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Steve Blocka7e24c12009-10-30 11:49:00 +00001// Copyright 2008 the V8 project authors. All rights reserved.
Ben Murdochb8a8cc12014-11-26 15:28:44 +00002// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
Steve Blocka7e24c12009-10-30 11:49:00 +00004
5#ifndef V8_V8_DEBUG_H_
6#define V8_V8_DEBUG_H_
7
Ben Murdoch4a90d5f2016-03-22 12:00:34 +00008#include "v8.h" // NOLINT(build/include)
Steve Blocka7e24c12009-10-30 11:49:00 +00009
Steve Blocka7e24c12009-10-30 11:49:00 +000010/**
11 * Debugger support for the V8 JavaScript engine.
12 */
13namespace v8 {
14
15// Debug events which can occur in the V8 JavaScript engine.
16enum DebugEvent {
17 Break = 1,
18 Exception = 2,
19 NewFunction = 3,
20 BeforeCompile = 4,
Ben Murdochda12d292016-06-02 14:46:10 +010021 AfterCompile = 5,
Ben Murdochb8a8cc12014-11-26 15:28:44 +000022 CompileError = 6,
Ben Murdochda12d292016-06-02 14:46:10 +010023 AsyncTaskEvent = 7,
Steve Blocka7e24c12009-10-30 11:49:00 +000024};
25
Ben Murdochb8a8cc12014-11-26 15:28:44 +000026class V8_EXPORT Debug {
Steve Blocka7e24c12009-10-30 11:49:00 +000027 public:
28 /**
29 * A client object passed to the v8 debugger whose ownership will be taken by
30 * it. v8 is always responsible for deleting the object.
31 */
32 class ClientData {
33 public:
34 virtual ~ClientData() {}
35 };
36
37
38 /**
39 * A message object passed to the debug message handler.
40 */
41 class Message {
42 public:
43 /**
44 * Check type of message.
45 */
46 virtual bool IsEvent() const = 0;
47 virtual bool IsResponse() const = 0;
48 virtual DebugEvent GetEvent() const = 0;
49
50 /**
51 * Indicate whether this is a response to a continue command which will
52 * start the VM running after this is processed.
53 */
54 virtual bool WillStartRunning() const = 0;
55
56 /**
57 * Access to execution state and event data. Don't store these cross
58 * callbacks as their content becomes invalid. These objects are from the
59 * debugger event that started the debug message loop.
60 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000061 virtual Local<Object> GetExecutionState() const = 0;
62 virtual Local<Object> GetEventData() const = 0;
Steve Blocka7e24c12009-10-30 11:49:00 +000063
64 /**
65 * Get the debugger protocol JSON.
66 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000067 virtual Local<String> GetJSON() const = 0;
Steve Blocka7e24c12009-10-30 11:49:00 +000068
69 /**
70 * Get the context active when the debug event happened. Note this is not
71 * the current active context as the JavaScript part of the debugger is
Ben Murdoch257744e2011-11-30 15:57:28 +000072 * running in its own context which is entered at this point.
Steve Blocka7e24c12009-10-30 11:49:00 +000073 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +000074 virtual Local<Context> GetEventContext() const = 0;
Steve Blocka7e24c12009-10-30 11:49:00 +000075
76 /**
77 * Client data passed with the corresponding request if any. This is the
78 * client_data data value passed into Debug::SendCommand along with the
79 * request that led to the message or NULL if the message is an event. The
80 * debugger takes ownership of the data and will delete it even if there is
81 * no message handler.
82 */
83 virtual ClientData* GetClientData() const = 0;
84
Ben Murdochb8a8cc12014-11-26 15:28:44 +000085 virtual Isolate* GetIsolate() const = 0;
86
Steve Blocka7e24c12009-10-30 11:49:00 +000087 virtual ~Message() {}
88 };
Teng-Hui Zhu3e5fa292010-11-09 16:16:48 -080089
Steve Blocka7e24c12009-10-30 11:49:00 +000090
91 /**
Leon Clarkef7060e22010-06-03 12:02:55 +010092 * An event details object passed to the debug event listener.
93 */
94 class EventDetails {
95 public:
96 /**
97 * Event type.
98 */
99 virtual DebugEvent GetEvent() const = 0;
100
101 /**
102 * Access to execution state and event data of the debug event. Don't store
103 * these cross callbacks as their content becomes invalid.
104 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000105 virtual Local<Object> GetExecutionState() const = 0;
106 virtual Local<Object> GetEventData() const = 0;
Leon Clarkef7060e22010-06-03 12:02:55 +0100107
108 /**
109 * Get the context active when the debug event happened. Note this is not
110 * the current active context as the JavaScript part of the debugger is
Ben Murdoch257744e2011-11-30 15:57:28 +0000111 * running in its own context which is entered at this point.
