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reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00002 * Copyright 2011 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
reed@google.comac10a2d2010-12-22 21:39:39 +00006 */
7
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@google.comac10a2d2010-12-22 21:39:39 +000010#ifndef GrGpuGL_DEFINED
11#define GrGpuGL_DEFINED
12
bsalomon@google.comc1d2a582012-06-01 15:08:19 +000013#include "GrBinHashKey.h"
tomhudson@google.comd8f856c2012-05-10 12:13:36 +000014#include "GrDrawState.h"
15#include "GrGpu.h"
robertphillips@google.com6177e692013-02-28 20:16:25 +000016#include "GrGLContext.h"
bsalomon@google.com4043ae22011-08-02 14:19:11 +000017#include "GrGLIndexBuffer.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000018#include "GrGLIRect.h"
bsalomon@google.com5739d2c2012-05-31 15:07:19 +000019#include "GrGLProgram.h"
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000020#include "GrGLStencilBuffer.h"
21#include "GrGLTexture.h"
22#include "GrGLVertexBuffer.h"
bsalomon@google.comc1d2a582012-06-01 15:08:19 +000023#include "../GrTHashCache.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000024
25class GrGpuGL : public GrGpu {
26public:
robertphillips@google.com6177e692013-02-28 20:16:25 +000027 GrGpuGL(const GrGLContext& ctx, GrContext* context);
reed@google.comac10a2d2010-12-22 21:39:39 +000028 virtual ~GrGpuGL();
29
robertphillips@google.com6177e692013-02-28 20:16:25 +000030 const GrGLInterface* glInterface() const { return fGLContext.interface(); }
31 GrGLBinding glBinding() const { return fGLContext.info().binding(); }
32 GrGLVersion glVersion() const { return fGLContext.info().version(); }
33 GrGLSLGeneration glslGeneration() const { return fGLContext.info().glslGeneration(); }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000034
bsalomon@google.com34cccde2013-01-04 18:34:30 +000035 // Used by GrGLProgram to bind necessary textures for GrGLEffects.
36 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture);
37
bsalomon@google.coma45afcf2013-02-04 18:46:49 +000038 bool programUnitTest(int maxStages);
bsalomon@google.com34cccde2013-01-04 18:34:30 +000039
bsalomon@google.com56d11e02011-11-30 19:59:08 +000040 // GrGpu overrides
bsalomon@google.com9c680582013-02-06 18:17:50 +000041 virtual GrPixelConfig preferredReadPixelsConfig(GrPixelConfig config) const SK_OVERRIDE;
42 virtual GrPixelConfig preferredWritePixelsConfig(GrPixelConfig config) const SK_OVERRIDE;
43 virtual bool canWriteTexturePixels(const GrTexture*, GrPixelConfig srcConfig) const SK_OVERRIDE;
bsalomon@google.comc4364992011-11-07 15:54:49 +000044 virtual bool readPixelsWillPayForYFlip(
45 GrRenderTarget* renderTarget,
46 int left, int top,
47 int width, int height,
48 GrPixelConfig config,
bsalomon@google.com56d11e02011-11-30 19:59:08 +000049 size_t rowBytes) const SK_OVERRIDE;
50 virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
bsalomon@google.com75f9f252012-01-31 13:35:56 +000051
bsalomon@google.com5739d2c2012-05-31 15:07:19 +000052 virtual void abandonResources() SK_OVERRIDE;
53
robertphillips@google.com6177e692013-02-28 20:16:25 +000054 const GrGLCaps& glCaps() const { return fGLContext.info().caps(); }
bsalomon@google.com91207482013-02-12 21:45:24 +000055
bsalomon@google.com880b8fc2013-02-19 20:17:28 +000056 // Callbacks to update state tracking when related GL objects are bound or deleted
bsalomon@google.come49ad452013-02-20 19:33:20 +000057 void notifyVertexBufferBind(GrGLuint id);
58 void notifyVertexBufferDelete(GrGLuint id);
59 void notifyIndexBufferBind(GrGLuint id);
60 void notifyIndexBufferDelete(GrGLuint id);
bsalomon@google.com880b8fc2013-02-19 20:17:28 +000061 void notifyTextureDelete(GrGLTexture* texture);
62 void notifyRenderTargetDelete(GrRenderTarget* renderTarget);
63
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +000064private:
bsalomon@google.com1c13c962011-02-14 16:51:21 +000065 // GrGpu overrides
bsalomon@google.com1bf1c212011-11-05 12:18:58 +000066 virtual void onResetContext() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000067
