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rileya@google.com589708b2012-07-26 20:04:23 +00001/*
2 * Copyright 2006 The Android Open Source Project
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8#include "SkGradientShaderPriv.h"
9#include "SkLinearGradient.h"
10#include "SkRadialGradient.h"
11#include "SkTwoPointRadialGradient.h"
12#include "SkTwoPointConicalGradient.h"
13#include "SkSweepGradient.h"
14
15SkGradientShaderBase::SkGradientShaderBase(const SkColor colors[], const SkScalar pos[],
16 int colorCount, SkShader::TileMode mode, SkUnitMapper* mapper) {
17 SkASSERT(colorCount > 1);
18
19 fCacheAlpha = 256; // init to a value that paint.getAlpha() can't return
20
21 fMapper = mapper;
22 SkSafeRef(mapper);
23
24 SkASSERT((unsigned)mode < SkShader::kTileModeCount);
25 SkASSERT(SkShader::kTileModeCount == SK_ARRAY_COUNT(gTileProcs));
26 fTileMode = mode;
27 fTileProc = gTileProcs[mode];
28
29 fCache16 = fCache16Storage = NULL;
30 fCache32 = NULL;
31 fCache32PixelRef = NULL;
32
33 /* Note: we let the caller skip the first and/or last position.
34 i.e. pos[0] = 0.3, pos[1] = 0.7
35 In these cases, we insert dummy entries to ensure that the final data
36 will be bracketed by [0, 1].
37 i.e. our_pos[0] = 0, our_pos[1] = 0.3, our_pos[2] = 0.7, our_pos[3] = 1
38
39 Thus colorCount (the caller's value, and fColorCount (our value) may
40 differ by up to 2. In the above example:
41 colorCount = 2
42 fColorCount = 4
43 */
44 fColorCount = colorCount;
45 // check if we need to add in dummy start and/or end position/colors
46 bool dummyFirst = false;
47 bool dummyLast = false;
48 if (pos) {
49 dummyFirst = pos[0] != 0;
50 dummyLast = pos[colorCount - 1] != SK_Scalar1;
51 fColorCount += dummyFirst + dummyLast;
52 }
53
54 if (fColorCount > kColorStorageCount) {
55 size_t size = sizeof(SkColor) + sizeof(Rec);
56 fOrigColors = reinterpret_cast<SkColor*>(
57 sk_malloc_throw(size * fColorCount));
58 }
59 else {
60 fOrigColors = fStorage;
61 }
62
63 // Now copy over the colors, adding the dummies as needed
64 {
65 SkColor* origColors = fOrigColors;
66 if (dummyFirst) {
67 *origColors++ = colors[0];
68 }
69 memcpy(origColors, colors, colorCount * sizeof(SkColor));
70 if (dummyLast) {
71 origColors += colorCount;
72 *origColors = colors[colorCount - 1];
73 }
74 }
75
76 fRecs = (Rec*)(fOrigColors + fColorCount);
77 if (fColorCount > 2) {
78 Rec* recs = fRecs;
79 recs->fPos = 0;
80 // recs->fScale = 0; // unused;
81 recs += 1;
82 if (pos) {
83 /* We need to convert the user's array of relative positions into
84 fixed-point positions and scale factors. We need these results
85 to be strictly monotonic (no two values equal or out of order).
86 Hence this complex loop that just jams a zero for the scale
87 value if it sees a segment out of order, and it assures that
88 we start at 0 and end at 1.0
89 */
90 SkFixed prev = 0;
91 int startIndex = dummyFirst ? 0 : 1;
92 int count = colorCount + dummyLast;
93 for (int i = startIndex; i < count; i++) {
94 // force the last value to be 1.0
95 SkFixed curr;
96 if (i == colorCount) { // we're really at the dummyLast
97 curr = SK_Fixed1;
98 } else {
99 curr = SkScalarToFixed(pos[i]);
100 }
101 // pin curr withing range
102 if (curr < 0) {
103 curr = 0;
104 } else if (curr > SK_Fixed1) {
105 curr = SK_Fixed1;
106 }
107 recs->fPos = curr;
108 if (curr > prev) {
109 recs->fScale = (1 << 24) / (curr - prev);
110 } else {
111 recs->fScale = 0; // ignore this segment
112 }
113 // get ready for the next value
114 prev = curr;
115 recs += 1;
116 }
117 } else { // assume even distribution
118 SkFixed dp = SK_Fixed1 / (colorCount - 1);
119 SkFixed p = dp;
120 SkFixed scale = (colorCount - 1) << 8; // (1 << 24) / dp
121 for (int i = 1; i < colorCount; i++) {
122 recs->fPos = p;
123 recs->fScale = scale;
124 recs += 1;
125 p += dp;
126 }
127 }
128 }
129 this->initCommon();
130}
131
132SkGradientShaderBase::SkGradientShaderBase(SkFlattenableReadBuffer& buffer) :
133 INHERITED(buffer) {
134 fCacheAlpha = 256;
135
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000136 fMapper = buffer.readFlattenableT<SkUnitMapper>();
rileya@google.com589708b2012-07-26 20:04:23 +0000137
138 fCache16 = fCache16Storage = NULL;
139 fCache32 = NULL;
140 fCache32PixelRef = NULL;
141
