daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 1 | // |
Geoff Lang | eeba6e1 | 2014-02-03 13:12:30 -0500 | [diff] [blame] | 2 | // Copyright (c) 2012-2014 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
daniel@transgaming.com | 1d6aff2 | 2012-11-28 19:30:42 +0000 | [diff] [blame] | 7 | // Renderer9.h: Defines a back-end specific class for the D3D9 renderer. |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 8 | |
| 9 | #ifndef LIBGLESV2_RENDERER_RENDERER9_H_ |
| 10 | #define LIBGLESV2_RENDERER_RENDERER9_H_ |
| 11 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 12 | #include "common/angleutils.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 13 | #include "common/mathutil.h" |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 14 | #include "libGLESv2/renderer/d3d/HLSLCompiler.h" |
Geoff Lang | 7ea42a5 | 2014-02-10 12:49:15 -0500 | [diff] [blame] | 15 | #include "libGLESv2/renderer/d3d9/ShaderCache.h" |
Geoff Lang | d47e0fc | 2013-08-29 11:40:43 -0400 | [diff] [blame] | 16 | #include "libGLESv2/renderer/d3d9/VertexDeclarationCache.h" |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 17 | #include "libGLESv2/renderer/Renderer.h" |
shannon.woods@transgaming.com | d2811d6 | 2013-02-28 23:11:19 +0000 | [diff] [blame] | 18 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 19 | |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 20 | namespace gl |
| 21 | { |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 22 | class FramebufferAttachment; |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 23 | } |
| 24 | |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 25 | namespace rx |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 26 | { |
| 27 | class VertexDataManager; |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 28 | class IndexDataManager; |
daniel@transgaming.com | 50cc725 | 2012-12-20 21:09:23 +0000 | [diff] [blame] | 29 | class StreamingIndexBufferInterface; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 30 | struct TranslatedAttribute; |
Geoff Lang | dce735c | 2013-06-04 10:21:18 -0400 | [diff] [blame] | 31 | class Blit9; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 32 | |
| 33 | class Renderer9 : public Renderer |
| 34 | { |
| 35 | public: |
Geoff Lang | 64c8324 | 2014-05-06 10:49:24 -0400 | [diff] [blame] | 36 | Renderer9(egl::Display *display, HDC hDc); |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 37 | virtual ~Renderer9(); |
| 38 | |
daniel@transgaming.com | b64ed28 | 2012-11-28 20:54:02 +0000 | [diff] [blame] | 39 | static Renderer9 *makeRenderer9(Renderer *renderer); |
| 40 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 41 | virtual EGLint initialize(); |
| 42 | virtual bool resetDevice(); |
| 43 | |
| 44 | virtual int generateConfigs(ConfigDesc **configDescList); |
| 45 | virtual void deleteConfigs(ConfigDesc *configDescList); |
| 46 | |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 47 | void startScene(); |
| 48 | void endScene(); |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 49 | |
| 50 | virtual void sync(bool block); |
daniel@transgaming.com | b9bb279 | 2012-11-28 19:36:49 +0000 | [diff] [blame] | 51 | |
| 52 | virtual SwapChain *createSwapChain(HWND window, HANDLE shareHandle, GLenum backBufferFormat, GLenum depthBufferFormat); |
| 53 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 54 | IDirect3DQuery9* allocateEventQuery(); |
| 55 | void freeEventQuery(IDirect3DQuery9* query); |
| 56 | |
| 57 | // resource creation |
daniel@transgaming.com | 113f0eb | 2012-10-31 18:46:58 +0000 | [diff] [blame] | 58 | IDirect3DVertexShader9 *createVertexShader(const DWORD *function, size_t length); |
| 59 | IDirect3DPixelShader9 *createPixelShader(const DWORD *function, size_t length); |
