blob: ecd5cb9731faf39facecea44fc0ee78bedf5b839 [file] [log] [blame]
Michael Wrightd02c5b62014-02-10 15:10:22 -08001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef _UI_INPUT_DISPATCHER_H
18#define _UI_INPUT_DISPATCHER_H
19
20#include <input/Input.h>
Robert Carr3720ed02018-08-08 16:08:27 -070021#include <input/InputApplication.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080022#include <input/InputTransport.h>
Robert Carr3720ed02018-08-08 16:08:27 -070023#include <input/InputWindow.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080024#include <utils/KeyedVector.h>
25#include <utils/Vector.h>
26#include <utils/threads.h>
27#include <utils/Timers.h>
28#include <utils/RefBase.h>
Michael Wrightd02c5b62014-02-10 15:10:22 -080029#include <utils/Looper.h>
30#include <utils/BitSet.h>
31#include <cutils/atomic.h>
Robert Carr5c8a0262018-10-03 16:30:44 -070032#include <unordered_map>
Michael Wrightd02c5b62014-02-10 15:10:22 -080033
34#include <stddef.h>
35#include <unistd.h>
36#include <limits.h>
Arthur Hungb92218b2018-08-14 12:00:21 +080037#include <unordered_map>
Michael Wrightd02c5b62014-02-10 15:10:22 -080038
Michael Wrightd02c5b62014-02-10 15:10:22 -080039#include "InputListener.h"
Prabir Pradhan79a4f0c2019-01-09 11:24:01 -080040#include "InputReporterInterface.h"
Michael Wrightd02c5b62014-02-10 15:10:22 -080041
42
43namespace android {
44
45/*
46 * Constants used to report the outcome of input event injection.
47 */
48enum {
49 /* (INTERNAL USE ONLY) Specifies that injection is pending and its outcome is unknown. */
50 INPUT_EVENT_INJECTION_PENDING = -1,
51
52 /* Injection succeeded. */
53 INPUT_EVENT_INJECTION_SUCCEEDED = 0,
54
55 /* Injection failed because the injector did not have permission to inject
56 * into the application with input focus. */
57 INPUT_EVENT_INJECTION_PERMISSION_DENIED = 1,
58
59 /* Injection failed because there were no available input targets. */
60 INPUT_EVENT_INJECTION_FAILED = 2,
61
62 /* Injection failed due to a timeout. */
63 INPUT_EVENT_INJECTION_TIMED_OUT = 3
64};
65
66/*
67 * Constants used to determine the input event injection synchronization mode.
68 */
69enum {
70 /* Injection is asynchronous and is assumed always to be successful. */
71 INPUT_EVENT_INJECTION_SYNC_NONE = 0,
72
73 /* Waits for previous events to be dispatched so that the input dispatcher can determine
74 * whether input event injection willbe permitted based on the current input focus.
75 * Does not wait for the input event to finish processing. */
76 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_RESULT = 1,
77
78 /* Waits for the input event to be completely processed. */
79 INPUT_EVENT_INJECTION_SYNC_WAIT_FOR_FINISHED = 2,
80};
81
82
83/*
84 * An input target specifies how an input event is to be dispatched to a particular window
85 * including the window's input channel, control flags, a timeout, and an X / Y offset to
86 * be added to input event coordinates to compensate for the absolute position of the
87 * window area.
88 */
89struct InputTarget {
90 enum {
91 /* This flag indicates that the event is being delivered to a foreground application. */
92 FLAG_FOREGROUND = 1 << 0,
93
Michael Wrightcdcd8f22016-03-22 16:52:13 -070094 /* This flag indicates that the MotionEvent falls within the area of the target
Michael Wrightd02c5b62014-02-10 15:10:22 -080095 * obscured by another visible window above it. The motion event should be
96 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */
97 FLAG_WINDOW_IS_OBSCURED = 1 << 1,
98
99 /* This flag indicates that a motion event is being split across multiple windows. */
100 FLAG_SPLIT = 1 << 2,
101
102 /* This flag indicates that the pointer coordinates dispatched to the application
103 * will be zeroed out to avoid revealing information to an application. This is
104 * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing
105 * the same UID from watching all touches. */
106 FLAG_ZERO_COORDS = 1 << 3,
107
108 /* This flag indicates that the event should be sent as is.
109 * Should always be set unless the event is to be transmuted. */
110 FLAG_DISPATCH_AS_IS = 1 << 8,
111
112 /* This flag indicates that a MotionEvent with AMOTION_EVENT_ACTION_DOWN falls outside
113 * of the area of this target and so should instead be delivered as an
114 * AMOTION_EVENT_ACTION_OUTSIDE to this target. */
115 FLAG_DISPATCH_AS_OUTSIDE = 1 << 9,
116
117 /* This flag indicates that a hover sequence is starting in the given window.
118 * The event is transmuted into ACTION_HOVER_ENTER. */
119 FLAG_DISPATCH_AS_HOVER_ENTER = 1 << 10,
120
121 /* This flag indicates that a hover event happened outside of a window which handled
122 * previous hover events, signifying the end of the current hover sequence for that
123 * window.
124 * The event is transmuted into ACTION_HOVER_ENTER. */
125 FLAG_DISPATCH_AS_HOVER_EXIT = 1 << 11,
126
127 /* This flag indicates that the event should be canceled.
128 * It is used to transmute ACTION_MOVE into ACTION_CANCEL when a touch slips
129 * outside of a window. */
130 FLAG_DISPATCH_AS_SLIPPERY_EXIT = 1 << 12,
131
132 /* This flag indicates that the event should be dispatched as an initial down.
133 * It is used to transmute ACTION_MOVE into ACTION_DOWN when a touch slips
134 * into a new window. */
135 FLAG_DISPATCH_AS_SLIPPERY_ENTER = 1 << 13,
136
137 /* Mask for all dispatch modes. */
138 FLAG_DISPATCH_MASK = FLAG_DISPATCH_AS_IS
139 | FLAG_DISPATCH_AS_OUTSIDE
140 | FLAG_DISPATCH_AS_HOVER_ENTER
141 | FLAG_DISPATCH_AS_HOVER_EXIT
142 | FLAG_DISPATCH_AS_SLIPPERY_EXIT
143 | FLAG_DISPATCH_AS_SLIPPERY_ENTER,
Michael Wrightcdcd8f22016-03-22 16:52:13 -0700144
145 /* This flag indicates that the target of a MotionEvent is partly or wholly
146 * obscured by another visible window above it. The motion event should be
147 * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */
148 FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14,
149
Michael Wrightd02c5b62014-02-10 15:10:22 -0800150 };
151
152 // The input channel to be targeted.
153 sp<InputChannel> inputChannel;
154
155 // Flags for the input target.
156 int32_t flags;
157
158 // The x and y offset to add to a MotionEvent as it is delivered.
159 // (ignored for KeyEvents)
160 float xOffset, yOffset;
161
162 // Scaling factor to apply to MotionEvent as it is delivered.
