChannels.isEmpty()) {
3215 dump.append(INDENT "MonitoringChannels:\n");
3216 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
3217 const sp<InputChannel>& channel = mMonitoringChannels[i];
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003218 dump.appendFormat(INDENT2 "%zu: '%s'\n", i, channel->getName().string());
Michael Wrightd02c5b62014-02-10 15:10:22 -08003219 }
3220 } else {
3221 dump.append(INDENT "MonitoringChannels: <none>\n");
3222 }
3223
3224 nsecs_t currentTime = now();
3225
3226 // Dump recently dispatched or dropped events from oldest to newest.
3227 if (!mRecentQueue.isEmpty()) {
3228 dump.appendFormat(INDENT "RecentQueue: length=%u\n", mRecentQueue.count());
3229 for (EventEntry* entry = mRecentQueue.head; entry; entry = entry->next) {
3230 dump.append(INDENT2);
3231 entry->appendDescription(dump);
3232 dump.appendFormat(", age=%0.1fms\n",
3233 (currentTime - entry->eventTime) * 0.000001f);
3234 }
3235 } else {
3236 dump.append(INDENT "RecentQueue: <empty>\n");
3237 }
3238
3239 // Dump event currently being dispatched.
3240 if (mPendingEvent) {
3241 dump.append(INDENT "PendingEvent:\n");
3242 dump.append(INDENT2);
3243 mPendingEvent->appendDescription(dump);
3244 dump.appendFormat(", age=%0.1fms\n",
3245 (currentTime - mPendingEvent->eventTime) * 0.000001f);
3246 } else {
3247 dump.append(INDENT "PendingEvent: <none>\n");
3248 }
3249
3250 // Dump inbound events from oldest to newest.
3251 if (!mInboundQueue.isEmpty()) {
3252 dump.appendFormat(INDENT "InboundQueue: length=%u\n", mInboundQueue.count());
3253 for (EventEntry* entry = mInboundQueue.head; entry; entry = entry->next) {
3254 dump.append(INDENT2);
3255 entry->appendDescription(dump);
3256 dump.appendFormat(", age=%0.1fms\n",
3257 (currentTime - entry->eventTime) * 0.000001f);
3258 }
3259 } else {
3260 dump.append(INDENT "InboundQueue: <empty>\n");
3261 }
3262
Michael Wright78f24442014-08-06 15:55:28 -07003263 if (!mReplacedKeys.isEmpty()) {
3264 dump.append(INDENT "ReplacedKeys:\n");
3265 for (size_t i = 0; i < mReplacedKeys.size(); i++) {
3266 const KeyReplacement& replacement = mReplacedKeys.keyAt(i);
3267 int32_t newKeyCode = mReplacedKeys.valueAt(i);
3268 dump.appendFormat(INDENT2 "%zu: originalKeyCode=%d, deviceId=%d, newKeyCode=%d\n",
3269 i, replacement.keyCode, replacement.deviceId, newKeyCode);
3270 }
3271 } else {
3272 dump.append(INDENT "ReplacedKeys: <empty>\n");
3273 }
3274
Michael Wrightd02c5b62014-02-10 15:10:22 -08003275 if (!mConnectionsByFd.isEmpty()) {
3276 dump.append(INDENT "Connections:\n");
3277 for (size_t i = 0; i < mConnectionsByFd.size(); i++) {
3278 const sp<Connection>& connection = mConnectionsByFd.valueAt(i);
Mark Salyzyn41d2f802014-03-18 10:59:23 -07003279 dump.appendFormat(INDENT2 "%zu: channelName='%s', windowName='%s', "
Michael Wrightd02c5b62014-02-10 15:10:22 -08003280 "status=%s, monitor=%s, inputPublisherBlocked=%s\n",
3281 i, connection->getInputChannelName(), connection->getWindowName(),
3282 connection->getStatusLabel(), toString(connection->monitor),
3283 toString(connection->inputPublisherBlocked));
3284
3285 if (!connection->outboundQueue.isEmpty()) {
3286 dump.appendFormat(INDENT3 "OutboundQueue: length=%u\n",
3287 connection->outboundQueue.count());
3288 for (DispatchEntry* entry = connection->outboundQueue.head; entry;
3289 entry = entry->next) {
3290 dump.append(INDENT4);
3291 entry->eventEntry->appendDescription(dump);
3292 dump.appendFormat(", targetFlags=0x%08x, resolvedAction=%d, age=%0.1fms\n",
3293 entry->targetFlags, entry->resolvedAction,
3294 (currentTime - entry->eventEntry->eventTime) * 0.000001f);
3295 }
3296 } else {
3297 dump.append(INDENT3 "OutboundQueue: <empty>\n");
3298 }
3299
3300 if (!connection->waitQueue.isEmpty()) {
3301 dump.appendFormat(INDENT3 "WaitQueue: length=%u\n",
3302 connection->waitQueue.count());
3303 for (DispatchEntry* entry = connection->waitQueue.head; entry;
3304 entry = entry->next) {
3305 dump.append(INDENT4);
3306 entry->eventEntry->appendDescription(dump);
3307 dump.appendFormat(", targetFlags=0x%08x, resolvedAction=%d, "
3308 "age=%0.1fms, wait=%0.1fms\n",
3309 entry->targetFlags, entry->resolvedAction,
3310 (currentTime - entry->eventEntry->eventTime) * 0.000001f,
3311 (currentTime - entry->deliveryTime) * 0.000001f);
3312 }
3313 } else {
3314 dump.append(INDENT3 "WaitQueue: <empty>\n");
3315 }
3316 }
3317 } else {
3318 dump.append(INDENT "Connections: <none>\n");
3319 }
3320
3321 if (isAppSwitchPendingLocked()) {
3322 dump.appendFormat(INDENT "AppSwitch: pending, due in %0.1fms\n",
3323 (mAppSwitchDueTime - now()) / 1000000.0);
3324 } else {
3325 dump.append(INDENT "AppSwitch: not pending\n");
3326 }
3327
3328 dump.append(INDENT "Configuration:\n");
3329 dump.appendFormat(INDENT2 "KeyRepeatDelay: %0.1fms\n",
3330 mConfig.keyRepeatDelay * 0.000001f);
3331 dump.appendFormat(INDENT2 "KeyRepeatTimeout: %0.1fms\n",
3332 mConfig.keyRepeatTimeout * 0.000001f);
3333}
3334
3335status_t InputDispatcher::registerInputChannel(const sp<InputChannel>& inputChannel,
3336 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) {
3337#if DEBUG_REGISTRATION
3338 ALOGD("channel '%s' ~ registerInputChannel - monitor=%s", inputChannel->getName().string(),
3339 toString(monitor));
3340#endif
3341
3342 { // acquire lock
3343 AutoMutex _l(mLock);
3344
3345 if (getConnectionIndexLocked(inputChannel) >= 0) {
3346 ALOGW("Attempted to register already registered input channel '%s'",
3347 inputChannel->getName().string());
3348 return BAD_VALUE;
3349 }
3350
3351 sp<Connection> connection = new Connection(inputChannel, inputWindowHandle, monitor);
3352
3353 int fd = inputChannel->getFd();
3354 mConnectionsByFd.add(fd, connection);
3355
3356 if (monitor) {
3357 mMonitoringChannels.push(inputChannel);
3358 }
3359
3360 mLooper->addFd(fd, 0, ALOOPER_EVENT_INPUT, handleReceiveCallback, this);
3361 } // release lock
3362
3363 // Wake the looper because some connections have changed.
