blob: 7b67b3c3ffc3c937edd6e17a122131360d27f6a9 [file] [log] [blame]
Romain Guy5cbbce52010-06-27 22:59:20 -07001/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
Romain Guy5b3b3522010-10-27 18:57:51 -070017#ifndef ANDROID_HWUI_PROGRAM_H
18#define ANDROID_HWUI_PROGRAM_H
Romain Guy5cbbce52010-06-27 22:59:20 -070019
Romain Guyf3a910b42011-12-12 20:35:21 -080020#include <utils/KeyedVector.h>
21
Romain Guy5cbbce52010-06-27 22:59:20 -070022#include <GLES2/gl2.h>
23#include <GLES2/gl2ext.h>
24
Romain Guyf3a910b42011-12-12 20:35:21 -080025#include <SkXfermode.h>
Romain Guy5cbbce52010-06-27 22:59:20 -070026
Romain Guy0b9db912010-07-09 18:53:25 -070027#include "Matrix.h"
Romain Guyf3a910b42011-12-12 20:35:21 -080028#include "Properties.h"
Romain Guy0b9db912010-07-09 18:53:25 -070029
Romain Guy5cbbce52010-06-27 22:59:20 -070030namespace android {
31namespace uirenderer {
32
Romain Guyf3a910b42011-12-12 20:35:21 -080033///////////////////////////////////////////////////////////////////////////////
34// Defines
35///////////////////////////////////////////////////////////////////////////////
36
37// Debug
38#if DEBUG_PROGRAMS
Steve Block5baa3a62011-12-20 16:23:08 +000039 #define PROGRAM_LOGD(...) ALOGD(__VA_ARGS__)
Romain Guyf3a910b42011-12-12 20:35:21 -080040#else
41 #define PROGRAM_LOGD(...)
42#endif
43
Romain Guyf8773082012-07-12 18:01:00 -070044#define COLOR_COMPONENT_THRESHOLD 1.0f
45#define COLOR_COMPONENT_INV_THRESHOLD 0.0f
Romain Guyf3a910b42011-12-12 20:35:21 -080046
47#define PROGRAM_KEY_TEXTURE 0x1
48#define PROGRAM_KEY_A8_TEXTURE 0x2
49#define PROGRAM_KEY_BITMAP 0x4
50#define PROGRAM_KEY_GRADIENT 0x8
51#define PROGRAM_KEY_BITMAP_FIRST 0x10
52#define PROGRAM_KEY_COLOR_MATRIX 0x20
53#define PROGRAM_KEY_COLOR_LIGHTING 0x40
54#define PROGRAM_KEY_COLOR_BLEND 0x80
55#define PROGRAM_KEY_BITMAP_NPOT 0x100
56#define PROGRAM_KEY_SWAP_SRC_DST 0x2000
57
58#define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600
59#define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800
60
61// Encode the xfermodes on 6 bits
62#define PROGRAM_MAX_XFERMODE 0x1f
63#define PROGRAM_XFERMODE_SHADER_SHIFT 26
64#define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20
65#define PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT 14
66
67#define PROGRAM_BITMAP_WRAPS_SHIFT 9
68#define PROGRAM_BITMAP_WRAPT_SHIFT 11
69
70#define PROGRAM_GRADIENT_TYPE_SHIFT 33
71#define PROGRAM_MODULATE_SHIFT 35
72
73#define PROGRAM_IS_POINT_SHIFT 36
74
75#define PROGRAM_HAS_AA_SHIFT 37
76
77#define PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT 38
78#define PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT 39
79
Romain Guy41210632012-07-16 17:04:24 -070080#define PROGRAM_HAS_GAMMA_CORRECTION 40
81
Romain Guy42e1e0d2012-07-30 14:47:51 -070082#define PROGRAM_IS_SIMPLE_GRADIENT 41
83
Romain Guyff316ec2013-02-13 18:39:43 -080084#define PROGRAM_HAS_COLORS 42
85
Romain Guyf3a910b42011-12-12 20:35:21 -080086///////////////////////////////////////////////////////////////////////////////
87// Types
88///////////////////////////////////////////////////////////////////////////////
89
90typedef uint64_t programid;
91
92///////////////////////////////////////////////////////////////////////////////
93// Program description
94///////////////////////////////////////////////////////////////////////////////
95
96/**
97 * Describe the features required for a given program. The features
98 * determine the generation of both the vertex and fragment shaders.
99 * A ProgramDescription must be used in conjunction with a ProgramCache.