163 // (ignored for KeyEvents)
Robert Carre07e1032018-11-26 12:55:53 -0800164 float globalScaleFactor;
165 float windowXScale = 1.0f;
166 float windowYScale = 1.0f;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800167
168 // The subset of pointer ids to include in motion events dispatched to this input target
169 // if FLAG_SPLIT is set.
170 BitSet32 pointerIds;
171};
172
173
174/*
175 * Input dispatcher configuration.
176 *
177 * Specifies various options that modify the behavior of the input dispatcher.
178 * The values provided here are merely defaults. The actual values will come from ViewConfiguration
179 * and are passed into the dispatcher during initialization.
180 */
181struct InputDispatcherConfiguration {
182 // The key repeat initial timeout.
183 nsecs_t keyRepeatTimeout;
184
185 // The key repeat inter-key delay.
186 nsecs_t keyRepeatDelay;
187
188 InputDispatcherConfiguration() :
189 keyRepeatTimeout(500 * 1000000LL),
190 keyRepeatDelay(50 * 1000000LL) { }
191};
192
193
194/*
195 * Input dispatcher policy interface.
196 *
197 * The input reader policy is used by the input reader to interact with the Window Manager
198 * and other system components.
199 *
200 * The actual implementation is partially supported by callbacks into the DVM
201 * via JNI. This interface is also mocked in the unit tests.
202 */
203class InputDispatcherPolicyInterface : public virtual RefBase {
204protected:
205 InputDispatcherPolicyInterface() { }
206 virtual ~InputDispatcherPolicyInterface() { }
207
208public:
209 /* Notifies the system that a configuration change has occurred. */
210 virtual void notifyConfigurationChanged(nsecs_t when) = 0;
211
212 /* Notifies the system that an application is not responding.
213 * Returns a new timeout to continue waiting, or 0 to abort dispatch. */
214 virtual nsecs_t notifyANR(const sp<InputApplicationHandle>& inputApplicationHandle,
Robert Carr803535b2018-08-02 16:38:15 -0700215 const sp<IBinder>& token,
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800216 const std::string& reason) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800217
218 /* Notifies the system that an input channel is unrecoverably broken. */
Robert Carr803535b2018-08-02 16:38:15 -0700219 virtual void notifyInputChannelBroken(const sp<IBinder>& token) = 0;
Robert Carrf759f162018-11-13 12:57:11 -0800220 virtual void notifyFocusChanged(const sp<IBinder>& token) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800221
222 /* Gets the input dispatcher configuration. */
223 virtual void getDispatcherConfiguration(InputDispatcherConfiguration* outConfig) = 0;
224
Michael Wrightd02c5b62014-02-10 15:10:22 -0800225 /* Filters an input event.
226 * Return true to dispatch the event unmodified, false to consume the event.
227 * A filter can also transform and inject events later by passing POLICY_FLAG_FILTERED
228 * to injectInputEvent.
229 */
230 virtual bool filterInputEvent(const InputEvent* inputEvent, uint32_t policyFlags) = 0;
231
232 /* Intercepts a key event immediately before queueing it.
233 * The policy can use this method as an opportunity to perform power management functions
234 * and early event preprocessing such as updating policy flags.
235 *
236 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
237 * should be dispatched to applications.
238 */
239 virtual void interceptKeyBeforeQueueing(const KeyEvent* keyEvent, uint32_t& policyFlags) = 0;
240
241 /* Intercepts a touch, trackball or other motion event before queueing it.
242 * The policy can use this method as an opportunity to perform power management functions
243 * and early event preprocessing such as updating policy flags.
244 *
245 * This method is expected to set the POLICY_FLAG_PASS_TO_USER policy flag if the event
246 * should be dispatched to applications.
247 */
248 virtual void interceptMotionBeforeQueueing(nsecs_t when, uint32_t& policyFlags) = 0;
249
250 /* Allows the policy a chance to intercept a key before dispatching. */
Robert Carr803535b2018-08-02 16:38:15 -0700251 virtual nsecs_t interceptKeyBeforeDispatching(const sp<IBinder>& token,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800252 const KeyEvent* keyEvent, uint32_t policyFlags) = 0;
253
254 /* Allows the policy a chance to perform default processing for an unhandled key.
255 * Returns an alternate keycode to redispatch as a fallback, or 0 to give up. */
Robert Carr803535b2018-08-02 16:38:15 -0700256 virtual bool dispatchUnhandledKey(const sp<IBinder>& token,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800257 const KeyEvent* keyEvent, uint32_t policyFlags, KeyEvent* outFallbackKeyEvent) = 0;
258
259 /* Notifies the policy about switch events.
260 */
261 virtual void notifySwitch(nsecs_t when,
262 uint32_t switchValues, uint32_t switchMask, uint32_t policyFlags) = 0;
263
264 /* Poke user activity for an event dispatched to a window. */
265 virtual void pokeUserActivity(nsecs_t eventTime, int32_t eventType) = 0;
266
267 /* Checks whether a given application pid/uid has permission to inject input events
268 * into other applications.
269 *
270 * This method is special in that its implementation promises to be non-reentrant and
271 * is safe to call while holding other locks. (Most other methods make no such guarantees!)
272 */
273 virtual bool checkInjectEventsPermissionNonReentrant(
274 int32_t injectorPid, int32_t injectorUid) = 0;
275};
276
277
278/* Notifies the system about input events generated by the input reader.
279 * The dispatcher is expected to be mostly asynchronous. */
280class InputDispatcherInterface : public virtual RefBase, public InputListenerInterface {
281protected:
282 InputDispatcherInterface() { }
283 virtual ~InputDispatcherInterface() { }
284
285public:
286 /* Dumps the state of the input dispatcher.
287 *
288 * This method may be called on any thread (usually by the input manager). */
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800289 virtual void dump(std::string& dump) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800290
291 /* Called by the heatbeat to ensures that the dispatcher has not deadlocked. */
292 virtual void monitor() = 0;
293
294 /* Runs a single iteration of the dispatch loop.
295 * Nominally processes one queued event, a timeout, or a response from an input consumer.
296 *
297 * This method should only be called on the input dispatcher thread.
298 */
299 virtual void dispatchOnce() = 0;
300
301 /* Injects an input event and optionally waits for sync.
302 * The synchronization mode determines whether the method blocks while waiting for
303 * input injection to proceed.
304 * Returns one of the INPUT_EVENT_INJECTION_XXX constants.
305 *
306 * This method may be called on any thread (usually by the input manager).
307 */
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800308 virtual int32_t injectInputEvent(const InputEvent* event,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800309 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
310 uint32_t policyFlags) = 0;
311
312 /* Sets the list of input windows.
313 *
314 * This method may be called on any thread (usually by the input manager).