bsalomon@google.comfea37b52011-04-25 15:51:06 +000068 virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
bsalomon@google.combcdbbe62011-04-12 15:40:00 +000069 const void* srcData,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +000070 size_t rowBytes) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +000071 virtual GrVertexBuffer* onCreateVertexBuffer(uint32_t size,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +000072 bool dynamic) SK_OVERRIDE;
bsalomon@google.combcdbbe62011-04-12 15:40:00 +000073 virtual GrIndexBuffer* onCreateIndexBuffer(uint32_t size,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +000074 bool dynamic) SK_OVERRIDE;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +000075 virtual GrPath* onCreatePath(const SkPath&) SK_OVERRIDE;
bsalomon@google.com16e3dde2012-10-25 18:43:28 +000076 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVERRIDE;
77 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&) SK_OVERRIDE;
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +000078 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt,
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +000079 int width,
80 int height) SK_OVERRIDE;
81 virtual bool attachStencilBufferToRenderTarget(
82 GrStencilBuffer* sb,
83 GrRenderTarget* rt) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000084
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +000085 virtual void onClear(const GrIRect* rect, GrColor color) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000086
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +000087 virtual void onForceRenderTargetFlush() SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000088
bsalomon@google.com5877ffd2011-04-11 17:58:48 +000089 virtual bool onReadPixels(GrRenderTarget* target,
rmistry@google.comd6176b02012-08-23 18:14:13 +000090 int left, int top,
bsalomon@google.comc6980972011-11-02 19:57:21 +000091 int width, int height,
rmistry@google.comd6176b02012-08-23 18:14:13 +000092 GrPixelConfig,
bsalomon@google.comc4364992011-11-07 15:54:49 +000093 void* buffer,
senorblanco@chromium.org3cb406b2013-02-05 19:50:46 +000094 size_t rowBytes) SK_OVERRIDE;
bsalomon@google.coma7f84e12011-03-10 14:13:19 +000095
bsalomon@google.com9c680582013-02-06 18:17:50 +000096 virtual bool onWriteTexturePixels(GrTexture* texture,
bsalomon@google.com6f379512011-11-16 20:36:03 +000097 int left, int top, int width, int height,
98 GrPixelConfig config, const void* buffer,
99 size_t rowBytes) SK_OVERRIDE;
100
bsalomon@google.com75f9f252012-01-31 13:35:56 +0000101 virtual void onResolveRenderTarget(GrRenderTarget* target) SK_OVERRIDE;
102
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000103 virtual void onGpuDraw(const DrawInfo&) SK_OVERRIDE;
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000104
105 virtual void setStencilPathSettings(const GrPath&,
sugoi@google.com12b4e272012-12-06 20:13:11 +0000106 SkPath::FillType,
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000107 GrStencilSettings* settings)
108 SK_OVERRIDE;
sugoi@google.com12b4e272012-12-06 20:13:11 +0000109 virtual void onGpuStencilPath(const GrPath*, SkPath::FillType) SK_OVERRIDE;
robertphillips@google.com730ebe52012-04-16 16:33:13 +0000110
bsalomon@google.com13f1b6f2012-05-31 12:52:43 +0000111 virtual void clearStencil() SK_OVERRIDE;
112 virtual void clearStencilClip(const GrIRect& rect,
113 bool insideClip) SK_OVERRIDE;
bsalomon@google.com64aef2b2012-06-11 15:36:13 +0000114 virtual bool flushGraphicsState(DrawType) SK_OVERRIDE;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000115
bsalomon@google.com1c13c962011-02-14 16:51:21 +0000116 // binds texture unit in GL
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000117 void setTextureUnit(int unitIdx);
reed@google.comac10a2d2010-12-22 21:39:39 +0000118
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000119 // Sets up vertex attribute pointers and strides. On return indexOffsetInBytes gives the offset
120 // an into the index buffer. It does not account for drawInfo.startIndex() but rather the start
121 // index is relative to the returned offset.