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000142 int colorCount = fColorCount = buffer.getArrayCount();
rileya@google.com589708b2012-07-26 20:04:23 +0000143 if (colorCount > kColorStorageCount) {
144 size_t size = sizeof(SkColor) + sizeof(SkPMColor) + sizeof(Rec);
145 fOrigColors = (SkColor*)sk_malloc_throw(size * colorCount);
146 } else {
147 fOrigColors = fStorage;
148 }
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000149 buffer.readColorArray(fOrigColors);
rileya@google.com589708b2012-07-26 20:04:23 +0000150
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000151 fTileMode = (TileMode)buffer.readUInt();
rileya@google.com589708b2012-07-26 20:04:23 +0000152 fTileProc = gTileProcs[fTileMode];
153 fRecs = (Rec*)(fOrigColors + colorCount);
154 if (colorCount > 2) {
155 Rec* recs = fRecs;
156 recs[0].fPos = 0;
157 for (int i = 1; i < colorCount; i++) {
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000158 recs[i].fPos = buffer.readInt();
159 recs[i].fScale = buffer.readUInt();
rileya@google.com589708b2012-07-26 20:04:23 +0000160 }
161 }
162 buffer.readMatrix(&fPtsToUnit);
163 this->initCommon();
164}
165
166SkGradientShaderBase::~SkGradientShaderBase() {
167 if (fCache16Storage) {
168 sk_free(fCache16Storage);
169 }
170 SkSafeUnref(fCache32PixelRef);
171 if (fOrigColors != fStorage) {
172 sk_free(fOrigColors);
173 }
174 SkSafeUnref(fMapper);
175}
176
177void SkGradientShaderBase::initCommon() {
178 fFlags = 0;
179 unsigned colorAlpha = 0xFF;
180 for (int i = 0; i < fColorCount; i++) {
181 colorAlpha &= SkColorGetA(fOrigColors[i]);
182 }
183 fColorsAreOpaque = colorAlpha == 0xFF;
184}
185
186void SkGradientShaderBase::flatten(SkFlattenableWriteBuffer& buffer) const {
187 this->INHERITED::flatten(buffer);
188 buffer.writeFlattenable(fMapper);
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000189 buffer.writeColorArray(fOrigColors, fColorCount);
190 buffer.writeUInt(fTileMode);
rileya@google.com589708b2012-07-26 20:04:23 +0000191 if (fColorCount > 2) {
192 Rec* recs = fRecs;
193 for (int i = 1; i < fColorCount; i++) {
djsollen@google.comc73dd5c2012-08-07 15:54:32 +0000194 buffer.writeInt(recs[i].fPos);
195 buffer.writeUInt(recs[i].fScale);
rileya@google.com589708b2012-07-26 20:04:23 +0000196 }
197 }
198 buffer.writeMatrix(fPtsToUnit);
199}
200
201bool SkGradientShaderBase::isOpaque() const {
202 return fColorsAreOpaque;
203}
204
205bool SkGradientShaderBase::setContext(const SkBitmap& device,
206 const SkPaint& paint,
207 const SkMatrix& matrix) {
208 if (!this->INHERITED::setContext(device, paint, matrix)) {
209 return false;
210 }
211
212 const SkMatrix& inverse = this->getTotalInverse();
213
214 if (!fDstToIndex.setConcat(fPtsToUnit, inverse)) {
reed@google.coma641f3f2012-12-13 22:16:30 +0000215 // need to keep our set/end context calls balanced.
216 this->INHERITED::endContext();
rileya@google.com589708b2012-07-26 20:04:23 +0000217 return false;
218 }
219
220 fDstToIndexProc = fDstToIndex.getMapXYProc();
221 fDstToIndexClass = (uint8_t)SkShader::ComputeMatrixClass(fDstToIndex);
222
223 // now convert our colors in to PMColors
224 unsigned paintAlpha = this->getPaintAlpha();
225
226 fFlags = this->INHERITED::getFlags();
227 if (fColorsAreOpaque && paintAlpha == 0xFF) {
228 fFlags |= kOpaqueAlpha_Flag;
229 }
230 // we can do span16 as long as our individual colors are opaque,
231 // regardless of the paint's alpha
232 if (fColorsAreOpaque) {
233 fFlags |= kHasSpan16_Flag;
234 }
235
236 this->setCacheAlpha(paintAlpha);
237 return true;
238}
239
240void SkGradientShaderBase::setCacheAlpha(U8CPU alpha) const {
241 // if the new alpha differs from the previous time we were called, inval our cache
242 // this will trigger the cache to be rebuilt.
243 // we don't care about the first time, since the cache ptrs will already be NULL
244 if (fCacheAlpha != alpha) {
245 fCache16 = NULL; // inval the cache
246 fCache32 = NULL; // inval the cache
247 fCacheAlpha = alpha; // record the new alpha
248 // inform our subclasses
249 if (fCache32PixelRef) {
250 fCache32PixelRef->notifyPixelsChanged();
251 }
252 }
253}
254
255#define Fixed_To_Dot8(x) (((x) + 0x80) >> 8)
256
257/** We take the original colors, not our premultiplied PMColors, since we can
258 build a 16bit table as long as the original colors are opaque, even if the
259 paint specifies a non-opaque alpha.