315 */
Arthur Hungb92218b2018-08-14 12:00:21 +0800316 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles,
317 int32_t displayId) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800318
Tiger Huang721e26f2018-07-24 22:26:19 +0800319 /* Sets the focused application on the given display.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800320 *
321 * This method may be called on any thread (usually by the input manager).
322 */
323 virtual void setFocusedApplication(
Tiger Huang721e26f2018-07-24 22:26:19 +0800324 int32_t displayId, const sp<InputApplicationHandle>& inputApplicationHandle) = 0;
325
326 /* Sets the focused display.
327 *
328 * This method may be called on any thread (usually by the input manager).
329 */
330 virtual void setFocusedDisplay(int32_t displayId) = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800331
332 /* Sets the input dispatching mode.
333 *
334 * This method may be called on any thread (usually by the input manager).
335 */
336 virtual void setInputDispatchMode(bool enabled, bool frozen) = 0;
337
338 /* Sets whether input event filtering is enabled.
339 * When enabled, incoming input events are sent to the policy's filterInputEvent
340 * method instead of being dispatched. The filter is expected to use
341 * injectInputEvent to inject the events it would like to have dispatched.
342 * It should include POLICY_FLAG_FILTERED in the policy flags during injection.
343 */
344 virtual void setInputFilterEnabled(bool enabled) = 0;
345
chaviwfbe5d9c2018-12-26 12:23:37 -0800346 /* Transfers touch focus from one window to another window.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800347 *
348 * Returns true on success. False if the window did not actually have touch focus.
349 */
chaviwfbe5d9c2018-12-26 12:23:37 -0800350 virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken) = 0;
351
Michael Wrightd02c5b62014-02-10 15:10:22 -0800352 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
353 const sp<InputChannel>& toChannel) = 0;
354
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800355 /* Registers input channels that may be used as targets for input events.
356 * If inputWindowHandle is null, and displayId is not ADISPLAY_ID_NONE,
357 * the channel will receive a copy of all input events form the specific displayId.
Michael Wrightd02c5b62014-02-10 15:10:22 -0800358 *
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800359 * This method may be called on any thread (usually by the input manager).
Michael Wrightd02c5b62014-02-10 15:10:22 -0800360 */
Robert Carr803535b2018-08-02 16:38:15 -0700361 virtual status_t registerInputChannel(
362 const sp<InputChannel>& inputChannel, int32_t displayId) = 0;
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800363
364 /* Unregister input channels that will no longer receive input events.
365 *
366 * This method may be called on any thread (usually by the input manager).
367 */
Michael Wrightd02c5b62014-02-10 15:10:22 -0800368 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel) = 0;
369};
370
371/* Dispatches events to input targets. Some functions of the input dispatcher, such as
372 * identifying input targets, are controlled by a separate policy object.
373 *
374 * IMPORTANT INVARIANT:
375 * Because the policy can potentially block or cause re-entrance into the input dispatcher,
376 * the input dispatcher never calls into the policy while holding its internal locks.
377 * The implementation is also carefully designed to recover from scenarios such as an
378 * input channel becoming unregistered while identifying input targets or processing timeouts.
379 *
380 * Methods marked 'Locked' must be called with the lock acquired.
381 *
382 * Methods marked 'LockedInterruptible' must be called with the lock acquired but
383 * may during the course of their execution release the lock, call into the policy, and
384 * then reacquire the lock. The caller is responsible for recovering gracefully.
385 *
386 * A 'LockedInterruptible' method may called a 'Locked' method, but NOT vice-versa.
387 */
388class InputDispatcher : public InputDispatcherInterface {
389protected:
390 virtual ~InputDispatcher();
391
392public:
393 explicit InputDispatcher(const sp<InputDispatcherPolicyInterface>& policy);
394
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800395 virtual void dump(std::string& dump);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800396 virtual void monitor();
397
398 virtual void dispatchOnce();
399
400 virtual void notifyConfigurationChanged(const NotifyConfigurationChangedArgs* args);
401 virtual void notifyKey(const NotifyKeyArgs* args);
402 virtual void notifyMotion(const NotifyMotionArgs* args);
403 virtual void notifySwitch(const NotifySwitchArgs* args);
404 virtual void notifyDeviceReset(const NotifyDeviceResetArgs* args);
405
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800406 virtual int32_t injectInputEvent(const InputEvent* event,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800407 int32_t injectorPid, int32_t injectorUid, int32_t syncMode, int32_t timeoutMillis,
408 uint32_t policyFlags);
409
Arthur Hungb92218b2018-08-14 12:00:21 +0800410 virtual void setInputWindows(const Vector<sp<InputWindowHandle> >& inputWindowHandles,
411 int32_t displayId);
Tiger Huang721e26f2018-07-24 22:26:19 +0800412 virtual void setFocusedApplication(int32_t displayId,
413 const sp<InputApplicationHandle>& inputApplicationHandle);
414 virtual void setFocusedDisplay(int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800415 virtual void setInputDispatchMode(bool enabled, bool frozen);
416 virtual void setInputFilterEnabled(bool enabled);
417
chaviwfbe5d9c2018-12-26 12:23:37 -0800418 virtual bool transferTouchFocus(const sp<IBinder>& fromToken, const sp<IBinder>& toToken);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800419 virtual bool transferTouchFocus(const sp<InputChannel>& fromChannel,
420 const sp<InputChannel>& toChannel);
421
422 virtual status_t registerInputChannel(const sp<InputChannel>& inputChannel,
Robert Carr803535b2018-08-02 16:38:15 -0700423 int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800424 virtual status_t unregisterInputChannel(const sp<InputChannel>& inputChannel);
425
426private:
427 template <typename T>
428 struct Link {
429 T* next;
430 T* prev;
431
432 protected:
Yi Kong9b14ac62018-07-17 13:48:38 -0700433 inline Link() : next(nullptr), prev(nullptr) { }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800434 };
435
436 struct InjectionState {
437 mutable int32_t refCount;
438
439 int32_t injectorPid;
440 int32_t injectorUid;
441 int32_t injectionResult; // initially INPUT_EVENT_INJECTION_PENDING
442 bool injectionIsAsync; // set to true if injection is not waiting for the result
443 int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress
444
445 InjectionState(int32_t injectorPid, int32_t injectorUid);
446 void release();
447
448 private:
449 ~InjectionState();
450 };
451
452 struct EventEntry : Link<EventEntry> {
453 enum {
454 TYPE_CONFIGURATION_CHANGED,
455 TYPE_DEVICE_RESET,
456 TYPE_KEY,
457 TYPE_MOTION
458 };
459
Prabir Pradhan42611e02018-11-27 14:04:02 -0800460 uint32_t sequenceNum;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800461 mutable int32_t refCount;
462 int32_t type;
463 nsecs_t eventTime;
464 uint32_t policyFlags;
465 InjectionState* injectionState;
466
467 bool dispatchInProgress; // initially false, set to true while dispatching
468
Yi Kong9b14ac62018-07-17 13:48:38 -0700469 inline bool isInjected() const { return injectionState != nullptr; }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800470