3364 mLooper->wake();
3365 return OK;
3366}
3367
3368status_t InputDispatcher::unregisterInputChannel(const sp<InputChannel>& inputChannel) {
3369#if DEBUG_REGISTRATION
3370 ALOGD("channel '%s' ~ unregisterInputChannel", inputChannel->getName().string());
3371#endif
3372
3373 { // acquire lock
3374 AutoMutex _l(mLock);
3375
3376 status_t status = unregisterInputChannelLocked(inputChannel, false /*notify*/);
3377 if (status) {
3378 return status;
3379 }
3380 } // release lock
3381
3382 // Wake the poll loop because removing the connection may have changed the current
3383 // synchronization state.
3384 mLooper->wake();
3385 return OK;
3386}
3387
3388status_t InputDispatcher::unregisterInputChannelLocked(const sp<InputChannel>& inputChannel,
3389 bool notify) {
3390 ssize_t connectionIndex = getConnectionIndexLocked(inputChannel);
3391 if (connectionIndex < 0) {
3392 ALOGW("Attempted to unregister already unregistered input channel '%s'",
3393 inputChannel->getName().string());
3394 return BAD_VALUE;
3395 }
3396
3397 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
3398 mConnectionsByFd.removeItemsAt(connectionIndex);
3399
3400 if (connection->monitor) {
3401 removeMonitorChannelLocked(inputChannel);
3402 }
3403
3404 mLooper->removeFd(inputChannel->getFd());
3405
3406 nsecs_t currentTime = now();
3407 abortBrokenDispatchCycleLocked(currentTime, connection, notify);
3408
3409 connection->status = Connection::STATUS_ZOMBIE;
3410 return OK;
3411}
3412
3413void InputDispatcher::removeMonitorChannelLocked(const sp<InputChannel>& inputChannel) {
3414 for (size_t i = 0; i < mMonitoringChannels.size(); i++) {
3415 if (mMonitoringChannels[i] == inputChannel) {
3416 mMonitoringChannels.removeAt(i);
3417 break;
3418 }
3419 }
3420}
3421
3422ssize_t InputDispatcher::getConnectionIndexLocked(const sp<InputChannel>& inputChannel) {
3423 ssize_t connectionIndex = mConnectionsByFd.indexOfKey(inputChannel->getFd());
3424 if (connectionIndex >= 0) {
3425 sp<Connection> connection = mConnectionsByFd.valueAt(connectionIndex);
3426 if (connection->inputChannel.get() == inputChannel.get()) {
3427 return connectionIndex;
3428 }
3429 }
3430
3431 return -1;
3432}
3433
3434void InputDispatcher::onDispatchCycleFinishedLocked(
3435 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled) {
3436 CommandEntry* commandEntry = postCommandLocked(
3437 & InputDispatcher::doDispatchCycleFinishedLockedInterruptible);
3438 commandEntry->connection = connection;
3439 commandEntry->eventTime = currentTime;
3440 commandEntry->seq = seq;
3441 commandEntry->handled = handled;
3442}
3443
3444void InputDispatcher::onDispatchCycleBrokenLocked(
3445 nsecs_t currentTime, const sp<Connection>& connection) {
3446 ALOGE("channel '%s' ~ Channel is unrecoverably broken and will be disposed!",
3447 connection->getInputChannelName());
3448
3449 CommandEntry* commandEntry = postCommandLocked(
3450 & InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible);
3451 commandEntry->connection = connection;
3452}
3453
3454void InputDispatcher::onANRLocked(
3455 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
3456 const sp<InputWindowHandle>& windowHandle,
3457 nsecs_t eventTime, nsecs_t waitStartTime, const char* reason) {
3458 float dispatchLatency = (currentTime - eventTime) * 0.000001f;
3459 float waitDuration = (currentTime - waitStartTime) * 0.000001f;
3460 ALOGI("Application is not responding: %s. "
3461 "It has been %0.1fms since event, %0.1fms since wait started. Reason: %s",
3462 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string(),
3463 dispatchLatency, waitDuration, reason);
3464
3465 // Capture a record of the InputDispatcher state at the time of the ANR.
3466 time_t t = time(NULL);
3467 struct tm tm;
3468 localtime_r(&t, &tm);
3469 char timestr[64];
3470 strftime(timestr, sizeof(timestr), "%F %T", &tm);
3471 mLastANRState.clear();
3472 mLastANRState.append(INDENT "ANR:\n");
3473 mLastANRState.appendFormat(INDENT2 "Time: %s\n", timestr);
3474 mLastANRState.appendFormat(INDENT2 "Window: %s\n",
3475 getApplicationWindowLabelLocked(applicationHandle, windowHandle).string());
3476 mLastANRState.appendFormat(INDENT2 "DispatchLatency: %0.1fms\n", dispatchLatency);
3477 mLastANRState.appendFormat(INDENT2 "WaitDuration: %0.1fms\n", waitDuration);
3478 mLastANRState.appendFormat(INDENT2 "Reason: %s\n", reason);
3479 dumpDispatchStateLocked(mLastANRState);
3480
3481 CommandEntry* commandEntry = postCommandLocked(
3482 & InputDispatcher::doNotifyANRLockedInterruptible);
3483 commandEntry->inputApplicationHandle = applicationHandle;
3484 commandEntry->inputWindowHandle = windowHandle;
3485 commandEntry->reason = reason;
3486}
3487
3488void InputDispatcher::doNotifyConfigurationChangedInterruptible(
3489 CommandEntry* commandEntry) {
3490 mLock.unlock();
3491
3492 mPolicy->notifyConfigurationChanged(commandEntry->eventTime);
3493
3494 mLock.lock();
3495}
3496
3497void InputDispatcher::doNotifyInputChannelBrokenLockedInterruptible(
3498 CommandEntry* commandEntry) {
3499 sp<Connection> connection = commandEntry->connection;
3500
3501 if (connection->status != Connection::STATUS_ZOMBIE) {
3502 mLock.unlock();
3503
3504 mPolicy->notifyInputChannelBroken(connection->inputWindowHandle);
3505
3506 mLock.lock();
3507 }
3508}
3509
3510void InputDispatcher::doNotifyANRLockedInterruptible(
3511 CommandEntry* commandEntry) {
3512 mLock.unlock();
3513
3514 nsecs_t newTimeout = mPolicy->notifyANR(
3515 commandEntry->inputApplicationHandle, commandEntry->inputWindowHandle,
3516 commandEntry->reason);
3517
3518 mLock.lock();
3519
3520 resumeAfterTargetsNotReadyTimeoutLocked(newTimeout,
3521 commandEntry->inputWindowHandle != NULL
3522 ? commandEntry->inputWindowHandle->getInputChannel() : NULL);
3523}
3524
3525void InputDispatcher::doInterceptKeyBeforeDispatchingLockedInterruptible(
3526 CommandEntry* commandEntry) {
3527 KeyEntry* entry = commandEntry->keyEntry;
3528
3529 KeyEvent event;
3530 initializeKeyEvent(&event, entry);
3531
3532 mLock.unlock();
3533
3534 nsecs_t delay = mPolicy->interceptKeyBeforeDispatching(commandEntry->inputWindowHandle,
3535 &event, entry->policyFlags);
3536
3537 mLock.lock();
3538
3539 if (delay < 0) {
3540 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_SKIP;
3541 } else if (!delay) {
3542 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_CONTINUE;
3543 } else {
3544 entry->interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER;
3545 entry->interceptKeyWakeupTime = now() + delay;
3546 }
3547 entry->release();
3548}
3549
3550void InputDispatcher::doDispatchCycleFinishedLockedInterruptible(
3551 CommandEntry* commandEntry) {
3552 sp<Connection> connection = commandEntry->connection;
3553 nsecs_t finishTime = commandEntry->eventTime;
3554 uint32_t seq = commandEntry->seq;
3555 bool handled = commandEntry->handled;
3556
3557 // Handle post-event policy actions.