| 60 | HRESULT createVertexBuffer(UINT Length, DWORD Usage, IDirect3DVertexBuffer9 **ppVertexBuffer); |
| 61 | HRESULT createIndexBuffer(UINT Length, DWORD Usage, D3DFORMAT Format, IDirect3DIndexBuffer9 **ppIndexBuffer); |
Geoff Lang | e2e0ce0 | 2013-09-17 17:05:08 -0400 | [diff] [blame] | 62 | virtual void generateSwizzle(gl::Texture *texture); |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 63 | virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler); |
| 64 | virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture); |
| 65 | |
shannonwoods@chromium.org | 1bddfb9 | 2013-05-30 00:11:29 +0000 | [diff] [blame] | 66 | virtual bool setUniformBuffers(const gl::Buffer *vertexUniformBuffers[], const gl::Buffer *fragmentUniformBuffers[]); |
| 67 | |
daniel@transgaming.com | 237bc7e | 2012-11-28 21:01:06 +0000 | [diff] [blame] | 68 | virtual void setRasterizerState(const gl::RasterizerState &rasterState); |
Geoff Lang | c142e9d | 2013-09-30 15:19:47 -0400 | [diff] [blame] | 69 | virtual void setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 70 | unsigned int sampleMask); |
daniel@transgaming.com | 08c331d | 2012-11-28 19:38:39 +0000 | [diff] [blame] | 71 | virtual void setDepthStencilState(const gl::DepthStencilState &depthStencilState, int stencilRef, |
daniel@transgaming.com | 3a0ef48 | 2012-11-28 21:01:20 +0000 | [diff] [blame] | 72 | int stencilBackRef, bool frontFaceCCW); |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 73 | |
daniel@transgaming.com | d55e8c1 | 2012-11-28 21:07:02 +0000 | [diff] [blame] | 74 | virtual void setScissorRectangle(const gl::Rectangle &scissor, bool enabled); |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 75 | virtual bool setViewport(const gl::Rectangle &viewport, float zNear, float zFar, GLenum drawMode, GLenum frontFace, |
shannon.woods@transgaming.com | 0b236e2 | 2013-01-25 21:57:07 +0000 | [diff] [blame] | 76 | bool ignoreViewport); |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 77 | |
daniel@transgaming.com | ae39ee2 | 2012-11-28 19:42:02 +0000 | [diff] [blame] | 78 | virtual bool applyRenderTarget(gl::Framebuffer *frameBuffer); |
Geoff Lang | 04fb89a | 2014-06-09 15:05:36 -0400 | [diff] [blame] | 79 | virtual void applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, |
| 80 | bool rasterizerDiscard, bool transformFeedbackActive); |
Jamie Madill | 8ff21ae | 2014-02-04 16:04:05 -0500 | [diff] [blame] | 81 | virtual void applyUniforms(const gl::ProgramBinary &programBinary); |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 82 | virtual bool applyPrimitiveType(GLenum primitiveType, GLsizei elementCount); |
Jamie Madill | 57a8972 | 2013-07-02 11:57:03 -0400 | [diff] [blame] | 83 | virtual GLenum applyVertexBuffer(gl::ProgramBinary *programBinary, const gl::VertexAttribute vertexAttributes[], gl::VertexAttribCurrentValueData currentValues[], |
Jamie Madill | a857c36 | 2013-07-02 11:57:02 -0400 | [diff] [blame] | 84 | GLint first, GLsizei count, GLsizei instances); |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 85 | virtual GLenum applyIndexBuffer(const GLvoid *indices, gl::Buffer *elementArrayBuffer, GLsizei count, GLenum mode, GLenum type, TranslatedIndexData *indexInfo); |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 86 | |
Geoff Lang | eeba6e1 | 2014-02-03 13:12:30 -0500 | [diff] [blame] | 87 | virtual void applyTransformFeedbackBuffers(gl::Buffer *transformFeedbackBuffers[], GLintptr offsets[]); |
| 88 | |
Geoff Lang | 4c5c6bb | 2014-02-05 16:32:46 -0500 | [diff] [blame] | 89 | virtual void drawArrays(GLenum mode, GLsizei count, GLsizei instances, bool transformFeedbackActive); |
| 90 | virtual void drawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, |
| 91 | gl::Buffer *elementArrayBuffer, const TranslatedIndexData &indexInfo, GLsizei instances); |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 92 | |
