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Dan Gohmanf17a25c2007-07-18 16:29:46 +00001//===-- llvm/CodeGen/VirtRegMap.cpp - Virtual Register Map ----------------===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file was developed by the LLVM research group and is distributed under
6// the University of Illinois Open Source License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This file implements the VirtRegMap class.
11//
12// It also contains implementations of the the Spiller interface, which, given a
13// virtual register map and a machine function, eliminates all virtual
14// references by replacing them with physical register references - adding spill
15// code as necessary.
16//
17//===----------------------------------------------------------------------===//
18
19#define DEBUG_TYPE "spiller"
20#include "VirtRegMap.h"
21#include "llvm/Function.h"
22#include "llvm/CodeGen/MachineFrameInfo.h"
23#include "llvm/CodeGen/MachineFunction.h"
24#include "llvm/CodeGen/SSARegMap.h"
25#include "llvm/Target/TargetMachine.h"
26#include "llvm/Target/TargetInstrInfo.h"
27#include "llvm/Support/CommandLine.h"
28#include "llvm/Support/Debug.h"
29#include "llvm/Support/Compiler.h"
30#include "llvm/ADT/BitVector.h"
31#include "llvm/ADT/Statistic.h"
32#include "llvm/ADT/STLExtras.h"
33#include "llvm/ADT/SmallSet.h"
34#include <algorithm>
35using namespace llvm;
36
37STATISTIC(NumSpills, "Number of register spills");
38STATISTIC(NumReMats, "Number of re-materialization");
Evan Cheng498949b2007-08-14 23:25:37 +000039STATISTIC(NumDRM , "Number of re-materializable defs elided");
Dan Gohmanf17a25c2007-07-18 16:29:46 +000040STATISTIC(NumStores, "Number of stores added");
41STATISTIC(NumLoads , "Number of loads added");
42STATISTIC(NumReused, "Number of values reused");
43STATISTIC(NumDSE , "Number of dead stores elided");
44STATISTIC(NumDCE , "Number of copies elided");
45
46namespace {
47 enum SpillerName { simple, local };
48
49 static cl::opt<SpillerName>
50 SpillerOpt("spiller",
51 cl::desc("Spiller to use: (default: local)"),
52 cl::Prefix,
53 cl::values(clEnumVal(simple, " simple spiller"),
54 clEnumVal(local, " local spiller"),
55 clEnumValEnd),
56 cl::init(local));
57}
58
59//===----------------------------------------------------------------------===//
60// VirtRegMap implementation
61//===----------------------------------------------------------------------===//
62
63VirtRegMap::VirtRegMap(MachineFunction &mf)
64 : TII(*mf.getTarget().getInstrInfo()), MF(mf),
65 Virt2PhysMap(NO_PHYS_REG), Virt2StackSlotMap(NO_STACK_SLOT),
Evan Cheng1204d172007-08-13 23:45:17 +000066 Virt2ReMatIdMap(NO_STACK_SLOT), ReMatMap(NULL),
Dan Gohmanf17a25c2007-07-18 16:29:46 +000067 ReMatId(MAX_STACK_SLOT+1) {
68 grow();
69}
70
71void VirtRegMap::grow() {
Evan Cheng1204d172007-08-13 23:45:17 +000072 unsigned LastVirtReg = MF.getSSARegMap()->getLastVirtReg();
73 Virt2PhysMap.grow(LastVirtReg);
74 Virt2StackSlotMap.grow(LastVirtReg);
75 Virt2ReMatIdMap.grow(LastVirtReg);
76 ReMatMap.grow(LastVirtReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +000077}
78
79int VirtRegMap::assignVirt2StackSlot(unsigned virtReg) {
80 assert(MRegisterInfo::isVirtualRegister(virtReg));
81 assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
82 "attempt to assign stack slot to already spilled register");
83 const TargetRegisterClass* RC = MF.getSSARegMap()->getRegClass(virtReg);
84 int frameIndex = MF.getFrameInfo()->CreateStackObject(RC->getSize(),
85 RC->getAlignment());
86 Virt2StackSlotMap[virtReg] = frameIndex;
87 ++NumSpills;
88 return frameIndex;
89}
90
91void VirtRegMap::assignVirt2StackSlot(unsigned virtReg, int frameIndex) {
92 assert(MRegisterInfo::isVirtualRegister(virtReg));
93 assert(Virt2StackSlotMap[virtReg] == NO_STACK_SLOT &&
94 "attempt to assign stack slot to already spilled register");
95 assert((frameIndex >= 0 ||
96 (frameIndex >= MF.getFrameInfo()->getObjectIndexBegin())) &&
97 "illegal fixed frame index");
98 Virt2StackSlotMap[virtReg] = frameIndex;
99}
100
101int VirtRegMap::assignVirtReMatId(unsigned virtReg) {
102 assert(MRegisterInfo::isVirtualRegister(virtReg));
Evan Cheng1204d172007-08-13 23:45:17 +0000103 assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000104 "attempt to assign re-mat id to already spilled register");
Evan Cheng1204d172007-08-13 23:45:17 +0000105 Virt2ReMatIdMap[virtReg] = ReMatId;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000106 return ReMatId++;
107}
108
Evan Cheng1204d172007-08-13 23:45:17 +0000109void VirtRegMap::assignVirtReMatId(unsigned virtReg, int id) {
110 assert(MRegisterInfo::isVirtualRegister(virtReg));
111 assert(Virt2ReMatIdMap[virtReg] == NO_STACK_SLOT &&
112 "attempt to assign re-mat id to already spilled register");
113 Virt2ReMatIdMap[virtReg] = id;
114}
115
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000116void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *OldMI,
117 unsigned OpNo, MachineInstr *NewMI) {
118 // Move previous memory references folded to new instruction.
119 MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(NewMI);
120 for (MI2VirtMapTy::iterator I = MI2VirtMap.lower_bound(OldMI),
121 E = MI2VirtMap.end(); I != E && I->first == OldMI; ) {
122 MI2VirtMap.insert(IP, std::make_pair(NewMI, I->second));
123 MI2VirtMap.erase(I++);
124 }
125
126 ModRef MRInfo;
127 const TargetInstrDescriptor *TID = OldMI->getInstrDescriptor();
128 if (TID->getOperandConstraint(OpNo, TOI::TIED_TO) != -1 ||
129 TID->findTiedToSrcOperand(OpNo) != -1) {
130 // Folded a two-address operand.
131 MRInfo = isModRef;
132 } else if (OldMI->getOperand(OpNo).isDef()) {
133 MRInfo = isMod;
134 } else {
135 MRInfo = isRef;
136 }
137
138 // add new memory reference
139 MI2VirtMap.insert(IP, std::make_pair(NewMI, std::make_pair(VirtReg, MRInfo)));
140}
141
Evan Chengf3255842007-10-13 02:50:24 +0000142void VirtRegMap::virtFolded(unsigned VirtReg, MachineInstr *MI, ModRef MRInfo) {
143 MI2VirtMapTy::iterator IP = MI2VirtMap.lower_bound(MI);
144 MI2VirtMap.insert(IP, std::make_pair(MI, std::make_pair(VirtReg, MRInfo)));
145}
146
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000147void VirtRegMap::print(std::ostream &OS) const {
148 const MRegisterInfo* MRI = MF.getTarget().getRegisterInfo();
149
150 OS << "********** REGISTER MAP **********\n";
151 for (unsigned i = MRegisterInfo::FirstVirtualRegister,
152 e = MF.getSSARegMap()->getLastVirtReg(); i <= e; ++i) {
153 if (Virt2PhysMap[i] != (unsigned)VirtRegMap::NO_PHYS_REG)
154 OS << "[reg" << i << " -> " << MRI->getName(Virt2PhysMap[i]) << "]\n";
155
156 }
157
158 for (unsigned i = MRegisterInfo::FirstVirtualRegister,
159 e = MF.getSSARegMap()->getLastVirtReg(); i <= e; ++i)
160 if (Virt2StackSlotMap[i] != VirtRegMap::NO_STACK_SLOT)
161 OS << "[reg" << i << " -> fi#" << Virt2StackSlotMap[i] << "]\n";
162 OS << '\n';
163}
164
165void VirtRegMap::dump() const {
166 print(DOUT);
167}
168
169
170//===----------------------------------------------------------------------===//
171// Simple Spiller Implementation
172//===----------------------------------------------------------------------===//
173
174Spiller::~Spiller() {}
175
176namespace {
177 struct VISIBILITY_HIDDEN SimpleSpiller : public Spiller {
178 bool runOnMachineFunction(MachineFunction& mf, VirtRegMap &VRM);
179 };
180}
181
182bool SimpleSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
183 DOUT << "********** REWRITE MACHINE CODE **********\n";
184 DOUT << "********** Function: " << MF.getFunction()->getName() << '\n';
185 const TargetMachine &TM = MF.getTarget();
186 const MRegisterInfo &MRI = *TM.getRegisterInfo();
187
188 // LoadedRegs - Keep track of which vregs are loaded, so that we only load
189 // each vreg once (in the case where a spilled vreg is used by multiple
190 // operands). This is always smaller than the number of operands to the
191 // current machine instr, so it should be small.