100 */
101struct ProgramDescription {
102 enum ColorModifier {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700103 kColorNone = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800104 kColorMatrix,
105 kColorLighting,
106 kColorBlend
107 };
108
109 enum Gradient {
Romain Guy42e1e0d2012-07-30 14:47:51 -0700110 kGradientLinear = 0,
Romain Guyf3a910b42011-12-12 20:35:21 -0800111 kGradientCircular,
112 kGradientSweep
113 };
114
115 ProgramDescription() {
116 reset();
117 }
118
119 // Texturing
120 bool hasTexture;
121 bool hasAlpha8Texture;
122 bool hasExternalTexture;
123 bool hasTextureTransform;
124
Romain Guyff316ec2013-02-13 18:39:43 -0800125 // Color attribute
126 bool hasColors;
127
Romain Guyf3a910b42011-12-12 20:35:21 -0800128 // Modulate, this should only be set when setColor() return true
129 bool modulate;
130
131 // Shaders
132 bool hasBitmap;
133 bool isBitmapNpot;
134
Chris Craik65cd6122012-12-10 17:56:27 -0800135 bool isAA; // drawing with a per-vertex alpha
Romain Guyf3a910b42011-12-12 20:35:21 -0800136
137 bool hasGradient;
138 Gradient gradientType;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700139 bool isSimpleGradient;
Romain Guyf3a910b42011-12-12 20:35:21 -0800140
141 SkXfermode::Mode shadersMode;
142
143 bool isBitmapFirst;
144 GLenum bitmapWrapS;
145 GLenum bitmapWrapT;
146
147 // Color operations
148 ColorModifier colorOp;
149 SkXfermode::Mode colorMode;
150
151 // Framebuffer blending (requires Extensions.hasFramebufferFetch())
152 // Ignored for all values < SkXfermode::kPlus_Mode
153 SkXfermode::Mode framebufferMode;
154 bool swapSrcDst;
155
156 bool isPoint;
157 float pointSize;
158
Romain Guy41210632012-07-16 17:04:24 -0700159 bool hasGammaCorrection;
160 float gamma;
161
Romain Guyf3a910b42011-12-12 20:35:21 -0800162 /**
163 * Resets this description. All fields are reset back to the default
164 * values they hold after building a new instance.
165 */
166 void reset() {
167 hasTexture = false;
168 hasAlpha8Texture = false;
169 hasExternalTexture = false;
170 hasTextureTransform = false;
171
Romain Guyff316ec2013-02-13 18:39:43 -0800172 hasColors = false;
173
Romain Guyf3a910b42011-12-12 20:35:21 -0800174 isAA = false;
175
176 modulate = false;
177
178 hasBitmap = false;
179 isBitmapNpot = false;
180
181 hasGradient = false;
182 gradientType = kGradientLinear;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700183 isSimpleGradient = false;
Romain Guyf3a910b42011-12-12 20:35:21 -0800184
185 shadersMode = SkXfermode::kClear_Mode;
186
187 isBitmapFirst = false;
188 bitmapWrapS = GL_CLAMP_TO_EDGE;
189 bitmapWrapT = GL_CLAMP_TO_EDGE;
190
191 colorOp = kColorNone;
192 colorMode = SkXfermode::kClear_Mode;
193
194 framebufferMode = SkXfermode::kClear_Mode;
195 swapSrcDst = false;
196
197 isPoint = false;
198 pointSize = 0.0f;
Romain Guy41210632012-07-16 17:04:24 -0700199
200 hasGammaCorrection = false;
201 gamma = 2.2f;
Romain Guyf3a910b42011-12-12 20:35:21 -0800202 }
203
204 /**
205 * Indicates, for a given color, whether color modulation is required in
206 * the fragment shader. When this method returns true, the program should
207 * be provided with a modulation color.
208 */
209 bool setColor(const float r, const float g, const float b, const float a) {
Romain Guya938f562012-09-13 20:31:08 -0700210 modulate = a < COLOR_COMPONENT_THRESHOLD;
Romain Guyf3a910b42011-12-12 20:35:21 -0800211 return modulate;
212 }
213
214 /**
215 * Indicates, for a given color, whether color modulation is required in
216 * the fragment shader. When this method returns true, the program should
217 * be provided with a modulation color.
218 */
219 bool setAlpha8Color(const float r, const float g, const float b, const float a) {
220 modulate = a < COLOR_COMPONENT_THRESHOLD || r > COLOR_COMPONENT_INV_THRESHOLD ||
221 g > COLOR_COMPONENT_INV_THRESHOLD || b > COLOR_COMPONENT_INV_THRESHOLD;
222 return modulate;
223 }
224
225 /**
226 * Computes the unique key identifying this program.