260*/
261void SkGradientShaderBase::Build16bitCache(uint16_t cache[], SkColor c0, SkColor c1,
262 int count) {
263 SkASSERT(count > 1);
264 SkASSERT(SkColorGetA(c0) == 0xFF);
265 SkASSERT(SkColorGetA(c1) == 0xFF);
266
267 SkFixed r = SkColorGetR(c0);
268 SkFixed g = SkColorGetG(c0);
269 SkFixed b = SkColorGetB(c0);
270
271 SkFixed dr = SkIntToFixed(SkColorGetR(c1) - r) / (count - 1);
272 SkFixed dg = SkIntToFixed(SkColorGetG(c1) - g) / (count - 1);
273 SkFixed db = SkIntToFixed(SkColorGetB(c1) - b) / (count - 1);
274
275 r = SkIntToFixed(r) + 0x8000;
276 g = SkIntToFixed(g) + 0x8000;
277 b = SkIntToFixed(b) + 0x8000;
278
279 do {
280 unsigned rr = r >> 16;
281 unsigned gg = g >> 16;
282 unsigned bb = b >> 16;
283 cache[0] = SkPackRGB16(SkR32ToR16(rr), SkG32ToG16(gg), SkB32ToB16(bb));
284 cache[kCache16Count] = SkDitherPack888ToRGB16(rr, gg, bb);
285 cache += 1;
286 r += dr;
287 g += dg;
288 b += db;
289 } while (--count != 0);
290}
291
rileya@google.com589708b2012-07-26 20:04:23 +0000292void SkGradientShaderBase::Build32bitCache(SkPMColor cache[], SkColor c0, SkColor c1,
293 int count, U8CPU paintAlpha) {
294 SkASSERT(count > 1);
295
296 // need to apply paintAlpha to our two endpoints
297 SkFixed a = SkMulDiv255Round(SkColorGetA(c0), paintAlpha);
298 SkFixed da;
299 {
300 int tmp = SkMulDiv255Round(SkColorGetA(c1), paintAlpha);
301 da = SkIntToFixed(tmp - a) / (count - 1);
302 }
303
reed@google.comd8e0d6a2013-02-08 19:48:12 +0000304 /*
305 * r,g,b used to be SkFixed, but on gcc (4.2.1 mac and 4.6.3 goobuntu) in
306 * release builds, we saw a compiler error where the 0xFF parameter in
307 * SkPackARGB32() was being totally ignored whenever it was called with
308 * a non-zero add (e.g. 0x8000).
309 *
310 * We found two work-arounds:
311 * 1. change r,g,b to unsigned (or just one of them)
312 * 2. change SkPackARGB32 to + its (a << SK_A32_SHIFT) value instead
313 * of using |
314 *
315 * We chose #1 just because it was more localized.
316 * See http://code.google.com/p/skia/issues/detail?id=1113
317 */
318 uint32_t r = SkColorGetR(c0);
319 uint32_t g = SkColorGetG(c0);
320 uint32_t b = SkColorGetB(c0);
321
rileya@google.com589708b2012-07-26 20:04:23 +0000322 SkFixed dr = SkIntToFixed(SkColorGetR(c1) - r) / (count - 1);
323 SkFixed dg = SkIntToFixed(SkColorGetG(c1) - g) / (count - 1);
324 SkFixed db = SkIntToFixed(SkColorGetB(c1) - b) / (count - 1);
325
reed@google.comd8e0d6a2013-02-08 19:48:12 +0000326 /* We pre-add 1/8 to avoid having to add this to our [0] value each time
327 in the loop. Without this, the bias for each would be
328 0x2000 0xA000 0xE000 0x6000
329 With this trick, we can add 0 for the first (no-op) and just adjust the
330 others.
331 */
332 r = SkIntToFixed(r) + 0x2000;
333 g = SkIntToFixed(g) + 0x2000;
334 b = SkIntToFixed(b) + 0x2000;
rileya@google.com589708b2012-07-26 20:04:23 +0000335
reed@google.comd8e0d6a2013-02-08 19:48:12 +0000336 /*
337 * Our dither-cell (spatially) is
338 * 0 2
339 * 3 1
340 * Where
341 * [0] -> [-1/8 ... 1/8 ) values near 0
342 * [1] -> [ 1/8 ... 3/8 ) values near 1/4
343 * [2] -> [ 3/8 ... 5/8 ) values near 1/2
344 * [3] -> [ 5/8 ... 7/8 ) values near 3/4
345 */
346
347 if (0xFF == a && 0 == da) {
348 do {
349 cache[kCache32Count*0] = SkPackARGB32(0xFF, (r + 0 ) >> 16,
350 (g + 0 ) >> 16,
351 (b + 0 ) >> 16);
352 cache[kCache32Count*1] = SkPackARGB32(0xFF, (r + 0x8000) >> 16,
353 (g + 0x8000) >> 16,
354 (b + 0x8000) >> 16);
355 cache[kCache32Count*2] = SkPackARGB32(0xFF, (r + 0xC000) >> 16,
356 (g + 0xC000) >> 16,
357 (b + 0xC000) >> 16);
358 cache[kCache32Count*3] = SkPackARGB32(0xFF, (r + 0x4000) >> 16,
359 (g + 0x4000) >> 16,
360 (b + 0x4000) >> 16);
361 cache += 1;
362 r += dr;
363 g += dg;
364 b += db;
365 } while (--count != 0);
366 } else {
367 a = SkIntToFixed(a) + 0x2000;
368 do {
369 cache[kCache32Count*0] = SkPremultiplyARGBInline((a + 0 ) >> 16,
370 (r + 0 ) >> 16,
371 (g + 0 ) >> 16,
372 (b + 0 ) >> 16);
373 cache[kCache32Count*1] = SkPremultiplyARGBInline((a + 0x8000) >> 16,
374 (r + 0x8000) >> 16,
375 (g + 0x8000) >> 16,
376 (b + 0x8000) >> 16);
377 cache[kCache32Count*2] = SkPremultiplyARGBInline((a + 0xC000) >> 16,
378 (r + 0xC000) >> 16,
379 (g + 0xC000) >> 16,
380 (b + 0xC000) >> 16);
381 cache[kCache32Count*3] = SkPremultiplyARGBInline((a + 0x4000) >> 16,
382 (r + 0x4000) >> 16,
383 (g + 0x4000) >> 16,
384 (b + 0x4000) >> 16);