192 std::vector<unsigned> LoadedRegs;
193
194 for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
195 MBBI != E; ++MBBI) {
196 DOUT << MBBI->getBasicBlock()->getName() << ":\n";
197 MachineBasicBlock &MBB = *MBBI;
198 for (MachineBasicBlock::iterator MII = MBB.begin(),
199 E = MBB.end(); MII != E; ++MII) {
200 MachineInstr &MI = *MII;
201 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
202 MachineOperand &MO = MI.getOperand(i);
203 if (MO.isRegister() && MO.getReg())
204 if (MRegisterInfo::isVirtualRegister(MO.getReg())) {
205 unsigned VirtReg = MO.getReg();
206 unsigned PhysReg = VRM.getPhys(VirtReg);
Evan Cheng1204d172007-08-13 23:45:17 +0000207 if (!VRM.isAssignedReg(VirtReg)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000208 int StackSlot = VRM.getStackSlot(VirtReg);
209 const TargetRegisterClass* RC =
210 MF.getSSARegMap()->getRegClass(VirtReg);
211
212 if (MO.isUse() &&
213 std::find(LoadedRegs.begin(), LoadedRegs.end(), VirtReg)
214 == LoadedRegs.end()) {
215 MRI.loadRegFromStackSlot(MBB, &MI, PhysReg, StackSlot, RC);
216 LoadedRegs.push_back(VirtReg);
217 ++NumLoads;
218 DOUT << '\t' << *prior(MII);
219 }
220
221 if (MO.isDef()) {
222 MRI.storeRegToStackSlot(MBB, next(MII), PhysReg, StackSlot, RC);
223 ++NumStores;
224 }
225 }
226 MF.setPhysRegUsed(PhysReg);
227 MI.getOperand(i).setReg(PhysReg);
228 } else {
229 MF.setPhysRegUsed(MO.getReg());
230 }
231 }
232
233 DOUT << '\t' << MI;
234 LoadedRegs.clear();
235 }
236 }
237 return true;
238}
239
240//===----------------------------------------------------------------------===//
241// Local Spiller Implementation
242//===----------------------------------------------------------------------===//
243
244namespace {
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000245 class AvailableSpills;
246
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000247 /// LocalSpiller - This spiller does a simple pass over the machine basic
248 /// block to attempt to keep spills in registers as much as possible for
249 /// blocks that have low register pressure (the vreg may be spilled due to
250 /// register pressure in other blocks).
251 class VISIBILITY_HIDDEN LocalSpiller : public Spiller {
Evan Cheng687d1082007-10-12 08:50:34 +0000252 SSARegMap *RegMap;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000253 const MRegisterInfo *MRI;
254 const TargetInstrInfo *TII;
255 public:
256 bool runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) {
Evan Cheng687d1082007-10-12 08:50:34 +0000257 RegMap = MF.getSSARegMap();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000258 MRI = MF.getTarget().getRegisterInfo();
259 TII = MF.getTarget().getInstrInfo();
260 DOUT << "\n**** Local spiller rewriting function '"
261 << MF.getFunction()->getName() << "':\n";
David Greenea1c1e782007-09-06 16:36:39 +0000262 DOUT << "**** Machine Instrs (NOTE! Does not include spills and reloads!) ****\n";
263 DEBUG(MF.dump());
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000264
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000265 for (MachineFunction::iterator MBB = MF.begin(), E = MF.end();
266 MBB != E; ++MBB)
Evan Cheng1204d172007-08-13 23:45:17 +0000267 RewriteMBB(*MBB, VRM);
David Greenea1c1e782007-09-06 16:36:39 +0000268
269 DOUT << "**** Post Machine Instrs ****\n";
270 DEBUG(MF.dump());
271
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000272 return true;
273 }
274 private:
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000275 bool PrepForUnfoldOpti(MachineBasicBlock &MBB,
276 MachineBasicBlock::iterator &MII,
277 std::vector<MachineInstr*> &MaybeDeadStores,
278 AvailableSpills &Spills, BitVector &RegKills,
279 std::vector<MachineOperand*> &KillOps,
280 VirtRegMap &VRM);
Evan Cheng1204d172007-08-13 23:45:17 +0000281 void RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000282 };
283}
284
285/// AvailableSpills - As the local spiller is scanning and rewriting an MBB from
Evan Cheng1204d172007-08-13 23:45:17 +0000286/// top down, keep track of which spills slots or remat are available in each
287/// register.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000288///
289/// Note that not all physregs are created equal here. In particular, some
290/// physregs are reloads that we are allowed to clobber or ignore at any time.
291/// Other physregs are values that the register allocated program is using that
292/// we cannot CHANGE, but we can read if we like. We keep track of this on a
Evan Cheng1204d172007-08-13 23:45:17 +0000293/// per-stack-slot / remat id basis as the low bit in the value of the
294/// SpillSlotsAvailable entries. The predicate 'canClobberPhysReg()' checks
295/// this bit and addAvailable sets it if.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000296namespace {
297class VISIBILITY_HIDDEN AvailableSpills {
298 const MRegisterInfo *MRI;
299 const TargetInstrInfo *TII;
300
Evan Cheng1204d172007-08-13 23:45:17 +0000301 // SpillSlotsOrReMatsAvailable - This map keeps track of all of the spilled
302 // or remat'ed virtual register values that are still available, due to being
303 // loaded or stored to, but not invalidated yet.
304 std::map<int, unsigned> SpillSlotsOrReMatsAvailable;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000305
Evan Cheng1204d172007-08-13 23:45:17 +0000306 // PhysRegsAvailable - This is the inverse of SpillSlotsOrReMatsAvailable,
307 // indicating which stack slot values are currently held by a physreg. This
308 // is used to invalidate entries in SpillSlotsOrReMatsAvailable when a
309 // physreg is modified.
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000310 std::multimap<unsigned, int> PhysRegsAvailable;
311
312 void disallowClobberPhysRegOnly(unsigned PhysReg);
313
314 void ClobberPhysRegOnly(unsigned PhysReg);
315public:
316 AvailableSpills(const MRegisterInfo *mri, const TargetInstrInfo *tii)
317 : MRI(mri), TII(tii) {
318 }
319
320 const MRegisterInfo *getRegInfo() const { return MRI; }
321
Evan Cheng1204d172007-08-13 23:45:17 +0000322 /// getSpillSlotOrReMatPhysReg - If the specified stack slot or remat is
323 /// available in a physical register, return that PhysReg, otherwise
324 /// return 0.
325 unsigned getSpillSlotOrReMatPhysReg(int Slot) const {
326 std::map<int, unsigned>::const_iterator I =
327 SpillSlotsOrReMatsAvailable.find(Slot);
328 if (I != SpillSlotsOrReMatsAvailable.end()) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000329 return I->second >> 1; // Remove the CanClobber bit.
330 }
331 return 0;
332 }
333
Evan Cheng1204d172007-08-13 23:45:17 +0000334 /// addAvailable - Mark that the specified stack slot / remat is available in
335 /// the specified physreg. If CanClobber is true, the physreg can be modified
336 /// at any time without changing the semantics of the program.
337 void addAvailable(int SlotOrReMat, MachineInstr *MI, unsigned Reg,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000338 bool CanClobber = true) {
339 // If this stack slot is thought to be available in some other physreg,
340 // remove its record.
Evan Cheng1204d172007-08-13 23:45:17 +0000341 ModifyStackSlotOrReMat(SlotOrReMat);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000342
Evan Cheng1204d172007-08-13 23:45:17 +0000343 PhysRegsAvailable.insert(std::make_pair(Reg, SlotOrReMat));
Evan Cheng7efc9422007-08-15 20:20:34 +0000344 SpillSlotsOrReMatsAvailable[SlotOrReMat]= (Reg << 1) | (unsigned)CanClobber;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000345
Evan Cheng1204d172007-08-13 23:45:17 +0000346 if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
347 DOUT << "Remembering RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000348 else
Evan Cheng1204d172007-08-13 23:45:17 +0000349 DOUT << "Remembering SS#" << SlotOrReMat;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000350 DOUT << " in physreg " << MRI->getName(Reg) << "\n";
351 }
352
353 /// canClobberPhysReg - Return true if the spiller is allowed to change the
354 /// value of the specified stackslot register if it desires. The specified
355 /// stack slot must be available in a physreg for this query to make sense.
Evan Cheng1204d172007-08-13 23:45:17 +0000356 bool canClobberPhysReg(int SlotOrReMat) const {
Evan Cheng7efc9422007-08-15 20:20:34 +0000357 assert(SpillSlotsOrReMatsAvailable.count(SlotOrReMat) &&
358 "Value not available!");
Evan Cheng1204d172007-08-13 23:45:17 +0000359 return SpillSlotsOrReMatsAvailable.find(SlotOrReMat)->second & 1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000360 }
361
362 /// disallowClobberPhysReg - Unset the CanClobber bit of the specified
363 /// stackslot register. The register is still available but is no longer
364 /// allowed to be modifed.