471 void release();
472
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800473 virtual void appendDescription(std::string& msg) const = 0;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800474
475 protected:
Prabir Pradhan42611e02018-11-27 14:04:02 -0800476 EventEntry(uint32_t sequenceNum, int32_t type, nsecs_t eventTime, uint32_t policyFlags);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800477 virtual ~EventEntry();
478 void releaseInjectionState();
479 };
480
481 struct ConfigurationChangedEntry : EventEntry {
Prabir Pradhan42611e02018-11-27 14:04:02 -0800482 explicit ConfigurationChangedEntry(uint32_t sequenceNum, nsecs_t eventTime);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800483 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800484
485 protected:
486 virtual ~ConfigurationChangedEntry();
487 };
488
489 struct DeviceResetEntry : EventEntry {
490 int32_t deviceId;
491
Prabir Pradhan42611e02018-11-27 14:04:02 -0800492 DeviceResetEntry(uint32_t sequenceNum, nsecs_t eventTime, int32_t deviceId);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800493 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800494
495 protected:
496 virtual ~DeviceResetEntry();
497 };
498
499 struct KeyEntry : EventEntry {
500 int32_t deviceId;
501 uint32_t source;
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100502 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800503 int32_t action;
504 int32_t flags;
505 int32_t keyCode;
506 int32_t scanCode;
507 int32_t metaState;
508 int32_t repeatCount;
509 nsecs_t downTime;
510
511 bool syntheticRepeat; // set to true for synthetic key repeats
512
513 enum InterceptKeyResult {
514 INTERCEPT_KEY_RESULT_UNKNOWN,
515 INTERCEPT_KEY_RESULT_SKIP,
516 INTERCEPT_KEY_RESULT_CONTINUE,
517 INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER,
518 };
519 InterceptKeyResult interceptKeyResult; // set based on the interception result
520 nsecs_t interceptKeyWakeupTime; // used with INTERCEPT_KEY_RESULT_TRY_AGAIN_LATER
521
Prabir Pradhan42611e02018-11-27 14:04:02 -0800522 KeyEntry(uint32_t sequenceNum, nsecs_t eventTime,
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100523 int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
524 int32_t action, int32_t flags, int32_t keyCode, int32_t scanCode, int32_t metaState,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800525 int32_t repeatCount, nsecs_t downTime);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800526 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800527 void recycle();
528
529 protected:
530 virtual ~KeyEntry();
531 };
532
533 struct MotionEntry : EventEntry {
534 nsecs_t eventTime;
535 int32_t deviceId;
536 uint32_t source;
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800537 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800538 int32_t action;
Michael Wright7b159c92015-05-14 14:48:03 +0100539 int32_t actionButton;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800540 int32_t flags;
541 int32_t metaState;
542 int32_t buttonState;
543 int32_t edgeFlags;
544 float xPrecision;
545 float yPrecision;
546 nsecs_t downTime;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800547 uint32_t pointerCount;
548 PointerProperties pointerProperties[MAX_POINTERS];
549 PointerCoords pointerCoords[MAX_POINTERS];
550
Prabir Pradhan42611e02018-11-27 14:04:02 -0800551 MotionEntry(uint32_t sequenceNum, nsecs_t eventTime,
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800552 int32_t deviceId, uint32_t source, int32_t displayId, uint32_t policyFlags,
Michael Wright7b159c92015-05-14 14:48:03 +0100553 int32_t action, int32_t actionButton, int32_t flags,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800554 int32_t metaState, int32_t buttonState, int32_t edgeFlags,
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800555 float xPrecision, float yPrecision, nsecs_t downTime, uint32_t pointerCount,
Jeff Brownf086ddb2014-02-11 14:28:48 -0800556 const PointerProperties* pointerProperties, const PointerCoords* pointerCoords,
557 float xOffset, float yOffset);
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800558 virtual void appendDescription(std::string& msg) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800559
560 protected:
561 virtual ~MotionEntry();
562 };
563
564 // Tracks the progress of dispatching a particular event to a particular connection.
565 struct DispatchEntry : Link<DispatchEntry> {
566 const uint32_t seq; // unique sequence number, never 0
567
568 EventEntry* eventEntry; // the event to dispatch
569 int32_t targetFlags;
570 float xOffset;
571 float yOffset;
Robert Carre07e1032018-11-26 12:55:53 -0800572 float globalScaleFactor;
573 float windowXScale = 1.0f;
574 float windowYScale = 1.0f;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800575 nsecs_t deliveryTime; // time when the event was actually delivered
576
577 // Set to the resolved action and flags when the event is enqueued.
578 int32_t resolvedAction;
579 int32_t resolvedFlags;
580
581 DispatchEntry(EventEntry* eventEntry,
Robert Carre07e1032018-11-26 12:55:53 -0800582 int32_t targetFlags, float xOffset, float yOffset,
583 float globalScaleFactor, float windowXScale, float windowYScale);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800584 ~DispatchEntry();
585
586 inline bool hasForegroundTarget() const {
587 return targetFlags & InputTarget::FLAG_FOREGROUND;
588 }
589
590 inline bool isSplit() const {
591 return targetFlags & InputTarget::FLAG_SPLIT;
592 }
593
594 private:
595 static volatile int32_t sNextSeqAtomic;
596
597 static uint32_t nextSeq();
598 };
599
600 // A command entry captures state and behavior for an action to be performed in the
601 // dispatch loop after the initial processing has taken place. It is essentially
602 // a kind of continuation used to postpone sensitive policy interactions to a point
603 // in the dispatch loop where it is safe to release the lock (generally after finishing
604 // the critical parts of the dispatch cycle).
605 //
606 // The special thing about commands is that they can voluntarily release and reacquire
607 // the dispatcher lock at will. Initially when the command starts running, the
608 // dispatcher lock is held. However, if the command needs to call into the policy to
609 // do some work, it can release the lock, do the work, then reacquire the lock again
610 // before returning.
611 //
612 // This mechanism is a bit clunky but it helps to preserve the invariant that the dispatch
613 // never calls into the policy while holding its lock.
614 //
615 // Commands are implicitly 'LockedInterruptible'.
616 struct CommandEntry;
617 typedef void (InputDispatcher::*Command)(CommandEntry* commandEntry);
618
619 class Connection;
620 struct CommandEntry : Link<CommandEntry> {
Chih-Hung Hsieh6d2ede12016-09-01 11:28:23 -0700621 explicit CommandEntry(Command command);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800622 ~CommandEntry();
623
624 Command command;
625
626 // parameters for the command (usage varies by command)
627 sp<Connection> connection;
628 nsecs_t eventTime;
629 KeyEntry* keyEntry;
630 sp<InputApplicationHandle> inputApplicationHandle;
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -0800631 std::string reason;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800632 int32_t userActivityEventType;
633 uint32_t seq;
634 bool handled;
Robert Carr803535b2018-08-02 16:38:15 -0700635 sp<InputChannel> inputChannel;
Robert Carrf759f162018-11-13 12:57:11 -0800636 sp<IBinder> token;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800637 };
638
639 // Generic queue implementation.