daniel@transgaming.com | 084a257 | 2012-11-28 20:55:17 +0000 | [diff] [blame] | 93 | virtual void clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer); |
daniel@transgaming.com | d084c62 | 2012-11-28 19:36:05 +0000 | [diff] [blame] | 94 | |
daniel@transgaming.com | c43a605 | 2012-11-28 19:41:51 +0000 | [diff] [blame] | 95 | virtual void markAllStateDirty(); |
| 96 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 97 | // lost device |
shannon.woods@transgaming.com | eb049e2 | 2013-02-28 23:04:49 +0000 | [diff] [blame] | 98 | void notifyDeviceLost(); |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 99 | virtual bool isDeviceLost(); |
| 100 | virtual bool testDeviceLost(bool notify); |
| 101 | virtual bool testDeviceResettable(); |
| 102 | |
daniel@transgaming.com | 1d6aff2 | 2012-11-28 19:30:42 +0000 | [diff] [blame] | 103 | IDirect3DDevice9 *getDevice() { return mDevice; } |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 104 | virtual DWORD getAdapterVendor() const; |
daniel@transgaming.com | ca1ac1f | 2013-01-11 04:13:05 +0000 | [diff] [blame] | 105 | virtual std::string getRendererDescription() const; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 106 | virtual GUID getAdapterIdentifier() const; |
| 107 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 108 | virtual unsigned int getMaxVertexTextureImageUnits() const; |
shannon.woods@transgaming.com | 76cd88c | 2013-01-25 21:54:36 +0000 | [diff] [blame] | 109 | virtual unsigned int getMaxCombinedTextureImageUnits() const; |
shannon.woods@transgaming.com | d8136cb | 2013-02-28 23:14:44 +0000 | [diff] [blame] | 110 | virtual unsigned int getReservedVertexUniformVectors() const; |
| 111 | virtual unsigned int getReservedFragmentUniformVectors() const; |
| 112 | virtual unsigned int getMaxVertexUniformVectors() const; |
| 113 | virtual unsigned int getMaxFragmentUniformVectors() const; |
| 114 | virtual unsigned int getMaxVaryingVectors() const; |
shannon.woods%transgaming.com@gtempaccount.com | 3f72ce3 | 2013-04-13 03:36:43 +0000 | [diff] [blame] | 115 | virtual unsigned int getMaxVertexShaderUniformBuffers() const; |
| 116 | virtual unsigned int getMaxFragmentShaderUniformBuffers() const; |
shannonwoods@chromium.org | 2b54422 | 2013-05-30 00:11:12 +0000 | [diff] [blame] | 117 | virtual unsigned int getReservedVertexUniformBuffers() const; |
| 118 | virtual unsigned int getReservedFragmentUniformBuffers() const; |
shannon.woods%transgaming.com@gtempaccount.com | 3f72ce3 | 2013-04-13 03:36:43 +0000 | [diff] [blame] | 119 | virtual unsigned int getMaxTransformFeedbackBuffers() const; |
Geoff Lang | 1b6edcb | 2014-02-03 14:27:56 -0500 | [diff] [blame] | 120 | virtual unsigned int getMaxTransformFeedbackSeparateComponents() const; |
| 121 | virtual unsigned int getMaxTransformFeedbackInterleavedComponents() const; |
shannonwoods@chromium.org | 33e798f | 2013-05-30 00:05:05 +0000 | [diff] [blame] | 122 | virtual unsigned int getMaxUniformBufferSize() const; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 123 | virtual bool getShareHandleSupport() const; |
shannon.woods@transgaming.com | 8d2f086 | 2013-02-28 23:09:19 +0000 | [diff] [blame] | 124 | virtual bool getPostSubBufferSupport() const; |
Jamie Madill | 13a2f85 | 2013-12-11 16:35:08 -0500 | [diff] [blame] | 125 | virtual int getMaxRecommendedElementsIndices() const; |
| 126 | virtual int getMaxRecommendedElementsVertices() const; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 127 | |
daniel@transgaming.com | 9549bea | 2012-11-28 20:57:23 +0000 | [diff] [blame] | 128 | virtual int getMajorShaderModel() const; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 129 | virtual float getMaxPointSize() const; |