365 void disallowClobberPhysReg(unsigned PhysReg);
366
367 /// ClobberPhysReg - This is called when the specified physreg changes
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000368 /// value. We use this to invalidate any info about stuff that lives in
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000369 /// it and any of its aliases.
370 void ClobberPhysReg(unsigned PhysReg);
371
Evan Cheng7efc9422007-08-15 20:20:34 +0000372 /// ModifyStackSlotOrReMat - This method is called when the value in a stack
373 /// slot changes. This removes information about which register the previous
374 /// value for this slot lives in (as the previous value is dead now).
Evan Cheng1204d172007-08-13 23:45:17 +0000375 void ModifyStackSlotOrReMat(int SlotOrReMat);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000376};
377}
378
379/// disallowClobberPhysRegOnly - Unset the CanClobber bit of the specified
380/// stackslot register. The register is still available but is no longer
381/// allowed to be modifed.
382void AvailableSpills::disallowClobberPhysRegOnly(unsigned PhysReg) {
383 std::multimap<unsigned, int>::iterator I =
384 PhysRegsAvailable.lower_bound(PhysReg);
385 while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
Evan Cheng1204d172007-08-13 23:45:17 +0000386 int SlotOrReMat = I->second;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000387 I++;
Evan Cheng1204d172007-08-13 23:45:17 +0000388 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000389 "Bidirectional map mismatch!");
Evan Cheng1204d172007-08-13 23:45:17 +0000390 SpillSlotsOrReMatsAvailable[SlotOrReMat] &= ~1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000391 DOUT << "PhysReg " << MRI->getName(PhysReg)
392 << " copied, it is available for use but can no longer be modified\n";
393 }
394}
395
396/// disallowClobberPhysReg - Unset the CanClobber bit of the specified
397/// stackslot register and its aliases. The register and its aliases may
398/// still available but is no longer allowed to be modifed.
399void AvailableSpills::disallowClobberPhysReg(unsigned PhysReg) {
400 for (const unsigned *AS = MRI->getAliasSet(PhysReg); *AS; ++AS)
401 disallowClobberPhysRegOnly(*AS);
402 disallowClobberPhysRegOnly(PhysReg);
403}
404
405/// ClobberPhysRegOnly - This is called when the specified physreg changes
406/// value. We use this to invalidate any info about stuff we thing lives in it.
407void AvailableSpills::ClobberPhysRegOnly(unsigned PhysReg) {
408 std::multimap<unsigned, int>::iterator I =
409 PhysRegsAvailable.lower_bound(PhysReg);
410 while (I != PhysRegsAvailable.end() && I->first == PhysReg) {
Evan Cheng1204d172007-08-13 23:45:17 +0000411 int SlotOrReMat = I->second;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000412 PhysRegsAvailable.erase(I++);
Evan Cheng1204d172007-08-13 23:45:17 +0000413 assert((SpillSlotsOrReMatsAvailable[SlotOrReMat] >> 1) == PhysReg &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000414 "Bidirectional map mismatch!");
Evan Cheng1204d172007-08-13 23:45:17 +0000415 SpillSlotsOrReMatsAvailable.erase(SlotOrReMat);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000416 DOUT << "PhysReg " << MRI->getName(PhysReg)
417 << " clobbered, invalidating ";
Evan Cheng1204d172007-08-13 23:45:17 +0000418 if (SlotOrReMat > VirtRegMap::MAX_STACK_SLOT)
419 DOUT << "RM#" << SlotOrReMat-VirtRegMap::MAX_STACK_SLOT-1 << "\n";
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000420 else
Evan Cheng1204d172007-08-13 23:45:17 +0000421 DOUT << "SS#" << SlotOrReMat << "\n";
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000422 }
423}
424
425/// ClobberPhysReg - This is called when the specified physreg changes
426/// value. We use this to invalidate any info about stuff we thing lives in
427/// it and any of its aliases.
428void AvailableSpills::ClobberPhysReg(unsigned PhysReg) {
429 for (const unsigned *AS = MRI->getAliasSet(PhysReg); *AS; ++AS)
430 ClobberPhysRegOnly(*AS);
431 ClobberPhysRegOnly(PhysReg);
432}
433
Evan Cheng7efc9422007-08-15 20:20:34 +0000434/// ModifyStackSlotOrReMat - This method is called when the value in a stack
435/// slot changes. This removes information about which register the previous
436/// value for this slot lives in (as the previous value is dead now).
Evan Cheng1204d172007-08-13 23:45:17 +0000437void AvailableSpills::ModifyStackSlotOrReMat(int SlotOrReMat) {
Evan Cheng7efc9422007-08-15 20:20:34 +0000438 std::map<int, unsigned>::iterator It =
439 SpillSlotsOrReMatsAvailable.find(SlotOrReMat);
Evan Cheng1204d172007-08-13 23:45:17 +0000440 if (It == SpillSlotsOrReMatsAvailable.end()) return;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000441 unsigned Reg = It->second >> 1;
Evan Cheng1204d172007-08-13 23:45:17 +0000442 SpillSlotsOrReMatsAvailable.erase(It);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000443
444 // This register may hold the value of multiple stack slots, only remove this
445 // stack slot from the set of values the register contains.
446 std::multimap<unsigned, int>::iterator I = PhysRegsAvailable.lower_bound(Reg);
447 for (; ; ++I) {
448 assert(I != PhysRegsAvailable.end() && I->first == Reg &&
449 "Map inverse broken!");
Evan Cheng1204d172007-08-13 23:45:17 +0000450 if (I->second == SlotOrReMat) break;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000451 }
452 PhysRegsAvailable.erase(I);
453}
454
455
456
457/// InvalidateKills - MI is going to be deleted. If any of its operands are
458/// marked kill, then invalidate the information.
459static void InvalidateKills(MachineInstr &MI, BitVector &RegKills,
Evan Chengeec85c52007-08-14 20:23:13 +0000460 std::vector<MachineOperand*> &KillOps,
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000461 SmallVector<unsigned, 2> *KillRegs = NULL) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000462 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
463 MachineOperand &MO = MI.getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000464 if (!MO.isRegister() || !MO.isUse() || !MO.isKill())
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000465 continue;
466 unsigned Reg = MO.getReg();
Evan Cheng498949b2007-08-14 23:25:37 +0000467 if (KillRegs)
468 KillRegs->push_back(Reg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000469 if (KillOps[Reg] == &MO) {
470 RegKills.reset(Reg);
471 KillOps[Reg] = NULL;
472 }
473 }
474}
475
Evan Cheng498949b2007-08-14 23:25:37 +0000476/// InvalidateRegDef - If the def operand of the specified def MI is now dead
477/// (since it's spill instruction is removed), mark it isDead. Also checks if
478/// the def MI has other definition operands that are not dead. Returns it by
479/// reference.
480static bool InvalidateRegDef(MachineBasicBlock::iterator I,
481 MachineInstr &NewDef, unsigned Reg,
482 bool &HasLiveDef) {
483 // Due to remat, it's possible this reg isn't being reused. That is,
484 // the def of this reg (by prev MI) is now dead.
485 MachineInstr *DefMI = I;
486 MachineOperand *DefOp = NULL;
487 for (unsigned i = 0, e = DefMI->getNumOperands(); i != e; ++i) {
488 MachineOperand &MO = DefMI->getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000489 if (MO.isRegister() && MO.isDef()) {
Evan Cheng498949b2007-08-14 23:25:37 +0000490 if (MO.getReg() == Reg)
491 DefOp = &MO;
492 else if (!MO.isDead())
493 HasLiveDef = true;
494 }
495 }
496 if (!DefOp)
497 return false;
498
499 bool FoundUse = false, Done = false;
500 MachineBasicBlock::iterator E = NewDef;
501 ++I; ++E;
502 for (; !Done && I != E; ++I) {
503 MachineInstr *NMI = I;
504 for (unsigned j = 0, ee = NMI->getNumOperands(); j != ee; ++j) {
505 MachineOperand &MO = NMI->getOperand(j);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000506 if (!MO.isRegister() || MO.getReg() != Reg)
Evan Cheng498949b2007-08-14 23:25:37 +0000507 continue;
508 if (MO.isUse())
509 FoundUse = true;
510 Done = true; // Stop after scanning all the operands of this MI.
511 }
512 }
513 if (!FoundUse) {
514 // Def is dead!
515 DefOp->setIsDead();
516 return true;
517 }
518 return false;
519}
520
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000521/// UpdateKills - Track and update kill info. If a MI reads a register that is
522/// marked kill, then it must be due to register reuse. Transfer the kill info
523/// over.