227 */
228 programid key() const {
229 programid key = 0;
230 if (hasTexture) key |= PROGRAM_KEY_TEXTURE;
231 if (hasAlpha8Texture) key |= PROGRAM_KEY_A8_TEXTURE;
232 if (hasBitmap) {
233 key |= PROGRAM_KEY_BITMAP;
234 if (isBitmapNpot) {
235 key |= PROGRAM_KEY_BITMAP_NPOT;
236 key |= getEnumForWrap(bitmapWrapS) << PROGRAM_BITMAP_WRAPS_SHIFT;
237 key |= getEnumForWrap(bitmapWrapT) << PROGRAM_BITMAP_WRAPT_SHIFT;
238 }
239 }
240 if (hasGradient) key |= PROGRAM_KEY_GRADIENT;
241 key |= programid(gradientType) << PROGRAM_GRADIENT_TYPE_SHIFT;
242 if (isBitmapFirst) key |= PROGRAM_KEY_BITMAP_FIRST;
243 if (hasBitmap && hasGradient) {
244 key |= (shadersMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_SHADER_SHIFT;
245 }
246 switch (colorOp) {
247 case kColorMatrix:
248 key |= PROGRAM_KEY_COLOR_MATRIX;
249 break;
250 case kColorLighting:
251 key |= PROGRAM_KEY_COLOR_LIGHTING;
252 break;
253 case kColorBlend:
254 key |= PROGRAM_KEY_COLOR_BLEND;
255 key |= (colorMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_COLOR_OP_SHIFT;
256 break;
257 case kColorNone:
258 break;
259 }
260 key |= (framebufferMode & PROGRAM_MAX_XFERMODE) << PROGRAM_XFERMODE_FRAMEBUFFER_SHIFT;
261 if (swapSrcDst) key |= PROGRAM_KEY_SWAP_SRC_DST;
262 if (modulate) key |= programid(0x1) << PROGRAM_MODULATE_SHIFT;
263 if (isPoint) key |= programid(0x1) << PROGRAM_IS_POINT_SHIFT;
264 if (isAA) key |= programid(0x1) << PROGRAM_HAS_AA_SHIFT;
265 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT;
266 if (hasTextureTransform) key |= programid(0x1) << PROGRAM_HAS_TEXTURE_TRANSFORM_SHIFT;
Romain Guy41210632012-07-16 17:04:24 -0700267 if (hasGammaCorrection) key |= programid(0x1) << PROGRAM_HAS_GAMMA_CORRECTION;
Romain Guy42e1e0d2012-07-30 14:47:51 -0700268 if (isSimpleGradient) key |= programid(0x1) << PROGRAM_IS_SIMPLE_GRADIENT;
Romain Guyff316ec2013-02-13 18:39:43 -0800269 if (hasColors) key |= programid(0x1) << PROGRAM_HAS_COLORS;
Romain Guyf3a910b42011-12-12 20:35:21 -0800270 return key;
271 }
272
273 /**
274 * Logs the specified message followed by the key identifying this program.
275 */
276 void log(const char* message) const {
277#if DEBUG_PROGRAMS
278 programid k = key();
279 PROGRAM_LOGD("%s (key = 0x%.8x%.8x)", message, uint32_t(k >> 32),
280 uint32_t(k & 0xffffffff));
281#endif
282 }
283
284private:
Romain Guy41210632012-07-16 17:04:24 -0700285 static inline uint32_t getEnumForWrap(GLenum wrap) {
Romain Guyf3a910b42011-12-12 20:35:21 -0800286 switch (wrap) {
287 case GL_CLAMP_TO_EDGE:
288 return 0;
289 case GL_REPEAT:
290 return 1;
291 case GL_MIRRORED_REPEAT:
292 return 2;
293 }
294 return 0;
295 }
296
297}; // struct ProgramDescription
298
Romain Guy5cbbce52010-06-27 22:59:20 -0700299/**
300 * A program holds a vertex and a fragment shader. It offers several utility
301 * methods to query attributes and uniforms.
302 */
Romain Guy889f8d12010-07-29 14:37:42 -0700303class Program {
Romain Guy5cbbce52010-06-27 22:59:20 -0700304public:
Romain Guy3e263fa2011-12-12 16:47:48 -0800305 enum ShaderBindings {
306 kBindingPosition,
307 kBindingTexCoords
308 };
309
Romain Guy5cbbce52010-06-27 22:59:20 -0700310 /**
311 * Creates a new program with the specified vertex and fragment
312 * shaders sources.
313 */
Romain Guyf3a910b42011-12-12 20:35:21 -0800314 Program(const ProgramDescription& description, const char* vertex, const char* fragment);
Romain Guy6926c722010-07-12 20:20:03 -0700315 virtual ~Program();
Romain Guy5cbbce52010-06-27 22:59:20 -0700316
317 /**
318 * Binds this program to the GL context.
