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Romain Guy5cbbce52010-06-27 22:59:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROGRAM_H
18#define ANDROID_HWUI_PROGRAM_H
Romain Guy5cbbce52010-06-27 22:59:20 -070019
Romain Guyf3a910b42011-12-12 20:35:21 -080020#include <utils/KeyedVector.h>
21
Romain Guy5cbbce52010-06-27 22:59:20 -070022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
24
Romain Guyf3a910b42011-12-12 20:35:21 -080025#include <SkXfermode.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guy0b9db912010-07-09 18:53:25 -070027#include "Matrix.h"
Romain Guyf3a910b42011-12-12 20:35:21 -080028#include "Properties.h"
Romain Guy0b9db912010-07-09 18:53:25 -070029
Romain Guy5cbbce52010-06-27 22:59:20 -070030namespace android {
31namespace uirenderer {
32
Romain Guyf3a910b42011-12-12 20:35:21 -080033///////////////////////////////////////////////////////////////////////////////
34// Defines
35///////////////////////////////////////////////////////////////////////////////
36
37// Debug
38#if DEBUG_PROGRAMS
Steve Block5baa3a62011-12-20 16:23:08 +000039 #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
Romain Guyf3a910b42011-12-12 20:35:21 -080040#else
41 #define PROGRAM_LOGD(...)
42#endif
43
Romain Guyf8773082012-07-12 18:01:00 -070044#define COLOR_COMPONENT_THRESHOLD 1.0f
45#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
Romain Guyf3a910b42011-12-12 20:35:21 -080046
47#define PROGRAM_KEY_TEXTURE 0x1
48#define PROGRAM_KEY_A8_TEXTURE 0x2
49#define PROGRAM_KEY_BITMAP 0x4
50#define PROGRAM_KEY_GRADIENT 0x8
51#define PROGRAM_KEY_BITMAP_FIRST 0x10
52#define PROGRAM_KEY_COLOR_MATRIX 0x20
53#define PROGRAM_KEY_COLOR_LIGHTING 0x40
54#define PROGRAM_KEY_COLOR_BLEND 0x80
55#define PROGRAM_KEY_BITMAP_NPOT 0x100
56#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
57
58#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
59#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
60
61// Encode the xfermodes on 6 bits
62#define PROGRAM_MAX_XFERMODE 0x1f
63#define PROGRAM_XFERMODE_SHADER_SHIFT 26
64#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
65#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
66
67#define PROGRAM_BITMAP_WRAPS_SHIFT 9
68#define PROGRAM_BITMAP_WRAPT_SHIFT 11
69
70#define PROGRAM_GRADIENT_TYPE_SHIFT 33
71#define PROGRAM_MODULATE_SHIFT 35
72
73#define PROGRAM_IS_POINT_SHIFT 36
74
75#define PROGRAM_HAS_AA_SHIFT 37
76
77#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
78#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
79
Romain Guy41210632012-07-16 17:04:24 -070080#define PROGRAM_HAS_GAMMA_CORRECTION 40
81
Romain Guy42e1e0d2012-07-30 14:47:51 -070082#define PROGRAM_IS_SIMPLE_GRADIENT 41
83
Chris Craik6ebdc112012-08-31 18:24:33 -070084#define PROGRAM_IS_AA_RECT_SHIFT 42
85
Romain Guyf3a910b42011-12-12 20:35:21 -080086///////////////////////////////////////////////////////////////////////////////
87// Types
88///////////////////////////////////////////////////////////////////////////////
89
90typedef uint64_t programid;
91
92///////////////////////////////////////////////////////////////////////////////
93// Program description
94///////////////////////////////////////////////////////////////////////////////
95
96/**
97 * Describe the features required for a given program. The features
98 * determine the generation of both the vertex and fragment shaders.
99 * A ProgramDescription must be used in conjunction with a ProgramCache.
100 */
101struct ProgramDescription {
102 enum ColorModifier {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700103 kColorNone = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800104 kColorMatrix,
105 kColorLighting,
106 kColorBlend
107 };
108
109 enum Gradient {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700110 kGradientLinear = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800111 kGradientCircular,
112 kGradientSweep
113 };
114
115 ProgramDescription() {
116 reset();
117 }
118
119 // Texturing
120 bool hasTexture;
121 bool hasAlpha8Texture;
122 bool hasExternalTexture;
123 bool hasTextureTransform;
124
125 // Modulate, this should only be set when setColor() return true
126 bool modulate;
127
128 // Shaders
129 bool hasBitmap;
130 bool isBitmapNpot;
131
132 bool isAA;
Chris Craik6ebdc112012-08-31 18:24:33 -0700133 bool isAARect;
Romain Guyf3a910b42011-12-12 20:35:21 -0800134
135 bool hasGradient;
136 Gradient gradientType;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700137 bool isSimpleGradient;
Romain Guyf3a910b42011-12-12 20:35:21 -0800138
139 SkXfermode::Mode shadersMode;
140
141 bool isBitmapFirst;
142 GLenum bitmapWrapS;
143 GLenum bitmapWrapT;
144
145 // Color operations
146 ColorModifier colorOp;
147 SkXfermode::Mode colorMode;
148
149 // Framebuffer blending (requires Extensions.hasFramebufferFetch())
150 // Ignored for all values < SkXfermode::kPlus_Mode
151 SkXfermode::Mode framebufferMode;
152 bool swapSrcDst;
153
154 bool isPoint;
155 float pointSize;
156
Romain Guy41210632012-07-16 17:04:24 -0700157 bool hasGammaCorrection;
158 float gamma;
159
Romain Guyf3a910b42011-12-12 20:35:21 -0800160 /**
161 * Resets this description. All fields are reset back to the default
162 * values they hold after building a new instance.