385 cache += 1;
386 a += da;
387 r += dr;
388 g += dg;
389 b += db;
390 } while (--count != 0);
391 }
rileya@google.com589708b2012-07-26 20:04:23 +0000392}
393
394static inline int SkFixedToFFFF(SkFixed x) {
395 SkASSERT((unsigned)x <= SK_Fixed1);
396 return x - (x >> 16);
397}
398
399static inline U16CPU bitsTo16(unsigned x, const unsigned bits) {
400 SkASSERT(x < (1U << bits));
401 if (6 == bits) {
402 return (x << 10) | (x << 4) | (x >> 2);
403 }
404 if (8 == bits) {
405 return (x << 8) | x;
406 }
407 sk_throw();
408 return 0;
409}
410
rileya@google.com589708b2012-07-26 20:04:23 +0000411const uint16_t* SkGradientShaderBase::getCache16() const {
412 if (fCache16 == NULL) {
413 // double the count for dither entries
414 const int entryCount = kCache16Count * 2;
415 const size_t allocSize = sizeof(uint16_t) * entryCount;
416
417 if (fCache16Storage == NULL) { // set the storage and our working ptr
418 fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize);
419 }
420 fCache16 = fCache16Storage;
421 if (fColorCount == 2) {
422 Build16bitCache(fCache16, fOrigColors[0], fOrigColors[1],
reed@google.com3c2102c2013-02-01 12:59:40 +0000423 kCache16Count);
rileya@google.com589708b2012-07-26 20:04:23 +0000424 } else {
425 Rec* rec = fRecs;
426 int prevIndex = 0;
427 for (int i = 1; i < fColorCount; i++) {
428 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache16Shift;
429 SkASSERT(nextIndex < kCache16Count);
430
431 if (nextIndex > prevIndex)
432 Build16bitCache(fCache16 + prevIndex, fOrigColors[i-1], fOrigColors[i], nextIndex - prevIndex + 1);
433 prevIndex = nextIndex;
434 }
rileya@google.com589708b2012-07-26 20:04:23 +0000435 }
436
437 if (fMapper) {
438 fCache16Storage = (uint16_t*)sk_malloc_throw(allocSize);
439 uint16_t* linear = fCache16; // just computed linear data
440 uint16_t* mapped = fCache16Storage; // storage for mapped data
441 SkUnitMapper* map = fMapper;
reed@google.com3c2102c2013-02-01 12:59:40 +0000442 for (int i = 0; i < kCache16Count; i++) {
rileya@google.com589708b2012-07-26 20:04:23 +0000443 int index = map->mapUnit16(bitsTo16(i, kCache16Bits)) >> kCache16Shift;
444 mapped[i] = linear[index];
445 mapped[i + kCache16Count] = linear[index + kCache16Count];
446 }
447 sk_free(fCache16);
448 fCache16 = fCache16Storage;
449 }
rileya@google.com589708b2012-07-26 20:04:23 +0000450 }
451 return fCache16;
452}
453
rileya@google.com589708b2012-07-26 20:04:23 +0000454const SkPMColor* SkGradientShaderBase::getCache32() const {
455 if (fCache32 == NULL) {
456 // double the count for dither entries
reed@google.com60040292013-02-04 18:21:23 +0000457 const int entryCount = kCache32Count * 4;
rileya@google.com589708b2012-07-26 20:04:23 +0000458 const size_t allocSize = sizeof(SkPMColor) * entryCount;
459
460 if (NULL == fCache32PixelRef) {
461 fCache32PixelRef = SkNEW_ARGS(SkMallocPixelRef,
462 (NULL, allocSize, NULL));
463 }
464 fCache32 = (SkPMColor*)fCache32PixelRef->getAddr();
465 if (fColorCount == 2) {
466 Build32bitCache(fCache32, fOrigColors[0], fOrigColors[1],
reed@google.com3c2102c2013-02-01 12:59:40 +0000467 kCache32Count, fCacheAlpha);
rileya@google.com589708b2012-07-26 20:04:23 +0000468 } else {
469 Rec* rec = fRecs;
470 int prevIndex = 0;
471 for (int i = 1; i < fColorCount; i++) {
472 int nextIndex = SkFixedToFFFF(rec[i].fPos) >> kCache32Shift;
reed@google.com3c2102c2013-02-01 12:59:40 +0000473 SkASSERT(nextIndex < kCache32Count);
rileya@google.com589708b2012-07-26 20:04:23 +0000474
475 if (nextIndex > prevIndex)
476 Build32bitCache(fCache32 + prevIndex, fOrigColors[i-1],
477 fOrigColors[i],
478 nextIndex - prevIndex + 1, fCacheAlpha);
479 prevIndex = nextIndex;
480 }
rileya@google.com589708b2012-07-26 20:04:23 +0000481 }
482
483 if (fMapper) {
484 SkMallocPixelRef* newPR = SkNEW_ARGS(SkMallocPixelRef,
485 (NULL, allocSize, NULL));
486 SkPMColor* linear = fCache32; // just computed linear data
487 SkPMColor* mapped = (SkPMColor*)newPR->getAddr(); // storage for mapped data
488 SkUnitMapper* map = fMapper;
reed@google.com3c2102c2013-02-01 12:59:40 +0000489 for (int i = 0; i < kCache32Count; i++) {
rileya@google.com589708b2012-07-26 20:04:23 +0000490 int index = map->mapUnit16((i << 8) | i) >> 8;
reed@google.comd8e0d6a2013-02-08 19:48:12 +0000491 mapped[i + kCache32Count*0] = linear[index + kCache32Count*0];
492 mapped[i + kCache32Count*1] = linear[index + kCache32Count*1];