shannon.woods@transgaming.com | 8ce2f8f | 2013-02-28 23:07:10 +0000 | [diff] [blame] | 130 | virtual int getMaxViewportDimension() const; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 131 | virtual int getMaxTextureWidth() const; |
| 132 | virtual int getMaxTextureHeight() const; |
shannon.woods%transgaming.com@gtempaccount.com | c1fdf6b | 2013-04-13 03:44:41 +0000 | [diff] [blame] | 133 | virtual int getMaxTextureDepth() const; |
shannon.woods%transgaming.com@gtempaccount.com | a98a811 | 2013-04-13 03:45:57 +0000 | [diff] [blame] | 134 | virtual int getMaxTextureArrayLayers() const; |
daniel@transgaming.com | 204677a | 2013-01-11 21:16:09 +0000 | [diff] [blame] | 135 | DWORD getCapsDeclTypes() const; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 136 | virtual int getMinSwapInterval() const; |
| 137 | virtual int getMaxSwapInterval() const; |
| 138 | |
| 139 | virtual GLsizei getMaxSupportedSamples() const; |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 140 | virtual GLsizei getMaxSupportedFormatSamples(GLenum internalFormat) const; |
| 141 | virtual GLsizei getNumSampleCounts(GLenum internalFormat) const; |
| 142 | virtual void getSampleCounts(GLenum internalFormat, GLsizei bufSize, GLint *params) const; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 143 | int getNearestSupportedSamples(D3DFORMAT format, int requested) const; |
shannon.woods%transgaming.com@gtempaccount.com | b290ac1 | 2013-04-13 03:28:15 +0000 | [diff] [blame] | 144 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 145 | virtual unsigned int getMaxRenderTargets() const; |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 146 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 147 | // Pixel operations |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 148 | virtual bool copyToRenderTarget(TextureStorageInterface2D *dest, TextureStorageInterface2D *source); |
| 149 | virtual bool copyToRenderTarget(TextureStorageInterfaceCube *dest, TextureStorageInterfaceCube *source); |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame] | 150 | virtual bool copyToRenderTarget(TextureStorageInterface3D *dest, TextureStorageInterface3D *source); |
shannon.woods%transgaming.com@gtempaccount.com | 6c86bd5 | 2013-04-13 03:45:45 +0000 | [diff] [blame] | 151 | virtual bool copyToRenderTarget(TextureStorageInterface2DArray *dest, TextureStorageInterface2DArray *source); |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 152 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 153 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 154 | GLint xoffset, GLint yoffset, TextureStorageInterface2D *storage, GLint level); |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 155 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 156 | GLint xoffset, GLint yoffset, TextureStorageInterfaceCube *storage, GLenum target, GLint level); |
shannon.woods%transgaming.com@gtempaccount.com | 414e82a | 2013-04-13 03:44:05 +0000 | [diff] [blame] | 157 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
| 158 | GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface3D *storage, GLint level); |
shannon.woods%transgaming.com@gtempaccount.com | 6c86bd5 | 2013-04-13 03:45:45 +0000 | [diff] [blame] | 159 | virtual bool copyImage(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, |
| 160 | GLint xoffset, GLint yoffset, GLint zOffset, TextureStorageInterface2DArray *storage, GLint level); |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 161 | |
shannon.woods@transgaming.com | ea4a0c6 | 2013-02-28 23:06:29 +0000 | [diff] [blame] | 162 | virtual bool blitRect(gl::Framebuffer *readTarget, const gl::Rectangle &readRect, gl::Framebuffer *drawTarget, const gl::Rectangle &drawRect, |
Geoff Lang | 125deab | 2013-08-09 13:34:16 -0400 | [diff] [blame] | 163 | const gl::Rectangle *scissor, bool blitRenderTarget, bool blitDepth, bool blitStencil, GLenum filter); |