122 void setupGeometry(const DrawInfo& info, size_t* indexOffsetInBytes);
123 // binds appropriate vertex and index buffers. It also returns offsets for the vertex and index
124 // buffers. These offsets account for placement within a pool buffer or CPU-side addresses for
125 // use with buffer 0. They do not account for start values in the DrawInfo (which is not passed
126 // here). The vertex buffer that contains the vertex data is returned. It is not necessarily
127 // bound.
128 GrGLVertexBuffer* setBuffers(bool indexed, size_t* vertexOffsetInBytes, size_t* indexOffsetInBytes);
bsalomon@google.com7acdb8e2011-02-11 14:07:02 +0000129
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000130 // Subclasses should call this to flush the blend state.
bsalomon@google.com74749cd2013-01-30 16:12:41 +0000131 // The params should be the final coefficients to apply
bsalomon@google.com86c1f712011-10-12 14:54:26 +0000132 // (after any blending optimizations or dual source blending considerations
133 // have been accounted for).
bsalomon@google.com02ddc8b2013-01-28 15:35:28 +0000134 void flushBlend(bool isLines, GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff);
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000135
robertphillips@google.com6177e692013-02-28 20:16:25 +0000136 bool hasExtension(const char* ext) const { return fGLContext.info().hasExtension(ext); }
bsalomon@google.com96399942012-02-13 14:39:16 +0000137
robertphillips@google.com6177e692013-02-28 20:16:25 +0000138 const GrGLContext& glContext() const { return fGLContext; }
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000139
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000140 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
bsalomon@google.com080773c2011-03-15 19:09:25 +0000141
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000142 class ProgramCache : public ::GrNoncopyable {
143 public:
robertphillips@google.com6177e692013-02-28 20:16:25 +0000144 ProgramCache(const GrGLContext& gl);
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000145
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000146 void abandon();
bsalomon@google.com2eaaefd2012-10-29 19:51:22 +0000147 GrGLProgram* getProgram(const GrGLProgram::Desc& desc, const GrEffectStage* stages[]);
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000148 private:
149 enum {
bsalomon@google.com91207482013-02-12 21:45:24 +0000150 kKeySize = sizeof(GrGLProgram::Desc),
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000151 // We may actually have kMaxEntries+1 shaders in the GL context because we create a new
152 // shader before evicting from the cache.
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000153 kMaxEntries = 32
154 };
155
156 class Entry;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000157 // The value of the hash key is based on the ProgramDesc.
158 typedef GrTBinHashKey<Entry, kKeySize> ProgramHashKey;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000159
160 class Entry : public ::GrNoncopyable {
161 public:
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000162 Entry() : fProgram(NULL), fLRUStamp(0) {}
163 Entry& operator = (const Entry& entry) {
164 GrSafeRef(entry.fProgram.get());
165 fProgram.reset(entry.fProgram.get());
166 fKey = entry.fKey;
167 fLRUStamp = entry.fLRUStamp;
168 return *this;
169 }
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000170 int compare(const ProgramHashKey& key) const {
171 return fKey.compare(key);
172 }
173
174 public:
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000175 SkAutoTUnref<GrGLProgram> fProgram;
176 ProgramHashKey fKey;
177 unsigned int fLRUStamp; // Move outside entry?