reed@google.com60040292013-02-04 18:21:23 +0000493 mapped[i + kCache32Count*2] = linear[index + kCache32Count*2];
494 mapped[i + kCache32Count*3] = linear[index + kCache32Count*3];
rileya@google.com589708b2012-07-26 20:04:23 +0000495 }
496 fCache32PixelRef->unref();
497 fCache32PixelRef = newPR;
498 fCache32 = (SkPMColor*)newPR->getAddr();
499 }
rileya@google.com589708b2012-07-26 20:04:23 +0000500 }
501 return fCache32;
502}
503
504/*
505 * Because our caller might rebuild the same (logically the same) gradient
506 * over and over, we'd like to return exactly the same "bitmap" if possible,
507 * allowing the client to utilize a cache of our bitmap (e.g. with a GPU).
508 * To do that, we maintain a private cache of built-bitmaps, based on our
509 * colors and positions. Note: we don't try to flatten the fMapper, so if one
510 * is present, we skip the cache for now.
511 */
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000512void SkGradientShaderBase::getGradientTableBitmap(SkBitmap* bitmap) const {
rileya@google.com589708b2012-07-26 20:04:23 +0000513 // our caller assumes no external alpha, so we ensure that our cache is
514 // built with 0xFF
515 this->setCacheAlpha(0xFF);
516
517 // don't have a way to put the mapper into our cache-key yet
518 if (fMapper) {
519 // force our cahce32pixelref to be built
520 (void)this->getCache32();
reed@google.com3c2102c2013-02-01 12:59:40 +0000521 bitmap->setConfig(SkBitmap::kARGB_8888_Config, kCache32Count, 1);
rileya@google.com589708b2012-07-26 20:04:23 +0000522 bitmap->setPixelRef(fCache32PixelRef);
523 return;
524 }
525
526 // build our key: [numColors + colors[] + {positions[]} ]
527 int count = 1 + fColorCount;
528 if (fColorCount > 2) {
529 count += fColorCount - 1; // fRecs[].fPos
530 }
531
532 SkAutoSTMalloc<16, int32_t> storage(count);
533 int32_t* buffer = storage.get();
534
535 *buffer++ = fColorCount;
536 memcpy(buffer, fOrigColors, fColorCount * sizeof(SkColor));
537 buffer += fColorCount;
538 if (fColorCount > 2) {
539 for (int i = 1; i < fColorCount; i++) {
540 *buffer++ = fRecs[i].fPos;
541 }
542 }
543 SkASSERT(buffer - storage.get() == count);
544
545 ///////////////////////////////////
546
547 SK_DECLARE_STATIC_MUTEX(gMutex);
548 static SkBitmapCache* gCache;
549 // each cache cost 1K of RAM, since each bitmap will be 1x256 at 32bpp
550 static const int MAX_NUM_CACHED_GRADIENT_BITMAPS = 32;
551 SkAutoMutexAcquire ama(gMutex);
552
553 if (NULL == gCache) {
554 gCache = SkNEW_ARGS(SkBitmapCache, (MAX_NUM_CACHED_GRADIENT_BITMAPS));
555 }
556 size_t size = count * sizeof(int32_t);
557
558 if (!gCache->find(storage.get(), size, bitmap)) {
559 // force our cahce32pixelref to be built
560 (void)this->getCache32();
reed@google.com3c2102c2013-02-01 12:59:40 +0000561 bitmap->setConfig(SkBitmap::kARGB_8888_Config, kCache32Count, 1);
rileya@google.com589708b2012-07-26 20:04:23 +0000562 bitmap->setPixelRef(fCache32PixelRef);
563
564 gCache->add(storage.get(), size, *bitmap);
565 }
566}
567
568void SkGradientShaderBase::commonAsAGradient(GradientInfo* info) const {
569 if (info) {
570 if (info->fColorCount >= fColorCount) {
571 if (info->fColors) {
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000572 memcpy(info->fColors, fOrigColors, fColorCount * sizeof(SkColor));
rileya@google.com589708b2012-07-26 20:04:23 +0000573 }
574 if (info->fColorOffsets) {
575 if (fColorCount == 2) {
576 info->fColorOffsets[0] = 0;
577 info->fColorOffsets[1] = SK_Scalar1;
578 } else if (fColorCount > 2) {
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000579 for (int i = 0; i < fColorCount; ++i) {
rileya@google.com589708b2012-07-26 20:04:23 +0000580 info->fColorOffsets[i] = SkFixedToScalar(fRecs[i].fPos);
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000581 }
rileya@google.com589708b2012-07-26 20:04:23 +0000582 }
583 }
584 }
585 info->fColorCount = fColorCount;
586 info->fTileMode = fTileMode;
587 }
588}
589
robertphillips@google.com76f9e932013-01-15 20:17:47 +0000590#ifdef SK_DEVELOPER
591void SkGradientShaderBase::toString(SkString* str) const {
592
593 str->appendf("%d colors: ", fColorCount);
594
595 for (int i = 0; i < fColorCount; ++i) {
596 str->appendHex(fOrigColors[i]);
597 if (i < fColorCount-1) {
598 str->append(", ");
599 }
600 }
601
602 if (fColorCount > 2) {
603 str->append(" points: (");
604 for (int i = 0; i < fColorCount; ++i) {