524static void UpdateKills(MachineInstr &MI, BitVector &RegKills,
525 std::vector<MachineOperand*> &KillOps) {
526 const TargetInstrDescriptor *TID = MI.getInstrDescriptor();
527 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
528 MachineOperand &MO = MI.getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000529 if (!MO.isRegister() || !MO.isUse())
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000530 continue;
531 unsigned Reg = MO.getReg();
532 if (Reg == 0)
533 continue;
534
535 if (RegKills[Reg]) {
536 // That can't be right. Register is killed but not re-defined and it's
537 // being reused. Let's fix that.
538 KillOps[Reg]->unsetIsKill();
539 if (i < TID->numOperands &&
540 TID->getOperandConstraint(i, TOI::TIED_TO) == -1)
541 // Unless it's a two-address operand, this is the new kill.
542 MO.setIsKill();
543 }
544
545 if (MO.isKill()) {
546 RegKills.set(Reg);
547 KillOps[Reg] = &MO;
548 }
549 }
550
551 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
552 const MachineOperand &MO = MI.getOperand(i);
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000553 if (!MO.isRegister() || !MO.isDef())
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000554 continue;
555 unsigned Reg = MO.getReg();
556 RegKills.reset(Reg);
557 KillOps[Reg] = NULL;
558 }
559}
560
561
562// ReusedOp - For each reused operand, we keep track of a bit of information, in
563// case we need to rollback upon processing a new operand. See comments below.
564namespace {
565 struct ReusedOp {
566 // The MachineInstr operand that reused an available value.
567 unsigned Operand;
568
Evan Cheng1204d172007-08-13 23:45:17 +0000569 // StackSlotOrReMat - The spill slot or remat id of the value being reused.
570 unsigned StackSlotOrReMat;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000571
572 // PhysRegReused - The physical register the value was available in.
573 unsigned PhysRegReused;
574
575 // AssignedPhysReg - The physreg that was assigned for use by the reload.
576 unsigned AssignedPhysReg;
577
578 // VirtReg - The virtual register itself.
579 unsigned VirtReg;
580
581 ReusedOp(unsigned o, unsigned ss, unsigned prr, unsigned apr,
582 unsigned vreg)
Evan Cheng7efc9422007-08-15 20:20:34 +0000583 : Operand(o), StackSlotOrReMat(ss), PhysRegReused(prr),
584 AssignedPhysReg(apr), VirtReg(vreg) {}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000585 };
586
587 /// ReuseInfo - This maintains a collection of ReuseOp's for each operand that
588 /// is reused instead of reloaded.
589 class VISIBILITY_HIDDEN ReuseInfo {
590 MachineInstr &MI;
591 std::vector<ReusedOp> Reuses;
592 BitVector PhysRegsClobbered;
593 public:
594 ReuseInfo(MachineInstr &mi, const MRegisterInfo *mri) : MI(mi) {
595 PhysRegsClobbered.resize(mri->getNumRegs());
596 }
597
598 bool hasReuses() const {
599 return !Reuses.empty();
600 }
601
602 /// addReuse - If we choose to reuse a virtual register that is already
603 /// available instead of reloading it, remember that we did so.
Evan Cheng1204d172007-08-13 23:45:17 +0000604 void addReuse(unsigned OpNo, unsigned StackSlotOrReMat,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000605 unsigned PhysRegReused, unsigned AssignedPhysReg,
606 unsigned VirtReg) {
607 // If the reload is to the assigned register anyway, no undo will be
608 // required.
609 if (PhysRegReused == AssignedPhysReg) return;
610
611 // Otherwise, remember this.
Evan Cheng1204d172007-08-13 23:45:17 +0000612 Reuses.push_back(ReusedOp(OpNo, StackSlotOrReMat, PhysRegReused,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000613 AssignedPhysReg, VirtReg));
614 }
615
616 void markClobbered(unsigned PhysReg) {
617 PhysRegsClobbered.set(PhysReg);
618 }
619
620 bool isClobbered(unsigned PhysReg) const {
621 return PhysRegsClobbered.test(PhysReg);
622 }
623
624 /// GetRegForReload - We are about to emit a reload into PhysReg. If there
625 /// is some other operand that is using the specified register, either pick
626 /// a new register to use, or evict the previous reload and use this reg.
627 unsigned GetRegForReload(unsigned PhysReg, MachineInstr *MI,
628 AvailableSpills &Spills,
Evan Chengd368d822007-08-14 09:11:18 +0000629 std::vector<MachineInstr*> &MaybeDeadStores,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000630 SmallSet<unsigned, 8> &Rejected,
631 BitVector &RegKills,
Evan Cheng1204d172007-08-13 23:45:17 +0000632 std::vector<MachineOperand*> &KillOps,
633 VirtRegMap &VRM) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000634 if (Reuses.empty()) return PhysReg; // This is most often empty.
635
636 for (unsigned ro = 0, e = Reuses.size(); ro != e; ++ro) {
637 ReusedOp &Op = Reuses[ro];
638 // If we find some other reuse that was supposed to use this register
639 // exactly for its reload, we can change this reload to use ITS reload
640 // register. That is, unless its reload register has already been
641 // considered and subsequently rejected because it has also been reused
642 // by another operand.
643 if (Op.PhysRegReused == PhysReg &&
644 Rejected.count(Op.AssignedPhysReg) == 0) {
645 // Yup, use the reload register that we didn't use before.
646 unsigned NewReg = Op.AssignedPhysReg;
647 Rejected.insert(PhysReg);
648 return GetRegForReload(NewReg, MI, Spills, MaybeDeadStores, Rejected,
Evan Cheng1204d172007-08-13 23:45:17 +0000649 RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000650 } else {
651 // Otherwise, we might also have a problem if a previously reused
652 // value aliases the new register. If so, codegen the previous reload
653 // and use this one.
654 unsigned PRRU = Op.PhysRegReused;
655 const MRegisterInfo *MRI = Spills.getRegInfo();
656 if (MRI->areAliases(PRRU, PhysReg)) {
657 // Okay, we found out that an alias of a reused register
658 // was used. This isn't good because it means we have
659 // to undo a previous reuse.
660 MachineBasicBlock *MBB = MI->getParent();
661 const TargetRegisterClass *AliasRC =
662 MBB->getParent()->getSSARegMap()->getRegClass(Op.VirtReg);
663
664 // Copy Op out of the vector and remove it, we're going to insert an
665 // explicit load for it.
666 ReusedOp NewOp = Op;
667 Reuses.erase(Reuses.begin()+ro);
668
669 // Ok, we're going to try to reload the assigned physreg into the
670 // slot that we were supposed to in the first place. However, that
671 // register could hold a reuse. Check to see if it conflicts or
672 // would prefer us to use a different register.
673 unsigned NewPhysReg = GetRegForReload(NewOp.AssignedPhysReg,
674 MI, Spills, MaybeDeadStores,
Evan Cheng1204d172007-08-13 23:45:17 +0000675 Rejected, RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000676
Evan Cheng1204d172007-08-13 23:45:17 +0000677 if (NewOp.StackSlotOrReMat > VirtRegMap::MAX_STACK_SLOT) {
678 MRI->reMaterialize(*MBB, MI, NewPhysReg,
679 VRM.getReMaterializedMI(NewOp.VirtReg));
680 ++NumReMats;
681 } else {
682 MRI->loadRegFromStackSlot(*MBB, MI, NewPhysReg,
683 NewOp.StackSlotOrReMat, AliasRC);
Evan Chengd368d822007-08-14 09:11:18 +0000684 // Any stores to this stack slot are not dead anymore.
685 MaybeDeadStores[NewOp.StackSlotOrReMat] = NULL;
Evan Cheng1204d172007-08-13 23:45:17 +0000686 ++NumLoads;
687 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000688 Spills.ClobberPhysReg(NewPhysReg);
689 Spills.ClobberPhysReg(NewOp.PhysRegReused);
690
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000691 MI->getOperand(NewOp.Operand).setReg(NewPhysReg);
692
Evan Cheng1204d172007-08-13 23:45:17 +0000693 Spills.addAvailable(NewOp.StackSlotOrReMat, MI, NewPhysReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000694 MachineBasicBlock::iterator MII = MI;
695 --MII;
696 UpdateKills(*MII, RegKills, KillOps);
697 DOUT << '\t' << *MII;
698
699 DOUT << "Reuse undone!\n";
700 --NumReused;
701
702 // Finally, PhysReg is now available, go ahead and use it.
703 return PhysReg;
704 }
705 }
706 }
707 return PhysReg;
708 }
709
710 /// GetRegForReload - Helper for the above GetRegForReload(). Add a
711 /// 'Rejected' set to remember which registers have been considered and
712 /// rejected for the reload. This avoids infinite looping in case like
713 /// this:
714 /// t1 := op t2, t3
715 /// t2 <- assigned r0 for use by the reload but ended up reuse r1
716 /// t3 <- assigned r1 for use by the reload but ended up reuse r0
717 /// t1 <- desires r1
718 /// sees r1 is taken by t2, tries t2's reload register r0
719 /// sees r0 is taken by t3, tries t3's reload register r1
720 /// sees r1 is taken by t2, tries t2's reload register r0 ...