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000178 };
179
180 GrTHashTable<Entry, ProgramHashKey, 8> fHashCache;
181
182 Entry fEntries[kMaxEntries];
183 int fCount;
184 unsigned int fCurrLRUStamp;
robertphillips@google.com6177e692013-02-28 20:16:25 +0000185 const GrGLContext& fGL;
bsalomon@google.comc1d2a582012-06-01 15:08:19 +0000186 };
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000187
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000188 // sets the matrix for path stenciling (uses the GL fixed pipe matrices)
189 void flushPathStencilMatrix();
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000190
bsalomon@google.comc96cb3a2012-06-04 19:31:00 +0000191 // flushes dithering, color-mask, and face culling stat
192 void flushMiscFixedFunctionState();
193
bsalomon@google.coma3201942012-06-21 19:58:20 +0000194 // flushes the scissor. see the note on flushBoundTextureAndParams about
195 // flushing the scissor after that function is called.
196 void flushScissor();
197
bsalomon@google.com67e78c92012-10-17 13:36:14 +0000198 // Inits GrDrawTarget::Caps, subclass may enable additional caps.
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000199 void initCaps();
200
201 void initFSAASupport();
bsalomon@google.com6aa25c32011-04-27 19:55:29 +0000202
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000203 // determines valid stencil formats
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000204 void initStencilFormats();
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000205
bsalomon@google.com8531c1c2011-01-13 19:52:45 +0000206 void setSpareTextureUnit();
reed@google.comac10a2d2010-12-22 21:39:39 +0000207
bsalomon@google.com8295dc12011-05-02 12:53:34 +0000208 // bound is region that may be modified and therefore has to be resolved.
209 // NULL means whole target. Can be an empty rect.
210 void flushRenderTarget(const GrIRect* bound);
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000211 void flushStencil(DrawType);
212 void flushAAState(DrawType);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000213
bsalomon@google.com280e99f2012-01-05 16:17:38 +0000214 bool configToGLFormats(GrPixelConfig config,
215 bool getSizedInternal,
216 GrGLenum* internalFormat,
217 GrGLenum* externalFormat,
218 GrGLenum* externalType);
bsalomon@google.com6f379512011-11-16 20:36:03 +0000219 // helper for onCreateTexture and writeTexturePixels
bsalomon@google.com136f55b2011-11-28 18:34:44 +0000220 bool uploadTexData(const GrGLTexture::Desc& desc,
bsalomon@google.com1e0e6072011-11-28 18:49:37 +0000221 bool isNewTexture,
bsalomon@google.com6f379512011-11-16 20:36:03 +0000222 int left, int top, int width, int height,
223 GrPixelConfig dataConfig,
224 const void* data,
225 size_t rowBytes);
bsalomon@google.com0650e812011-04-08 18:07:53 +0000226
bsalomon@google.com81c3f8d2011-08-03 15:18:33 +0000227 bool createRenderTargetObjects(int width, int height,
228 GrGLuint texID,
229 GrGLRenderTarget::Desc* desc);
230
robertphillips@google.com99a5ac02012-04-10 19:26:38 +0000231 void fillInConfigRenderableTable();
232
robertphillips@google.com6177e692013-02-28 20:16:25 +0000233 GrGLContext fGLContext;
bsalomon@google.com2c17fcd2011-07-06 17:47:02 +0000234
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000235 // GL program-related state
236 ProgramCache* fProgramCache;
bsalomon@google.com9ba4fa62012-07-16 17:36:28 +0000237 SkAutoTUnref<GrGLProgram> fCurrentProgram;
bsalomon@google.com49209392012-06-05 15:13:46 +0000238
239 ///////////////////////////////////////////////////////////////////////////
240 ///@name Caching of GL State
241 ///@{
242 int fHWActiveTextureUnitIdx;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000243 GrGLuint fHWProgramID;
bsalomon@google.com91207482013-02-12 21:45:24 +0000244
245 GrGLProgram::SharedGLState fSharedGLProgramState;
bsalomon@google.com5739d2c2012-05-31 15:07:19 +0000246
bsalomon@google.com49209392012-06-05 15:13:46 +0000247 enum TriState {
248 kNo_TriState,
249 kYes_TriState,
250 kUnknown_TriState
251 };
252
bsalomon@google.coma3201942012-06-21 19:58:20 +0000253 // last scissor / viewport scissor state seen by the GL.
