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Chris Craik14e51302013-12-30 15:32:54 -08001/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Chris Craikdeeda3d2014-05-05 19:09:33 -070017#define LOG_TAG "OpenGLRenderer"
18
Chris Craik14e51302013-12-30 15:32:54 -080019#include <SkCanvas.h>
20
21#include "StatefulBaseRenderer.h"
22
Chris Craikaf4d04c2014-07-29 12:50:14 -070023#include "utils/MathUtils.h"
24
Chris Craik14e51302013-12-30 15:32:54 -080025namespace android {
26namespace uirenderer {
27
Chris Craik058fc642014-07-23 18:19:28 -070028StatefulBaseRenderer::StatefulBaseRenderer()
29 : mDirtyClip(false)
30 , mWidth(-1)
31 , mHeight(-1)
32 , mSaveCount(1)
33 , mFirstSnapshot(new Snapshot)
34 , mSnapshot(mFirstSnapshot) {
Chris Craik14e51302013-12-30 15:32:54 -080035}
36
37void StatefulBaseRenderer::initializeSaveStack(float clipLeft, float clipTop,
Chris Craik69e5adf2014-08-14 13:34:01 -070038 float clipRight, float clipBottom, const Vector3& lightCenter) {
Chris Craik14e51302013-12-30 15:32:54 -080039 mSnapshot = new Snapshot(mFirstSnapshot,
40 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
41 mSnapshot->setClip(clipLeft, clipTop, clipRight, clipBottom);
42 mSnapshot->fbo = getTargetFbo();
Chris Craik69e5adf2014-08-14 13:34:01 -070043 mSnapshot->setRelativeLightCenter(lightCenter);
Chris Craik14e51302013-12-30 15:32:54 -080044 mSaveCount = 1;
45}
46
Chris Craik797b95b2014-05-20 18:10:25 -070047void StatefulBaseRenderer::setViewport(int width, int height) {
Chris Craik14e51302013-12-30 15:32:54 -080048 mWidth = width;
49 mHeight = height;
Chris Craika64a2be2014-05-14 14:17:01 -070050 mFirstSnapshot->initializeViewport(width, height);
Chris Craik797b95b2014-05-20 18:10:25 -070051 onViewportInitialized();
Chris Craik284b2432014-09-18 16:05:35 -070052
53 // create a temporary 1st snapshot, so old snapshots are released,
54 // and viewport can be queried safely.
55 // TODO: remove, combine viewport + save stack initialization
56 mSnapshot = new Snapshot(mFirstSnapshot,
57 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
58 mSaveCount = 1;
Chris Craik797b95b2014-05-20 18:10:25 -070059}
60
Chris Craik14e51302013-12-30 15:32:54 -080061///////////////////////////////////////////////////////////////////////////////
62// Save (layer)
63///////////////////////////////////////////////////////////////////////////////
64
65/**
66 * Non-virtual implementation of save, guaranteed to save without side-effects
67 *
68 * The approach here and in restoreSnapshot(), allows subclasses to directly manipulate the save
69 * stack, and ensures restoreToCount() doesn't call back into subclass overrides.
70 */
71int StatefulBaseRenderer::saveSnapshot(int flags) {
72 mSnapshot = new Snapshot(mSnapshot, flags);
73 return mSaveCount++;
74}
75
76int StatefulBaseRenderer::save(int flags) {
77 return saveSnapshot(flags);
78}
79
80/**
81 * Non-virtual implementation of restore, guaranteed to restore without side-effects.