605 str->appendScalar(SkFixedToScalar(fRecs[i].fPos));
606 if (i < fColorCount-1) {
607 str->append(", ");
608 }
609 }
610 str->append(")");
611 }
612
613 static const char* gTileModeName[SkShader::kTileModeCount] = {
614 "clamp", "repeat", "mirror"
615 };
616
617 str->append(" ");
618 str->append(gTileModeName[fTileMode]);
619
620 // TODO: add "fMapper->toString(str);" when SkUnitMapper::toString is added
621
622 this->INHERITED::toString(str);
623}
624#endif
625
rileya@google.com589708b2012-07-26 20:04:23 +0000626///////////////////////////////////////////////////////////////////////////////
627///////////////////////////////////////////////////////////////////////////////
628
629#include "SkEmptyShader.h"
630
631// assumes colors is SkColor* and pos is SkScalar*
632#define EXPAND_1_COLOR(count) \
633 SkColor tmp[2]; \
634 do { \
635 if (1 == count) { \
636 tmp[0] = tmp[1] = colors[0]; \
637 colors = tmp; \
638 pos = NULL; \
639 count = 2; \
640 } \
641 } while (0)
642
643SkShader* SkGradientShader::CreateLinear(const SkPoint pts[2],
644 const SkColor colors[],
645 const SkScalar pos[], int colorCount,
646 SkShader::TileMode mode,
647 SkUnitMapper* mapper) {
648 if (NULL == pts || NULL == colors || colorCount < 1) {
649 return NULL;
650 }
651 EXPAND_1_COLOR(colorCount);
652
653 return SkNEW_ARGS(SkLinearGradient,
654 (pts, colors, pos, colorCount, mode, mapper));
655}
656
657SkShader* SkGradientShader::CreateRadial(const SkPoint& center, SkScalar radius,
658 const SkColor colors[],
659 const SkScalar pos[], int colorCount,
660 SkShader::TileMode mode,
661 SkUnitMapper* mapper) {
662 if (radius <= 0 || NULL == colors || colorCount < 1) {
663 return NULL;
664 }
665 EXPAND_1_COLOR(colorCount);
666
667 return SkNEW_ARGS(SkRadialGradient,
668 (center, radius, colors, pos, colorCount, mode, mapper));
669}
670
671SkShader* SkGradientShader::CreateTwoPointRadial(const SkPoint& start,
672 SkScalar startRadius,
673 const SkPoint& end,
674 SkScalar endRadius,
675 const SkColor colors[],
676 const SkScalar pos[],
677 int colorCount,
678 SkShader::TileMode mode,
679 SkUnitMapper* mapper) {
680 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) {
681 return NULL;
682 }
683 EXPAND_1_COLOR(colorCount);
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000684
rileya@google.com589708b2012-07-26 20:04:23 +0000685 return SkNEW_ARGS(SkTwoPointRadialGradient,
686 (start, startRadius, end, endRadius, colors, pos,
687 colorCount, mode, mapper));
688}
689
690SkShader* SkGradientShader::CreateTwoPointConical(const SkPoint& start,
691 SkScalar startRadius,
692 const SkPoint& end,
693 SkScalar endRadius,
694 const SkColor colors[],
695 const SkScalar pos[],
696 int colorCount,
697 SkShader::TileMode mode,
698 SkUnitMapper* mapper) {
699 if (startRadius < 0 || endRadius < 0 || NULL == colors || colorCount < 1) {
700 return NULL;
701 }
702 if (start == end && startRadius == endRadius) {
703 return SkNEW(SkEmptyShader);
704 }
rileya@google.com1ee7c6a2012-07-31 16:00:13 +0000705 EXPAND_1_COLOR(colorCount);
rileya@google.com589708b2012-07-26 20:04:23 +0000706
707 return SkNEW_ARGS(SkTwoPointConicalGradient,
708 (start, startRadius, end, endRadius, colors, pos,
709 colorCount, mode, mapper));
710}
711
712SkShader* SkGradientShader::CreateSweep(SkScalar cx, SkScalar cy,
713 const SkColor colors[],
714 const SkScalar pos[],
715 int count, SkUnitMapper* mapper) {
716 if (NULL == colors || count < 1) {
717 return NULL;
718 }
719 EXPAND_1_COLOR(count);
720
721 return SkNEW_ARGS(SkSweepGradient, (cx, cy, colors, pos, count, mapper));
722}
723
724SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkGradientShader)
725 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkLinearGradient)
726 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkRadialGradient)
727 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSweepGradient)
728 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointRadialGradient)
729 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkTwoPointConicalGradient)
730SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END
rileya@google.comd7cc6512012-07-27 14:00:39 +0000731
732///////////////////////////////////////////////////////////////////////////////
733
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000734#if SK_SUPPORT_GPU
735