640 template <typename T>
641 struct Queue {
642 T* head;
643 T* tail;
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800644 uint32_t entryCount;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800645
Yi Kong9b14ac62018-07-17 13:48:38 -0700646 inline Queue() : head(nullptr), tail(nullptr), entryCount(0) {
Michael Wrightd02c5b62014-02-10 15:10:22 -0800647 }
648
649 inline bool isEmpty() const {
650 return !head;
651 }
652
653 inline void enqueueAtTail(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800654 entryCount++;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800655 entry->prev = tail;
656 if (tail) {
657 tail->next = entry;
658 } else {
659 head = entry;
660 }
Yi Kong9b14ac62018-07-17 13:48:38 -0700661 entry->next = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800662 tail = entry;
663 }
664
665 inline void enqueueAtHead(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800666 entryCount++;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800667 entry->next = head;
668 if (head) {
669 head->prev = entry;
670 } else {
671 tail = entry;
672 }
Yi Kong9b14ac62018-07-17 13:48:38 -0700673 entry->prev = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800674 head = entry;
675 }
676
677 inline void dequeue(T* entry) {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800678 entryCount--;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800679 if (entry->prev) {
680 entry->prev->next = entry->next;
681 } else {
682 head = entry->next;
683 }
684 if (entry->next) {
685 entry->next->prev = entry->prev;
686 } else {
687 tail = entry->prev;
688 }
689 }
690
691 inline T* dequeueAtHead() {
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800692 entryCount--;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800693 T* entry = head;
694 head = entry->next;
695 if (head) {
Yi Kong9b14ac62018-07-17 13:48:38 -0700696 head->prev = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800697 } else {
Yi Kong9b14ac62018-07-17 13:48:38 -0700698 tail = nullptr;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800699 }
700 return entry;
701 }
702
Jon McCaffrey65dbe972014-11-18 12:07:08 -0800703 uint32_t count() const {
704 return entryCount;
705 }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800706 };
707
708 /* Specifies which events are to be canceled and why. */
709 struct CancelationOptions {
710 enum Mode {
711 CANCEL_ALL_EVENTS = 0,
712 CANCEL_POINTER_EVENTS = 1,
713 CANCEL_NON_POINTER_EVENTS = 2,
714 CANCEL_FALLBACK_EVENTS = 3,
Tiger Huang721e26f2018-07-24 22:26:19 +0800715
716 /* Cancel events where the display not specified. These events would go to the focused
717 * display. */
718 CANCEL_DISPLAY_UNSPECIFIED_EVENTS = 4,
Michael Wrightd02c5b62014-02-10 15:10:22 -0800719 };
720
721 // The criterion to use to determine which events should be canceled.
722 Mode mode;
723
724 // Descriptive reason for the cancelation.
725 const char* reason;
726
727 // The specific keycode of the key event to cancel, or -1 to cancel any key event.
728 int32_t keyCode;
729
730 // The specific device id of events to cancel, or -1 to cancel events from any device.
731 int32_t deviceId;
732
733 CancelationOptions(Mode mode, const char* reason) :
734 mode(mode), reason(reason), keyCode(-1), deviceId(-1) { }
735 };
736
737 /* Tracks dispatched key and motion event state so that cancelation events can be
738 * synthesized when events are dropped. */
739 class InputState {
740 public:
741 InputState();
742 ~InputState();
743
744 // Returns true if there is no state to be canceled.
745 bool isNeutral() const;
746
747 // Returns true if the specified source is known to have received a hover enter
748 // motion event.
749 bool isHovering(int32_t deviceId, uint32_t source, int32_t displayId) const;
750
751 // Records tracking information for a key event that has just been published.
752 // Returns true if the event should be delivered, false if it is inconsistent
753 // and should be skipped.
754 bool trackKey(const KeyEntry* entry, int32_t action, int32_t flags);
755
756 // Records tracking information for a motion event that has just been published.
757 // Returns true if the event should be delivered, false if it is inconsistent
758 // and should be skipped.
759 bool trackMotion(const MotionEntry* entry, int32_t action, int32_t flags);
760
761 // Synthesizes cancelation events for the current state and resets the tracked state.
762 void synthesizeCancelationEvents(nsecs_t currentTime,
763 Vector<EventEntry*>& outEvents, const CancelationOptions& options);
764
765 // Clears the current state.
766 void clear();
767
768 // Copies pointer-related parts of the input state to another instance.
769 void copyPointerStateTo(InputState& other) const;
770
771 // Gets the fallback key associated with a keycode.
772 // Returns -1 if none.
773 // Returns AKEYCODE_UNKNOWN if we are only dispatching the unhandled key to the policy.
774 int32_t getFallbackKey(int32_t originalKeyCode);
775
776 // Sets the fallback key for a particular keycode.
777 void setFallbackKey(int32_t originalKeyCode, int32_t fallbackKeyCode);
778
779 // Removes the fallback key for a particular keycode.
780 void removeFallbackKey(int32_t originalKeyCode);
781
782 inline const KeyedVector<int32_t, int32_t>& getFallbackKeys() const {
783 return mFallbackKeys;
784 }
785
786 private:
787 struct KeyMemento {
788 int32_t deviceId;
789 uint32_t source;
Siarhei Vishniakoua62a8dd2018-06-08 21:17:33 +0100790 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800791 int32_t keyCode;
792 int32_t scanCode;
793 int32_t metaState;
794 int32_t flags;
795 nsecs_t downTime;
796 uint32_t policyFlags;
797 };
798
799 struct MotionMemento {
800 int32_t deviceId;
801 uint32_t source;
Siarhei Vishniakou777a10b2018-01-31 16:45:06 -0800802 int32_t displayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800803 int32_t flags;
804 float xPrecision;
805 float yPrecision;
806 nsecs_t downTime;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800807 uint32_t pointerCount;
808 PointerProperties pointerProperties[MAX_POINTERS];
809 PointerCoords pointerCoords[MAX_POINTERS];
810 bool hovering;
811 uint32_t policyFlags;
812
813 void setPointers(const MotionEntry* entry);
814 };
815
816 Vector<KeyMemento> mKeyMementos;
817 Vector<MotionMemento> mMotionMementos;
818 KeyedVector<int32_t, int32_t> mFallbackKeys;
819
820 ssize_t findKeyMemento(const KeyEntry* entry) const;
821 ssize_t findMotionMemento(const MotionEntry* entry, bool hovering) const;
822
823 void addKeyMemento(const KeyEntry* entry, int32_t flags);
824 void addMotionMemento(const MotionEntry* entry, int32_t flags, bool hovering);
825
826 static bool shouldCancelKey(const KeyMemento& memento,
827 const CancelationOptions& options);
828 static bool shouldCancelMotion(const MotionMemento& memento,
829 const CancelationOptions& options);
830 };
831
832 /* Manages the dispatch state associated with a single input channel. */
833 class Connection : public RefBase {
834 protected:
835 virtual ~Connection();
836
837 public:
838 enum Status {
839 // Everything is peachy.