82 */
83void StatefulBaseRenderer::restoreSnapshot() {
84 sp<Snapshot> toRemove = mSnapshot;
85 sp<Snapshot> toRestore = mSnapshot->previous;
86
87 mSaveCount--;
88 mSnapshot = toRestore;
89
90 // subclass handles restore implementation
91 onSnapshotRestored(*toRemove, *toRestore);
92}
93
94void StatefulBaseRenderer::restore() {
95 if (mSaveCount > 1) {
96 restoreSnapshot();
97 }
98}
99
100void StatefulBaseRenderer::restoreToCount(int saveCount) {
101 if (saveCount < 1) saveCount = 1;
102
103 while (mSaveCount > saveCount) {
104 restoreSnapshot();
105 }
106}
107
108///////////////////////////////////////////////////////////////////////////////
109// Matrix
110///////////////////////////////////////////////////////////////////////////////
111
112void StatefulBaseRenderer::getMatrix(SkMatrix* matrix) const {
113 mSnapshot->transform->copyTo(*matrix);
114}
115
116void StatefulBaseRenderer::translate(float dx, float dy, float dz) {
117 mSnapshot->transform->translate(dx, dy, dz);
118}
119
120void StatefulBaseRenderer::rotate(float degrees) {
121 mSnapshot->transform->rotate(degrees, 0.0f, 0.0f, 1.0f);
122}
123
124void StatefulBaseRenderer::scale(float sx, float sy) {
125 mSnapshot->transform->scale(sx, sy, 1.0f);
126}
127
128void StatefulBaseRenderer::skew(float sx, float sy) {
129 mSnapshot->transform->skew(sx, sy);
130}
131
Derek Sollenberger13908822013-12-10 12:28:58 -0500132void StatefulBaseRenderer::setMatrix(const SkMatrix& matrix) {
133 mSnapshot->transform->load(matrix);
Chris Craik14e51302013-12-30 15:32:54 -0800134}
135
136void StatefulBaseRenderer::setMatrix(const Matrix4& matrix) {
137 mSnapshot->transform->load(matrix);
138}
139
Derek Sollenberger13908822013-12-10 12:28:58 -0500140void StatefulBaseRenderer::concatMatrix(const SkMatrix& matrix) {
141 mat4 transform(matrix);
Chris Craik14e51302013-12-30 15:32:54 -0800142 mSnapshot->transform->multiply(transform);
143}
144
145void StatefulBaseRenderer::concatMatrix(const Matrix4& matrix) {
146 mSnapshot->transform->multiply(matrix);
147}
148
149///////////////////////////////////////////////////////////////////////////////
150// Clip
151///////////////////////////////////////////////////////////////////////////////
152
Chris Craikd6b65f62014-01-01 14:45:21 -0800153bool StatefulBaseRenderer::clipRect(float left, float top, float right, float bottom, SkRegion::Op op) {
154 if (CC_LIKELY(currentTransform()->rectToRect())) {
155 mDirtyClip |= mSnapshot->clip(left, top, right, bottom, op);
156 return !mSnapshot->clipRect->isEmpty();
157 }
158
159 SkPath path;
160 path.addRect(left, top, right, bottom);
161
162 return StatefulBaseRenderer::clipPath(&path, op);
163}
164
Chris Craikd218a922014-01-02 17:13:34 -0800165bool StatefulBaseRenderer::clipPath(const SkPath* path, SkRegion::Op op) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800166 SkMatrix transform;
167 currentTransform()->copyTo(transform);
168
169 SkPath transformed;
170 path->transform(transform, &transformed);
171
172 SkRegion clip;
173 if (!mSnapshot->previous->clipRegion->isEmpty()) {
174 clip.setRegion(*mSnapshot->previous->clipRegion);
175 } else {
176 if (mSnapshot->previous == firstSnapshot()) {
177 clip.setRect(0, 0, getWidth(), getHeight());
178 } else {
179 Rect* bounds = mSnapshot->previous->clipRect;
180 clip.setRect(bounds->left, bounds->top, bounds->right, bounds->bottom);
181 }
182 }
183
184 SkRegion region;
185 region.setPath(transformed, clip);
186
Chris Craik62d307c2014-07-29 10:35:13 -0700187 // region is the transformed input path, masked by the previous clip
Chris Craikd6b65f62014-01-01 14:45:21 -0800188 mDirtyClip |= mSnapshot->clipRegionTransformed(region, op);
189 return !mSnapshot->clipRect->isEmpty();
190}
191
Chris Craikd218a922014-01-02 17:13:34 -0800192bool StatefulBaseRenderer::clipRegion(const SkRegion* region, SkRegion::Op op) {
Chris Craikd6b65f62014-01-01 14:45:21 -0800193 mDirtyClip |= mSnapshot->clipRegionTransformed(*region, op);
194 return !mSnapshot->clipRect->isEmpty();
195}
Chris Craik14e51302013-12-30 15:32:54 -0800196
Chris Craikdeeda3d2014-05-05 19:09:33 -0700197void StatefulBaseRenderer::setClippingOutline(LinearAllocator& allocator, const Outline* outline) {
Chris Craikaf4d04c2014-07-29 12:50:14 -0700198 Rect bounds;
199 float radius;
200 if (!outline->getAsRoundRect(&bounds, &radius)) return; // only RR supported
201
Chris Craik79d26c72014-08-21 12:26:16 -0700202 bool outlineIsRounded = MathUtils::isPositive(radius);
203 if (!outlineIsRounded || currentTransform()->isSimple()) {
Chris Craikaf4d04c2014-07-29 12:50:14 -0700204 // TODO: consider storing this rect separately, so that this can't be replaced with clip ops
205 clipRect(bounds.left, bounds.top, bounds.right, bounds.bottom, SkRegion::kIntersect_Op);
Chris Craikaf4d04c2014-07-29 12:50:14 -0700206 }
Chris Craik79d26c72014-08-21 12:26:16 -0700207 if (outlineIsRounded) {
Chris Craike83cbd42014-09-03 17:52:24 -0700208 setClippingRoundRect(allocator, bounds, radius, false);
Chris Craik79d26c72014-08-21 12:26:16 -0700209 }
Chris Craikdeeda3d2014-05-05 19:09:33 -0700210}
211
Chris Craikaf4d04c2014-07-29 12:50:14 -0700212void StatefulBaseRenderer::setClippingRoundRect(LinearAllocator& allocator,
Chris Craike83cbd42014-09-03 17:52:24 -0700213 const Rect& rect, float radius, bool highPriority) {
214 mSnapshot->setClippingRoundRect(allocator, rect, radius, highPriority);
Chris Craikaf4d04c2014-07-29 12:50:14 -0700215}
216
217
Chris Craik14e51302013-12-30 15:32:54 -0800218///////////////////////////////////////////////////////////////////////////////
219// Quick Rejection
220///////////////////////////////////////////////////////////////////////////////
221
222/**
223 * Calculates whether content drawn within the passed bounds would be outside of, or intersect with
224 * the clipRect. Does not modify the scissor.