721 unsigned GetRegForReload(unsigned PhysReg, MachineInstr *MI,
722 AvailableSpills &Spills,
Evan Chengd368d822007-08-14 09:11:18 +0000723 std::vector<MachineInstr*> &MaybeDeadStores,
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000724 BitVector &RegKills,
Evan Cheng1204d172007-08-13 23:45:17 +0000725 std::vector<MachineOperand*> &KillOps,
726 VirtRegMap &VRM) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000727 SmallSet<unsigned, 8> Rejected;
728 return GetRegForReload(PhysReg, MI, Spills, MaybeDeadStores, Rejected,
Evan Cheng1204d172007-08-13 23:45:17 +0000729 RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000730 }
731 };
732}
733
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000734/// PrepForUnfoldOpti - Turn a store folding instruction into a load folding
735/// instruction. e.g.
736/// xorl %edi, %eax
737/// movl %eax, -32(%ebp)
738/// movl -36(%ebp), %eax
739/// orl %eax, -32(%ebp)
740/// ==>
741/// xorl %edi, %eax
742/// orl -36(%ebp), %eax
743/// mov %eax, -32(%ebp)
744/// This enables unfolding optimization for a subsequent instruction which will
745/// also eliminate the newly introduced store instruction.
746bool LocalSpiller::PrepForUnfoldOpti(MachineBasicBlock &MBB,
747 MachineBasicBlock::iterator &MII,
748 std::vector<MachineInstr*> &MaybeDeadStores,
749 AvailableSpills &Spills,
750 BitVector &RegKills,
751 std::vector<MachineOperand*> &KillOps,
752 VirtRegMap &VRM) {
753 MachineFunction &MF = *MBB.getParent();
754 MachineInstr &MI = *MII;
755 unsigned UnfoldedOpc = 0;
756 unsigned UnfoldPR = 0;
757 unsigned UnfoldVR = 0;
758 int FoldedSS = VirtRegMap::NO_STACK_SLOT;
759 VirtRegMap::MI2VirtMapTy::const_iterator I, End;
760 for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ++I) {
761 // Only transform a MI that folds a single register.
762 if (UnfoldedOpc)
763 return false;
764 UnfoldVR = I->second.first;
765 VirtRegMap::ModRef MR = I->second.second;
766 if (VRM.isAssignedReg(UnfoldVR))
767 continue;
768 // If this reference is not a use, any previous store is now dead.
769 // Otherwise, the store to this stack slot is not dead anymore.
770 FoldedSS = VRM.getStackSlot(UnfoldVR);
771 MachineInstr* DeadStore = MaybeDeadStores[FoldedSS];
772 if (DeadStore && (MR & VirtRegMap::isModRef)) {
773 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(FoldedSS);
774 if (!PhysReg ||
775 DeadStore->findRegisterUseOperandIdx(PhysReg, true) == -1)
776 continue;
777 UnfoldPR = PhysReg;
778 UnfoldedOpc = MRI->getOpcodeAfterMemoryUnfold(MI.getOpcode(),
779 false, true);
780 }
781 }
782
783 if (!UnfoldedOpc)
784 return false;
785
786 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
787 MachineOperand &MO = MI.getOperand(i);
788 if (!MO.isRegister() || MO.getReg() == 0 || !MO.isUse())
789 continue;
790 unsigned VirtReg = MO.getReg();
791 if (MRegisterInfo::isPhysicalRegister(VirtReg) ||
792 RegMap->isSubRegister(VirtReg))
793 continue;
794 if (VRM.isAssignedReg(VirtReg)) {
795 unsigned PhysReg = VRM.getPhys(VirtReg);
796 if (PhysReg && MRI->regsOverlap(PhysReg, UnfoldPR))
797 return false;
798 } else if (VRM.isReMaterialized(VirtReg))
799 continue;
800 int SS = VRM.getStackSlot(VirtReg);
801 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
802 if (PhysReg) {
803 if (MRI->regsOverlap(PhysReg, UnfoldPR))
804 return false;
805 continue;
806 }
807 PhysReg = VRM.getPhys(VirtReg);
808 if (!MRI->regsOverlap(PhysReg, UnfoldPR))
809 continue;
810
811 // Ok, we'll need to reload the value into a register which makes
812 // it impossible to perform the store unfolding optimization later.
813 // Let's see if it is possible to fold the load if the store is
814 // unfolded. This allows us to perform the store unfolding
815 // optimization.
816 SmallVector<MachineInstr*, 4> NewMIs;
817 if (MRI->unfoldMemoryOperand(MF, &MI, UnfoldVR, false, false, NewMIs)) {
818 assert(NewMIs.size() == 1);
819 MachineInstr *NewMI = NewMIs.back();
820 NewMIs.clear();
821 unsigned Idx = NewMI->findRegisterUseOperandIdx(VirtReg);
822 MachineInstr *FoldedMI = MRI->foldMemoryOperand(NewMI, Idx, SS);
823 if (FoldedMI) {
Evan Cheng3b94f752007-10-22 03:01:44 +0000824 if (!VRM.hasPhys(UnfoldVR))
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000825 VRM.assignVirt2Phys(UnfoldVR, UnfoldPR);
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000826 VRM.virtFolded(VirtReg, FoldedMI, VirtRegMap::isRef);
827 MII = MBB.insert(MII, FoldedMI);
828 VRM.RemoveFromFoldedVirtMap(&MI);
829 MBB.erase(&MI);
830 return true;
831 }
832 delete NewMI;
833 }
834 }
835 return false;
836}
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000837
838/// rewriteMBB - Keep track of which spills are available even after the
839/// register allocator is done with them. If possible, avoid reloading vregs.
Evan Cheng1204d172007-08-13 23:45:17 +0000840void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000841 DOUT << MBB.getBasicBlock()->getName() << ":\n";
842
Evan Chengd368d822007-08-14 09:11:18 +0000843 MachineFunction &MF = *MBB.getParent();
844
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000845 // Spills - Keep track of which spilled values are available in physregs so
846 // that we can choose to reuse the physregs instead of emitting reloads.
847 AvailableSpills Spills(MRI, TII);
848
849 // MaybeDeadStores - When we need to write a value back into a stack slot,
850 // keep track of the inserted store. If the stack slot value is never read
851 // (because the value was used from some available register, for example), and
852 // subsequently stored to, the original store is dead. This map keeps track
853 // of inserted stores that are not used. If we see a subsequent store to the
854 // same stack slot, the original store is deleted.
Evan Chengd368d822007-08-14 09:11:18 +0000855 std::vector<MachineInstr*> MaybeDeadStores;
856 MaybeDeadStores.resize(MF.getFrameInfo()->getObjectIndexEnd(), NULL);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000857
Evan Cheng498949b2007-08-14 23:25:37 +0000858 // ReMatDefs - These are rematerializable def MIs which are not deleted.
859 SmallSet<MachineInstr*, 4> ReMatDefs;
860
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000861 // Keep track of kill information.
862 BitVector RegKills(MRI->getNumRegs());
863 std::vector<MachineOperand*> KillOps;
864 KillOps.resize(MRI->getNumRegs(), NULL);
865
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000866 for (MachineBasicBlock::iterator MII = MBB.begin(), E = MBB.end();
867 MII != E; ) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000868 MachineBasicBlock::iterator NextMII = MII; ++NextMII;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000869
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000870 VirtRegMap::MI2VirtMapTy::const_iterator I, End;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000871 bool Erased = false;
872 bool BackTracked = false;
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000873 if (PrepForUnfoldOpti(MBB, MII,
874 MaybeDeadStores, Spills, RegKills, KillOps, VRM))
875 NextMII = next(MII);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000876
877 /// ReusedOperands - Keep track of operand reuse in case we need to undo
878 /// reuse.
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000879 MachineInstr &MI = *MII;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000880 ReuseInfo ReusedOperands(MI, MRI);
881
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000882 const TargetInstrDescriptor *TID = MI.getInstrDescriptor();
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000883
884 // Process all of the spilled uses and all non spilled reg references.
885 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
886 MachineOperand &MO = MI.getOperand(i);
887 if (!MO.isRegister() || MO.getReg() == 0)
888 continue; // Ignore non-register operands.
889
Evan Cheng687d1082007-10-12 08:50:34 +0000890 unsigned VirtReg = MO.getReg();
891 if (MRegisterInfo::isPhysicalRegister(VirtReg)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000892 // Ignore physregs for spilling, but remember that it is used by this
893 // function.
Evan Cheng687d1082007-10-12 08:50:34 +0000894 MF.setPhysRegUsed(VirtReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000895 continue;
896 }
897
Evan Cheng687d1082007-10-12 08:50:34 +0000898 assert(MRegisterInfo::isVirtualRegister(VirtReg) &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000899 "Not a virtual or a physical register?");
900
Evan Cheng687d1082007-10-12 08:50:34 +0000901 unsigned SubIdx = 0;
902 bool isSubReg = RegMap->isSubRegister(VirtReg);
903 if (isSubReg) {
904 SubIdx = RegMap->getSubRegisterIndex(VirtReg);
905 VirtReg = RegMap->getSuperRegister(VirtReg);
906 }
907
Evan Cheng1204d172007-08-13 23:45:17 +0000908 if (VRM.isAssignedReg(VirtReg)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000909 // This virtual register was assigned a physreg!