840 STATUS_NORMAL,
841 // An unrecoverable communication error has occurred.
842 STATUS_BROKEN,
843 // The input channel has been unregistered.
844 STATUS_ZOMBIE
845 };
846
847 Status status;
848 sp<InputChannel> inputChannel; // never null
Michael Wrightd02c5b62014-02-10 15:10:22 -0800849 bool monitor;
850 InputPublisher inputPublisher;
851 InputState inputState;
852
853 // True if the socket is full and no further events can be published until
854 // the application consumes some of the input.
855 bool inputPublisherBlocked;
856
857 // Queue of events that need to be published to the connection.
858 Queue<DispatchEntry> outboundQueue;
859
860 // Queue of events that have been published to the connection but that have not
861 // yet received a "finished" response from the application.
862 Queue<DispatchEntry> waitQueue;
863
Robert Carr803535b2018-08-02 16:38:15 -0700864 explicit Connection(const sp<InputChannel>& inputChannel, bool monitor);
Michael Wrightd02c5b62014-02-10 15:10:22 -0800865
Siarhei Vishniakou587c3f02018-01-04 11:46:44 -0800866 inline const std::string getInputChannelName() const { return inputChannel->getName(); }
Michael Wrightd02c5b62014-02-10 15:10:22 -0800867
Siarhei Vishniakou587c3f02018-01-04 11:46:44 -0800868 const std::string getWindowName() const;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800869 const char* getStatusLabel() const;
870
871 DispatchEntry* findWaitQueueEntry(uint32_t seq);
872 };
873
874 enum DropReason {
875 DROP_REASON_NOT_DROPPED = 0,
876 DROP_REASON_POLICY = 1,
877 DROP_REASON_APP_SWITCH = 2,
878 DROP_REASON_DISABLED = 3,
879 DROP_REASON_BLOCKED = 4,
880 DROP_REASON_STALE = 5,
881 };
882
883 sp<InputDispatcherPolicyInterface> mPolicy;
884 InputDispatcherConfiguration mConfig;
885
886 Mutex mLock;
887
888 Condition mDispatcherIsAliveCondition;
889
890 sp<Looper> mLooper;
891
892 EventEntry* mPendingEvent;
893 Queue<EventEntry> mInboundQueue;
894 Queue<EventEntry> mRecentQueue;
895 Queue<CommandEntry> mCommandQueue;
896
Michael Wright3a981722015-06-10 15:26:13 +0100897 DropReason mLastDropReason;
898
Michael Wrightd02c5b62014-02-10 15:10:22 -0800899 void dispatchOnceInnerLocked(nsecs_t* nextWakeupTime);
900
901 // Enqueues an inbound event. Returns true if mLooper->wake() should be called.
902 bool enqueueInboundEventLocked(EventEntry* entry);
903
904 // Cleans up input state when dropping an inbound event.
905 void dropInboundEventLocked(EventEntry* entry, DropReason dropReason);
906
907 // Adds an event to a queue of recent events for debugging purposes.
908 void addRecentEventLocked(EventEntry* entry);
909
910 // App switch latency optimization.
911 bool mAppSwitchSawKeyDown;
912 nsecs_t mAppSwitchDueTime;
913
914 static bool isAppSwitchKeyCode(int32_t keyCode);
915 bool isAppSwitchKeyEventLocked(KeyEntry* keyEntry);
916 bool isAppSwitchPendingLocked();
917 void resetPendingAppSwitchLocked(bool handled);
918
919 // Stale event latency optimization.
920 static bool isStaleEventLocked(nsecs_t currentTime, EventEntry* entry);
921
922 // Blocked event latency optimization. Drops old events when the user intends
923 // to transfer focus to a new application.
924 EventEntry* mNextUnblockedEvent;
925
926 sp<InputWindowHandle> findTouchedWindowAtLocked(int32_t displayId, int32_t x, int32_t y);
927
928 // All registered connections mapped by channel file descriptor.
929 KeyedVector<int, sp<Connection> > mConnectionsByFd;
930
Robert Carr5c8a0262018-10-03 16:30:44 -0700931 struct IBinderHash {
932 std::size_t operator()(const sp<IBinder>& b) const {
933 return std::hash<IBinder *>{}(b.get());
934 }
935 };
936 std::unordered_map<sp<IBinder>, sp<InputChannel>, IBinderHash> mInputChannelsByToken;
937
Michael Wrightd02c5b62014-02-10 15:10:22 -0800938 ssize_t getConnectionIndexLocked(const sp<InputChannel>& inputChannel);
939
Arthur Hung2fbf37f2018-09-13 18:16:41 +0800940 // Input channels that will receive a copy of all input events sent to the provided display.
941 std::unordered_map<int32_t, Vector<sp<InputChannel>>> mMonitoringChannelsByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -0800942
943 // Event injection and synchronization.
944 Condition mInjectionResultAvailableCondition;
945 bool hasInjectionPermission(int32_t injectorPid, int32_t injectorUid);
946 void setInjectionResultLocked(EventEntry* entry, int32_t injectionResult);
947
948 Condition mInjectionSyncFinishedCondition;
949 void incrementPendingForegroundDispatchesLocked(EventEntry* entry);
950 void decrementPendingForegroundDispatchesLocked(EventEntry* entry);
951
952 // Key repeat tracking.
953 struct KeyRepeatState {
954 KeyEntry* lastKeyEntry; // or null if no repeat
955 nsecs_t nextRepeatTime;
956 } mKeyRepeatState;
957
958 void resetKeyRepeatLocked();
959 KeyEntry* synthesizeKeyRepeatLocked(nsecs_t currentTime);
960
Michael Wright78f24442014-08-06 15:55:28 -0700961 // Key replacement tracking
962 struct KeyReplacement {
963 int32_t keyCode;
964 int32_t deviceId;
965 bool operator==(const KeyReplacement& rhs) const {
966 return keyCode == rhs.keyCode && deviceId == rhs.deviceId;
967 }
968 bool operator<(const KeyReplacement& rhs) const {
969 return keyCode != rhs.keyCode ? keyCode < rhs.keyCode : deviceId < rhs.deviceId;
970 }
971 };
972 // Maps the key code replaced, device id tuple to the key code it was replaced with
973 KeyedVector<KeyReplacement, int32_t> mReplacedKeys;
Siarhei Vishniakou61fafdd2018-04-13 11:00:58 -0500974 // Process certain Meta + Key combinations
975 void accelerateMetaShortcuts(const int32_t deviceId, const int32_t action,
976 int32_t& keyCode, int32_t& metaState);
Michael Wright78f24442014-08-06 15:55:28 -0700977
Michael Wrightd02c5b62014-02-10 15:10:22 -0800978 // Deferred command processing.