Jamie Madill | eb9baab | 2014-03-24 13:19:43 -0400 | [diff] [blame] | 164 | virtual void readPixels(gl::Framebuffer *framebuffer, GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, |
| 165 | GLenum type, GLuint outputPitch, const gl::PixelPackState &pack, void* pixels); |
daniel@transgaming.com | 6c87217 | 2012-11-28 19:39:33 +0000 | [diff] [blame] | 166 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 167 | // RenderTarget creation |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 168 | virtual RenderTarget *createRenderTarget(SwapChain *swapChain, bool depth); |
Geoff Lang | a2d97f1 | 2013-06-11 11:44:02 -0400 | [diff] [blame] | 169 | virtual RenderTarget *createRenderTarget(int width, int height, GLenum format, GLsizei samples); |
daniel@transgaming.com | f242365 | 2012-11-28 20:53:50 +0000 | [diff] [blame] | 170 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 171 | // Shader operations |
Geoff Lang | 48dcae7 | 2014-02-05 16:28:24 -0500 | [diff] [blame] | 172 | virtual ShaderExecutable *loadExecutable(const void *function, size_t length, rx::ShaderType type, |
| 173 | const std::vector<gl::LinkedVarying> &transformFeedbackVaryings, |
| 174 | bool separatedOutputBuffers); |
| 175 | virtual ShaderExecutable *compileToExecutable(gl::InfoLog &infoLog, const char *shaderHLSL, rx::ShaderType type, |
| 176 | const std::vector<gl::LinkedVarying> &transformFeedbackVaryings, |
| 177 | bool separatedOutputBuffers, D3DWorkaroundType workaround); |
Jamie Madill | 8ff21ae | 2014-02-04 16:04:05 -0500 | [diff] [blame] | 178 | virtual UniformStorage *createUniformStorage(size_t storageSize); |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 179 | |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 180 | // Image operations |
| 181 | virtual Image *createImage(); |
daniel@transgaming.com | f721fdb | 2012-12-20 20:53:11 +0000 | [diff] [blame] | 182 | virtual void generateMipmap(Image *dest, Image *source); |
daniel@transgaming.com | 413d271 | 2012-12-20 21:11:04 +0000 | [diff] [blame] | 183 | virtual TextureStorage *createTextureStorage2D(SwapChain *swapChain); |
Nicolas Capens | bf712d0 | 2014-03-31 14:23:35 -0400 | [diff] [blame] | 184 | virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); |
| 185 | virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels); |
| 186 | virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels); |
| 187 | virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels); |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 188 | |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 189 | // Buffer creation |
| 190 | virtual VertexBuffer *createVertexBuffer(); |
daniel@transgaming.com | 0b6d774 | 2012-12-20 21:09:47 +0000 | [diff] [blame] | 191 | virtual IndexBuffer *createIndexBuffer(); |
shannon.woods@transgaming.com | 4e52b63 | 2013-02-28 23:08:01 +0000 | [diff] [blame] | 192 | virtual BufferStorage *createBufferStorage(); |
daniel@transgaming.com | 3f255b4 | 2012-12-20 21:07:35 +0000 | [diff] [blame] | 193 | |
Brandon Jones | 5bf9829 | 2014-06-06 17:19:38 -0700 | [diff] [blame^] | 194 | // Vertex Array creation |
| 195 | virtual VertexArrayImpl *createVertexArray(); |
| 196 | |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 197 | // Query and Fence creation |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 198 | virtual QueryImpl *createQuery(GLenum type); |
shannon.woods@transgaming.com | cfe787e | 2013-02-28 23:03:35 +0000 | [diff] [blame] | 199 | virtual FenceImpl *createFence(); |
shannon.woods@transgaming.com | 50df6c5 | 2013-02-28 23:02:49 +0000 | [diff] [blame] | 200 | |
Jamie Madill | a21eea3 | 2013-09-18 14:36:25 -0400 | [diff] [blame] | 201 | // Buffer-to-texture and Texture-to-buffer copies |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 202 | virtual bool supportsFastCopyBufferToTexture(GLenum internalFormat) const; |