910 unsigned Phys = VRM.getPhys(VirtReg);
911 MF.setPhysRegUsed(Phys);
912 if (MO.isDef())
913 ReusedOperands.markClobbered(Phys);
Evan Cheng687d1082007-10-12 08:50:34 +0000914 unsigned RReg = isSubReg ? MRI->getSubReg(Phys, SubIdx) : Phys;
915 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000916 continue;
917 }
918
919 // This virtual register is now known to be a spilled value.
920 if (!MO.isUse())
921 continue; // Handle defs in the loop below (handle use&def here though)
922
Evan Cheng1204d172007-08-13 23:45:17 +0000923 bool DoReMat = VRM.isReMaterialized(VirtReg);
924 int SSorRMId = DoReMat
925 ? VRM.getReMatId(VirtReg) : VRM.getStackSlot(VirtReg);
Evan Cheng67cf11c2007-08-14 05:42:54 +0000926 int ReuseSlot = SSorRMId;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000927
928 // Check to see if this stack slot is available.
Evan Cheng67cf11c2007-08-14 05:42:54 +0000929 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SSorRMId);
930 if (!PhysReg && DoReMat) {
931 // This use is rematerializable. But perhaps the value is available in
Evan Cheng4a7e72f2007-10-19 21:23:22 +0000932 // a register if the definition is not deleted. If so, check if we can
Evan Cheng67cf11c2007-08-14 05:42:54 +0000933 // reuse the value.
934 ReuseSlot = VRM.getStackSlot(VirtReg);
935 if (ReuseSlot != VirtRegMap::NO_STACK_SLOT)
936 PhysReg = Spills.getSpillSlotOrReMatPhysReg(ReuseSlot);
937 }
Evan Cheng687d1082007-10-12 08:50:34 +0000938
939 // If this is a sub-register use, make sure the reuse register is in the
940 // right register class. For example, for x86 not all of the 32-bit
941 // registers have accessible sub-registers.
942 // Similarly so for EXTRACT_SUBREG. Consider this:
943 // EDI = op
944 // MOV32_mr fi#1, EDI
945 // ...
946 // = EXTRACT_SUBREG fi#1
947 // fi#1 is available in EDI, but it cannot be reused because it's not in
948 // the right register file.
949 if (PhysReg &&
950 (isSubReg || MI.getOpcode() == TargetInstrInfo::EXTRACT_SUBREG)) {
951 const TargetRegisterClass* RC = RegMap->getRegClass(VirtReg);
952 if (!RC->contains(PhysReg))
953 PhysReg = 0;
954 }
955
Evan Cheng67cf11c2007-08-14 05:42:54 +0000956 if (PhysReg) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000957 // This spilled operand might be part of a two-address operand. If this
958 // is the case, then changing it will necessarily require changing the
959 // def part of the instruction as well. However, in some cases, we
960 // aren't allowed to modify the reused register. If none of these cases
961 // apply, reuse it.
962 bool CanReuse = true;
963 int ti = TID->getOperandConstraint(i, TOI::TIED_TO);
964 if (ti != -1 &&
Dan Gohman38a9a9f2007-09-14 20:33:02 +0000965 MI.getOperand(ti).isRegister() &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000966 MI.getOperand(ti).getReg() == VirtReg) {
967 // Okay, we have a two address operand. We can reuse this physreg as
968 // long as we are allowed to clobber the value and there isn't an
969 // earlier def that has already clobbered the physreg.
Evan Cheng67cf11c2007-08-14 05:42:54 +0000970 CanReuse = Spills.canClobberPhysReg(ReuseSlot) &&
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000971 !ReusedOperands.isClobbered(PhysReg);
972 }
973
974 if (CanReuse) {
975 // If this stack slot value is already available, reuse it!
Evan Cheng67cf11c2007-08-14 05:42:54 +0000976 if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
977 DOUT << "Reusing RM#" << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000978 else
Evan Cheng67cf11c2007-08-14 05:42:54 +0000979 DOUT << "Reusing SS#" << ReuseSlot;
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000980 DOUT << " from physreg "
981 << MRI->getName(PhysReg) << " for vreg"
982 << VirtReg <<" instead of reloading into physreg "
983 << MRI->getName(VRM.getPhys(VirtReg)) << "\n";
Evan Cheng687d1082007-10-12 08:50:34 +0000984 unsigned RReg = isSubReg ? MRI->getSubReg(PhysReg, SubIdx) : PhysReg;
985 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +0000986
987 // The only technical detail we have is that we don't know that
988 // PhysReg won't be clobbered by a reloaded stack slot that occurs
989 // later in the instruction. In particular, consider 'op V1, V2'.
990 // If V1 is available in physreg R0, we would choose to reuse it
991 // here, instead of reloading it into the register the allocator
992 // indicated (say R1). However, V2 might have to be reloaded
993 // later, and it might indicate that it needs to live in R0. When
994 // this occurs, we need to have information available that
995 // indicates it is safe to use R1 for the reload instead of R0.
996 //
997 // To further complicate matters, we might conflict with an alias,
998 // or R0 and R1 might not be compatible with each other. In this
999 // case, we actually insert a reload for V1 in R1, ensuring that
1000 // we can get at R0 or its alias.
Evan Cheng67cf11c2007-08-14 05:42:54 +00001001 ReusedOperands.addReuse(i, ReuseSlot, PhysReg,
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001002 VRM.getPhys(VirtReg), VirtReg);
1003 if (ti != -1)
1004 // Only mark it clobbered if this is a use&def operand.
1005 ReusedOperands.markClobbered(PhysReg);
1006 ++NumReused;
Evan Chengd368d822007-08-14 09:11:18 +00001007
1008 if (MI.getOperand(i).isKill() &&
1009 ReuseSlot <= VirtRegMap::MAX_STACK_SLOT) {
1010 // This was the last use and the spilled value is still available
1011 // for reuse. That means the spill was unnecessary!
1012 MachineInstr* DeadStore = MaybeDeadStores[ReuseSlot];
1013 if (DeadStore) {
1014 DOUT << "Removed dead store:\t" << *DeadStore;
1015 InvalidateKills(*DeadStore, RegKills, KillOps);
Evan Chengd368d822007-08-14 09:11:18 +00001016 VRM.RemoveFromFoldedVirtMap(DeadStore);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001017 MBB.erase(DeadStore);
Evan Chengd368d822007-08-14 09:11:18 +00001018 MaybeDeadStores[ReuseSlot] = NULL;
1019 ++NumDSE;
1020 }
1021 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001022 continue;
Evan Cheng687d1082007-10-12 08:50:34 +00001023 } // CanReuse
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001024
1025 // Otherwise we have a situation where we have a two-address instruction
1026 // whose mod/ref operand needs to be reloaded. This reload is already
1027 // available in some register "PhysReg", but if we used PhysReg as the
1028 // operand to our 2-addr instruction, the instruction would modify
1029 // PhysReg. This isn't cool if something later uses PhysReg and expects
1030 // to get its initial value.
1031 //
1032 // To avoid this problem, and to avoid doing a load right after a store,
1033 // we emit a copy from PhysReg into the designated register for this
1034 // operand.
1035 unsigned DesignatedReg = VRM.getPhys(VirtReg);
1036 assert(DesignatedReg && "Must map virtreg to physreg!");
1037
1038 // Note that, if we reused a register for a previous operand, the
1039 // register we want to reload into might not actually be
1040 // available. If this occurs, use the register indicated by the
1041 // reuser.
1042 if (ReusedOperands.hasReuses())
1043 DesignatedReg = ReusedOperands.GetRegForReload(DesignatedReg, &MI,
Evan Cheng1204d172007-08-13 23:45:17 +00001044 Spills, MaybeDeadStores, RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001045
1046 // If the mapped designated register is actually the physreg we have
1047 // incoming, we don't need to inserted a dead copy.
1048 if (DesignatedReg == PhysReg) {
1049 // If this stack slot value is already available, reuse it!