3558 DispatchEntry* dispatchEntry = connection->findWaitQueueEntry(seq);
3559 if (dispatchEntry) {
3560 nsecs_t eventDuration = finishTime - dispatchEntry->deliveryTime;
3561 if (eventDuration > SLOW_EVENT_PROCESSING_WARNING_TIMEOUT) {
3562 String8 msg;
3563 msg.appendFormat("Window '%s' spent %0.1fms processing the last input event: ",
3564 connection->getWindowName(), eventDuration * 0.000001f);
3565 dispatchEntry->eventEntry->appendDescription(msg);
3566 ALOGI("%s", msg.string());
3567 }
3568
3569 bool restartEvent;
3570 if (dispatchEntry->eventEntry->type == EventEntry::TYPE_KEY) {
3571 KeyEntry* keyEntry = static_cast<KeyEntry*>(dispatchEntry->eventEntry);
3572 restartEvent = afterKeyEventLockedInterruptible(connection,
3573 dispatchEntry, keyEntry, handled);
3574 } else if (dispatchEntry->eventEntry->type == EventEntry::TYPE_MOTION) {
3575 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry);
3576 restartEvent = afterMotionEventLockedInterruptible(connection,
3577 dispatchEntry, motionEntry, handled);
3578 } else {
3579 restartEvent = false;
3580 }
3581
3582 // Dequeue the event and start the next cycle.
3583 // Note that because the lock might have been released, it is possible that the
3584 // contents of the wait queue to have been drained, so we need to double-check
3585 // a few things.
3586 if (dispatchEntry == connection->findWaitQueueEntry(seq)) {
3587 connection->waitQueue.dequeue(dispatchEntry);
3588 traceWaitQueueLengthLocked(connection);
3589 if (restartEvent && connection->status == Connection::STATUS_NORMAL) {
3590 connection->outboundQueue.enqueueAtHead(dispatchEntry);
3591 traceOutboundQueueLengthLocked(connection);
3592 } else {
3593 releaseDispatchEntryLocked(dispatchEntry);
3594 }
3595 }
3596
3597 // Start the next dispatch cycle for this connection.
3598 startDispatchCycleLocked(now(), connection);
3599 }
3600}
3601
3602bool InputDispatcher::afterKeyEventLockedInterruptible(const sp<Connection>& connection,
3603 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled) {
3604 if (!(keyEntry->flags & AKEY_EVENT_FLAG_FALLBACK)) {
3605 // Get the fallback key state.
3606 // Clear it out after dispatching the UP.
3607 int32_t originalKeyCode = keyEntry->keyCode;
3608 int32_t fallbackKeyCode = connection->inputState.getFallbackKey(originalKeyCode);
3609 if (keyEntry->action == AKEY_EVENT_ACTION_UP) {
3610 connection->inputState.removeFallbackKey(originalKeyCode);
3611 }
3612
3613 if (handled || !dispatchEntry->hasForegroundTarget()) {
3614 // If the application handles the original key for which we previously
3615 // generated a fallback or if the window is not a foreground window,
3616 // then cancel the associated fallback key, if any.
3617 if (fallbackKeyCode != -1) {
3618 // Dispatch the unhandled key to the policy with the cancel flag.
3619#if DEBUG_OUTBOUND_EVENT_DETAILS
3620 ALOGD("Unhandled key event: Asking policy to cancel fallback action. "
3621 "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
3622 keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
3623 keyEntry->policyFlags);
3624#endif
3625 KeyEvent event;
3626 initializeKeyEvent(&event, keyEntry);
3627 event.setFlags(event.getFlags() | AKEY_EVENT_FLAG_CANCELED);
3628
3629 mLock.unlock();
3630
3631 mPolicy->dispatchUnhandledKey(connection->inputWindowHandle,
3632 &event, keyEntry->policyFlags, &event);
3633
3634 mLock.lock();
3635
3636 // Cancel the fallback key.
3637 if (fallbackKeyCode != AKEYCODE_UNKNOWN) {
3638 CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
3639 "application handled the original non-fallback key "
3640 "or is no longer a foreground target, "
3641 "canceling previously dispatched fallback key");
3642 options.keyCode = fallbackKeyCode;
3643 synthesizeCancelationEventsForConnectionLocked(connection, options);
3644 }
3645 connection->inputState.removeFallbackKey(originalKeyCode);
3646 }
3647 } else {
3648 // If the application did not handle a non-fallback key, first check
3649 // that we are in a good state to perform unhandled key event processing
3650 // Then ask the policy what to do with it.
3651 bool initialDown = keyEntry->action == AKEY_EVENT_ACTION_DOWN
3652 && keyEntry->repeatCount == 0;
3653 if (fallbackKeyCode == -1 && !initialDown) {
3654#if DEBUG_OUTBOUND_EVENT_DETAILS
3655 ALOGD("Unhandled key event: Skipping unhandled key event processing "
3656 "since this is not an initial down. "
3657 "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
3658 originalKeyCode, keyEntry->action, keyEntry->repeatCount,
3659 keyEntry->policyFlags);
3660#endif
3661 return false;
3662 }
3663
3664 // Dispatch the unhandled key to the policy.
3665#if DEBUG_OUTBOUND_EVENT_DETAILS
3666 ALOGD("Unhandled key event: Asking policy to perform fallback action. "
3667 "keyCode=%d, action=%d, repeatCount=%d, policyFlags=0x%08x",
3668 keyEntry->keyCode, keyEntry->action, keyEntry->repeatCount,
3669 keyEntry->policyFlags);
3670#endif
3671 KeyEvent event;
3672 initializeKeyEvent(&event, keyEntry);
3673
3674 mLock.unlock();
3675
3676 bool fallback = mPolicy->dispatchUnhandledKey(connection->inputWindowHandle,
3677 &event, keyEntry->policyFlags, &event);
3678
3679 mLock.lock();
3680
3681 if (connection->status != Connection::STATUS_NORMAL) {
3682 connection->inputState.removeFallbackKey(originalKeyCode);
3683 return false;
3684 }
3685
3686 // Latch the fallback keycode for this key on an initial down.
3687 // The fallback keycode cannot change at any other point in the lifecycle.
3688 if (initialDown) {
3689 if (fallback) {
3690 fallbackKeyCode = event.getKeyCode();
3691 } else {
3692 fallbackKeyCode = AKEYCODE_UNKNOWN;
3693 }
3694 connection->inputState.setFallbackKey(originalKeyCode, fallbackKeyCode);
3695 }
3696
3697 ALOG_ASSERT(fallbackKeyCode != -1);
3698
3699 // Cancel the fallback key if the policy decides not to send it anymore.