Jamie Madill | a21eea3 | 2013-09-18 14:36:25 -0400 | [diff] [blame] | 203 | virtual bool fastCopyBufferToTexture(const gl::PixelUnpackState &unpack, unsigned int offset, RenderTarget *destRenderTarget, |
| 204 | GLenum destinationFormat, GLenum sourcePixelsType, const gl::Box &destArea); |
| 205 | |
daniel@transgaming.com | a9c7142 | 2012-11-28 20:58:45 +0000 | [diff] [blame] | 206 | // D3D9-renderer specific methods |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 207 | bool boxFilter(IDirect3DSurface9 *source, IDirect3DSurface9 *dest); |
| 208 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 209 | D3DPOOL getTexturePool(DWORD usage) const; |
| 210 | |
shannonwoods@chromium.org | 6e4f2a6 | 2013-05-30 00:15:19 +0000 | [diff] [blame] | 211 | virtual bool getLUID(LUID *adapterLuid) const; |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame] | 212 | virtual GLenum getNativeTextureFormat(GLenum internalFormat) const; |
Jamie Madill | 95ffb86 | 2014-01-29 09:26:59 -0500 | [diff] [blame] | 213 | virtual rx::VertexConversionType getVertexConversionType(const gl::VertexFormat &vertexFormat) const; |
| 214 | virtual GLenum getVertexComponentType(const gl::VertexFormat &vertexFormat) const; |
shannonwoods@chromium.org | 6e4f2a6 | 2013-05-30 00:15:19 +0000 | [diff] [blame] | 215 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 216 | private: |
| 217 | DISALLOW_COPY_AND_ASSIGN(Renderer9); |
| 218 | |
Geoff Lang | cec3590 | 2014-04-16 10:52:36 -0400 | [diff] [blame] | 219 | virtual gl::Caps generateCaps() const; |
| 220 | |
| 221 | void release(); |
Jamie Madill | b7935e5 | 2013-11-20 15:47:47 -0500 | [diff] [blame] | 222 | |
Jamie Madill | 834e8b7 | 2014-04-11 13:33:58 -0400 | [diff] [blame] | 223 | void applyUniformnfv(gl::LinkedUniform *targetUniform, const GLfloat *v); |
| 224 | void applyUniformniv(gl::LinkedUniform *targetUniform, const GLint *v); |
| 225 | void applyUniformnbv(gl::LinkedUniform *targetUniform, const GLint *v); |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 226 | |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 227 | void drawLineLoop(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer); |
Geoff Lang | f8c2f5c | 2013-12-05 13:52:33 -0500 | [diff] [blame] | 228 | void drawIndexedPoints(GLsizei count, GLenum type, const GLvoid *indices, int minIndex, gl::Buffer *elementArrayBuffer); |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 229 | |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 230 | bool copyToRenderTarget(IDirect3DSurface9 *dest, IDirect3DSurface9 *source, bool fromManaged); |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 231 | gl::FramebufferAttachment *getNullColorbuffer(gl::FramebufferAttachment *depthbuffer); |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 232 | |
daniel@transgaming.com | 113f0eb | 2012-10-31 18:46:58 +0000 | [diff] [blame] | 233 | D3DPOOL getBufferPool(DWORD usage) const; |
| 234 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 235 | HMODULE mD3d9Module; |
| 236 | HDC mDc; |
| 237 | |
| 238 | void initializeDevice(); |
| 239 | D3DPRESENT_PARAMETERS getDefaultPresentParameters(); |
| 240 | void releaseDeviceResources(); |
| 241 | |
Jamie Madill | b7935e5 | 2013-11-20 15:47:47 -0500 | [diff] [blame] | 242 | HRESULT getDeviceStatusCode(); |
Jamie Madill | 88f779d | 2013-12-03 10:57:56 -0500 | [diff] [blame] | 243 | bool isRemovedDeviceResettable() const; |
| 244 | bool resetRemovedDevice(); |
Jamie Madill | b7935e5 | 2013-11-20 15:47:47 -0500 | [diff] [blame] | 245 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 246 | UINT mAdapter; |
| 247 | D3DDEVTYPE mDeviceType; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 248 | IDirect3D9 *mD3d9; // Always valid after successful initialization. |