rileya@google.comb3e50f22012-08-20 17:43:08 +0000736#include "effects/GrTextureStripAtlas.h"
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000737#include "SkGr.h"
738
bsalomon@google.com0707c292012-10-25 21:45:42 +0000739GrGLGradientEffect::GrGLGradientEffect(const GrBackendEffectFactory& factory)
rileya@google.comb3e50f22012-08-20 17:43:08 +0000740 : INHERITED(factory)
bsalomon@google.com81712882012-11-01 17:12:34 +0000741 , fCachedYCoord(SK_ScalarMax)
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000742 , fFSYUni(GrGLUniformManager::kInvalidUniformHandle) {
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000743}
rileya@google.comd7cc6512012-07-27 14:00:39 +0000744
bsalomon@google.com0707c292012-10-25 21:45:42 +0000745GrGLGradientEffect::~GrGLGradientEffect() { }
rileya@google.comd7cc6512012-07-27 14:00:39 +0000746
bsalomon@google.comf78df332012-10-29 12:43:38 +0000747void GrGLGradientEffect::emitYCoordUniform(GrGLShaderBuilder* builder) {
rileya@google.comb3e50f22012-08-20 17:43:08 +0000748 fFSYUni = builder->addUniform(GrGLShaderBuilder::kFragment_ShaderType,
749 kFloat_GrSLType, "GradientYCoordFS");
750}
751
bsalomon@google.com28a15fb2012-10-26 17:53:18 +0000752void GrGLGradientEffect::setData(const GrGLUniformManager& uman, const GrEffectStage& stage) {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000753 const GrGradientEffect& e = GetEffectFromStage<GrGradientEffect>(stage);
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000754 const GrTexture* texture = e.texture(0);
755 fEffectMatrix.setData(uman, e.getMatrix(), stage.getCoordChangeMatrix(), texture);
756
bsalomon@google.com81712882012-11-01 17:12:34 +0000757 SkScalar yCoord = e.getYCoord();
rileya@google.comb3e50f22012-08-20 17:43:08 +0000758 if (yCoord != fCachedYCoord) {
759 uman.set1f(fFSYUni, yCoord);
760 fCachedYCoord = yCoord;
761 }
762}
763
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000764GrGLEffect::EffectKey GrGLGradientEffect::GenMatrixKey(const GrEffectStage& s) {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000765 const GrGradientEffect& e = GetEffectFromStage<GrGradientEffect>(s);
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000766 const GrTexture* texture = e.texture(0);
skia.committer@gmail.com760f2d92012-11-02 02:01:24 +0000767 return GrGLEffectMatrix::GenKey(e.getMatrix(), s.getCoordChangeMatrix(), texture);
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000768}
769
770void GrGLGradientEffect::setupMatrix(GrGLShaderBuilder* builder,
771 EffectKey key,
772 const char* vertexCoords,
773 const char** fsCoordName,
774 const char** vsVaryingName,
775 GrSLType* vsVaryingType) {
776 fEffectMatrix.emitCodeMakeFSCoords2D(builder,
777 key & kMatrixKeyMask,
778 vertexCoords,
779 fsCoordName,
780 vsVaryingName,
781 vsVaryingType);
782}
783
bsalomon@google.com0707c292012-10-25 21:45:42 +0000784void GrGLGradientEffect::emitColorLookup(GrGLShaderBuilder* builder,
785 const char* gradientTValue,
786 const char* outputColor,
787 const char* inputColor,
788 const GrGLShaderBuilder::TextureSampler& sampler) {
bsalomon@google.com34bcb9f2012-08-28 18:20:18 +0000789
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000790 SkString* code = &builder->fFSCode;
791 code->appendf("\tvec2 coord = vec2(%s, %s);\n",
792 gradientTValue,
793 builder->getUniformVariable(fFSYUni).c_str());
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000794 code->appendf("\t%s = ", outputColor);
bsalomon@google.comf06df1b2012-09-06 20:22:31 +0000795 builder->appendTextureLookupAndModulate(code, inputColor, sampler, "coord");
bsalomon@google.com868a8e72012-08-30 19:11:34 +0000796 code->append(";\n");
rileya@google.comd7cc6512012-07-27 14:00:39 +0000797}
798
799/////////////////////////////////////////////////////////////////////
800
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000801GrGradientEffect::GrGradientEffect(GrContext* ctx,
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000802 const SkGradientShaderBase& shader,
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000803 const SkMatrix& matrix,
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000804 SkShader::TileMode tileMode) {
rileya@google.comd7cc6512012-07-27 14:00:39 +0000805 // TODO: check for simple cases where we don't need a texture:
806 //GradientInfo info;
807 //shader.asAGradient(&info);
808 //if (info.fColorCount == 2) { ...