979 bool haveCommandsLocked() const;
980 bool runCommandsLockedInterruptible();
981 CommandEntry* postCommandLocked(Command command);
982
983 // Input filter processing.
984 bool shouldSendKeyToInputFilterLocked(const NotifyKeyArgs* args);
985 bool shouldSendMotionToInputFilterLocked(const NotifyMotionArgs* args);
986
987 // Inbound event processing.
988 void drainInboundQueueLocked();
989 void releasePendingEventLocked();
990 void releaseInboundEventLocked(EventEntry* entry);
991
992 // Dispatch state.
993 bool mDispatchEnabled;
994 bool mDispatchFrozen;
995 bool mInputFilterEnabled;
996
Arthur Hungb92218b2018-08-14 12:00:21 +0800997 std::unordered_map<int32_t, Vector<sp<InputWindowHandle>>> mWindowHandlesByDisplay;
998 // Get window handles by display, return an empty vector if not found.
999 Vector<sp<InputWindowHandle>> getWindowHandlesLocked(int32_t displayId) const;
chaviwfbe5d9c2018-12-26 12:23:37 -08001000 sp<InputWindowHandle> getWindowHandleLocked(const sp<IBinder>& windowHandleToken) const;
Robert Carr5c8a0262018-10-03 16:30:44 -07001001 sp<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const;
Siarhei Vishniakou9224fba2018-08-13 18:55:08 +00001002 bool hasWindowHandleLocked(const sp<InputWindowHandle>& windowHandle) const;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001003
1004 // Focus tracking for keys, trackball, etc.
Tiger Huang721e26f2018-07-24 22:26:19 +08001005 std::unordered_map<int32_t, sp<InputWindowHandle>> mFocusedWindowHandlesByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001006
1007 // Focus tracking for touch.
1008 struct TouchedWindow {
1009 sp<InputWindowHandle> windowHandle;
1010 int32_t targetFlags;
1011 BitSet32 pointerIds; // zero unless target flag FLAG_SPLIT is set
1012 };
1013 struct TouchState {
1014 bool down;
1015 bool split;
1016 int32_t deviceId; // id of the device that is currently down, others are rejected
1017 uint32_t source; // source of the device that is current down, others are rejected
1018 int32_t displayId; // id to the display that currently has a touch, others are rejected
1019 Vector<TouchedWindow> windows;
1020
1021 TouchState();
1022 ~TouchState();
1023 void reset();
1024 void copyFrom(const TouchState& other);
1025 void addOrUpdateWindow(const sp<InputWindowHandle>& windowHandle,
1026 int32_t targetFlags, BitSet32 pointerIds);
1027 void removeWindow(const sp<InputWindowHandle>& windowHandle);
Robert Carr803535b2018-08-02 16:38:15 -07001028 void removeWindowByToken(const sp<IBinder>& token);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001029 void filterNonAsIsTouchWindows();
1030 sp<InputWindowHandle> getFirstForegroundWindowHandle() const;
1031 bool isSlippery() const;
1032 };
1033
Jeff Brownf086ddb2014-02-11 14:28:48 -08001034 KeyedVector<int32_t, TouchState> mTouchStatesByDisplay;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001035 TouchState mTempTouchState;
1036
Tiger Huang721e26f2018-07-24 22:26:19 +08001037 // Focused applications.
1038 std::unordered_map<int32_t, sp<InputApplicationHandle>> mFocusedApplicationHandlesByDisplay;
1039
1040 // Top focused display.
1041 int32_t mFocusedDisplayId;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001042
1043 // Dispatcher state at time of last ANR.
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001044 std::string mLastANRState;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001045
1046 // Dispatch inbound events.
1047 bool dispatchConfigurationChangedLocked(
1048 nsecs_t currentTime, ConfigurationChangedEntry* entry);
1049 bool dispatchDeviceResetLocked(
1050 nsecs_t currentTime, DeviceResetEntry* entry);
1051 bool dispatchKeyLocked(
1052 nsecs_t currentTime, KeyEntry* entry,
1053 DropReason* dropReason, nsecs_t* nextWakeupTime);
1054 bool dispatchMotionLocked(
1055 nsecs_t currentTime, MotionEntry* entry,
1056 DropReason* dropReason, nsecs_t* nextWakeupTime);
1057 void dispatchEventLocked(nsecs_t currentTime, EventEntry* entry,
1058 const Vector<InputTarget>& inputTargets);
1059
1060 void logOutboundKeyDetailsLocked(const char* prefix, const KeyEntry* entry);
1061 void logOutboundMotionDetailsLocked(const char* prefix, const MotionEntry* entry);
1062
1063 // Keeping track of ANR timeouts.
1064 enum InputTargetWaitCause {
1065 INPUT_TARGET_WAIT_CAUSE_NONE,
1066 INPUT_TARGET_WAIT_CAUSE_SYSTEM_NOT_READY,
1067 INPUT_TARGET_WAIT_CAUSE_APPLICATION_NOT_READY,
1068 };
1069
1070 InputTargetWaitCause mInputTargetWaitCause;
1071 nsecs_t mInputTargetWaitStartTime;
1072 nsecs_t mInputTargetWaitTimeoutTime;
1073 bool mInputTargetWaitTimeoutExpired;
Robert Carr740167f2018-10-11 19:03:41 -07001074 sp<IBinder> mInputTargetWaitApplicationToken;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001075
1076 // Contains the last window which received a hover event.
1077 sp<InputWindowHandle> mLastHoverWindowHandle;
1078
1079 // Finding targets for input events.
1080 int32_t handleTargetsNotReadyLocked(nsecs_t currentTime, const EventEntry* entry,
1081 const sp<InputApplicationHandle>& applicationHandle,
1082 const sp<InputWindowHandle>& windowHandle,
1083 nsecs_t* nextWakeupTime, const char* reason);
Robert Carr803535b2018-08-02 16:38:15 -07001084
1085 void removeWindowByTokenLocked(const sp<IBinder>& token);
1086
Michael Wrightd02c5b62014-02-10 15:10:22 -08001087 void resumeAfterTargetsNotReadyTimeoutLocked(nsecs_t newTimeout,
1088 const sp<InputChannel>& inputChannel);
1089 nsecs_t getTimeSpentWaitingForApplicationLocked(nsecs_t currentTime);
1090 void resetANRTimeoutsLocked();
1091
Tiger Huang721e26f2018-07-24 22:26:19 +08001092 int32_t getTargetDisplayId(const EventEntry* entry);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001093 int32_t findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry,
1094 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime);
1095 int32_t findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry,
1096 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime,
1097 bool* outConflictingPointerActions);
1098
1099 void addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle,
1100 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets);
Arthur Hung2fbf37f2018-09-13 18:16:41 +08001101 void addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets, int32_t displayId);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001102
1103 void pokeUserActivityLocked(const EventEntry* eventEntry);
1104 bool checkInjectionPermission(const sp<InputWindowHandle>& windowHandle,
1105 const InjectionState* injectionState);
1106 bool isWindowObscuredAtPointLocked(const sp<InputWindowHandle>& windowHandle,
1107 int32_t x, int32_t y) const;
Michael Wrightcdcd8f22016-03-22 16:52:13 -07001108 bool isWindowObscuredLocked(const sp<InputWindowHandle>& windowHandle) const;
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001109 std::string getApplicationWindowLabelLocked(const sp<InputApplicationHandle>& applicationHandle,
Michael Wrightd02c5b62014-02-10 15:10:22 -08001110 const sp<InputWindowHandle>& windowHandle);
1111
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001112 std::string checkWindowReadyForMoreInputLocked(nsecs_t currentTime,
Jeff Brownffb49772014-10-10 19:01:34 -07001113 const sp<InputWindowHandle>& windowHandle, const EventEntry* eventEntry,
1114 const char* targetType);
1115
Michael Wrightd02c5b62014-02-10 15:10:22 -08001116 // Manage the dispatch cycle for a single connection.