319 */
Romain Guy6926c722010-07-12 20:20:03 -0700320 virtual void use();
Romain Guy5cbbce52010-06-27 22:59:20 -0700321
Romain Guy260e1022010-07-12 14:41:06 -0700322 /**
323 * Marks this program as unused. This will not unbind
324 * the program from the GL context.
325 */
Romain Guy6926c722010-07-12 20:20:03 -0700326 virtual void remove();
Romain Guy260e1022010-07-12 14:41:06 -0700327
328 /**
Romain Guyac670c02010-07-27 17:39:27 -0700329 * Returns the OpenGL name of the specified attribute.
330 */
331 int getAttrib(const char* name);
332
333 /**
334 * Returns the OpenGL name of the specified uniform.
335 */
336 int getUniform(const char* name);
337
338 /**
Romain Guy260e1022010-07-12 14:41:06 -0700339 * Indicates whether this program is currently in use with
340 * the GL context.
341 */
342 inline bool isInUse() const {
343 return mUse;
344 }
345
Romain Guy889f8d12010-07-29 14:37:42 -0700346 /**
Romain Guy67f27952010-12-07 20:09:23 -0800347 * Indicates whether this program was correctly compiled and linked.
348 */
349 inline bool isInitialized() const {
350 return mInitialized;
351 }
352
353 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700354 * Binds the program with the specified projection, modelView and
355 * transform matrices.
356 */
357 void set(const mat4& projectionMatrix, const mat4& modelViewMatrix,
Chet Haase8a5cc922011-04-26 07:28:09 -0700358 const mat4& transformMatrix, bool offset = false);
Romain Guy889f8d12010-07-29 14:37:42 -0700359
360 /**
Romain Guy707b2f72010-10-11 16:34:59 -0700361 * Sets the color associated with this shader.
362 */
363 void setColor(const float r, const float g, const float b, const float a);
364
365 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700366 * Name of the position attribute.
367 */
368 int position;
369
370 /**
Romain Guyf3a910b42011-12-12 20:35:21 -0800371 * Name of the texCoords attribute if it exists, -1 otherwise.
372 */
373 int texCoords;
374
375 /**
Romain Guy889f8d12010-07-29 14:37:42 -0700376 * Name of the transform uniform.
377 */
378 int transform;
379
Romain Guy39284b72012-09-26 16:39:40 -0700380 /**
381 * Name of the projection uniform.
382 */
383 int projection;
384
Romain Guy5cbbce52010-06-27 22:59:20 -0700385protected:
386 /**
387 * Adds an attribute with the specified name.
388 *
389 * @return The OpenGL name of the attribute.
390 */
391 int addAttrib(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700392
393 /**
Romain Guy3e263fa2011-12-12 16:47:48 -0800394 * Binds the specified attribute name to the specified slot.
395 */
396 int bindAttrib(const char* name, ShaderBindings bindingSlot);
397
398 /**
Romain Guy5cbbce52010-06-27 22:59:20 -0700399 * Adds a uniform with the specified name.
400 *
401 * @return The OpenGL name of the uniform.
402 */
403 int addUniform(const char* name);
Romain Guy5cbbce52010-06-27 22:59:20 -0700404
405private:
406 /**
407 * Compiles the specified shader of the specified type.
408 *
409 * @return The name of the compiled shader.
410 */
411 GLuint buildShader(const char* source, GLenum type);
412
Romain Guy3e263fa2011-12-12 16:47:48 -0800413 // Name of the OpenGL program and shaders
Romain Guy05bbde72011-12-09 12:55:37 -0800414 GLuint mProgramId;
Romain Guy3e263fa2011-12-12 16:47:48 -0800415 GLuint mVertexShader;
416 GLuint mFragmentShader;
Romain Guy5cbbce52010-06-27 22:59:20 -0700417
418 // Keeps track of attributes and uniforms slots
Romain Guy05bbde72011-12-09 12:55:37 -0800419 KeyedVector<const char*, int> mAttributes;
420 KeyedVector<const char*, int> mUniforms;
Romain Guy260e1022010-07-12 14:41:06 -0700421
422 bool mUse;
Romain Guy67f27952010-12-07 20:09:23 -0800423 bool mInitialized;
Romain Guy05bbde72011-12-09 12:55:37 -0800424
425 bool mHasColorUniform;
426 int mColorUniform;
Romain Guy2d4fd362011-12-13 22:00:19 -0800427
428 bool mHasSampler;
Romain Guy5cbbce52010-06-27 22:59:20 -0700429}; // class Program
430
Romain Guy5cbbce52010-06-27 22:59:20 -0700431}; // namespace uirenderer
432}; // namespace android
433
Romain Guy5b3b3522010-10-27 18:57:51 -0700434#endif // ANDROID_HWUI_PROGRAM_H