| 249 | IDirect3D9Ex *mD3d9Ex; // Might be null if D3D9Ex is not supported. |
| 250 | IDirect3DDevice9 *mDevice; |
| 251 | IDirect3DDevice9Ex *mDeviceEx; // Might be null if D3D9Ex is not supported. |
| 252 | |
Geoff Lang | dad5ed3 | 2014-02-10 12:59:17 -0500 | [diff] [blame] | 253 | HLSLCompiler mCompiler; |
| 254 | |
Geoff Lang | dce735c | 2013-06-04 10:21:18 -0400 | [diff] [blame] | 255 | Blit9 *mBlit; |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 256 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 257 | HWND mDeviceWindow; |
| 258 | |
| 259 | bool mDeviceLost; |
| 260 | D3DCAPS9 mDeviceCaps; |
| 261 | D3DADAPTER_IDENTIFIER9 mAdapterIdentifier; |
| 262 | |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 263 | D3DPRIMITIVETYPE mPrimitiveType; |
| 264 | int mPrimitiveCount; |
| 265 | GLsizei mRepeatDraw; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 266 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 267 | bool mSceneStarted; |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 268 | int mMinSwapInterval; |
| 269 | int mMaxSwapInterval; |
| 270 | |
daniel@transgaming.com | 669c995 | 2013-01-11 04:08:16 +0000 | [diff] [blame] | 271 | bool mVertexTextureSupport; |
| 272 | |
Geoff Lang | 61e49a5 | 2013-05-29 10:22:58 -0400 | [diff] [blame] | 273 | struct MultisampleSupportInfo |
| 274 | { |
| 275 | bool supportedSamples[D3DMULTISAMPLE_16_SAMPLES + 1]; |
| 276 | unsigned int maxSupportedSamples; |
| 277 | }; |
| 278 | typedef std::map<D3DFORMAT, MultisampleSupportInfo> MultisampleSupportMap; |
| 279 | MultisampleSupportMap mMultiSampleSupport; |
| 280 | unsigned int mMaxSupportedSamples; |
| 281 | |
| 282 | MultisampleSupportInfo getMultiSampleSupport(D3DFORMAT format); |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 283 | |
daniel@transgaming.com | 220e79a | 2012-11-28 19:42:11 +0000 | [diff] [blame] | 284 | // current render target states |
| 285 | unsigned int mAppliedRenderTargetSerial; |
| 286 | unsigned int mAppliedDepthbufferSerial; |
| 287 | unsigned int mAppliedStencilbufferSerial; |
| 288 | bool mDepthStencilInitialized; |
| 289 | bool mRenderTargetDescInitialized; |
| 290 | rx::RenderTarget::Desc mRenderTargetDesc; |
daniel@transgaming.com | 3a0ef48 | 2012-11-28 21:01:20 +0000 | [diff] [blame] | 291 | unsigned int mCurStencilSize; |
daniel@transgaming.com | 237bc7e | 2012-11-28 21:01:06 +0000 | [diff] [blame] | 292 | unsigned int mCurDepthSize; |
daniel@transgaming.com | 220e79a | 2012-11-28 19:42:11 +0000 | [diff] [blame] | 293 | |
daniel@transgaming.com | 0393e5b | 2012-11-28 20:55:33 +0000 | [diff] [blame] | 294 | IDirect3DStateBlock9 *mMaskedClearSavedState; |
| 295 | |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 296 | // previously set render states |
| 297 | bool mForceSetDepthStencilState; |
| 298 | gl::DepthStencilState mCurDepthStencilState; |
daniel@transgaming.com | 08c331d | 2012-11-28 19:38:39 +0000 | [diff] [blame] | 299 | int mCurStencilRef; |
| 300 | int mCurStencilBackRef; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 301 | bool mCurFrontFaceCCW; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 302 | |
| 303 | bool mForceSetRasterState; |
| 304 | gl::RasterizerState mCurRasterState; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 305 | |
| 306 | bool mForceSetScissor; |
| 307 | gl::Rectangle mCurScissor; |
daniel@transgaming.com | d55e8c1 | 2012-11-28 21:07:02 +0000 | [diff] [blame] | 308 | bool mScissorEnabled; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 309 | |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 310 | bool mForceSetViewport; |
| 311 | gl::Rectangle mCurViewport; |
| 312 | float mCurNear; |
| 313 | float mCurFar; |
Geoff Lang | de14d60 | 2013-08-14 12:28:33 -0400 | [diff] [blame] | 314 | float mCurDepthFront; |