3700 // We will continue to dispatch the key to the policy but we will no
3701 // longer dispatch a fallback key to the application.
3702 if (fallbackKeyCode != AKEYCODE_UNKNOWN
3703 && (!fallback || fallbackKeyCode != event.getKeyCode())) {
3704#if DEBUG_OUTBOUND_EVENT_DETAILS
3705 if (fallback) {
3706 ALOGD("Unhandled key event: Policy requested to send key %d"
3707 "as a fallback for %d, but on the DOWN it had requested "
3708 "to send %d instead. Fallback canceled.",
3709 event.getKeyCode(), originalKeyCode, fallbackKeyCode);
3710 } else {
3711 ALOGD("Unhandled key event: Policy did not request fallback for %d, "
3712 "but on the DOWN it had requested to send %d. "
3713 "Fallback canceled.",
3714 originalKeyCode, fallbackKeyCode);
3715 }
3716#endif
3717
3718 CancelationOptions options(CancelationOptions::CANCEL_FALLBACK_EVENTS,
3719 "canceling fallback, policy no longer desires it");
3720 options.keyCode = fallbackKeyCode;
3721 synthesizeCancelationEventsForConnectionLocked(connection, options);
3722
3723 fallback = false;
3724 fallbackKeyCode = AKEYCODE_UNKNOWN;
3725 if (keyEntry->action != AKEY_EVENT_ACTION_UP) {
3726 connection->inputState.setFallbackKey(originalKeyCode,
3727 fallbackKeyCode);
3728 }
3729 }
3730
3731#if DEBUG_OUTBOUND_EVENT_DETAILS
3732 {
3733 String8 msg;
3734 const KeyedVector<int32_t, int32_t>& fallbackKeys =
3735 connection->inputState.getFallbackKeys();
3736 for (size_t i = 0; i < fallbackKeys.size(); i++) {
3737 msg.appendFormat(", %d->%d", fallbackKeys.keyAt(i),
3738 fallbackKeys.valueAt(i));
3739 }
3740 ALOGD("Unhandled key event: %d currently tracked fallback keys%s.",
3741 fallbackKeys.size(), msg.string());
3742 }
3743#endif
3744
3745 if (fallback) {
3746 // Restart the dispatch cycle using the fallback key.
3747 keyEntry->eventTime = event.getEventTime();
3748 keyEntry->deviceId = event.getDeviceId();
3749 keyEntry->source = event.getSource();
3750 keyEntry->flags = event.getFlags() | AKEY_EVENT_FLAG_FALLBACK;
3751 keyEntry->keyCode = fallbackKeyCode;
3752 keyEntry->scanCode = event.getScanCode();
3753 keyEntry->metaState = event.getMetaState();
3754 keyEntry->repeatCount = event.getRepeatCount();
3755 keyEntry->downTime = event.getDownTime();
3756 keyEntry->syntheticRepeat = false;
3757
3758#if DEBUG_OUTBOUND_EVENT_DETAILS
3759 ALOGD("Unhandled key event: Dispatching fallback key. "
3760 "originalKeyCode=%d, fallbackKeyCode=%d, fallbackMetaState=%08x",
3761 originalKeyCode, fallbackKeyCode, keyEntry->metaState);
3762#endif
3763 return true; // restart the event
3764 } else {
3765#if DEBUG_OUTBOUND_EVENT_DETAILS
3766 ALOGD("Unhandled key event: No fallback key.");
3767#endif
3768 }
3769 }
3770 }
3771 return false;
3772}
3773
3774bool InputDispatcher::afterMotionEventLockedInterruptible(const sp<Connection>& connection,
3775 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) {
3776 return false;
3777}
3778
3779void InputDispatcher::doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry) {
3780 mLock.unlock();
3781
3782 mPolicy->pokeUserActivity(commandEntry->eventTime, commandEntry->userActivityEventType);
3783
3784 mLock.lock();
3785}
3786
3787void InputDispatcher::initializeKeyEvent(KeyEvent* event, const KeyEntry* entry) {
3788 event->initialize(entry->deviceId, entry->source, entry->action, entry->flags,
3789 entry->keyCode, entry->scanCode, entry->metaState, entry->repeatCount,
3790 entry->downTime, entry->eventTime);
3791}
3792
3793void InputDispatcher::updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
3794 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication) {
3795 // TODO Write some statistics about how long we spend waiting.
3796}
3797
3798void InputDispatcher::traceInboundQueueLengthLocked() {
3799 if (ATRACE_ENABLED()) {
3800 ATRACE_INT("iq", mInboundQueue.count());
3801 }
3802}
3803
3804void InputDispatcher::traceOutboundQueueLengthLocked(const sp<Connection>& connection) {
3805 if (ATRACE_ENABLED()) {
3806 char counterName[40];
3807 snprintf(counterName, sizeof(counterName), "oq:%s", connection->getWindowName());
3808 ATRACE_INT(counterName, connection->outboundQueue.count());
3809 }
3810}
3811
3812void InputDispatcher::traceWaitQueueLengthLocked(const sp<Connection>& connection) {
3813 if (ATRACE_ENABLED()) {
3814 char counterName[40];
3815 snprintf(counterName, sizeof(counterName), "wq:%s", connection->getWindowName());
3816 ATRACE_INT(counterName, connection->waitQueue.count());
3817 }
3818}
3819
3820void InputDispatcher::dump(String8& dump) {
3821 AutoMutex _l(mLock);
3822
3823 dump.append("Input Dispatcher State:\n");
3824 dumpDispatchStateLocked(dump);
3825
3826 if (!mLastANRState.isEmpty()) {
3827 dump.append("\nInput Dispatcher State at time of last ANR:\n");
3828 dump.append(mLastANRState);
3829 }
3830}
3831
3832void InputDispatcher::monitor() {
3833 // Acquire and release the lock to ensure that the dispatcher has not deadlocked.