809
bsalomon@google.comd8b5fac2012-11-01 17:02:46 +0000810 fMatrix = matrix;
811
rileya@google.comd7cc6512012-07-27 14:00:39 +0000812 SkBitmap bitmap;
rileya@google.com1c6d64b2012-07-27 15:49:05 +0000813 shader.getGradientTableBitmap(&bitmap);
rileya@google.comd7cc6512012-07-27 14:00:39 +0000814
bsalomon@google.com371e1052013-01-11 21:08:55 +0000815 fIsOpaque = shader.isOpaque();
816
rileya@google.comb3e50f22012-08-20 17:43:08 +0000817 GrTextureStripAtlas::Desc desc;
818 desc.fWidth = bitmap.width();
819 desc.fHeight = 32;
820 desc.fRowHeight = bitmap.height();
821 desc.fContext = ctx;
822 desc.fConfig = SkBitmapConfig2GrPixelConfig(bitmap.config());
823 fAtlas = GrTextureStripAtlas::GetAtlas(desc);
824 GrAssert(NULL != fAtlas);
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000825
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000826 // We always filter the gradient table. Each table is one row of a texture, so always y-clamp.
827 GrTextureParams params;
828 params.setBilerp(true);
829 params.setTileModeX(tileMode);
830
rileya@google.comb3e50f22012-08-20 17:43:08 +0000831 fRow = fAtlas->lockRow(bitmap);
832 if (-1 != fRow) {
bsalomon@google.com81712882012-11-01 17:12:34 +0000833 fYCoord = fAtlas->getYOffset(fRow) + SK_ScalarHalf *
rileya@google.comb3e50f22012-08-20 17:43:08 +0000834 fAtlas->getVerticalScaleFactor();
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000835 fTextureAccess.reset(fAtlas->getTexture(), params);
rileya@google.comb3e50f22012-08-20 17:43:08 +0000836 } else {
bsalomon@google.com95ed55a2013-01-24 14:46:47 +0000837 GrTexture* texture = GrLockAndRefCachedBitmapTexture(ctx, bitmap, &params);
bsalomon@google.com1ce49fc2012-09-18 14:14:49 +0000838 fTextureAccess.reset(texture, params);
bsalomon@google.com81712882012-11-01 17:12:34 +0000839 fYCoord = SK_ScalarHalf;
rmistry@google.comfbfcd562012-08-23 18:09:54 +0000840
rileya@google.comb3e50f22012-08-20 17:43:08 +0000841 // Unlock immediately, this is not great, but we don't have a way of
842 // knowing when else to unlock it currently, so it may get purged from
843 // the cache, but it'll still be ref'd until it's no longer being used.
bsalomon@google.com95ed55a2013-01-24 14:46:47 +0000844 GrUnlockAndUnrefCachedBitmapTexture(texture);
rileya@google.comb3e50f22012-08-20 17:43:08 +0000845 }
bsalomon@google.com50db75c2013-01-11 13:54:30 +0000846 this->addTextureAccess(&fTextureAccess);
rileya@google.comd7cc6512012-07-27 14:00:39 +0000847}
848
849GrGradientEffect::~GrGradientEffect() {
rileya@google.comb3e50f22012-08-20 17:43:08 +0000850 if (this->useAtlas()) {
851 fAtlas->unlockRow(fRow);
rileya@google.comb3e50f22012-08-20 17:43:08 +0000852 }
rileya@google.comd7cc6512012-07-27 14:00:39 +0000853}
854
bsalomon@google.com8a252f72013-01-22 20:35:13 +0000855bool GrGradientEffect::onIsEqual(const GrEffect& effect) const {
bsalomon@google.com6340a412013-01-22 19:55:59 +0000856 const GrGradientEffect& s = CastEffect<GrGradientEffect>(effect);
bsalomon@google.com68b58c92013-01-17 16:50:08 +0000857 return fTextureAccess.getTexture() == s.fTextureAccess.getTexture() &&
858 fTextureAccess.getParams().getTileModeX() ==
859 s.fTextureAccess.getParams().getTileModeX() &&
860 this->useAtlas() == s.useAtlas() &&
861 fYCoord == s.getYCoord() &&
862 fMatrix.cheapEqualTo(s.getMatrix());
863}
864
865void GrGradientEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
866 if (fIsOpaque && (kA_ValidComponentFlag & *validFlags) && 0xff == GrColorUnpackA(*color)) {
867 *validFlags = kA_ValidComponentFlag;
868 } else {
869 *validFlags = 0;
870 }
871}
872
bsalomon@google.comd4726202012-08-03 14:34:46 +0000873int GrGradientEffect::RandomGradientParams(SkRandom* random,
874 SkColor colors[],
875 SkScalar** stops,
876 SkShader::TileMode* tm) {
877 int outColors = random->nextRangeU(1, kMaxRandomGradientColors);
878
879 // if one color, omit stops, otherwise randomly decide whether or not to
880 if (outColors == 1 || (outColors >= 2 && random->nextBool())) {
881 *stops = NULL;
882 }
883
bsalomon@google.com81712882012-11-01 17:12:34 +0000884 SkScalar stop = 0.f;
bsalomon@google.comd4726202012-08-03 14:34:46 +0000885 for (int i = 0; i < outColors; ++i) {
886 colors[i] = random->nextU();
887 if (NULL != *stops) {
888 (*stops)[i] = stop;
889 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - stop) : 1.f;
890 }
891 }
892 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileModeCount));
893
894 return outColors;
895}
896
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000897#endif