daniel@transgaming.com | 83e80ee | 2012-11-28 19:40:53 +0000 | [diff] [blame] | 315 | |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 316 | bool mForceSetBlendState; |
| 317 | gl::BlendState mCurBlendState; |
Geoff Lang | 2a64ee4 | 2013-05-31 11:22:40 -0400 | [diff] [blame] | 318 | gl::ColorF mCurBlendColor; |
daniel@transgaming.com | 493d4f8 | 2012-11-28 19:35:45 +0000 | [diff] [blame] | 319 | GLuint mCurSampleMask; |
| 320 | |
daniel@transgaming.com | e33c8bf | 2013-01-11 04:11:33 +0000 | [diff] [blame] | 321 | // Currently applied sampler states |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 322 | bool mForceSetVertexSamplerStates[gl::IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS]; |
| 323 | gl::SamplerState mCurVertexSamplerStates[gl::IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS]; |
daniel@transgaming.com | e33c8bf | 2013-01-11 04:11:33 +0000 | [diff] [blame] | 324 | |
| 325 | bool mForceSetPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS]; |
| 326 | gl::SamplerState mCurPixelSamplerStates[gl::MAX_TEXTURE_IMAGE_UNITS]; |
| 327 | |
| 328 | // Currently applied textures |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame] | 329 | unsigned int mCurVertexTextureSerials[gl::IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS]; |
daniel@transgaming.com | e33c8bf | 2013-01-11 04:11:33 +0000 | [diff] [blame] | 330 | unsigned int mCurPixelTextureSerials[gl::MAX_TEXTURE_IMAGE_UNITS]; |
| 331 | |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 332 | unsigned int mAppliedIBSerial; |
Jamie Madill | 6246dc8 | 2014-01-29 09:26:47 -0500 | [diff] [blame] | 333 | IDirect3DVertexShader9 *mAppliedVertexShader; |
| 334 | IDirect3DPixelShader9 *mAppliedPixelShader; |
Jamie Madill | a5c9a14 | 2014-05-26 16:39:33 -0400 | [diff] [blame] | 335 | unsigned int mAppliedProgramSerial; |
| 336 | |
daniel@transgaming.com | ed36abd | 2013-01-11 21:15:58 +0000 | [diff] [blame] | 337 | rx::dx_VertexConstants mVertexConstants; |
| 338 | rx::dx_PixelConstants mPixelConstants; |
| 339 | bool mDxUniformsDirty; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 340 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 341 | // A pool of event queries that are currently unused. |
| 342 | std::vector<IDirect3DQuery9*> mEventQueryPool; |
| 343 | VertexShaderCache mVertexShaderCache; |
| 344 | PixelShaderCache mPixelShaderCache; |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 345 | |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 346 | VertexDataManager *mVertexDataManager; |
daniel@transgaming.com | 67094ee | 2012-11-28 20:53:04 +0000 | [diff] [blame] | 347 | VertexDeclarationCache mVertexDeclarationCache; |
daniel@transgaming.com | 91207b7 | 2012-11-28 20:56:43 +0000 | [diff] [blame] | 348 | |
daniel@transgaming.com | 3124048 | 2012-11-28 21:06:41 +0000 | [diff] [blame] | 349 | IndexDataManager *mIndexDataManager; |
daniel@transgaming.com | 50cc725 | 2012-12-20 21:09:23 +0000 | [diff] [blame] | 350 | StreamingIndexBufferInterface *mLineLoopIB; |
daniel@transgaming.com | e4e1a33 | 2012-12-20 20:52:09 +0000 | [diff] [blame] | 351 | |
| 352 | enum { NUM_NULL_COLORBUFFER_CACHE_ENTRIES = 12 }; |
| 353 | struct NullColorbufferCacheEntry |
| 354 | { |
| 355 | UINT lruCount; |
| 356 | int width; |
| 357 | int height; |
Jamie Madill | 3c7fa22 | 2014-06-05 13:08:51 -0400 | [diff] [blame] | 358 | gl::FramebufferAttachment *buffer; |
daniel@transgaming.com | e4e1a33 | 2012-12-20 20:52:09 +0000 | [diff] [blame] | 359 | } mNullColorbufferCache[NUM_NULL_COLORBUFFER_CACHE_ENTRIES]; |
| 360 | UINT mMaxNullColorbufferLRU; |
| 361 | |
daniel@transgaming.com | 2507f41 | 2012-10-31 18:46:48 +0000 | [diff] [blame] | 362 | }; |
| 363 | |
| 364 | } |
| 365 | #endif // LIBGLESV2_RENDERER_RENDERER9_H_ |