Leon Clarkef7060e22010-06-03 12:02:55 +0100112 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000113 virtual Local<Context> GetEventContext() const = 0;
Leon Clarkef7060e22010-06-03 12:02:55 +0100114
115 /**
Ben Murdoch257744e2011-11-30 15:57:28 +0000116 * Client data passed with the corresponding callback when it was
117 * registered.
Leon Clarkef7060e22010-06-03 12:02:55 +0100118 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000119 virtual Local<Value> GetCallbackData() const = 0;
Leon Clarkef7060e22010-06-03 12:02:55 +0100120
Ben Murdoch3bec4d22010-07-22 14:51:16 +0100121 /**
122 * Client data passed to DebugBreakForCommand function. The
123 * debugger takes ownership of the data and will delete it even if
124 * there is no message handler.
125 */
126 virtual ClientData* GetClientData() const = 0;
127
Leon Clarkef7060e22010-06-03 12:02:55 +0100128 virtual ~EventDetails() {}
129 };
130
Leon Clarkef7060e22010-06-03 12:02:55 +0100131 /**
132 * Debug event callback function.
133 *
134 * \param event_details object providing information about the debug event
135 *
136 * A EventCallback2 does not take possession of the event data,
137 * and must not rely on the data persisting after the handler returns.
138 */
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000139 typedef void (*EventCallback)(const EventDetails& event_details);
Steve Blocka7e24c12009-10-30 11:49:00 +0000140
141 /**
142 * Debug message callback function.
143 *
144 * \param message the debug message handler message object
Steve Block44f0eee2011-05-26 01:26:41 +0100145 *
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000146 * A MessageHandler2 does not take possession of the message data,
Steve Blocka7e24c12009-10-30 11:49:00 +0000147 * and must not rely on the data persisting after the handler returns.
148 */
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000149 typedef void (*MessageHandler)(const Message& message);
Steve Blocka7e24c12009-10-30 11:49:00 +0000150
Steve Blockd0582a62009-12-15 09:54:21 +0000151 /**
152 * Callback function for the host to ensure debug messages are processed.
153 */
154 typedef void (*DebugMessageDispatchHandler)();
155
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000156 static bool SetDebugEventListener(Isolate* isolate, EventCallback that,
157 Local<Value> data = Local<Value>());
158 V8_DEPRECATED("Use version with an Isolate",
159 static bool SetDebugEventListener(
160 EventCallback that, Local<Value> data = Local<Value>()));
Steve Blocka7e24c12009-10-30 11:49:00 +0000161
Steve Block44f0eee2011-05-26 01:26:41 +0100162 // Schedule a debugger break to happen when JavaScript code is run
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000163 // in the given isolate.
164 static void DebugBreak(Isolate* isolate);
Steve Blocka7e24c12009-10-30 11:49:00 +0000165
Steve Block44f0eee2011-05-26 01:26:41 +0100166 // Remove scheduled debugger break in given isolate if it has not
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000167 // happened yet.
168 static void CancelDebugBreak(Isolate* isolate);
169
170 // Check if a debugger break is scheduled in the given isolate.
171 static bool CheckDebugBreak(Isolate* isolate);
Ben Murdochf87a2032010-10-22 12:50:53 +0100172
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000173 // Message based interface. The message protocol is JSON.
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000174 static void SetMessageHandler(Isolate* isolate, MessageHandler handler);
175 V8_DEPRECATED("Use version with an Isolate",
176 static void SetMessageHandler(MessageHandler handler));
Steve Block44f0eee2011-05-26 01:26:41 +0100177
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000178 static void SendCommand(Isolate* isolate,
179 const uint16_t* command, int length,
180 ClientData* client_data = NULL);
Steve Blockd0582a62009-12-15 09:54:21 +0000181
Steve Blocka7e24c12009-10-30 11:49:00 +0000182 /**
183 * Run a JavaScript function in the debugger.
184 * \param fun the function to call
185 * \param data passed as second argument to the function
186 * With this call the debugger is entered and the function specified is called
187 * with the execution state as the first argument. This makes it possible to
188 * get access to information otherwise not available during normal JavaScript
Steve Block6ded16b2010-05-10 14:33:55 +0100189 * execution e.g. details on stack frames. Receiver of the function call will
190 * be the debugger context global object, however this is a subject to change.
Ben Murdoch257744e2011-11-30 15:57:28 +0000191 * The following example shows a JavaScript function which when passed to
Steve Block6ded16b2010-05-10 14:33:55 +0100192 * v8::Debug::Call will return the current line of JavaScript execution.