225 *
226 * @param clipRequired if not null, will be set to true if element intersects clip
227 * (and wasn't rejected)
228 *
229 * @param snapOut if set, the geometry will be treated as having an AA ramp.
230 * See Rect::snapGeometryToPixelBoundaries()
231 */
232bool StatefulBaseRenderer::calculateQuickRejectForScissor(float left, float top,
Chris Craikdeeda3d2014-05-05 19:09:33 -0700233 float right, float bottom,
234 bool* clipRequired, bool* roundRectClipRequired,
235 bool snapOut) const {
Chris Craik14e51302013-12-30 15:32:54 -0800236 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
237 return true;
238 }
239
240 Rect r(left, top, right, bottom);
Chris Craikd6b65f62014-01-01 14:45:21 -0800241 currentTransform()->mapRect(r);
Chris Craik14e51302013-12-30 15:32:54 -0800242 r.snapGeometryToPixelBoundaries(snapOut);
243
Chris Craikd6b65f62014-01-01 14:45:21 -0800244 Rect clipRect(*currentClipRect());
Chris Craik14e51302013-12-30 15:32:54 -0800245 clipRect.snapToPixelBoundaries();
246
247 if (!clipRect.intersects(r)) return true;
248
249 // clip is required if geometry intersects clip rect
Chris Craikdeeda3d2014-05-05 19:09:33 -0700250 if (clipRequired) {
251 *clipRequired = !clipRect.contains(r);
252 }
253
254 // round rect clip is required if RR clip exists, and geometry intersects its corners
255 if (roundRectClipRequired) {
256 *roundRectClipRequired = mSnapshot->roundRectClipState != NULL
257 && mSnapshot->roundRectClipState->areaRequiresRoundRectClip(r);
258 }
Chris Craik14e51302013-12-30 15:32:54 -0800259 return false;
260}
261
262/**
263 * Returns false if drawing won't be clipped out.
264 *
265 * Makes the decision conservatively, by rounding out the mapped rect before comparing with the
266 * clipRect. To be used when perfect, pixel accuracy is not possible (esp. with tessellation) but
267 * rejection is still desired.
268 *
269 * This function, unlike quickRejectSetupScissor, should be used where precise geometry information
270 * isn't known (esp. when geometry adjusts based on scale). Generally, this will be first pass
271 * rejection where precise rejection isn't important, or precise information isn't available.
272 */
273bool StatefulBaseRenderer::quickRejectConservative(float left, float top,
274 float right, float bottom) const {
275 if (mSnapshot->isIgnored() || bottom <= top || right <= left) {
276 return true;
277 }
278
279 Rect r(left, top, right, bottom);
Chris Craikd6b65f62014-01-01 14:45:21 -0800280 currentTransform()->mapRect(r);
Chris Craik14e51302013-12-30 15:32:54 -0800281 r.roundOut(); // rounded out to be conservative
282
Chris Craikd6b65f62014-01-01 14:45:21 -0800283 Rect clipRect(*currentClipRect());
Chris Craik14e51302013-12-30 15:32:54 -0800284 clipRect.snapToPixelBoundaries();
285
286 if (!clipRect.intersects(r)) return true;
287
288 return false;
289}
290
291}; // namespace uirenderer
292}; // namespace android