Evan Cheng67cf11c2007-08-14 05:42:54 +00001050 if (ReuseSlot > VirtRegMap::MAX_STACK_SLOT)
1051 DOUT << "Reusing RM#" << ReuseSlot-VirtRegMap::MAX_STACK_SLOT-1;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001052 else
Evan Cheng67cf11c2007-08-14 05:42:54 +00001053 DOUT << "Reusing SS#" << ReuseSlot;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001054 DOUT << " from physreg " << MRI->getName(PhysReg) << " for vreg"
1055 << VirtReg
1056 << " instead of reloading into same physreg.\n";
Evan Cheng687d1082007-10-12 08:50:34 +00001057 unsigned RReg = isSubReg ? MRI->getSubReg(PhysReg, SubIdx) : PhysReg;
1058 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001059 ReusedOperands.markClobbered(PhysReg);
1060 ++NumReused;
1061 continue;
1062 }
1063
Evan Cheng687d1082007-10-12 08:50:34 +00001064 const TargetRegisterClass* RC = RegMap->getRegClass(VirtReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001065 MF.setPhysRegUsed(DesignatedReg);
1066 ReusedOperands.markClobbered(DesignatedReg);
Evan Chengb3d91cf2007-09-26 06:25:56 +00001067 MRI->copyRegToReg(MBB, &MI, DesignatedReg, PhysReg, RC, RC);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001068
1069 MachineInstr *CopyMI = prior(MII);
1070 UpdateKills(*CopyMI, RegKills, KillOps);
1071
1072 // This invalidates DesignatedReg.
1073 Spills.ClobberPhysReg(DesignatedReg);
1074
Evan Cheng67cf11c2007-08-14 05:42:54 +00001075 Spills.addAvailable(ReuseSlot, &MI, DesignatedReg);
Evan Cheng687d1082007-10-12 08:50:34 +00001076 unsigned RReg =
1077 isSubReg ? MRI->getSubReg(DesignatedReg, SubIdx) : DesignatedReg;
1078 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001079 DOUT << '\t' << *prior(MII);
1080 ++NumReused;
1081 continue;
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001082 } // if (PhysReg)
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001083
1084 // Otherwise, reload it and remember that we have it.
1085 PhysReg = VRM.getPhys(VirtReg);
1086 assert(PhysReg && "Must map virtreg to physreg!");
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001087
1088 // Note that, if we reused a register for a previous operand, the
1089 // register we want to reload into might not actually be
1090 // available. If this occurs, use the register indicated by the
1091 // reuser.
1092 if (ReusedOperands.hasReuses())
1093 PhysReg = ReusedOperands.GetRegForReload(PhysReg, &MI,
Evan Cheng1204d172007-08-13 23:45:17 +00001094 Spills, MaybeDeadStores, RegKills, KillOps, VRM);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001095
1096 MF.setPhysRegUsed(PhysReg);
1097 ReusedOperands.markClobbered(PhysReg);
Evan Cheng1204d172007-08-13 23:45:17 +00001098 if (DoReMat) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001099 MRI->reMaterialize(MBB, &MI, PhysReg, VRM.getReMaterializedMI(VirtReg));
1100 ++NumReMats;
1101 } else {
Evan Cheng687d1082007-10-12 08:50:34 +00001102 const TargetRegisterClass* RC = RegMap->getRegClass(VirtReg);
Evan Cheng1204d172007-08-13 23:45:17 +00001103 MRI->loadRegFromStackSlot(MBB, &MI, PhysReg, SSorRMId, RC);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001104 ++NumLoads;
1105 }
1106 // This invalidates PhysReg.
1107 Spills.ClobberPhysReg(PhysReg);
1108
1109 // Any stores to this stack slot are not dead anymore.
Evan Cheng1204d172007-08-13 23:45:17 +00001110 if (!DoReMat)
Evan Chengd368d822007-08-14 09:11:18 +00001111 MaybeDeadStores[SSorRMId] = NULL;
Evan Cheng1204d172007-08-13 23:45:17 +00001112 Spills.addAvailable(SSorRMId, &MI, PhysReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001113 // Assumes this is the last use. IsKill will be unset if reg is reused
1114 // unless it's a two-address operand.
1115 if (TID->getOperandConstraint(i, TOI::TIED_TO) == -1)
1116 MI.getOperand(i).setIsKill();
Evan Cheng687d1082007-10-12 08:50:34 +00001117 unsigned RReg = isSubReg ? MRI->getSubReg(PhysReg, SubIdx) : PhysReg;
1118 MI.getOperand(i).setReg(RReg);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001119 UpdateKills(*prior(MII), RegKills, KillOps);
1120 DOUT << '\t' << *prior(MII);
1121 }
1122
1123 DOUT << '\t' << MI;
1124
1125 // If we have folded references to memory operands, make sure we clear all
1126 // physical registers that may contain the value of the spilled virtual
1127 // register
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001128 SmallSet<int, 2> FoldedSS;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001129 for (tie(I, End) = VRM.getFoldedVirts(&MI); I != End; ++I) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001130 unsigned VirtReg = I->second.first;
1131 VirtRegMap::ModRef MR = I->second.second;
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001132 DOUT << "Folded vreg: " << VirtReg << " MR: " << MR;
Evan Cheng1204d172007-08-13 23:45:17 +00001133 if (VRM.isAssignedReg(VirtReg)) {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001134 DOUT << ": No stack slot!\n";
1135 continue;
1136 }
1137 int SS = VRM.getStackSlot(VirtReg);
Evan Cheng7efc9422007-08-15 20:20:34 +00001138 FoldedSS.insert(SS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001139 DOUT << " - StackSlot: " << SS << "\n";
1140
1141 // If this folded instruction is just a use, check to see if it's a
1142 // straight load from the virt reg slot.
1143 if ((MR & VirtRegMap::isRef) && !(MR & VirtRegMap::isMod)) {
1144 int FrameIdx;
Evan Cheng687d1082007-10-12 08:50:34 +00001145 unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx);
1146 if (DestReg && FrameIdx == SS) {
1147 // If this spill slot is available, turn it into a copy (or nothing)
1148 // instead of leaving it as a load!
1149 if (unsigned InReg = Spills.getSpillSlotOrReMatPhysReg(SS)) {
1150 DOUT << "Promoted Load To Copy: " << MI;
1151 if (DestReg != InReg) {
1152 const TargetRegisterClass *RC = RegMap->getRegClass(VirtReg);
1153 MRI->copyRegToReg(MBB, &MI, DestReg, InReg, RC, RC);
1154 // Revisit the copy so we make sure to notice the effects of the
1155 // operation on the destreg (either needing to RA it if it's
1156 // virtual or needing to clobber any values if it's physical).
1157 NextMII = &MI;
1158 --NextMII; // backtrack to the copy.
1159 BackTracked = true;
1160 } else
1161 DOUT << "Removing now-noop copy: " << MI;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001162
Evan Cheng687d1082007-10-12 08:50:34 +00001163 VRM.RemoveFromFoldedVirtMap(&MI);
1164 MBB.erase(&MI);
1165 Erased = true;
1166 goto ProcessNextInst;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001167 }
Evan Chengf3255842007-10-13 02:50:24 +00001168 } else {
1169 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
1170 SmallVector<MachineInstr*, 4> NewMIs;
1171 if (PhysReg &&
1172 MRI->unfoldMemoryOperand(MF, &MI, PhysReg, false, false, NewMIs)) {
1173 MBB.insert(MII, NewMIs[0]);
1174 VRM.RemoveFromFoldedVirtMap(&MI);
1175 MBB.erase(&MI);
1176 Erased = true;
1177 --NextMII; // backtrack to the unfolded instruction.
1178 BackTracked = true;
1179 goto ProcessNextInst;
1180 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001181 }
1182 }
1183
1184 // If this reference is not a use, any previous store is now dead.
1185 // Otherwise, the store to this stack slot is not dead anymore.
Evan Chengd368d822007-08-14 09:11:18 +00001186 MachineInstr* DeadStore = MaybeDeadStores[SS];
1187 if (DeadStore) {
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001188 bool isDead = !(MR & VirtRegMap::isRef);
Evan Chengf3255842007-10-13 02:50:24 +00001189 MachineInstr *NewStore = NULL;
Evan Cheng3b94f752007-10-22 03:01:44 +00001190 if (MR & VirtRegMap::isModRef) {
Evan Chengf3255842007-10-13 02:50:24 +00001191 unsigned PhysReg = Spills.getSpillSlotOrReMatPhysReg(SS);
1192 SmallVector<MachineInstr*, 4> NewMIs;
1193 if (PhysReg &&
1194 DeadStore->findRegisterUseOperandIdx(PhysReg, true) != -1 &&
1195 MRI->unfoldMemoryOperand(MF, &MI, PhysReg, false, true, NewMIs)) {
1196 MBB.insert(MII, NewMIs[0]);
1197 NewStore = NewMIs[1];
1198 MBB.insert(MII, NewStore);
1199 VRM.RemoveFromFoldedVirtMap(&MI);
1200 MBB.erase(&MI);
1201 Erased = true;
1202 --NextMII;
1203 --NextMII; // backtrack to the unfolded instruction.
1204 BackTracked = true;
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001205 isDead = true;
1206 }
Evan Chengf3255842007-10-13 02:50:24 +00001207 }
1208
1209 if (isDead) { // Previous store is dead.
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001210 // If we get here, the store is dead, nuke it now.