254 struct {
255 TriState fEnabled;
256 GrGLIRect fRect;
257 void invalidate() {
258 fEnabled = kUnknown_TriState;
259 fRect.invalidate();
260 }
261 } fHWScissorSettings;
262
263 GrGLIRect fHWViewport;
264
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000265 /**
266 * Tracks bound vertex and index buffers and vertex attrib array state.
267 */
268 class HWGeometryState {
269 public:
270 HWGeometryState() { fAttribArrayCount = 0; this->invalidate();}
271
272 void setMaxAttribArrays(int max) {
273 fAttribArrayCount = max;
274 fAttribArrays.reset(max);
275 for (int i = 0; i < fAttribArrayCount; ++i) {
276 fAttribArrays[i].invalidate();
277 }
278 }
279
280 void invalidate() {
281 fBoundVertexBufferIDIsValid = false;
282 fBoundIndexBufferIDIsValid = false;
283 for (int i = 0; i < fAttribArrayCount; ++i) {
284 fAttribArrays[i].invalidate();
285 }
286 }
287
bsalomon@google.come49ad452013-02-20 19:33:20 +0000288 void notifyVertexBufferDelete(GrGLuint id) {
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000289 if (0 != id) {
290 if (this->isVertexBufferIDBound(id)) {
291 // deleting bound buffer does implied bind to 0
292 this->setVertexBufferID(0);
293 }
294 for (int i = 0; i < fAttribArrayCount; ++i) {
295 if (fAttribArrays[i].vertexBufferID() == id) {
296 fAttribArrays[i].invalidate();
297 }
298 }
299 }
300 }
301
bsalomon@google.come49ad452013-02-20 19:33:20 +0000302 void notifyIndexBufferDelete(GrGLuint id) {
bsalomon@google.com880b8fc2013-02-19 20:17:28 +0000303 if (0 != id) {
304 if (this->isIndexBufferIDBound(id)) {
305 // deleting bound buffer does implied bind to 0
306 this->setIndexBufferID(0);
307 }
308 }
309 }
310
311 void setVertexBufferID(GrGLuint id) {
312 fBoundVertexBufferIDIsValid = true;
313 fBoundVertexBufferID = id;
314 }
315
316 void setIndexBufferID(GrGLuint id) {
317 fBoundIndexBufferIDIsValid = true;
318 fBoundIndexBufferID = id;
319 }
320
321 bool isVertexBufferIDBound(GrGLuint id) const {
322 return fBoundVertexBufferIDIsValid && id == fBoundVertexBufferID;
323 }
324
325 bool isIndexBufferIDBound(GrGLuint id) const {
326 return fBoundIndexBufferIDIsValid && id == fBoundIndexBufferID;
327 }
328
329 void setAttribArray(const GrGpuGL* gpu,
330 int index,
331 GrGLVertexBuffer* vertexBuffer,
332 GrGLint size,
333 GrGLenum type,
334 GrGLboolean normalized,
335 GrGLsizei stride,
336 GrGLvoid* offset) {
337 GrAssert(index >= 0 && index < fAttribArrayCount);
338 AttribArray* attrib = fAttribArrays.get() + index;
339 attrib->set(gpu, this, index, vertexBuffer, size, type, normalized, stride, offset);
340 }
341
342 void disableUnusedAttribArrays(const GrGpuGL* gpu,
343 uint32_t usedAttribIndexMask) {
344 for (int i = 0; i < fAttribArrayCount; ++i) {
345 if (!(usedAttribIndexMask & (1 << i))) {
346 fAttribArrays[i].disable(gpu, i);
347 }
348 }
349 }
350
351 private:
352 GrGLuint fBoundVertexBufferID;
353 GrGLuint fBoundIndexBufferID;
354 bool fBoundVertexBufferIDIsValid;
355 bool fBoundIndexBufferIDIsValid;
356