3834 mLock.lock();
3835 mLooper->wake();
3836 mDispatcherIsAliveCondition.wait(mLock);
3837 mLock.unlock();
3838}
3839
3840
Michael Wrightd02c5b62014-02-10 15:10:22 -08003841// --- InputDispatcher::InjectionState ---
3842
3843InputDispatcher::InjectionState::InjectionState(int32_t injectorPid, int32_t injectorUid) :
3844 refCount(1),
3845 injectorPid(injectorPid), injectorUid(injectorUid),
3846 injectionResult(INPUT_EVENT_INJECTION_PENDING), injectionIsAsync(false),
3847 pendingForegroundDispatches(0) {
3848}
3849
3850InputDispatcher::InjectionState::~InjectionState() {
3851}
3852
3853void InputDispatcher::InjectionState::release() {
3854 refCount -= 1;
3855 if (refCount == 0) {
3856 delete this;
3857 } else {
3858 ALOG_ASSERT(refCount > 0);
3859 }
3860}
3861
3862
3863// --- InputDispatcher::EventEntry ---
3864
3865InputDispatcher::EventEntry::EventEntry(int32_t type, nsecs_t eventTime, uint32_t policyFlags) :
3866 refCount(1), type(type), eventTime(eventTime), policyFlags(policyFlags),
3867 injectionState(NULL), dispatchInProgress(false) {
3868}
3869
3870InputDispatcher::EventEntry::~EventEntry() {
3871 releaseInjectionState();
3872}
3873
3874void InputDispatcher::EventEntry::release() {
3875 refCount -= 1;
3876 if (refCount == 0) {
3877 delete this;
3878 } else {
3879 ALOG_ASSERT(refCount > 0);
3880 }
3881}
3882
3883void InputDispatcher::EventEntry::releaseInjectionState() {
3884 if (injectionState) {
3885 injectionState->release();
3886 injectionState = NULL;
3887 }
3888}
3889
3890
3891// --- InputDispatcher::ConfigurationChangedEntry ---
3892
3893InputDispatcher::ConfigurationChangedEntry::ConfigurationChangedEntry(nsecs_t eventTime) :
3894 EventEntry(TYPE_CONFIGURATION_CHANGED, eventTime, 0) {
3895}
3896
3897InputDispatcher::ConfigurationChangedEntry::~ConfigurationChangedEntry() {
3898}
3899
3900void InputDispatcher::ConfigurationChangedEntry::appendDescription(String8& msg) const {
3901 msg.append("ConfigurationChangedEvent(), policyFlags=0x%08x",
3902 policyFlags);
3903}
3904
3905
3906// --- InputDispatcher::DeviceResetEntry ---
3907
3908InputDispatcher::DeviceResetEntry::DeviceResetEntry(nsecs_t eventTime, int32_t deviceId) :
3909 EventEntry(TYPE_DEVICE_RESET, eventTime, 0),
3910 deviceId(deviceId) {
3911}
3912
3913InputDispatcher::DeviceResetEntry::~DeviceResetEntry() {
3914}
3915
3916void InputDispatcher::DeviceResetEntry::appendDescription(String8& msg) const {
3917 msg.appendFormat("DeviceResetEvent(deviceId=%d), policyFlags=0x%08x",
3918 deviceId, policyFlags);
3919}
3920
3921
3922// --- InputDispatcher::KeyEntry ---
3923
3924InputDispatcher::KeyEntry::KeyEntry(nsecs_t eventTime,
3925 int32_t deviceId, uint32_t source, uint32_t policyFlags, int32_t action,
3926 int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
3927 int32_t repeatCount, nsecs_t downTime) :
3928 EventEntry(TYPE_KEY, eventTime, policyFlags),
3929 deviceId(deviceId), source(source), action(action), flags(flags),
3930 keyCode(keyCode), scanCode(scanCode), metaState(metaState),
3931 repeatCount(repeatCount), downTime(downTime),
3932 syntheticRepeat(false), interceptKeyResult(KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN),
3933 interceptKeyWakeupTime(0) {
3934}
3935
3936InputDispatcher::KeyEntry::~KeyEntry() {
3937}
3938
3939void InputDispatcher::KeyEntry::appendDescription(String8& msg) const {
3940 msg.appendFormat("KeyEvent(deviceId=%d, source=0x%08x, action=%d, "
3941 "flags=0x%08x, keyCode=%d, scanCode=%d, metaState=0x%08x, "
3942 "repeatCount=%d), policyFlags=0x%08x",
3943 deviceId, source, action, flags, keyCode, scanCode, metaState,
3944 repeatCount, policyFlags);
3945}
3946
3947void InputDispatcher::KeyEntry::recycle() {
3948 releaseInjectionState();
3949
3950 dispatchInProgress = false;
3951 syntheticRepeat = false;
3952 interceptKeyResult = KeyEntry::INTERCEPT_KEY_RESULT_UNKNOWN;
3953 interceptKeyWakeupTime = 0;
3954}
3955
3956
3957// --- InputDispatcher::MotionEntry ---
3958
Michael Wright7b159c92015-05-14 14:48:03 +01003959InputDispatcher::MotionEntry::MotionEntry(nsecs_t eventTime, int32_t deviceId,
3960 uint32_t source, uint32_t policyFlags, int32_t action, int32_t actionButton,
3961 int32_t flags, int32_t metaState, int32_t buttonState, int32_t edgeFlags,
3962 float xPrecision, float yPrecision, nsecs_t downTime,
3963 int32_t displayId, uint32_t pointerCount,
Jeff Brownf086ddb2014-02-11 14:28:48 -08003964 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
3965 float xOffset, float yOffset) :
Michael Wrightd02c5b62014-02-10 15:10:22 -08003966 EventEntry(TYPE_MOTION, eventTime, policyFlags),
3967 eventTime(eventTime),
Michael Wright7b159c92015-05-14 14:48:03 +01003968 deviceId(deviceId), source(source), action(action), actionButton(actionButton),
3969 flags(flags), metaState(metaState), buttonState(buttonState),
3970 edgeFlags(edgeFlags), xPrecision(xPrecision), yPrecision(yPrecision),
Michael Wrightd02c5b62014-02-10 15:10:22 -08003971 downTime(downTime), displayId(displayId), pointerCount(pointerCount) {
3972 for (uint32_t i = 0; i < pointerCount; i++) {
3973 this->pointerProperties[i].copyFrom(pointerProperties[i]);
3974 this->pointerCoords[i].copyFrom(pointerCoords[i]);
Jeff Brownf086ddb2014-02-11 14:28:48 -08003975 if (xOffset || yOffset) {
3976 this->pointerCoords[i].applyOffset(xOffset, yOffset);
3977 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08003978 }
3979}
3980
3981InputDispatcher::MotionEntry::~MotionEntry() {
3982}
3983
3984void InputDispatcher::MotionEntry::appendDescription(String8& msg) const {
Michael Wright7b159c92015-05-14 14:48:03 +01003985 msg.appendFormat("MotionEvent(deviceId=%d, source=0x%08x, action=%d, actionButton=0x%08x, "
3986 "flags=0x%08x, metaState=0x%08x, buttonState=0x%08x, "
3987 "edgeFlags=0x%08x, xPrecision=%.1f, yPrecision=%.1f, displayId=%d, pointers=[",
3988 deviceId, source, action, actionButton, flags, metaState, buttonState, edgeFlags,
Michael Wrightd02c5b62014-02-10 15:10:22 -08003989 xPrecision, yPrecision, displayId);
3990 for (uint32_t i = 0; i < pointerCount; i++) {
3991 if (i) {
3992 msg.append(", ");
3993 }
3994 msg.appendFormat("%d: (%.1f, %.1f)", pointerProperties[i].id,
3995 pointerCoords[i].getX(), pointerCoords[i].getY());
3996 }
3997 msg.appendFormat("]), policyFlags=0x%08x", policyFlags);
3998}
3999
4000
4001// --- InputDispatcher::DispatchEntry ---
4002
4003volatile int32_t InputDispatcher::DispatchEntry::sNextSeqAtomic;
4004
4005InputDispatcher::DispatchEntry::DispatchEntry(EventEntry* eventEntry,
4006 int32_t targetFlags, float xOffset, float yOffset, float scaleFactor) :
4007 seq(nextSeq()),
4008 eventEntry(eventEntry), targetFlags(targetFlags),
4009 xOffset(xOffset), yOffset(yOffset), scaleFactor(scaleFactor),
4010 deliveryTime(0), resolvedAction(0), resolvedFlags(0) {
4011 eventEntry->refCount += 1;
4012}
4013
4014InputDispatcher::DispatchEntry::~DispatchEntry() {
4015 eventEntry->release();
4016}
4017
4018uint32_t InputDispatcher::DispatchEntry::nextSeq() {
4019 // Sequence number 0 is reserved and will never be returned.