163 */
164 void reset() {
165 hasTexture = false;
166 hasAlpha8Texture = false;
167 hasExternalTexture = false;
168 hasTextureTransform = false;
169
170 isAA = false;
Chris Craik6ebdc112012-08-31 18:24:33 -0700171 isAARect = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800172
173 modulate = false;
174
175 hasBitmap = false;
176 isBitmapNpot = false;
177
178 hasGradient = false;
179 gradientType = kGradientLinear;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700180 isSimpleGradient = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800181
182 shadersMode = SkXfermode::kClear_Mode;
183
184 isBitmapFirst = false;
185 bitmapWrapS = GL_CLAMP_TO_EDGE;
186 bitmapWrapT = GL_CLAMP_TO_EDGE;
187
188 colorOp = kColorNone;
189 colorMode = SkXfermode::kClear_Mode;
190
191 framebufferMode = SkXfermode::kClear_Mode;
192 swapSrcDst = false;
193
194 isPoint = false;
195 pointSize = 0.0f;
Romain Guy41210632012-07-16 17:04:24 -0700196
197 hasGammaCorrection = false;
198 gamma = 2.2f;
Romain Guyf3a910b42011-12-12 20:35:21 -0800199 }
200
201 /**
202 * Indicates, for a given color, whether color modulation is required in
203 * the fragment shader. When this method returns true, the program should
204 * be provided with a modulation color.
205 */
206 bool setColor(const float r, const float g, const float b, const float a) {
Romain Guya938f562012-09-13 20:31:08 -0700207 modulate = a < COLOR_COMPONENT_THRESHOLD;
Romain Guyf3a910b42011-12-12 20:35:21 -0800208 return modulate;
209 }
210
211 /**
212 * Indicates, for a given color, whether color modulation is required in
213 * the fragment shader. When this method returns true, the program should
214 * be provided with a modulation color.
215 */
216 bool setAlpha8Color(const float r, const float g, const float b, const float a) {
217 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
218 g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
219 return modulate;
220 }
221
222 /**
223 * Computes the unique key identifying this program.
224 */
225 programid key() const {
226 programid key = 0;
227 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
228 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
229 if (hasBitmap) {
230 key |= PROGRAM_KEY_BITMAP;
231 if (isBitmapNpot) {
232 key |= PROGRAM_KEY_BITMAP_NPOT;
233 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
234 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
235 }
236 }
237 if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
238 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
239 if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
240 if (hasBitmap && hasGradient) {
241 key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
242 }
243 switch (colorOp) {
244 case kColorMatrix:
245 key |= PROGRAM_KEY_COLOR_MATRIX;
246 break;
247 case kColorLighting:
248 key |= PROGRAM_KEY_COLOR_LIGHTING;
249 break;
250 case kColorBlend:
251 key |= PROGRAM_KEY_COLOR_BLEND;
252 key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
253 break;
254 case kColorNone:
255 break;
256 }
257 key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
258 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
259 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
260 if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT;
261 if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
262 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
263 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
Romain Guy41210632012-07-16 17:04:24 -0700264 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700265 if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
Chris Craik6ebdc112012-08-31 18:24:33 -0700266 if (isAARect) key |= programid(0x1) << PROGRAM_IS_AA_RECT_SHIFT;
Romain Guyf3a910b42011-12-12 20:35:21 -0800267 return key;
268 }
269
270 /**
271 * Logs the specified message followed by the key identifying this program.
272 */
273 void log(const char* message) const {
274#if DEBUG_PROGRAMS
275 programid k = key();
276 PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
277 uint32_t(k & 0xffffffff));
278#endif
279 }
280
281private:
Romain Guy41210632012-07-16 17:04:24 -0700282 static inline uint32_t getEnumForWrap(GLenum wrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800283 switch (wrap) {
284 case GL_CLAMP_TO_EDGE:
285 return 0;
286 case GL_REPEAT:
287 return 1;
288 case GL_MIRRORED_REPEAT:
289 return 2;
290 }
291 return 0;
292 }
293
294}; // struct ProgramDescription
295
Romain Guy5cbbce52010-06-27 22:59:20 -0700296/**
297 * A program holds a vertex and a fragment shader. It offers several utility
298 * methods to query attributes and uniforms.