Steve Blocka7e24c12009-10-30 11:49:00 +0000193 *
194 * \code
195 * function frame_source_line(exec_state) {
196 * return exec_state.frame(0).sourceLine();
197 * }
198 * \endcode
199 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000200 static V8_DEPRECATED("Use maybe version",
201 Local<Value> Call(v8::Local<v8::Function> fun,
202 Local<Value> data = Local<Value>()));
203 // TODO(dcarney): data arg should be a MaybeLocal
204 static MaybeLocal<Value> Call(Local<Context> context,
205 v8::Local<v8::Function> fun,
206 Local<Value> data = Local<Value>());
Steve Blocka7e24c12009-10-30 11:49:00 +0000207
208 /**
209 * Returns a mirror object for the given object.
210 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000211 static V8_DEPRECATED("Use maybe version",
212 Local<Value> GetMirror(v8::Local<v8::Value> obj));
213 static MaybeLocal<Value> GetMirror(Local<Context> context,
214 v8::Local<v8::Value> obj);
Steve Blocka7e24c12009-10-30 11:49:00 +0000215
Ben Murdoch3ef787d2012-04-12 10:51:47 +0100216 /**
Leon Clarkee46be812010-01-19 14:06:41 +0000217 * Makes V8 process all pending debug messages.
218 *
219 * From V8 point of view all debug messages come asynchronously (e.g. from
220 * remote debugger) but they all must be handled synchronously: V8 cannot
221 * do 2 things at one time so normal script execution must be interrupted
222 * for a while.
223 *
224 * Generally when message arrives V8 may be in one of 3 states:
225 * 1. V8 is running script; V8 will automatically interrupt and process all
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000226 * pending messages;
Leon Clarkee46be812010-01-19 14:06:41 +0000227 * 2. V8 is suspended on debug breakpoint; in this state V8 is dedicated
228 * to reading and processing debug messages;
229 * 3. V8 is not running at all or has called some long-working C++ function;
Ben Murdoch257744e2011-11-30 15:57:28 +0000230 * by default it means that processing of all debug messages will be deferred
Leon Clarkee46be812010-01-19 14:06:41 +0000231 * until V8 gets control again; however, embedding application may improve
232 * this by manually calling this method.
233 *
Leon Clarkee46be812010-01-19 14:06:41 +0000234 * Technically this method in many senses is equivalent to executing empty
235 * script:
236 * 1. It does nothing except for processing all pending debug messages.
237 * 2. It should be invoked with the same precautions and from the same context
238 * as V8 script would be invoked from, because:
239 * a. with "evaluate" command it can do whatever normal script can do,
240 * including all native calls;
241 * b. no other thread should call V8 while this method is running
242 * (v8::Locker may be used here).
243 *
244 * "Evaluate" debug command behavior currently is not specified in scope
245 * of this method.
246 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000247 static void ProcessDebugMessages(Isolate* isolate);
248 V8_DEPRECATED("Use version with an Isolate",
249 static void ProcessDebugMessages());
Steve Block6ded16b2010-05-10 14:33:55 +0100250
251 /**
Ben Murdoch257744e2011-11-30 15:57:28 +0000252 * Debugger is running in its own context which is entered while debugger
Steve Block6ded16b2010-05-10 14:33:55 +0100253 * messages are being dispatched. This is an explicit getter for this
254 * debugger context. Note that the content of the debugger context is subject
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000255 * to change. The Context exists only when the debugger is active, i.e. at
256 * least one DebugEventListener or MessageHandler is set.
Steve Block6ded16b2010-05-10 14:33:55 +0100257 */
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000258 static Local<Context> GetDebugContext(Isolate* isolate);
259 V8_DEPRECATED("Use version with an Isolate",
260 static Local<Context> GetDebugContext());
Ben Murdochb8a8cc12014-11-26 15:28:44 +0000261
262
263 /**
264 * Enable/disable LiveEdit functionality for the given Isolate
265 * (default Isolate if not provided). V8 will abort if LiveEdit is
266 * unexpectedly used. LiveEdit is enabled by default.
267 */
268 static void SetLiveEditEnabled(Isolate* isolate, bool enable);
Ben Murdoch4a90d5f2016-03-22 12:00:34 +0000269
270 /**
271 * Returns array of internal properties specific to the value type. Result has
272 * the following format: [<name>, <value>,...,<name>, <value>]. Result array
273 * will be allocated in the current context.
274 */
275 static MaybeLocal<Array> GetInternalProperties(Isolate* isolate,
276 Local<Value> value);
Ben Murdochda12d292016-06-02 14:46:10 +0100277
278 /**
279 * Defines if the ES2015 tail call elimination feature is enabled or not.
280 * The change of this flag triggers deoptimization of all functions that
281 * contain calls at tail position.
282 */
283 static bool IsTailCallEliminationEnabled(Isolate* isolate);
284 static void SetTailCallEliminationEnabled(Isolate* isolate, bool enabled);
Steve Blocka7e24c12009-10-30 11:49:00 +0000285};
286
287
288} // namespace v8
289
290
291#undef EXPORT
292
293
294#endif // V8_V8_DEBUG_H_