4020 uint32_t seq;
4021 do {
4022 seq = android_atomic_inc(&sNextSeqAtomic);
4023 } while (!seq);
4024 return seq;
4025}
4026
4027
4028// --- InputDispatcher::InputState ---
4029
4030InputDispatcher::InputState::InputState() {
4031}
4032
4033InputDispatcher::InputState::~InputState() {
4034}
4035
4036bool InputDispatcher::InputState::isNeutral() const {
4037 return mKeyMementos.isEmpty() && mMotionMementos.isEmpty();
4038}
4039
4040bool InputDispatcher::InputState::isHovering(int32_t deviceId, uint32_t source,
4041 int32_t displayId) const {
4042 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4043 const MotionMemento& memento = mMotionMementos.itemAt(i);
4044 if (memento.deviceId == deviceId
4045 && memento.source == source
4046 && memento.displayId == displayId
4047 && memento.hovering) {
4048 return true;
4049 }
4050 }
4051 return false;
4052}
4053
4054bool InputDispatcher::InputState::trackKey(const KeyEntry* entry,
4055 int32_t action, int32_t flags) {
4056 switch (action) {
4057 case AKEY_EVENT_ACTION_UP: {
4058 if (entry->flags & AKEY_EVENT_FLAG_FALLBACK) {
4059 for (size_t i = 0; i < mFallbackKeys.size(); ) {
4060 if (mFallbackKeys.valueAt(i) == entry->keyCode) {
4061 mFallbackKeys.removeItemsAt(i);
4062 } else {
4063 i += 1;
4064 }
4065 }
4066 }
4067 ssize_t index = findKeyMemento(entry);
4068 if (index >= 0) {
4069 mKeyMementos.removeAt(index);
4070 return true;
4071 }
4072 /* FIXME: We can't just drop the key up event because that prevents creating
4073 * popup windows that are automatically shown when a key is held and then
4074 * dismissed when the key is released. The problem is that the popup will
4075 * not have received the original key down, so the key up will be considered
4076 * to be inconsistent with its observed state. We could perhaps handle this
4077 * by synthesizing a key down but that will cause other problems.
4078 *
4079 * So for now, allow inconsistent key up events to be dispatched.
4080 *
4081#if DEBUG_OUTBOUND_EVENT_DETAILS
4082 ALOGD("Dropping inconsistent key up event: deviceId=%d, source=%08x, "
4083 "keyCode=%d, scanCode=%d",
4084 entry->deviceId, entry->source, entry->keyCode, entry->scanCode);
4085#endif
4086 return false;
4087 */
4088 return true;
4089 }
4090
4091 case AKEY_EVENT_ACTION_DOWN: {
4092 ssize_t index = findKeyMemento(entry);
4093 if (index >= 0) {
4094 mKeyMementos.removeAt(index);
4095 }
4096 addKeyMemento(entry, flags);
4097 return true;
4098 }
4099
4100 default:
4101 return true;
4102 }
4103}
4104
4105bool InputDispatcher::InputState::trackMotion(const MotionEntry* entry,
4106 int32_t action, int32_t flags) {
4107 int32_t actionMasked = action & AMOTION_EVENT_ACTION_MASK;
4108 switch (actionMasked) {
4109 case AMOTION_EVENT_ACTION_UP:
4110 case AMOTION_EVENT_ACTION_CANCEL: {
4111 ssize_t index = findMotionMemento(entry, false /*hovering*/);
4112 if (index >= 0) {
4113 mMotionMementos.removeAt(index);
4114 return true;
4115 }
4116#if DEBUG_OUTBOUND_EVENT_DETAILS
4117 ALOGD("Dropping inconsistent motion up or cancel event: deviceId=%d, source=%08x, "
4118 "actionMasked=%d",
4119 entry->deviceId, entry->source, actionMasked);
4120#endif
4121 return false;
4122 }
4123
4124 case AMOTION_EVENT_ACTION_DOWN: {
4125 ssize_t index = findMotionMemento(entry, false /*hovering*/);
4126 if (index >= 0) {
4127 mMotionMementos.removeAt(index);
4128 }
4129 addMotionMemento(entry, flags, false /*hovering*/);
4130 return true;
4131 }
4132
4133 case AMOTION_EVENT_ACTION_POINTER_UP:
4134 case AMOTION_EVENT_ACTION_POINTER_DOWN:
4135 case AMOTION_EVENT_ACTION_MOVE: {
Michael Wright38dcdff2014-03-19 12:06:10 -07004136 if (entry->source & AINPUT_SOURCE_CLASS_NAVIGATION) {
4137 // Trackballs can send MOVE events with a corresponding DOWN or UP. There's no need to
4138 // generate cancellation events for these since they're based in relative rather than
4139 // absolute units.
4140 return true;
4141 }
4142
Michael Wrightd02c5b62014-02-10 15:10:22 -08004143 ssize_t index = findMotionMemento(entry, false /*hovering*/);
Michael Wright38dcdff2014-03-19 12:06:10 -07004144
4145 if (entry->source & AINPUT_SOURCE_CLASS_JOYSTICK) {
4146 // Joysticks can send MOVE events without a corresponding DOWN or UP. Since all
4147 // joystick axes are normalized to [-1, 1] we can trust that 0 means it's neutral. Any
4148 // other value and we need to track the motion so we can send cancellation events for
4149 // anything generating fallback events (e.g. DPad keys for joystick movements).
4150 if (index >= 0) {
4151 if (entry->pointerCoords[0].isEmpty()) {
4152 mMotionMementos.removeAt(index);
4153 } else {
4154 MotionMemento& memento = mMotionMementos.editItemAt(index);
4155 memento.setPointers(entry);
4156 }
4157 } else if (!entry->pointerCoords[0].isEmpty()) {
4158 addMotionMemento(entry, flags, false /*hovering*/);
4159 }
4160
4161 // Joysticks and trackballs can send MOVE events without corresponding DOWN or UP.