1117 // These methods are deliberately not Interruptible because doing all of the work
1118 // with the mutex held makes it easier to ensure that connection invariants are maintained.
1119 // If needed, the methods post commands to run later once the critical bits are done.
1120 void prepareDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1121 EventEntry* eventEntry, const InputTarget* inputTarget);
1122 void enqueueDispatchEntriesLocked(nsecs_t currentTime, const sp<Connection>& connection,
1123 EventEntry* eventEntry, const InputTarget* inputTarget);
1124 void enqueueDispatchEntryLocked(const sp<Connection>& connection,
1125 EventEntry* eventEntry, const InputTarget* inputTarget, int32_t dispatchMode);
1126 void startDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection);
1127 void finishDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1128 uint32_t seq, bool handled);
1129 void abortBrokenDispatchCycleLocked(nsecs_t currentTime, const sp<Connection>& connection,
1130 bool notify);
1131 void drainDispatchQueueLocked(Queue<DispatchEntry>* queue);
1132 void releaseDispatchEntryLocked(DispatchEntry* dispatchEntry);
1133 static int handleReceiveCallback(int fd, int events, void* data);
1134
1135 void synthesizeCancelationEventsForAllConnectionsLocked(
1136 const CancelationOptions& options);
Michael Wrightfa13dcf2015-06-12 13:25:11 +01001137 void synthesizeCancelationEventsForMonitorsLocked(const CancelationOptions& options);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001138 void synthesizeCancelationEventsForInputChannelLocked(const sp<InputChannel>& channel,
1139 const CancelationOptions& options);
1140 void synthesizeCancelationEventsForConnectionLocked(const sp<Connection>& connection,
1141 const CancelationOptions& options);
1142
1143 // Splitting motion events across windows.
1144 MotionEntry* splitMotionEvent(const MotionEntry* originalMotionEntry, BitSet32 pointerIds);
1145
1146 // Reset and drop everything the dispatcher is doing.
1147 void resetAndDropEverythingLocked(const char* reason);
1148
1149 // Dump state.
Siarhei Vishniakouf93fcf42017-11-22 16:00:14 -08001150 void dumpDispatchStateLocked(std::string& dump);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001151 void logDispatchStateLocked();
1152
1153 // Registration.
1154 void removeMonitorChannelLocked(const sp<InputChannel>& inputChannel);
1155 status_t unregisterInputChannelLocked(const sp<InputChannel>& inputChannel, bool notify);
1156
1157 // Add or remove a connection to the mActiveConnections vector.
1158 void activateConnectionLocked(Connection* connection);
1159 void deactivateConnectionLocked(Connection* connection);
1160
1161 // Interesting events that we might like to log or tell the framework about.
1162 void onDispatchCycleFinishedLocked(
1163 nsecs_t currentTime, const sp<Connection>& connection, uint32_t seq, bool handled);
1164 void onDispatchCycleBrokenLocked(
1165 nsecs_t currentTime, const sp<Connection>& connection);
Robert Carrf759f162018-11-13 12:57:11 -08001166 void onFocusChangedLocked(const sp<InputWindowHandle>& newFocus);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001167 void onANRLocked(
1168 nsecs_t currentTime, const sp<InputApplicationHandle>& applicationHandle,
1169 const sp<InputWindowHandle>& windowHandle,
1170 nsecs_t eventTime, nsecs_t waitStartTime, const char* reason);
1171
1172 // Outbound policy interactions.
1173 void doNotifyConfigurationChangedInterruptible(CommandEntry* commandEntry);
1174 void doNotifyInputChannelBrokenLockedInterruptible(CommandEntry* commandEntry);
Robert Carrf759f162018-11-13 12:57:11 -08001175 void doNotifyFocusChangedLockedInterruptible(CommandEntry* commandEntry);
Michael Wrightd02c5b62014-02-10 15:10:22 -08001176 void doNotifyANRLockedInterruptible(CommandEntry* commandEntry);
1177 void doInterceptKeyBeforeDispatchingLockedInterruptible(CommandEntry* commandEntry);
1178 void doDispatchCycleFinishedLockedInterruptible(CommandEntry* commandEntry);
1179 bool afterKeyEventLockedInterruptible(const sp<Connection>& connection,
1180 DispatchEntry* dispatchEntry, KeyEntry* keyEntry, bool handled);
1181 bool afterMotionEventLockedInterruptible(const sp<Connection>& connection,
1182 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);
1183 void doPokeUserActivityLockedInterruptible(CommandEntry* commandEntry);
1184 void initializeKeyEvent(KeyEvent* event, const KeyEntry* entry);
1185
1186 // Statistics gathering.
1187 void updateDispatchStatisticsLocked(nsecs_t currentTime, const EventEntry* entry,
1188 int32_t injectionResult, nsecs_t timeSpentWaitingForApplication);
1189 void traceInboundQueueLengthLocked();
1190 void traceOutboundQueueLengthLocked(const sp<Connection>& connection);
1191 void traceWaitQueueLengthLocked(const sp<Connection>& connection);
Prabir Pradhanf93562f2018-11-29 12:13:37 -08001192
Prabir Pradhan79a4f0c2019-01-09 11:24:01 -08001193 sp<InputReporterInterface> mReporter;
Michael Wrightd02c5b62014-02-10 15:10:22 -08001194};
1195
1196/* Enqueues and dispatches input events, endlessly. */
1197class InputDispatcherThread : public Thread {
1198public:
1199 explicit InputDispatcherThread(const sp<InputDispatcherInterface>& dispatcher);
1200 ~InputDispatcherThread();
1201
1202private:
1203 virtual bool threadLoop();
1204
1205 sp<InputDispatcherInterface> mDispatcher;
1206};
1207
1208} // namespace android
1209
1210#endif // _UI_INPUT_DISPATCHER_H