Evan Chengd368d822007-08-14 09:11:18 +00001211 DOUT << "Removed dead store:\t" << *DeadStore;
1212 InvalidateKills(*DeadStore, RegKills, KillOps);
Evan Chengd368d822007-08-14 09:11:18 +00001213 VRM.RemoveFromFoldedVirtMap(DeadStore);
Evan Chengf3255842007-10-13 02:50:24 +00001214 MBB.erase(DeadStore);
1215 if (!NewStore)
1216 ++NumDSE;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001217 }
Evan Chengf3255842007-10-13 02:50:24 +00001218
Evan Chengd368d822007-08-14 09:11:18 +00001219 MaybeDeadStores[SS] = NULL;
Evan Chengf3255842007-10-13 02:50:24 +00001220 if (NewStore) {
1221 // Treat this store as a spill merged into a copy. That makes the
1222 // stack slot value available.
1223 VRM.virtFolded(VirtReg, NewStore, VirtRegMap::isMod);
1224 goto ProcessNextInst;
1225 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001226 }
1227
1228 // If the spill slot value is available, and this is a new definition of
1229 // the value, the value is not available anymore.
1230 if (MR & VirtRegMap::isMod) {
1231 // Notice that the value in this stack slot has been modified.
Evan Cheng1204d172007-08-13 23:45:17 +00001232 Spills.ModifyStackSlotOrReMat(SS);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001233
1234 // If this is *just* a mod of the value, check to see if this is just a
1235 // store to the spill slot (i.e. the spill got merged into the copy). If
1236 // so, realize that the vreg is available now, and add the store to the
1237 // MaybeDeadStore info.
1238 int StackSlot;
1239 if (!(MR & VirtRegMap::isRef)) {
1240 if (unsigned SrcReg = TII->isStoreToStackSlot(&MI, StackSlot)) {
1241 assert(MRegisterInfo::isPhysicalRegister(SrcReg) &&
1242 "Src hasn't been allocated yet?");
1243 // Okay, this is certainly a store of SrcReg to [StackSlot]. Mark
1244 // this as a potentially dead store in case there is a subsequent
1245 // store into the stack slot without a read from it.
1246 MaybeDeadStores[StackSlot] = &MI;
1247
1248 // If the stack slot value was previously available in some other
1249 // register, change it now. Otherwise, make the register available,
1250 // in PhysReg.
1251 Spills.addAvailable(StackSlot, &MI, SrcReg, false/*don't clobber*/);
1252 }
1253 }
1254 }
1255 }
1256
1257 // Process all of the spilled defs.
1258 for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
1259 MachineOperand &MO = MI.getOperand(i);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001260 if (!(MO.isRegister() && MO.getReg() && MO.isDef()))
1261 continue;
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001262
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001263 unsigned VirtReg = MO.getReg();
1264 if (!MRegisterInfo::isVirtualRegister(VirtReg)) {
1265 // Check to see if this is a noop copy. If so, eliminate the
1266 // instruction before considering the dest reg to be changed.
1267 unsigned Src, Dst;
1268 if (TII->isMoveInstr(MI, Src, Dst) && Src == Dst) {
1269 ++NumDCE;
1270 DOUT << "Removing now-noop copy: " << MI;
1271 MBB.erase(&MI);
1272 Erased = true;
1273 VRM.RemoveFromFoldedVirtMap(&MI);
1274 Spills.disallowClobberPhysReg(VirtReg);
1275 goto ProcessNextInst;
1276 }
1277
1278 // If it's not a no-op copy, it clobbers the value in the destreg.
1279 Spills.ClobberPhysReg(VirtReg);
1280 ReusedOperands.markClobbered(VirtReg);
1281
1282 // Check to see if this instruction is a load from a stack slot into
1283 // a register. If so, this provides the stack slot value in the reg.
1284 int FrameIdx;
1285 if (unsigned DestReg = TII->isLoadFromStackSlot(&MI, FrameIdx)) {
1286 assert(DestReg == VirtReg && "Unknown load situation!");
1287
1288 // If it is a folded reference, then it's not safe to clobber.
1289 bool Folded = FoldedSS.count(FrameIdx);
1290 // Otherwise, if it wasn't available, remember that it is now!
1291 Spills.addAvailable(FrameIdx, &MI, DestReg, !Folded);
1292 goto ProcessNextInst;
1293 }
1294
1295 continue;
1296 }
1297
1298 bool DoReMat = VRM.isReMaterialized(VirtReg);
1299 if (DoReMat)
1300 ReMatDefs.insert(&MI);
1301
1302 // The only vregs left are stack slot definitions.
1303 int StackSlot = VRM.getStackSlot(VirtReg);
1304 const TargetRegisterClass *RC = RegMap->getRegClass(VirtReg);
1305
1306 // If this def is part of a two-address operand, make sure to execute
1307 // the store from the correct physical register.
1308 unsigned PhysReg;
1309 int TiedOp = MI.getInstrDescriptor()->findTiedToSrcOperand(i);
1310 if (TiedOp != -1)
1311 PhysReg = MI.getOperand(TiedOp).getReg();
1312 else {
1313 PhysReg = VRM.getPhys(VirtReg);
1314 if (ReusedOperands.isClobbered(PhysReg)) {
1315 // Another def has taken the assigned physreg. It must have been a
1316 // use&def which got it due to reuse. Undo the reuse!
1317 PhysReg = ReusedOperands.GetRegForReload(PhysReg, &MI,
1318 Spills, MaybeDeadStores, RegKills, KillOps, VRM);
1319 }
1320 }
1321
1322 MF.setPhysRegUsed(PhysReg);
1323 ReusedOperands.markClobbered(PhysReg);
1324 MI.getOperand(i).setReg(PhysReg);
1325 if (!MO.isDead()) {
1326 MRI->storeRegToStackSlot(MBB, next(MII), PhysReg, StackSlot, RC);
1327 DOUT << "Store:\t" << *next(MII);
1328
1329 // If there is a dead store to this stack slot, nuke it now.
1330 MachineInstr *&LastStore = MaybeDeadStores[StackSlot];
1331 if (LastStore) {
1332 DOUT << "Removed dead store:\t" << *LastStore;
1333 ++NumDSE;
1334 SmallVector<unsigned, 2> KillRegs;
1335 InvalidateKills(*LastStore, RegKills, KillOps, &KillRegs);
1336 MachineBasicBlock::iterator PrevMII = LastStore;
1337 bool CheckDef = PrevMII != MBB.begin();
1338 if (CheckDef)
1339 --PrevMII;
1340 MBB.erase(LastStore);
1341 VRM.RemoveFromFoldedVirtMap(LastStore);
1342 if (CheckDef) {
1343 // Look at defs of killed registers on the store. Mark the defs
1344 // as dead since the store has been deleted and they aren't
1345 // being reused.
1346 for (unsigned j = 0, ee = KillRegs.size(); j != ee; ++j) {
1347 bool HasOtherDef = false;
1348 if (InvalidateRegDef(PrevMII, MI, KillRegs[j], HasOtherDef)) {
1349 MachineInstr *DeadDef = PrevMII;
1350 if (ReMatDefs.count(DeadDef) && !HasOtherDef) {
1351 // FIXME: This assumes a remat def does not have side
1352 // effects.
1353 MBB.erase(DeadDef);
1354 VRM.RemoveFromFoldedVirtMap(DeadDef);
1355 ++NumDRM;
1356 }
1357 }
1358 }
1359 }
1360 }
1361 LastStore = next(MII);
1362
1363 // If the stack slot value was previously available in some other
1364 // register, change it now. Otherwise, make the register available,
1365 // in PhysReg.
1366 Spills.ModifyStackSlotOrReMat(StackSlot);
1367 Spills.ClobberPhysReg(PhysReg);
1368 Spills.addAvailable(StackSlot, LastStore, PhysReg);
1369 ++NumStores;
1370
1371 // Check to see if this is a noop copy. If so, eliminate the
1372 // instruction before considering the dest reg to be changed.
1373 {
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001374 unsigned Src, Dst;
1375 if (TII->isMoveInstr(MI, Src, Dst) && Src == Dst) {
1376 ++NumDCE;
1377 DOUT << "Removing now-noop copy: " << MI;
1378 MBB.erase(&MI);
1379 Erased = true;
1380 VRM.RemoveFromFoldedVirtMap(&MI);
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001381 UpdateKills(*LastStore, RegKills, KillOps);
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001382 goto ProcessNextInst;
1383 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001384 }
Evan Cheng4a7e72f2007-10-19 21:23:22 +00001385 }
Dan Gohmanf17a25c2007-07-18 16:29:46 +00001386 }
1387 ProcessNextInst:
1388 if (!Erased && !BackTracked)
1389 for (MachineBasicBlock::iterator II = MI; II != NextMII; ++II)
1390 UpdateKills(*II, RegKills, KillOps);
1391 MII = NextMII;
1392 }
1393}
1394
1395
1396llvm::Spiller* llvm::createSpiller() {
1397 switch (SpillerOpt) {
1398 default: assert(0 && "Unreachable!");
1399 case local:
1400 return new LocalSpiller();
1401 case simple:
1402 return new SimpleSpiller();
1403 }
1404}