4162 return true;
4163 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08004164 if (index >= 0) {
4165 MotionMemento& memento = mMotionMementos.editItemAt(index);
4166 memento.setPointers(entry);
4167 return true;
4168 }
Michael Wrightd02c5b62014-02-10 15:10:22 -08004169#if DEBUG_OUTBOUND_EVENT_DETAILS
4170 ALOGD("Dropping inconsistent motion pointer up/down or move event: "
4171 "deviceId=%d, source=%08x, actionMasked=%d",
4172 entry->deviceId, entry->source, actionMasked);
4173#endif
4174 return false;
4175 }
4176
4177 case AMOTION_EVENT_ACTION_HOVER_EXIT: {
4178 ssize_t index = findMotionMemento(entry, true /*hovering*/);
4179 if (index >= 0) {
4180 mMotionMementos.removeAt(index);
4181 return true;
4182 }
4183#if DEBUG_OUTBOUND_EVENT_DETAILS
4184 ALOGD("Dropping inconsistent motion hover exit event: deviceId=%d, source=%08x",
4185 entry->deviceId, entry->source);
4186#endif
4187 return false;
4188 }
4189
4190 case AMOTION_EVENT_ACTION_HOVER_ENTER:
4191 case AMOTION_EVENT_ACTION_HOVER_MOVE: {
4192 ssize_t index = findMotionMemento(entry, true /*hovering*/);
4193 if (index >= 0) {
4194 mMotionMementos.removeAt(index);
4195 }
4196 addMotionMemento(entry, flags, true /*hovering*/);
4197 return true;
4198 }
4199
4200 default:
4201 return true;
4202 }
4203}
4204
4205ssize_t InputDispatcher::InputState::findKeyMemento(const KeyEntry* entry) const {
4206 for (size_t i = 0; i < mKeyMementos.size(); i++) {
4207 const KeyMemento& memento = mKeyMementos.itemAt(i);
4208 if (memento.deviceId == entry->deviceId
4209 && memento.source == entry->source
4210 && memento.keyCode == entry->keyCode
4211 && memento.scanCode == entry->scanCode) {
4212 return i;
4213 }
4214 }
4215 return -1;
4216}
4217
4218ssize_t InputDispatcher::InputState::findMotionMemento(const MotionEntry* entry,
4219 bool hovering) const {
4220 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4221 const MotionMemento& memento = mMotionMementos.itemAt(i);
4222 if (memento.deviceId == entry->deviceId
4223 && memento.source == entry->source
4224 && memento.displayId == entry->displayId
4225 && memento.hovering == hovering) {
4226 return i;
4227 }
4228 }
4229 return -1;
4230}
4231
4232void InputDispatcher::InputState::addKeyMemento(const KeyEntry* entry, int32_t flags) {
4233 mKeyMementos.push();
4234 KeyMemento& memento = mKeyMementos.editTop();
4235 memento.deviceId = entry->deviceId;
4236 memento.source = entry->source;
4237 memento.keyCode = entry->keyCode;
4238 memento.scanCode = entry->scanCode;
4239 memento.metaState = entry->metaState;
4240 memento.flags = flags;
4241 memento.downTime = entry->downTime;
4242 memento.policyFlags = entry->policyFlags;
4243}
4244
4245void InputDispatcher::InputState::addMotionMemento(const MotionEntry* entry,
4246 int32_t flags, bool hovering) {
4247 mMotionMementos.push();
4248 MotionMemento& memento = mMotionMementos.editTop();
4249 memento.deviceId = entry->deviceId;
4250 memento.source = entry->source;
4251 memento.flags = flags;
4252 memento.xPrecision = entry->xPrecision;
4253 memento.yPrecision = entry->yPrecision;
4254 memento.downTime = entry->downTime;
4255 memento.displayId = entry->displayId;
4256 memento.setPointers(entry);
4257 memento.hovering = hovering;
4258 memento.policyFlags = entry->policyFlags;
4259}
4260
4261void InputDispatcher::InputState::MotionMemento::setPointers(const MotionEntry* entry) {
4262 pointerCount = entry->pointerCount;
4263 for (uint32_t i = 0; i < entry->pointerCount; i++) {
4264 pointerProperties[i].copyFrom(entry->pointerProperties[i]);
4265 pointerCoords[i].copyFrom(entry->pointerCoords[i]);
4266 }
4267}
4268
4269void InputDispatcher::InputState::synthesizeCancelationEvents(nsecs_t currentTime,
4270 Vector<EventEntry*>& outEvents, const CancelationOptions& options) {
4271 for (size_t i = 0; i < mKeyMementos.size(); i++) {
4272 const KeyMemento& memento = mKeyMementos.itemAt(i);
4273 if (shouldCancelKey(memento, options)) {
4274 outEvents.push(new KeyEntry(currentTime,
4275 memento.deviceId, memento.source, memento.policyFlags,
4276 AKEY_EVENT_ACTION_UP, memento.flags | AKEY_EVENT_FLAG_CANCELED,
4277 memento.keyCode, memento.scanCode, memento.metaState, 0, memento.downTime));
4278 }
4279 }
4280
4281 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4282 const MotionMemento& memento = mMotionMementos.itemAt(i);
4283 if (shouldCancelMotion(memento, options)) {
4284 outEvents.push(new MotionEntry(currentTime,
4285 memento.deviceId, memento.source, memento.policyFlags,
4286 memento.hovering
4287 ? AMOTION_EVENT_ACTION_HOVER_EXIT
4288 : AMOTION_EVENT_ACTION_CANCEL,
Michael Wright7b159c92015-05-14 14:48:03 +01004289 memento.flags, 0, 0, 0, 0,
Michael Wrightd02c5b62014-02-10 15:10:22 -08004290 memento.xPrecision, memento.yPrecision, memento.downTime,
4291 memento.displayId,
Jeff Brownf086ddb2014-02-11 14:28:48 -08004292 memento.pointerCount, memento.pointerProperties, memento.pointerCoords,
4293 0, 0));
Michael Wrightd02c5b62014-02-10 15:10:22 -08004294 }
4295 }
4296}
4297
4298void InputDispatcher::InputState::clear() {
4299 mKeyMementos.clear();
4300 mMotionMementos.clear();
4301 mFallbackKeys.clear();
4302}
4303
4304void InputDispatcher::InputState::copyPointerStateTo(InputState& other) const {
4305 for (size_t i = 0; i < mMotionMementos.size(); i++) {
4306 const MotionMemento& memento = mMotionMementos.itemAt(i);
4307 if (memento.source & AINPUT_SOURCE_CLASS_POINTER) {
4308 for (size_t j = 0; j < other.mMotionMementos.size(); ) {
4309 const MotionMemento& otherMemento = other.mMotionMementos.itemAt(j);
4310 if (memento.deviceId == otherMemento.deviceId
4311 && memento.source == otherMemento.source
4312 && memento.displayId == otherMemento.displayId) {
4313 other.mMotionMementos.removeAt(j);
4314 } else {
4315 j += 1;
4316 }
4317 }
4318 other.mMotionMementos.push(memento);
4319 }
4320 }
4321}
4322
4323int32_t InputDispatcher::InputState::getFallbackKey(int32_t originalKeyCode) {
4324 ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
4325 return index >= 0 ? mFallbackKeys.valueAt(index) : -1;
4326}
4327
4328void InputDispatcher::InputState::setFallbackKey(int32_t originalKeyCode,
4329 int32_t fallbackKeyCode) {
4330 ssize_t index = mFallbackKeys.indexOfKey(originalKeyCode);
4331 if (index >= 0) {
4332 mFallbackKeys.replaceValueAt(index, fallbackKeyCode);
4333 } else {
4334 mFallbackKeys.add(originalKeyCode, fallbackKeyCode);
4335 }
4336}
4337
4338void InputDispatcher::InputState::removeFallbackKey(int32_t originalKeyCode) {
4339 mFallbackKeys.removeItem(originalKeyCode);
4340}