299 */
Romain Guy889f8d12010-07-29 14:37:42 -0700300class Program {
Romain Guy5cbbce52010-06-27 22:59:20 -0700301public:
Romain Guy3e263fa2011-12-12 16:47:48 -0800302 enum ShaderBindings {
303 kBindingPosition,
304 kBindingTexCoords
305 };
306
Romain Guy5cbbce52010-06-27 22:59:20 -0700307 /**
308 * Creates a new program with the specified vertex and fragment
309 * shaders sources.
310 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800311 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
Romain Guy6926c722010-07-12 20:20:03 -0700312 virtual ~Program();
Romain Guy5cbbce52010-06-27 22:59:20 -0700313
314 /**
315 * Binds this program to the GL context.
316 */
Romain Guy6926c722010-07-12 20:20:03 -0700317 virtual void use();
Romain Guy5cbbce52010-06-27 22:59:20 -0700318
Romain Guy260e1022010-07-12 14:41:06 -0700319 /**
320 * Marks this program as unused. This will not unbind
321 * the program from the GL context.
322 */
Romain Guy6926c722010-07-12 20:20:03 -0700323 virtual void remove();
Romain Guy260e1022010-07-12 14:41:06 -0700324
325 /**
Romain Guyac670c02010-07-27 17:39:27 -0700326 * Returns the OpenGL name of the specified attribute.
327 */
328 int getAttrib(const char* name);
329
330 /**
331 * Returns the OpenGL name of the specified uniform.
332 */
333 int getUniform(const char* name);
334
335 /**
Romain Guy260e1022010-07-12 14:41:06 -0700336 * Indicates whether this program is currently in use with
337 * the GL context.
338 */
339 inline bool isInUse() const {
340 return mUse;
341 }
342
Romain Guy889f8d12010-07-29 14:37:42 -0700343 /**
Romain Guy67f27952010-12-07 20:09:23 -0800344 * Indicates whether this program was correctly compiled and linked.
345 */
346 inline bool isInitialized() const {
347 return mInitialized;
348 }
349
350 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700351 * Binds the program with the specified projection, modelView and
352 * transform matrices.
353 */
354 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
Chet Haase8a5cc922011-04-26 07:28:09 -0700355 const mat4& transformMatrix, bool offset = false);
Romain Guy889f8d12010-07-29 14:37:42 -0700356
357 /**
Romain Guy707b2f72010-10-11 16:34:59 -0700358 * Sets the color associated with this shader.
359 */
360 void setColor(const float r, const float g, const float b, const float a);
361
362 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700363 * Name of the position attribute.
364 */
365 int position;
366
367 /**
Romain Guyf3a910b42011-12-12 20:35:21 -0800368 * Name of the texCoords attribute if it exists, -1 otherwise.
369 */
370 int texCoords;
371
372 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700373 * Name of the transform uniform.
374 */
375 int transform;
376
Romain Guy5cbbce52010-06-27 22:59:20 -0700377protected:
378 /**
379 * Adds an attribute with the specified name.
380 *
381 * @return The OpenGL name of the attribute.
382 */
383 int addAttrib(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700384
385 /**
Romain Guy3e263fa2011-12-12 16:47:48 -0800386 * Binds the specified attribute name to the specified slot.
387 */
388 int bindAttrib(const char* name, ShaderBindings bindingSlot);
389
390 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700391 * Adds a uniform with the specified name.
392 *
393 * @return The OpenGL name of the uniform.
394 */
395 int addUniform(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700396
397private:
398 /**
399 * Compiles the specified shader of the specified type.
400 *
401 * @return The name of the compiled shader.
402 */
403 GLuint buildShader(const char* source, GLenum type);
404
Romain Guy3e263fa2011-12-12 16:47:48 -0800405 // Name of the OpenGL program and shaders
Romain Guy05bbde72011-12-09 12:55:37 -0800406 GLuint mProgramId;
Romain Guy3e263fa2011-12-12 16:47:48 -0800407 GLuint mVertexShader;
408 GLuint mFragmentShader;
Romain Guy5cbbce52010-06-27 22:59:20 -0700409
410 // Keeps track of attributes and uniforms slots
Romain Guy05bbde72011-12-09 12:55:37 -0800411 KeyedVector<const char*, int> mAttributes;
412 KeyedVector<const char*, int> mUniforms;
Romain Guy260e1022010-07-12 14:41:06 -0700413
414 bool mUse;
Romain Guy67f27952010-12-07 20:09:23 -0800415 bool mInitialized;
Romain Guy05bbde72011-12-09 12:55:37 -0800416
417 bool mHasColorUniform;
418 int mColorUniform;
Romain Guy2d4fd362011-12-13 22:00:19 -0800419
420 bool mHasSampler;
Romain Guy5cbbce52010-06-27 22:59:20 -0700421}; // class Program
422
Romain Guy5cbbce52010-06-27 22:59:20 -0700423}; // namespace uirenderer
424}; // namespace android
425
Romain Guy5b3b3522010-10-27 18:57:51 -0700426#endif // ANDROID_HWUI_PROGRAM_H