357 struct AttribArray {
358 public:
359 void set(const GrGpuGL* gpu,
360 HWGeometryState* geoState,
361 int index,
362 GrGLVertexBuffer* vertexBuffer,
363 GrGLint size,
364 GrGLenum type,
365 GrGLboolean normalized,
366 GrGLsizei stride,
367 GrGLvoid* offset);
368
369 void disable(const GrGpuGL* gpu, int index) {
370 if (!fEnableIsValid || fEnabled) {
371 GR_GL_CALL(gpu->glInterface(), DisableVertexAttribArray(index));
372 fEnableIsValid = true;
373 fEnabled = false;
374 }
375 }
376
377 void invalidate() {
378 fEnableIsValid = false;
379 fAttribPointerIsValid = false;
380 }
381
382 GrGLuint vertexBufferID() const { return fVertexBufferID; }
383 private:
384 bool fEnableIsValid;
385 bool fAttribPointerIsValid;
386 bool fEnabled;
387 GrGLuint fVertexBufferID;
388 GrGLint fSize;
389 GrGLenum fType;
390 GrGLboolean fNormalized;
391 GrGLsizei fStride;
392 GrGLvoid* fOffset;
393 };
394 SkAutoTArray<AttribArray> fAttribArrays;
395 int fAttribArrayCount;
bsalomon@google.com49209392012-06-05 15:13:46 +0000396 } fHWGeometryState;
bsalomon@google.com5782d712011-01-21 21:03:59 +0000397
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000398 struct {
399 GrBlendCoeff fSrcCoeff;
400 GrBlendCoeff fDstCoeff;
401 GrColor fConstColor;
402 bool fConstColorValid;
403 TriState fEnabled;
404
405 void invalidate() {
bsalomon@google.com47059542012-06-06 20:51:20 +0000406 fSrcCoeff = kInvalid_GrBlendCoeff;
407 fDstCoeff = kInvalid_GrBlendCoeff;
bsalomon@google.coma4d8fc22012-05-21 13:21:46 +0000408 fConstColorValid = false;
409 fEnabled = kUnknown_TriState;
410 }
411 } fHWBlendState;
412
bsalomon@google.com4d5f3fe2012-05-21 17:11:44 +0000413 struct {
414 TriState fMSAAEnabled;
415 TriState fSmoothLineEnabled;
416 void invalidate() {
417 fMSAAEnabled = kUnknown_TriState;
418 fSmoothLineEnabled = kUnknown_TriState;
419 }
420 } fHWAAState;
421
bsalomon@google.comded4f4b2012-06-28 18:48:06 +0000422
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000423 GrGLProgram::MatrixState fHWPathStencilMatrixState;
bsalomon@google.com457b8a32012-05-21 21:19:58 +0000424
bsalomon@google.com6a51dcb2013-02-13 16:03:51 +0000425 GrStencilSettings fHWStencilSettings;
426 TriState fHWStencilTestEnabled;
427
428 GrDrawState::DrawFace fHWDrawFace;
429 TriState fHWWriteToColor;
430 TriState fHWDitherEnabled;
431 GrRenderTarget* fHWBoundRenderTarget;
432 GrTexture* fHWBoundTextures[GrDrawState::kNumStages];
bsalomon@google.com49209392012-06-05 15:13:46 +0000433 ///@}
bsalomon@google.com978c8c62012-05-21 14:45:49 +0000434
bsalomon@google.comfe676522011-06-17 18:12:21 +0000435 // we record what stencil format worked last time to hopefully exit early
436 // from our loop that tries stencil formats and calls check fb status.
437 int fLastSuccessfulStencilFmtIdx;
438
bsalomon@google.com18c9c192011-09-22 21:01:31 +0000439 bool fPrintedCaps;
440
reed@google.comac10a2d2010-12-22 21:39:39 +0000441 typedef GrGpu INHERITED;
442};
443
bsalomon@google.coma7f84e12011-03-10 14:13:19 +0000444#endif