4341
4342bool InputDispatcher::InputState::shouldCancelKey(const KeyMemento& memento,
4343 const CancelationOptions& options) {
4344 if (options.keyCode != -1 && memento.keyCode != options.keyCode) {
4345 return false;
4346 }
4347
4348 if (options.deviceId != -1 && memento.deviceId != options.deviceId) {
4349 return false;
4350 }
4351
4352 switch (options.mode) {
4353 case CancelationOptions::CANCEL_ALL_EVENTS:
4354 case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
4355 return true;
4356 case CancelationOptions::CANCEL_FALLBACK_EVENTS:
4357 return memento.flags & AKEY_EVENT_FLAG_FALLBACK;
4358 default:
4359 return false;
4360 }
4361}
4362
4363bool InputDispatcher::InputState::shouldCancelMotion(const MotionMemento& memento,
4364 const CancelationOptions& options) {
4365 if (options.deviceId != -1 && memento.deviceId != options.deviceId) {
4366 return false;
4367 }
4368
4369 switch (options.mode) {
4370 case CancelationOptions::CANCEL_ALL_EVENTS:
4371 return true;
4372 case CancelationOptions::CANCEL_POINTER_EVENTS:
4373 return memento.source & AINPUT_SOURCE_CLASS_POINTER;
4374 case CancelationOptions::CANCEL_NON_POINTER_EVENTS:
4375 return !(memento.source & AINPUT_SOURCE_CLASS_POINTER);
4376 default:
4377 return false;
4378 }
4379}
4380
4381
4382// --- InputDispatcher::Connection ---
4383
4384InputDispatcher::Connection::Connection(const sp<InputChannel>& inputChannel,
4385 const sp<InputWindowHandle>& inputWindowHandle, bool monitor) :
4386 status(STATUS_NORMAL), inputChannel(inputChannel), inputWindowHandle(inputWindowHandle),
4387 monitor(monitor),
4388 inputPublisher(inputChannel), inputPublisherBlocked(false) {
4389}
4390
4391InputDispatcher::Connection::~Connection() {
4392}
4393
4394const char* InputDispatcher::Connection::getWindowName() const {
4395 if (inputWindowHandle != NULL) {
4396 return inputWindowHandle->getName().string();
4397 }
4398 if (monitor) {
4399 return "monitor";
4400 }
4401 return "?";
4402}
4403
4404const char* InputDispatcher::Connection::getStatusLabel() const {
4405 switch (status) {
4406 case STATUS_NORMAL:
4407 return "NORMAL";
4408
4409 case STATUS_BROKEN:
4410 return "BROKEN";
4411
4412 case STATUS_ZOMBIE:
4413 return "ZOMBIE";
4414
4415 default:
4416 return "UNKNOWN";
4417 }
4418}
4419
4420InputDispatcher::DispatchEntry* InputDispatcher::Connection::findWaitQueueEntry(uint32_t seq) {
4421 for (DispatchEntry* entry = waitQueue.head; entry != NULL; entry = entry->next) {
4422 if (entry->seq == seq) {
4423 return entry;
4424 }
4425 }
4426 return NULL;
4427}
4428
4429
4430// --- InputDispatcher::CommandEntry ---
4431
4432InputDispatcher::CommandEntry::CommandEntry(Command command) :
4433 command(command), eventTime(0), keyEntry(NULL), userActivityEventType(0),
4434 seq(0), handled(false) {
4435}
4436
4437InputDispatcher::CommandEntry::~CommandEntry() {
4438}
4439
4440
4441// --- InputDispatcher::TouchState ---
4442
4443InputDispatcher::TouchState::TouchState() :
4444 down(false), split(false), deviceId(-1), source(0), displayId(-1) {
4445}
4446
4447InputDispatcher::TouchState::~TouchState() {
4448}
4449
4450void InputDispatcher::TouchState::reset() {
4451 down = false;
4452 split = false;
4453 deviceId = -1;
4454 source = 0;
4455 displayId = -1;
4456 windows.clear();
4457}
4458
4459void InputDispatcher::TouchState::copyFrom(const TouchState& other) {
4460 down = other.down;
4461 split = other.split;
4462 deviceId = other.deviceId;
4463 source = other.source;
4464 displayId = other.displayId;
4465 windows = other.windows;
4466}
4467
4468void InputDispatcher::TouchState::addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
4469 int32_t targetFlags, BitSet32 pointerIds) {
4470 if (targetFlags & InputTarget::FLAG_SPLIT) {
4471 split = true;
4472 }
4473
4474 for (size_t i = 0; i < windows.size(); i++) {
4475 TouchedWindow& touchedWindow = windows.editItemAt(i);
4476 if (touchedWindow.windowHandle == windowHandle) {
4477 touchedWindow.targetFlags |= targetFlags;
4478 if (targetFlags & InputTarget::FLAG_DISPATCH_AS_SLIPPERY_EXIT) {
4479 touchedWindow.targetFlags &= ~InputTarget::FLAG_DISPATCH_AS_IS;
4480 }
4481 touchedWindow.pointerIds.value |= pointerIds.value;
4482 return;
4483 }
4484 }
4485
4486 windows.push();
4487
4488 TouchedWindow& touchedWindow = windows.editTop();
4489 touchedWindow.windowHandle = windowHandle;
4490 touchedWindow.targetFlags = targetFlags;
4491 touchedWindow.pointerIds = pointerIds;
4492}
4493
4494void InputDispatcher::TouchState::removeWindow(const sp<InputWindowHandle>& windowHandle) {
4495 for (size_t i = 0; i < windows.size(); i++) {
4496 if (windows.itemAt(i).windowHandle == windowHandle) {
4497 windows.removeAt(i);
4498 return;
4499 }
4500 }
4501}
4502
4503void InputDispatcher::TouchState::filterNonAsIsTouchWindows() {
4504 for (size_t i = 0 ; i < windows.size(); ) {
4505 TouchedWindow& window = windows.editItemAt(i);
4506 if (window.targetFlags & (InputTarget::FLAG_DISPATCH_AS_IS
4507 | InputTarget::FLAG_DISPATCH_AS_SLIPPERY_ENTER)) {
4508 window.targetFlags &= ~InputTarget::FLAG_DISPATCH_MASK;
4509 window.targetFlags |= InputTarget::FLAG_DISPATCH_AS_IS;
4510 i += 1;
4511 } else {
4512 windows.removeAt(i);
4513 }
4514 }
4515}
4516
4517sp<InputWindowHandle> InputDispatcher::TouchState::getFirstForegroundWindowHandle() const {
4518 for (size_t i = 0; i < windows.size(); i++) {
4519 const TouchedWindow& window = windows.itemAt(i);
4520 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
4521 return window.windowHandle;
4522 }
4523 }
4524 return NULL;
4525}
4526
4527bool InputDispatcher::TouchState::isSlippery() const {
4528 // Must have exactly one foreground window.
4529 bool haveSlipperyForegroundWindow = false;
4530 for (size_t i = 0; i < windows.size(); i++) {
4531 const TouchedWindow& window = windows.itemAt(i);
4532 if (window.targetFlags & InputTarget::FLAG_FOREGROUND) {
4533 if (haveSlipperyForegroundWindow
4534 || !(window.windowHandle->getInfo()->layoutParamsFlags
4535 & InputWindowInfo::FLAG_SLIPPERY)) {
4536 return false;
4537 }
4538 haveSlipperyForegroundWindow = true;
4539 }
4540 }
4541 return haveSlipperyForegroundWindow;
4542}
4543
4544
4545// --- InputDispatcherThread ---
4546
4547InputDispatcherThread::InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher) :
4548 Thread(/*canCallJava*/ true), mDispatcher(dispatcher) {
4549}
4550
4551InputDispatcherThread::~InputDispatcherThread() {
4552}
4553
4554bool InputDispatcherThread::threadLoop() {
4555 mDispatcher->dispatchOnce();
4556 return true;
4557}
4558
4559} // namespace android